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RULEBOOK 2023 Syminaret
RULEBOOK 2023 Syminaret
HYDERABAD
RULE BOOK
FOR
SYMINARET
2023
Formatting guidelines:
1. Entire text must be Times New Roman, size 12 for main content and 14 for
headings.
2. Spacing should be 1.5.
3. All pages must be numbered.
2. PAPER PRESENTATION
Formatting guidelines:
1. Font: Times New Roman
2. Size:
Title-16pts (Bold)
Heading-14pts (Bold)
Sub-Heading-12pts (Bold)
Main Text-12pts
Footnote-10pts
3. Line Spacing (Body): 1.5 lines
4. Font Style (Footnote): Times New Roman
5. Line spacing (footnote): 1 line
6. Page Margin: 1 inch on all sides
7. Paper Specification: A4 size
8. Alignment (Body): Justified
Alignment (Cover Page): Centre
9. All pages must be numbered.
Themes:
Surging problems of Cyber Crime in the world of today.
Topics:
1. Centralization of data storage.
2. Data management & Harrasment
3. Capacity of courts in dealing with matters of cyber security.
4. Steganography, hacking and prevention.
5. CERT Principles
6. Technological Examination of Cybercrime and Information Security in
India
7. Impact of Cyber laws on Information Security.
8. Impact of cybersecurity on young adults.
9. Cybercrime and E-Governance.
10.Effects of cybercrime on the Confidentiality of Government Data.
11. Cybercrime Dissertation
The submissions shall be on the above mentioned topics, but not restricted to
the same, Multi-disciplinary submissions are welcome under the broader
provided theme.
3. LEGAL BINGO
7. HOUSE OF COMMONS
Nota bene: Please note that the EB will not provide biographies of any Members or
Peers in this guide. As these are historical figures whose biographies are matters of
public record very easily accessible online, everyone is expected to undertake
adequate research on the issue independently
1. Peers are not allowed to participate in any of the House of Commons proceedings
but are not precluded from sitting in the Chamber during debates.
2. In the case of a cabinet minister appointed from the House of Lords, a junior
minister from the same department is appointed from the House of Commons, where
he/she answers questions directed to that cabinet minister or department.
3. Considering the crucial nature of this issue and the sheer importance of some
noble Lords in the Cabinet, select peers will be allowed to participate in all
proceedings of the House in this simulation apart from substantive voting and
submitting amendments.
4.While they may choose to get involved in drafting the Bill during informal
debate, the Bill may not be presented to Parliament in their name.
5.Members must note that this is a purely procedural issue, irrelevant to their
performance at the MUN.
6.Peers' inputs and expertise being indispensable to the lawmaking process, their
statements and suggestions must be accorded the same regard as an MPs in this
simulation.
7.Members will be expected not to contradict their stated goals and party
manifestos. At regular intervals, the House will be informed by the EB of
important happenings in the Empire that Members would benefit from considering.
It is up to the House to do with this information as it will.
Flow of proceedings:
1.When there is order in the House and business may start, the session will start at
the Speaker's instruction. Members need merely let the Speaker know they are in
the House; a roll call will be performed to determine who gets to utilise the bench.
2.There will be both official and informal debate in this committee. Speaker will
preside over a formal discussion in which each speaker will have a turn on the
microphone. Unrestricted discussion among members will take place during
informal debate without the Speaker's involvement. To participate in either of
these discussion formats or any other committee activity (like voting), a motion
must be made.
3.If members of both parties choose to speak during a motion, speakers will be
selected alternately from each side of the House; for example, a member of the
government will be acknowledged after a member of the opposition has spoken, and
vice versa.
4.Members must aim to conclude the proceedings with the House deciding the
question through drafting a Bill.
Drafting bills:
1.Members are expected to table a draft Bill to the Speaker latest by the first
session of Day 2 of the conference.
2.There are three steps involved in a bill's passage through the House of
Commons.
