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Lastexception 63790595649
Lastexception 63790595649
><root>
<report><version>2</version><sessionid>3843763e95d4bea362a2bd89</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-06-
09 21:22:18</createtime><buildsignature>Local.Unknown.Unknown.1.83.24.1030-
1.200.000.542.Release</buildsignature><categoryid>carry_elements.py:156</
categoryid><desyncid>3843763e95d4bea362a2bd89</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: [rmccord] Failed to create new_posture_spec in
enter_carry_while_holding!) Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run File "T:\InGame\Gameplay\Scripts\Server\carry\
carry_elements.py", line 156, in set_up_transition_gen File "T:\InGame\
Gameplay\Scripts\Server\carry\carry_elements.py", line 59, in
_create_enter_carry_postureRuntimeError: [rmccord] Failed to create
new_posture_spec in enter_carry_while_holding!rtim=0 Client Session Time:
54.96 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin
Version: 10,5,96,47512 Modded: False SystemInfo: Windows 10
10.0.22000 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9078, GUID:
D7B78E66-0FCB-11CF-8550-F0A6BFC2D635 </desyncdata></report>
<report><version>2</version><sessionid>3843763e95d4bea362a2bd89</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-06-
09 21:22:27</createtime><buildsignature>Local.Unknown.Unknown.1.83.24.1030-
1.200.000.542.Release</buildsignature><categoryid>carry_elements.py:156</
categoryid><desyncid>3843763e95d4bea362a2bd89</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: [rmccord] Failed to create new_posture_spec in
enter_carry_while_holding!) Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run File "T:\InGame\Gameplay\Scripts\Server\carry\
carry_elements.py", line 156, in set_up_transition_gen File "T:\InGame\
Gameplay\Scripts\Server\carry\carry_elements.py", line 59, in
_create_enter_carry_postureRuntimeError: [rmccord] Failed to create
new_posture_spec in enter_carry_while_holding!rtim=0 Client Session Time:
54.96 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin
Version: 10,5,96,47512 Modded: False SystemInfo: Windows 10
10.0.22000 GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9078, GUID:
D7B78E66-0FCB-11CF-8550-F0A6BFC2D635 </desyncdata></report>
<report><version>2</version><sessionid>3843763e95d4bea362a2bd89</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-06-
09 21:28:07</createtime><buildsignature>Local.Unknown.Unknown.1.83.24.1030-
1.200.000.542.Release</buildsignature><categoryid>animation_element.py:185</
categoryid><desyncid>3843763e95d4bea362a2bd89</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(RuntimeError: ASM :: soc_Mischief_NT_shockingStory (HANDLE :: 32969)>: Attempt
to traverse between two states (entry -> Succeed) where no valid path exists!
Actors {'x': (<weakref at 0x00007FF4E81D6C58; to 'object_sim' at
0x00007FF49B85C810>, None, <AnimationParticipant.ACTOR = 101>)} (debug
context: Interaction <class
'sims4.tuning.instances.mixer_social_ProposeCrazyScheme_targeted_friendly_emotionSp
ecific'> on ; id:14000, sim:)) Traceback (most recent call
last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212,
in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_element.py", line 185, in do_begin File "T:\InGame\Gameplay\
Scripts\Server\animation\asm.py", line 1065, in requestRuntimeError: ASM ::
soc_Mischief_NT_shockingStory (HANDLE :: 32969)>: Attempt to traverse between
two states (entry -> Succeed) where no valid path exists! Actors {'x':
(<weakref at 0x00007FF4E81D6C58; to 'object_sim' at 0x00007FF49B85C810>,
None, <AnimationParticipant.ACTOR = 101>)} (debug context: Interaction
<class
'sims4.tuning.instances.mixer_social_ProposeCrazyScheme_targeted_friendly_emotionSp
ecific'> on ; id:14000, sim:)rtim=0 Client Session Time: 54.96
Num Save Errors: 0 Num Load Errors: 0 Current Game State:
0xdd4141d5 LoadingScreenActiveFlag: 1 Origin Version:
10,5,96,47512 Modded: False SystemInfo: Windows 10 10.0.22000
GPU: Intel(R) UHD Graphics igdumdim64.dll 27.20.100.9078, GUID: D7B78E66-0FCB-11CF-
8550-F0A6BFC2D635 </desyncdata></report>
</root>