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I.

Introduction
A. Using gadgets at night is known to interfere with the quality and quantity of
sleep a person receives (Suni, 2022). Although this is a known fact, many
people use their gadgets to keep them company before sleep which affects
their overall sleep, bringing different risks to health and contributing to a lack
of sleep (Brooks, 2018). This survey report aims to determine the relationship
between a person's gadget use to their sleeping schedule and the effects that
arise from it. A lot of these effects may be taken lightly by the people that are
absorbed in their use of gadgets during their time to sleep and the results of
the report aim to shed light on these effects and the issue.

B. At the end of the report, we aim to:


a. find an alternative way to managing gadget usage so as to not affect
sleep;
b. determine the number of students who are negatively affected by
gadget usage;
c. to make students realize how much their routines may affect their
health

II. Procedures
A. The respondents to the survey consisted of Grade 11 students from the
school of Immaculate Heart of Mary Academy. Senior high school students
are at an age where they use gadgets later at night and generally have more
screen time, resulting in a lack of sleep (Rashid et al.,2021). Therefore, the
grade 11 students will be the reporents to this survey consisting of a total of
160 students in which through the use of Slovin’s formula to find an
appropriate sample size. Ultimately, the result was determined to be a total of
62 respondents.

Population (N) = 160


Margin of error (e) = 0.10 or 10%

N 160
n= 2
=
1+ N e 1+(160)¿ ¿

B. The 62 respondents from the 160 Grade 11 students were selected through
simple random sampling by means of spinning a wheel with a complete list of
names of the students to determine the 62 respondents to guarantee a 10%
margin of error.

C. The survey was issued for the respondents to answer through the use of
Google Forms. It was a checklist wherein the respondents would choose the
answers based on what they thought through the use of a trusted application
of Google Forms which is a tool used to conduct surveys and administer
questionnaires to be answered online through specific links that are assigned
to each form.
D. There were a total of 62 students who were chosen randomly. The students
were asked to recall their sleep hours and time of gadget usage throughout
the days prior. Then, the statisticians distributed the Google Form and asked
the respondents to complete the survey. After being provided the responses,
the statisticians began to examine the data. The survey presented distinctions
between the students' sleeping patterns and gadget usage. Then, the
statisticians added up the total responses and established a conclusion based
on the data provided.

E. The average/mean of all the respondents' provided answers on screen time


and sleeping hours was recorded and calculated. The results were then used
to find the correlation between gadget usage and overall sleeping hours to
determine if there was truly a connection and how severe it may be.

III. Results

Figure 1.1

The results were grouped into the 4 bins which are, “Always (4)” which includes the
values that are greater than 9 hours, “Often(3), which constitutes the results from between 7-
9 hours, “Rarely(2)” which include the results between 4-6 hours and “Never(1)” which refer
to the the values less than 3 hours. After binning the data of the response to numbers 1 and
6 of the questionnaire, the results for the first item regarding the gadget usage of the 62
respondents show that majority fall on the 2nd group or “Rarely.” Out of the 62 responses,
33, or approximately 53% picked from between 4-6 hours of gadget use which correspond to
the 2nd option. As for the rest of the options, the second most chosen response belongs to
the 3rd option, or 7-9 hours which constitutes 26% of the responses. The 4th option was
where 9 out of 62 responses belonged in which is around 15% and lastly, the least picked
option was the 1st wherein responses that were less than 3 hours belonged to, and picked
by 4 respondents or 6% of the total responses.
Figure 1.2

In the second question, the top response is “Always(4)” indicating how a lot of the
students nowadays always use their devices before going to bed as it constitutes around
55% of the total responses. Similarly, the option of “Often(3)” is the second highest picked
answer with 25 out of 62 responses or around 40%. At the bottom are the “Rarely(2)” and
“Never(1)” with 2 responses or 3% and 1 response or 2% respectively.

Figure 1.3

The most picked response in the 3rd question is the third or the “Often” option,
indicating how most of the students would still like to use their gadgets even more than they
already do. This option constitutes 47% of the total responses with 29 out of 62
respondents. That idea is further supported as the next most picked option would be
“Always” or the 4th option with 34% of the total respondents. The second to last picked
option is the 2nd option or “Rarely” with 19% of the total respondents picking it. Finally, the
1st option was not picked by any of the respondents.
Figure 1.4

In the fourth question, the two largest picked choices were 2 and 3 with 28 responses
or 42% and 26 responses or 42% respectively. This shows how the majority of the students
do make an effort sometimes to lower gadget usage to increase sleep. The 4th option was
picked by 6 respondents out of 62 or around 10% and the least picked option which is 1 has
2 responses or 3% of the total.

Figure 1.5
The results for the fifth question consist of the 4th option being the most chosen, with
41 respondents or 66% of the total showing a high level of self-awareness regarding the
addictive nature of gadgets. The next most chosen response is the 3rd with 16 responses or
around 26%. The 2 lowest picked options were the 2nd with 4 out of 62 responses (6%) and
the 1st with only 1 response (2%).
Figure 1.6

In the 6th item, the situation and data binning is the same with the 1st item. The most
picked response fell in the 2nd option of “4-6 hours” which has 33 out of the 62 responses or
53%. The next picked response was the 3rd with 29 out of 62 responses that make up
around 47% of the total. This result indicates that the majority fall in between having a lack of
proper sleep and sufficient sleep. The below and above average options which are 1 and 4
weren’t picked at all which further proves this point regarding the range of sleep hours the
majority of students receive.

