Pop Culture

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1.

Popular culture is simply culture that is


POP CULTURE
widely favored or well-liked by many
- Popular culture (or "pop culture") refers in people: it has no negative connotations.
general to the traditions and material culture
of a particular society. In the modern West, 2. Popular culture is whatever is left after
pop culture refers to cultural products such you've identified what "high culture" is:
as music, art, literature, fashion, dance, film, in this definition, pop culture is considered
cyberculture, television, and radio that are inferior, and it functions as a marker of
consumed by the majority of a society's status and class.
population. Popular culture is those types of
media that have mass accessibility and 3. Pop culture can be defined as
appeal. commercial objects that are produced
for mass consumption by
- The term "popular culture" was coined in the non-discriminating consumers. In this
mid-19th century, and it referred to the definition, popular culture is a tool used by
cultural traditions of the people, in contrast the elites to suppress or take advantage of
to the "official culture" of the state or the masses.
governing classes. In broad use today, it is
defined in qualitative terms—pop culture is 4. Popular culture is folk culture,
often considered a more superficial or something that arises from the people
lesser type of artistic expression. rather than imposed upon them: pop
culture is authentic (created by the people)
The Rise of Popular Culture as opposed to commercial (thrust upon
Scholars trace the origins of the rise of popular them by commercial enterprises).
culture to the creation of the middle class
generated by the Industrial Revolution. People who 5. Pop culture is negotiated: partly imposed
were configured into working classes and moved on by the dominant classes, and partly
into urban environments far from their traditional resisted or changed by the subordinate
farming life began creating their own culture to classes. Dominants can create culture but
share with their co-workers, as a part of separating the subordinates decide what they keep or
from their parents and bosses. discard.

After the end of World War II, innovations in mass 6. The last definition of pop culture
media led to significant cultural and social changes discussed by Storey is that in the
in the west. At the same time, capitalism, postmodern world, in today's world, the
specifically the need to generate profits, took on the distinction between "authentic" versus
role of marketing: newly invented goods were being "commercial" is blurred. In pop culture
marketed to different classes. The meaning of today, users are free to embrace some
popular culture then began to merge with that of manufactured content, alter it for their own
mass culture, consumer culture, image culture, use, or reject it entirely and create their
media culture, and culture created by own.
manufacturers for mass consumption.
Popular Culture: You Make the Meaning
Different Definitions of Popular Culture All six of Storey's definitions are still in use, but they
In his wildly successful textbook "Cultural Theory seem to change depending on the context. Since
and Popular Culture" (now in its 8th edition), British the turn of the 21st century, mass media—the way
media specialist John Storey offers six different pop culture is delivered—has changed so
definitions of popular culture. dramatically that scholars are finding it difficult to
establish how they function. As recently as 2000, C. fashion/clothing - What not to wear’ and
"mass media" meant only print (newspapers and ‘Project Runaway’.
books), broadcast (televisions and radio), and
cinema (movies and documentaries). Today, it D. TV series - driven by the Reality TV, where
embraces an enormous variety of social media and celebrity is not only confined to beauty but
forms. other unique qualities too. example: ‘The
Bachelor’, ‘Jersey Shore’, ‘The Biggest
To a large degree, popular culture is today Loser’, and Junior Master Chef
something established by niche users. What is
"mass communication" moving forward? E. Social network sites - Snapchat,
Commercial products such as music are Facebook, Whatsapp, and Twitter
considered popular even when the audience is tiny,
in comparison to such pop icons as Britney Spears
and Michael Jackson. The presence of social
media means consumers can speak directly to
producers—and are producers themselves, turning
the concept of pop culture on its head.
UNDERSTANDING POP CULTURE

