Download as pdf
Download as pdf
You are on page 1of 6
& GAMES INDUSTRY CAREERS: Skills and Software across multiple disciplines Responsible for animating the characters and ‘other elements of the in-game environment. Sore orate pacar nce ma + Goes ert ° Ceara te MOB Z -resoncaiun'tcmcan omen nserhane Granatisincade, 7’ frimaton Sk nde “in re igverearaes Acting «Storyoourding “= Motion editing with MoCap data /_____~Teaiealnoimatt Sind] Concept Art Sis indude: a tects Sills inde “Techical Artist Sis include: Create 2D concepts or 3D models for characters, creatures and environments. Se ‘Character Art Sls include: Responsible for the soundscape; recording sounds, voice-actors and music edits, designs and mixes, ancl implements in-game. Posible specials induce: Composer + Aud Dror + Sou Deine «Techie Sours * Muse Designer do OA Se : Se Go" eet es Architects of the gameplay experience; define the rules of ‘the game and game world, narrative, and oversees creative development from concept to release and beyond. Posibe pedals induce: Sams esgne «Level Deane Cero aro ae B= ca may Skbndde: Organise the creation of the game, as well as oversee the ‘games development, responsible for project management ‘rom a business and financial perspective Posi speclis ince + bende Manager» Sn Peace ve Oo Tie Peace» Degen bret “eve Shas inde @litaSoftware © Henson //*Peovle Meagrant_+ Tera Nanogen PROGRAMMING Respon: ni ASS ante cain ego rod aut dat su 5 tgs ros st - eine and. emma sc arvasaneur 12ers onan Rianatn Eee de QaPojecs * GA Dketr Hea of | Sls include er Seeing ase // s Seeing ase // @ TestRallin 7”. ypiesa ven cnmuneson © Jira Software Sexe {steng gone se bucgyound| BRAND & MARKETING Create campaigns for defined audiences about key aspects of the game using socal media reviews, adverts onine communities, dedicated game websites, sales piatforms, and face-to-face MORE CAREERS IN THE GAMES INDUSTRY BUSINESS. DEVoPS HUMAN PLANNING / RESOURCES. ANALYSIS id OPERATIONS Wee DEVELOPMENT Gi S88 semayeom

You might also like