Urban, irreverent, playful, ironic • Anti-authoritarian by nature, postmodernism refused to recognise the authority of any single style or definition of what art should be. • It collapsed the distinction between high culture and mass or popular culture, between art and everyday life. • The term was first used around 1970. As an art movement postmodernism to some extent defies definition – as there is no one postmodern style or theory on which it is hinged. It embraces many different approaches to art Postmodernism, Pop making, it began with pop art in the 1960s.
Culture and everyday life • Tate Gallery
• Because postmodernism broke the established rules about style, it introduced a new era of freedom and a sense that ‘anything goes’. • It can be confrontational and controversial, challenging the boundaries of taste; but most crucially, it reflects a self- Ironic and awareness of style itself. • Often mixing different artistic playful and popular styles and media, postmodernist art can also consciously and self- consciously borrow from or ironically comment on a range of styles from the past. • In the image: Piazza d’Italia,(1978) by Charles W. Moore. Detail of one fountain with Moore’s face duplicated . • Pop art is an art movement that emerged in the 1950s and flourished in the 1960s in America and Britain, drawing inspiration from sources in popular and commercial culture. In fact pop both took art into new areas of subject matter and developed Pop Art new ways of presenting it in art and can be seen as one of the first manifestations of postmodernism. • In The image, Roy Lichtenstein Whaam! 1963. Tate Gallery Pop Art • Began as a revolt against the dominant approaches to art and culture and traditional views on what art should be. • Young artists felt that what they were taught at art school and what they saw in museums did not have anything to do with their lives or the things they saw around them every day. Instead they turned to sources such as Hollywood movies, advertising, product packaging, pop music and comic books for their imagery. • In the United States, pop style was a return to representational art (art that depicted the visual world in a recognisable way) and the use of hard edges and distinct forms, using impersonal, mundane imagery. • In the image: Roy Lichtenstein, The crack Post modernism and Popular Culture • Postmodernism has a relation with the development of popular culture in the late twentieth century in the advanced capitalist democracies of the West. Whether postmodernism is seen as a new historical moment, a new sensibility or a new cultural style, popular culture is cited as a terrain on which these changes can be found. • The postmodern ‘new sensibility’ rejected the cultural elitism of modernism. The response of the postmodern ‘new sensibility’ to modernism’s canonization was a re-evaluation of popular culture. • The area of contact was mass produced urban culture: movies, advertising, science fiction, pop music. • Nashrullah Mambrol, 2018 Pop Postmodern architecture
• As with many cultural movements,
some of postmodernism's most pronounced and visible ideas can be seen in architecture. The functional and formalized shapes and spaces of the modernist movement are replaced by unapologetically diverse aesthetics: styles collide, form is adopted for its own sake, and new ways of viewing familiar styles and space abound. It is eclectic rather than monolithic, ironic rather than idealistic, ornamental rather than functional. • Image: Swan and Dolphin Hotels, 1990, Michael Graves. • In 1968, Venturi, his partner Denise Scott Brown and architect Steve Learning from Las Vegas(1972) Izenour took their class of Yale architecture students to Las Vegas, claiming the commercial strip was America’s equivalent to a Roman piazza or square—and therefore worthy of study. The research was later published as Learning from Las Vegas, which coined the terms “duck” and “decorated shed” to describe the architecture of the day. • The book highlights that ornamental and decorative elements “accommodate existing needs for variety and communication”. Here Venturi stresses the importance of the building communicating a meaning to the public (which necessitates non-functional elements of the building). The Postmodernists in general strive to achieve this communication through their buildings. • A prime example of inspiration for Learning from Las Vegas(1972) postmodern architecture lies along the Las Vegas Strip, which was studied by Robert Venturi in his book celebrating the strip's ordinary and common architecture. • Learning from Las Vegas (1972), deconstructed the signs and symbols of the Las Vegas strip and divided buildings into ‘ducks’, the sculptural buildings that embodied their message within the structure, and the ‘decorated shed’, which used signs to communicate its message. • In practice, it meant the rediscovery of the various meanings contained within the mainly classical architecture of the past and applying them to modern structures. The result was an architecture that embodied historical allusion and dashes of whimsy. Main Features ✓ Result of postmodern lifestyle. ✓ Plastic and architectonic reference to pop urban culture. ✓ Facade as a medium between the building and its surroundings. ✓ Fashion, techonoly, capitalism and consumism are reflected in an irreverent way. ✓ Ironic, irreverent, playful. ✓ Objects conceived as products.
Seattle ArtMuseum. VSBA 1991
Pop Postmodern features
Building as a As a mean Direct Facade as a
product of allusion to médium communicat pop culture ion The facades are Wether it is the Duck concept the wrapping function of the Decorated shed between the for the inside building or the concept building and its product product inside surroundings.