3.The Bill is presented to the House for the first time at the first reading. Each
section, as well as any suggested revisions, is carefully discussed during the
second reading of the bill.
4.From the start of the first reading to the completion of the second reading,
members may submit changes to the Speaker. The Deputy Speaker will then
choose and/or group certain modifications and present them to the House for
consideration.
5.The Bill will be revised at the conclusion of this phase to reflect all the
modifications the House approves of.
6.The Bill (as modified) is then addressed during the third and final reading.
7.It must be highlighted that at this point, no more modifications may be
proposed or taken into consideration, and discussion must be restricted to
whether or not to pass the Bill and send it to the Lords.
8.The House's proceedings will come to an end at this point.
8. PANEL DISCUSSION
Rounds- 2
Theme: The theme for the panel discussion shall be Protecting Intellectual
Property in the Digital Age. Under this theme, the panel discussion shall go for
two rounds, one before lunch and the other post lunch. The first part of panel
discussion will be regarding the present-day challenges faced by various
businesses in protecting their intellectual property. While the second round of
discussion shall majorly focus on methods and measures adopted by various
businesses for protecting their intellectual rights.
Procedure
• The stage shall have the moderator alongside with the panel, who will have the
floor to discuss all issues as brought up by the moderator but not limited to the
same.
• Further, it shall be the role of the moderator to engage the panel in a balanced
manner by asking said experts in a time to time fashion in order to not leave
anyone out. This shall be done by a process of questionnaire distribution and up
to the perusal of the moderator.
The said discussion shall go on for a total length of 30 minutes for each
round, following which the floor shall be open to the audience, and shall be
chosen at random by the moderator.
The format to ask questions shall also be mentioned prior to the event, and a
reminder shall also be given on the said date. It is as follows: Introduction
(name, programme and batch) followed by name(s) of the expert the question
is directed towards and then asking the question in brief.)
CULTU RA L
EVE NT S
FLAGSHIP EVENTS
DESCRIPTION
Fashion shows are important as they showcase the new styles of the season. They
are a walking art show and also guide the looks for the fast fashion stores who
knock off the high fashion looks. Everyone likes to track everyday fashion. Fashion
gives designers a chance to be independent in ideas. It boosts confidence in the
wearer. Fashion is a form of expression for both the creator and the wearer. It helps
people of similar aesthetics to bond. This is one of Symbiosis's Flagship events
which would be conducted in 2 rounds -
PRELIMS and FINALE
PRELIMS
Theme: The Victorian Era
Number of participants: 7-14 .
Duration: 5-10 minutes
1. All the outfits should be in accordance with the theme.
2. No props unapproved by the OC are allowed to be used.
3. Failing to adhere to the time limit will lead to negative marking.
4. Any kind of obscenity, offensive showcase or blasphemy will not be entertained.
5. Judges will have the final decision and it will be binding.
6. No contingent is allowed to damage the stage in any way
7. Soundtrack should be mailed to the OC a week before the competition.
FINALS
Themes: Gothic Theme
Number of participants: 5
Duration: 5-10 minutes
1. All the outfits should be in accordance with the theme.
2. No props unapproved by the OC are allowed to be used.
3. Failing to adhere to the time limit will lead to negative marking.
4. Any kind of obscenity, offensive showcase or blasphemy will not be
entertained.
5. Judges will have the final decision and it will be binding.
6. No contingent is allowed to damage the stage in any way
7. Soundtrack should be mailed to the OC a week before the competition.
2. TALENT HUNT- BEWITCHING SOIREE
DESCRIPTION
No two persons are alike; hence it is natural that there will be different beliefs,
languages, cultural, moral and social values. This diversity of beliefs and views is
a natural attribute of humanity. The Idea of Talent Hunt stems from this very fact.
