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MOTION INFORMATION AND MEDIAGROUP 5.pdf1
MOTION INFORMATION AND MEDIAGROUP 5.pdf1
INFORMATION
AND MEDIA
(GROUP 5)
Senabre, Maricel N.
Manalang, Mariah Nicollete.
Nuñez, Lexis..
Benaldo, Tomas.
Vasquez, Franzen Mae.
Gueco, John Rick.
Pardillo, Clark James
DEFINITION:
-A form of media that has the appearance of
moving text and graphics on a display.Its
purpose is to communicate information in
multiple ways
-An integrated sight and sound kinetic
media
CHARACTERISTICS:
•It communicates message to large, heterogeneous, and anonymous audiences;
•It communicates the same message to mass audiences simultaneously, sometimes in
public, other times in private;
•It embodies messages that are usually impersonal and transitory;
•It is multi-sensory such that the audience’s sight and hearing are stimulated in concert.
Such a combination of sensory stimuli forms a complex synergism that can significantly
enhance communication. This powerful double-barreled combination of dual-sense
stimulation contributes in large measure to the compelling influence of motion media;
•It is a formal, authoritative channel of communication. Accordingly, its power in
informing and entertaining lies in the communicator’s ability to control visual and aural
stimuli;
•It is instrumental in behavior and attitude modification – that is, attitude formation,
change, conservation, and canalization (directing a performed attitude to a new
direction);
•It confers status upon issues, persons, organizations, or social movements.
3.INTERACTIVE VIDEO
Usually refers to a technique used to blend interaction and
linear film or video that supports user interaction. These
videos play like regular video files, but include clickable
areas, or “hotspot,” that perform an action when you click on a hotspot, the video may display
information about the object you clicked on, jump to a different part of the video,
or open another video file.
TYPES:
VIDEO
• Video is an electronic medium for the recording, copying, and broadcasting of moving
visual images.
VIDEO FOOTAGE
• In filming and video production, footage is the raw, unedited material as it had been
originally filmed by movie camera or recorded by a video camera which usually must be
edited to create a motion picture, video clip, television show or similar completed work.
SOURCES:
INTERNET
STUDIOS
BROADCAST
CHANNELS
VIDEO CHANNELS
LIBRARIES
ADVANTAGES:
•MOTION: Better mastery of procedures,as opposed to stagnant images.
•PROCESSES: Operations where sequential movement is needed can be shown.
•SAFE OBSERVATION: Observing phenomenon that might be dangerous to view directly.
•SKILL LEARNING: Videos can be viewed over and over,so repeated observation of skills is
possible.
•DRAMATIZATION: Recreation of history and personalities; observing and analyzing human
relations problems.
•AFFECTIVE LEARNING: Films for shaping personal and social attitudes; documentaries and
propaganda films to affect attitudes.
•PROBLEM SOLVING: Open-ended dramatization can leave viewers to solve problems
themselves.
•CULTURAL UNDERSTANDING: Appreciation for other cultures by seeing video depictions of
them.
•ESTABLISHING COMMONALITY: People with different backgrounds can discuss topics after
watching a video.
LIMITATIONS:
FIXED PACE-cannot be interrupted still.
PHENOMENA-Motion media is sometimes unsuitable to other topics such as those
involving a map,a wiring diagram,etc.
MISINTERPRETATION-In documentaries and dramatizations especially,intended messages are
quite deep and complex.because of that,young viewers who lack maturity tend to misinterpret
the message.
COST-Equipment and materials for motion media are expensive (e.g.DVD
player,TV,etc.
VALUE:
•Its purpose is to communicate information in multiple
ways
•Motion media in essence is visual media that gives
the appearance of movement.
•Motion media can be a collection of graphics,
footage, videos. It is combined with audio, text, and/or
interactive content to create multimedia.
SELECTION CRITERIA:
1.TASK FACTORS- the type of objectives and hence the type of
learning activities which should be provided for the learner.
2. LEARNER FACTORS- some learners may learn better from certain
media than from others.
ELEMENTS:
1.Speed
-A fast movement gives vigor and vitality, intensifying emotions. A slow movement connotes
lethargy, solemnity or sadness.
2.Direction
-indicates a movement from one direction to another. It can also refer to the growing or shrinking
of
an object.
3.Timing
-Can be objective or subjective. Objective timing can be measured in minutes, seconds, days,
etc.Subjective timing is psychological or felt.Timing can be used to clarify or intensify the
message
or the event. Using a pause can help time the events.
4.Transition
-Used to switch between scenes.
5.Sound and Color
–Adds meaning to the motion.
6.Blurring
-In animation,blurring can provide the illusion of fast movement.In videos, it is often used to
censor information for security or decency.