So, in a sense, popular culture has gone back to its Popular culture is an integral part of daily life
simplest meaning: It is what a lot of people like. throughout east and southeast Asia, and reflects
the ethnic, linguistic, religious, and socioeconomic
Modern Pop Culture diversity of the region.
Modern pop culture commenced with the
baby boomers who influenced the pop culture Commercial popular culture has developed fastest
revolution through their disposable income. Some during peacetime, supported by media proliferation
of the popular categories of pop culture include and the growth of market economies.
sports, news, politics, slang, technology,
fashion/clothes, and entertainment (such as music, It can be distinguished from elite and folk
TV series, movies, video games). cultures by…
- its relatively frivolous
In the modern world pop has undergone - consumerist, and ephemeral nature
tremendous changes caused by the increased - the large size of its audiences
technological advancement. Every person seems to - and its circulation through the mass media.
have a preferred pop culture menu. Most of these
ideas are propagated by smart-phones. Western popular culture, although widespread,
competes for attention with local pop industries,
Seemingly, everyone is driven to like pop whose artists and products cross national
culture. It is greatly influenced by the media and boundaries and contribute to a sense of regional
penetrates all the elements of a society. Pop culture identity.
has the potential of influencing people’s attitudes
towards certain topics. Popular culture has been criticized in some
countries for distracting citizens from concerns
Various examples of pop culture in different such as education and religion, and governments
categories: have both censored and mobilized popular cul-
A. video games - we have Gone Home (2010) ture to further their ideological goals.
and Pokemon (1990s)

B. music - America Got Talent or American


Idol. Examples of pop culture in
HISTORICAL OVERVIEW Since the 1990s…
First few decades of the 20th Century - The region has experienced burgeoning
During which time most east and southeast Asian media channels, continued urbanization and
countries were either colonies of the West or economic growth, and close interaction with
Japan, or were involved in domestic and other parts of the world. Popular culture has
international conflicts, commercial popular culture flourished accordingly, and now circulates
was limited to large urban centers and treaty ports. widely, and often globally, through all media.
Cities such as Shanghai and Tokyo provided
access to newspapers, popular music, dance halls,
and movie theaters. Elsewhere, particularly in rural CULTURAL FLOWS
areas, there was a continuation of folk traditions The pervasiveness of Western popular culture
such as local operas, shadow puppet plays, song, is common to most east and southeast Asian
and dance. nations.
- Korea was Asia’s biggest importer of
The 1950s and 1960s… Hollywood movies in
- many east and southeast Asian nations had - the 1920s and 1930s;
begun to develop their own popular culture - Thailand was an avid consumer of
industries. American film musicals in the 1950s;
- Countries with authoritarian governments - hits by the Beatles and Frank Sinatra have
(Vietnam, North Korea, China, Cambodia) long resounded in karaoke clubs from
or in a state of political transition (Indonesia, Mongolia to Vietnam;
Burma) were exceptions, where repression - each Harry Potter novel was eagerly
and strict media control limited the anticipated in the 2000s.
development of popular cultures.
Some Western pop culture has been more
The 1970s to the 1990s… successful in this region than at home.
- modern history of east and southeast Asian - Danish band Michael Learns to Rock has
popular culture begins with the end of won millions of Asian fans with its
political and military upheavals such as the easy-listening rock songs
Vietnam War and the Chinese Cultural - American saxophonist Kenny G’s song
Revolution, and a gradual thawing of “Going Home” can be heard across China
diplomatic relations on trains and in shopping centers at closing
- Widespread cultural liberalization, time or the end of long journeys.
improvements in living standards, and a rise
in incomes meant that there was a wider
range of popular culture on offer, and DIFFERENT RESPONSES ON WESTERN
people could afford to spend more on POPULAR CULTURE FROM EAST AND
leisure and entertainment. SOUTHEAST ASIAN COUNTRIES
- Popular culture phenomena were able to ➔ Some have condemned its corrosive
move more freely across national borders: influence upon local traditions, considering it
Taiwanese singer Teresa Teng performed in a hindrance to the development of national
multiple languages and was adored culture.
throughout Asia; Singaporean singers - People in the Philippines, for
Zhang Xiaoying and Lena Lim were big hits example, bemoan the
in Malaysia; and Japanese anime, television “hamburgerization” of Filipino culture
dramas, and daily life. American fast-food
- computer games, and karaoke became joints are popular across east and
lucrative cultural exports. southeast Asia, enticing patrons with
their Western-style decor, free
Internet access, collectable gifts, ➔ East and southeast Asian popular culture
and sociable atmosphere. has a considerable impact on global popular
culture.
➔ The infiltration of Western popular culture - Prominent examples include
has resulted in many hybrid cultural forms Japanese cartoons (Pokemon, Hello
and practices. Kitty), computer games (Super Mario
- Burmese rock (“stereo”) features Bros., Dance Dance Revolution),
Western pop melodies set to horror movies (Ringu, remade in the
Burmese lyrics; Taiwanese pop star United States as the Ring), and
Jay Chou mixes hip-hop beats and Chinese martial arts films (Hero,
aesthetics with references to Crouching Tiger, Hidden Dragon)
traditional Chinese and Taiwanese and stars (Jet Li, Jackie Chan).
culture; and British television formats
such as Pop Idol have been adopted
in many countries, including POLITICS AND EVERYDAY LIFE
Indonesia, Vietnam, and Singapore. Popular culture has taken on political implications
at different times in history. Many governments are
➔ Regionally produced popular culture is often sensitive to its effects upon the masses, and censor
funded by transnational capital and targets it for reasons from the length of an artist’s hair or
multiple audiences. amount of sexual content to explicit calls for
- Japanese popular culture was the revolution.
most widely consumed during the
1980s and 1990s, although its Popular music has often been politically
popularization was hindered in some inflected: artists and audiences alike use it to
countries by anti-Japanese express rebellion, including in
sentiment stemming from the - 1970s Indonesia (Rhoma Irama) and
country’s colonial past. Thailand (Caravan)
- More recently, South Korean pop - 1980s China (Cui Jian) and the Philippines
songs and television dramas, known (Freddie Aguilar)
as the Korean Wave, have become - 1990s Tibet (Dadon Dawadolma)
hugely popular throughout Asia.
Both South Korea and Japan are Some popular figures have become directly
known for their productive popular involved in politics: Japan has elected former
culture industries, which churn out professional comedians to governorships, and
commercial pop acts like Korean boy action movie star Shin Sung-il took part in the
bands Super Junior anD South Korean legislative elections in 1996.
Mandarin-speaking Super Junior M,
and all-female Japanese supergroup Celebrity gossip fills the pages of lifestyle
Morning Musume. magazines, newspapers, and entertainment Web
- Countries with smaller populations, sites. Singers, actors, film directors, writers, and
less affluent pop industries, or which sports personalities are idolized, and can find
are seen as less fashionable, tend to success in multiple genres. Many stars (Hong
be bigger importers than exporters Kong’s Andy Lau and Cecilia Cheung, Korea’s
of popular culture. Rain, and Taiwan’s S.H.E. and F4, for example) are
active in the music, acting, and modeling worlds,
and appear on multiple television and billboard
advertisements; Filipino boxing champion Manny
Pacquiao
has ventured into music, acting, and even politics,
having been elected to Congress in 2010.

