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Savret-Tar - Hobgoblin Pick Fighter
Savret-Tar - Hobgoblin Pick Fighter
Savret-Tar - Hobgoblin Pick Fighter
Name Savret-Tar
Ancestry and Heritage
Hobgoblin (Elfbane) Level
Character Background
Sheet Artisan 1
PROFICIENCY [one-action] Single Action Class
Player Fighter Hero Points
Untrained +0 [two-actions] Two-Action Activity
Trained 2+Level [three-actions] Three-Action Activity
Name
Alasdair S. Goudie Size
M Alignment Traits
Goblin, Humanoid
Expert 4+Level NE
1
Master 6+Level [free-action] Free Action Experience Deity
[reaction] Reaction Points (XP)
Legendary 8+Level
1 DEX
MODIFIER
DEXTERITY
SCORE 12 T E M L
✔ ✔
T E M L T E M L
✔
T E M L
✔
DYING WOUNDED
2 CON
MODIFIER
CONSTITUTION
SCORE 14 Shield + RESISTANCES AND IMMUNITIES
0 WIS
MODIFIER
WISDOM
SCORE 10
7 6 3
CON PROF DEX PROF WIS PROF
Perception
CHA CHARISMA 2 5 1 5 0 3 5
0 MODIFIER SCORE 10 ITEM
T E M L
ITEM
T E M L
ITEM
T E M L
WIS PROF T E M L ITEM
0 5 ✔ ✔
✔ ✔ ✔ ✔
Class DC ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
17 = 10 4 3 ✔
speed 25 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS 4 = 1 3
T E M L
✔ -
Melee Strikes INT PROF ITEM
Weapon STR PROF
T E M L
ITEM
ARCANA 3 = 2
T E M L
Pick 9 = 4 5 ✔ ✔
STR
1
PROF ITEM ARMOR
Damage
DICE STR W SPEC OTHER TRAITS
ATHLETICS 7 = 4 3
T E M L
✔ -
B
✔ P INT PROF ITEM
1d6 4 S
Fatal d10
CRAFTING 5 = 2 3
T E M L
✔
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
Light Pick 9 = 4 5 ✔ ✔ DECEPTION 1 = 0 1
T E M L
1d4 4 S
Agile, Fatal d8 CHA PROF ITEM
T E M L
Light Hammer 9 = 4 5 INT PROF ITEM
Damage
✔ ✔
Guild LORE 5 = 2 3
T E M L
✔
1d6 4 P
Agile Warfare LORE 5 = 2 3
T E M L
✔
S
WIS PROF ITEM
Ranged Strikes MEDICINE 1 = 0 1
T E M L
T E M L
2 = 1 1 WIS PROF ITEM
Damage RELIGION 1 = 0 1
T E M L
2
DEX
= 1
PROF
T E M L
ITEM
STEALTH 4 = 1 3
T E M L
✔ -
1 WIS PROF ITEM
Damage
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 1 = 0 1
T E M L
DESCRIPTION DESCRIPTION
DESCRIPTION DESCRIPTION
TRIGGER You attempt a saving throw against a magical effect but haven't rolled yet. TRIGGER
DESCRIPTION DESCRIPTION
Your ancestral resistance to magic protects you. You gain a +1 circumstance bonus to the triggering
saving throw. If the triggering effect is arcane, you gain a +2 circumstance bonus instead.
Personality
ATTITUDE
BELIEFS
LIKES DISLIKES
CATCHPHRASES
Party
CHARACTER PLAYER NOTES
ENEMIES LOCATION
ORGANIZATIONS LOCATION
Achievements
HIGHEST MOST FOES
DAMAGE IN ONE
DEALT BATTLE
HIGHEST MOST GP
CHECK GAINED
TOTAL AT ONCE
FARTHEST
DEATHS DISTANCE
FALLEN
STRONGEST FOE
DEFEATED
TITLES
CLAIMED
3 2 LOCATION
CP SP GP PP
TOTALS 0 0
INVESTED BULK INVESTED BULK
TOTAL BULK 0
INVESTED BULK INVESTED BULK
Supplies Bulk
ENCUMBERED ENCUMBERED DEFINITION
RATIONS 14 DAYS ROPE 100 FEET BULK BASE STR You are carrying more weight than you can manage.
9 = 5 4 While you’re encumbered, you’re clumsy 1 and take a
10-foot penalty to all your Speeds. As with all penalties
WATER 1 DAYS TORCHES 5 MAXIMUM to your Speed, this can’t reduce your Speed below 5 feet.
3.4 BASE STR
AMMUNITION 14 = 10 4
© 2019, Paizo Inc. Permission granted to photocopy this sheet.
Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
1 = 1
CANTRIP
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC
DC BASE KEY PROF T E M L
11 = 10 1 SPONTANEOUS SPELL SLOTS REMAINING
ACTIONS
PRIMAL DIVINE M S V
LVL PREP M S V
LVL PREP
PREPARED SPONTANEOUS ACTIONS
HEIGHTEN
Innate Spells M S V
ACTIONS
LVL PREP
TRADITION
M S V
LVL ACTIONS
LVL PREP
FREQUENCY M S V
HEIGHTEN
ACTIONS LVL PREP
ACTIONS
M S V ACTIONS
M S V
LVL
M S V
LVL PREP
FREQUENCY
LVL PREP
HEIGHTEN
ACTIONS
ACTIONS
ACTIONS
M S V
M S V M S V
ACTIONS M S V
HEIGHTEN
M S V LVL PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V
M S V LVL PREP
ACTIONS
LVL PREP HEIGHTEN
M S V
ACTIONS ACTIONS ACTIONS
M S V M S V M S V
Spellcasting Abilities
NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE
DESCRIPTION DESCRIPTION
DESCRIPTION
M S V M S V M S V
M S V M S V M S V
M S V M S V M S V
M S V M S V M S V
M S V M S V M S V
M S V M S V M S V
M S V M S V M S V
M S V M S V M S V
M S V M S V M S V
M S V M S V M S V
Rituals
STR = 10 OR
0
MODIFIER 10 UNARMORED BARDING
T E M L T E M L
DEX
MODIFIER
Saving Throws
CON
MODIFIER
FORTITUDE REFLEX WILL
0 0 0
INT
MODIFIER
CON PROF DEX PROF WIS PROF
0 0 0
WIS
MODIFIER
T E M L T E M L T E M L
CHA
MODIFIER
NOTES
6+CON/LEVEL
speed feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ARMOR
ACROBATICS 0 = 0
T E M L
-
Melee Strikes STR PROF ARMOR
Unarmed Attack STR PROF
T E M L ATHLETICS 0 = 0
T E M L
-
0 = 0 CHA PROF
Damage
DICE STR B EXTRA OTHER TRAITS DECEPTION 0 = 0
T E M L
P CHA PROF
S
DIPLOMACY 0 = 0
T E M L
0
Damage CHA PROF
DICE STR B EXTRA OTHER TRAITS PERFORMANCE 0 = 0
T E M L
P
S DEX PROF ARMOR
STEALTH 0 = 0
T E M L
-
SUPPORT [one-action]
WIS PROF
SURVIVAL 0 = 0
T E M L
DESCRIPTION ATTITUDE
LIKES DISLIKES
Companion Items
NOTES