1. Participants will be given 5 – 6 minutes to showcase your talent
2. Evaluation will be done on the basis of originality and novelty
3. Only registered students will be allowed to participate in the event
4. Students can use any props or any other showcase material to present their talent.
5. Students are expected to bring their own materials/props required for the event
6. Decision of the jury is final and binding
DESCRIPTION:
“A mélange of music”
Battle of the Bands is the most musician-centric semi-pro band competition and the
inaugural pro-nite of symnerit. Battle of the Bands is the annual band competition
of Symnerit and one of the flagship events of the same.
Theme: Each participating band shall choose and impersonate a popular mainstream
band of their choice. The one who is closest in impersonating (everything from
clothes, hair dos, equipment’s, style of performance, etc) shall be the winner of
battle of bands.
4. SINGING
DESCRIPTION:
A great stage to showcase your singing skills and let your melodious vocals win
everyone’s heart. No matter if you're a trained professional or a novice, grab this
opportunity to set the stage on fire with your western musical scores combined
with the wonderful vocals. Participants can come up with creative mashups and
self-composed songs also.
DESCRIPTION:
Music savors the soul and calms the mind. This competition invites trained vocals
in the sphere of Indian music to showcase their talent. This event would be
comprising of solo singing and duo singing competitions.
5. DANCING
5.1 LA CHAMBRE
Registration Fees: ₹500
Prize Money: Winner-₹3000; Runner’s Up- ₹1500
DESCRIPTION:
The participants are given a range of songs to choose from, after which they will
be expected to exactly act like the actors in the music video of the same. They
will be expected to wear the exact same outfits and copy the steps to precision.
The team that manages to enact the music video exactly wins.
1. The participants will be provided with the name of the songs prior to the
competition.
2. The songs will be provided in a first come first basis.
3. The participants will be required to perform in accordance to the song with
precision.
4. The songs will be quirky and engaging to enrapture the entire student
population.
5. The music video of the song can be played in the background with the
participants are performing
6. The participants will be allowed to use props and dress according to the
characters in the music video.
7. The duration of the song can vary from 2:30-3 mins,
8. The number of participants can range from 5-10 members
9. There will be two rounds, preliminary and final.
10. The event will be conducted in the auditorium.
Songs can range from:
1. Muqabala
2. Dilli Walli Girlfriend
3. Any other popular Bollywood, Kollywood or Tollywood song
DESCRIPTION:
Dance has been and continues to be an emotion to many across the globe. From
dharmendra, Madhuri Dixit to Allu Arjun and Deepika we all have tremendously
cherished and enjoyed their dance moves and stylish steps. So here’s a great
opportunity to express your talent and dance your heart out. So, what are you
waiting for, come on Step it Up guys!!!
the competition would be conducted in 2 rounds.
PRELIMINARY ROUND:
1. The participants should be required to take part individually in this event.
2. Each participant would be required to perform for a minimum of 2 minutes to
maximum 5 minutes.
3. The theme for this round must be inspired from the legendary Indian movies.
4. Participating teams can be using props for their dance show.
5. Any sort of usage of harmful or disturbing props such as water, fire, vulgar
cutouts, knives would lead to disqualification of the whole team
6. Vulgarity Obscenity of any form shall lead to disqualification of the
participants
7. The list of songs that are used, the sound tracks, the list and details of the
costume and properties has to be communicated to the Organizing Committee of
the host college at least 10 days in prior to the date of competition
8. Non-compliance with any of these rules can lead to disqualification. The
discretion and decision of the judges shall be final and binding.
FINALS ROUND:
1.Top 5 candidates shortlisted from the preliminary round would be taking part in
the finale round of the competition.
2. The theme shall be the same as that of the Preliminary Round.
3. The performance time would be a minimum of 3 minutes extending up to 7
minutes.
4. All the other rules for the Preliminary Round apply to this round as well.
5.3 GROUP DANCE - CONVERGENCE
Registration Fees: ₹1700
Prize Money: Winner- ₹7000; Runner’s up- ₹3500
DESCRIPTION:
Ever since ages unknown dance has been an integral part of various cultures and
customs. Dance acting as a medium of expression evokes a sense of joy among
the viewers. Every dancer leads a unique life, and a person's journey rather than
their destination or level of fame is what makes them admirable and inspiring.