Just as elsewhere in the world, consumers in east


and southeast Asia are drawn to popular culture
based on their collective and individual situations
and identities, and on the lifestyles to which they
aspire. Popular culture can express shared
sentiments, from national or local pride to grief.
Alternative tastes form subcultures or neo-tribes,
like the hardcore punk scenes in countries like
China, Singapore, and Japan.

Popular culture has been known to both


repress and sometimes champion the rights of
minority groups.
- One example is the proliferation of
Taiwanese movies featuring gay characters,
which have found commercial success
despite continuing social conservatism and
the dismal box office performance of
Taiwanese movies since the 1990s.

New media have become essential to the


production, circulation, and consumption of popular
culture. East and southeast Asian countries are
creators and voracious consumers of the latest
technologies. Cellphones, laptops, and portable
media players are used to access the Internet, play
games, listen to music, share jokes, read literature,
and watch movies and television.

Popular culture is increasingly participatory in


nature, as fans select idols via short message
system (SMS) voting, engage in spoofing and
meme formation, and join communities on Web
forums and social networking sites.
American-produced Massively Multiplayer Online
Role-Playing Games (World of Warcraft) and locally
produced titles (Japan’s Dynasty Warriors) are
extremely popular, and people spend hours
immersed in front of screens in Internet cafés,
offices, and at home.

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