Medal Log 20220109

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[Info | 4:33:10 AM] [Medal Log Init] 3.477.0.

0 - 1/9/2022 4:33:10 AM

[Info | 4:33:11 AM] Honeycomb init successfully


[Info | 4:33:11 AM] Available electron port not found, set port to default 10603
[Info | 4:33:11 AM] Current DPI awareness: 0
[Info | 4:33:11 AM] Change DPI awareness to PROCESS_PER_MONITOR_DPI_AWARE. result=0
[Info | 4:33:11 AM] User saved as 42993726 - Osian 73785
[Info | 4:33:11 AM] Clip folder: C:\Users\marti\Videos\Medal
[Info | 4:33:11 AM] Initial app settings--
[Info | 4:33:12 AM] Trigger key is F8 - FPS setting is 60 - Width setting is 1280,
Height 720 - Clip length is 30 - Detect all games setting is False - Encoding
setting is GPU - Overlay setting is True - Sound setting is True - Mic input
setting is False - Mic gain is 0.5 - Game sound gain is 0.5 - Auto upload setting
is False - Auto upload state setting is 3 - environment setting is production -
WindowsGameMode setting is False - Maintain Aspect Ratio is True - Clip folder is-
C:\Users\marti\Videos\Medal - Bitrate setting is 10 - Controller trigger key is
select - Saving Trigger Key Enabled setting is True - Saving Controller Trigger Key
Enabled setting is True - Saving mouseTriggerEnabled setting is False -
mouseTrigger is Middle - Selected audio device is Auto - Selected mic device is
Auto - BookmarkModeEnabled setting is False - StreamingModeEnabled is False -
DevelopmentModeEnabled setting is False - Mono audio setting is False - Selected
webcam device is <None> - WebcamEnabled setting is False - Switch game trigger key
is F10 - Show Cursor setting is False - Game Audio Only setting is True - In Memory
Buffer setting is True - Mic noise gate enabled setting is False - Mic noise gate
open threshold is -30 - Mic noise suppression enabled setting is False - ICYMI
setting is False - ICYMI setting is [Rocket League: Enabled:True,
ForceDisabled:False, Events:[Goal: Enabled:True, ForceDisabled:False], [Save:
Enabled:True, ForceDisabled:False], [Epic Save: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [CS:GO:
Enabled:True, ForceDisabled:False, Events:[Enemy Killed: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Player Death:
Enabled:False, ForceDisabled:False]], [Fortnite: Enabled:True, ForceDisabled:False,
Events:[Eliminated Player: Enabled:True, ForceDisabled:False], [Knocked Down
Player: Enabled:True, ForceDisabled:False], [Victory Royale: Enabled:True,
ForceDisabled:False], [Battle Royale Death: Enabled:True, ForceDisabled:False],
[Victory: Enabled:True, ForceDisabled:False], [Double Elimination: Enabled:True,
ForceDisabled:False], [Multi Elimination: Enabled:True, ForceDisabled:False],
[Defeat: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Long Distance Shot: Enabled:True, ForceDisabled:False],
[Ludicrous Shot: Enabled:True, ForceDisabled:False]], [Battlerite: Enabled:True,
ForceDisabled:False, Events:[Tutorial Event: Enabled:True, ForceDisabled:False]],
[War Thunder: Enabled:True, ForceDisabled:False, Events:[Kill: Enabled:True,
ForceDisabled:False], [Death: Enabled:True, ForceDisabled:False]], [Apex Legends:
Enabled:True, ForceDisabled:False, Events:[Eliminated: Enabled:True,
ForceDisabled:False], [Knocked Down: Enabled:True, ForceDisabled:False], [Champion:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [Apex Legends: Enabled:True, ForceDisabled:False, Events:
[Eliminated: Enabled:True, ForceDisabled:False], [Knocked Down: Enabled:True,
ForceDisabled:False], [Champion: Enabled:True, ForceDisabled:False]], [Battlerite:
Enabled:True, ForceDisabled:False, Events:[Tutorial Event: Enabled:True,
ForceDisabled:False]], [CS:GO: Enabled:True, ForceDisabled:False, Events:[Enemy
Killed: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Player Death: Enabled:False, ForceDisabled:False]],
[Fortnite: Enabled:True, ForceDisabled:False, Events:[Eliminated Player:
Enabled:True, ForceDisabled:False], [Knocked Down Player: Enabled:True,
ForceDisabled:False], [Victory Royale: Enabled:True, ForceDisabled:False], [Battle
Royale Death: Enabled:True, ForceDisabled:False], [Victory: Enabled:True,
ForceDisabled:False], [Double Elimination: Enabled:True, ForceDisabled:False],
[Multi Elimination: Enabled:True, ForceDisabled:False], [Defeat: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Long Distance
Shot: Enabled:True, ForceDisabled:False], [Ludicrous Shot: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [Rocket
League: Enabled:True, ForceDisabled:False, Events:[Goal: Enabled:True,
ForceDisabled:False], [Save: Enabled:True, ForceDisabled:False], [Epic Save:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [War Thunder: Enabled:True, ForceDisabled:False, Events:
[Kill: Enabled:True, ForceDisabled:False], [Death: Enabled:True,
ForceDisabled:False]] - Audio Notifications setting is False - Hold-To-Record
setting is False - GPUPrioritySetting is True - IncreaseMaxFrameLatencySetting is
True - Aspect Ratio is Stretch - Windows Graphics Capture setting is False -
Recording Enabled setting is True - AdvancedOverlaySetting is False - ICYMI Clip
length is 30 - ICYMI Sound setting is True - Push to talk enabled setting is False
- Push to talk trigger key is Tab - Output Format setting is mp4, Extension .mp4 -
Multiple Audio Streams setting is False - Push To Talk Mouse Trigger is None -
BFrames Enabled setting is False - UseStringID is False - Push to talk Controller
trigger key is None - External File Sources setting is - Quality Preset setting is
Performance - Stream Key is 123 - StreamingBitrate setting is 3 -
StreamingResolution setting is 720 -
[Info | 4:33:12 AM] request user
[Info | 4:33:12 AM] request environment
[Info | 4:33:12 AM] Found encoder: NVIDIA NVEnc H.264 Encoder
[Info | 4:33:12 AM] Hardware encoder detected
[Info | 4:33:12 AM] Video codec set: n264 - hardware encoding
[Info | 4:33:12 AM] C:\Users\marti\Videos\Medal - folder verified
[Info | 4:33:12 AM] Username is base64 translated to Osian 73785
[Info | 4:33:12 AM] User updated 42993726 - Osian 73785
[Info | 4:33:12 AM] job.respond 940a2582-fc62-4399-a0bc-7f52c405f2cb
[Debug | 4:33:12 AM] job.respond "ok"
[Info | 4:33:12 AM] ControllerManager stopping...
[Info | 4:33:12 AM] ControllerManager stopped.
[Info | 4:33:12 AM] Saving ICYMI Events [Rocket League: Enabled:True,
ForceDisabled:False, Events:[Goal: Enabled:True, ForceDisabled:False], [Save:
Enabled:True, ForceDisabled:False], [Epic Save: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [CS:GO:
Enabled:True, ForceDisabled:False, Events:[Enemy Killed: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Player Death:
Enabled:False, ForceDisabled:False]], [Fortnite: Enabled:True, ForceDisabled:False,
Events:[Eliminated Player: Enabled:True, ForceDisabled:False], [Knocked Down
Player: Enabled:True, ForceDisabled:False], [Victory Royale: Enabled:True,
ForceDisabled:False], [Battle Royale Death: Enabled:True, ForceDisabled:False],
[Victory: Enabled:True, ForceDisabled:False], [Double Elimination: Enabled:True,
ForceDisabled:False], [Multi Elimination: Enabled:True, ForceDisabled:False],
[Defeat: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Long Distance Shot: Enabled:True, ForceDisabled:False],
[Ludicrous Shot: Enabled:True, ForceDisabled:False]], [Battlerite: Enabled:True,
ForceDisabled:False, Events:[Tutorial Event: Enabled:True, ForceDisabled:False]],
[War Thunder: Enabled:True, ForceDisabled:False, Events:[Kill: Enabled:True,
ForceDisabled:False], [Death: Enabled:True, ForceDisabled:False]], [Apex Legends:
Enabled:True, ForceDisabled:False, Events:[Eliminated: Enabled:True,
ForceDisabled:False], [Knocked Down: Enabled:True, ForceDisabled:False], [Champion:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [Apex Legends: Enabled:True, ForceDisabled:False, Events:
[Eliminated: Enabled:True, ForceDisabled:False], [Knocked Down: Enabled:True,
ForceDisabled:False], [Champion: Enabled:True, ForceDisabled:False]], [Battlerite:
Enabled:True, ForceDisabled:False, Events:[Tutorial Event: Enabled:True,
ForceDisabled:False]], [CS:GO: Enabled:True, ForceDisabled:False, Events:[Enemy
Killed: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Player Death: Enabled:False, ForceDisabled:False]],
[Fortnite: Enabled:True, ForceDisabled:False, Events:[Eliminated Player:
Enabled:True, ForceDisabled:False], [Knocked Down Player: Enabled:True,
ForceDisabled:False], [Victory Royale: Enabled:True, ForceDisabled:False], [Battle
Royale Death: Enabled:True, ForceDisabled:False], [Victory: Enabled:True,
ForceDisabled:False], [Double Elimination: Enabled:True, ForceDisabled:False],
[Multi Elimination: Enabled:True, ForceDisabled:False], [Defeat: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Long Distance
Shot: Enabled:True, ForceDisabled:False], [Ludicrous Shot: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [Rocket
League: Enabled:True, ForceDisabled:False, Events:[Goal: Enabled:True,
ForceDisabled:False], [Save: Enabled:True, ForceDisabled:False], [Epic Save:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [War Thunder: Enabled:True, ForceDisabled:False, Events:
[Kill: Enabled:True, ForceDisabled:False], [Death: Enabled:True,
ForceDisabled:False]]
[Info | 4:33:12 AM] job.respond 5ac594bb-19bf-4d34-bdf6-de0582369a96
[Debug | 4:33:12 AM] job.respond "ok"
[Info | 4:33:12 AM] Executing Request: set.useStringId - {
"enabled": true
}
[Info | 4:33:12 AM] Saving UseStringID True
[Info | 4:33:12 AM] job.respond ceef78c2-563a-4775-9c92-4e73d1d23196
[Info | 4:33:12 AM] Executing Request: set.gameSoundAudioDevice - {
"audioDevices": [
"Auto"
]
}
[Debug | 4:33:12 AM] job.respond "ok"
[Info | 4:33:12 AM] Attempting to start process watcher
[Info | 4:33:12 AM] Saving unplugged audio devices -
[Info | 4:33:12 AM] Selected audio output devices Auto
[Info | 4:33:12 AM] job.respond 631deca5-3d94-40a0-80a6-3420c3c7f7e1
[Info | 4:33:12 AM] Executing Request: set.micAudioDevice - {
"audioDevice": "Auto"
}
[Debug | 4:33:12 AM] job.respond "ok"
[Info | 4:33:12 AM] Process watcher started
[Info | 4:33:13 AM] Selected mic device Auto
[Info | 4:33:13 AM] job.respond 0ecb016e-681d-41c4-886c-7fe3d4073e81
[Info | 4:33:13 AM] Executing Request: set.devmode - {
"enabled": false
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving DevelopmentModeEnabled False
[Info | 4:33:13 AM] job.respond 85e54a51-3afa-4adf-934a-e422190cfa08
[Info | 4:33:13 AM] Executing Request: set.bookmarkModeEnabled - {
"enabled": false
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving BookmarkModeEnabled False
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] job.respond 4dd24e94-8de7-4466-a635-916fb71d3879
[Info | 4:33:13 AM] Executing Request: set.webcam.overlay - {
"enabled": false
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving WebcamEnabled False
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] job.respond 8ebb2100-f367-4ee2-bad4-4cf4f01ec273
[Info | 4:33:13 AM] Executing Request: set.webcam.overlay - {
"position": {
"index": 1,
"value": "Top Right"
}
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving WebcamPositionIndex: 1
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] job.respond ff0ecfbd-bc2f-4bcf-b95c-ef81256f9a80
[Info | 4:33:13 AM] Executing Request: set.webcam.device - {