This event is a fabulous opportunity to express your story and journey through
the medium of dance.
The competition would be conducted in 2 rounds.
PRELIMINARY ROUND:
1. Each team must constitute a minimum of 5 and maximum 15 dancers.
2. Each team shall be given a time frame of 5 to 7 minutes to showcase their
dance performance.
3. The theme for this specific round would be to portray a classical dance form
or any western dance forms such as
Hip-Hop Dance.
Break Dancing.
Ballet.
Salsa.
Tap Dancing.
Jazz.
4. Participating teams can be using props for their dance show.
5. Any sort of usage of harmful or disturbing props such as water, fire, vulgar
cutouts, knifes would lead to disqualification of the whole team.
6. Vulgarity Obscenity of any form shall lead to disqualification of the
participants.
7. The list of songs that are used, the sound tracks, the list and details of the
costume and properties has to be communicated to the Organizing Committee of
the host college at least 10 days in prior to the date of competition.
8. Non-compliance with any of these rules can lead to disqualification. The
discretion and decision of the judges shall be final and binding.
FINALS:
1. Selected 5 teams would be taking part in the finals after the completion of the
preliminary round.
2. The teams would be getting a day’s gap for preparation for the finale
performance.
3. The theme for the Final Round would be to give a dance performance for a
minimum of 3 minutes with regard to any social issue.
4. All the other rules for the Preliminary Round apply to this round as well.
ADDITIONAL EVENTS
DESCRIPTION:
Do you have the talent to present words that gush out in a poetic metre, that forms
a beat and energizing sound? If yes, then this is time to showcase your talent in
one of the most unique and enthralling events of Syminaret! Participate and present
your cool skills in the most thrilling Rap Battle of the season!
1. Participants should perform a rap song of their creation and a spot freestyle
rap.
2. A college can be represented by one participant.
3. Each participant will be given a time period of 2 minutes to perform their
respective raps. The event will be held in three rounds.
First round is Round Robin.
Each team will perform the rap songs they have prepared in this round. The
winners of this round will move on to the next round.
Second round is Improv.
In this round, each team should perform a rap based upon a certain topic provided
by the host.
They will be given 3 minutes to discuss and prepare the song on the spot.
The duration of the song should be between 1 minute to 2 minutes.
Winners will move on to the final round.
The final round is called Showdown.
This round is a freestyle rap battle.
Each participant should create and perform raps on the raps, with both teams going
back and forth.
The twist in this round is that the word that the opposing participant ends with
must be the first word of the opposing participant’s rap.
Each rap song should be at least 20 seconds long.
4. Performing a current song is strictly forbidden and will result in immediate
disqualification of the team.
5. No profanity and violence shall be tolerated.
6. The Participants are allowed to beatbox simultaneously or asked the OC for a
beat.
Registration Fees:₹200
Prize Money: Winner- ₹1000; Runner’s up- Voucher ₹500
DESCRIPTION:
What makes an artist unique, is their particular style and way of interpreting
things, making their work singular. The participants get the opportunity to
interpret the classic paintings of the world, ranging from the Mona Lisa, and The
Starry Nights, to The Lady with an Ermine, and The Last Supper, into their
unique artistic idiom.
3. PANTOMIME- CORPSEMO
Registration Fees:₹500
Prize Money: Winner- ₹2000; Runner’s up- ₹1000
DESCRIPTION:
Pantomime aims to showcase the acting skills and talents of participants. It help
participants to step out of their comfort zone and strive to adapt to situations. It
entails teamwork and strengthens this quality in the participants.
1. The event is a mime competition. Participants will have to mime certain acts
or scenarios.
2. Pantomime is a group event. Teams will consist of a minimum of 2 members
and a maximum of 6 members. Each mime will be showcased by the entire team .
The event will have two rounds.
-The first round will be Act it Out.
