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Xxhash
Xxhash
Xxhash
Comparison (single thread, Windows Seven 32 bits, using SMHasher on a Core 2 Duo
@3GHz)
/* ****************************
* INLINE mode
******************************/
/*!
* XXH_INLINE_ALL (and XXH_PRIVATE_API)
* Use these build macros to inline xxhash into the target unit.
* Inlining improves performance on small inputs, especially when the length is
* expressed as a compile-time constant:
*
* https://fastcompression.blogspot.com/2018/03/xxhash-for-small-keys-
impressive-power.html
*
* It also keeps xxHash symbols private to the unit, so they are not exported.
*
* Usage:
* #define XXH_INLINE_ALL
* #include "xxhash.h"
*
* Do not compile and link xxhash.o as a separate object, as it is not useful.
*/
#if (defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)) \
&& !defined(XXH_INLINE_ALL_31684351384)
/* this section should be traversed only once */
# define XXH_INLINE_ALL_31684351384
/* give access to the advanced API, required to compile implementations */
# undef XXH_STATIC_LINKING_ONLY /* avoid macro redef */
# define XXH_STATIC_LINKING_ONLY
/* make all functions private */
# undef XXH_PUBLIC_API
# if defined(__GNUC__)
# define XXH_PUBLIC_API static __inline __attribute__((unused))
# elif defined (__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__
>= 199901L) /* C99 */)
# define XXH_PUBLIC_API static inline
# elif defined(_MSC_VER)
# define XXH_PUBLIC_API static __inline
# else
/* note: this version may generate warnings for unused static functions */
# define XXH_PUBLIC_API static
# endif
/*
* This part deals with the special case where a unit wants to inline xxHash,
* but "xxhash.h" has previously been included without XXH_INLINE_ALL, such
* as part of some previously included *.h header file.
* Without further action, the new include would just be ignored,
* and functions would effectively _not_ be inlined (silent failure).
* The following macros solve this situation by prefixing all inlined names,
* avoiding naming collision with previous inclusions.
*/
# ifdef XXH_NAMESPACE
# error "XXH_INLINE_ALL with XXH_NAMESPACE is not supported"
/*
* Note: Alternative: #undef all symbols (it's a pretty large list).
* Without #error: it compiles, but functions are actually not inlined.
*/
# endif
# define XXH_NAMESPACE XXH_INLINE_
/*
* Some identifiers (enums, type names) are not symbols, but they must
* still be renamed to avoid redeclaration.
* Alternative solution: do not redeclare them.
* However, this requires some #ifdefs, and is a more dispersed action.
* Meanwhile, renaming can be achieved in a single block
*/
# define XXH_IPREF(Id) XXH_INLINE_ ## Id
# define XXH_OK XXH_IPREF(XXH_OK)
# define XXH_ERROR XXH_IPREF(XXH_ERROR)
# define XXH_errorcode XXH_IPREF(XXH_errorcode)
# define XXH32_canonical_t XXH_IPREF(XXH32_canonical_t)
# define XXH64_canonical_t XXH_IPREF(XXH64_canonical_t)
# define XXH128_canonical_t XXH_IPREF(XXH128_canonical_t)
# define XXH32_state_s XXH_IPREF(XXH32_state_s)
# define XXH32_state_t XXH_IPREF(XXH32_state_t)
# define XXH64_state_s XXH_IPREF(XXH64_state_s)
# define XXH64_state_t XXH_IPREF(XXH64_state_t)
# define XXH3_state_s XXH_IPREF(XXH3_state_s)
# define XXH3_state_t XXH_IPREF(XXH3_state_t)
# define XXH128_hash_t XXH_IPREF(XXH128_hash_t)
/* Ensure the header is parsed again, even if it was previously included */
# undef XXHASH_H_5627135585666179
# undef XXHASH_H_STATIC_13879238742
#endif /* XXH_INLINE_ALL || XXH_PRIVATE_API */
/* ****************************************************************
* Stable API
*****************************************************************/
#ifndef XXHASH_H_5627135585666179
#define XXHASH_H_5627135585666179 1
/*!
* @defgroup public Public API
* Contains details on the public xxHash functions.
* @{
*/
/* specific declaration modes for Windows */
#if !defined(XXH_INLINE_ALL) && !defined(XXH_PRIVATE_API)
# if defined(WIN32) && defined(_MSC_VER) && (defined(XXH_IMPORT) ||
defined(XXH_EXPORT))
# ifdef XXH_EXPORT
# define XXH_PUBLIC_API __declspec(dllexport)
# elif XXH_IMPORT
# define XXH_PUBLIC_API __declspec(dllimport)
# endif
# else
# define XXH_PUBLIC_API /* do nothing */
# endif
#endif
#ifdef XXH_DOXYGEN
/*!
* @brief Emulate a namespace by transparently prefixing all symbols.
*
* If you want to include _and expose_ xxHash functions from within your own
* library, but also want to avoid symbol collisions with other libraries which
* may also include xxHash, you can use XXH_NAMESPACE to automatically prefix
* any public symbol from xxhash library with the value of XXH_NAMESPACE
* (therefore, avoid empty or numeric values).
*
* Note that no change is required within the calling program as long as it
* includes `xxhash.h`: Regular symbol names will be automatically translated
* by this header.
*/
# define XXH_NAMESPACE /* YOUR NAME HERE */
# undef XXH_NAMESPACE
#endif
#ifdef XXH_NAMESPACE
# define XXH_CAT(A,B) A##B
# define XXH_NAME2(A,B) XXH_CAT(A,B)
# define XXH_versionNumber XXH_NAME2(XXH_NAMESPACE, XXH_versionNumber)
/* XXH32 */
# define XXH32 XXH_NAME2(XXH_NAMESPACE, XXH32)
# define XXH32_createState XXH_NAME2(XXH_NAMESPACE, XXH32_createState)
# define XXH32_freeState XXH_NAME2(XXH_NAMESPACE, XXH32_freeState)
# define XXH32_reset XXH_NAME2(XXH_NAMESPACE, XXH32_reset)
# define XXH32_update XXH_NAME2(XXH_NAMESPACE, XXH32_update)
# define XXH32_digest XXH_NAME2(XXH_NAMESPACE, XXH32_digest)
# define XXH32_copyState XXH_NAME2(XXH_NAMESPACE, XXH32_copyState)
# define XXH32_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH32_canonicalFromHash)
# define XXH32_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH32_hashFromCanonical)
/* XXH64 */
# define XXH64 XXH_NAME2(XXH_NAMESPACE, XXH64)
# define XXH64_createState XXH_NAME2(XXH_NAMESPACE, XXH64_createState)
# define XXH64_freeState XXH_NAME2(XXH_NAMESPACE, XXH64_freeState)
# define XXH64_reset XXH_NAME2(XXH_NAMESPACE, XXH64_reset)
# define XXH64_update XXH_NAME2(XXH_NAMESPACE, XXH64_update)
# define XXH64_digest XXH_NAME2(XXH_NAMESPACE, XXH64_digest)
# define XXH64_copyState XXH_NAME2(XXH_NAMESPACE, XXH64_copyState)
# define XXH64_canonicalFromHash XXH_NAME2(XXH_NAMESPACE, XXH64_canonicalFromHash)
# define XXH64_hashFromCanonical XXH_NAME2(XXH_NAMESPACE, XXH64_hashFromCanonical)
/* XXH3_64bits */
# define XXH3_64bits XXH_NAME2(XXH_NAMESPACE, XXH3_64bits)
# define XXH3_64bits_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSecret)
# define XXH3_64bits_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_withSeed)
# define XXH3_createState XXH_NAME2(XXH_NAMESPACE, XXH3_createState)
# define XXH3_freeState XXH_NAME2(XXH_NAMESPACE, XXH3_freeState)
# define XXH3_copyState XXH_NAME2(XXH_NAMESPACE, XXH3_copyState)
# define XXH3_64bits_reset XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_reset)
# define XXH3_64bits_reset_withSeed XXH_NAME2(XXH_NAMESPACE,
XXH3_64bits_reset_withSeed)
# define XXH3_64bits_reset_withSecret XXH_NAME2(XXH_NAMESPACE,
XXH3_64bits_reset_withSecret)
# define XXH3_64bits_update XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_update)
# define XXH3_64bits_digest XXH_NAME2(XXH_NAMESPACE, XXH3_64bits_digest)
# define XXH3_generateSecret XXH_NAME2(XXH_NAMESPACE, XXH3_generateSecret)
/* XXH3_128bits */
# define XXH128 XXH_NAME2(XXH_NAMESPACE, XXH128)
# define XXH3_128bits XXH_NAME2(XXH_NAMESPACE, XXH3_128bits)
# define XXH3_128bits_withSeed XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSeed)
# define XXH3_128bits_withSecret XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_withSecret)
# define XXH3_128bits_reset XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_reset)
# define XXH3_128bits_reset_withSeed XXH_NAME2(XXH_NAMESPACE,
XXH3_128bits_reset_withSeed)
# define XXH3_128bits_reset_withSecret XXH_NAME2(XXH_NAMESPACE,
XXH3_128bits_reset_withSecret)
# define XXH3_128bits_update XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_update)
# define XXH3_128bits_digest XXH_NAME2(XXH_NAMESPACE, XXH3_128bits_digest)
# define XXH128_isEqual XXH_NAME2(XXH_NAMESPACE, XXH128_isEqual)
# define XXH128_cmp XXH_NAME2(XXH_NAMESPACE, XXH128_cmp)
# define XXH128_canonicalFromHash XXH_NAME2(XXH_NAMESPACE,
XXH128_canonicalFromHash)
# define XXH128_hashFromCanonical XXH_NAME2(XXH_NAMESPACE,
XXH128_hashFromCanonical)
#endif
/* *************************************
* Version
***************************************/
#define XXH_VERSION_MAJOR 0
#define XXH_VERSION_MINOR 8
#define XXH_VERSION_RELEASE 0
#define XXH_VERSION_NUMBER (XXH_VERSION_MAJOR *100*100 + XXH_VERSION_MINOR *100 +
XXH_VERSION_RELEASE)
/*!
* @brief Obtains the xxHash version.
*
* This is only useful when xxHash is compiled as a shared library, as it is
* independent of the version defined in the header.
*
* @return `XXH_VERSION_NUMBER` as of when the function was compiled.
*/
XXH_PUBLIC_API unsigned XXH_versionNumber (void);
/* ****************************
* Definitions
******************************/
#include <stddef.h> /* size_t */
typedef enum { XXH_OK=0, XXH_ERROR } XXH_errorcode;
/*-**********************************************************************
* 32-bit hash
************************************************************************/
#if defined(XXH_DOXYGEN) /* Don't show <stdint.h> include */
/*!
* @brief An unsigned 32-bit integer.
*
* Not necessarily defined to `uint32_t` but functionally equivalent.
*/
typedef uint32_t XXH32_hash_t;
#elif !defined (__VMS) \
&& (defined (__cplusplus) \
|| (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
# include <stdint.h>
typedef uint32_t XXH32_hash_t;
#else
# include <limits.h>
# if UINT_MAX == 0xFFFFFFFFUL
typedef unsigned int XXH32_hash_t;
# else
# if ULONG_MAX == 0xFFFFFFFFUL
typedef unsigned long XXH32_hash_t;
# else
# error "unsupported platform: need a 32-bit type"
# endif
# endif
#endif
/*!
* @}
*
* @defgroup xxh32_family XXH32 family
* @ingroup public
* Contains functions used in the classic 32-bit xxHash algorithm.
*
* @note
* XXH32 is considered rather weak by today's standards.
* The @ref xxh3_family provides competitive speed for both 32-bit and 64-bit
* systems, and offers true 64/128 bit hash results. It provides a superior
* level of dispersion, and greatly reduces the risks of collisions.
*
* @see @ref xxh64_family, @ref xxh3_family : Other xxHash families
* @see @ref xxh32_impl for implementation details
* @{
*/
/*!
* @brief Calculates the 32-bit hash of @p input using xxHash32.
*
* Speed on Core 2 Duo @ 3 GHz (single thread, SMHasher benchmark): 5.4 GB/s
*
* @param input The block of data to be hashed, at least @p length bytes in size.
* @param length The length of @p input, in bytes.
* @param seed The 32-bit seed to alter the hash's output predictably.
*
* @pre
* The memory between @p input and @p input + @p length must be valid,
* readable, contiguous memory. However, if @p length is `0`, @p input may be
* `NULL`. In C++, this also must be *TriviallyCopyable*.
*
* @return The calculated 32-bit hash value.
*
* @see
* XXH64(), XXH3_64bits_withSeed(), XXH3_128bits_withSeed(), XXH128():
* Direct equivalents for the other variants of xxHash.
* @see
* XXH32_createState(), XXH32_update(), XXH32_digest(): Streaming version.
*/
XXH_PUBLIC_API XXH32_hash_t XXH32 (const void* input, size_t length, XXH32_hash_t
seed);
/*!
* Streaming functions generate the xxHash value from an incremental input.
* This method is slower than single-call functions, due to state management.
* For small inputs, prefer `XXH32()` and `XXH64()`, which are better optimized.
*
* An XXH state must first be allocated using `XXH*_createState()`.
*
* Start a new hash by initializing the state with a seed using `XXH*_reset()`.
*
* Then, feed the hash state by calling `XXH*_update()` as many times as necessary.
*
* The function returns an error code, with 0 meaning OK, and any other value
* meaning there is an error.
*
* Finally, a hash value can be produced anytime, by using `XXH*_digest()`.
* This function returns the nn-bits hash as an int or long long.
*
* It's still possible to continue inserting input into the hash state after a
* digest, and generate new hash values later on by invoking `XXH*_digest()`.
*
* When done, release the state using `XXH*_freeState()`.
*
* Example code for incrementally hashing a file:
* @code{.c}
* #include <stdio.h>
* #include <xxhash.h>
* #define BUFFER_SIZE 256
*
* // Note: XXH64 and XXH3 use the same interface.
* XXH32_hash_t
* hashFile(FILE* stream)
* {
* XXH32_state_t* state;
* unsigned char buf[BUFFER_SIZE];
* size_t amt;
* XXH32_hash_t hash;
*
* state = XXH32_createState(); // Create a state
* assert(state != NULL); // Error check here
* XXH32_reset(state, 0xbaad5eed); // Reset state with our seed
* while ((amt = fread(buf, 1, sizeof(buf), stream)) != 0) {
* XXH32_update(state, buf, amt); // Hash the file in chunks
* }
* hash = XXH32_digest(state); // Finalize the hash
* XXH32_freeState(state); // Clean up
* return hash;
* }
* @endcode
*/
/*!
* @typedef struct XXH32_state_s XXH32_state_t
* @brief The opaque state struct for the XXH32 streaming API.
*
* @see XXH32_state_s for details.
*/
typedef struct XXH32_state_s XXH32_state_t;
/*!
* @brief Allocates an @ref XXH32_state_t.
*
* Must be freed with XXH32_freeState().
* @return An allocated XXH32_state_t on success, `NULL` on failure.
*/
XXH_PUBLIC_API XXH32_state_t* XXH32_createState(void);
/*!
* @brief Frees an @ref XXH32_state_t.
*
* Must be allocated with XXH32_createState().
* @param statePtr A pointer to an @ref XXH32_state_t allocated with @ref
XXH32_createState().
* @return XXH_OK.
*/
XXH_PUBLIC_API XXH_errorcode XXH32_freeState(XXH32_state_t* statePtr);
/*!
* @brief Copies one @ref XXH32_state_t to another.
*
* @param dst_state The state to copy to.
* @param src_state The state to copy from.
* @pre
* @p dst_state and @p src_state must not be `NULL` and must not overlap.
*/
XXH_PUBLIC_API void XXH32_copyState(XXH32_state_t* dst_state, const XXH32_state_t*
src_state);
/*!
* @brief Resets an @ref XXH32_state_t to begin a new hash.
*
* This function resets and seeds a state. Call it before @ref XXH32_update().
*
* @param statePtr The state struct to reset.
* @param seed The 32-bit seed to alter the hash result predictably.
*
* @pre
* @p statePtr must not be `NULL`.
*
* @return @ref XXH_OK on success, @ref XXH_ERROR on failure.
*/
XXH_PUBLIC_API XXH_errorcode XXH32_reset (XXH32_state_t* statePtr, XXH32_hash_t
seed);
/*!
* @brief Consumes a block of @p input to an @ref XXH32_state_t.
*
* Call this to incrementally consume blocks of data.
*
* @param statePtr The state struct to update.
* @param input The block of data to be hashed, at least @p length bytes in size.
* @param length The length of @p input, in bytes.
*
* @pre
* @p statePtr must not be `NULL`.
* @pre
* The memory between @p input and @p input + @p length must be valid,
* readable, contiguous memory. However, if @p length is `0`, @p input may be
* `NULL`. In C++, this also must be *TriviallyCopyable*.
*
* @return @ref XXH_OK on success, @ref XXH_ERROR on failure.
*/
XXH_PUBLIC_API XXH_errorcode XXH32_update (XXH32_state_t* statePtr, const void*
input, size_t length);
/*!
* @brief Returns the calculated hash value from an @ref XXH32_state_t.
*
* @note
* Calling XXH32_digest() will not affect @p statePtr, so you can update,
* digest, and update again.
*
* @param statePtr The state struct to calculate the hash from.
*
* @pre
* @p statePtr must not be `NULL`.
*
* @return The calculated xxHash32 value from that state.
*/
XXH_PUBLIC_API XXH32_hash_t XXH32_digest (const XXH32_state_t* statePtr);
/*
* The default return values from XXH functions are unsigned 32 and 64 bit
* integers.
* This the simplest and fastest format for further post-processing.
*
* However, this leaves open the question of what is the order on the byte level,
* since little and big endian conventions will store the same number differently.
