Reaper 2 Changelog

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UPDATE 1.

1
Hotfix/QOL/Small Balance Update
NEW TVL SKILL - Hierro - Unlockable in the TVL racial tree. Grants 25% Defense
bonus with 15 stacks. unlike Arrancar, TVL Hierro does not grant damage bonuses.
SEPERATED AREAS - Hueco Mundo and Hell are now in seperate servers; along with new
loading screens for Hueco Mundo, Hell, and Soul Society. Lag in Karakura town
should now be decreased greatly.

Bug Fixes/Changes

- Now pets work in soul society (attack)

- Fixed zangetsu skills ignoring iframe

- Events now have a 100% chance of happening every 25 minutes instead of just a
chance of happening

- MEGA MENOS event will now drop 1 pet spin when defeated. get grinding!

- Added an indicator for 2x Exp being active

- Fixed a bug where Shikais could infinitely get a full heal if they repeatedly
activated mode. This has also been fixed when used in tandem with Shunko.

- Quests that originally involved going to and from Karakura and Hueco have now
been moved to Hueco Mundo. This includes the lost child quest and the hollow art
thief quest.

- Fixed a bug that caused older servers to start bugging certain events, like
skills softlocking or audio not playing.

- Fixed a bug where Mega Menos would not spawn in main game

- Fixed Mysterious Quincy Quest to upgrade bow not properly completing.

- Fixed a bug where sometimes attacks that have been blocked by an opponent would
phase through the opponent instead of hitting their block as intended.

- Fixed a bug where Ulquiorra TVL's Antes Latigo (X) would get bugged if they were
ragdolled during the hit portion of the attack.
- Fixed Antes Latigo causing a softlock when being countered
- Fixed a bug where Antes Latigo would become softlocked when inflicted with some
knockback moves including Zangetsu Z/Hidden lotus
- Improved Lance Cero Combo (Z)'s hit detection. Should be noitceably more
consistant in activating the followup on hit.

- Fixed Quincy's barrier ignoring Iframes and ragdolling opponents anyway

- Fixed an error that caused Quincy's bow m1s to sometimes start phasing through
the opponent

- Fixed Auraken's Green Sword quest timer incorrectly being sped up greatly, which
caused players to have to use new private servers in order to complete it in time.
This quest should now be completeable in public servers.

- Fixed a bug where transforming during the startup of Quincy gun's Hollow Point
skill would cause a softlock
- Fixed Primero res becoming softlocked if their mode ended during the Discharge
(Z) animation

- Fixed a bug that caused Primero's Segunda to get their m1s locked if they used
Mode Swap (B) during the 3rd, 4th, or 5th M1 in Sword Stance

- Fixed Vasto Lorde's health values and a softlock that could occur when resetting
with Vasto Lorde

- Fixed a bug that caused some grab skills to ignore Primero segunda's Counter and
softlocking it

- Attempted to fix a bug that caused Quincys to gain invincibility to some very
specific barrage skills while inside barrier

- Fixed a bug that caused Quincy's Saber drain to softlock opponents who used False
Death against it

- Fixed Goyrutenmetsu's status not being updated visually for the opponent, now the
opponent will be able to see how many dragons you have left and when you are
firing.
- Fixed Goyrutenmetsu's cooldown being extremely short if you let it run out over
time. Now the cooldown is the same as if you'd use all the dragons.

- Fixed a bug that caused some VFX to not play correctly when loading in game

- Fixed a bug where Arrogante's mask would "slide" off your head over time

- Fixed a bug where Arrogante's Axe in mode was doing way more damage than intended

- Fixed a bug where Arrogante would retain it's res if you deactivated res using
controlled release by summoning Gran Caida (C)

- Fixed pets being collidable/able to set off certain events like setting off
Bombe's mines or getting in the way of Quincy's explosive arrows and making them
explode point blank

- Fixed pets occasionally voiding themselves via rubberbanding. Pets will no longer
teleport to you due to vertical distance, only horizontal distance.

- Pets now have iframes, they can no longer be killed via Shun Shun Rikka's X or by
falling into the void/rubberbanding. Pets should now be present during fights much
more and not randomly vanish due to certain interactions.

