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Changelings

Long ago there was a woman named Jes, and she had one hundred
children. Her rivals conspired against her and swore to kill her
children. Jes begged the Sovereigns for help, but their only answer
was the wind and rain. In the depths of her despair, a lonely
traveler took her hand. ‘I will protect your children if they follow
my path. Let them wander the world. They may be shunned
and feared, but they will never be destroyed.’ Jes agreed, and
the traveler gave her his cloak. When she draped it over her
children their old faces melted away and they could be whoever
they wanted to be. And so it remains. Though the Children are
shunned by all, the gift of the Traveler protects them still.
—Chance, changeling priest

A changeling can shift its face and form with a


thought. Many changelings use this gift as a form
of artistic and emotional expression, but it’s an
invaluable tool for grifters, spies, and others who
wish to deceive. This leads many people to treat
known changelings with fear and suspicion.

Masks
Hidden People and Personas
Wherever humans can be found, there are
changelings; the question is whether their In their natural form changelings are slender and
presence is known. pale, with colorless eyes and silver-white hair.
Changelings are born to one of three paths. A changeling can alter its physical appearance
A few are raised in stable communities where with a thought. While this can be used to deceive
changelings are true to their nature and deal others, it is a natural form of expression for the
openly with the people around them. Some are changeling. A changeling shifts shapes the way
orphans, raised by other races, who find their others might change clothes. A casual shape—one
way in the world without ever knowing another created on the spur of the moment, with no depth
like themselves. Others are part of nomadic or history—is called a mask. A mask can be used
changeling clans spread across the Five Nations to express a mood or to serve a specific purpose
who keep their true nature hidden from the and then never used again. However, many
single-skins. Some clans maintain safe havens in changelings develop identities that have more
major cities and communities, but most prefer to depth. They build an identity over time, crafting
wander the unpredictable path of the Traveler. a persona with a history and beliefs. This focused
In creating a changeling adventurer, consider identity helps a changeling pinpoint a particular
the character’s relationships with people around skill or emotion. A changeling adventurer might
them. Does the character conceal their true have personas for many situations, including
changeling nature? Do they embrace it? Do they negotiation, investigation, and combat. Personas
have connections to other changelines or are they can be shared by multiple changelings; there
alone and in search of companions? might be three healers in a community, but

60 Chapter 3 | CHANGELINGS
whoever is on duty will adopt the persona of Speed. Your base walking speed is 30 feet.
Tek, the kindly old medic. Personas can even Change Appearance. As an action, you can
be passed down through a family, allowing a transform your appearance or revert to your
younger changeling to take advantage of contacts natural form. You can’t duplicate the appearance
established by previous users of the persona. of a creature you’ve never seen, and you revert to
your natural form if you die.
You decide what you look like, including your
Changeling Names height, weight, facial features, the sound of your
voice, coloration, hair length, sex, and any other
A changeling might use a different name for
distinguishing characteristics. You can make
each mask and persona and adopt new names
yourself appear as a member of another race,
as easily as they develop new faces. The true
though none of your game statistics change. You
name of a changeling tends to be simple and
also can’t appear as a creature of a different size
monosyllabic; however, there are often accents
than you, and your basic shape stays the same; if
to a changeling’s name that are expressed
you’re bipedal, you can’t use this trait to become
through shapeshifting, something single-skins
quadrupedal, for instance. Your clothing and
will likely miss. So, two changelings might have
other equipment don’t change in appearance,
the name Jin, but one is Jin-with-vivid-blue-eyes
size, or shape to match your new form, requiring
and one is Jin-with-golden-cheeks.
you to keep a few extra outfits on hand to make
Changelings have a fluid relationship with
the most compelling disguise possible.
gender, seeing it as one characteristic to change
Even to the most astute observers, your ruse is
among many others.
usually indiscernible. If you rouse suspicion, or if
Changeling Names: Bin, Cas, Dox, Fie,
a wary creature suspects something is amiss, you
Hars, Jin, Lam, Mas, Nix, Ot, Paik, Ruz, Sim,
have advantage on any Charisma (Deception)
Toox, Vil, Yug.
check you make to avoid detection.
Changeling Instincts. You gain proficiency
with two of the following skills of your choice:
Changeling Traits Deception, Intimidation, Insight, and Persuasion.
Your changeling character has the following traits. Unsettling Visage. When a creature you can
Ability Score Increase. Your Charisma see makes an attack roll against you, you can
score increases by 2, and either your Dexterity or use your reaction to impose disadvantage on the
your Intelligence increases by 1 (your choice). roll. You must use this feature before knowing
Age. Changelings mature slightly faster than whether the attack hits or misses.
humans but share a similar lifespan—typically a Using this trait reveals your shapeshifting
century or less. While a changeling can shapeshift nature to any creature within 30 feet that can
to conceal their age, the effects of aging still catch see you. Once you use this trait, you can’t use it
up to them. again until you finish a short or long rest.
Alignment. Changelings hate to be bound Divergent Persona. You gain proficiency
in any way, and those who follow the path of with one tool of your choice. Define a unique
the Traveler believe that chaos and change identity associated with that proficiency; establish
are important aspects of life. Most tend toward the name, race, gender, age, and other details.
pragmatic neutrality as opposed to being While you are in the form of this persona, the
concerned with lofty ideals. Despite common related proficiency bonus is doubled for any
fears, few changelings embrace evil. ability check you make that uses that proficiency.
Size. In their natural forms, changelings Languages. You can speak, read, and write
average between 5 to 6 feet in height, with a Common and two other languages of your choice.
slender build. Your size is Medium.

Chapter 3 | CHANGELINGS 61

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