*
* The canonical representation settles this issue by mandating big-endian
* convention, the same convention as human-readable numbers (large digits first).
*
* When writing hash values to storage, sending them over a network, or printing
* them, it's highly recommended to use the canonical representation to ensure
* portability across a wider range of systems, present and future.
*
* The following functions allow transformation of hash values to and from
* canonical format.
*/
/*!
* @brief Canonical (big endian) representation of @ref XXH32_hash_t.
*/
typedef struct {
unsigned char digest[4]; /*!< Hash bytes, big endian */
} XXH32_canonical_t;
/*!
* @brief Converts an @ref XXH32_hash_t to a big endian @ref XXH32_canonical_t.
*
* @param dst The @ref XXH32_canonical_t pointer to be stored to.
* @param hash The @ref XXH32_hash_t to be converted.
*
* @pre
* @p dst must not be `NULL`.
*/
XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t
hash);
/*!
* @brief Converts an @ref XXH32_canonical_t to a native @ref XXH32_hash_t.
*
* @param src The @ref XXH32_canonical_t to convert.
*
* @pre
* @p src must not be `NULL`.
*
* @return The converted hash.
*/
XXH_PUBLIC_API XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src);
/*!
* @}
* @ingroup public
* @{
*/
#ifndef XXH_NO_LONG_LONG
/*-**********************************************************************
* 64-bit hash
************************************************************************/
#if defined(XXH_DOXYGEN) /* don't include <stdint.h> */
/*!
* @brief An unsigned 64-bit integer.
*
* Not necessarily defined to `uint64_t` but functionally equivalent.
*/
typedef uint64_t XXH64_hash_t;
#elif !defined (__VMS) \
&& (defined (__cplusplus) \
|| (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
# include <stdint.h>
typedef uint64_t XXH64_hash_t;
#else
# include <limits.h>
# if defined(__LP64__) && ULONG_MAX == 0xFFFFFFFFFFFFFFFFULL
/* LP64 ABI says uint64_t is unsigned long */
typedef unsigned long XXH64_hash_t;
# else
/* the following type must have a width of 64-bit */
typedef unsigned long long XXH64_hash_t;
# endif
#endif
/*!
* @}
*
* @defgroup xxh64_family XXH64 family
* @ingroup public
* @{
* Contains functions used in the classic 64-bit xxHash algorithm.
*
* @note
* XXH3 provides competitive speed for both 32-bit and 64-bit systems,
* and offers true 64/128 bit hash results. It provides a superior level of
* dispersion, and greatly reduces the risks of collisions.
*/
/*!
* @brief Calculates the 64-bit hash of @p input using xxHash64.
*
* This function usually runs faster on 64-bit systems, but slower on 32-bit
* systems (see benchmark).
*
* @param input The block of data to be hashed, at least @p length bytes in size.
* @param length The length of @p input, in bytes.
* @param seed The 64-bit seed to alter the hash's output predictably.
*
* @pre
* The memory between @p input and @p input + @p length must be valid,
* readable, contiguous memory. However, if @p length is `0`, @p input may be
* `NULL`. In C++, this also must be *TriviallyCopyable*.
*
* @return The calculated 64-bit hash.
*
* @see
* XXH32(), XXH3_64bits_withSeed(), XXH3_128bits_withSeed(), XXH128():
* Direct equivalents for the other variants of xxHash.
* @see
* XXH64_createState(), XXH64_update(), XXH64_digest(): Streaming version.
*/
XXH_PUBLIC_API XXH64_hash_t XXH64(const void* input, size_t length, XXH64_hash_t
seed);
/*!
* @}
* ************************************************************************
* @defgroup xxh3_family XXH3 family
* @ingroup public
* @{
*
* XXH3 is a more recent hash algorithm featuring:
* - Improved speed for both small and large inputs
* - True 64-bit and 128-bit outputs
* - SIMD acceleration
* - Improved 32-bit viability
*
* Speed analysis methodology is explained here:
*
* https://fastcompression.blogspot.com/2019/03/presenting-xxh3.html
*
* Compared to XXH64, expect XXH3 to run approximately
* ~2x faster on large inputs and >3x faster on small ones,
* exact differences vary depending on platform.
*
* XXH3's speed benefits greatly from SIMD and 64-bit arithmetic,
* but does not require it.
* Any 32-bit and 64-bit targets that can run XXH32 smoothly
* can run XXH3 at competitive speeds, even without vector support.
* Further details are explained in the implementation.
*
* Optimized implementations are provided for AVX512, AVX2, SSE2, NEON, POWER8,
* ZVector and scalar targets. This can be controlled via the XXH_VECTOR macro.
*
* XXH3 implementation is portable:
* it has a generic C90 formulation that can be compiled on any platform,
* all implementations generage exactly the same hash value on all platforms.
* Starting from v0.8.0, it's also labelled "stable", meaning that
* any future version will also generate the same hash value.
*
* XXH3 offers 2 variants, _64bits and _128bits.
*
* When only 64 bits are needed, prefer invoking the _64bits variant, as it
* reduces the amount of mixing, resulting in faster speed on small inputs.
* It's also generally simpler to manipulate a scalar return type than a struct.
*
* The API supports one-shot hashing, streaming mode, and custom secrets.
*/
/*-**********************************************************************
* XXH3 64-bit variant
************************************************************************/
/* XXH3_64bits():
* default 64-bit variant, using default secret and default seed of 0.
* It's the fastest variant. */
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits(const void* data, size_t len);
/*
* XXH3_64bits_withSeed():
* This variant generates a custom secret on the fly
* based on default secret altered using the `seed` value.
* While this operation is decently fast, note that it's not completely free.
* Note: seed==0 produces the same results as XXH3_64bits().
*/
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_withSeed(const void* data, size_t len,
XXH64_hash_t seed);
/*!
* The bare minimum size for a custom secret.
*
* @see
* XXH3_64bits_withSecret(), XXH3_64bits_reset_withSecret(),
* XXH3_128bits_withSecret(), XXH3_128bits_reset_withSecret().
*/
#define XXH3_SECRET_SIZE_MIN 136
/*
* XXH3_64bits_withSecret():
* It's possible to provide any blob of bytes as a "secret" to generate the hash.
* This makes it more difficult for an external actor to prepare an intentional
collision.
* The main condition is that secretSize *must* be large enough (>=
XXH3_SECRET_SIZE_MIN).
* However, the quality of produced hash values depends on secret's entropy.
* Technically, the secret must look like a bunch of random bytes.
* Avoid "trivial" or structured data such as repeated sequences or a text
document.
* Whenever unsure about the "randomness" of the blob of bytes,
* consider relabelling it as a "custom seed" instead,
* and employ "XXH3_generateSecret()" (see below)
* to generate a high entropy secret derived from the custom seed.
*/
XXH_PUBLIC_API XXH64_hash_t XXH3_64bits_withSecret(const void* data, size_t len,
const void* secret, size_t secretSize);
/*!
* @brief The state struct for the XXH3 streaming API.
*
* @see XXH3_state_s for details.
*/
typedef struct XXH3_state_s XXH3_state_t;
XXH_PUBLIC_API XXH3_state_t* XXH3_createState(void);
XXH_PUBLIC_API XXH_errorcode XXH3_freeState(XXH3_state_t* statePtr);
XXH_PUBLIC_API void XXH3_copyState(XXH3_state_t* dst_state, const XXH3_state_t*
src_state);
/*
* XXH3_64bits_reset():
* Initialize with default parameters.
* digest will be equivalent to `XXH3_64bits()`.
*/
XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset(XXH3_state_t* statePtr);
/*
* XXH3_64bits_reset_withSeed():
* Generate a custom secret from `seed`, and store it into `statePtr`.
* digest will be equivalent to `XXH3_64bits_withSeed()`.
*/
XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset_withSeed(XXH3_state_t* statePtr,
XXH64_hash_t seed);
/*
* XXH3_64bits_reset_withSecret():
* `secret` is referenced, it _must outlive_ the hash streaming session.
* Similar to one-shot API, `secretSize` must be >= `XXH3_SECRET_SIZE_MIN`,
* and the quality of produced hash values depends on secret's entropy
* (secret's content should look like a bunch of random bytes).
* When in doubt about the randomness of a candidate `secret`,
* consider employing `XXH3_generateSecret()` instead (see below).
*/
XXH_PUBLIC_API XXH_errorcode XXH3_64bits_reset_withSecret(XXH3_state_t* statePtr,
const void* secret, size_t secretSize);
/*-**********************************************************************
* XXH3 128-bit variant
************************************************************************/
/*!
* @brief The return value from 128-bit hashes.
*
* Stored in little endian order, although the fields themselves are in native
* endianness.
*/
typedef struct {
XXH64_hash_t low64; /*!< `value & 0xFFFFFFFFFFFFFFFF` */
XXH64_hash_t high64; /*!< `value >> 64` */
} XXH128_hash_t;
/*!
* XXH128_isEqual():
* Return: 1 if `h1` and `h2` are equal, 0 if they are not.
*/
XXH_PUBLIC_API int XXH128_isEqual(XXH128_hash_t h1, XXH128_hash_t h2);
/*!
* XXH128_cmp():
*
* This comparator is compatible with stdlib's `qsort()`/`bsearch()`.
*
* return: >0 if *h128_1 > *h128_2
* =0 if *h128_1 == *h128_2
* <0 if *h128_1 < *h128_2
*/
XXH_PUBLIC_API int XXH128_cmp(const void* h128_1, const void* h128_2);
#endif /* XXH_NO_LONG_LONG */
/*!
* @}
*/
#endif /* XXHASH_H_5627135585666179 */
/*
* These definitions are only present to allow static allocation
* of XXH states, on stack or in a struct, for example.
* Never **ever** access their members directly.
*/
/*!
* @internal
* @brief Structure for XXH32 streaming API.
*
* @note This is only defined when @ref XXH_STATIC_LINKING_ONLY,
* @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. Otherwise it is
* an opaque type. This allows fields to safely be changed.
*
* Typedef'd to @ref XXH32_state_t.
* Do not access the members of this struct directly.
* @see XXH64_state_s, XXH3_state_s
*/
struct XXH32_state_s {
XXH32_hash_t total_len_32; /*!< Total length hashed, modulo 2^32 */
XXH32_hash_t large_len; /*!< Whether the hash is >= 16 (handles @ref
total_len_32 overflow) */
XXH32_hash_t v1; /*!< First accumulator lane */
XXH32_hash_t v2; /*!< Second accumulator lane */
XXH32_hash_t v3; /*!< Third accumulator lane */
XXH32_hash_t v4; /*!< Fourth accumulator lane */
XXH32_hash_t mem32[4]; /*!< Internal buffer for partial reads. Treated as
unsigned char[16]. */
XXH32_hash_t memsize; /*!< Amount of data in @ref mem32 */
XXH32_hash_t reserved; /*!< Reserved field. Do not read or write to it, it
may be removed. */
}; /* typedef'd to XXH32_state_t */
/*!
* @internal
* @brief Structure for XXH64 streaming API.
*
* @note This is only defined when @ref XXH_STATIC_LINKING_ONLY,
* @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. Otherwise it is
* an opaque type. This allows fields to safely be changed.
*
* Typedef'd to @ref XXH64_state_t.
* Do not access the members of this struct directly.
* @see XXH32_state_s, XXH3_state_s
*/
struct XXH64_state_s {
XXH64_hash_t total_len; /*!< Total length hashed. This is always 64-bit. */
XXH64_hash_t v1; /*!< First accumulator lane */
XXH64_hash_t v2; /*!< Second accumulator lane */
XXH64_hash_t v3; /*!< Third accumulator lane */
XXH64_hash_t v4; /*!< Fourth accumulator lane */
XXH64_hash_t mem64[4]; /*!< Internal buffer for partial reads. Treated as
unsigned char[32]. */
XXH32_hash_t memsize; /*!< Amount of data in @ref mem64 */
XXH32_hash_t reserved32; /*!< Reserved field, needed for padding anyways*/
XXH64_hash_t reserved64; /*!< Reserved field. Do not read or write to it, it
may be removed. */
}; /* typedef'd to XXH64_state_t */
/* Old GCC versions only accept the attribute after the type in structures. */
#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201112L)) /* C11+ */ \
&& defined(__GNUC__)
# define XXH_ALIGN_MEMBER(align, type) type XXH_ALIGN(align)
#else
# define XXH_ALIGN_MEMBER(align, type) XXH_ALIGN(align) type
#endif
/*!
* @brief The size of the internal XXH3 buffer.
*
* This is the optimal update size for incremental hashing.
*
* @see XXH3_64b_update(), XXH3_128b_update().
*/
#define XXH3_INTERNALBUFFER_SIZE 256
/*!
* @brief Default size of the secret buffer (and @ref XXH3_kSecret).
*
* This is the size used in @ref XXH3_kSecret and the seeded functions.
*
* Not to be confused with @ref XXH3_SECRET_SIZE_MIN.
*/
#define XXH3_SECRET_DEFAULT_SIZE 192
/*!
* @internal
* @brief Structure for XXH3 streaming API.
*
* @note This is only defined when @ref XXH_STATIC_LINKING_ONLY,
* @ref XXH_INLINE_ALL, or @ref XXH_IMPLEMENTATION is defined. Otherwise it is
* an opaque type. This allows fields to safely be changed.
*
* @note **This structure has a strict alignment requirement of 64 bytes.** Do
* not allocate this with `malloc()` or `new`, it will not be sufficiently
* aligned. Use @ref XXH3_createState() and @ref XXH3_freeState(), or stack
* allocation.
*
* Typedef'd to @ref XXH3_state_t.
* Do not access the members of this struct directly.
*
* @see XXH3_INITSTATE() for stack initialization.
* @see XXH3_createState(), XXH3_freeState().
* @see XXH32_state_s, XXH64_state_s
*/
struct XXH3_state_s {
XXH_ALIGN_MEMBER(64, XXH64_hash_t acc[8]);
/*!< The 8 accumulators. Similar to `vN` in @ref XXH32_state_s::v1 and @ref
XXH64_state_s */
XXH_ALIGN_MEMBER(64, unsigned char customSecret[XXH3_SECRET_DEFAULT_SIZE]);
/*!< Used to store a custom secret generated from a seed. */
XXH_ALIGN_MEMBER(64, unsigned char buffer[XXH3_INTERNALBUFFER_SIZE]);
/*!< The internal buffer. @see XXH32_state_s::mem32 */
XXH32_hash_t bufferedSize;
/*!< The amount of memory in @ref buffer, @see XXH32_state_s::memsize */
XXH32_hash_t reserved32;
/*!< Reserved field. Needed for padding on 64-bit. */
size_t nbStripesSoFar;
/*!< Number or stripes processed. */
XXH64_hash_t totalLen;
/*!< Total length hashed. 64-bit even on 32-bit targets. */
size_t nbStripesPerBlock;
/*!< Number of stripes per block. */
size_t secretLimit;
/*!< Size of @ref customSecret or @ref extSecret */
XXH64_hash_t seed;
/*!< Seed for _withSeed variants. Must be zero otherwise, @see
XXH3_INITSTATE() */
XXH64_hash_t reserved64;
/*!< Reserved field. */
const unsigned char* extSecret;
/*!< Reference to an external secret for the _withSecret variants, NULL
* for other variants. */
/* note: there may be some padding at the end due to alignment on 64 bytes */
}; /* typedef'd to XXH3_state_t */
#undef XXH_ALIGN_MEMBER
/*!
* @brief Initializes a stack-allocated `XXH3_state_s`.
*
* When the @ref XXH3_state_t structure is merely emplaced on stack,
* it should be initialized with XXH3_INITSTATE() or a memset()
* in case its first reset uses XXH3_NNbits_reset_withSeed().
* This init can be omitted if the first reset uses default or _withSecret mode.
* This operation isn't necessary when the state is created with
XXH3_createState().
* Note that this doesn't prepare the state for a streaming operation,
* it's still necessary to use XXH3_NNbits_reset*() afterwards.
*/
#define XXH3_INITSTATE(XXH3_state_ptr) { (XXH3_state_ptr)->seed = 0; }
/*
* XXH3_generateSecret():
*
* Derive a high-entropy secret from any user-defined content, named customSeed.
* The generated secret can be used in combination with `*_withSecret()` functions.
* The `_withSecret()` variants are useful to provide a higher level of protection
than 64-bit seed,
* as it becomes much more difficult for an external actor to guess how to impact
the calculation logic.
*
* The function accepts as input a custom seed of any length and any content,
* and derives from it a high-entropy secret of length XXH3_SECRET_DEFAULT_SIZE
* into an already allocated buffer secretBuffer.
* The generated secret is _always_ XXH_SECRET_DEFAULT_SIZE bytes long.
*
* The generated secret can then be used with any `*_withSecret()` variant.
* Functions `XXH3_128bits_withSecret()`, `XXH3_64bits_withSecret()`,
* `XXH3_128bits_reset_withSecret()` and `XXH3_64bits_reset_withSecret()`
* are part of this list. They all accept a `secret` parameter
* which must be very long for implementation reasons (>= XXH3_SECRET_SIZE_MIN)
* _and_ feature very high entropy (consist of random-looking bytes).
* These conditions can be a high bar to meet, so
* this function can be used to generate a secret of proper quality.
*
* customSeed can be anything. It can have any size, even small ones,
* and its content can be anything, even stupidly "low entropy" source such as a
bunch of zeroes.
* The resulting `secret` will nonetheless provide all expected qualities.
*
* Supplying NULL as the customSeed copies the default secret into `secretBuffer`.
* When customSeedSize > 0, supplying NULL as customSeed is undefined behavior.
*/
XXH_PUBLIC_API void XXH3_generateSecret(void* secretBuffer, const void* customSeed,
size_t customSeedSize);
#endif /* XXH_NO_LONG_LONG */
#if defined(XXH_INLINE_ALL) || defined(XXH_PRIVATE_API)
# define XXH_IMPLEMENTATION
#endif
/*-**********************************************************************
* xxHash implementation
*-**********************************************************************
* xxHash's implementation used to be hosted inside xxhash.c.
