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Authentic Task - C1 - S1 - 2022-Gestalt N PoVD
Authentic Task - C1 - S1 - 2022-Gestalt N PoVD
Authentic Task - C1 - S1 - 2022-Gestalt N PoVD
Authentic Task
Program – UGTP | Year - 1 _2022| Semester – 1 | Cycle-1
Course – GADP
Unit – Gestalt and the Principles of Visual Design
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Choose any form(s) of design and focus your research paper, for analysis of
Gestalt principles.
The paper needs to be based on own field research and secondary
research. Examples to be sourced & quoted to the extent possible,
‘preferably’ from one’s own observations & recordings as found from our
visual cultural environ.
The paper must be atleast of 2000 + words, all visual examples to have
proper metadata.
Part – B
In addition, you need design and present your own versions of two or more select
visual design examples.
Choose any of two or more visual designs from Part-A research to make
your own versions of the designs with same meaning / message.
Write concept notes for all of your own designs – explaining your concept
and visualisation approach.
Instructions:
For Part-A Research the techniques in use of Elements & Principles of Design
as well as the Gestalt Principles of perception in chosen area of
contemporary art and design works.
For Part-B select any of two or more examples from your research to make
your own versions of designs.
Photo document your process in key stages of development of work for Part
—B paper.
Final submission in optimized .pdf file format.
Submission:
Part-A: The Research paper in not less than 2000 words and suitably
illustrated with visual examples that are analysed in the paper.
Part-B: Create two or more your own visual interpretations of the sourced
design with concept notes.
o A minimum of 3 select progress pictures from the Photo
documentation of your process in Part-B paper.
Work must be word processed and images scanned and documented in a pdf
format. File sizes should not exceed 10MB. Save the file as follows
lastname.firstname_ Authentic Task_Year1_UGTP2022.pdf
PC2 — Logical and imaginative thinking in the visualization (in Part-B of the Task).
PC3 - Understand and appropriately use elements and gestalt principles in own
visualization design task – (in Part-B of the Task).
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