In this round, teams will perform the mimes they have already prepared.
Teams will have a time limit of 2 minutes to perform their mime.
On-spot modifications and changes are allowed. The winners of this round will
move on to the next round.
4. GLAM UP – GOTH UP
DESCRIPTION:
With a good makeup Brush, every " person can be an Artist" Next time someone
says makeup is easy you show them a video of someone painting a whole picture
on their face. Well, Makeup professionals are called artists for a reason. Makeup
is the art of playing with colors and blending to create a perfectly sculpted face.
1 Participants will be accepted to apply make-up based on the theme provided
to them
2 The theme will be provided on the spot
3 Participants will be expected to bring their own makeup essentials for the
competition
4 The make-up needs to be applied within the time frame of 45 minutes
5 The judges' decision will be final and binding for the same
6 Any kind of obscenity, offensive showcase or blasphemy will not be
entertained
5. TRIVIA NIGHT- VAMPISHLY
DESCRIPTION
Are you ready to test your knowledge in an exciting manner? If yes, then it’s
time for you to immediately take part in the one-day quiz event, engaging
talented young mind exhibit their memory and knowledge in numerous fields.
The event would be conducted in 3 different rounds to test the knowledge of the
participants in the fields of General knowledge, Sports and Pop Culture.
DESCRIPTION:
If you are a person who is keenly interested in speaking about various things or
awaiting to gain an insight into the world of radio? If so, here is an exciting
competition to test your skills and become a budding RJ of the town the upcoming
Syminaret 2023.
DESCRIPTION:
Are you a person who is excited in taking up virtual reality challenges? Then what
are ypou waiting for! Here comes one of the most unique event of Symnaret 2023-
The Air Crash .Each of the participant is given one real life personality to enact
and all of them are in a fictional setting where each one of them is on a crashing
plane and they have to convince the pilots to get the last parachute to save their
own lives.
1.The means of convincing has to be done by imbibing the personality traits of the
characters they represent.
2. Each participant can choose a specific character including any leading public
personalities all over the world- politicians, actors, singers and models, each one
of them being specimens in their own ways.
3.Participants should recreate the real-life icons in the most innovative way
possible, by producing both theatrical aesthetics and political knowledge.
4. The event will take place in 2 rounds.
The first round in which all the participants will be allotted 3 minutes each for
doing their performance and the second round would include shortlisted 5
participants each allotted with a time period of minutes each.
FILLERS
1. ROAST BATTLE
The participants will be divided in teams of two and will be expected to say
random cheesy pickup lines to each other but exactly when the buzzer goes on, they
will be expected to switch and roast the very same participant.
(1) The participants will paired for the sake of this competition.
(2) The participants will be expected to say random cheesy pickup lines to each
other.
(3) Once the buzzer goes on, the participants will be expected to switch and roast
the very same person.
(4) Any kind of obscenity, offensive showcase or blasphemy will not be
entertained.
(5) The judges’ decision will be final and binding.
2. PICTIONARY
A player must draw a word on a card and get his team to guess that word in one
minute. The participants in this game would be provided with papers and pencils.
[1] Word/phrase given must be depicted through drawings
[2] Time limit: 2minutes
[3] Number of participants: 2
[4] Explicit, vulgar or discriminatory content of any kind will not be entertained
and would lead to disqualification
4. KARAOKE NIGHT
Karaoke singing may not be the best for your ears, it does offer many benefits to
the person singing and to you. It boosts confidence and lets you socialize and
engage the student population
Participants will be expected to sing the songs, based on the tune playing in the
background. This event will encapture the entire student population as the music
playing in the background will be from popular Bollywood and Tollywood
movies.
(1) The karaoke will be playing in the background.
(2) The participants will be expected to sing the song in accordance to the tune
playing in the background for a minimum of 1 minute.
(3) Failing to adhere to the time limit will lead to negative marking.
(4) Any kind of obscenity, offensive showcase or blasphemy will not be
entertained.
