Game Cards PPG

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5 6.

6. 5 6.
8 7 6.

1 2 3

9. 9. 9.

9. 9. 9.
9. 9. 9.

9. 9. 9.

9. 9. 9.

9. 9. 9.
9.. 9.. 9.

9. 9. 9.

9. Movement
9.. towards hole
Wind/Slope
movement
Player’s choice
where paths
branch.

30º

9. 9.
Movement Movement
towards hole towards hole
Wind/Slope Wind/Slope
movement movement
Player’s choice Player’s choice
where paths where paths
branch. branch.

60º

45º

4 5 90º 7
Movement Movement Movement
towards hole towards hole towards hole
Wind/Slope Wind/Slope Wind/Slope
movement movement movement
Player’s choice Player’s choice Player’s choice
where paths where paths where paths
branch. branch. branch.

60º

30º 45º

4 5
Wind/Slope +5
Yardage
At the start of each hole, roll 1– 6 and mark +4
the direction of the wind and slope. For each Each space towards the pin counts as 15
shot, align this card with course card bearing effective yards. Every two spaces side to
side counts as 15 effective yards.
+3
the ball. If the ball is on a dogleg, align with
next card closest to the hole.
+2 SPACES YARDAGE SPACES YARDAGE SPACES YARDAGE SPACES YARDAGE

3 45 16 240 29 435 42 630


+1 4 60 17 255 30 450 43 645
5 75 18 270 31 465 44 660
6 90 19 285 32 480 45 675
EVEN

-1 7 105 20 300 33 495 46 690


8 120 21 315 34 510 47 705
-2 9 135 22 330 35 525 48 720
10 150 23 345 36 540 49 735
-3 11 165 24 360 37 555 50 750
Aim 12 180 25 375 38 570 51 765
13 195 26 390 39 585 52 780
-4
D R AW FA D E
-5 14 210 27 405 40 600 53 705
15 225 28 420 41 615 54 720

At any time discard skill token from club used to ignore any one
next higher or lower: 3 iron – 5 iron – 7 iron – 9 iron – Wedge
For irons only: New skill tokens can be added to club used or

die in throw. Discard any three skill tokens for a mulligan.


At any time discard skill token from club used to ignore any one

Triples: 2 + 1 against the wind. Supersedes doubles.


Doubles: 2 + 1 in the direction of the wind. Supersedes effect.

Result
2. Throw dice for ball progress:
1. Choose swing rate: =Slow

=Fast

For irons only: New skill tokens can be added to club used or
Hole Design Reference

3 .........1
2 .........1
1 .........1
0 .........1

next higher or lower: 3 iron – 5 iron – 7 iron – 9 iron – Wedge


Effect

Doubles: 2 + 1 in the direction of the wind. Supersedes effect.


12 ........3
13 ........3
14 ........4
15 ........4
Yardage based on edge to edge card placement.

die in throw. Discard any three skill tokens for a mulligan.


Cards may be overlapped to reduce yardage.

Effect

Result
More/harder hazards result in a

Triples: 2 + 1 against the wind. Supersedes doubles.


higher slope rating. Fewer/easier

=Normal
Result
hazards result in a lower

8.....2 +Skill
7 .........2
6 .........2
5 .........1
4 .........1

Effect
slope rating.

9 .........2
10 ........2
11 ........3
Effect

Result
2. Throw dice for ball progress:
1. Choose swing rate: =Slow
Result
10 ........2
11 ........3

9 .........2
8.....2 +Skill

Effect
4 .........1
5 .........1
6 .........2
7 .........2
=Normal
Effect

Par 3 Par 4 Par 4 Par 5

Result
YARDS 90-225 255-360 360-465 480-630
2.4–3.2 3.4–3.9 3.7–4.3 4.6–5.3
Result

RATING
15 ........4
14 ........4
13 ........3
12 ........3

Effect
Par 3 - Up to 250 yards 30º Dogleg adds 45 yards

0 .........1
1 .........1
2 .........1
3 .........1
Par 4 - 251–470 yards 45º Dogleg adds 60 yards
Effect

Par 5 - 471–690 yards 60º Dogleg adds 75 yards


=Fast

Result
Par 6 - 691 yards or more 90º Dogleg adds 105 yards
Wedge Driver

T: +1 T: +1
R: -1 R: X X

Playing from a sand trap: Any club may be used. Player Putter
MUST roll all 3 dice.
Using a wedge: Move ball as usual.
Other clubs: For each movement, if doubles come up (not
T:
including triples) the ball doesn’t move. Otherwise the ball R:
moves as usual.