"selected": {
"id": "<None>",
"label": "<None>",
"value": "<None>"
}
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Selected Webcam device <None>
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] job.respond d55a2830-4e5f-4ecb-8820-78bbabdf9e82
[Info | 4:33:13 AM] Executing Request: set.switchGameTriggerkey - {
"key": "F10",
"key.base64": "RjEw"
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving switch game key settings RjEw
[Info | 4:33:13 AM] Key setting is base64 translated to F10
[Info | 4:33:13 AM] job.respond 9170c753-f5da-48dd-9ae2-550f0def1fc6
[Info | 4:33:13 AM] Executing Request: set.triggerkey - {
"key": "F8",
"key.base64": "Rjg="
}
[Info | 4:33:13 AM] Saving key settings Rjg=
[Info | 4:33:13 AM] Key setting is base64 translated to F8
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] job.respond df9bf8b9-b87d-48c1-9e22-62e4bdb12f46
[Info | 4:33:13 AM] Executing Request: set.triggerKeyEnabled - {
"enabled": true
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving Trigger Key Enabled True
[Info | 4:33:13 AM] job.respond 5a59e760-fb9f-4af3-b148-7fd6e2c06ec7
[Info | 4:33:13 AM] Executing Request: set.setPushToTalkTriggerKey - {
"key": "Tab",
"key.base64": "VGFi"
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving key settings VGFi
[Info | 4:33:13 AM] Key setting is base64 translated to Tab
[Info | 4:33:13 AM] job.respond 66c35378-ce30-45f9-aee4-88db0e9463cf
[Info | 4:33:13 AM] Executing Request: set.setPushToTalkMouseTriggerKey - {
"name": "None",
"index": -1
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving push to talk mouse settings None
[Info | 4:33:13 AM] job.respond b0cca741-8c1d-4044-925a-a24af72d0886
[Info | 4:33:13 AM] Executing Request: set.setPushToTalkControllerTriggerKey - {
"name": "None",
"displayName": {
"xbox": "None",
"playstation": "None"
}
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving push to talk controller key settings None
[Info | 4:33:13 AM] Set security permissions for C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0\Host\medal-hook64.dll
[Info | 4:33:13 AM] Set security permissions for C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0\Host\medal-hook32.dll
[Info | 4:33:13 AM] job.respond 25fe61c5-4b93-4a86-b307-d887a8812530
[Debug | 4:33:13 AM] PollDesktopJobQueue reply [{'uuid':'940a2582-fc62-4399-a0bc-
7f52c405f2cb','body':{'userName.base64':'T3NpYW4gNzM3ODU=','key':'68130207-3325-
46bb-8098-65cbf3e9a536','userId':'42993726','userName':'Osian 73785','roles':
[],'state':{'state':'online','timestamp':1641666696145}},'action':'user'},
{'uuid':'5ac594bb-19bf-4d34-bdf6-de0582369a96','body':{'10':{'GameName':'Rocket
League','Enabled':true,'CategoryID':10,'CategoryStringID':'adufon9HW','ForceDisable
d':false,'Mode':'cv','Events':{'1':
{'EventName':'Goal','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDiamo
nd','ForceDisabled':false},'2':
{'EventName':'Save','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiMedic
alCross','ForceDisabled':false},'3':{'EventName':'Epic
Save','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisabl
ed':false}}},'11':{'GameName':'League of
Legends','Enabled':true,'CategoryID':11,'CategoryStringID':'bQnfO2HXP','ForceDisabl
ed':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Slain','Enabled':false,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Triple
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiThreeSkulls','Force
Disabled':false},'3':{'EventName':'Quadra
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiSkull','ForceDisabl
ed':false},'4':{'EventName':'Penta
Kill','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiNotch','ForceDisabl
ed':false},'5':{'EventName':'Double
Kill','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCrossbones','ForceD
isabled':false},'6':
{'EventName':'Ace','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrown'
,'ForceDisabled':false},'7':{'EventName':'Player
Slain','Enabled':false,'EventID':7,'Color':'#ED474A','Icon':'icymiTombstone','Force
Disabled':false},'8':{'EventName':'Baron
Steal','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSkull','ForceDisab
led':false},'9':{'EventName':'Baron
Kill','Enabled':false,'EventID':9,'Color':'#F0E732','Icon':'icymiSkull','ForceDisab
led':false},'10':{'EventName':'Turret
Kill','Enabled':false,'EventID':10,'Color':'#35A5FA','Icon':'icymiCastle','ForceDis
abled':false},'11':{'EventName':'Inhibitor
Kill','Enabled':false,'EventID':11,'Color':'#4DD7F0','Icon':'icymiCastle','ForceDis
abled':false},'12':{'EventName':'Dragon
Steal','Enabled':true,'EventID':12,'Color':'#824BE7','Icon':'icymiFireball','ForceD
isabled':false},'13':{'EventName':'Dragon
Kill','Enabled':false,'EventID':13,'Color':'#FF785A','Icon':'icymiFireball','ForceD
isabled':false},'14':{'EventName':'Herald
Steal','Enabled':true,'EventID':14,'Color':'#B0F9FD','Icon':'icymiSkull','ForceDisa
bled':false},'15':{'EventName':'Herald
Kill','Enabled':false,'EventID':15,'Color':'#ED474A','Icon':'icymiSkull','ForceDisa
bled':false}}},'14':
{'GameName':'CS:GO','Enabled':true,'CategoryID':14,'CategoryStringID':'eyoeshcla','
ForceDisabled':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Killed','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':
{'EventName':'Headshot','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiT
arget','ForceDisabled':false},'3':{'EventName':'Player
Death','Enabled':false,'EventID':3,'Color':'#4DD7F0','Icon':'icymiTombstone','Force
Disabled':false}}},'62':
{'GameName':'Fortnite','Enabled':true,'CategoryID':62,'CategoryStringID':'10cJzcPAD
b','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Eliminated
Player','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Knocked Down
Player','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDis
abled':false},'3':{'EventName':'Victory
Royale','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisa
bled':false},'4':{'EventName':'Battle Royale
Death','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiTombstone','ForceD
isabled':false},'5':
{'EventName':'Victory','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCr
own','ForceDisabled':false},'6':{'EventName':'Double
Elimination','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrossbones',
'ForceDisabled':false},'7':{'EventName':'Multi
Elimination','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiThreeSkulls'
,'ForceDisabled':false},'8':
{'EventName':'Defeat','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiF',
'ForceDisabled':false},'9':
{'EventName':'Headshot','Enabled':true,'EventID':9,'Color':'#F0E732','Icon':'icymiT
arget','ForceDisabled':false},'10':{'EventName':'Long Distance
Shot','Enabled':true,'EventID':10,'Color':'#35A5FA','Icon':'icymiBinoculars','Force
Disabled':false},'11':{'EventName':'Ludicrous
Shot','Enabled':true,'EventID':11,'Color':'#4DD7F0','Icon':'icymiLudicrousShot','Fo
rceDisabled':false}}},'64':
{'GameName':'Battlerite','Enabled':true,'CategoryID':64,'CategoryStringID':'12LtbqG
IRn','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Tutorial
Event','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiSword','ForceDisab
led':false}}},'103':{'GameName':'War
Thunder','Enabled':true,'CategoryID':103,'CategoryStringID':'1FBXjDOK9a','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':
{'EventName':'Death','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiTomb
stone','ForceDisabled':false}}},'351':{'GameName':'Apex
Legends','Enabled':true,'CategoryID':351,'CategoryStringID':'5FsRVgww4b','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Eliminated','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icym
iDeadSkull','ForceDisabled':false},'2':{'EventName':'Knocked
Down','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDisab
led':false},'3':
{'EventName':'Champion','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiC
rown','ForceDisabled':false}}},'494':{'GameName':'Splitgate: Arena
Warfare','Enabled':true,'CategoryID':494,'CategoryStringID':'7YQF9Aijgg','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Double
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiCrossbones','ForceD
isabled':false},'3':{'EventName':'Triple
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiThreeSkulls','Force
Disabled':false},'4':
{'EventName':'Assist','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiDea
dSkull','ForceDisabled':false},'5':{'EventName':'Killing
Spree','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiNotch','ForceDisab
led':false},'6':{'EventName':'Killection
Agency','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiLudicrousShot','F
orceDisabled':false},'7':
{'EventName':'Headshot','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiT
arget','ForceDisabled':false},'8':{'EventName':'Portal
Kill','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSights','ForceDisab
led':false}}},'988':
{'GameName':'Valorant','Enabled':true,'CategoryID':988,'CategoryStringID':'fW3AZxHf
_c','ForceDisabled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Spike
Planted','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiBomb','ForceDisa
bled':false}}},'5FsRVgww4b':{'GameName':'Apex
Legends','Enabled':true,'CategoryID':351,'CategoryStringID':'5FsRVgww4b','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Eliminated','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icym
iDeadSkull','ForceDisabled':false},'2':{'EventName':'Knocked
Down','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDisab
led':false},'3':
{'EventName':'Champion','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiC
rown','ForceDisabled':false}}},'12LtbqGIRn':
{'GameName':'Battlerite','Enabled':true,'CategoryID':64,'CategoryStringID':'12LtbqG
IRn','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Tutorial
Event','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiSword','ForceDisab
led':false}}},'eyoeshcla':
{'GameName':'CS:GO','Enabled':true,'CategoryID':14,'CategoryStringID':'eyoeshcla','
ForceDisabled':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Killed','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':
{'EventName':'Headshot','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiT
arget','ForceDisabled':false},'3':{'EventName':'Player
Death','Enabled':false,'EventID':3,'Color':'#4DD7F0','Icon':'icymiTombstone','Force
Disabled':false}}},'10cJzcPADb':
{'GameName':'Fortnite','Enabled':true,'CategoryID':62,'CategoryStringID':'10cJzcPAD
b','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Eliminated
Player','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Knocked Down
Player','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDis
abled':false},'3':{'EventName':'Victory
Royale','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisa
bled':false},'4':{'EventName':'Battle Royale
Death','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiTombstone','ForceD
isabled':false},'5':
{'EventName':'Victory','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCr
own','ForceDisabled':false},'6':{'EventName':'Double
Elimination','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrossbones',
'ForceDisabled':false},'7':{'EventName':'Multi
Elimination','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiThreeSkulls'