*
* However, inlining requires implementation to be visible to the compiler,
* hence be included alongside the header.
* Previously, implementation was hosted inside xxhash.c,
* which was then #included when inlining was activated.
* This construction created issues with a few build and install systems,
* as it required xxhash.c to be stored in /include directory.
*
* xxHash implementation is now directly integrated within xxhash.h.
* As a consequence, xxhash.c is no longer needed in /include.
*
* xxhash.c is still available and is still useful.
* In a "normal" setup, when xxhash is not inlined,
* xxhash.h only exposes the prototypes and public symbols,
* while xxhash.c can be built into an object file xxhash.o
* which can then be linked into the final binary.
************************************************************************/
/* *************************************
* Tuning parameters
***************************************/
/*!
* @defgroup tuning Tuning parameters
* @{
*
* Various macros to control xxHash's behavior.
*/
#ifdef XXH_DOXYGEN
/*!
* @brief Define this to disable 64-bit code.
*
* Useful if only using the @ref xxh32_family and you have a strict C90 compiler.
*/
# define XXH_NO_LONG_LONG
# undef XXH_NO_LONG_LONG /* don't actually */
/*!
* @brief Controls how unaligned memory is accessed.
*
* By default, access to unaligned memory is controlled by `memcpy()`, which is
* safe and portable.
*
* Unfortunately, on some target/compiler combinations, the generated assembly
* is sub-optimal.
*
* The below switch allow selection of a different access method
* in the search for improved performance.
*
* @par Possible options:
*
* - `XXH_FORCE_MEMORY_ACCESS=0` (default): `memcpy`
* @par
* Use `memcpy()`. Safe and portable. Note that most modern compilers will
* eliminate the function call and treat it as an unaligned access.
*
* - `XXH_FORCE_MEMORY_ACCESS=1`: `__attribute__((packed))`
* @par
* Depends on compiler extensions and is therefore not portable.
* This method is safe _if_ your compiler supports it,
* and *generally* as fast or faster than `memcpy`.
*
* - `XXH_FORCE_MEMORY_ACCESS=2`: Direct cast
* @par
* Casts directly and dereferences. This method doesn't depend on the
* compiler, but it violates the C standard as it directly dereferences an
* unaligned pointer. It can generate buggy code on targets which do not
* support unaligned memory accesses, but in some circumstances, it's the
* only known way to get the most performance.
*
* - `XXH_FORCE_MEMORY_ACCESS=3`: Byteshift
* @par
* Also portable. This can generate the best code on old compilers which don't
* inline small `memcpy()` calls, and it might also be faster on big-endian
* systems which lack a native byteswap instruction. However, some compilers
* will emit literal byteshifts even if the target supports unaligned access.
* .
*
* @warning
* Methods 1 and 2 rely on implementation-defined behavior. Use these with
* care, as what works on one compiler/platform/optimization level may cause
* another to read garbage data or even crash.
*
* See https://stackoverflow.com/a/32095106/646947 for details.
*
* Prefer these methods in priority order (0 > 3 > 1 > 2)
*/
# define XXH_FORCE_MEMORY_ACCESS 0
/*!
* @def XXH_ACCEPT_NULL_INPUT_POINTER
* @brief Whether to add explicit `NULL` checks.
*
* If the input pointer is `NULL` and the length is non-zero, xxHash's default
* behavior is to dereference it, triggering a segfault.
*
* When this macro is enabled, xxHash actively checks the input for a null pointer.
* If it is, the result for null input pointers is the same as a zero-length input.
*/
# define XXH_ACCEPT_NULL_INPUT_POINTER 0
/*!
* @def XXH_FORCE_ALIGN_CHECK
* @brief If defined to non-zero, adds a special path for aligned inputs (XXH32()
* and XXH64() only).
*
* This is an important performance trick for architectures without decent
* unaligned memory access performance.
*
* It checks for input alignment, and when conditions are met, uses a "fast
* path" employing direct 32-bit/64-bit reads, resulting in _dramatically
* faster_ read speed.
*
* The check costs one initial branch per hash, which is generally negligible,
* but not zero.
*
* Moreover, it's not useful to generate an additional code path if memory
* access uses the same instruction for both aligned and unaligned
* addresses (e.g. x86 and aarch64).
*
* In these cases, the alignment check can be removed by setting this macro to 0.
* Then the code will always use unaligned memory access.
* Align check is automatically disabled on x86, x64 & arm64,
* which are platforms known to offer good unaligned memory accesses performance.
*
* This option does not affect XXH3 (only XXH32 and XXH64).
*/
# define XXH_FORCE_ALIGN_CHECK 0
/*!
* @def XXH_NO_INLINE_HINTS
* @brief When non-zero, sets all functions to `static`.
*
* By default, xxHash tries to force the compiler to inline almost all internal
* functions.
*
* This can usually improve performance due to reduced jumping and improved
* constant folding, but significantly increases the size of the binary which
* might not be favorable.
*
* Additionally, sometimes the forced inlining can be detrimental to performance,
* depending on the architecture.
*
* XXH_NO_INLINE_HINTS marks all internal functions as static, giving the
* compiler full control on whether to inline or not.
*
* When not optimizing (-O0), optimizing for size (-Os, -Oz), or using
* -fno-inline with GCC or Clang, this will automatically be defined.
*/
# define XXH_NO_INLINE_HINTS 0
/*!
* @def XXH_REROLL
* @brief Whether to reroll `XXH32_finalize` and `XXH64_finalize`.
*
* For performance, `XXH32_finalize` and `XXH64_finalize` use an unrolled loop
* in the form of a switch statement.
*
* This is not always desirable, as it generates larger code, and depending on
* the architecture, may even be slower
*
* This is automatically defined with `-Os`/`-Oz` on GCC and Clang.
*/
# define XXH_REROLL 0
/*!
* @internal
* @brief Redefines old internal names.
*
* For compatibility with code that uses xxHash's internals before the names
* were changed to improve namespacing. There is no other reason to use this.
*/
# define XXH_OLD_NAMES
# undef XXH_OLD_NAMES /* don't actually use, it is ugly. */
#endif /* XXH_DOXYGEN */
/*!
* @}
*/
#ifndef XXH_NO_INLINE_HINTS
# if defined(__OPTIMIZE_SIZE__) /* -Os, -Oz */ \
|| defined(__NO_INLINE__) /* -O0, -fno-inline */
# define XXH_NO_INLINE_HINTS 1
# else
# define XXH_NO_INLINE_HINTS 0
# endif
#endif
#ifndef XXH_REROLL
# if defined(__OPTIMIZE_SIZE__)
# define XXH_REROLL 1
# else
# define XXH_REROLL 0
# endif
#endif
/*!
* @defgroup impl Implementation
* @{
*/
/* *************************************
* Includes & Memory related functions
***************************************/
/*
* Modify the local functions below should you wish to use
* different memory routines for malloc() and free()
*/
#include <stdlib.h>
/*!
* @internal
* @brief Modify this function to use a different routine than malloc().
*/
static void* XXH_malloc(size_t s) { return malloc(s); }
/*!
* @internal
* @brief Modify this function to use a different routine than free().
*/
static void XXH_free(void* p) { free(p); }
#include <string.h>
/*!
* @internal
* @brief Modify this function to use a different routine than memcpy().
*/
static void* XXH_memcpy(void* dest, const void* src, size_t size)
{
return memcpy(dest,src,size);
}
/* *************************************
* Compiler Specific Options
***************************************/
#ifdef _MSC_VER /* Visual Studio warning fix */
# pragma warning(disable : 4127) /* disable: C4127: conditional expression is
constant */
#endif
/* *************************************
* Debug
***************************************/
/*!
* @ingroup tuning
* @def XXH_DEBUGLEVEL
* @brief Sets the debugging level.
*
* XXH_DEBUGLEVEL is expected to be defined externally, typically via the
* compiler's command line options. The value must be a number.
*/
#ifndef XXH_DEBUGLEVEL
# ifdef DEBUGLEVEL /* backwards compat */
# define XXH_DEBUGLEVEL DEBUGLEVEL
# else
# define XXH_DEBUGLEVEL 0
# endif
#endif
#if (XXH_DEBUGLEVEL>=1)
# include <assert.h> /* note: can still be disabled with NDEBUG */
# define XXH_ASSERT(c) assert(c)
#else
# define XXH_ASSERT(c) ((void)0)
#endif
/* *************************************
* Basic Types
***************************************/
#if !defined (__VMS) \
&& (defined (__cplusplus) \
|| (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */) )
# include <stdint.h>
typedef uint8_t xxh_u8;
#else
typedef unsigned char xxh_u8;
#endif
typedef XXH32_hash_t xxh_u32;
#ifdef XXH_OLD_NAMES
# define BYTE xxh_u8
# define U8 xxh_u8
# define U32 xxh_u32
#endif
/*!
* @internal
* @fn xxh_u32 XXH_readLE32(const void* ptr)
* @brief Reads an unaligned 32-bit little endian integer from @p ptr.
*
* Affected by @ref XXH_FORCE_MEMORY_ACCESS.
*
* @param ptr The pointer to read from.
* @return The 32-bit little endian integer from the bytes at @p ptr.
*/
/*!
* @internal
* @fn xxh_u32 XXH_readBE32(const void* ptr)
* @brief Reads an unaligned 32-bit big endian integer from @p ptr.
*
* Affected by @ref XXH_FORCE_MEMORY_ACCESS.
*
* @param ptr The pointer to read from.
* @return The 32-bit big endian integer from the bytes at @p ptr.
*/
/*!
* @internal
* @fn xxh_u32 XXH_readLE32_align(const void* ptr, XXH_alignment align)
* @brief Like @ref XXH_readLE32(), but has an option for aligned reads.
*
* Affected by @ref XXH_FORCE_MEMORY_ACCESS.
* Note that when @ref XXH_FORCE_ALIGN_CHECK == 0, the @p align parameter is
* always @ref XXH_alignment::XXH_unaligned.
*
* @param ptr The pointer to read from.
* @param align Whether @p ptr is aligned.
* @pre
* If @p align == @ref XXH_alignment::XXH_aligned, @p ptr must be 4 byte
* aligned.
* @return The 32-bit little endian integer from the bytes at @p ptr.
*/
/*
* Force direct memory access. Only works on CPU which support unaligned memory
* access in hardware.
*/
static xxh_u32 XXH_read32(const void* memPtr) { return *(const xxh_u32*) memPtr; }
/*
* __pack instructions are safer but compiler specific, hence potentially
* problematic for some compilers.
*
* Currently only defined for GCC and ICC.
*/
#ifdef XXH_OLD_NAMES
typedef union { xxh_u32 u32; } __attribute__((packed)) unalign;
#endif
static xxh_u32 XXH_read32(const void* ptr)
{
typedef union { xxh_u32 u32; } __attribute__((packed)) xxh_unalign;
return ((const xxh_unalign*)ptr)->u32;
}
#else
/*
* Portable and safe solution. Generally efficient.
* see: https://stackoverflow.com/a/32095106/646947
*/
static xxh_u32 XXH_read32(const void* memPtr)
{
xxh_u32 val;
memcpy(&val, memPtr, sizeof(val));
return val;
}
#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */
/*!
* @ingroup tuning
* @def XXH_CPU_LITTLE_ENDIAN
* @brief Whether the target is little endian.
*
* Defined to 1 if the target is little endian, or 0 if it is big endian.
* It can be defined externally, for example on the compiler command line.
*
* If it is not defined, a runtime check (which is usually constant folded)
* is used instead.
*
* @note
* This is not necessarily defined to an integer constant.
*
* @see XXH_isLittleEndian() for the runtime check.
*/
#ifndef XXH_CPU_LITTLE_ENDIAN
/*
* Try to detect endianness automatically, to avoid the nonstandard behavior
* in `XXH_isLittleEndian()`
*/
# if defined(_WIN32) /* Windows is always little endian */ \
|| defined(__LITTLE_ENDIAN__) \
|| (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__)
# define XXH_CPU_LITTLE_ENDIAN 1
# elif defined(__BIG_ENDIAN__) \
|| (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
# define XXH_CPU_LITTLE_ENDIAN 0
# else
/*!
* @internal
* @brief Runtime check for @ref XXH_CPU_LITTLE_ENDIAN.
*
* Most compilers will constant fold this.
*/
static int XXH_isLittleEndian(void)
{
/*
* Portable and well-defined behavior.
* Don't use static: it is detrimental to performance.
*/
const union { xxh_u32 u; xxh_u8 c[4]; } one = { 1 };
return one.c[0];
}
# define XXH_CPU_LITTLE_ENDIAN XXH_isLittleEndian()
# endif
#endif
/* ****************************************
* Compiler-specific Functions and Macros
******************************************/
#define XXH_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
#ifdef __has_builtin
# define XXH_HAS_BUILTIN(x) __has_builtin(x)
#else
# define XXH_HAS_BUILTIN(x) 0
#endif
/*!
* @internal
* @def XXH_rotl32(x,r)
* @brief 32-bit rotate left.
*
* @param x The 32-bit integer to be rotated.
* @param r The number of bits to rotate.
* @pre
* @p r > 0 && @p r < 32
* @note
* @p x and @p r may be evaluated multiple times.
* @return The rotated result.
*/
#if !defined(NO_CLANG_BUILTIN) && XXH_HAS_BUILTIN(__builtin_rotateleft32) \
&& XXH_HAS_BUILTIN(__builtin_rotateleft64)
# define XXH_rotl32 __builtin_rotateleft32
# define XXH_rotl64 __builtin_rotateleft64
/* Note: although _rotl exists for minGW (GCC under windows), performance seems
poor */
#elif defined(_MSC_VER)
# define XXH_rotl32(x,r) _rotl(x,r)
# define XXH_rotl64(x,r) _rotl64(x,r)
#else
# define XXH_rotl32(x,r) (((x) << (r)) | ((x) >> (32 - (r))))
# define XXH_rotl64(x,r) (((x) << (r)) | ((x) >> (64 - (r))))
#endif
/*!
* @internal
* @fn xxh_u32 XXH_swap32(xxh_u32 x)
* @brief A 32-bit byteswap.
*
* @param x The 32-bit integer to byteswap.
* @return @p x, byteswapped.
*/
#if defined(_MSC_VER) /* Visual Studio */
# define XXH_swap32 _byteswap_ulong
#elif XXH_GCC_VERSION >= 403
# define XXH_swap32 __builtin_bswap32
#else
static xxh_u32 XXH_swap32 (xxh_u32 x)
{
return ((x << 24) & 0xff000000 ) |
((x << 8) & 0x00ff0000 ) |
((x >> 8) & 0x0000ff00 ) |
((x >> 24) & 0x000000ff );
}
#endif
/* ***************************
* Memory reads
*****************************/
/*!
* @internal
* @brief Enum to indicate whether a pointer is aligned.
*/
typedef enum {
XXH_aligned, /*!< Aligned */
XXH_unaligned /*!< Possibly unaligned */
} XXH_alignment;
/*
* XXH_FORCE_MEMORY_ACCESS==3 is an endian-independent byteshift load.
*
* This is ideal for older compilers which don't inline memcpy.
*/
#if (defined(XXH_FORCE_MEMORY_ACCESS) && (XXH_FORCE_MEMORY_ACCESS==3))
#else
XXH_FORCE_INLINE xxh_u32 XXH_readLE32(const void* ptr)
{
return XXH_CPU_LITTLE_ENDIAN ? XXH_read32(ptr) : XXH_swap32(XXH_read32(ptr));
}
XXH_FORCE_INLINE xxh_u32
XXH_readLE32_align(const void* ptr, XXH_alignment align)
{
if (align==XXH_unaligned) {
return XXH_readLE32(ptr);
} else {
return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u32*)ptr : XXH_swap32(*(const
xxh_u32*)ptr);
}
}
/* *************************************
* Misc
***************************************/
/*! @ingroup public */
XXH_PUBLIC_API unsigned XXH_versionNumber (void) { return XXH_VERSION_NUMBER; }
/* *******************************************************************
* 32-bit hash functions
*********************************************************************/
/*!
* @}
* @defgroup xxh32_impl XXH32 implementation
* @ingroup impl
* @{
*/
/* #define instead of static const, to be used as initializers */
#define XXH_PRIME32_1 0x9E3779B1U /*!< 0b10011110001101110111100110110001 */
#define XXH_PRIME32_2 0x85EBCA77U /*!< 0b10000101111010111100101001110111 */
#define XXH_PRIME32_3 0xC2B2AE3DU /*!< 0b11000010101100101010111000111101 */
#define XXH_PRIME32_4 0x27D4EB2FU /*!< 0b00100111110101001110101100101111 */
#define XXH_PRIME32_5 0x165667B1U /*!< 0b00010110010101100110011110110001 */
#ifdef XXH_OLD_NAMES
# define PRIME32_1 XXH_PRIME32_1
# define PRIME32_2 XXH_PRIME32_2
# define PRIME32_3 XXH_PRIME32_3
# define PRIME32_4 XXH_PRIME32_4
# define PRIME32_5 XXH_PRIME32_5
#endif
/*!
* @internal
* @brief Normal stripe processing routine.
*
* This shuffles the bits so that any bit from @p input impacts several bits in
* @p acc.
*
* @param acc The accumulator lane.
* @param input The stripe of input to mix.
* @return The mixed accumulator lane.
*/
static xxh_u32 XXH32_round(xxh_u32 acc, xxh_u32 input)
{
acc += input * XXH_PRIME32_2;
acc = XXH_rotl32(acc, 13);
acc *= XXH_PRIME32_1;
#if defined(__GNUC__) && defined(__SSE4_1__) && !defined(XXH_ENABLE_AUTOVECTORIZE)
/*
* UGLY HACK:
* This inline assembly hack forces acc into a normal register. This is the
* only thing that prevents GCC and Clang from autovectorizing the XXH32
* loop (pragmas and attributes don't work for some reason) without globally
* disabling SSE4.1.
