The document summarizes the initialization process of a Ren'Py game engine. It details the various stages of initialization including loading scripts and saves, compiling code, analyzing screens, and initializing the graphics renderer. The renderer initialization indicates it is using an Intel HD Graphics card on a system with a 1366x768 resolution.
The document summarizes the initialization process of a Ren'Py game engine. It details the various stages of initialization including loading scripts and saves, compiling code, analyzing screens, and initializing the graphics renderer. The renderer initialization indicates it is using an Intel HD Graphics card on a system with a 1366x768 resolution.
The document summarizes the initialization process of a Ren'Py game engine. It details the various stages of initialization including loading scripts and saves, compiling code, analyzing screens, and initializing the graphics renderer. The renderer initialization indicates it is using an Intel HD Graphics card on a system with a 1366x768 resolution.
The document summarizes the initialization process of a Ren'Py game engine. It details the various stages of initialization including loading scripts and saves, compiling code, analyzing screens, and initializing the graphics renderer. The renderer initialization indicates it is using an Intel HD Graphics card on a system with a 1366x768 resolution.
Early init took 0.04s Loader init took 0.47s Loading error handling took 1.02s Loading script took 20.93s Loading save slot metadata. took 0.67s Loading persistent took 0.07s Faled to initialize steam: WindowsError(126, 'The specified module could not be found') Set script version to: (7, 5, 1) - Init at game/scripts/utility/updater.rpy:1 took 0.33002 s. Running init code took 0.80s Loading analysis data took 0.49s Analyze and compile ATL took 0.58s Index archives took 0.03s Dump and make backups. took 0.03s Cleaning cache took 0.03s Making clean stores took 0.03s Initial gc. took 0.68s DPI scale factor: 1.000000 nvdrs: Loaded, about to disable thread optimizations. nvdrs: "Couldn't load nvlib." (can be ignored) Creating interface object took 0.03s Cleaning stores took 0.00s Init translation took 0.70s Build styles took 0.06s Load screen analysis took 0.28s Analyze screens took 0.04s Save screen analysis took 0.03s Prepare screens took 0.66s Save pyanalysis. took 0.03s Save bytecode. took 0.03s Running _start took 0.04s Performance test: Interface start took 2.38s
Initializing gl2 renderer:
primary display bounds: (0, 0, 1366, 768) swap interval: 2 frames Fullscreen mode. Vendor: 'Intel' Renderer: 'Intel(R) HD Graphics' Version: '4.0.0 - Build 9.17.10.2963' Display Info: None Screen sizes: virtual=(1080, 600) physical=(1366, 768) drawable=(1366, 768) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096