,'ForceDisabled':false},'8':
{'EventName':'Defeat','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiF',
'ForceDisabled':false},'9':
{'EventName':'Headshot','Enabled':true,'EventID':9,'Color':'#F0E732','Icon':'icym
iTarget','ForceDisabled':false},'10':{'EventName':'Long Distance
Shot','Enabled':true,'EventID':10,'Color':'#35A5FA','Icon':'icymiBinoculars','Force
Disabled':false},'11':{'EventName':'Ludicrous
Shot','Enabled':true,'EventID':11,'Color':'#4DD7F0','Icon':'icymiLudicrousShot','Fo
rceDisabled':false}}},'bQnfO2HXP':{'GameName':'League of
Legends','Enabled':true,'CategoryID':11,'CategoryStringID':'bQnfO2HXP','ForceDisabl
ed':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Slain','Enabled':false,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Triple
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiThreeSkulls','Force
Disabled':false},'3':{'EventName':'Quadra
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiSkull','ForceDisabl
ed':false},'4':{'EventName':'Penta
Kill','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiNotch','ForceDisabl
ed':false},'5':{'EventName':'Double
Kill','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCrossbones','ForceD
isabled':false},'6':
{'EventName':'Ace','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrown'
,'ForceDisabled':false},'7':{'EventName':'Player
Slain','Enabled':false,'EventID':7,'Color':'#ED474A','Icon':'icymiTombstone','Force
Disabled':false},'8':{'EventName':'Baron
Steal','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSkull','ForceDisab
led':false},'9':{'EventName':'Baron
Kill','Enabled':false,'EventID':9,'Color':'#F0E732','Icon':'icymiSkull','ForceDisab
led':false},'10':{'EventName':'Turret
Kill','Enabled':false,'EventID':10,'Color':'#35A5FA','Icon':'icymiCastle','ForceDis
abled':false},'11':{'EventName':'Inhibitor
Kill','Enabled':false,'EventID':11,'Color':'#4DD7F0','Icon':'icymiCastle','ForceDis
abled':false},'12':{'EventName':'Dragon
Steal','Enabled':true,'EventID':12,'Color':'#824BE7','Icon':'icymiFireball','ForceD
isabled':false},'13':{'EventName':'Dragon
Kill','Enabled':false,'EventID':13,'Color':'#FF785A','Icon':'icymiFireball','ForceD
isabled':false},'14':{'EventName':'Herald
Steal','Enabled':true,'EventID':14,'Color':'#B0F9FD','Icon':'icymiSkull','ForceDisa
bled':false},'15':{'EventName':'Herald
Kill','Enabled':false,'EventID':15,'Color':'#ED474A','Icon':'icymiSkull','ForceDisa
bled':false}}},'adufon9HW':{'GameName':'Rocket
League','Enabled':true,'CategoryID':10,'CategoryStringID':'adufon9HW','ForceDisable
d':false,'Mode':'cv','Events':{'1':
{'EventName':'Goal','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDiamo
nd','ForceDisabled':false},'2':
{'EventName':'Save','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiMedic
alCross','ForceDisabled':false},'3':{'EventName':'Epic
Save','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisabl
ed':false}}},'7YQF9Aijgg':{'GameName':'Splitgate: Arena
Warfare','Enabled':true,'CategoryID':494,'CategoryStringID':'7YQF9Aijgg','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Double
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiCrossbones','ForceD
isabled':false},'3':{'EventName':'Triple
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiThreeSkulls','Force
Disabled':false},'4':
{'EventName':'Assist','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiDea
dSkull','ForceDisabled':false},'5':{'EventName':'Killing
Spree','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiNotch','ForceDisab
led':false},'6':{'EventName':'Killection
Agency','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiLudicrousShot','F
orceDisabled':false},'7':
{'EventName':'Headshot','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiT
arget','ForceDisabled':false},'8':{'EventName':'Portal
Kill','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSights','ForceDisab
led':false}}},'fW3AZxHf_c':
{'GameName':'Valorant','Enabled':true,'CategoryID':988,'CategoryStringID':'fW3AZxHf
_c','ForceDisabled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Spike
Planted','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiBomb','ForceDisa
bled':false}}},'1FBXjDOK9a':{'GameName':'War
Thunder','Enabled':true,'CategoryID':103,'CategoryStringID':'1FBXjDOK9a','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':
{'EventName':'Death','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiTomb
stone','ForceDisabled':false}}}},'action':'icymi.eventState'},{'uuid':'ceef78c2-
563a-4775-9c92-4e73d1d23196','body':{'enabled':true},'action':'set.useStringId'},
{'uuid':'631deca5-3d94-40a0-80a6-3420c3c7f7e1','body':{'audioDevices':
['Auto']},'action':'set.gameSoundAudioDevice'},{'uuid':'0ecb016e-681d-41c4-886c-
7fe3d4073e81','body':{'audioDevice':'Auto'},'action':'set.micAudioDevice'},
{'uuid':'85e54a51-3afa-4adf-934a-e422190cfa08','body':
{'enabled':false},'action':'set.devmode'},{'uuid':'4dd24e94-8de7-4466-a635-
916fb71d3879','body':{'enabled':false},'action':'set.bookmarkModeEnabled'},
{'uuid':'8ebb2100-f367-4ee2-bad4-4cf4f01ec273','body':
{'enabled':false},'action':'set.webcam.overlay'},{'uuid':'ff0ecfbd-bc2f-4bcf-b95c-
ef81256f9a80','body':{'position':{'index':1,'value':'Top
Right'}},'action':'set.webcam.overlay'},{'uuid':'d55a2830-4e5f-4ecb-8820-
78bbabdf9e82','body':{'selected':
{'id':'<None>','label':'<None>','value':'<None>'}},'action':'set.webcam.device'},
{'uuid':'9170c753-f5da-48dd-9ae2-550f0def1fc6','body':
{'key':'F10','key.base64':'RjEw'},'action':'set.switchGameTriggerkey'},
{'uuid':'df9bf8b9-b87d-48c1-9e22-62e4bdb12f46','body':
{'key':'F8','key.base64':'Rjg='},'action':'set.triggerkey'},{'uuid':'5a59e760-fb9f-
4af3-b148-7fd6e2c06ec7','body':{'enabled':true},'action':'set.triggerKeyEnabled'},
{'uuid':'66c35378-ce30-45f9-aee4-88db0e9463cf','body':
{'key':'Tab','key.base64':'VGFi'},'action':'set.setPushToTalkTriggerKey'},
{'uuid':'b0cca741-8c1d-4044-925a-a24af72d0886','body':{'name':'None','index':-
1},'action':'set.setPushToTalkMouseTriggerKey'},{'uuid':'25fe61c5-4b93-4a86-b307-
d887a8812530','body':{'name':'None','displayName':
{'xbox':'None','playstation':'None'}},'action':'set.setPushToTalkControllerTriggerK
ey'}]
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 4:33:13 AM] Output Mode: Clip Output
[Info | 4:33:13 AM] Executing Request: set.setPushToTalkEnabled - {
"enabled": false
}
[Info | 4:33:13 AM] Saving Push to talk enabled False
[Info | 4:33:13 AM] [ESM Event] - PushToTalkEnable
[Info | 4:33:13 AM] job.respond bd56315c-07ed-4303-ae5c-ec7a11fd0181
[Info | 4:33:13 AM] Executing Request: set.mouseTrigger - {
"trigger": {
"name": "Middle Click",
"index": 1
}
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving mouseTrigger settings Middle Click
[Info | 4:33:13 AM] Found available electron port 10603
[Info | 4:33:13 AM] requestuser reply {"key":"68130207-3325-46bb-8098-
65cbf3e9a536","userId":"42993726","userName":"Osian 73785","roles":[],"state":
{"state":"online","timestamp":1641666696145},"userName.base64":"T3NpYW4gNzM3ODU="}
[Info | 4:33:13 AM] job.respond 8175a3c3-9b30-4c92-b986-6ae104264248
[Info | 4:33:13 AM] Executing Request: set.mouseTriggerEnabled - {
"enabled": false
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Username is base64 translated to Osian 73785
[Info | 4:33:13 AM] Saving mouseTriggerEnabled Enabled False
[Info | 4:33:13 AM] job.respond e329f889-87bd-4c6a-9932-66433d9b1f59
[Info | 4:33:13 AM] Executing Request: set.controllerTrigger - {
"name": "select",
"displayName": {
"xbox": "Back",
"playstation": "Select"
}
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving controller key settings select
[Info | 4:33:13 AM] job.respond dff8fedc-9105-44b6-977c-7cd64df54f03
[Info | 4:33:13 AM] User updated 42993726 - Osian 73785
[Info | 4:33:13 AM] Executing Request: set.controllerTriggerEnabled - {
"enabled": true
}
[Info | 4:33:13 AM] request environment reply "production"
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving Controller Trigger Key Enabled True
[Info | 4:33:13 AM] job.respond 1e6901e7-e643-410d-b519-dd1cc494d6cc
[Info | 4:33:13 AM] Saving environment production
[Debug | 4:33:13 AM] encoder options reply "ok"
[Info | 4:33:13 AM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving In Memory Buffer True
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] job.respond 7a8ad10d-7d96-47af-acf2-86b464c285e1
[Info | 4:33:13 AM] Executing Request: set.cliplength - {
"cliplength": "30"
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving clip length 30
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] job.respond 3ff2eca4-67df-459b-8490-d229a86056c2
[Info | 4:33:13 AM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving In Memory Buffer True
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] job.respond 9280adb5-9822-4014-bdeb-cb4efd3e8c09
[Info | 4:33:13 AM] Executing Request: set.icymicliplength - {
"cliplength": "0"
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving ICYMI clip length 30
[Info | 4:33:13 AM] Recording mic: False
[Info | 4:33:13 AM] job.respond 3e02796a-c709-4b13-a776-451775007cd2
[Info | 4:33:13 AM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Info | 4:33:13 AM] MedalWriter Created
[Debug | 4:33:13 AM] job.respond "ok"
[Warning | 4:33:13 AM] ICYMI-CSGO: Directory doesn't exist: D:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive
[Info | 4:33:13 AM] Saving In Memory Buffer True
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] job.respond 1b3d6bca-8495-4b89-9221-cc860115c229
[Info | 4:33:13 AM] Executing Request: set.resolution - {
"resolution": "High"
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] Saving resolution High
[Info | 4:33:13 AM] Saving bitrate 10
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] Sending Bitrate Setting
[Info | 4:33:13 AM] [ESM Event] - ConfigChanged
[Info | 4:33:13 AM] job.respond f4ed4f71-fcee-4d5a-922e-5d3c539b8a6e
[Info | 4:33:13 AM] Executing Request: set.fps - {
"fps": "60"
}
[Info | 4:33:13 AM] Contains args: True
[Info | 4:33:13 AM] Saving FPS 60
[Info | 4:33:13 AM] SendBitrateSetting reply "ok"
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:13 AM] No other MedalEncoder instances running
[Info | 4:33:13 AM] Hook data extracted
[Info | 4:33:13 AM] [ESM Event] - Queued - ConfigChanged
[Info | 4:33:13 AM] job.respond 88cd2b5b-c4c9-4909-a533-5abba126c8f6
[Info | 4:33:13 AM] Executing Request: set.micinput - {
"micinput": 0
}
[Debug | 4:33:13 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Mic Input False
[Info | 4:33:14 AM] job.respond 24cc5ee1-fcbc-46af-beb2-7173a5590de8
[Info | 4:33:14 AM] Executing Request: set.monoAudio - {
"monoaudio": false
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Mono Audio False
[Info | 4:33:14 AM] Remote config saved
[Info | 4:33:14 AM] job.respond 0cebffd8-a094-451c-ba00-4aea28deb6ae
[Info | 4:33:14 AM] Executing Request: set.overlayalerts - {
"overlayalerts": 1
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Overlay Alerts True
[Info | 4:33:14 AM] job.respond 3d29b6e5-e138-4ad4-a53d-8652695a267c
[Info | 4:33:14 AM] Executing Request: set.soundalerts - {
"soundalerts": 1
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Disabling windows game mode to improve performance..