*
* The reason we want to avoid vectorization is because despite working on
* 4 integers at a time, there are multiple factors slowing XXH32 down on
* SSE4:
* - There's a ridiculous amount of lag from pmulld (10 cycles of latency on
* newer chips!) making it slightly slower to multiply four integers at
* once compared to four integers independently. Even when pmulld was
* fastest, Sandy/Ivy Bridge, it is still not worth it to go into SSE
* just to multiply unless doing a long operation.
*
* - Four instructions are required to rotate,
* movqda tmp, v // not required with VEX encoding
* pslld tmp, 13 // tmp <<= 13
* psrld v, 19 // x >>= 19
* por v, tmp // x |= tmp
* compared to one for scalar:
* roll v, 13 // reliably fast across the board
* shldl v, v, 13 // Sandy Bridge and later prefer this for some reason
*
* - Instruction level parallelism is actually more beneficial here because
* the SIMD actually serializes this operation: While v1 is rotating, v2
* can load data, while v3 can multiply. SSE forces them to operate
* together.
*
* How this hack works:
* __asm__("" // Declare an assembly block but don't declare any
instructions
* : // However, as an Input/Output Operand,
* "+r" // constrain a read/write operand (+) as a general purpose
register (r).
* (acc) // and set acc as the operand
* );
*
* Because of the 'r', the compiler has promised that seed will be in a
* general purpose register and the '+' says that it will be 'read/write',
* so it has to assume it has changed. It is like volatile without all the
* loads and stores.
*
* Since the argument has to be in a normal register (not an SSE register),
* each time XXH32_round is called, it is impossible to vectorize.
*/
__asm__("" : "+r" (acc));
#endif
return acc;
}
/*!
* @internal
* @brief Mixes all bits to finalize the hash.
*
* The final mix ensures that all input bits have a chance to impact any bit in
* the output digest, resulting in an unbiased distribution.
*
* @param h32 The hash to avalanche.
* @return The avalanched hash.
*/
static xxh_u32 XXH32_avalanche(xxh_u32 h32)
{
h32 ^= h32 >> 15;
h32 *= XXH_PRIME32_2;
h32 ^= h32 >> 13;
h32 *= XXH_PRIME32_3;
h32 ^= h32 >> 16;
return(h32);
}
/*!
* @internal
* @brief Processes the last 0-15 bytes of @p ptr.
*
* There may be up to 15 bytes remaining to consume from the input.
* This final stage will digest them to ensure that all input bytes are present
* in the final mix.
*
* @param h32 The hash to finalize.
* @param ptr The pointer to the remaining input.
* @param len The remaining length, modulo 16.
* @param align Whether @p ptr is aligned.
* @return The finalized hash.
*/
static xxh_u32
XXH32_finalize(xxh_u32 h32, const xxh_u8* ptr, size_t len, XXH_alignment align)
{
#define XXH_PROCESS1 do { \
h32 += (*ptr++) * XXH_PRIME32_5; \
h32 = XXH_rotl32(h32, 11) * XXH_PRIME32_1; \
} while (0)
#define XXH_PROCESS4 do { \
h32 += XXH_get32bits(ptr) * XXH_PRIME32_3; \
ptr += 4; \
h32 = XXH_rotl32(h32, 17) * XXH_PRIME32_4; \
} while (0)
#ifdef XXH_OLD_NAMES
# define PROCESS1 XXH_PROCESS1
# define PROCESS4 XXH_PROCESS4
#else
# undef XXH_PROCESS1
# undef XXH_PROCESS4
#endif
/*!
* @internal
* @brief The implementation for @ref XXH32().
*
* @param input, len, seed Directly passed from @ref XXH32().
* @param align Whether @p input is aligned.
* @return The calculated hash.
*/
XXH_FORCE_INLINE xxh_u32
XXH32_endian_align(const xxh_u8* input, size_t len, xxh_u32 seed, XXH_alignment
align)
{
const xxh_u8* bEnd = input + len;
xxh_u32 h32;
if (len>=16) {
const xxh_u8* const limit = bEnd - 15;
xxh_u32 v1 = seed + XXH_PRIME32_1 + XXH_PRIME32_2;
xxh_u32 v2 = seed + XXH_PRIME32_2;
xxh_u32 v3 = seed + 0;
xxh_u32 v4 = seed - XXH_PRIME32_1;
do {
v1 = XXH32_round(v1, XXH_get32bits(input)); input += 4;
v2 = XXH32_round(v2, XXH_get32bits(input)); input += 4;
v3 = XXH32_round(v3, XXH_get32bits(input)); input += 4;
v4 = XXH32_round(v4, XXH_get32bits(input)); input += 4;
} while (input < limit);
h32 += (xxh_u32)len;
return XXH32_finalize(h32, input, len&15, align);
}
state->total_len_32 += (XXH32_hash_t)len;
state->large_len |= (XXH32_hash_t)((len>=16) | (state->total_len_32>=16));
if (p <= bEnd-16) {
const xxh_u8* const limit = bEnd - 16;
xxh_u32 v1 = state->v1;
xxh_u32 v2 = state->v2;
xxh_u32 v3 = state->v3;
xxh_u32 v4 = state->v4;
do {
v1 = XXH32_round(v1, XXH_readLE32(p)); p+=4;
v2 = XXH32_round(v2, XXH_readLE32(p)); p+=4;
v3 = XXH32_round(v3, XXH_readLE32(p)); p+=4;
v4 = XXH32_round(v4, XXH_readLE32(p)); p+=4;
} while (p<=limit);
state->v1 = v1;
state->v2 = v2;
state->v3 = v3;
state->v4 = v4;
}
if (p < bEnd) {
XXH_memcpy(state->mem32, p, (size_t)(bEnd-p));
state->memsize = (unsigned)(bEnd-p);
}
}
return XXH_OK;
}
if (state->large_len) {
h32 = XXH_rotl32(state->v1, 1)
+ XXH_rotl32(state->v2, 7)
+ XXH_rotl32(state->v3, 12)
+ XXH_rotl32(state->v4, 18);
} else {
h32 = state->v3 /* == seed */ + XXH_PRIME32_5;
}
h32 += state->total_len_32;
/*!
* @ingroup xxh32_family
* The default return values from XXH functions are unsigned 32 and 64 bit
* integers.
*
* The canonical representation uses big endian convention, the same convention
* as human-readable numbers (large digits first).
*
* This way, hash values can be written into a file or buffer, remaining
* comparable across different systems.
*
* The following functions allow transformation of hash values to and from their
* canonical format.
*/
XXH_PUBLIC_API void XXH32_canonicalFromHash(XXH32_canonical_t* dst, XXH32_hash_t
hash)
{
XXH_STATIC_ASSERT(sizeof(XXH32_canonical_t) == sizeof(XXH32_hash_t));
if (XXH_CPU_LITTLE_ENDIAN) hash = XXH_swap32(hash);
memcpy(dst, &hash, sizeof(*dst));
}
/*! @ingroup xxh32_family */
XXH_PUBLIC_API XXH32_hash_t XXH32_hashFromCanonical(const XXH32_canonical_t* src)
{
return XXH_readBE32(src);
}
#ifndef XXH_NO_LONG_LONG
/* *******************************************************************
* 64-bit hash functions
*********************************************************************/
/*!
* @}
* @ingroup impl
* @{
*/
/******* Memory access *******/
#ifdef XXH_OLD_NAMES
# define U64 xxh_u64
#endif
/*!
* XXH_REROLL_XXH64:
* Whether to reroll the XXH64_finalize() loop.
*
* Just like XXH32, we can unroll the XXH64_finalize() loop. This can be a
* performance gain on 64-bit hosts, as only one jump is required.
*
* However, on 32-bit hosts, because arithmetic needs to be done with two 32-bit
* registers, and 64-bit arithmetic needs to be simulated, it isn't beneficial
* to unroll. The code becomes ridiculously large (the largest function in the
* binary on i386!), and rerolling it saves anywhere from 3kB to 20kB. It is
* also slightly faster because it fits into cache better and is more likely
* to be inlined by the compiler.
*
* If XXH_REROLL is defined, this is ignored and the loop is always rerolled.
*/
#ifndef XXH_REROLL_XXH64
# if (defined(__ILP32__) || defined(_ILP32)) /* ILP32 is often defined on 32-bit
GCC family */ \
|| !(defined(__x86_64__) || defined(_M_X64) || defined(_M_AMD64) /* x86-64 */ \
|| defined(_M_ARM64) || defined(__aarch64__) || defined(__arm64__) /* aarch64
*/ \
|| defined(__PPC64__) || defined(__PPC64LE__) || defined(__ppc64__) ||
defined(__powerpc64__) /* ppc64 */ \
|| defined(__mips64__) || defined(__mips64)) /* mips64 */ \
|| (!defined(SIZE_MAX) || SIZE_MAX < ULLONG_MAX) /* check limits */
# define XXH_REROLL_XXH64 1
# else
# define XXH_REROLL_XXH64 0
# endif
#endif /* !defined(XXH_REROLL_XXH64) */
/* Force direct memory access. Only works on CPU which support unaligned memory
access in hardware */
static xxh_u64 XXH_read64(const void* memPtr)
{
return *(const xxh_u64*) memPtr;
}
/*
* __pack instructions are safer, but compiler specific, hence potentially
* problematic for some compilers.
*
* Currently only defined for GCC and ICC.
*/
#ifdef XXH_OLD_NAMES
typedef union { xxh_u32 u32; xxh_u64 u64; } __attribute__((packed)) unalign64;
#endif
static xxh_u64 XXH_read64(const void* ptr)
{
typedef union { xxh_u32 u32; xxh_u64 u64; } __attribute__((packed))
xxh_unalign64;
return ((const xxh_unalign64*)ptr)->u64;
}
#else
/*
* Portable and safe solution. Generally efficient.
* see: https://stackoverflow.com/a/32095106/646947
*/
static xxh_u64 XXH_read64(const void* memPtr)
{
xxh_u64 val;
memcpy(&val, memPtr, sizeof(val));
return val;
}
#endif /* XXH_FORCE_DIRECT_MEMORY_ACCESS */
#else
XXH_FORCE_INLINE xxh_u64 XXH_readLE64(const void* ptr)
{
return XXH_CPU_LITTLE_ENDIAN ? XXH_read64(ptr) : XXH_swap64(XXH_read64(ptr));
}
XXH_FORCE_INLINE xxh_u64
XXH_readLE64_align(const void* ptr, XXH_alignment align)
{
if (align==XXH_unaligned)
return XXH_readLE64(ptr);
else
return XXH_CPU_LITTLE_ENDIAN ? *(const xxh_u64*)ptr : XXH_swap64(*(const
xxh_u64*)ptr);
}
#ifdef XXH_OLD_NAMES
# define PRIME64_1 XXH_PRIME64_1
# define PRIME64_2 XXH_PRIME64_2
# define PRIME64_3 XXH_PRIME64_3
# define PRIME64_4 XXH_PRIME64_4
# define PRIME64_5 XXH_PRIME64_5
#endif
static xxh_u64
XXH64_finalize(xxh_u64 h64, const xxh_u8* ptr, size_t len, XXH_alignment align)
{
#define XXH_PROCESS1_64 do { \
h64 ^= (*ptr++) * XXH_PRIME64_5; \
h64 = XXH_rotl64(h64, 11) * XXH_PRIME64_1; \
} while (0)
#define XXH_PROCESS4_64 do { \
h64 ^= (xxh_u64)(XXH_get32bits(ptr)) * XXH_PRIME64_1; \
ptr += 4; \
h64 = XXH_rotl64(h64, 23) * XXH_PRIME64_2 + XXH_PRIME64_3; \
} while (0)
#define XXH_PROCESS8_64 do { \
xxh_u64 const k1 = XXH64_round(0, XXH_get64bits(ptr)); \
ptr += 8; \
h64 ^= k1; \
h64 = XXH_rotl64(h64,27) * XXH_PRIME64_1 + XXH_PRIME64_4; \
} while (0)
#ifdef XXH_OLD_NAMES
# define PROCESS1_64 XXH_PROCESS1_64
# define PROCESS4_64 XXH_PROCESS4_64
# define PROCESS8_64 XXH_PROCESS8_64
#else
# undef XXH_PROCESS1_64
# undef XXH_PROCESS4_64
# undef XXH_PROCESS8_64
#endif
XXH_FORCE_INLINE xxh_u64
XXH64_endian_align(const xxh_u8* input, size_t len, xxh_u64 seed, XXH_alignment
align)
{
const xxh_u8* bEnd = input + len;
xxh_u64 h64;
if (len>=32) {
const xxh_u8* const limit = bEnd - 32;
xxh_u64 v1 = seed + XXH_PRIME64_1 + XXH_PRIME64_2;
xxh_u64 v2 = seed + XXH_PRIME64_2;
xxh_u64 v3 = seed + 0;
xxh_u64 v4 = seed - XXH_PRIME64_1;
do {
v1 = XXH64_round(v1, XXH_get64bits(input)); input+=8;
v2 = XXH64_round(v2, XXH_get64bits(input)); input+=8;
v3 = XXH64_round(v3, XXH_get64bits(input)); input+=8;
v4 = XXH64_round(v4, XXH_get64bits(input)); input+=8;
} while (input<=limit);
} else {
h64 = seed + XXH_PRIME64_5;
}
#endif
}
state->total_len += len;
do {
v1 = XXH64_round(v1, XXH_readLE64(p)); p+=8;
v2 = XXH64_round(v2, XXH_readLE64(p)); p+=8;
v3 = XXH64_round(v3, XXH_readLE64(p)); p+=8;
v4 = XXH64_round(v4, XXH_readLE64(p)); p+=8;
} while (p<=limit);
state->v1 = v1;
state->v2 = v2;
state->v3 = v3;
state->v4 = v4;
}
if (p < bEnd) {
XXH_memcpy(state->mem64, p, (size_t)(bEnd-p));
state->memsize = (unsigned)(bEnd-p);
}
}
return XXH_OK;
}
/* *********************************************************************
* XXH3
* New generation hash designed for speed on small keys and vectorization
************************************************************************ */
/*!
* @}
* @defgroup xxh3_impl XXH3 implementation
* @ingroup impl
* @{
*/
#if defined(__GNUC__)
# if defined(__AVX2__)
# include <immintrin.h>
# elif defined(__SSE2__)
# include <emmintrin.h>
# elif defined(__ARM_NEON__) || defined(__ARM_NEON)
# define inline __inline__ /* circumvent a clang bug */
# include <arm_neon.h>
# undef inline
# endif
#elif defined(_MSC_VER)
# include <intrin.h>
#endif
/*
* One goal of XXH3 is to make it fast on both 32-bit and 64-bit, while
* remaining a true 64-bit/128-bit hash function.
*
* This is done by prioritizing a subset of 64-bit operations that can be
* emulated without too many steps on the average 32-bit machine.
*
* For example, these two lines seem similar, and run equally fast on 64-bit:
*
* xxh_u64 x;
* x ^= (x >> 47); // good
* x ^= (x >> 13); // bad
*
* However, to a 32-bit machine, there is a major difference.
*
* x ^= (x >> 47) looks like this:
*
* x.lo ^= (x.hi >> (47 - 32));
*
* while x ^= (x >> 13) looks like this:
*
* // note: funnel shifts are not usually cheap.
* x.lo ^= (x.lo >> 13) | (x.hi << (32 - 13));
* x.hi ^= (x.hi >> 13);
*
* The first one is significantly faster than the second, simply because the
* shift is larger than 32. This means:
* - All the bits we need are in the upper 32 bits, so we can ignore the lower
* 32 bits in the shift.
* - The shift result will always fit in the lower 32 bits, and therefore,
* we can ignore the upper 32 bits in the xor.
*
* Thanks to this optimization, XXH3 only requires these features to be efficient:
*
* - Usable unaligned access
* - A 32-bit or 64-bit ALU
* - If 32-bit, a decent ADC instruction
* - A 32 or 64-bit multiply with a 64-bit result
* - For the 128-bit variant, a decent byteswap helps short inputs.
*
* The first two are already required by XXH32, and almost all 32-bit and 64-bit
* platforms which can run XXH32 can run XXH3 efficiently.
*
* Thumb-1, the classic 16-bit only subset of ARM's instruction set, is one
* notable exception.
*
* First of all, Thumb-1 lacks support for the UMULL instruction which
* performs the important long multiply. This means numerous __aeabi_lmul
* calls.
*
* Second of all, the 8 functional registers are just not enough.
* Setup for __aeabi_lmul, byteshift loads, pointers, and all arithmetic need
* Lo registers, and this shuffling results in thousands more MOVs than A32.
*
* A32 and T32 don't have this limitation. They can access all 14 registers,
* do a 32->64 multiply with UMULL, and the flexible operand allowing free
* shifts is helpful, too.
*
* Therefore, we do a quick sanity check.
*
* If compiling Thumb-1 for a target which supports ARM instructions, we will
* emit a warning, as it is not a "sane" platform to compile for.
*
* Usually, if this happens, it is because of an accident and you probably need
* to specify -march, as you likely meant to compile for a newer architecture.
*
* Credit: large sections of the vectorial and asm source code paths
* have been contributed by @easyaspi314
*/
#if defined(__thumb__) && !defined(__thumb2__) && defined(__ARM_ARCH_ISA_ARM)
# warning "XXH3 is highly inefficient without ARM or Thumb-2."
#endif
/* ==========================================
* Vectorization detection
* ========================================== */
#ifdef XXH_DOXYGEN
/*!
* @ingroup tuning
* @brief Overrides the vectorization implementation chosen for XXH3.