Figure 1.7
The two highest-picked responses in the 7th question are the 3rd and 2nd options
respectively with “Often(3)” being answered by 27 responses or 44% of the total whereas the
choice, “Rarely(2)” has 20 responses or around 32%. This result shows how the majority of
students sometimes have trouble sleeping as both extreme options of “Always(4)” and
“Never(1)” only have 9 and 6 responses respectively.
Figure 1.8

The eighth question presents how everyone at least sometimes feels tired during
daytime as the 1st option or “Never” has no responses. The most picked option was the 3rd
one making up 39% of the total responses. However, with the 2nd and 4th options closeby
with 32% and 29% of the total, a problem of the students not getting enough sleep at least
sometimes can clearly be seen.

Figure 1.9

In the responses of the 9th question, the options 3 and 2 were once again the most
chosen ones with them covering 37% and 34% of the total responses, respectively. This
shows that the majority fall in the middle of being satisfied with their sleep at least
sometimes. The 4th option was the next most-picked one with 18% of the total and the least-
picked response was 1 with only 11% of the overall responses.
Figure 1.10

The tenth and last question presented a similar pattern as to the previous questions
of the two middle options being picked the most. The most picked option was the 3rd option
with the 2nd closely following suit and garnering 44% and 40% accordingly. The next picked
response was the 4th with 10% and the 1st with 6%. This indicates how the majority of the
students don’t always feel energized when waking up, continuing the theme of the last 2
questions wherein most of the time, they don’t get enough sleep.

In the end, the results were divided into the 5 sections of Grade 11 as follows:

Figure 1.11

Regarding the correlation between the two variables from our set of data, it turned
out to be around -0.16, or displaying a weak negative correlation of the variables. This would
suggest that the more gadgets are used before bed, the lesser the sleep would be. As for
the regression equation , it comes out to be:

y=−0.097 x+2.709

This equation may be used to make approximate predictions on the sleeping hours
students may receive with substituting the gadget usage to the x-value. The formula may be
modified as well to find the approximate result of the other variable. However, the equation is
situational and there are many active factors affecting the results as compared to the
predicted one obtained from this equation.

IV. Conclusion

Item # Average

1 2.48

2 3.48

3 3.15

4 2.58

5 3.56

6 2.47

7 2.63

8 2.97

9 2.61

10 2.56
Table 1: Response Averages

The results for question one had an average score of 2.48, with 33 out of 62
responses choosing the second option (include results between 4-6 hours), indicating that
students commonly use their devices on a daily basis. The results of the second question
had an average score of 3.48, showing the frequency with which students use technology
before bed, with 34 out of 62 respondents selecting option 4 (always). Thirdly, with an
average response of 3.15, 29 out of 62 respondents chose option 3 (often), suggesting that
students would likely like to use their gadgets more frequently than they already do. With a
response rate of 26 to 28 out of 62 for question four and an average result of 2.58, it is clear
that students do try to limit their use of technology to get more rest. The most popular
responses were option 2 (rarely) and option 3 (often), respectively. For the fifth question,
with the results having an average score of 3.56, option 4 garnered the most votes with 41
respondents out of 62, th5us proving that students are highly aware how gadget use can
directly impact quality sleep. With a 2.47 average result, option 2 (4-6 hours) received the
most responses, with 33 out of 62 respondents, depicting how students lack adequate sleep.
For question seven, it garnered an average result of 2.63, and the majority voted for option 3
(often) with 27 out of 62 respondents, proving how students have trouble sleeping at night.
Question eight, nine, and ten, share the same responses. The eighth question has an
average result of 2.97, ninth having a 2.61, and tenth having a 2.56. The majority of
respondents (21–27 out of 62) chose option 3 (often), illustrating how difficult it is for
students to sleep at night, how less active they are during the day, and how dissatisfied they
are with their sleeping schedule.

V. Recommendations

A lack of sleep among students can be observed and one reason for that may be
prolonged usage of gadgets before going to bed. Lessening the use of technology before
bed is advised by statisticians in order to prevent sleep disorders and other health issues.
Some studies claim that simply glancing at a screen right before bed, whether or not it emits
blue light, can keep you awake for a longer period of time. When we glance at a phone or
computer, we receive a direct dosage of bright light, which can tell our brains to stay
attentive. Put down your phone or tablet at least an hour before bed; it might help you have
a more restful night's sleep.

Many people have sleep issues as a result of embracing sleep deprivation as the
norm. People frequently snooze, drink caffeinated or energy drinks, or simply try to "power
through"; however, statisticians suggest that none of these behaviors are efficient ways to
manage sleep insufficiency. The effects of insufficient sleep persist even though they may
make it simpler to get through the day in the short and long terms.
Working with your doctor is also an excellent first step to finding help if your issues
with sleep deprivation or daytime sleepiness are persistent or growing worse. Your doctor
can evaluate your condition and suggest the course of action that will best meet your needs.

With the results pointing in that direction of the effects gadget usage has on sleep,
this solution is surely to help in attaining proper sleep and avoid encountering different health
issues.

VI. Appendix
VII. References
Suni, E. (2022, December 15). Technology in the Bedroom. Sleep Foundation.

https://www.sleepfoundation.org/bedroom-environment/technology-in-the-bedroom

Brooks, R. (2018, February 8). How Technology Impacts Sleep Quality.

https://www.aastweb.org/blog/how-technology-impacts-sleep-quality

Rashid, M., Akter, F., Mawah, J., Banik, E., Akter, Y., Deen, J. I., Jahan, A., Khan, N.

A., Rahman, M., Lipi, N., Akter, F., Paul, A., & Mannan, A. (2021). Prevalence and

impact of the use of electronic gadgets on the health of children in secondary schools

in Bangladesh: A cross‐sectional study. Health Science Reports, 4(4).

https://doi.org/10.1002/hsr2.388

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