[Info | 4:33:14 AM] Windows game mode disabled.
[Info | 4:33:14 AM] Saving WindowsGameMode 0
[Info | 4:33:14 AM] Saving Sound Alerts True
[Info | 4:33:14 AM] job.respond fa73a41f-e9ed-4090-9d4e-4357876c8032
[Info | 4:33:14 AM] Video codec set: n264 - hardware encoding
[Info | 4:33:14 AM] Executing Request: set.maintainAspectRatio - {
"maintainAspectRatio": 1
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Aspect Ratio Fit
[Info | 4:33:14 AM] [ESM Event] - ConfigChanged
[Info | 4:33:14 AM] Saving Maintain Aspect Ratio True
[Info | 4:33:14 AM] [ESM Event] - ConfigChanged
[Info | 4:33:14 AM] job.respond 896ec691-e378-416b-840f-86c111921668
[Info | 4:33:14 AM] Executing Request: set.aspectRatio - {
"aspectRatio": 0
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] request windowsgamemode reply "ok"
[Info | 4:33:14 AM] Saving Aspect Ratio Stretch
[Info | 4:33:14 AM] [ESM Event] - ConfigChanged
[Info | 4:33:14 AM] job.respond ea14d724-a5bb-42dd-9120-ec12a7bc9f3d
[Info | 4:33:14 AM] Executing Request: set.detectallgames - {
"detectallgames": 0
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Detect All Games False
[Info | 4:33:14 AM] job.respond 47cc68b1-a9bb-4a85-8b21-996538bf86bd
[Info | 4:33:14 AM] Executing Request: set.encoder - {
"type": "GPU"
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Video codec set: n264 - hardware encoding
[Info | 4:33:14 AM] [ESM Event] - Already queued! - ConfigChanged
[Info | 4:33:14 AM] job.respond 6767c9c1-332c-430b-b58f-c8ede901cd90
[Info | 4:33:14 AM] Executing Request: set.clipFolder - {
"clipFolder": "C:%path.sep%Users%path.sep%marti%path.sep%Videos%path.sep%Medal",
"clipFolder.base64": "QzpcVXNlcnNcbWFydGlcVmlkZW9zXE1lZGFs"
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Clip folder: QzpcVXNlcnNcbWFydGlcVmlkZW9zXE1lZGFs
[Info | 4:33:14 AM] Clip folder setting is base64 translated to C:\Users\marti\
Videos\Medal
[Info | 4:33:14 AM] Sending available web cam devices {"availableDevices":
[{"id":"e2eSoft iVCam","label":"e2eSoft iVCam","value":"e2eSoft iVCam"},{"id":"OBS
Virtual Camera","label":"OBS Virtual Camera","value":"OBS Virtual Camera"},
{"id":"<None>","label":"<None>","value":"<None>"}],"selectedDevice":
{"id":"<None>","label":"<None>","value":"<None>"}}
[Info | 4:33:14 AM] C:\Users\marti\Videos\Medal - folder verified
[Info | 4:33:14 AM] [ESM Event] - ConfigChanged
[Info | 4:33:14 AM] job.respond 0bf7c9ab-1117-46d0-910c-e202c20b05dd
[Info | 4:33:14 AM] Executing Request: set.bitrate - {
"bitrate": "10"
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving bitrate 10
[Info | 4:33:14 AM] [ESM Event] - ConfigChanged
[Info | 4:33:14 AM] job.respond 406d9561-a93e-46ed-8e1b-e414a2735d17
[Info | 4:33:14 AM] Executing Request: set.autoUploadState - {
"autoUploadState": 3
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Auto Upload State 3
[Info | 4:33:14 AM] job.respond 7778adad-6efa-42ea-b0f9-7dbb8e530952
[Info | 4:33:14 AM] Executing Request: set.autoUpload - {
"autoUpload": false
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Auto Upload False
[Info | 4:33:14 AM] job.respond 651938bd-0578-4243-b50b-3bbf1c58dc26
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Executing Request: get.availableMicDevices -
[Info | 4:33:14 AM] NVAPIManager: C:\Users\marti\AppData\Local\Medal\recorder-
3.477.0\DLLs\MServer.exe - found
[Info | 4:33:14 AM] Sending available mic devices Microphone (e2eSoft iVCam),
Microphone (Q9-1), Microphone (Voicemod Virtual Audio Device (WDM))
[Info | 4:33:14 AM] job.respond 9a5c4c5f-088f-43bd-b289-4a47774b1c25
[Info | 4:33:14 AM] Executing Request: get.availableAudioDevices -
[Debug | 4:33:14 AM] SendAvailableMicDevices reply {"success":true}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Info | 4:33:14 AM] job.respond bc66c2eb-b193-4d41-aebc-db9adeb51011
[Info | 4:33:14 AM] Executing Request: get.micAudioDevice -
[Info | 4:33:14 AM] Sending selected mic device Auto
[Info | 4:33:14 AM] job.respond 98f98c7d-9d7e-4600-8009-6824b329c0ef
[Info | 4:33:14 AM] Executing Request: get.gameSoundAudioDevice -
[Info | 4:33:14 AM] Sending selected audio output devices Auto
[Info | 4:33:14 AM] job.respond 8e4bf672-0a59-4351-a1d8-7ac5e8de3fae
[Info | 4:33:14 AM] Executing Request: set.gameSoundGain - {
"gain": 50
}
[Debug | 4:33:14 AM] SendAvailableAudioDevices reply {"success":true}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving game sound gain 50
[Debug | 4:33:14 AM] SendSelectedMicDevice reply {"success":true}
[Debug | 4:33:14 AM] job.respond "ok"
[Debug | 4:33:14 AM] SendSelectedAudioDevices reply {"success":true}
[Info | 4:33:14 AM] 1 logs of- SendSelectedAudioDevices reply {"success":true}
[Info | 4:33:14 AM] job.respond a68f1e52-c3d8-4194-a17c-5ff6f498afac
[Info | 4:33:14 AM] Executing Request: set.micGain - {
"gain": 50
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving mic gain 50
[Info | 4:33:14 AM] NVAPIManager: C:\Users\marti\AppData\Local\Medal\recorder-
3.477.0\MedalEncoder.exe - found
[Info | 4:33:14 AM] job.respond 101dcb63-5d82-450b-9d5f-4bb41586d39e
[Info | 4:33:14 AM] Executing Request: set.showCursor - {
"enabled": 0
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Show Cursor False
[Info | 4:33:14 AM] job.respond 47928b19-4b6c-4762-8aca-1feeb51e4ab0
[Info | 4:33:14 AM] Executing Request: set.gameAudioOnly - {
"enabled": 1
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Game Audio Only 1
[Info | 4:33:14 AM] job.respond c86ebab1-4460-4c23-b921-cec3748e64ad
[Info | 4:33:14 AM] ----[ESM State]: Initializing----
[Info | 4:33:14 AM] Executing Request: set.holdToRecordEnabled - {
"enabled": 0
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Hold-To-Record enabled: False
[Info | 4:33:14 AM] [ESM Event] - ConfigChanged
[Info | 4:33:14 AM] job.respond 670e11d8-c7e6-433d-a953-53e1dade9fdd
[Info | 4:33:14 AM] Executing Request: ICYMIEnabled - {
"enabled": 0
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving ICYMI False
[Info | 4:33:14 AM] job.respond a6066e40-53cd-4b30-90b9-28ec95aa93ab
[Info | 4:33:14 AM] Executing Request: set.icymisoundalerts - {
"soundalerts": 1
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Initializing DirectX overlay
[Info | 4:33:14 AM] Initializing Injection overlay
[Info | 4:33:14 AM] Removed existing vulkan registry info [C:\Users\marti\AppData\
Local\Medal\recorder-3.477.0\Host\medal-vulkan64.json]
[Info | 4:33:14 AM] Removed existing vulkan registry info [C:\Users\marti\AppData\
Local\Medal\recorder-3.477.0\Host\medal-vulkan32.json]
[Info | 4:33:14 AM] Updated vulkan registry info [C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0]
[Info | 4:33:14 AM] Saving ICYMI Sound Alerts True
[Info | 4:33:14 AM] job.respond 91a11968-abf6-4586-ae9a-9fbae89dde11
[Info | 4:33:14 AM] Executing Request: set.windowsGraphicsCapture - {
"enabled": 0
}
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] RainbowSixSiegeExtension: vulkan capture is whitelisted [C:\
Users\marti\Documents\My Games\Rainbow Six - Siege\cb730855-f32c-4bad-8d19-
af7114d74b53\GameSettings.ini]
[Info | 4:33:14 AM] [ESM Event] - Initialized
[Info | 4:33:14 AM] Running as admin False
[Info | 4:33:14 AM] Saving Windows Graphics Capture 0
[Info | 4:33:14 AM] DetectAllGames False
[Info | 4:33:14 AM] [ESM Event] - ConfigChanged
[Info | 4:33:14 AM] job.respond 122d0f10-bd50-4d53-a360-affe304ffd51
[Info | 4:33:14 AM] Executing Request: set.recordingEnabled - {
"enabled": 1
}
[Info | 4:33:14 AM] Recorder Initilization Complete
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:14 AM] Saving Recording Enabled 1
[Info | 4:33:14 AM] [ESM Event] - EnableRecording
[Info | 4:33:14 AM] job.respond 3c0d699f-9608-47b9-83ee-5bd5aea783d0
[Debug | 4:33:14 AM] PollDesktopJobQueue reply [{'uuid':'bd56315c-07ed-4303-ae5c-
ec7a11fd0181','body':{'enabled':false},'action':'set.setPushToTalkEnabled'},
{'uuid':'8175a3c3-9b30-4c92-b986-6ae104264248','body':{'trigger':{'name':'Middle
Click','index':1}},'action':'set.mouseTrigger'},{'uuid':'e329f889-87bd-4c6a-9932-
66433d9b1f59','body':{'enabled':false},'action':'set.mouseTriggerEnabled'},
{'uuid':'dff8fedc-9105-44b6-977c-7cd64df54f03','body':
{'name':'select','displayName':
{'xbox':'Back','playstation':'Select'}},'action':'set.controllerTrigger'},
{'uuid':'1e6901e7-e643-410d-b519-dd1cc494d6cc','body':
{'enabled':true},'action':'set.controllerTriggerEnabled'},{'uuid':'7a8ad10d-7d96-