R: R:
T: +1 T:

Putter 5 Iron

X X R: X R:
+1 T: +1 T:

Driver 3 Iron

3 Iron 7 Iron

T: +1 T: +1
R: X R:

5 Iron 9 Iron

T: +1 T: +1
R: R: X
3 Iron 7 Iron

T: +1 T: +1
R: X R:

5 Iron 9 Iron

T: +1 T: +1
R: R: X

moves as usual.
X R:
including triples) the ball doesn’t move. Otherwise the ball
+1 T:
Other clubs: For each movement, if doubles come up (not
Using a wedge: Move ball as usual.
MUST roll all 3 dice.
9 Iron Playing from a sand trap: Any club may be used. Player

R: -1 R:
+1 T: +1 T:

7 Iron Wedge

Wedge Driver

T: +1 T: +1
R: -1 R: X X

Playing from a sand trap: Any club may be used. Player Putter
MUST roll all 3 dice.
Using a wedge: Move ball as usual.
Other clubs: For each movement, if doubles come up (not
T:
including triples) the ball doesn’t move. Otherwise the ball R:
moves as usual.
Wedge Driver

T: +1 T: +1
R: -1 R: X X

Playing from a sand trap: Any club may be used. Player Putter
MUST roll all 3 dice.
Using a wedge: Move ball as usual.
Other clubs: For each movement, if doubles come up (not
T:
including triples) the ball doesn’t move. Otherwise the ball R:
moves as usual.

3.7–4.3 3.4–3.9 4.6–5.3 3.4–3.9 2.4–3.2 3.7–4.3 2.4–3.2 4.6–5.3 3.4–3.9 RATING
R:
360–465 255–360 480–630 255–360 90–225 360–465 90–225 480–630 255–360 YARDS
+1 T:
4 4 5 4 3 4 3 5 4 PAR
1 2 3 4 5 6 7 8 9 HOLE

5 Iron

X R:
+1 T:

3 Iron

7 Iron

T: +1
R:

9 Iron

HOLE 1 2 3 4 5 6 7 8 9
PAR 5 4 3 4 4 5 4 3 4
T: +1
YARDS 480–630 360–465 90–225 255–360 360–465 480–630 255–360 90–225 255–360
R: X
RATING 4.6–5.3 3.7–4.3 2.4–3.2 3.4–3.9 3.7–4.3 4.6–5.3 3.4–3.9 2.4–3.2 3.4–3.9
45º

30º

30º

HOLE 1 2 3 4 5 6 7 8 9 HOLE 1 2 3 4 5 6 7 8 9
PAR 4 3 5 4 4 4 5 3 4 PAR 4 4 3 5 4 5 4 3 4
YARDS 360–465 90–225 540–690 255–360 255–360 360–465 480–630 90–225 255–360 YARDS 255–360 405–510 90–225 480–630 255–360 480–630 255–360 135–270 360–465
RATING 3.7–4.3 2.4–3.2 5.0–5.7 3.4–3.9 3.4–3.9 3.7–4.3 4.6–5.3 2.4–3.2 3.4–3.9 RATING 3.4–3.9 3.7–4.5 2.4–3.2 4.6–5.3 3.4–3.9 4.6–5.3 3.4–3.9 2.7–3.5 3.7–4.3

3.7–4.3 2.4–3.2 3.4–3.9 4.6–5.3 3.7–4.3 2.4–3.2 4.6–5.3 3.7–4.3 2.4–3.2 RATING 4.7–5.6 3.4–3.9 3.7–4.3 3.5–4.1 2.4–3.2 3.7–4.5 2.4–3.2 4.6–5.3 3.7–4.3 RATING
360–465 90–225 255–360 480–630 360–465 90–225 480–630 480–630 90–225 YARDS 555–705 255–360 360–465 300–405 90–225 405–510 90–225 480–630 315–420 YARDS
4 3 4 5 4 3 5 4 3 PAR 5 4 5 4 3 4 3 5 4 PAR
1 2 3 4 5 6 7 8 9 HOLE 1 2 3 4 5 6 7 8 9 HOLE

30º

30º 60º

HOLE 1 2 3 4 5 6 7 8 9 HOLE 1 2 3 4 5 6 7 8 9
PAR 4 5 4 3 4 5 3 4 4 PAR 4 4 5 4 4 3 4 3 5
YARDS 255–360 480–630 360–465 90–225 255–360 480–630 255–360 90–225 360–465 YARDS 360–465 255–360 480–630 360–465 255–360 90–225 360–465 90–225 480–630
RATING 3.4–3.9 4.6–5.3 3.7–4.3 2.4–3.2 3.4–3.9 4.6–5.3 3.4–3.9 2.4–3.2 3.7–4.3 RATING 3.7–4.3 3.4–3.9 4.6–5.3 3.7–4.3 3.4–3.9 2.4–3.2 3.7–4.3 2.4–3.2 4.6–5.3

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