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QUIROL CADweek5
QUIROL CADweek5
2. You can use it to snap to the closest preset angle and specify a distance along that angle.
3. You can use it lock to a single, specified angle and specify a distance along that angle.
4. You can use it snap to precise locations on existing objects, such as an endpoint of a polyline, the
midpoint of a line, or the center point of a circle.
6. You can use it specify a location by its Cartesian or polar coordinates, either absolute or relative.
7. The least commonly used precision feature in the given choices is _______.
8. You can use polar tracking to guide you in precise directions when you specify a _______, such as
when you create a line.
9. You can specify the first point of the line, move to a certain direction, and then enter a _______ in the
Command window to specify a precise horizontal length for the line.
10. Polar tracking is turned on and guides your _______ in a horizontal or vertical direction (0 or 90
degrees) by default.
a. angle b. cursor c. distance d. point
11. You can lock the _______ for the next location if you need to draw a line at a specified angle.
12. You can enter the _______ of the line after you move your cursor in the desired direction along the
specified degree angle,
13. The most important way to specify precise locations on objects is to use object snaps represented by
_______.
14. Object snaps become available during a _______ whenever AutoCAD prompts you to specify a point.
15. If you start a new line and move your cursor near the _______ of an existing line, the cursor will
automatically snap to it.
16. Enter the OSNAP command to set the _______ object snaps, which are also called "running" object
snaps.
17. You might find it useful to turn on the _______ object snap by default.
18. You can specify a single object snap that overrides all other object snap settings at any _______ for a
point.
19. You hold down _______, right-click in the drawing area, and choose an object snap from the
Object Snap menu. Then move the cursor to select a location on an object.
20. You must _______ in close enough to avoid mistakes. Snapping to the wrong object will result in an
error that can propagate throughout your model.
22. You can recheck your geometry to catch mistakes early by using the _______ command to measure
the distance between any two points in your model.
23. The number of decimal places and unit style displayed in the result of measuring the distance is
controlled by the _______ command.
24. You use this key to display Help for the active tooltip, command, palette, or dialog box.
a. F1 b. F2 c. F3 d. F4
25. The key to display an expanded command history in the Command window.
a. F1 b. F2 c. F3 d. F4
26. You can press this key to turn object snap on and off.
a. F1 b. F2 c. F3 d. F4
a. F1 b. F2 c. F3 d. F4
a. F5 b. F6 c. F7 d. F8
29. You use this key to turn on UCS alignment with planar surfaces.
a. F5 b. F6 c. F7 d. F8
a. F5 b. F6 c. F7 d. F8
31. You can press this key to lock cursor movement to horizontal or vertical.
a. F5 b. F6 c. F7 d. F8
34. The key to track the cursor horizontally or vertically from object snap locations.
35. Displays distances and angles near the cursor and accepts input as you use Tab between the fields.
36. Turning on Polar Tracking will turn off _______ and vice versa.