47af-acf2-86b464c285e1','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'3ff2eca4-67df-459b-8490-d229a86056c2','body':
{'cliplength':'30'},'action':'set.cliplength'},{'uuid':'9280adb5-9822-4014-bdeb-
cb4efd3e8c09','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'3e02796a-c709-4b13-a776-451775007cd2','body':
{'cliplength':'0'},'action':'set.icymicliplength'},{'uuid':'1b3d6bca-8495-4b89-
9221-cc860115c229','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'f4ed4f71-fcee-4d5a-922e-5d3c539b8a6e','body':
{'resolution':'High'},'action':'set.resolution'},{'uuid':'88cd2b5b-c4c9-4909-a533-
5abba126c8f6','body':{'fps':'60'},'action':'set.fps'},{'uuid':'24cc5ee1-fcbc-46af-
beb2-7173a5590de8','body':{'micinput':0},'action':'set.micinput'},
{'uuid':'0cebffd8-a094-451c-ba00-4aea28deb6ae','body':
{'monoaudio':false},'action':'set.monoAudio'},{'uuid':'3d29b6e5-e138-4ad4-a53d-
8652695a267c','body':{'overlayalerts':1},'action':'set.overlayalerts'},
{'uuid':'fa73a41f-e9ed-4090-9d4e-4357876c8032','body':
{'soundalerts':1},'action':'set.soundalerts'},{'uuid':'896ec691-e378-416b-840f-
86c111921668','body':{'maintainAspectRatio':1},'action':'set.maintainAspectRatio'},
{'uuid':'ea14d724-a5bb-42dd-9120-ec12a7bc9f3d','body':
{'aspectRatio':0},'action':'set.aspectRatio'},{'uuid':'47cc68b1-a9bb-4a85-8b21-
996538bf86bd','body':{'detectallgames':0},'action':'set.detectallgames'},
{'uuid':'6767c9c1-332c-430b-b58f-c8ede901cd90','body':
{'type':'GPU'},'action':'set.encoder'},{'uuid':'0bf7c9ab-1117-46d0-910c-
e202c20b05dd','body':{'clipFolder':'C:%path.sep%Users%path.sep%marti%path.sep
%Videos%path.sep
%Medal','clipFolder.base64':'QzpcVXNlcnNcbWFydGlcVmlkZW9zXE1lZGFs'},'action':'set.c
lipFolder'},{'uuid':'406d9561-a93e-46ed-8e1b-e414a2735d17','body':
{'bitrate':'10'},'action':'set.bitrate'},{'uuid':'7778adad-6efa-42ea-b0f9-
7dbb8e530952','body':{'autoUploadState':3},'action':'set.autoUploadState'},
{'uuid':'651938bd-0578-4243-b50b-3bbf1c58dc26','body':
{'autoUpload':false},'action':'set.autoUpload'},{'uuid':'9a5c4c5f-088f-43bd-b289-
4a47774b1c25','action':'get.availableMicDevices'},{'uuid':'bc66c2eb-b193-4d41-aebc-
db9adeb51011','action':'get.availableAudioDevices'},{'uuid':'98f98c7d-9d7e-4600-
8009-6824b329c0ef','action':'get.micAudioDevice'},{'uuid':'8e4bf672-0a59-4351-a1d8-
7ac5e8de3fae','action':'get.gameSoundAudioDevice'},{'uuid':'a68f1e52-c3d8-4194-
a17c-5ff6f498afac','body':{'gain':50},'action':'set.gameSoundGain'},
{'uuid':'101dcb63-5d82-450b-9d5f-4bb41586d39e','body':
{'gain':50},'action':'set.micGain'},{'uuid':'47928b19-4b6c-4762-8aca-
1feeb51e4ab0','body':{'enabled':0},'action':'set.showCursor'},{'uuid':'c86ebab1-
4460-4c23-b921-cec3748e64ad','body':{'enabled':1},'action':'set.gameAudioOnly'},
{'uuid':'670e11d8-c7e6-433d-a953-53e1dade9fdd','body':
{'enabled':0},'action':'set.holdToRecordEnabled'},{'uuid':'a6066e40-53cd-4b30-90b9-
28ec95aa93ab','body':{'enabled':0},'action':'ICYMIEnabled'},{'uuid':'91a11968-abf6-
4586-ae9a-9fbae89dde11','body':{'soundalerts':1},'action':'set.icymisoundalerts'},
{'uuid':'122d0f10-bd50-4d53-a360-affe304ffd51','body':
{'enabled':0},'action':'set.windowsGraphicsCapture'},{'uuid':'3c0d699f-9608-47b9-
83ee-5bd5aea783d0','body':{'enabled':1},'action':'set.recordingEnabled'}]
[Debug | 4:33:14 AM] job.respond "ok"
[Info | 4:33:15 AM] System supports GAO.
[Info | 4:33:15 AM] CPU supports ICYMI.
[Info | 4:33:15 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 4:33:15 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 4:33:15 AM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 4:33:15 AM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 4:33:15 AM] No update is available.
[Info | 4:33:15 AM] [ESM Event] - GameDBUpdateComplete
[Info | 4:33:15 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 4:33:15 AM] Custom database location is C:\Users\marti\AppData\Local\Medal\
recorder-3.477.0\CustomGameDatabase.db
[Info | 4:33:15 AM] ----[ESM State]: ScanningForGame----
[Info | 4:33:15 AM] Saving ICYMI Events [Rocket League: Enabled:True,
ForceDisabled:False, Events:[Goal: Enabled:True, ForceDisabled:False], [Save:
Enabled:True, ForceDisabled:False], [Epic Save: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [CS:GO:
Enabled:True, ForceDisabled:False, Events:[Enemy Killed: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Player Death:
Enabled:False, ForceDisabled:False]], [Fortnite: Enabled:True, ForceDisabled:False,
Events:[Eliminated Player: Enabled:True, ForceDisabled:False], [Knocked Down
Player: Enabled:True, ForceDisabled:False], [Victory Royale: Enabled:True,
ForceDisabled:False], [Battle Royale Death: Enabled:True, ForceDisabled:False],
[Victory: Enabled:True, ForceDisabled:False], [Double Elimination: Enabled:True,
ForceDisabled:False], [Multi Elimination: Enabled:True, ForceDisabled:False],
[Defeat: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Long Distance Shot: Enabled:True, ForceDisabled:False],
[Ludicrous Shot: Enabled:True, ForceDisabled:False]], [Battlerite: Enabled:True,
ForceDisabled:False, Events:[Tutorial Event: Enabled:True, ForceDisabled:False]],
[War Thunder: Enabled:True, ForceDisabled:False, Events:[Kill: Enabled:True,
ForceDisabled:False], [Death: Enabled:True, ForceDisabled:False]], [Apex Legends:
Enabled:True, ForceDisabled:False, Events:[Eliminated: Enabled:True,
ForceDisabled:False], [Knocked Down: Enabled:True, ForceDisabled:False], [Champion:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [Apex Legends: Enabled:True, ForceDisabled:False, Events:
[Eliminated: Enabled:True, ForceDisabled:False], [Knocked Down: Enabled:True,
ForceDisabled:False], [Champion: Enabled:True, ForceDisabled:False]], [Battlerite:
Enabled:True, ForceDisabled:False, Events:[Tutorial Event: Enabled:True,
ForceDisabled:False]], [CS:GO: Enabled:True, ForceDisabled:False, Events:[Enemy
Killed: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Player Death: Enabled:False, ForceDisabled:False]],
[Fortnite: Enabled:True, ForceDisabled:False, Events:[Eliminated Player:
Enabled:True, ForceDisabled:False], [Knocked Down Player: Enabled:True,
ForceDisabled:False], [Victory Royale: Enabled:True, ForceDisabled:False], [Battle
Royale Death: Enabled:True, ForceDisabled:False], [Victory: Enabled:True,
ForceDisabled:False], [Double Elimination: Enabled:True, ForceDisabled:False],
[Multi Elimination: Enabled:True, ForceDisabled:False], [Defeat: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Long Distance
Shot: Enabled:True, ForceDisabled:False], [Ludicrous Shot: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [Rocket
League: Enabled:True, ForceDisabled:False, Events:[Goal: Enabled:True,
ForceDisabled:False], [Save: Enabled:True, ForceDisabled:False], [Epic Save:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [War Thunder: Enabled:True, ForceDisabled:False, Events:
[Kill: Enabled:True, ForceDisabled:False], [Death: Enabled:True,
ForceDisabled:False]]
[Info | 4:33:15 AM] job.respond 77758e04-7ef1-403b-8860-33a20e0c192b
[Debug | 4:33:15 AM] job.respond "ok"
[Info | 4:33:16 AM] recordingstopped
[Info | 4:33:16 AM] [Game Status]: game/stopped - [2]
[Debug | 4:33:16 AM] SendAvailableWebCamDevices reply {"device":{"options":
[{"id":"e2eSoft iVCam","label":"e2eSoft iVCam","value":"e2eSoft iVCam"},{"id":"OBS
Virtual Camera","label":"OBS Virtual Camera","value":"OBS Virtual Camera"},
{"id":"<None>","label":"<None>","value":"<None>"}],"selected":
{"id":"<None>","label":"<None>","value":"<None>"}}}
[Info | 4:33:16 AM] Initilization complete reply "ok"
[Debug | 4:33:16 AM] recordingstopped reply "ok"
[Debug | 4:33:16 AM] game/stopped reply "ok"
[Debug | 4:33:17 AM] {"GPU":{"1 Name":"NVIDIA GeForce GTX 1650 SUPER","1
Status":"OK","1 Caption":"NVIDIA GeForce GTX 1650 SUPER","1
DeviceID":"VideoController1","1 AdapterRAM":"4.0 GB","1 AdapterDACType":"Integrated
RAMDAC","1 Monochrome":"False","1 InstalledDisplayDrivers":"C:\\windows\\System32\\
DriverStore\\FileRepository\\nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll,C:\\
windows\\System32\\DriverStore\\FileRepository\\
nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll,C:\\windows\\System32\\
DriverStore\\FileRepository\\nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll,C:\\
windows\\System32\\DriverStore\\FileRepository\\
nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll","1
DriverVersion":"30.0.14.9729","1 VideoProcessor":"NVIDIA GeForce GTX 1650 SUPER","1
VideoArchitecture":"5","1 VideoMemoryType":"2"},"HardDrives":{"C:\\ Name":"Drive