Team Disney building Burbank, California, Michael Graves
1986 • "The Walt Disney Company coined the phrase 'entertainment architecture' to Team Disney describe what we had created." • At Disney, storytelling is key in everything that the company does; every Buildings By Michael project must be grounded in a spectacular story in order to work and create something meaningful. Similarly, storytelling is at the heart of great Graves architecture. Good architecture not only serves a purpose, it rises to the level of art and challenges people to think and or evoke emotion. Mitchell Stein. • For the Disney project, Graves and his team Michael Graves looked to the local landscape and climate, in order to design buildings that would be Dolphin Hotel unique to the Orlando location. • Creating an exuberance that complemented in Disney Disney's properties and their location in Florida, the facades of the two hotels are Orlando decorated with large-scale patterns. Banana leaves cover the Dolphin. Michael Graves Swan Hotel • The pair of vast hotel buildings, totalling two million square feet, sit opposite each other on either side of a lake, but are connected by a causeway across the waterside. • The smaller Swan repeats its sister venue's gently arching backbone but has only two wings. Abstract waves can be found across thefacade of Swan, borrowing from Florida's wet tropical landscape. Denver Public Library, Michael Graves, 1995. Building conceived as a • This McDonald’s was built in the 1990s by Robert Venturi and Denise
product. Scott Brown in Buena Vista, Florida.
• Venturi and Scott Brown describe their design as “a classic example of American commercial architecture defined by signage and symbolism within a roadside context whose conventional order we tweaked, in cooperation with McDonald’s.” • Like the architect of the very first McDonald’s, Venturi and Scott Brown weren’t designing a building with a sign, but a building that was a sign. This McDonald’s, unmissable from a passing car, is what Venturi and Scott Brown would call an “architecture of communication,” • Jimmy Stamp. Smithsonian. Mc Donald’s Building original design Mérida, Yucatan conceived as a product. ✓ The facades are the wrapping for the inside product. ✓ Glass walls rememoring plastic wraps. The “toy” is inside. ✓ The “happy meal box”. ✓ Strong, pop colors and contrasts. ✓ Direct allusion to objects of pop culture. Rainforest Café, Palisade.DaroffDesign. • This Rainforest Café project initiated our 18 location international roll-out of the Rainforest brand. • each location was a unique design and required local health agency and building code compliance. At the peak of this international roll-out, 25 of our talented DDI architects, interior designers and project managers were working full time on these 18 Rainforest Café projects. • Daroff Design Walt Disney Emergency Service VSBA(1994) • The central fire rescue headquarters will be the first back-ofhouse support facility visible to park visitors at this complex of family- oriented theme parks near Orlando, Florida. • The image of the building has been carefully designed to represent a traditional imagery of the American firehouse: patterns and colors of red bricks and Dalmatian dogs exaggerated in scale adorn the exterior front in porcelain enamel panels. Frank Wells Building, BSVA • The Frank G. Wells Building is a five- story office building adjacent to the Main Alameda gate on Disney’s Burbank Studio lot. It is a large building designed to be sympathetic with both the low-key Kem Weber buildings that make up the fabric of the campus and the grand Team Disney Building that it faces. It is laid out as a loft building with standard leasable office depths surrounding an interior courtyard. The modest materials of the base building are replaced by more precious materials at the entry. The 2-D porcelain enamel film reels spin off a 3-D film strip, which becomes the entrance sign. • It is dedicated to transforming 1992 communities through innovative, child-centered learning with a vision to Children's spark a passion for lifelong learning in all children. Founded in 1980 and Museum of housed in a whimsical building designed by VSBA, it offers a multitude Houston VSBA of innovative exhibits and bilingual learning programs for kids Austrian Travel • "With these kinds of projects Hollein seemed to channel a Agency, Vienna, Viennese culture that merged Freud's unconscious with Loo's mystery and Austria, Hans polemic. What these projects seemed Hollein1979 to say was that architecture was far more than building – or as he put it so succinctly 'alles ist architecture'." Joyería Schulin Hans Hollein 1974 Retti Candle shop, Vienna 1966 Hans Hollein Piazza D’Italia Charles Willard Moore(1978) • the Piazza d'Italia in New Orleans, designed by Charles Moore, is one of the few icons of Postmodern architecture that isn't a building. • Both a memorial and a public space, the piazza is a manifestation of Moore's ideas of an "inclusive" architecture, which can speak to and be enjoyed by anyone. • Completed in 1978, the piazza was conceived as an urban redevelopment project and a memorial to the city's Italian citizens – past and present. It was a monument to the achievements of Italians, so it references Italian culture directly – the country's architecture, urbanism, and geography are all represented. • “A seminal Postmodern landscape". Charles Birnbaum, • Moore took a highly pictorial approach to designing his urban plaza. Colonnades, arches and a bell tower are arranged in a curving formation around a fountain. The layers of structures are brightly coloured, trimmed in neon and metallics, and ornamented with various classical orders. • The paved surface of the plaza is equally embellished and textured. Light and shadows Piazza D’Italia play across the surface of the plaza, and views through the Charles Willard various openings create a complex spatial experience for Moore(1978) visitors moving through the colonnades. Uplighting and neon accents animate the space at night. Pop Postmodern in • Building as a display of the product. Most of the Pop Postmodern examples that ares still in our cities have an advertising purpose. Tese Yucatán? are both “Ducks”. Can you identify two buildings in your city?