Lastexception 63810377225

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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>5c6401e0cd3de91c63c8a661</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-01-
18 22:46:55</createtime><buildsignature>Local.Unknown.Unknown.1.83.24.1030-
1.200.000.542.Release</buildsignature><categoryid>picker_interaction.py:2191</
categoryid><desyncid>5c6401e0cd3de91c63c8a661</desyncid><systemconfig/
><screenshot/><desyncdata>Exception while generating potential interactions for
object_barProC4x1_01:0x07601048a0c87d20: (AttributeError: 'NoneType' object has no
attribute 'inventory_component')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\picker_interaction.py", line 2191, in
_get_objects_internal_gen&#13;&#10;AttributeError: 'NoneType' object has no
attribute 'inventory_component'rtim=0&#13;&#10;Client Session Time: 91.83&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0xdd4141d5&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: Intel(R) HD Graphics 5500 igdumdim64.dll 20.19.15.4531, GUID: D7B78E66-5556-
11CF-3F62-B4A0B5C2D935&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>5c6401e0cd3de91c63c8a661</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-01-
18 23:11:17</createtime><buildsignature>Local.Unknown.Unknown.1.83.24.1030-
1.200.000.542.Release</buildsignature><categoryid>__init__.py:247</
categoryid><desyncid>5c6401e0cd3de91c63c8a661</desyncid><systemconfig/
><screenshot/><desyncdata>&#13;&#10; ANIMATION: A clip is trying to
fire a parent event with bad&#13;&#10; data. Either the animation
actors are mistuned, or a slot&#13;&#10; that doesn't exist on the
rig has been specified in Maya.&#13;&#10; &#13;&#10;
ASMs: &#13;&#10; &#13;&#10; Clip:
a2a_surgeryTable_grabber_giveBirth_surgeryTableAnimated (Parent Event ID:
2),&#13;&#10; Parenting [Prop]prototype/74007:0x08d0104b4aac32ef to
,&#13;&#10; Slot 0xad8b539a on '00000000!
d057fcc5'34c1bcbb.8eaf13de',&#13;&#10; Offset:
Transform(Vector3(0.000000, 0.000000, 0.000000), Quaternion(0.000000, 0.000000,
0.000000, 1.000000))&#13;&#10; (KeyError:
'get_joint_transform_from_rig: Joint name [(null)] was not found in the specified
rig [d057fcc534c1bcbb.8eaf13de]. JointNameHash [0xad8b539a]().')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\areaserver.py", line 209, in c_api_server_tick&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\zone.py", line 485, in update&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in
simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376,
in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\
animation_utils.py", line 434, in flush_all_animations&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\animation\arb_accumulator.py", line 499, in flush&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\animation\arb_accumulator.py", line 399, in
_append_arb_to_element&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
animation\arb_element.py", line 245, in execute_and_merge_arb&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\animation\arb_element.py", line 272, in
handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\native\animation\
arb.py", line 385, in handle_events&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\animation\arb_element.py", line 572, in _event_handler_parent&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1571,
in set_parent&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 1523, in create_parent_location&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Core\native\animation\__init__.py", line 247, in
get_joint_transform_from_rig&#13;&#10;KeyError: 'get_joint_transform_from_rig:
Joint name [(null)] was not found in the specified rig [d057fcc534c1bcbb.8eaf13de].
JointNameHash [0xad8b539a]().'rtim=0&#13;&#10;Client Session Time: 91.83&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0xdd4141d5&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
10,5,96,47512&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 10 10.0.19045
GPU: Intel(R) HD Graphics 5500 igdumdim64.dll 20.19.15.4531, GUID: D7B78E66-5556-
11CF-3F62-B4A0B5C2D935&#13; &#10;</desyncdata></report>
</root>

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