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Great Wall Summary WB v5
Great Wall Summary WB v5
Great Wall Summary WB v5
Barracks – recruit soldiers Soldiers that are… can attack a Horde card… BREACHES
For each clerk you place here, pay the cost to recruit one 1. Give each player 1 Shame for each Horde card in that
In a rest zone in the same wall section when
soldier and either: section on which they don’t have at least 1 soldier.
given an Attack order
• attack with them immediately – either place a Horseman 2. Each player removes:
or Spearman on a Horde card and claim the reward for Recruited at the in any wall section, immediately
- all their Archers on that wall section, and
the covered vital spots, or place an Archer on a firing Barracks after being recruited
- a number of soldiers on each Horde card equal to
spot and fire, putting a wound on any Vital spot without This soldier… can be placed… the current turn’s Lethality value, shown on the
taking the reward, or
Spearmen only in the first row of Horde right side of the Turn track. All soldiers on all
• place the soldier in a rest zone. cards and walls die simultaneously.
cards (next to the wall)
Shame: If you’re the only player with a clerk or clerks in the 3. Replace the removed soldiers with wound markers.
location, take a Shame token. Horsemen on any Horde card in the section,
4. Choose to pay 2 Chi per soldier to save them into the
on 2 adjacent, unoccupied, non-
Rest zone instead of killing them (or use a Withdrawal
Emperor’s embassy – add clerks and advisors diagonal Vital spots
tactic card).
Resolve clerks here individually in Tea order. For each clerk Archers only on firing spots on the walls. Any remaining soldiers stay on the Horde card, killed
you can either: soldiers go to your pool, saved soldiers go to the Rest zone.
• add a clerk - pay 2 gold to add a clerk to your pool, or
Wounds
• hire an advisor - pay gold equal to the total number of When you attack with an Archer, put it in an open firing spot
SHAME TOKENS
advisors (active and supporting) you will have after hiring on the wall (if it’s not there already), then place a wound You get a Shame token if:
this one (e.g. pay 3 to hire a 3rd advisor), then take any marker on a Vital spot on any Horde card in that wall section • a Horde card breaches a wall and you have no soldiers
advisor card from the track and place it as Active (beside (without receiving the reward). there, or
your general) or Supporting (under your general). Shift
remaining advisor cards left and fill empty slots. When you attack with a Spearman or Horseman, gain the • you’re the only player to activate a clerk in a location with
reward on the Vital spots you cover. Vital spots covered by a a Shame flag - Production Locations and the Barracks -
Logistics center – reposition soldiers Spearman or Horseman count as a Wound. unless you’re doing an Advanced Activation.
For each clerk you place here you can move any number of Soldiers on a Horde card can’t move or attack and stay on Put the token either under a soldier in your pool or in any
soldiers from: the Horde card until it’s defeated or they’re killed/saved. unoccupied Horde Shame slot. You can’t recruit a Soldiers
• one rest zone to another, and/or with a Shame token unless you pay 2 Chi to remove the
• one firing spot to another (on any wall section) or to a DEFEATING HORDE CARDS token in Summer. If you can’t receive or place a Shame
token for any reason, lose 5 Honor immediately.
rest zone. In Autumn, check for Horde Defeat: if all of a Horde card’s
Vital spots are covered by Soldiers or Wound markers, then:
You can’t move Archers from a rest zone to a firing spot on
1. Give 2 Honor to each player with at least 1 soldier on
TEA TRACK
a wall, or use the Logistics Centre to attack (move to a Tea order decides turn initiative and the order for:
Horde card). the card, and 2 Honor for each Archer in firing spots of
that section of wall. • placing Command cards
ATTACKING THE HORDES 2. The player whose soldiers cover the most vital spots on • moving clerks or soldiers with the ‘Other Players’ effect
You can attack Horde cards by recruiting new soldiers in the the card places the Horde card face-down in front of on Command cards
Barracks or by playing an Attack Order Command card. their screen (including any Shame tokens on it). • activating clerks within locations
Soldiers are considered to be attacking when they are: 3. Each player kills their soldiers on the Horde card (not • claiming a defeated horde in a draw.
• recruited and placed immediately on a Horde card, or on the wall) as per the Lethality level and decide
whether to save any of them by paying 2 Chi per