C:\\","C:\\ Drive type":"Fixed","C:\\ Volume label":"Windows","C:\\ File
system":"NTFS","C:\\ Available space to current user":"12.3 GB","C:\\ Total
available space":"12.3 GB","C:\\ Total size of drive":"118.4 GB","C:\\ Root
directory":"C:\\","D:\\ Name":"Drive D:\\","D:\\ Drive type":"Fixed","D:\\ Volume
label":"New Volume","D:\\ File system":"NTFS","D:\\ Available space to current
user":"204.6 GB","D:\\ Total available space":"204.6 GB","D:\\ Total size of
drive":"929.5 GB","D:\\ Root directory":"D:\\"},"CPU":{"1 Name":"AMD Ryzen 5 3600
6-Core Processor ","1 DeviceID":"CPU0","1
Manufacturer":"AuthenticAMD","1 CurrentClockSpeed":"3593","1 Caption":"AMD64 Family
23 Model 113 Stepping 0","1 NumberOfCores":"6","1 NumberOfEnabledCore":"6","1
NumberOfLogicalProcessors":"12","1 Architecture":"9","1 Family":"107","1
ProcessorType":"3","1 Characteristics":"252","1 AddressWidth":"64"},"OS":{"1
Caption":"Microsoft Windows 10 Home","1 WindowsDirectory":"C:\\windows","1
ProductType":"1","1 SerialNumber":"00326-10000-00000-AA721","1
SystemDirectory":"C:\\windows\\system32","1 CountryCode":"44","1
CurrentTimeZone":"0","1 EncryptionLevel":"256","1 OSType":"18","1
Version":"10.0.19043"},"Sound":{"1 Name":"Realtek High Definition Audio","1
ProductName":"Realtek High Definition Audio","1 DeviceID":"HDAUDIO\\
FUNC_01&VEN_10EC&DEV_0887&SUBSYS_104386C7&REV_1003\\5&1C63101&0&0001","1
PowerManagementSupported":"False","1 Status":"OK","1 StatusInfo":"3","2
Name":"NVIDIA Virtual Audio Device (Wave Extensible) (WDM)","2 ProductName":"NVIDIA
Virtual Audio Device (Wave Extensible) (WDM)","2 DeviceID":"ROOT\\UNNAMED_DEVICE\\
0000","2 PowerManagementSupported":"False","2 Status":"OK","2 StatusInfo":"3","3
Name":"NVIDIA High Definition Audio","3 ProductName":"NVIDIA High Definition
Audio","3 DeviceID":"HDAUDIO\\
FUNC_01&VEN_10DE&DEV_0099&SUBSYS_19DA1583&REV_1001\\5&71255B1&0&0001","3
PowerManagementSupported":"False","3 Status":"OK","3 StatusInfo":"3","4 Name":"USB
Audio Device","4 ProductName":"USB Audio Device","4 DeviceID":"USB\\
VID_0D8C&PID_0135&MI_00\\7&21642A7F&0&0000","4 PowerManagementSupported":"False","4
Status":"OK","4 StatusInfo":"3","5 Name":"Voicemod Virtual Audio Device (WDM)","5
ProductName":"Voicemod Virtual Audio Device (WDM)","5 DeviceID":"ROOT\\MEDIA\\
0000","5 PowerManagementSupported":"False","5 Status":"OK","5 StatusInfo":"3","6
Name":"e2eSoft iVCam","6 ProductName":"e2eSoft iVCam","6 DeviceID":"ROOT\\MEDIA\\
0001","6 PowerManagementSupported":"False","6 Status":"OK","6 StatusInfo":"3"}}
[Info | 4:33:18 AM] [ESM Event] - Delayed fire - ConfigChanged
[Info | 4:33:18 AM] [ESM Event] - ConfigChanged
[Info | 4:34:13 AM] Game Found Type 1: FIFA 22
[Info | 4:34:13 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 4:34:13 AM] Game found FIFA22 Handle: 656706
[Info | 4:34:13 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 4:34:14 AM] Active game initialized FIFA 22
[Info | 4:34:14 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 4:34:14 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 4:34:14 AM] Start recording game FIFA 22
[Info | 4:34:14 AM] [ESM Event] - GameFound
[Info | 4:34:14 AM] ----[ESM State]: OBSInjectionState----
[Info | 4:34:14 AM] Process detected as: 64 Bit
[Info | 4:34:14 AM] Attempting to hook... [0]
[Info | 4:34:14 AM] Starting log reader.
[Debug | 4:34:14 AM] recordingstarted reply "ok"
[Debug | 4:34:14 AM] game/started reply "ok"
[Info | 4:34:14 AM] Notification message received
[Info | 4:34:14 AM] job.respond 9b6ca6d7-a0a9-4f04-8114-3ef81ce805ca
[Debug | 4:34:14 AM] job.respond "ok"
[Info | 4:34:14 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 4:34:14 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 4:34:14 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 4:34:18 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 4:34:18 AM] Audio mode: 2


[Info | 4:34:18 AM] AdvOverlay: 0
[Info | 4:34:19 AM] [ESM Event] - GameCaptureStart
[Info | 4:34:19 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 4:34:19 AM] ----[ESM State]: GameCapture----
[Info | 4:34:19 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 4:34:19 AM] Starting periodic game extension jobs.
[Info | 4:34:19 AM] Started Filter
[Debug | 4:34:19 AM] capture/started reply "ok"
[Info | 4:34:19 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 4:34:19 AM] [OBS-Log] Hooked D3D12
[Info | 4:34:19 AM] [OBS-Log] WASAPI hook installed

[Info | 4:34:19 AM] [OBS-Log] Hooked DXGI


[Info | 4:34:19 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 4:34:19 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:34:19 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 4:34:19 AM] [OBS-Log] queue=0xCE1767D0
[Info | 4:34:19 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 4:34:19 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:34:19 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:34:19 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 4:34:19 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:34:19 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:34:19 AM] Free shared texture resources
[Info | 4:34:19 AM] Shared texture resources freed
[Info | 4:34:19 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:34:19 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 4:34:19 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:34:19 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:34:19 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 4:34:19 AM] Hook data extracted
[Info | 4:34:19 AM] Looking for adapter with LUID: 62928
[Info | 4:34:19 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:19 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:34:19 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:34:19 AM] IncreaseFrameLatency success
[Info | 4:34:19 AM] SetGPUPriority result: 3
[Info | 4:34:19 AM] mapId 1
[Info | 4:34:19 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 4:34:20 AM] Free shared texture resources
[Info | 4:34:20 AM] Shared texture resources freed
[Info | 4:34:20 AM] Hook data extracted
[Info | 4:34:20 AM] Looking for adapter with LUID: 62928
[Info | 4:34:20 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:20 AM] IncreaseFrameLatency success
[Info | 4:34:20 AM] SetGPUPriority result: 3
[Info | 4:34:20 AM] mapId 2
[Info | 4:34:20 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_2
[Info | 4:34:20 AM] [OBSCaptureState] Shared texture success. Handle: 2147483778
Format: R10G10B10A2_UNorm
[Info | 4:34:20 AM] [OBSCaptureState] DX Version: 12
[Info | 4:34:20 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:34:20 AM] Output Resolution: 1280x-720
[Info | 4:34:20 AM] Output Mode: Clip Output
[Info | 4:34:20 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 4:34:20 AM] Memory buffer size (MB): 75
[Info | 4:34:20 AM] Recording mic: False
[Info | 4:34:20 AM] Mic disabled
[Info | 4:34:21 AM] Standard cursor image was loaded
[Info | 4:34:21 AM] Setting game audio hook...
[Info | 4:34:21 AM] [OBS-Log] (16864) New stream? 2946141296
[Info | 4:34:21 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 4:34:21 AM] Stream 2946141296 Added! Props: streamid='2946141296'


pid='7004' uwp='False' sid='' session='0'
[Info | 4:34:21 AM] ControllerManager starting...
[Info | 4:34:21 AM] Check for input devices
[Info | 4:34:21 AM] Keyboard hook started F8
[Info | 4:34:21 AM] ControllerManager started.
[Info | 4:34:21 AM] MedalWriter started. Bitrate: 10M
[Info | 4:34:21 AM] First video data portion from the hook
[Info | 4:34:21 AM] Free shared texture resources
[Info | 4:34:21 AM] Shared texture resources freed
[Info | 4:34:21 AM] Hook data extracted
[Info | 4:34:21 AM] Looking for adapter with LUID: 62928
[Info | 4:34:21 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:21 AM] IncreaseFrameLatency success
[Info | 4:34:21 AM] SetGPUPriority result: 3
[Info | 4:34:21 AM] mapId 2
[Info | 4:34:21 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_2
[Info | 4:34:21 AM] [OBSCaptureState] Shared texture success. Handle: 2147483778
Format: R10G10B10A2_UNorm
[Info | 4:34:21 AM] [OBSCaptureState] DX Version: 12
[Info | 4:34:21 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:34:21 AM] Output Resolution: 1280x-720
[Info | 4:34:21 AM] Set sound gain {1},{1} - 10 - 0
[Info | 4:34:21 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 4:34:24 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 4:34:24 AM] Using standard overlay.