*
* Can be defined to 0 to disable SIMD or any of the values mentioned in
* @ref XXH_VECTOR_TYPE.
*
* If this is not defined, it uses predefined macros to determine the best
* implementation.
*/
# define XXH_VECTOR XXH_SCALAR
/*!
* @ingroup tuning
* @brief Possible values for @ref XXH_VECTOR.
*
* Note that these are actually implemented as macros.
*
* If this is not defined, it is detected automatically.
* @ref XXH_X86DISPATCH overrides this.
*/
enum XXH_VECTOR_TYPE /* fake enum */ {
XXH_SCALAR = 0, /*!< Portable scalar version */
XXH_SSE2 = 1, /*!<
* SSE2 for Pentium 4, Opteron, all x86_64.
*
* @note SSE2 is also guaranteed on Windows 10, macOS, and
* Android x86.
*/
XXH_AVX2 = 2, /*!< AVX2 for Haswell and Bulldozer */
XXH_AVX512 = 3, /*!< AVX512 for Skylake and Icelake */
XXH_NEON = 4, /*!< NEON for most ARMv7-A and all AArch64 */
XXH_VSX = 5, /*!< VSX and ZVector for POWER8/z13 (64-bit) */
};
/*!
* @ingroup tuning
* @brief Selects the minimum alignment for XXH3's accumulators.
*
* When using SIMD, this should match the alignment reqired for said vector
* type, so, for example, 32 for AVX2.
*
* Default: Auto detected.
*/
# define XXH_ACC_ALIGN 8
#endif
/* Actual definition */
#ifndef XXH_DOXYGEN
# define XXH_SCALAR 0
# define XXH_SSE2 1
# define XXH_AVX2 2
# define XXH_AVX512 3
# define XXH_NEON 4
# define XXH_VSX 5
#endif
/*
* Controls the alignment of the accumulator,
* for compatibility with aligned vector loads, which are usually faster.
*/
#ifndef XXH_ACC_ALIGN
# if defined(XXH_X86DISPATCH)
# define XXH_ACC_ALIGN 64 /* for compatibility with avx512 */
# elif XXH_VECTOR == XXH_SCALAR /* scalar */
# define XXH_ACC_ALIGN 8
# elif XXH_VECTOR == XXH_SSE2 /* sse2 */
# define XXH_ACC_ALIGN 16
# elif XXH_VECTOR == XXH_AVX2 /* avx2 */
# define XXH_ACC_ALIGN 32
# elif XXH_VECTOR == XXH_NEON /* neon */
# define XXH_ACC_ALIGN 16
# elif XXH_VECTOR == XXH_VSX /* vsx */
# define XXH_ACC_ALIGN 16
# elif XXH_VECTOR == XXH_AVX512 /* avx512 */
# define XXH_ACC_ALIGN 64
# endif
#endif
/*
* UGLY HACK:
* GCC usually generates the best code with -O3 for xxHash.
*
* However, when targeting AVX2, it is overzealous in its unrolling resulting
* in code roughly 3/4 the speed of Clang.
*
* There are other issues, such as GCC splitting _mm256_loadu_si256 into
* _mm_loadu_si128 + _mm256_inserti128_si256. This is an optimization which
* only applies to Sandy and Ivy Bridge... which don't even support AVX2.
*
* That is why when compiling the AVX2 version, it is recommended to use either
* -O2 -mavx2 -march=haswell
* or
* -O2 -mavx2 -mno-avx256-split-unaligned-load
* for decent performance, or to use Clang instead.
*
* Fortunately, we can control the first one with a pragma that forces GCC into
* -O2, but the other one we can't control without "failed to inline always
* inline function due to target mismatch" warnings.
*/
#if XXH_VECTOR == XXH_AVX2 /* AVX2 */ \
&& defined(__GNUC__) && !defined(__clang__) /* GCC, not Clang */ \
&& defined(__OPTIMIZE__) && !defined(__OPTIMIZE_SIZE__) /* respect -O0 and -Os */
# pragma GCC push_options
# pragma GCC optimize("-O2")
#endif
/*!
* Function-like macro:
* void XXH_SPLIT_IN_PLACE(uint64x2_t &in, uint32x2_t &outLo, uint32x2_t &outHi)
* {
* outLo = (uint32x2_t)(in & 0xFFFFFFFF);
* outHi = (uint32x2_t)(in >> 32);
* in = UNDEFINED;
* }
*/
# if !defined(XXH_NO_VZIP_HACK) /* define to disable */ \
&& defined(__GNUC__) \
&& !defined(__aarch64__) && !defined(__arm64__)
# define XXH_SPLIT_IN_PLACE(in, outLo, outHi)
\
do {
\
/* Undocumented GCC/Clang operand modifier: %e0 = lower D half, %f0 = upper D
half */ \
/*
https://github.com/gcc-mirror/gcc/blob/38cf91e5/gcc/config/arm/arm.c#L22486
*/ \
/*
https://github.com/llvm-mirror/llvm/blob/2c4ca683/lib/Target/ARM/ARMAsmPrinter.cpp#
L399 */ \
__asm__("vzip.32 %e0, %f0" : "+w" (in));
\
(outLo) = vget_low_u32 (vreinterpretq_u32_u64(in));
\
(outHi) = vget_high_u32(vreinterpretq_u32_u64(in));
\
} while (0)
# else
# define XXH_SPLIT_IN_PLACE(in, outLo, outHi)
\
do {
\
(outLo) = vmovn_u64 (in);
\
(outHi) = vshrn_n_u64 ((in), 32);
\
} while (0)
# endif
#endif /* XXH_VECTOR == XXH_NEON */
/*
* VSX and Z Vector helpers.
*
* This is very messy, and any pull requests to clean this up are welcome.
*
* There are a lot of problems with supporting VSX and s390x, due to
* inconsistent intrinsics, spotty coverage, and multiple endiannesses.
*/
#if XXH_VECTOR == XXH_VSX
# if defined(__s390x__)
# include <s390intrin.h>
# else
/* gcc's altivec.h can have the unwanted consequence to unconditionally
* #define bool, vector, and pixel keywords,
* with bad consequences for programs already using these keywords for other
purposes.
* The paragraph defining these macros is skipped when __APPLE_ALTIVEC__ is
defined.
* __APPLE_ALTIVEC__ is _generally_ defined automatically by the compiler,
* but it seems that, in some cases, it isn't.
* Force the build macro to be defined, so that keywords are not altered.
*/
# if defined(__GNUC__) && !defined(__APPLE_ALTIVEC__)
# define __APPLE_ALTIVEC__
# endif
# include <altivec.h>
# endif
# ifndef XXH_VSX_BE
# if defined(__BIG_ENDIAN__) \
|| (defined(__BYTE_ORDER__) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)
# define XXH_VSX_BE 1
# elif defined(__VEC_ELEMENT_REG_ORDER__) && __VEC_ELEMENT_REG_ORDER__ ==
__ORDER_BIG_ENDIAN__
# warning "-maltivec=be is not recommended. Please use native endianness."
# define XXH_VSX_BE 1
# else
# define XXH_VSX_BE 0
# endif
# endif /* !defined(XXH_VSX_BE) */
# if XXH_VSX_BE
# if defined(__POWER9_VECTOR__) || (defined(__clang__) && defined(__s390x__))
# define XXH_vec_revb vec_revb
# else
/*!
* A polyfill for POWER9's vec_revb().
*/
XXH_FORCE_INLINE xxh_u64x2 XXH_vec_revb(xxh_u64x2 val)
{
xxh_u8x16 const vByteSwap = { 0x07, 0x06, 0x05, 0x04, 0x03, 0x02, 0x01, 0x00,
0x0F, 0x0E, 0x0D, 0x0C, 0x0B, 0x0A, 0x09, 0x08 };
return vec_perm(val, val, vByteSwap);
}
# endif
# endif /* XXH_VSX_BE */
/*!
* Performs an unaligned vector load and byte swaps it on big endian.
*/
XXH_FORCE_INLINE xxh_u64x2 XXH_vec_loadu(const void *ptr)
{
xxh_u64x2 ret;
memcpy(&ret, ptr, sizeof(xxh_u64x2));
# if XXH_VSX_BE
ret = XXH_vec_revb(ret);
# endif
return ret;
}
/*
* vec_mulo and vec_mule are very problematic intrinsics on PowerPC
*
* These intrinsics weren't added until GCC 8, despite existing for a while,
* and they are endian dependent. Also, their meaning swap depending on version.
* */
# if defined(__s390x__)
/* s390x is always big endian, no issue on this platform */
# define XXH_vec_mulo vec_mulo
# define XXH_vec_mule vec_mule
# elif defined(__clang__) && XXH_HAS_BUILTIN(__builtin_altivec_vmuleuw)
/* Clang has a better way to control this, we can just use the builtin which
doesn't swap. */
# define XXH_vec_mulo __builtin_altivec_vmulouw
# define XXH_vec_mule __builtin_altivec_vmuleuw
# else
/* gcc needs inline assembly */
/* Adapted from
https://github.com/google/highwayhash/blob/master/highwayhash/hh_vsx.h. */
XXH_FORCE_INLINE xxh_u64x2 XXH_vec_mulo(xxh_u32x4 a, xxh_u32x4 b)
{
xxh_u64x2 result;
__asm__("vmulouw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b));
return result;
}
XXH_FORCE_INLINE xxh_u64x2 XXH_vec_mule(xxh_u32x4 a, xxh_u32x4 b)
{
xxh_u64x2 result;
__asm__("vmuleuw %0, %1, %2" : "=v" (result) : "v" (a), "v" (b));
return result;
}
# endif /* XXH_vec_mulo, XXH_vec_mule */
#endif /* XXH_VECTOR == XXH_VSX */
/* prefetch
* can be disabled, by declaring XXH_NO_PREFETCH build macro */
#if defined(XXH_NO_PREFETCH)
# define XXH_PREFETCH(ptr) (void)(ptr) /* disabled */
#else
# if defined(_MSC_VER) && (defined(_M_X64) || defined(_M_IX86)) /* _mm_prefetch()
not defined outside of x86/x64 */
# include <mmintrin.h> /*
https://msdn.microsoft.com/fr-fr/library/84szxsww(v=vs.90).aspx */
# define XXH_PREFETCH(ptr) _mm_prefetch((const char*)(ptr), _MM_HINT_T0)
# elif defined(__GNUC__) && ( (__GNUC__ >= 4) || ( (__GNUC__ == 3) &&
(__GNUC_MINOR__ >= 1) ) )
# define XXH_PREFETCH(ptr) __builtin_prefetch((ptr), 0 /* rw==read */, 3 /*
locality */)
# else
# define XXH_PREFETCH(ptr) (void)(ptr) /* disabled */
# endif
#endif /* XXH_NO_PREFETCH */
/* ==========================================
* XXH3 default settings
* ========================================== */
#ifdef XXH_OLD_NAMES
# define kSecret XXH3_kSecret
#endif
#ifdef XXH_DOXYGEN
/*!
* @brief Calculates a 32-bit to 64-bit long multiply.
*
* Implemented as a macro.
*
* Wraps `__emulu` on MSVC x86 because it tends to call `__allmul` when it doesn't
* need to (but it shouldn't need to anyways, it is about 7 instructions to do
* a 64x64 multiply...). Since we know that this will _always_ emit `MULL`, we
* use that instead of the normal method.
*
* If you are compiling for platforms like Thumb-1 and don't have a better option,
* you may also want to write your own long multiply routine here.
*
* @param x, y Numbers to be multiplied
* @return 64-bit product of the low 32 bits of @p x and @p y.
*/
XXH_FORCE_INLINE xxh_u64
XXH_mult32to64(xxh_u64 x, xxh_u64 y)
{
return (x & 0xFFFFFFFF) * (y & 0xFFFFFFFF);
}
#elif defined(_MSC_VER) && defined(_M_IX86)
# include <intrin.h>
# define XXH_mult32to64(x, y) __emulu((unsigned)(x), (unsigned)(y))
#else
/*
* Downcast + upcast is usually better than masking on older compilers like
* GCC 4.2 (especially 32-bit ones), all without affecting newer compilers.
*
* The other method, (x & 0xFFFFFFFF) * (y & 0xFFFFFFFF), will AND both operands
* and perform a full 64x64 multiply -- entirely redundant on 32-bit.
*/
# define XXH_mult32to64(x, y) ((xxh_u64)(xxh_u32)(x) * (xxh_u64)(xxh_u32)(y))
#endif
/*!
* @brief Calculates a 64->128-bit long multiply.
*
* Uses `__uint128_t` and `_umul128` if available, otherwise uses a scalar
* version.
*
* @param lhs, rhs The 64-bit integers to be multiplied
* @return The 128-bit result represented in an @ref XXH128_hash_t.
*/
static XXH128_hash_t
XXH_mult64to128(xxh_u64 lhs, xxh_u64 rhs)
{
/*
* GCC/Clang __uint128_t method.
*
* On most 64-bit targets, GCC and Clang define a __uint128_t type.
* This is usually the best way as it usually uses a native long 64-bit
* multiply, such as MULQ on x86_64 or MUL + UMULH on aarch64.
*
* Usually.
*
* Despite being a 32-bit platform, Clang (and emscripten) define this type
* despite not having the arithmetic for it. This results in a laggy
* compiler builtin call which calculates a full 128-bit multiply.
* In that case it is best to use the portable one.
* https://github.com/Cyan4973/xxHash/issues/211#issuecomment-515575677
*/
#if defined(__GNUC__) && !defined(__wasm__) \
&& defined(__SIZEOF_INT128__) \
|| (defined(_INTEGRAL_MAX_BITS) && _INTEGRAL_MAX_BITS >= 128)
/*
* MSVC for x64's _umul128 method.
*
* xxh_u64 _umul128(xxh_u64 Multiplier, xxh_u64 Multiplicand, xxh_u64
*HighProduct);
*
* This compiles to single operand MUL on x64.
*/
#elif defined(_M_X64) || defined(_M_IA64)
#ifndef _MSC_VER
# pragma intrinsic(_umul128)
#endif
xxh_u64 product_high;
xxh_u64 const product_low = _umul128(lhs, rhs, &product_high);
XXH128_hash_t r128;
r128.low64 = product_low;
r128.high64 = product_high;
return r128;
#else
/*
* Portable scalar method. Optimized for 32-bit and 64-bit ALUs.
*
* This is a fast and simple grade school multiply, which is shown below
* with base 10 arithmetic instead of base 0x100000000.
*
* 9 3 // D2 lhs = 93
* x 7 5 // D2 rhs = 75
* ----------
* 1 5 // D2 lo_lo = (93 % 10) * (75 % 10) = 15
* 4 5 | // D2 hi_lo = (93 / 10) * (75 % 10) = 45
* 2 1 | // D2 lo_hi = (93 % 10) * (75 / 10) = 21
* + 6 3 | | // D2 hi_hi = (93 / 10) * (75 / 10) = 63
* ---------
* 2 7 | // D2 cross = (15 / 10) + (45 % 10) + 21 = 27
* + 6 7 | | // D2 upper = (27 / 10) + (45 / 10) + 63 = 67
* ---------
* 6 9 7 5 // D4 res = (27 * 10) + (15 % 10) + (67 * 100) = 6975
*
* The reasons for adding the products like this are:
* 1. It avoids manual carry tracking. Just like how
* (9 * 9) + 9 + 9 = 99, the same applies with this for UINT64_MAX.
* This avoids a lot of complexity.
*
* 2. It hints for, and on Clang, compiles to, the powerful UMAAL
* instruction available in ARM's Digital Signal Processing extension
* in 32-bit ARMv6 and later, which is shown below:
*
* void UMAAL(xxh_u32 *RdLo, xxh_u32 *RdHi, xxh_u32 Rn, xxh_u32 Rm)
* {
* xxh_u64 product = (xxh_u64)*RdLo * (xxh_u64)*RdHi + Rn + Rm;
* *RdLo = (xxh_u32)(product & 0xFFFFFFFF);
* *RdHi = (xxh_u32)(product >> 32);
* }
*
* This instruction was designed for efficient long multiplication, and
* allows this to be calculated in only 4 instructions at speeds
* comparable to some 64-bit ALUs.
*
* 3. It isn't terrible on other platforms. Usually this will be a couple
* of 32-bit ADD/ADCs.
*/
XXH128_hash_t r128;
r128.low64 = lower;
r128.high64 = upper;
return r128;
#endif
}
/*!
* @brief Calculates a 64-bit to 128-bit multiply, then XOR folds it.
*
* The reason for the separate function is to prevent passing too many structs
* around by value. This will hopefully inline the multiply, but we don't force it.
*
* @param lhs, rhs The 64-bit integers to multiply
* @return The low 64 bits of the product XOR'd by the high 64 bits.
* @see XXH_mult64to128()
*/
static xxh_u64
XXH3_mul128_fold64(xxh_u64 lhs, xxh_u64 rhs)
{
XXH128_hash_t product = XXH_mult64to128(lhs, rhs);
return product.low64 ^ product.high64;
}
/*! Seems to produce slightly better code on GCC for some reason. */
XXH_FORCE_INLINE xxh_u64 XXH_xorshift64(xxh_u64 v64, int shift)
{
XXH_ASSERT(0 <= shift && shift < 64);
return v64 ^ (v64 >> shift);
}
/*
* This is a fast avalanche stage,
* suitable when input bits are already partially mixed
*/
static XXH64_hash_t XXH3_avalanche(xxh_u64 h64)
{
h64 = XXH_xorshift64(h64, 37);
h64 *= 0x165667919E3779F9ULL;
h64 = XXH_xorshift64(h64, 32);
return h64;
}
/*
* This is a stronger avalanche,
* inspired by Pelle Evensen's rrmxmx
* preferable when input has not been previously mixed
*/
static XXH64_hash_t XXH3_rrmxmx(xxh_u64 h64, xxh_u64 len)
{
/* this mix is inspired by Pelle Evensen's rrmxmx */
h64 ^= XXH_rotl64(h64, 49) ^ XXH_rotl64(h64, 24);
h64 *= 0x9FB21C651E98DF25ULL;
h64 ^= (h64 >> 35) + len ;
h64 *= 0x9FB21C651E98DF25ULL;
return XXH_xorshift64(h64, 28);
}
/* ==========================================
* Short keys
* ==========================================
* One of the shortcomings of XXH32 and XXH64 was that their performance was
* sub-optimal on short lengths. It used an iterative algorithm which strongly
* favored lengths that were a multiple of 4 or 8.
