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BUILDING UTILITIES 3 – ACOUSTICS AND LIGHTING SYSTEMS

MODULE 1: INTRODUCTION TO ACOUSTICS Properties and the Characteristics of Sound

Background and Components of Acoustics Properties of Sound

The following are the various definitions  Sound must always have a source, a path, and
of "acoustics" depending on its context: a receiver. (see F1)

 The science of sound phenomena in  Speed – sound travels at 1130 ft. per second or
buildings dealing with the production, 344 m. per second at normal room temperature
transmission, and absorption of sound in (68°F); sound travels faster in denser media.
order to secure the distinct conditions in every
part of the building or room.  Intensity – rate at which sound energy is being
transmitted, measured at any point in the
 The science of sound and vibration which refers medium; intensity diminishes inversely as the
to the stress fluctuations as well as waves in a square of the distance.
material medium.
 decibel – the unit in which sound intensity is
 An environmental technology on sound and defined for architectural purposes
noise control in a man-made surrounding
conducive to a clear understanding of speech,  decibel-meter – instrument by which sound
better appreciation of music, and minimal noise intensity is measured
interference.  Sound Pressure – the fluctuation in the
 The art and science of designing a room or atmospheric pressure caused by the vibration of
building which insures both comfort and air particles due to a sound wave.
communication, and provides special features as  Loudness – subjective attribute of an auditory
the purpose and use of the structure requires.
sensation in terms of which sounds may be
 Types of Acoustics ordered on a scale of soft to loud.

 Psycho Acoustics – deals with the reaction of  Threshold of Audibility – minimum intensity
human beings to audible sound that is capable of evoking an auditory sensation
in the ear.
 Environmental Acoustics – deals with the
effects of the environment upon audible sound  Threshold of Pain – minimum sound pressure
waves; may be broken down to Architectural level which stimulates the ear to a point which is
Acoustics and Landscape Acoustics painful

 Electro Acoustics – deals with the generation  Frequency – the number of displacements or
and detection of audible sound waves oscillations that a particle undergoes in 1
second.
 Sonics – deals with the technical application of
mechanical waves in basic scientific research, o Hertz – unit of frequency; numerically
industry, and medicine. equal to cycles per second

Definition of Sound  Pitch – the attribute of an auditory system which


enables us to pinpoint sounds on a scale
 Any vibratory motion of bodies, the transmission extending from high to low frequency.
of these vibrations in a medium, and the
sensation produced on the human auditory  Tone – sound sensation having pitch.
mechanism.
 Wavelength – the distance a sound wave
 An alteration in pressure (particle displacement travels during each complete cycle of vibration
in velocity) projected and propagated in an measured in meters or feet.
elastic material.
 Directional of Sound Sources – sound sources
 Form of energy propagated in waves which radiate sound waves in all directions; radiation
continue to subsist until filtered through a pattern varies with the frequency; high frequency
material turning into heat by friction. sounds are more pronounced along the
longitudinal axis of the sound source.
Sources of Sound
Natural Elements that Affect Sound
 Speech – produced by the human voice
 Temperature – particles of sound tend to follow
 Music – produced by an instrument cold air
 Noise – produced by impact, by vibrating  Clouds – if heavy, clouds can act as a reflecting
bodies, even by speech or music surface
Types of Sound  Wind – may change the direction of sound
 Wanted – sound heard as perfectly as possible  Bodies of Water – can also act as a reflecting
at the right level or loudness without pain or surface
strain

 Unwanted – sound which entails an annoyance


factor
BUILDING UTILITIES 3 – ACOUSTICS AND LIGHTING SYSTEMS

Characteristics of Sound excessive sound absorption of the boundary


surfaces at different frequencies.
1. Sound Reflection – sound reflected off a
surface, usually one which is hard, rigid and/or 7. Room Resonance – also called Coloration.
flat. Occurs when certain sounds within a narrow
band of frequencies tend to sound louder than
2. Sound Absorption – sound waves absorbed
other frequencies.
into a material upon contact; change of sound
energy into some other form 8. Sound Shadow – occurs when an area does
not receive an adequate amount of direct and
 Sound Absorption Coefficient (α) – fraction reflected sound.
of energy of the incident sound absorbed by
the surface; rates the efficiency of sound 9. Whispering Gallery – high frequency sounds
absorption of a material at a specified creeping along large concave surfaces such as
frequency (0-1) a hemispherical dome.
 Noise Reduction Coefficient (NRC) –
MODULE 2: ACOUSTIC CALCULATION
arithmetic average of sound absorption
coefficients at the frequencies 250, 500, Sound Absorption and Noise Reduction
1000 and 2000 Hz, expressed to the nearest
multiple of 0.05 1. Compute for the surface area
 Surface Absorption – sound absorption of a 2. Compute for the total room absorption (a1)
surface obtained by multiplying the area of based on existing finishes
the surface by its sound absorption
coefficient o You may use the following guides (or
something similar) for the sound
3. Sound Diffusion – occurs when sound waves absorption coefficients of the building
are dispersed equally in a room material/finishes
4. Sound Diffraction – acoustical phenomenon 3. Prescribe new finishes for the room that are
which causes sound waves to be bent or either more sound absorbent or less sound
scattered around such obstacles as corners, absorbent depending on existing material and
columns, walls, beams, etc. the intended use for the room
5. Sound Refraction – change of sound wave 4. Compute for the new total room absorption (a2)
direction as it moves from one medium to based on the proposed finishes
another of different density 5. Compute for the noise reduction (NR) with the
change of finishes
6. Sound Transmission – sound which penetrates 6. Tabulate the results of your computation
through a surface
Reverberation Time
7. Reverberation – the prolongation of sound as a
result of successive reflections in an enclosed 1. Compute for the volume of the space
space after the source of sound is turned off 2. Compute for the Optimum RT (Opt RT) using the
Acoustical Defects following formula:

1. Echo – sound waves which have been reflected  Opt. RT = 0.3log(V/10)


to a listener with sufficient magnitude and time 3. Compute for the surface area
delay so as to be perceived separately from 4. Compute for the total room absorption (A) based
those communicated directly from the source to on the given finishes
the listener. 5. Compute for Reverberation Time (RT) using the
formula:
2. Long-Delayed Reflection – similar to echo  RT = (0.16*V)/A
except that the time delay between the 6. Compute for the discrepancy between Opt. RT
perception of direct and reflected sounds is and RT using the formula:
somewhat less.

3. Flutter Echo – a rapid succession of noticeable


small echoes observed when a short burst of
sound is produced between parallel sound
reflective surfaces.

4. Sound Concentration – sound reflections from


concave surfaces concentrating in an area
sometimes referred to as hot spots. The intensity
of sound at hot spots are always at the expense
of dead spots.

5. Coupled Spaces – two rooms adjacent to each


other by means of open doorways, with at least
one space being highly reverberant.

6. Distortion – an undesirable change in the


quality of musical sound due to the uneven and

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