[Info | 4:34:24 AM] Starting DirectX overlay for FIFA 22
[Info | 4:34:25 AM] Check for input devices
[Info | 4:34:28 AM] [ESM Event] - GameWindowDefocus
[Info | 4:34:28 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:34:28 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 4:34:28 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:34:28 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 4:34:28 AM] [OBS-Log] queue=0xCE1767D0
[Info | 4:34:28 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 4:34:28 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:34:28 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:34:28 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 4:34:28 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:34:28 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:34:28 AM] Free shared texture resources
[Info | 4:34:28 AM] Shared texture resources freed
[Info | 4:34:28 AM] Hook data extracted
[Info | 4:34:28 AM] Looking for adapter with LUID: 62928
[Info | 4:34:28 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:28 AM] IncreaseFrameLatency success
[Info | 4:34:28 AM] SetGPUPriority result: 3
[Info | 4:34:28 AM] mapId 3
[Info | 4:34:28 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_3
[Info | 4:34:28 AM] [OBSCaptureState] Shared texture success. Handle: 2147488194
Format: R10G10B10A2_UNorm
[Info | 4:34:28 AM] [OBSCaptureState] DX Version: 12
[Info | 4:34:28 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:34:28 AM] Output Resolution: 1280x-720
[Info | 4:34:29 AM] Window is moving, fallback canceled
[Info | 4:34:29 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:34:29 AM] [ESM Event] - WindowCaptureMoved
[Info | 4:34:29 AM] [ESM Event] - GameWindowResize
[Info | 4:34:29 AM] [ESM Event] - GameWindowFocus
[Info | 4:34:35 AM] Check for input devices
[Info | 4:34:36 AM] Added XInput Device: XboxController0
[Info | 4:35:48 AM] [ESM Event] - GameWindowDefocus
[Info | 4:35:48 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:35:48 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:35:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 4:35:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:35:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 4:35:49 AM] [OBS-Log] queue=0xCE1767D0
[Info | 4:35:49 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 4:35:49 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:35:49 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:35:49 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 4:35:49 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:35:49 AM] Free shared texture resources
[Info | 4:35:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:35:49 AM] Shared texture resources freed
[Info | 4:35:49 AM] Hook data extracted
[Info | 4:35:49 AM] Looking for adapter with LUID: 62928
[Info | 4:35:49 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:35:49 AM] IncreaseFrameLatency success
[Info | 4:35:49 AM] SetGPUPriority result: 3
[Info | 4:35:49 AM] mapId 4
[Info | 4:35:49 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_4
[Info | 4:35:49 AM] [OBSCaptureState] Shared texture success. Handle: 2147487682
Format: R10G10B10A2_UNorm
[Info | 4:35:49 AM] [OBSCaptureState] DX Version: 12
[Info | 4:35:49 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:35:49 AM] Output Resolution: 1280x-720
[Info | 4:35:49 AM] [ESM Event] - GameWindowDefocus
[Info | 4:35:49 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:35:49 AM] [ESM Event] - WindowCaptureMoved
[Info | 4:35:49 AM] [ESM Event] - GameWindowResize
[Info | 4:36:09 AM] [ESM Event] - GameWindowFocus
[Info | 4:36:09 AM] [ESM Event] - GameWindowDefocus
[Info | 4:36:09 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:36:09 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 4:36:09 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:36:09 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 4:36:09 AM] [OBS-Log] queue=0xCE1767D0
[Info | 4:36:09 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 4:36:09 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:36:09 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:36:09 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 4:36:09 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:36:09 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:36:09 AM] Free shared texture resources
[Info | 4:36:09 AM] Shared texture resources freed
[Info | 4:36:09 AM] Hook data extracted
[Info | 4:36:09 AM] Looking for adapter with LUID: 62928
[Info | 4:36:09 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:36:09 AM] IncreaseFrameLatency success
[Info | 4:36:09 AM] SetGPUPriority result: 3
[Info | 4:36:09 AM] mapId 5
[Info | 4:36:09 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_5
[Info | 4:36:09 AM] [OBSCaptureState] Shared texture success. Handle: 1073752386
Format: R10G10B10A2_UNorm
[Info | 4:36:09 AM] [OBSCaptureState] DX Version: 12
[Info | 4:36:09 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:36:09 AM] Output Resolution: 1280x-720
[Info | 4:36:10 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:36:10 AM] [ESM Event] - WindowCaptureMoved
[Info | 4:36:10 AM] [ESM Event] - GameWindowResize
[Info | 4:36:10 AM] [ESM Event] - GameWindowFocus
[Info | 4:37:36 AM] [ESM Event] - GameWindowDefocus
[Info | 4:37:39 AM] [ESM Event] - GameWindowFocus
[Info | 4:37:39 AM] Fallback set game in focus
[Warning | 4:38:43 AM] Scanning already in progress
[Info | 4:39:52 AM] Check for input devices
[Info | 4:52:50 AM] 2 logs of- Check for input devices
[Info | 4:52:50 AM] [ESM Event] - GameWindowDefocus
[Info | 4:52:51 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:52:51 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:52:51 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 4:52:51 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:52:51 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 4:52:51 AM] [OBS-Log] queue=0xCE1767D0
[Info | 4:52:51 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 4:52:51 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:52:51 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:52:51 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 4:52:51 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:52:51 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:52:51 AM] Free shared texture resources
[Info | 4:52:51 AM] Shared texture resources freed
[Info | 4:52:51 AM] Hook data extracted
[Info | 4:52:51 AM] Looking for adapter with LUID: 62928
[Info | 4:52:51 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:52:51 AM] IncreaseFrameLatency success
[Info | 4:52:51 AM] SetGPUPriority result: 3
[Info | 4:52:51 AM] mapId 6
[Info | 4:52:51 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_6
[Info | 4:52:51 AM] [OBSCaptureState] Shared texture success. Handle: 2147491330
Format: R10G10B10A2_UNorm
[Info | 4:52:51 AM] [OBSCaptureState] DX Version: 12
[Info | 4:52:51 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:52:51 AM] Output Resolution: 1280x-720
[Info | 4:52:52 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:52:52 AM] [ESM Event] - WindowCaptureMoved
[Info | 4:52:52 AM] [ESM Event] - GameWindowResize
[Info | 4:53:10 AM] [ESM Event] - GameWindowFocus
[Info | 4:53:10 AM] [ESM Event] - GameWindowDefocus
[Info | 4:53:10 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:53:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 4:53:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:53:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 4:53:11 AM] [OBS-Log] queue=0xCE1767D0
[Info | 4:53:11 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 4:53:11 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:53:11 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:53:11 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 4:53:11 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:53:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 4:53:11 AM] Free shared texture resources
[Info | 4:53:11 AM] Shared texture resources freed
[Info | 4:53:11 AM] Hook data extracted
[Info | 4:53:11 AM] Looking for adapter with LUID: 62928
[Info | 4:53:11 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:53:11 AM] IncreaseFrameLatency success
[Info | 4:53:11 AM] SetGPUPriority result: 3
[Info | 4:53:11 AM] mapId 7
[Info | 4:53:11 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_7
[Info | 4:53:11 AM] [OBSCaptureState] Shared texture success. Handle: 1073753410
Format: R10G10B10A2_UNorm
[Info | 4:53:11 AM] [OBSCaptureState] DX Version: 12
[Info | 4:53:11 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:53:11 AM] Output Resolution: 1280x-720
[Info | 4:53:11 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:53:11 AM] [ESM Event] - WindowCaptureMoved
[Info | 4:53:11 AM] [ESM Event] - GameWindowResize
[Info | 4:53:11 AM] [ESM Event] - GameWindowFocus
[Info | 5:09:00 AM] [ESM Event] - GameWindowDefocus
[Info | 5:09:00 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:09:00 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:09:00 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 5:09:00 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:09:00 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 5:09:00 AM] [OBS-Log] queue=0xCE1767D0
[Info | 5:09:00 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 5:09:00 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:09:00 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:09:00 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 5:09:00 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:09:00 AM] Free shared texture resources
[Info | 5:09:00 AM] Shared texture resources freed
[Info | 5:09:00 AM] Hook data extracted
[Info | 5:09:00 AM] Looking for adapter with LUID: 62928
[Info | 5:09:00 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:09:00 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:09:00 AM] IncreaseFrameLatency success
[Info | 5:09:00 AM] SetGPUPriority result: 3
[Info | 5:09:00 AM] mapId 8
[Info | 5:09:00 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_8
[Info | 5:09:00 AM] [OBSCaptureState] Shared texture success. Handle: 1073754690
Format: R10G10B10A2_UNorm
[Info | 5:09:00 AM] [OBSCaptureState] DX Version: 12
[Info | 5:09:00 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:09:00 AM] Output Resolution: 1280x-720
[Info | 5:09:01 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:09:01 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:09:01 AM] [ESM Event] - GameWindowResize
[Info | 5:09:08 AM] [ESM Event] - GameWindowFocus
[Info | 5:09:08 AM] [ESM Event] - GameWindowDefocus
[Info | 5:09:08 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:09:08 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 5:09:08 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:09:08 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 5:09:08 AM] [OBS-Log] queue=0xCE1767D0
[Info | 5:09:08 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 5:09:08 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:09:08 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:09:08 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 5:09:08 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:09:08 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:09:08 AM] Free shared texture resources
[Info | 5:09:08 AM] Shared texture resources freed
[Info | 5:09:08 AM] Hook data extracted
[Info | 5:09:08 AM] Looking for adapter with LUID: 62928
[Info | 5:09:08 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:09:08 AM] IncreaseFrameLatency success
[Info | 5:09:08 AM] SetGPUPriority result: 3
[Info | 5:09:08 AM] mapId 9
[Info | 5:09:08 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_9
[Info | 5:09:08 AM] [OBSCaptureState] Shared texture success. Handle: 1073755842
Format: R10G10B10A2_UNorm
[Info | 5:09:08 AM] [OBSCaptureState] DX Version: 12
[Info | 5:09:08 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:09:08 AM] Output Resolution: 1280x-720
[Info | 5:09:09 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:09:09 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:09:09 AM] [ESM Event] - GameWindowResize
[Info | 5:09:09 AM] [ESM Event] - GameWindowFocus
[Info | 5:09:21 AM] [ESM Event] - GameWindowDefocus
[Info | 5:09:21 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:09:21 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:09:21 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 5:09:21 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:09:21 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 5:09:21 AM] [OBS-Log] queue=0xCE1767D0
[Info | 5:09:21 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 5:09:21 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:09:21 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:09:21 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 5:09:21 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:09:21 AM] Free shared texture resources
[Info | 5:09:21 AM] Shared texture resources freed
[Info | 5:09:21 AM] Hook data extracted
[Info | 5:09:21 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:09:21 AM] Looking for adapter with LUID: 62928
[Info | 5:09:21 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:09:21 AM] IncreaseFrameLatency success
[Info | 5:09:21 AM] SetGPUPriority result: 3
[Info | 5:09:21 AM] mapId 10
[Info | 5:09:21 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_10
[Info | 5:09:21 AM] [OBSCaptureState] Shared texture success. Handle: 2147493186
Format: R10G10B10A2_UNorm
[Info | 5:09:21 AM] [OBSCaptureState] DX Version: 12