(5) The judges' decision will be final and binding for the same.
5. Haasya Kavitha
Each team shall consist of one person
Poetry in Hindi/ english
Must include comedy or sarcasm
Blasphemy and vulgarity is strictly prohibited
Each participant shall be allotted with 10 mins of time
The participants shall be judged on the basis of creativity, use of language
and an element of comedy.
The judges decision are final.
PR & ME DIA
EV EN TS
1. Photography Competition- PIXELATED
2, Digital Arts
NOTE: The Rules of the event can be modified by the Sports Committee at any
given time depending on the circumstances and the decision of the committee is
final and binding.
3. Chess (Mixed)
NOTE: The Rules of the event can be modified by the Sports Committee at any
given time depending on the circumstances and the decision of the committee
is final and binding.
4. BASKETBALL
This scene in Koi Mil Gaya was a real memorable one. Picture it like Space
Jam and Flubber basketball matches only being controlled by an alien that’s
straight out of ET. So, we have Hrithik Roshan taking giant leaps on the hard
court flying onto the hoops to slam dunk his way to glory. Out-of-the-world
basketball anyone?
Fouling:
Free-throws will be awarded for shooting fouls (foul was committed while a
player the act of shooting). 2 free throws are awarded for shooting fouls
committed inside the three-pointer line and 3 free-throws are awarded when
the shooting foul is committed on a three-point attempt. In case the player
makes the shot after the foul is committed, then one free-throw is awarded.
For a personal foul, the fouled individual must take the free throw unless the
player is injured. On a technical foul, the free throw may be attempted by
any player of the opposing team, including an entering substitute.
A team possessing the ball must dribble in under eight seconds from the
backcourt to the frontcourt. After a team passes the half-court line and
establishes frontcourt status, they cannot pass the ball back into the
backcourt.
Each time that a player commits a foul during a game, they receive a personal
foul. If the player reaches a total of 5 fouls during the game, they will "foul
out" and will not be allowed to play anymore.
A technical foul (unsportsmanlike) is a foul that doesn't have to be a result of
illegal contact against a player. They result in a free throw and also possession
of the ball for the opposing team. If a player or coach receives two technical
fouls in the same game, they will be ejected.
A flagrant 1 foul is a result of excessive contact that in nature is categorized
as unnecessary or avoidable. The fouled player will receive two shots, and the
opposing team will gain possession of the ball.
A flagrant 2 foul, however, is much more extreme. The fouled player will
receive two shots and the ball, and the player that committed the foul is
ejected from the game.
If a player accidently goes out of the court during the course of play, he/she
must re-establish themselves by landing both the feet inside the court. The
position of a player is determined by looking at the part of the floor that the
player last touched the referee’s decision will be final.
NOTE: The Rules of the event can be modified by the Sports Committee at any
given time depending on the circumstances and the decision of the committee is
final and binding.
5. TABLE TENNIS
If Forrest Gump can play it, so can you! Sign up for an exciting game of table
tennis and win exciting prizes!
Format:
• Doubles - The teams will play a league format, where every team will play
each other once.
The top 2 teams will then move to the knockout stages.
• Singles – Knockout Rounds Only
6. VOLLEYBALL (Mixed)
Violations:
When serving, step on or across the service line as you make contact
Failure to serve the ball over the net successfully
Contacting the ball illegally (lifting, carrying, throwing, etc.)
Touching the net with any part of the body while the ball is in play.
Exception:
1. If the ball is driven into the net with such force that it causes the net to
contact an opposing player, no foul will be called, and the ball shall continue
to be in play.
2. When blocking a ball coming from the opponent’s court, contacting the ball
when reaching over the net is a violation if both:
Your opponent hasn't used 3 contacts
They have a player there to make a play on the ball
When attacking a ball coming from the opponent’s court, contacting the ball
when reaching over the net is a violation if the ball hasn't yet broken the
vertical plane of the net.
