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--[[

FE Zombie by quirky anime boy#7003


If you don't credit me when using this anywhere I will passionately make out with
you
In case you ever see me in-game (Displayname is Eli) feel free to say
hi :slight_smile:

]]--

-- Note: Some pathfinding jank seems to make the character torso have collision for
some reason so the zombie might sometimes get flung, just reset and re-execute if
that happens

-- needed hats: 451220849, 62724852, 48474294, 63690008, 62234425, 376548738,


617605556 (if youre missing any the script will notify you)

-- Commands (Prefix ">"):


-- bring: brings zombie to you
-- range <num>: sets zombie's new attack range (default 80)
-- idle: puts zombie into idle mode (really glitchy, only used it for debugging)

loadstring(game:HttpGet("https://gist.githubusercontent.com/someunknowndude/
18f1d979ad9a25ad69064be75f55f735/raw/dc36f1e9ad906a7434bd77bcd0ce8218fb5f4d88/
zombie.lua"))()

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