Professional Documents
Culture Documents
Mwa8 Rojo
Mwa8 Rojo
Mwa8 Rojo
1. Explain the fundamental difference between vertical and horizontal exchanges in the
online B2B market.
2. How do direct B2B e-commerce sites attempt to make their sites more attractive to
business buyers?
It is attractive since there are affordable and convenient selling chances. They have
recently developed an interest in B2B e-commerce since it enables them to reach large
audiences with limited resources, allows them to personalize relationships at scale, and
provides customers the freedom to make their own purchasing decisions. B2B businesses
promote and transact business online, making it simple for customers to make large
orders using a reliable digital transaction model. quicker delivery Tools for B2B e-
commerce speed up the sales process for buyers by streamlining it for sellers.
3. QR codes are very popular in Japan and other parts of Asia. Manufacturers place QR codes
on product packages and advertisements, making it easy for consumers to access
information about the products using a mobile device. Why do you think QR codes are not
1
INFORMATION SYSTEMS ANALYSIS AND DESIGN MODULE 8
popular with Philippine consumers? Do you think QR codes will eventually become
accepted by Philippine consumers? Why or why not??
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
________________________________________________________________________
2
INFORMATION SYSTEMS ANALYSIS AND DESIGN MODULE 8
REVIEW QUESTION:
1. How are mobile games different from traditional video games? What advantages do
mobile game apps have over traditional video games?
In contrast to PC games, which are typically more complicated and call for a bigger
time commitment, mobile games are made to be played on smaller screens and for
shorter periods of time. Though they can potentially appeal to a far larger audience,
mobile games are often less expensive to develop than PC games. There are numerous
causes for this, but the main one is because they are far more widely available than
conventional video games. Mobile games can be played whenever and whenever. Both a
3
INFORMATION SYSTEMS ANALYSIS AND DESIGN MODULE 8
console and a TV are not necessary. An internet connection and a smartphone or tablet
are all you need.
Mobile phone gamers can save money or try out more games than their colleagues
in the traditional gaming industry because to the relatively low cost. Another benefit of
the low rates is that they increase accessibility for mobile gaming players. Playing games
that test children's strategic thinking and awareness of their wider environment can assist
improve memory, spatial awareness, and problem-solving skills. Additionally, people
already have the platforms on which to play these games (their phones). In some
circumstances, younger children's dexterity can be improved through playing games.
2. Since many gaming apps are free, how do developers make money in this category?
3. From a business perspective, what evidence suggests that the mobile gaming market
represents a significant marketplace?