*
* Instead of iterating over individual inputs, we use a set of single shot
* functions which piece together a range of lengths and operate in constant time.
*
* Additionally, the number of multiplies has been significantly reduced. This
* reduces latency, especially when emulating 64-bit multiplies on 32-bit.
*
* Depending on the platform, this may or may not be faster than XXH32, but it
* is almost guaranteed to be faster than XXH64.
*/
/*
* At very short lengths, there isn't enough input to fully hide secrets, or use
* the entire secret.
*
* There is also only a limited amount of mixing we can do before significantly
* impacting performance.
*
* Therefore, we use different sections of the secret and always mix two secret
* samples with an XOR. This should have no effect on performance on the
* seedless or withSeed variants because everything _should_ be constant folded
* by modern compilers.
*
* The XOR mixing hides individual parts of the secret and increases entropy.
*
* This adds an extra layer of strength for custom secrets.
*/
XXH_FORCE_INLINE XXH64_hash_t
XXH3_len_1to3_64b(const xxh_u8* input, size_t len, const xxh_u8* secret,
XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(1 <= len && len <= 3);
XXH_ASSERT(secret != NULL);
/*
* len = 1: combined = { input[0], 0x01, input[0], input[0] }
* len = 2: combined = { input[1], 0x02, input[0], input[1] }
* len = 3: combined = { input[2], 0x03, input[0], input[1] }
*/
{ xxh_u8 const c1 = input[0];
xxh_u8 const c2 = input[len >> 1];
xxh_u8 const c3 = input[len - 1];
xxh_u32 const combined = ((xxh_u32)c1 << 16) | ((xxh_u32)c2 << 24)
| ((xxh_u32)c3 << 0) | ((xxh_u32)len << 8);
xxh_u64 const bitflip = (XXH_readLE32(secret) ^ XXH_readLE32(secret+4)) +
seed;
xxh_u64 const keyed = (xxh_u64)combined ^ bitflip;
return XXH64_avalanche(keyed);
}
}
XXH_FORCE_INLINE XXH64_hash_t
XXH3_len_4to8_64b(const xxh_u8* input, size_t len, const xxh_u8* secret,
XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(secret != NULL);
XXH_ASSERT(4 <= len && len < 8);
seed ^= (xxh_u64)XXH_swap32((xxh_u32)seed) << 32;
{ xxh_u32 const input1 = XXH_readLE32(input);
xxh_u32 const input2 = XXH_readLE32(input + len - 4);
xxh_u64 const bitflip = (XXH_readLE64(secret+8) ^ XXH_readLE64(secret+16))
- seed;
xxh_u64 const input64 = input2 + (((xxh_u64)input1) << 32);
xxh_u64 const keyed = input64 ^ bitflip;
return XXH3_rrmxmx(keyed, len);
}
}
XXH_FORCE_INLINE XXH64_hash_t
XXH3_len_9to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret,
XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(secret != NULL);
XXH_ASSERT(8 <= len && len <= 16);
{ xxh_u64 const bitflip1 = (XXH_readLE64(secret+24) ^
XXH_readLE64(secret+32)) + seed;
xxh_u64 const bitflip2 = (XXH_readLE64(secret+40) ^
XXH_readLE64(secret+48)) - seed;
xxh_u64 const input_lo = XXH_readLE64(input) ^ bitflip1;
xxh_u64 const input_hi = XXH_readLE64(input + len - 8) ^ bitflip2;
xxh_u64 const acc = len
+ XXH_swap64(input_lo) + input_hi
+ XXH3_mul128_fold64(input_lo, input_hi);
return XXH3_avalanche(acc);
}
}
XXH_FORCE_INLINE XXH64_hash_t
XXH3_len_0to16_64b(const xxh_u8* input, size_t len, const xxh_u8* secret,
XXH64_hash_t seed)
{
XXH_ASSERT(len <= 16);
{ if (XXH_likely(len > 8)) return XXH3_len_9to16_64b(input, len, secret,
seed);
if (XXH_likely(len >= 4)) return XXH3_len_4to8_64b(input, len, secret,
seed);
if (len) return XXH3_len_1to3_64b(input, len, secret, seed);
return XXH64_avalanche(seed ^ (XXH_readLE64(secret+56) ^
XXH_readLE64(secret+64)));
}
}
/*
* DISCLAIMER: There are known *seed-dependent* multicollisions here due to
* multiplication by zero, affecting hashes of lengths 17 to 240.
*
* However, they are very unlikely.
*
* Keep this in mind when using the unseeded XXH3_64bits() variant: As with all
* unseeded non-cryptographic hashes, it does not attempt to defend itself
* against specially crafted inputs, only random inputs.
*
* Compared to classic UMAC where a 1 in 2^31 chance of 4 consecutive bytes
* cancelling out the secret is taken an arbitrary number of times (addressed
* in XXH3_accumulate_512), this collision is very unlikely with random inputs
* and/or proper seeding:
*
* This only has a 1 in 2^63 chance of 8 consecutive bytes cancelling out, in a
* function that is only called up to 16 times per hash with up to 240 bytes of
* input.
*
* This is not too bad for a non-cryptographic hash function, especially with
* only 64 bit outputs.
*
* The 128-bit variant (which trades some speed for strength) is NOT affected
* by this, although it is always a good idea to use a proper seed if you care
* about strength.
*/
XXH_FORCE_INLINE xxh_u64 XXH3_mix16B(const xxh_u8* XXH_RESTRICT input,
const xxh_u8* XXH_RESTRICT secret, xxh_u64
seed64)
{
#if defined(__GNUC__) && !defined(__clang__) /* GCC, not Clang */ \
&& defined(__i386__) && defined(__SSE2__) /* x86 + SSE2 */ \
&& !defined(XXH_ENABLE_AUTOVECTORIZE) /* Define to disable like XXH32 hack
*/
/*
* UGLY HACK:
* GCC for x86 tends to autovectorize the 128-bit multiply, resulting in
* slower code.
*
* By forcing seed64 into a register, we disrupt the cost model and
* cause it to scalarize. See `XXH32_round()`
*
* FIXME: Clang's output is still _much_ faster -- On an AMD Ryzen 3600,
* XXH3_64bits @ len=240 runs at 4.6 GB/s with Clang 9, but 3.3 GB/s on
* GCC 9.2, despite both emitting scalar code.
*
* GCC generates much better scalar code than Clang for the rest of XXH3,
* which is why finding a more optimal codepath is an interest.
*/
__asm__ ("" : "+r" (seed64));
#endif
{ xxh_u64 const input_lo = XXH_readLE64(input);
xxh_u64 const input_hi = XXH_readLE64(input+8);
return XXH3_mul128_fold64(
input_lo ^ (XXH_readLE64(secret) + seed64),
input_hi ^ (XXH_readLE64(secret+8) - seed64)
);
}
}
XXH_NO_INLINE XXH64_hash_t
XXH3_len_129to240_64b(const xxh_u8* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH64_hash_t seed)
{
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize;
XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX);
#define XXH3_MIDSIZE_STARTOFFSET 3
#define XXH3_MIDSIZE_LASTOFFSET 17
#define XXH_STRIPE_LEN 64
#define XXH_SECRET_CONSUME_RATE 8 /* nb of secret bytes consumed at each
accumulation */
#define XXH_ACC_NB (XXH_STRIPE_LEN / sizeof(xxh_u64))
#ifdef XXH_OLD_NAMES
# define STRIPE_LEN XXH_STRIPE_LEN
# define ACC_NB XXH_ACC_NB
#endif
/*
* XXH3_accumulate_512 is the tightest loop for long inputs, and it is the most
optimized.
*
* It is a hardened version of UMAC, based off of FARSH's implementation.
*
* This was chosen because it adapts quite well to 32-bit, 64-bit, and SIMD
* implementations, and it is ridiculously fast.
*
* We harden it by mixing the original input to the accumulators as well as the
product.
*
* This means that in the (relatively likely) case of a multiply by zero, the
* original input is preserved.
*
* On 128-bit inputs, we swap 64-bit pairs when we add the input to improve
* cross-pollination, as otherwise the upper and lower halves would be
* essentially independent.
*
* This doesn't matter on 64-bit hashes since they all get merged together in
* the end, so we skip the extra step.
*
* Both XXH3_64bits and XXH3_128bits use this subroutine.
*/
#if (XXH_VECTOR == XXH_AVX512) \
|| (defined(XXH_DISPATCH_AVX512) && XXH_DISPATCH_AVX512 != 0)
#ifndef XXH_TARGET_AVX512
# define XXH_TARGET_AVX512 /* disable attribute target */
#endif
{
/* data_vec = input[0]; */
__m512i const data_vec = _mm512_loadu_si512 (input);
/* key_vec = secret[0]; */
__m512i const key_vec = _mm512_loadu_si512 (secret);
/* data_key = data_vec ^ key_vec; */
__m512i const data_key = _mm512_xor_si512 (data_vec, key_vec);
/* data_key_lo = data_key >> 32; */
__m512i const data_key_lo = _mm512_shuffle_epi32 (data_key,
(_MM_PERM_ENUM)_MM_SHUFFLE(0, 3, 0, 1));
/* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff); */
__m512i const product = _mm512_mul_epu32 (data_key, data_key_lo);
/* xacc[0] += swap(data_vec); */
__m512i const data_swap = _mm512_shuffle_epi32(data_vec,
(_MM_PERM_ENUM)_MM_SHUFFLE(1, 0, 3, 2));
__m512i const sum = _mm512_add_epi64(*xacc, data_swap);
/* xacc[0] += product; */
*xacc = _mm512_add_epi64(product, sum);
}
}
/*
* XXH3_scrambleAcc: Scrambles the accumulators to improve mixing.
*
* Multiplication isn't perfect, as explained by Google in HighwayHash:
*
* // Multiplication mixes/scrambles bytes 0-7 of the 64-bit result to
* // varying degrees. In descending order of goodness, bytes
* // 3 4 2 5 1 6 0 7 have quality 228 224 164 160 100 96 36 32.
* // As expected, the upper and lower bytes are much worse.
*
* Source:
https://github.com/google/highwayhash/blob/0aaf66b/highwayhash/hh_avx2.h#L291
*
* Since our algorithm uses a pseudorandom secret to add some variance into the
* mix, we don't need to (or want to) mix as often or as much as HighwayHash does.
*
* This isn't as tight as XXH3_accumulate, but still written in SIMD to avoid
* extraction.
*
* Both XXH3_64bits and XXH3_128bits use this subroutine.
*/
XXH_FORCE_INLINE XXH_TARGET_AVX512 void
XXH3_scrambleAcc_avx512(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 63) == 0);
XXH_STATIC_ASSERT(XXH_STRIPE_LEN == sizeof(__m512i));
{ XXH_ALIGN(64) __m512i* const xacc = (__m512i*) acc;
const __m512i prime32 = _mm512_set1_epi32((int)XXH_PRIME32_1);
/* xacc[0] *= XXH_PRIME32_1; */
__m512i const data_key_hi = _mm512_shuffle_epi32 (data_key,
(_MM_PERM_ENUM)_MM_SHUFFLE(0, 3, 0, 1));
__m512i const prod_lo = _mm512_mul_epu32 (data_key, prime32);
__m512i const prod_hi = _mm512_mul_epu32 (data_key_hi, prime32);
*xacc = _mm512_add_epi64(prod_lo, _mm512_slli_epi64(prod_hi, 32));
}
}
#endif
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(__m256i); i++) {
/* data_vec = xinput[i]; */
__m256i const data_vec = _mm256_loadu_si256 (xinput+i);
/* key_vec = xsecret[i]; */
__m256i const key_vec = _mm256_loadu_si256 (xsecret+i);
/* data_key = data_vec ^ key_vec; */
__m256i const data_key = _mm256_xor_si256 (data_vec, key_vec);
/* data_key_lo = data_key >> 32; */
__m256i const data_key_lo = _mm256_shuffle_epi32 (data_key,
_MM_SHUFFLE(0, 3, 0, 1));
/* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff);
*/
__m256i const product = _mm256_mul_epu32 (data_key,
data_key_lo);
/* xacc[i] += swap(data_vec); */
__m256i const data_swap = _mm256_shuffle_epi32(data_vec, _MM_SHUFFLE(1,
0, 3, 2));
__m256i const sum = _mm256_add_epi64(xacc[i], data_swap);
/* xacc[i] += product; */
xacc[i] = _mm256_add_epi64(product, sum);
} }
}
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(__m256i); i++) {
/* xacc[i] ^= (xacc[i] >> 47) */
__m256i const acc_vec = xacc[i];
__m256i const shifted = _mm256_srli_epi64 (acc_vec, 47);
__m256i const data_vec = _mm256_xor_si256 (acc_vec, shifted);
/* xacc[i] ^= xsecret; */
__m256i const key_vec = _mm256_loadu_si256 (xsecret+i);
__m256i const data_key = _mm256_xor_si256 (data_vec, key_vec);
/* xacc[i] *= XXH_PRIME32_1; */
__m256i const data_key_hi = _mm256_shuffle_epi32 (data_key,
_MM_SHUFFLE(0, 3, 0, 1));
__m256i const prod_lo = _mm256_mul_epu32 (data_key, prime32);
__m256i const prod_hi = _mm256_mul_epu32 (data_key_hi,
prime32);
xacc[i] = _mm256_add_epi64(prod_lo, _mm256_slli_epi64(prod_hi, 32));
}
}
}
# if defined(__GNUC__) || defined(__clang__)
/*
* On GCC & Clang, marking 'dest' as modified will cause the compiler:
* - do not extract the secret from sse registers in the internal loop
* - use less common registers, and avoid pushing these reg into stack
* The asm hack causes Clang to assume that XXH3_kSecretPtr aliases with
* customSecret, and on aarch64, this prevented LDP from merging two
* loads together for free. Putting the loads together before the stores
* properly generates LDP.
*/
__asm__("" : "+r" (dest));
# endif
#endif
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(__m128i); i++) {
/* data_vec = xinput[i]; */
__m128i const data_vec = _mm_loadu_si128 (xinput+i);
/* key_vec = xsecret[i]; */
__m128i const key_vec = _mm_loadu_si128 (xsecret+i);
/* data_key = data_vec ^ key_vec; */
__m128i const data_key = _mm_xor_si128 (data_vec, key_vec);
/* data_key_lo = data_key >> 32; */
__m128i const data_key_lo = _mm_shuffle_epi32 (data_key, _MM_SHUFFLE(0,
3, 0, 1));
/* product = (data_key & 0xffffffff) * (data_key_lo & 0xffffffff);
*/
__m128i const product = _mm_mul_epu32 (data_key, data_key_lo);
/* xacc[i] += swap(data_vec); */
__m128i const data_swap = _mm_shuffle_epi32(data_vec,
_MM_SHUFFLE(1,0,3,2));
__m128i const sum = _mm_add_epi64(xacc[i], data_swap);
/* xacc[i] += product; */
xacc[i] = _mm_add_epi64(product, sum);
} }
}
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(__m128i); i++) {
/* xacc[i] ^= (xacc[i] >> 47) */
__m128i const acc_vec = xacc[i];
__m128i const shifted = _mm_srli_epi64 (acc_vec, 47);
__m128i const data_vec = _mm_xor_si128 (acc_vec, shifted);
/* xacc[i] ^= xsecret[i]; */
__m128i const key_vec = _mm_loadu_si128 (xsecret+i);
__m128i const data_key = _mm_xor_si128 (data_vec, key_vec);
/* xacc[i] *= XXH_PRIME32_1; */
__m128i const data_key_hi = _mm_shuffle_epi32 (data_key, _MM_SHUFFLE(0,
3, 0, 1));
__m128i const prod_lo = _mm_mul_epu32 (data_key, prime32);
__m128i const prod_hi = _mm_mul_epu32 (data_key_hi, prime32);
xacc[i] = _mm_add_epi64(prod_lo, _mm_slli_epi64(prod_hi, 32));
}
}
}
#endif
XXH_FORCE_INLINE void
XXH3_accumulate_512_neon( void* XXH_RESTRICT acc,
const void* XXH_RESTRICT input,
const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 15) == 0);
{
XXH_ALIGN(16) uint64x2_t* const xacc = (uint64x2_t *) acc;
/* We don't use a uint32x4_t pointer because it causes bus errors on ARMv7.