• Crossing the court centreline with any part of your body. Exception: if it is
the hand or foot, the entire hand or entire foot must cross for it to be a
violation.
The Serve:
Server must serve from behind the restraining line (end line) until after
contact.
Ball may be served underhand or overhand.
Ball must be clearly visible to opponents before serve.
Served ball may graze the net and drop to the other side for point.
First game serve is determined by a volley, each subsequent game shall be
served by the previous game loser.
Serve must be returned by a bump and setting only no attacking a serve.
Scoring:
NOTE: The Rules of the event can be modified by the Sports Committee at any
given time depending on the circumstances and the decision of the committee is
final and binding and in any case umpire/referee's decision is final.
Brief Description:
Format:
Type of Tournament: League, Pool or Knockout depending on the number of
teams.
Each team shall comprise of 8 players - 6 playing and 2 rolling substitutes
in their team.
This event will be held at the futsal court throughout the course of the two
days of Syminaret 2023.
Prize Money:
• Rs 3000/- for Winners [Men]
• Rs 3000/- for Winners [Women]
• Rs 4000/- for Winners [ Mixed]
A player must wait until his opponent is ready before serving. If the
opponent attempts a return, then he is ruled to have been ready.
The feet of both players must remain in a stationary position until the serve
is made. Your feet cannot be touching the line at this time.
It is not a fault if one misses the shuttle while serving.
The shuttle cannot be caught and slung with the racket.
A player cannot hold his racket near the net to ward off a downward stroke
by his opponent or to interfere with his racket.
Every time a service is made, one point is tallied.
In terms of serving, they will serve from the correct service court at the start
of the game if the score is 0-0 or if the server's score is equal. When the
server's score is an odd number, they will serve from the left service court.
The rally ends when the birdie makes contact with the floor, fails to return
over the net, or lands outside the court lines.
Faults:
At the moment of impact, the shuttle is higher than the server's waist, or the
head of the racket is higher than the server's racket hand.
The shuttle fails to land in the proper service court.
If the server's feet are not in the service court, or if the receiver's feet are
not diagonally opposite the server.
The server takes a step forward to serve. Any player who baulks or feints his
opponent before or during the serve.
A serve or shot that falls outside the court's boundaries, travel under or
through the net, or comes into contact with any other barriers or a player's
body or clothes. The boundary and service lines are thought to be in play.
The shuttle in play is struck before it crosses the net to the striker's side of
the net. You may follow through over the net.
A player touching the net or its supports with his body or racket while the
shuttle is in play.
Hitting the shuttle twice in succession by a player or team.
Singles:
At the beginning of the game (0-0) and when the server’s score is even, the
server serves from the right service court. When the server’s score is odd,
the server serves from the left service court.
If the server wins a rally, the server scores a point and then serves again
from the alternate service court.
If the receiver wins a rally, the receiver scores a point and becomes the new
server. They serve from the appropriate service court – left if their score is
odd, and right if it is even.
Doubles:
A side has only one ‘set’.
At the beginning of the game and when the score is even, the server serves
from the right service court. When it is odd, the server serves from the left
court.
If the serving side wins a rally, the serving side scores a point and the same
server serves again from the alternate service court.
If the receiving side wins a rally, the receiving side scores a point. The
receiving side becomes the new serving side.
The players do not change their respective service courts until they win a
point when their side is serving.
NOTE: The Rules of the event can be modified by the Sports Committee at any
given time depending on the circumstances and the decision of the committee is
final and binding and in any case umpire/referee's decision is final.
Brief Description:
Events: Men’s Singles, Women’s Singles, Doubles.
Badminton match consists of best of the 3 games and 21 points.
At 20 all, the side which gains a 2-point lead first wins that game.
At 29 all, the side scoring the 30th point, wins that game.
The players have to carry their own racquets.
Format:
Doubles - The teams will play a league format, where every team will play
each other once. The top 2 teams will then move to the knockout stages.
Singles – Knockout Rounds Only.
