The document provides details of initializing an Android game called "The Awakening" made with the Ren'Py engine, including migrating saves, loading scripts and assets, initializing translation and the interface, and preparing screens. It notes the device model, screen size, and OpenGL renderer used. The initialization process took a total of 8.12 seconds until the interface was ready.
The document provides details of initializing an Android game called "The Awakening" made with the Ren'Py engine, including migrating saves, loading scripts and assets, initializing translation and the interface, and preparing screens. It notes the device model, screen size, and OpenGL renderer used. The initialization process took a total of 8.12 seconds until the interface was ready.
The document provides details of initializing an Android game called "The Awakening" made with the Ren'Py engine, including migrating saves, loading scripts and assets, initializing translation and the interface, and preparing screens. It notes the device model, screen size, and OpenGL renderer used. The initialization process took a total of 8.12 seconds until the interface was ready.
The document provides details of initializing an Android game called "The Awakening" made with the Ren'Py engine, including migrating saves, loading scripts and assets, initializing translation and the interface, and preparing screens. It notes the device model, screen size, and OpenGL renderer used. The initialization process took a total of 8.12 seconds until the interface was ready.
Bootstrap to the start of init.init took 0.00s Manufacturer INFINIX MOBILITY LIMITED model Infinix X6812B Screen diagonal is 5.046347689170853 inches. Early init took 0.10s Early init took 0.10s Attempting to migrate your saves from stock location... Saves moved to /sdcard/Documents/RenPy_Saves/ v4mpire.slimgames.theawakening Android search paths: /storage/emulated/0/Android/data/v4mpire.slimgames.theawakening/files/../../../../ Documents/RenPy_Saves/v4mpire.slimgames.theawakening/game /data/user/0/v4mpire.slimgames.theawakening/files/game Loader init took 0.16s Loader init took 0.16s Loading error handling took 0.37s Loading error handling took 0.37s Loading script took 2.54s Loading script took 2.54s Saving to /storage/emulated/0/Android/data/v4mpire.slimgames.theawakening/files/../../../../ Documents/RenPy_Saves/v4mpire.slimgames.theawakening Loading save slot metadata. took 0.63s Loading save slot metadata. took 0.63s Loading persistent took 0.01s Loading persistent took 0.01s Faled to initialize steam: OSError('dlopen failed: library "/data/user/0/v4mpire.slimgames.theawakening/files/libsteam_api.so" not found') Set script version to: (8, 0, 3) - Init at 00images.rpyc:52 took 0.31101 s. Running init code took 0.80s Running init code took 0.80s Loading analysis data took 0.17s Loading analysis data took 0.17s Analyze and compile ATL took 0.06s Analyze and compile ATL took 0.06s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 0.50s Initial gc. took 0.50s DPI scale factor: 1.000000 Creating interface object took 0.00s Creating interface object took 0.00s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.55s Init translation took 0.55s Build styles took 0.01s Build styles took 0.01s Load screen analysis took 0.26s Load screen analysis took 0.26s Analyze screens took 0.01s Analyze screens took 0.01s Save screen analysis took 0.00s Save screen analysis took 0.00s Prepare screens took 0.69s Prepare screens took 0.69s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Running _start took 0.00s Interface start took 0.71s Interface start took 0.71s
Initializing gles2 renderer:
primary display bounds: (0, 0, 2208, 996) swap interval: 1 frames Fullscreen mode. Vendor: "b'ARM'" Renderer: b'Mali-G52 MC2' Version: b'OpenGL ES 3.2 v1.r26p0-01eac0.f143e3f9482527bbad36b3ec27f93e59' Display Info: None Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080) Maximum texture size: 4096x4096 Total time until interface ready: 8.126462936401367s Hid presplash.