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4/11/2019

Unit-II
INTERNET OF THINGS
By

Dr. Ch. Samson


Professor &Head, Dept of IT

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IoT Architecture - State of the Art


The ITU-T IoT domain model includes a set of physical
devices that connect directly or through gateway devices
to a communication network that allows them to exchange
information with other devices, services, and applications.
The physical world of things is reflected by an information
world of virtual things that are digital representations of
the physical things (not necessarily a one-to-one mapping
because multiple virtual things can represent one physical
thing).
The devices in this model include mandatory
communication capabilities and optional sensing,
actuation, and processing capabilities in order to capture
and transport information about the things
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IoT Architecture - State of the Art

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IoT Architecture - State of the Art


The ITU-T IoT model considers the Application Layer as
the host of specific IoT applications (e.g. remote patient
monitoring).
The Service & Application Support Layer otherwise known
as Service Support and Application Support Layer)
consists of generic service capabilities used by all IoT
applications, such as data processing and data storage,
and specific service capabilities tailored to specific
application domains, such as e-health or telematics.
The Network Layer provides networking capabilities such
as Mobility Management, Authentication, Authorization,
and Accounting (AAA), and Transport Capabilities such as
connectivity for IoT service data.
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IoT Architecture - State of the Art


The Device Layer includes Device Capabilities and
Gateway Capabilities. The Device Capabilities include,
among others, the direct device interaction with the
communication network and therefore the Network Layer
Capabilities, the indirect interaction with the Network Layer
Capabilities through Gateway Devices, any ad hoc
networking capabilities, as well as low-power operation
capabilities (e.g. capability to sleep and wakeup) that affect
communications
The Gateway Device Capabilities include multiple protocol
support and protocol conversion in order to bridge the
Network Layer capabilities and the device communication
capabilities.
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IoT Architecture - State of the Art


In terms of Management Capabilities, these include the
typical FCAPS (Fault, Configuration, Accounting,
Performance, Security) model of capabilities as well as
device management (e.g. device provisioning, software
updates, activation/deactivation), network topology
management (e.g. for local and short range networks),
and traffic management.
Specific management functionality related to a specific
application domain is also included among the
Management Capabilities.
With respect to the Security Capabilities, this layer
represents a grouping of different Security Capabilities
required by other layers.
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IoT Architecture - State of the Art


The capabilities are grouped generically, such as AAA and
message integrity/confidentiality support, and specifically,
such as ones that are tailored to the specific application,
e.g. mobile payment.

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Reference Model and Architecture -

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IoT Architecture - State of the Art


An ARM consists of two main parts: a Reference model
and a Reference Architecture. For describing an IoT ARM,
we have chosen to use the IoTA ARM (Carrez et al. 2013)
as a guide because it is currently the most complete
model and reference. However, a real system may not
have all the modeled entities or architectural

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From Ref Models to Concrete


architectures and actual systems

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IoT Architecture - State of the Art

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IoT Architecture - State of the Art


The

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IoT domain model

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IoT Information model

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IoT information model

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IoT Functional Model

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IoT Information model

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IoT Architecture - State of the Art

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Deployment and operational view

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Deployment and operational view


The Figure 8.8 depicts the Devices view as Physical
Entities deployed in the parking lot, as well as the
occupancy sign.
There are two sensor nodes (#1 and #2), each of which
are connected to eight metal/car presence sensors.
The two sensor nodes are connected to the payment
station through wireless or wired communication.
The payment station acts both as a user interface
for the driver to pay and get a payment receipt as well as
a communication gateway that connects the two sensor
nodes and the payment interface physical devices
(displays, credit card slots, coin/note input/output, etc.)
with the Internet through Wide Area Network (WAN)
technology.
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Deployment and operational view


The occupancy sign also acts as a communication
gateway for the actuator node (display of free parking
spots), and we assume that because of the deployment, a
direct connection to the payment station is not feasible
(e.g. wired connectivity is too prohibitive to be deployed or
sensitive to vandalism).
The physical gateway devices connect through a WAN
technology to the Internet and towards a data center
where the parking lot management system software is
hosted as one of the virtual machines on a Platform as a
Service (PaaS) configuration.
The two main applications connected to this management
system are human user mobile phone applications and
parking operation center applications.
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Real world/Technical design constraints

The IoT will see additional circuitry built into a number of


existing products and machines from washing machines
to meters.
The operational environments and the criticality of the
information transmitted to and from these products,
however, will present some unconventional challenges
and design considerations.
The IoT will allow for the development of novel
applications in all imaginable scenarios.
The technical design of any M2M or IoT solution requires
a fundamental understanding of the specificity of the
intended application and business proposition, in addition
to heterogeneity of existing solutions.
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Real world/Technical design constraints


Developing an end-to-end instance of an M2M or IoT
solution requires the careful selection, and in most cases,
development of a number of complementary technologies.
Assuming that the system designer has selected the
appropriate communications technologies to bridge the
device and application domains (likely standard Internet
Protocol (IP)-based methods), he or she must consider
the application at several levels: the device (or M2M Area
Network; i.e. hardware), representation (i.e. data and
visualization thereof), and interaction (i.e. local or remote
control).

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Data representation and visualization


Each IoT application has an optimal visual representation
of the data and the system.
Data that is generated from heterogeneous systems has
heterogeneous visualization requirements.
There are currently no satisfactory standard data
representation and storage methods that satisfy all of the
potential IoT applications.
Data-derivative products will have further ad hoc
visualization requirements.
New information sources, such as those derived from
integrated data streams from various logically correlated
IoT applications, will present interesting representation
and visualization challenges.
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Interaction and remote control


To exploit remote interaction and control over IoT
applications, connectivity that spans the traditional
Internet (i.e. from anywhere) on the side of the application
manager, or other authorized entity, to the end-point (i.e.
an embedded device), continues to be a challenging
problem.
Aside from authentication and availability challenges, for
most constrained devices, heterogeneous software
architectures, such as event-based operating systems
running on devices with significantly varying concurrency
models, continue to pose significant challenges from a
remote management perspective.

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Interaction and remote control


Elements of Device Management, specifically
reprogramming and reconfiguration of deeply embedded
devices, will be required, particularly for devices deployed
in inaccessible locations.
This requires, among others, reliability, availability,
security, energy efficiency, and latency performance,
to be satisfactory while communicating across complex
distributed systems.
Another significantly under-researched topic is the
definition and delivery of end-to-end quality of service
(QoS) metrics and mechanisms in IoT type applications.

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Interaction and remote control


These will be necessary if Service Agreements (SA) or
Service Level Agreements (SLA) are to be defined in the
case of service provisions for IoT applications which may
or may not be desirable to the application owner.
This will be situation-specific. End-to-end latency, security,
reliability, availability, times between failure and repair,
responsibility, etc., are all likely to feature in such
agreements.

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Thank you

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