- Removed a corrupted Hakuda student's winged hollow pet :(

Balancing -

TVL -
New Skill Node Added - "Hierro" - Unlockable in the TVL racial tree. Grants a 25%
Defense boost with 15 stacks. Unlike Arrancar, this does not buff your m1 strength.

Ulquiorra TVL -
Notes: Ulquiorra has been buffed slightly to bring it's damage closer to other TVLs
[Buff] - M1 range has been increased to account for Ulquiorra's idle animation
which unintentionally lowered it's range
[Nerf] - Ulquiorra's passive damage reduction has been reduced from 10% to 5% to
account for Hierro being added. Ulquiorra's total damage reduction, accounting for
Hierro, is now 37%.
[Buff] - M1 Base damage has been increased: 11 -> 15
[Buff] - Lance Cero Combo (Z)'s startup speed has been sped up by x2
[Buff] - Lance Cero Combo (Z)'s explosion when hitting a wall damage has been
increased: 18 -> 40. The stun has also been increased slightly, so try using this
near walls to combo extend!
[Buff] - Latigo De Cola (C)'s Base damage has been increased: 21 -> 55

Primero's Segunda -
Notes: Primero Segunda has been adjusted to make it's ranged m1s more risky to use,
which should inturn make users play more aggressive when low on Segunda bar.
[Nerf] - M2 on both Res and Segunda now has a 4s cd.
[Nerf] - Gun m1s in segunda now have 0.2s of delay in between shots, and 1s of
endlag after an m1 string.
[Fix] - Sword Stance Z (Sivir) now has a longer slow duration to prevent comboing
off it with m1s without a wall. The intended use was to use Z into X.
[Fix] - Sword Stance X (Ravage) no longer has iframes during the final hit, and the
endlag on miss has also been increased, making this move much more punishable when
blocked.

Arrogante -
Notes: Arrogante's insane melee strength has been rebalanced and reallocated to
make it's moves more useful while making it's m1s not so powerful.
[Nerf] - ROT status effect now can only be applied from Mode Skills (Z/X/C)
[Buff] - Respira Hand (Z) now comes out slightly faster.
[Buff] - Respira Hand (Z)'s stun has been increased significantly, making combos
much more consistant.
[Fix] - Respira Hand (Z)'s hitbox has been readjusted to match with the actual
hand. You should no longer miss the damaging hitbox while still pulling in the
opponent.
[Buff] - Respira Hand (Z) now will always apply rot.
[Nerf] - Gran Caida (C)'s stun has been greatly reduced, and now also inflicts
knockback on hit.
[Buff] - Gran Caida (C)'s cooldown has been reduced from 20s to 10s. On miss, the
cooldown is now only 2s.
[Buff] - Gran Caida (C) now always applies Rot.
[Buff] - Gran Caida (C)'s damage when throwing the axe has been increased
significantly.
[Fix] - Gran Caida (C)'s m1 Damage has been adjusted to be closer to
Primero/Murcielago's sword m1 damage.
[Nerf] - Deny (B) is no longer an evasive and can no longer be movestacked/used in
stun.

Tatarforas -
[Nerf] - GROTESQUE Mode (low hp mode) no longer has increased hp regen. this was
being used to cheese wins by camping ontop of trees/ledges in arenas where other
players would normally not be able to access.

Quincy Bow -
[Nerf] - There is now a 0.1s delay between M1 shots.

Haribel -
[Nerf] - Gutting slash (C) now has increased endlag when blocked. Should now
actually be punishable.

Diabolus -
Notes: Diabolus should now be less spammy and less reliant on landing C.
[Nerf] - Vasto Roar (Z) can now be blocked from all sides
[Nerf] - Ground Slash (C) is now blockable
Goyrutenmetsu -
- Added a startup animation when firing a dragon
[Buff] - Goyrutenmetsu's timer now resets every time you fire a dragon, giving you
much more time with it.
[Nerf] - Now inflicts knockup and knockback on hit
[Nerf] - Now has 1s of endlag when being fired

Ryodan -
- Now creates a reiatsu efx that matches your reiatsu color
[Buff] - Hitbox has been adjusted to match the vfx.

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