*/
uint8_t const* const xinput = (const uint8_t *) input;
uint8_t const* const xsecret = (const uint8_t *) secret;
size_t i;
for (i=0; i < XXH_STRIPE_LEN / sizeof(uint64x2_t); i++) {
/* data_vec = xinput[i]; */
uint8x16_t data_vec = vld1q_u8(xinput + (i * 16));
/* key_vec = xsecret[i]; */
uint8x16_t key_vec = vld1q_u8(xsecret + (i * 16));
uint64x2_t data_key;
uint32x2_t data_key_lo, data_key_hi;
/* xacc[i] += swap(data_vec); */
uint64x2_t const data64 = vreinterpretq_u64_u8(data_vec);
uint64x2_t const swapped = vextq_u64(data64, data64, 1);
xacc[i] = vaddq_u64 (xacc[i], swapped);
/* data_key = data_vec ^ key_vec; */
data_key = vreinterpretq_u64_u8(veorq_u8(data_vec, key_vec));
/* data_key_lo = (uint32x2_t) (data_key & 0xFFFFFFFF);
* data_key_hi = (uint32x2_t) (data_key >> 32);
* data_key = UNDEFINED; */
XXH_SPLIT_IN_PLACE(data_key, data_key_lo, data_key_hi);
/* xacc[i] += (uint64x2_t) data_key_lo * (uint64x2_t) data_key_hi; */
xacc[i] = vmlal_u32 (xacc[i], data_key_lo, data_key_hi);
}
}
}
XXH_FORCE_INLINE void
XXH3_scrambleAcc_neon(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 15) == 0);
size_t i;
for (i=0; i < XXH_STRIPE_LEN/sizeof(uint64x2_t); i++) {
/* xacc[i] ^= (xacc[i] >> 47); */
uint64x2_t acc_vec = xacc[i];
uint64x2_t shifted = vshrq_n_u64 (acc_vec, 47);
uint64x2_t data_vec = veorq_u64 (acc_vec, shifted);
/* xacc[i] ^= xsecret[i]; */
uint8x16_t key_vec = vld1q_u8(xsecret + (i * 16));
uint64x2_t data_key = veorq_u64(data_vec,
vreinterpretq_u64_u8(key_vec));
/* xacc[i] *= XXH_PRIME32_1 */
uint32x2_t data_key_lo, data_key_hi;
/* data_key_lo = (uint32x2_t) (xacc[i] & 0xFFFFFFFF);
* data_key_hi = (uint32x2_t) (xacc[i] >> 32);
* xacc[i] = UNDEFINED; */
XXH_SPLIT_IN_PLACE(data_key, data_key_lo, data_key_hi);
{ /*
* prod_hi = (data_key >> 32) * XXH_PRIME32_1;
*
* Avoid vmul_u32 + vshll_n_u32 since Clang 6 and 7 will
* incorrectly "optimize" this:
* tmp = vmul_u32(vmovn_u64(a), vmovn_u64(b));
* shifted = vshll_n_u32(tmp, 32);
* to this:
* tmp = "vmulq_u64"(a, b); // no such thing!
* shifted = vshlq_n_u64(tmp, 32);
*
* However, unlike SSE, Clang lacks a 64-bit multiply routine
* for NEON, and it scalarizes two 64-bit multiplies instead.
*
* vmull_u32 has the same timing as vmul_u32, and it avoids
* this bug completely.
* See https://bugs.llvm.org/show_bug.cgi?id=39967
*/
uint64x2_t prod_hi = vmull_u32 (data_key_hi, prime);
/* xacc[i] = prod_hi << 32; */
xacc[i] = vshlq_n_u64(prod_hi, 32);
/* xacc[i] += (prod_hi & 0xFFFFFFFF) * XXH_PRIME32_1; */
xacc[i] = vmlal_u32(xacc[i], data_key_lo, prime);
}
} }
}
#endif
XXH_FORCE_INLINE void
XXH3_accumulate_512_vsx( void* XXH_RESTRICT acc,
const void* XXH_RESTRICT input,
const void* XXH_RESTRICT secret)
{
xxh_u64x2* const xacc = (xxh_u64x2*) acc; /* presumed
aligned */
xxh_u64x2 const* const xinput = (xxh_u64x2 const*) input; /* no alignment
restriction */
xxh_u64x2 const* const xsecret = (xxh_u64x2 const*) secret; /* no alignment
restriction */
xxh_u64x2 const v32 = { 32, 32 };
size_t i;
for (i = 0; i < XXH_STRIPE_LEN / sizeof(xxh_u64x2); i++) {
/* data_vec = xinput[i]; */
xxh_u64x2 const data_vec = XXH_vec_loadu(xinput + i);
/* key_vec = xsecret[i]; */
xxh_u64x2 const key_vec = XXH_vec_loadu(xsecret + i);
xxh_u64x2 const data_key = data_vec ^ key_vec;
/* shuffled = (data_key << 32) | (data_key >> 32); */
xxh_u32x4 const shuffled = (xxh_u32x4)vec_rl(data_key, v32);
/* product = ((xxh_u64x2)data_key & 0xFFFFFFFF) * ((xxh_u64x2)shuffled &
0xFFFFFFFF); */
xxh_u64x2 const product = XXH_vec_mulo((xxh_u32x4)data_key, shuffled);
xacc[i] += product;
XXH_FORCE_INLINE void
XXH3_scrambleAcc_vsx(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
XXH_ASSERT((((size_t)acc) & 15) == 0);
/* xacc[i] ^= xsecret[i]; */
xxh_u64x2 const key_vec = XXH_vec_loadu(xsecret + i);
xxh_u64x2 const data_key = data_vec ^ key_vec;
/* xacc[i] *= XXH_PRIME32_1 */
/* prod_lo = ((xxh_u64x2)data_key & 0xFFFFFFFF) * ((xxh_u64x2)prime &
0xFFFFFFFF); */
xxh_u64x2 const prod_even = XXH_vec_mule((xxh_u32x4)data_key, prime);
/* prod_hi = ((xxh_u64x2)data_key >> 32) * ((xxh_u64x2)prime >> 32);
*/
xxh_u64x2 const prod_odd = XXH_vec_mulo((xxh_u32x4)data_key, prime);
xacc[i] = prod_odd + (prod_even << v32);
} }
}
#endif
XXH_FORCE_INLINE void
XXH3_accumulate_512_scalar(void* XXH_RESTRICT acc,
const void* XXH_RESTRICT input,
const void* XXH_RESTRICT secret)
{
XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64* const xacc = (xxh_u64*) acc; /* presumed
aligned */
const xxh_u8* const xinput = (const xxh_u8*) input; /* no alignment
restriction */
const xxh_u8* const xsecret = (const xxh_u8*) secret; /* no alignment
restriction */
size_t i;
XXH_ASSERT(((size_t)acc & (XXH_ACC_ALIGN-1)) == 0);
for (i=0; i < XXH_ACC_NB; i++) {
xxh_u64 const data_val = XXH_readLE64(xinput + 8*i);
xxh_u64 const data_key = data_val ^ XXH_readLE64(xsecret + i*8);
xacc[i ^ 1] += data_val; /* swap adjacent lanes */
xacc[i] += XXH_mult32to64(data_key & 0xFFFFFFFF, data_key >> 32);
}
}
XXH_FORCE_INLINE void
XXH3_scrambleAcc_scalar(void* XXH_RESTRICT acc, const void* XXH_RESTRICT secret)
{
XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64* const xacc = (xxh_u64*) acc; /* presumed
aligned */
const xxh_u8* const xsecret = (const xxh_u8*) secret; /* no alignment
restriction */
size_t i;
XXH_ASSERT((((size_t)acc) & (XXH_ACC_ALIGN-1)) == 0);
for (i=0; i < XXH_ACC_NB; i++) {
xxh_u64 const key64 = XXH_readLE64(xsecret + 8*i);
xxh_u64 acc64 = xacc[i];
acc64 = XXH_xorshift64(acc64, 47);
acc64 ^= key64;
acc64 *= XXH_PRIME32_1;
xacc[i] = acc64;
}
}
XXH_FORCE_INLINE void
XXH3_initCustomSecret_scalar(void* XXH_RESTRICT customSecret, xxh_u64 seed64)
{
/*
* We need a separate pointer for the hack below,
* which requires a non-const pointer.
* Any decent compiler will optimize this out otherwise.
*/
const xxh_u8* kSecretPtr = XXH3_kSecret;
XXH_STATIC_ASSERT((XXH_SECRET_DEFAULT_SIZE & 15) == 0);
#else /* scalar */
#endif
#ifndef XXH_PREFETCH_DIST
# ifdef __clang__
# define XXH_PREFETCH_DIST 320
# else
# if (XXH_VECTOR == XXH_AVX512)
# define XXH_PREFETCH_DIST 512
# else
# define XXH_PREFETCH_DIST 384
# endif
# endif /* __clang__ */
#endif /* XXH_PREFETCH_DIST */
/*
* XXH3_accumulate()
* Loops over XXH3_accumulate_512().
* Assumption: nbStripes will not overflow the secret size
*/
XXH_FORCE_INLINE void
XXH3_accumulate( xxh_u64* XXH_RESTRICT acc,
const xxh_u8* XXH_RESTRICT input,
const xxh_u8* XXH_RESTRICT secret,
size_t nbStripes,
XXH3_f_accumulate_512 f_acc512)
{
size_t n;
for (n = 0; n < nbStripes; n++ ) {
const xxh_u8* const in = input + n*XXH_STRIPE_LEN;
XXH_PREFETCH(in + XXH_PREFETCH_DIST);
f_acc512(acc,
in,
secret + n*XXH_SECRET_CONSUME_RATE);
}
}
XXH_FORCE_INLINE void
XXH3_hashLong_internal_loop(xxh_u64* XXH_RESTRICT acc,
const xxh_u8* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble)
{
size_t const nbStripesPerBlock = (secretSize - XXH_STRIPE_LEN) /
XXH_SECRET_CONSUME_RATE;
size_t const block_len = XXH_STRIPE_LEN * nbStripesPerBlock;
size_t const nb_blocks = (len - 1) / block_len;
size_t n;
/* last stripe */
{ const xxh_u8* const p = input + len - XXH_STRIPE_LEN;
#define XXH_SECRET_LASTACC_START 7 /* not aligned on 8, last secret is different
from acc & scrambler */
f_acc512(acc, p, secret + secretSize - XXH_STRIPE_LEN -
XXH_SECRET_LASTACC_START);
} }
}
XXH_FORCE_INLINE xxh_u64
XXH3_mix2Accs(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret)
{
return XXH3_mul128_fold64(
acc[0] ^ XXH_readLE64(secret),
acc[1] ^ XXH_readLE64(secret+8) );
}
static XXH64_hash_t
XXH3_mergeAccs(const xxh_u64* XXH_RESTRICT acc, const xxh_u8* XXH_RESTRICT secret,
xxh_u64 start)
{
xxh_u64 result64 = start;
size_t i = 0;
return XXH3_avalanche(result64);
}
XXH_FORCE_INLINE XXH64_hash_t
XXH3_hashLong_64b_internal(const void* XXH_RESTRICT input, size_t len,
const void* XXH_RESTRICT secret, size_t secretSize,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble)
{
XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[XXH_ACC_NB] = XXH3_INIT_ACC;
/*
* It's important for performance that XXH3_hashLong is not inlined.
*/
XXH_NO_INLINE XXH64_hash_t
XXH3_hashLong_64b_withSecret(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64, const xxh_u8* XXH_RESTRICT
secret, size_t secretLen)
{
(void)seed64;
return XXH3_hashLong_64b_internal(input, len, secret, secretLen,
XXH3_accumulate_512, XXH3_scrambleAcc);
}
/*
* It's important for performance that XXH3_hashLong is not inlined.
* Since the function is not inlined, the compiler may not be able to understand
that,
* in some scenarios, its `secret` argument is actually a compile time constant.
* This variant enforces that the compiler can detect that,
* and uses this opportunity to streamline the generated code for better
performance.
*/
XXH_NO_INLINE XXH64_hash_t
XXH3_hashLong_64b_default(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64, const xxh_u8* XXH_RESTRICT secret,
size_t secretLen)
{
(void)seed64; (void)secret; (void)secretLen;
return XXH3_hashLong_64b_internal(input, len, XXH3_kSecret,
sizeof(XXH3_kSecret), XXH3_accumulate_512, XXH3_scrambleAcc);
}
/*
* XXH3_hashLong_64b_withSeed():
* Generate a custom key based on alteration of default XXH3_kSecret with the seed,
* and then use this key for long mode hashing.
*
* This operation is decently fast but nonetheless costs a little bit of time.
* Try to avoid it whenever possible (typically when seed==0).
*
* It's important for performance that XXH3_hashLong is not inlined. Not sure
* why (uop cache maybe?), but the difference is large and easily measurable.
*/
XXH_FORCE_INLINE XXH64_hash_t
XXH3_hashLong_64b_withSeed_internal(const void* input, size_t len,
XXH64_hash_t seed,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble,
XXH3_f_initCustomSecret f_initSec)
{
if (seed == 0)
return XXH3_hashLong_64b_internal(input, len,
XXH3_kSecret, sizeof(XXH3_kSecret),
f_acc512, f_scramble);
{ XXH_ALIGN(XXH_SEC_ALIGN) xxh_u8 secret[XXH_SECRET_DEFAULT_SIZE];
f_initSec(secret, seed);
return XXH3_hashLong_64b_internal(input, len, secret, sizeof(secret),
f_acc512, f_scramble);
}
}
/*
* It's important for performance that XXH3_hashLong is not inlined.
*/
XXH_NO_INLINE XXH64_hash_t
XXH3_hashLong_64b_withSeed(const void* input, size_t len,
XXH64_hash_t seed, const xxh_u8* secret, size_t
secretLen)
{
(void)secret; (void)secretLen;
return XXH3_hashLong_64b_withSeed_internal(input, len, seed,
XXH3_accumulate_512, XXH3_scrambleAcc, XXH3_initCustomSecret);
}
XXH_FORCE_INLINE XXH64_hash_t
XXH3_64bits_internal(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t
secretLen,
XXH3_hashLong64_f f_hashLong)
{
XXH_ASSERT(secretLen >= XXH3_SECRET_SIZE_MIN);
/*
* If an action is to be taken if `secretLen` condition is not respected,
* it should be done here.
* For now, it's a contract pre-condition.
* Adding a check and a branch here would cost performance at every hash.
* Also, note that function signature doesn't offer room to return an error.
*/
if (len <= 16)
return XXH3_len_0to16_64b((const xxh_u8*)input, len, (const xxh_u8*)secret,
seed64);
if (len <= 128)
return XXH3_len_17to128_64b((const xxh_u8*)input, len, (const
xxh_u8*)secret, secretLen, seed64);
if (len <= XXH3_MIDSIZE_MAX)
return XXH3_len_129to240_64b((const xxh_u8*)input, len, (const
xxh_u8*)secret, secretLen, seed64);
return f_hashLong(input, len, seed64, (const xxh_u8*)secret, secretLen);
}
/*
* Malloc's a pointer that is always aligned to align.
*
* This must be freed with `XXH_alignedFree()`.
*
* malloc typically guarantees 16 byte alignment on 64-bit systems and 8 byte
* alignment on 32-bit. This isn't enough for the 32 byte aligned loads in AVX2
* or on 32-bit, the 16 byte aligned loads in SSE2 and NEON.
*
* This underalignment previously caused a rather obvious crash which went
* completely unnoticed due to XXH3_createState() not actually being tested.
* Credit to RedSpah for noticing this bug.
*
* The alignment is done manually: Functions like posix_memalign or _mm_malloc
* are avoided: To maintain portability, we would have to write a fallback
* like this anyways, and besides, testing for the existence of library
* functions without relying on external build tools is impossible.
*
* The method is simple: Overallocate, manually align, and store the offset
* to the original behind the returned pointer.
*
* Align must be a power of 2 and 8 <= align <= 128.
*/
static void* XXH_alignedMalloc(size_t s, size_t align)
{
XXH_ASSERT(align <= 128 && align >= 8); /* range check */
XXH_ASSERT((align & (align-1)) == 0); /* power of 2 */
XXH_ASSERT(s != 0 && s < (s + align)); /* empty/overflow */
{ /* Overallocate to make room for manual realignment and an offset byte */
xxh_u8* base = (xxh_u8*)XXH_malloc(s + align);
if (base != NULL) {
/*
* Get the offset needed to align this pointer.
*
* Even if the returned pointer is aligned, there will always be
* at least one byte to store the offset to the original pointer.
*/
size_t offset = align - ((size_t)base & (align - 1)); /* base % align
*/
/* Add the offset for the now-aligned pointer */
xxh_u8* ptr = base + offset;
static void
XXH3_reset_internal(XXH3_state_t* statePtr,
XXH64_hash_t seed,
const void* secret, size_t secretSize)
{
size_t const initStart = offsetof(XXH3_state_t, bufferedSize);
size_t const initLength = offsetof(XXH3_state_t, nbStripesPerBlock) -
initStart;
XXH_ASSERT(offsetof(XXH3_state_t, nbStripesPerBlock) > initStart);
XXH_ASSERT(statePtr != NULL);
/* set members from bufferedSize to nbStripesPerBlock (excluded) to 0 */
memset((char*)statePtr + initStart, 0, initLength);
statePtr->acc[0] = XXH_PRIME32_3;
statePtr->acc[1] = XXH_PRIME64_1;
statePtr->acc[2] = XXH_PRIME64_2;
statePtr->acc[3] = XXH_PRIME64_3;
statePtr->acc[4] = XXH_PRIME64_4;
statePtr->acc[5] = XXH_PRIME32_2;
statePtr->acc[6] = XXH_PRIME64_5;
statePtr->acc[7] = XXH_PRIME32_1;
statePtr->seed = seed;
statePtr->extSecret = (const unsigned char*)secret;
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN);
statePtr->secretLimit = secretSize - XXH_STRIPE_LEN;
statePtr->nbStripesPerBlock = statePtr->secretLimit / XXH_SECRET_CONSUME_RATE;
}
/*
* Both XXH3_64bits_update and XXH3_128bits_update use this routine.
*/
XXH_FORCE_INLINE XXH_errorcode
XXH3_update(XXH3_state_t* state,
const xxh_u8* input, size_t len,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble)
{
if (input==NULL)
#if defined(XXH_ACCEPT_NULL_INPUT_POINTER) && (XXH_ACCEPT_NULL_INPUT_POINTER>=1)
return XXH_OK;
#else
return XXH_ERROR;
#endif
state->totalLen += len;
XXH_ASSERT(state->bufferedSize <= XXH3_INTERNALBUFFER_SIZE);
/*
* Internal buffer is partially filled (always, except at beginning)
* Complete it, then consume it.
