Phillip Michaels is a UX Researcher intern at Bosch who has experience conducting user research studies through qualitative and quantitative methods like interviews, surveys, usability testing, and A/B testing. He has worked on projects for gaming companies like Apella Games, Lesser Evil Games, My.com, Super.com, and Wargaming.net where he recruited participants and identified usability issues through playtesting and other research methods. Michaels has a Master's degree in Game Design and a Bachelor's degree in Game Art from Full Sail University.
Phillip Michaels is a UX Researcher intern at Bosch who has experience conducting user research studies through qualitative and quantitative methods like interviews, surveys, usability testing, and A/B testing. He has worked on projects for gaming companies like Apella Games, Lesser Evil Games, My.com, Super.com, and Wargaming.net where he recruited participants and identified usability issues through playtesting and other research methods. Michaels has a Master's degree in Game Design and a Bachelor's degree in Game Art from Full Sail University.
Phillip Michaels is a UX Researcher intern at Bosch who has experience conducting user research studies through qualitative and quantitative methods like interviews, surveys, usability testing, and A/B testing. He has worked on projects for gaming companies like Apella Games, Lesser Evil Games, My.com, Super.com, and Wargaming.net where he recruited participants and identified usability issues through playtesting and other research methods. Michaels has a Master's degree in Game Design and a Bachelor's degree in Game Art from Full Sail University.
Cell: (407) 457 9804 UX Researcher Intern | Bosch (Mt. Prospect, IL) Email: ptmichaels@alumni.fullsail.edu Jan 2023 - Present Linkedin: www.linkedin.com/in/ptm89/ ● Design studies around targeted demographics to identify stakeholder questions through qualitative and quantitative methods. Skills ● Recruit through internal methods to meet study demographics and criteria. A/B Testing ● Assist lead researchers with day-to-day UX tasking. Data Analysis UX Researcher | Full Sail University (Winter Park, FL) Data Visualization Aug 2021 - Dec 2022 Interviews/Focus Groups ● Design and develop surveys to identify overall user preference for current products. Qualitative/Quantitative User Testing ● Conduct studies independently or as part of a team of up to 5 researchers distributing and Recording/Editing ensuring set deadlines complete tasks to present to stakeholders. Recruitment ● Develop written reports and presentations to give to stakeholders summarizing the Survey Design findings of recent studies. Team Management and Leadership Time Management Projects Transcribing Apella Games (Gaming Company) Usability Testing/ Playtesting ● Rite of Titans (PC) Software ○ Recruited, and facilitated multiple usability playtests remotely. ○ Identified usability issues and participant concerns throughout testing. Adobe Suite Alchemer Lesser Evil Games (Gaming Company) Google Suite ● Undisclosed Project Microsoft Office Suite ○ Gauged interest and overall insight of products through the use of explanatory OBS video. Qualtrics ○ Facilitated usability studies of single and multiplayer products. My.com (Gaming Company) Achievements ● Undisclosed Project(s) Valedictorian ○ Recruited, designed, and facilitated a 60+ benchmark playtest to identify usability (Masters of Science, Game Design issues and overall reception. Aug 2021 - July 2022 ○ Recruited and facilitated UI studies to identify usability issues with current (Bachelors of Science, Game Art) interface menus. Oct 2015 - Aug 2018 ○ Developed a survey to gauge the overall interest in product lore. ARCOM Super.com (Gaming Company) (Army Commendation Medal) ● Undisclosed Project Feb 2014 - Oct 2014 ○ Recruited, designed, and facilitated usability playtests to identify current usability Education issues of the current product. Master of Science, Game Design ● Wonhon (PC) Full Sail University ○ Played through and conducted an expert analysis to identify issues that could have led to the return of products. Aug 2021 - July 2022 ● Capstone in User Experience Wargaming.net (Gaming Company) Research ● Arena Clash (PC) ● Studied implementation of ○ Recruited, designed, and facilitated A/B, Benchmark, Concept Art, Playtest, prototyping, QA testing, UX Retention, and UI studies. research ○ Remotely recruited 120+ participants for a multi-day retention study. Bachelor of Science, Game Art ● Undisclosed Project Full Sail University ○ Interviewed participants while having them view multiple videos of an upcoming Oct 2015- Aug 2018 product to gauge their interest and overall preference. ● Studied 3D modeling and ● World of Tanks (PC)/World of Tanks: Modern Armor (Playstation/Xbox) Animation ○ Recruited, designed, and facilitated retention studies to identify issues between ● Focused on implementation into players and current products. Unreal Engine ○ Conducted exit interviews and post-interviews two weeks after testing to identify ● Specialized in Environment Art participants' retention reasoning.