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Log
unity3d
Initialize engine version: 2020.3.31f1 (6b54b7616050)
[Subsystems] Discovering subsystems at path
D:/Games/rsl/raid/35592/Raid_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3080 (ID=0x2216)
Vendor:
VRAM: 10067 MB
Driver: 31.0.15.2849
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.804700 ms
WwiseUnity: Initialize sound engine ...
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
AkSoundEngineController:Init(AkInitializer)
AkInitializer:OnEnable()
Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 10995.
Total: 12.285000 ms (FindLiveObjects: 0.390800 ms CreateObjectMapping: 0.308100 ms
MarkObjects: 11.529400 ms DeleteObjects: 0.056400 ms)
Unloading 324 unused Assets to reduce memory usage. Loaded Objects now: 13724.
Total: 72.496700 ms (FindLiveObjects: 0.623500 ms CreateObjectMapping: 0.307300 ms
MarkObjects: 71.382900 ms DeleteObjects: 0.182700 ms)
Unloading 45213 unused Assets to reduce memory usage. Loaded Objects now: 15882.
Total: 109.744900 ms (FindLiveObjects: 2.340500 ms CreateObjectMapping: 3.226500 ms
MarkObjects: 74.998300 ms DeleteObjects: 29.179100 ms)
Unloading 30905 unused Assets to reduce memory usage. Loaded Objects now: 32214.
Total: 119.107800 ms (FindLiveObjects: 2.518500 ms CreateObjectMapping: 2.971800 ms
MarkObjects: 98.354900 ms DeleteObjects: 15.261900 ms)
Unloading 7911 unused Assets to reduce memory usage. Loaded Objects now: 15893.
Total: 91.954200 ms (FindLiveObjects: 1.036200 ms CreateObjectMapping: 0.527600 ms
MarkObjects: 86.047600 ms DeleteObjects: 4.342200 ms)
Unloading 103585 unused Assets to reduce memory usage. Loaded Objects now: 22706.
Total: 165.261700 ms (FindLiveObjects: 5.900100 ms CreateObjectMapping: 9.737300 ms
MarkObjects: 81.891400 ms DeleteObjects: 67.732300 ms)