*/
if (state->bufferedSize) {
size_t const loadSize = XXH3_INTERNALBUFFER_SIZE - state->bufferedSize;
XXH_memcpy(state->buffer + state->bufferedSize, input, loadSize);
input += loadSize;
XXH3_consumeStripes(state->acc,
&state->nbStripesSoFar, state->nbStripesPerBlock,
state->buffer, XXH3_INTERNALBUFFER_STRIPES,
secret, state->secretLimit,
f_acc512, f_scramble);
state->bufferedSize = 0;
}
XXH_ASSERT(input < bEnd);
return XXH_OK;
}
XXH_FORCE_INLINE void
XXH3_digest_long (XXH64_hash_t* acc,
const XXH3_state_t* state,
const unsigned char* secret)
{
/*
* Digest on a local copy. This way, the state remains unaltered, and it can
* continue ingesting more input afterwards.
*/
memcpy(acc, state->acc, sizeof(state->acc));
if (state->bufferedSize >= XXH_STRIPE_LEN) {
size_t const nbStripes = (state->bufferedSize - 1) / XXH_STRIPE_LEN;
size_t nbStripesSoFar = state->nbStripesSoFar;
XXH3_consumeStripes(acc,
&nbStripesSoFar, state->nbStripesPerBlock,
state->buffer, nbStripes,
secret, state->secretLimit,
XXH3_accumulate_512, XXH3_scrambleAcc);
/* last stripe */
XXH3_accumulate_512(acc,
state->buffer + state->bufferedSize - XXH_STRIPE_LEN,
secret + state->secretLimit -
XXH_SECRET_LASTACC_START);
} else { /* bufferedSize < XXH_STRIPE_LEN */
xxh_u8 lastStripe[XXH_STRIPE_LEN];
size_t const catchupSize = XXH_STRIPE_LEN - state->bufferedSize;
XXH_ASSERT(state->bufferedSize > 0); /* there is always some input
buffered */
memcpy(lastStripe, state->buffer + sizeof(state->buffer) - catchupSize,
catchupSize);
memcpy(lastStripe + catchupSize, state->buffer, state->bufferedSize);
XXH3_accumulate_512(acc,
lastStripe,
secret + state->secretLimit -
XXH_SECRET_LASTACC_START);
}
}
/*
* Copy customSeed to seeds[], truncating or repeating as necessary.
*/
{ size_t toFill = XXH_MIN(customSeedSize, sizeof(seeds));
size_t filled = toFill;
memcpy(seeds, customSeed, toFill);
while (filled < sizeof(seeds)) {
toFill = XXH_MIN(filled, sizeof(seeds) - filled);
memcpy((char*)seeds + filled, seeds, toFill);
filled += toFill;
} }
/* generate secret */
memcpy(secretBuffer, &scrambler, sizeof(scrambler));
for (segnb=1; segnb < nbSegments; segnb++) {
size_t const segmentStart = segnb * segmentSize;
XXH128_canonical_t segment;
XXH128_canonicalFromHash(&segment,
XXH128(&scrambler, sizeof(scrambler), XXH_readLE64(seeds + segnb) +
segnb) );
memcpy((char*)secretBuffer + segmentStart, &segment, sizeof(segment));
} }
}
/* ==========================================
* XXH3 128 bits (a.k.a XXH128)
* ==========================================
* XXH3's 128-bit variant has better mixing and strength than the 64-bit variant,
* even without counting the significantly larger output size.
*
* For example, extra steps are taken to avoid the seed-dependent collisions
* in 17-240 byte inputs (See XXH3_mix16B and XXH128_mix32B).
*
* This strength naturally comes at the cost of some speed, especially on short
* lengths. Note that longer hashes are about as fast as the 64-bit version
* due to it using only a slight modification of the 64-bit loop.
*
* XXH128 is also more oriented towards 64-bit machines. It is still extremely
* fast for a _128-bit_ hash on 32-bit (it usually clears XXH64).
*/
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_1to3_128b(const xxh_u8* input, size_t len, const xxh_u8* secret,
XXH64_hash_t seed)
{
/* A doubled version of 1to3_64b with different constants. */
XXH_ASSERT(input != NULL);
XXH_ASSERT(1 <= len && len <= 3);
XXH_ASSERT(secret != NULL);
/*
* len = 1: combinedl = { input[0], 0x01, input[0], input[0] }
* len = 2: combinedl = { input[1], 0x02, input[0], input[1] }
* len = 3: combinedl = { input[2], 0x03, input[0], input[1] }
*/
{ xxh_u8 const c1 = input[0];
xxh_u8 const c2 = input[len >> 1];
xxh_u8 const c3 = input[len - 1];
xxh_u32 const combinedl = ((xxh_u32)c1 <<16) | ((xxh_u32)c2 << 24)
| ((xxh_u32)c3 << 0) | ((xxh_u32)len << 8);
xxh_u32 const combinedh = XXH_rotl32(XXH_swap32(combinedl), 13);
xxh_u64 const bitflipl = (XXH_readLE32(secret) ^ XXH_readLE32(secret+4)) +
seed;
xxh_u64 const bitfliph = (XXH_readLE32(secret+8) ^ XXH_readLE32(secret+12))
- seed;
xxh_u64 const keyed_lo = (xxh_u64)combinedl ^ bitflipl;
xxh_u64 const keyed_hi = (xxh_u64)combinedh ^ bitfliph;
XXH128_hash_t h128;
h128.low64 = XXH64_avalanche(keyed_lo);
h128.high64 = XXH64_avalanche(keyed_hi);
return h128;
}
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_4to8_128b(const xxh_u8* input, size_t len, const xxh_u8* secret,
XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(secret != NULL);
XXH_ASSERT(4 <= len && len <= 8);
seed ^= (xxh_u64)XXH_swap32((xxh_u32)seed) << 32;
{ xxh_u32 const input_lo = XXH_readLE32(input);
xxh_u32 const input_hi = XXH_readLE32(input + len - 4);
xxh_u64 const input_64 = input_lo + ((xxh_u64)input_hi << 32);
xxh_u64 const bitflip = (XXH_readLE64(secret+16) ^ XXH_readLE64(secret+24))
+ seed;
xxh_u64 const keyed = input_64 ^ bitflip;
/* Shift len to the left to ensure it is even, this avoids even multiplies.
*/
XXH128_hash_t m128 = XXH_mult64to128(keyed, XXH_PRIME64_1 + (len << 2));
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_9to16_128b(const xxh_u8* input, size_t len, const xxh_u8* secret,
XXH64_hash_t seed)
{
XXH_ASSERT(input != NULL);
XXH_ASSERT(secret != NULL);
XXH_ASSERT(9 <= len && len <= 16);
{ xxh_u64 const bitflipl = (XXH_readLE64(secret+32) ^
XXH_readLE64(secret+40)) - seed;
xxh_u64 const bitfliph = (XXH_readLE64(secret+48) ^
XXH_readLE64(secret+56)) + seed;
xxh_u64 const input_lo = XXH_readLE64(input);
xxh_u64 input_hi = XXH_readLE64(input + len - 8);
XXH128_hash_t m128 = XXH_mult64to128(input_lo ^ input_hi ^ bitflipl,
XXH_PRIME64_1);
/*
* Put len in the middle of m128 to ensure that the length gets mixed to
* both the low and high bits in the 128x64 multiply below.
*/
m128.low64 += (xxh_u64)(len - 1) << 54;
input_hi ^= bitfliph;
/*
* Add the high 32 bits of input_hi to the high 32 bits of m128, then
* add the long product of the low 32 bits of input_hi and XXH_PRIME32_2 to
* the high 64 bits of m128.
*
* The best approach to this operation is different on 32-bit and 64-bit.
*/
if (sizeof(void *) < sizeof(xxh_u64)) { /* 32-bit */
/*
* 32-bit optimized version, which is more readable.
*
* On 32-bit, it removes an ADC and delays a dependency between the two
* halves of m128.high64, but it generates an extra mask on 64-bit.
*/
m128.high64 += (input_hi & 0xFFFFFFFF00000000ULL) +
XXH_mult32to64((xxh_u32)input_hi, XXH_PRIME32_2);
} else {
/*
* 64-bit optimized (albeit more confusing) version.
*
* Uses some properties of addition and multiplication to remove the
mask:
*
* Let:
* a = input_hi.lo = (input_hi & 0x00000000FFFFFFFF)
* b = input_hi.hi = (input_hi & 0xFFFFFFFF00000000)
* c = XXH_PRIME32_2
*
* a + (b * c)
* Inverse Property: x + y - x == y
* a + (b * (1 + c - 1))
* Distributive Property: x * (y + z) == (x * y) + (x * z)
* a + (b * 1) + (b * (c - 1))
* Identity Property: x * 1 == x
* a + b + (b * (c - 1))
*
* Substitute a, b, and c:
* input_hi.hi + input_hi.lo + ((xxh_u64)input_hi.lo *
(XXH_PRIME32_2 - 1))
*
* Since input_hi.hi + input_hi.lo == input_hi, we get this:
* input_hi + ((xxh_u64)input_hi.lo * (XXH_PRIME32_2 - 1))
*/
m128.high64 += input_hi + XXH_mult32to64((xxh_u32)input_hi,
XXH_PRIME32_2 - 1);
}
/* m128 ^= XXH_swap64(m128 >> 64); */
m128.low64 ^= XXH_swap64(m128.high64);
h128.low64 = XXH3_avalanche(h128.low64);
h128.high64 = XXH3_avalanche(h128.high64);
return h128;
} }
}
/*
* Assumption: `secret` size is >= XXH3_SECRET_SIZE_MIN
*/
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_0to16_128b(const xxh_u8* input, size_t len, const xxh_u8* secret,
XXH64_hash_t seed)
{
XXH_ASSERT(len <= 16);
{ if (len > 8) return XXH3_len_9to16_128b(input, len, secret, seed);
if (len >= 4) return XXH3_len_4to8_128b(input, len, secret, seed);
if (len) return XXH3_len_1to3_128b(input, len, secret, seed);
{ XXH128_hash_t h128;
xxh_u64 const bitflipl = XXH_readLE64(secret+64) ^
XXH_readLE64(secret+72);
xxh_u64 const bitfliph = XXH_readLE64(secret+80) ^
XXH_readLE64(secret+88);
h128.low64 = XXH64_avalanche(seed ^ bitflipl);
h128.high64 = XXH64_avalanche( seed ^ bitfliph);
return h128;
} }
}
/*
* A bit slower than XXH3_mix16B, but handles multiply by zero better.
*/
XXH_FORCE_INLINE XXH128_hash_t
XXH128_mix32B(XXH128_hash_t acc, const xxh_u8* input_1, const xxh_u8* input_2,
const xxh_u8* secret, XXH64_hash_t seed)
{
acc.low64 += XXH3_mix16B (input_1, secret+0, seed);
acc.low64 ^= XXH_readLE64(input_2) + XXH_readLE64(input_2 + 8);
acc.high64 += XXH3_mix16B (input_2, secret+16, seed);
acc.high64 ^= XXH_readLE64(input_1) + XXH_readLE64(input_1 + 8);
return acc;
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_len_17to128_128b(const xxh_u8* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH64_hash_t seed)
{
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize;
XXH_ASSERT(16 < len && len <= 128);
{ XXH128_hash_t acc;
acc.low64 = len * XXH_PRIME64_1;
acc.high64 = 0;
if (len > 32) {
if (len > 64) {
if (len > 96) {
acc = XXH128_mix32B(acc, input+48, input+len-64, secret+96,
seed);
}
acc = XXH128_mix32B(acc, input+32, input+len-48, secret+64, seed);
}
acc = XXH128_mix32B(acc, input+16, input+len-32, secret+32, seed);
}
acc = XXH128_mix32B(acc, input, input+len-16, secret, seed);
{ XXH128_hash_t h128;
h128.low64 = acc.low64 + acc.high64;
h128.high64 = (acc.low64 * XXH_PRIME64_1)
+ (acc.high64 * XXH_PRIME64_4)
+ ((len - seed) * XXH_PRIME64_2);
h128.low64 = XXH3_avalanche(h128.low64);
h128.high64 = (XXH64_hash_t)0 - XXH3_avalanche(h128.high64);
return h128;
}
}
}
XXH_NO_INLINE XXH128_hash_t
XXH3_len_129to240_128b(const xxh_u8* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH64_hash_t seed)
{
XXH_ASSERT(secretSize >= XXH3_SECRET_SIZE_MIN); (void)secretSize;
XXH_ASSERT(128 < len && len <= XXH3_MIDSIZE_MAX);
{ XXH128_hash_t acc;
int const nbRounds = (int)len / 32;
int i;
acc.low64 = len * XXH_PRIME64_1;
acc.high64 = 0;
for (i=0; i<4; i++) {
acc = XXH128_mix32B(acc,
input + (32 * i),
input + (32 * i) + 16,
secret + (32 * i),
seed);
}
acc.low64 = XXH3_avalanche(acc.low64);
acc.high64 = XXH3_avalanche(acc.high64);
XXH_ASSERT(nbRounds >= 4);
for (i=4 ; i < nbRounds; i++) {
acc = XXH128_mix32B(acc,
input + (32 * i),
input + (32 * i) + 16,
secret + XXH3_MIDSIZE_STARTOFFSET + (32 * (i - 4)),
seed);
}
/* last bytes */
acc = XXH128_mix32B(acc,
input + len - 16,
input + len - 32,
secret + XXH3_SECRET_SIZE_MIN - XXH3_MIDSIZE_LASTOFFSET
- 16,
0ULL - seed);
{ XXH128_hash_t h128;
h128.low64 = acc.low64 + acc.high64;
h128.high64 = (acc.low64 * XXH_PRIME64_1)
+ (acc.high64 * XXH_PRIME64_4)
+ ((len - seed) * XXH_PRIME64_2);
h128.low64 = XXH3_avalanche(h128.low64);
h128.high64 = (XXH64_hash_t)0 - XXH3_avalanche(h128.high64);
return h128;
}
}
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_hashLong_128b_internal(const void* XXH_RESTRICT input, size_t len,
const xxh_u8* XXH_RESTRICT secret, size_t secretSize,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble)
{
XXH_ALIGN(XXH_ACC_ALIGN) xxh_u64 acc[XXH_ACC_NB] = XXH3_INIT_ACC;
/*
* It's important for performance that XXH3_hashLong is not inlined.
*/
XXH_NO_INLINE XXH128_hash_t
XXH3_hashLong_128b_default(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64,
const void* XXH_RESTRICT secret, size_t secretLen)
{
(void)seed64; (void)secret; (void)secretLen;
return XXH3_hashLong_128b_internal(input, len, XXH3_kSecret,
sizeof(XXH3_kSecret),
XXH3_accumulate_512, XXH3_scrambleAcc);
}
/*
* It's important for performance that XXH3_hashLong is not inlined.
*/
XXH_NO_INLINE XXH128_hash_t
XXH3_hashLong_128b_withSecret(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64,
const void* XXH_RESTRICT secret, size_t secretLen)
{
(void)seed64;
return XXH3_hashLong_128b_internal(input, len, (const xxh_u8*)secret,
secretLen,
XXH3_accumulate_512, XXH3_scrambleAcc);
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_hashLong_128b_withSeed_internal(const void* XXH_RESTRICT input, size_t len,
XXH64_hash_t seed64,
XXH3_f_accumulate_512 f_acc512,
XXH3_f_scrambleAcc f_scramble,
XXH3_f_initCustomSecret f_initSec)
{
if (seed64 == 0)
return XXH3_hashLong_128b_internal(input, len,
XXH3_kSecret, sizeof(XXH3_kSecret),
f_acc512, f_scramble);
{ XXH_ALIGN(XXH_SEC_ALIGN) xxh_u8 secret[XXH_SECRET_DEFAULT_SIZE];
f_initSec(secret, seed64);
return XXH3_hashLong_128b_internal(input, len, (const xxh_u8*)secret,
sizeof(secret),
f_acc512, f_scramble);
}
}
/*
* It's important for performance that XXH3_hashLong is not inlined.
*/
XXH_NO_INLINE XXH128_hash_t
XXH3_hashLong_128b_withSeed(const void* input, size_t len,
XXH64_hash_t seed64, const void* XXH_RESTRICT secret,
size_t secretLen)
{
(void)secret; (void)secretLen;
return XXH3_hashLong_128b_withSeed_internal(input, len, seed64,
XXH3_accumulate_512, XXH3_scrambleAcc, XXH3_initCustomSecret);
}
XXH_FORCE_INLINE XXH128_hash_t
XXH3_128bits_internal(const void* input, size_t len,
XXH64_hash_t seed64, const void* XXH_RESTRICT secret, size_t
secretLen,
XXH3_hashLong128_f f_hl128)
{
XXH_ASSERT(secretLen >= XXH3_SECRET_SIZE_MIN);
/*
* If an action is to be taken if `secret` conditions are not respected,
* it should be done here.
* For now, it's a contract pre-condition.
* Adding a check and a branch here would cost performance at every hash.
*/
if (len <= 16)
return XXH3_len_0to16_128b((const xxh_u8*)input, len, (const
xxh_u8*)secret, seed64);
if (len <= 128)
return XXH3_len_17to128_128b((const xxh_u8*)input, len, (const
xxh_u8*)secret, secretLen, seed64);
if (len <= XXH3_MIDSIZE_MAX)
return XXH3_len_129to240_128b((const xxh_u8*)input, len, (const
xxh_u8*)secret, secretLen, seed64);
return f_hl128(input, len, seed64, secret, secretLen);
}
/* === Public XXH128 API === */
/*
* All the functions are actually the same as for 64-bit streaming variant.
* The only difference is the finalization routine.
*/
/*!
* @}
*/
#endif /* XXH_IMPLEMENTATION */