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Math Game Lesson Plan 2
Math Game Lesson Plan 2
Math Game Lesson Plan 2
B2.2 recall and demonstrate addition facts for numbers up to 10, and related subtraction
facts
Game Select- Snakes and Ladders Why I chose While completing the addition activities
ed this Game with Elowyn it was not clear how she was
solving the question, as she is very quiet
and shy. We weren’t sure if she was count-
ing and subitizing the dots and symbols
from the previous week’s activities or if
she actually understood the value of the
number. Introducing Snakes and Ladders
will allow me to determine whether she is
tracking the dots on the dice or not. She
struggles to express her thought process
both verbally and physically. Therefore,
having to solve the part whole relationship
between the two dice rolled and then hav-
ing to move her character as many times
as the whole, would generate and encour-
age her to use some direct modelling.
Tapped the dots on the dice to determine how Elowyn As I observe her counting on
many spots she has to move. and tracking on the direct mod-
el I will determine if she is
starting from the larger number,
if she is subitizing, or if she has
her own creative flexible mental
method. I would then ask her a
series of questions to assess her
comprehension of the part
whole relationship. Moving
forward I would introduce the
same game, but without any
symbols or dots on the dice.
“I started with 9 and put up 4 fingers to keep Elowyn This clearly shows that she is
track” counting on from the larger
number and tracking. However,
this would not be direct mod-
elling, as she is not using her
fingers as a model, but to just
keep track of her counting
count. She displays her under-
standing of cardinality by stat-
ing 9, as she understand it is the
total of the one set. Moving
forward I would advance to a
game such as Piggy Bank War
to challenge Elowyn to find the
difference between two cards.
This activity will promote fur-
ther development of counting
on and part whole relationships.
Elowyn subitizes the dots on the dice Elowyn Using a dice with dots is easy
for young students and many of
them become so familiar that
they can subitize, and just know
the number by looking at the
dots. Moving forward it is nec-
essary to introduce a game that
doesn’t have symbols or dots
for the students to see.
“I don’t know how to find the answer” Elowyn If Elowyn was unsure how to
use the two dice to find the an-
swer I would encourage her to
use the strategy of counting 3
times. This would generate a
better understanding of the key
idea of part whole relationship,
as well as cardinality. I would
consider introducing the Miss-
ing Parts game to promote an
understanding of part whole
relationship.
Loss of interest Elowyn Math can be a very overwhelm-
ing subject of many students, so
it is important to make sure they
are engaged the duration of the
lesson. If my student is not in-
terested in the activity I
arranged it could be due to the
fact that it is too difficult or too
simple for them. It is essential
that we pick activities that align
with the students academic,
physical and social abilities.
Moving forward I would ensure
that I am picking a game that
suits the child. I will ask what
type of toys she likes and try
and incorporate it into the next
lesson.
It is very clear that Elowyn struggles to explain her mathematical problem-solving strategies when working
with addition questions. What I am looking for, is to develop a better understanding of how she compute the
questions in her head. When I asked how she gets an answer, I am given little to no feedback, regardless of
how I ask, or how often I ask. I am wanting to determine if she is solving her answers through subitizing
and/or counting the symbols and dots on the manipulatives used in the game, or if she is using a flexible
strategy in her head. I need to know which strategy she is using in order to be able to move onto a game that
will benefit her the most. If Elowyn has a comprehensive grasp of numerical concepts, it can be potentially
detrimental to her learning, to be introduced to games below her academic level.
Other strategies/key ideas/errors that Who did this Thoughts for next time
emerged:
Moves the wrong number of spaces on the Elowyn Although moving the wrong
game board. number of spaces on a game
board may seem like a small
error, it is showing me that the
student is struggling to count on
and properly tag the squares on
the direct model. This could
also affect their number se-
quence as they could begin to
count incorrectly by missing a
number (ex. 1, 2, 3, 5, 6).