This event will be held at the futsal court throughout the course of the two days
of Syminaret 2023.
8. THROWBALL (Mixed)
Game Rules:
Choice of the court of service shall be decided by tossing the coin before the
play commences. The team-captain winning the toss shall decide upon
choosing service or court and shall inform the same to the Referee.
A match will consist of 3 sets wherein the first two sets will be for 21 points
each while the deciding or the final set will be for 25 points.
The teams will be gives 2 minutes between each set to switch sides or
substitute players. Any substitution taking place between sets must be
informed to the referee or volunteer appointed during the game.
Service should be carried out within 5 seconds after the referee whistles and
should be done from the service zone, without crossing the end line. A player
cannot jump while serving the ball. The service ball must not touch the net
and double touch is not allowed while receiving the service ball.
A player cannot move more than one step while returning the ball.
During a rally, the ball must be caught at once with both hands, without any
sound or movement of the ball within the hands (dubs) and the player should
have contact with the ground. A net rebound will be permitted only during
rally.
Two players are not allowed to catch the ball simultaneously. The ball is
thrown within three seconds after being caught, only from above the shoulder-
line and only with one hand. A player can jump when throwing
the ball, which can touch the net (but not the antenna). The player should
have contact with the ground when catching the ball.
However, the ball is not touched with any part of the body other than the
palm when catching or throwing (body touch). The ball can neither be
shifted (passed) to the left nor right, nor deliberately pushed.
If a player intends to receive a ball below their waist line the same must be
done by sitting down and the ball must also be released from the same
position.
Under no circumstances can a player throw the ball under the shoulder
level, each throw must be above the shoulder and towards either side.
Players are forbidden to wear any kind of plastic/metallic articles which
can cause injuries to the players.
The team can roll in substitutes when the game is not in play, for example
before the referee blows the whistle or after either team has scored.
NOTE: The Rules of the event can be modified by the Sports Committee at
any given time depending on the circumstances and the decision of the
committee is final and binding and in any case umpire/referee's decision is
final.
Brief Description:
Format-
Type of Tournament: League, Pool or Knockout depending on the number
of teams.
Each team shall comprise of 12 players - 7 playing and 5 rolling substitutes
in their team.
This event will be held at the throwball court throughout the course of the two
days of Syminaret 2023.
9. Kabaddi (Men)
Registration Fees:
Registration fees for each team is Rs. 1400/-
Prize Money:
·Rs 14,000/- for Winners [Men]
Type:
Knock-out
The tournament shall be conducted according to the rules of Kabaddi
International Federation
Team:
Each team shall consist of no more than 10 players with only 7 taking to
the field at any one time.
Every participant must follow all the rules and code of conduct
Match:
Team must report 15 minutes prior to their scheduled time (otherwise
Passover)
Duration of the match is two halves of 20 minutes including 5 minutes
break. In semi-finals and finals, each half will be of 20 minutes.
Each team shall have their own proper kit.
Any type of interference or misconduct during the match will be accepted
for the change in the results of the match.
No outside photo or any kind of media footage will be accepted for the
change in the results of the match.
If any team walks out of the court during play-time, the team will be
immediately disqualified from the tournament.
Penalty Points:
The raid is over and the defending team receives a point plus the opportunity
to raid if a raider speaks anything other than the pre-approved "Kabaddi"
chant while he is raiding (but the raider is not out.)
If the raider begins his chant after crossing the midline, the raid is over, and
the defensive team receives a point and the opportunity to raid (the raider is
not out.)
The raid is ended and the defending team scores a point if a raider leaves
their assigned order. When multiple raiders simultaneously reach the
opposing team's court, the raid is called off, and the defending team scores a
point.
Players are revived in the order they were gotten out, bringing back players
out of order results in a point for the other team.
If any defenders enter the raider's side of the court before it is their turn to
raid, each defender that does so earns a point for the other team. If the
raider's teammates attempt to help him by calling out warnings or advice, the
defending team gets a point