[Info | 5:09:21 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:09:21 AM] Output Resolution: 1280x-720
[Info | 5:09:22 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:09:22 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:09:22 AM] [ESM Event] - GameWindowResize
[Info | 5:09:24 AM] [ESM Event] - GameWindowFocus
[Info | 5:09:24 AM] [ESM Event] - GameWindowDefocus
[Info | 5:09:24 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:09:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 5:09:24 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:09:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 5:09:24 AM] [OBS-Log] queue=0xCE1767D0
[Info | 5:09:24 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 5:09:24 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:09:24 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:09:24 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 5:09:24 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:09:24 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:09:24 AM] Free shared texture resources
[Info | 5:09:24 AM] Shared texture resources freed
[Info | 5:09:24 AM] Hook data extracted
[Info | 5:09:24 AM] Looking for adapter with LUID: 62928
[Info | 5:09:24 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:09:24 AM] IncreaseFrameLatency success
[Info | 5:09:24 AM] SetGPUPriority result: 3
[Info | 5:09:24 AM] mapId 11
[Info | 5:09:24 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_11
[Info | 5:09:24 AM] [OBSCaptureState] Shared texture success. Handle: 3221229762
Format: R10G10B10A2_UNorm
[Info | 5:09:24 AM] [OBSCaptureState] DX Version: 12
[Info | 5:09:24 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:09:24 AM] Output Resolution: 1280x-720
[Info | 5:09:25 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:09:25 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:09:25 AM] [ESM Event] - GameWindowResize
[Info | 5:09:25 AM] [ESM Event] - GameWindowFocus
[Info | 5:13:46 AM] [ESM Event] - GameWindowDefocus
[Info | 5:13:47 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:13:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 5:13:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:13:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 5:13:47 AM] [OBS-Log] queue=0xCE1767D0
[Info | 5:13:47 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 5:13:47 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:13:47 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:13:47 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 5:13:47 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:13:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:13:47 AM] Free shared texture resources
[Info | 5:13:47 AM] Shared texture resources freed
[Info | 5:13:47 AM] Hook data extracted
[Info | 5:13:47 AM] Looking for adapter with LUID: 62928
[Info | 5:13:47 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:13:47 AM] IncreaseFrameLatency success
[Info | 5:13:47 AM] SetGPUPriority result: 3
[Info | 5:13:47 AM] mapId 12
[Info | 5:13:47 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_12
[Info | 5:13:47 AM] [OBSCaptureState] Shared texture success. Handle: 2147493954
Format: R10G10B10A2_UNorm
[Info | 5:13:47 AM] [OBSCaptureState] DX Version: 12
[Info | 5:13:47 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:13:47 AM] Output Resolution: 1280x-720
[Info | 5:13:48 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:13:48 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:13:48 AM] [ESM Event] - GameWindowResize
[Info | 5:13:48 AM] [ESM Event] - GameWindowDefocus
[Info | 5:25:06 AM] [ESM Event] - GameWindowFocus
[Info | 5:25:06 AM] [ESM Event] - GameWindowDefocus
[Info | 5:25:06 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:25:06 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 5:25:06 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:25:06 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 5:25:06 AM] [OBS-Log] queue=0xCE1767D0
[Info | 5:25:06 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 5:25:06 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:25:06 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:25:06 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 5:25:06 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:25:06 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:25:06 AM] Free shared texture resources
[Info | 5:25:06 AM] Shared texture resources freed
[Info | 5:25:06 AM] Hook data extracted
[Info | 5:25:06 AM] Looking for adapter with LUID: 62928
[Info | 5:25:06 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:25:06 AM] IncreaseFrameLatency success
[Info | 5:25:06 AM] SetGPUPriority result: 3
[Info | 5:25:06 AM] mapId 13
[Info | 5:25:06 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_13
[Info | 5:25:06 AM] [OBSCaptureState] Shared texture success. Handle: 3221232130
Format: R10G10B10A2_UNorm
[Info | 5:25:06 AM] [OBSCaptureState] DX Version: 12
[Info | 5:25:06 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:25:06 AM] Output Resolution: 1280x-720
[Info | 5:25:07 AM] Window is moving, fallback canceled
[Info | 5:25:07 AM] [ESM Event] - GameWindowDefocus
[Info | 5:25:07 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:25:07 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 5:25:07 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:25:07 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 5:25:07 AM] [OBS-Log] queue=0xCE1767D0
[Info | 5:25:07 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 5:25:07 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:25:07 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:25:07 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 5:25:07 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:25:07 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:25:07 AM] Free shared texture resources
[Info | 5:25:07 AM] Shared texture resources freed
[Info | 5:25:07 AM] Hook data extracted
[Info | 5:25:07 AM] Looking for adapter with LUID: 62928
[Info | 5:25:07 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:25:07 AM] IncreaseFrameLatency success
[Info | 5:25:07 AM] SetGPUPriority result: 3
[Info | 5:25:07 AM] mapId 14
[Info | 5:25:07 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_14
[Info | 5:25:07 AM] [OBSCaptureState] Shared texture success. Handle: 3221232770
Format: R10G10B10A2_UNorm
[Info | 5:25:07 AM] [OBSCaptureState] DX Version: 12
[Info | 5:25:07 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:25:07 AM] Output Resolution: 1280x-720
[Info | 5:25:08 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:25:08 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:25:08 AM] [ESM Event] - GameWindowResize
[Info | 5:31:22 AM] [ESM Event] - GameWindowFocus
[Info | 5:31:22 AM] [ESM Event] - GameWindowDefocus
[Info | 5:31:22 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:31:22 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=0
[Info | 5:31:22 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:31:22 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5266D0,
device=0xAF7D4250 queue=1
[Info | 5:31:22 AM] [OBS-Log] queue=0xCE1767D0
[Info | 5:31:22 AM] [OBS-Log] d3d12_init: device=0xAF7D4250
[Info | 5:31:22 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:31:22 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:31:22 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1767D0
[Info | 5:31:22 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:31:22 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1767D0
[Info | 5:31:22 AM] Free shared texture resources
[Info | 5:31:22 AM] Shared texture resources freed
[Info | 5:31:22 AM] Hook data extracted
[Info | 5:31:22 AM] Looking for adapter with LUID: 62928
[Info | 5:31:22 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:31:22 AM] IncreaseFrameLatency success
[Info | 5:31:22 AM] SetGPUPriority result: 3
[Info | 5:31:22 AM] mapId 15
[Info | 5:31:22 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_656706_15
[Info | 5:31:22 AM] [OBSCaptureState] Shared texture success. Handle: 2147495426
Format: R10G10B10A2_UNorm
[Info | 5:31:22 AM] [OBSCaptureState] DX Version: 12
[Info | 5:31:22 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:31:22 AM] Output Resolution: 1280x-720
[Info | 5:31:23 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:31:23 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:31:23 AM] [ESM Event] - GameWindowResize
[Info | 5:31:23 AM] [ESM Event] - GameWindowFocus
[Info | 5:34:34 AM] Window object destroyed: -- 656706
[Info | 5:34:35 AM] Game is closed
[Info | 5:34:35 AM] FIFA 22 exited.
[Info | 5:34:35 AM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 5:34:35 AM] Stop recording game FIFA 22
[Info | 5:34:35 AM] recordingstopped
[Info | 5:34:35 AM] Keyboard hook detached
[Info | 5:34:35 AM] ControllerManager stopping...
[Info | 5:34:35 AM] ControllerManager: PollInput stopped.
[Info | 5:34:35 AM] ControllerManager stopped.
[Info | 5:34:35 AM] [ESM Event] - GameClosed
[Info | 5:34:35 AM] Stopped Filter
[Info | 5:34:35 AM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 5:34:35 AM] Stopping periodic game extension jobs.
[Info | 5:34:35 AM] Stopping MedalWriter.
[Info | 5:34:35 AM] Mic disabled
[Debug | 5:34:35 AM] recordingstopped reply "ok"
[Info | 5:34:35 AM] MedalWriter stopped.
[Info | 5:34:35 AM] Free shared texture resources
[Info | 5:34:35 AM] Shared texture resources freed
[Info | 5:34:35 AM] ----[ESM State]: ScanningForGame----
[Info | 5:34:35 AM] recordingstopped
[Info | 5:34:35 AM] [Game Status]: game/stopped - [2]
[Info | 5:34:35 AM] Stopping log reader.
[Debug | 5:34:35 AM] capture/stopped reply "ok"
[Debug | 5:34:35 AM] game/stopped reply "ok"
[Debug | 5:34:35 AM] recordingstopped reply "ok"
[Debug | 5:34:35 AM] game/stopped reply "ok"
[Info | 5:46:51 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 5:46:52 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 5:46:52 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 5:46:52 AM] Sound Property Changed
[Info | 5:46:52 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 5:46:53 AM] Sound Property Changed
[Info | 5:46:54 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 5:46:54 AM] Sound Property Changed
[Info | 5:46:55 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 5:46:55 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 5:46:55 AM] Sound Property Changed
[Info | 5:46:55 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 5:46:55 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 5:46:55 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 5:46:56 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 5:46:56 AM] Sound Property Changed
[Info | 5:46:56 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 5:46:57 AM] Sound Property Changed
[Info | 5:47:01 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 5:47:01 AM] Sound Property Changed
[Info | 5:47:01 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 5:47:01 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 5:47:01 AM] Sound Property Changed
[Info | 5:47:01 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 5:49:35 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 5:49:35 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 5:49:35 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 5:49:35 AM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 5:49:35 AM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 5:49:35 AM] No update is available.
[Info | 5:49:35 AM] [ESM Event] - GameDBUpdateComplete
[Info | 5:49:35 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 5:49:35 AM] ----[ESM State]: ScanningForGame----
[Info | 5:49:35 AM] recordingstopped
[Info | 5:49:35 AM] [Game Status]: game/stopped - [2]
[Debug | 5:49:35 AM] recordingstopped reply "ok"
[Debug | 5:49:35 AM] game/stopped reply "ok"
[Warning | 5:53:55 AM] Scanning already in progress
[Info | 5:56:58 AM] Game Found Type 1: FIFA 22
[Info | 5:56:58 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 5:56:59 AM] Game found FIFA22 Handle: 1574312
[Info | 5:56:59 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 5:56:59 AM] Active game initialized FIFA 22
[Info | 5:56:59 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 5:56:59 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 5:56:59 AM] Start recording game FIFA 22
[Info | 5:56:59 AM] [ESM Event] - GameFound
[Info | 5:56:59 AM] ----[ESM State]: OBSInjectionState----
[Info | 5:56:59 AM] Process detected as: 64 Bit
[Info | 5:56:59 AM] Attempting to hook... [0]
[Info | 5:56:59 AM] Starting log reader.
[Debug | 5:56:59 AM] recordingstarted reply "ok"
[Debug | 5:56:59 AM] game/started reply "ok"
[Info | 5:56:59 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 5:56:59 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 5:56:59 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 5:57:00 AM] Notification message received
[Info | 5:57:00 AM] job.respond 60c082d1-5592-4b6c-8af1-8e780607652a
[Debug | 5:57:00 AM] job.respond "ok"
[Info | 5:57:03 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 5:57:04 AM] Audio mode: 2


[Info | 5:57:04 AM] AdvOverlay: 0
[Info | 5:57:04 AM] [ESM Event] - GameCaptureStart
[Info | 5:57:04 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 5:57:04 AM] ----[ESM State]: GameCapture----
[Info | 5:57:04 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 5:57:04 AM] Starting periodic game extension jobs.
[Info | 5:57:04 AM] Started Filter
[Debug | 5:57:04 AM] capture/started reply "ok"
[Info | 5:57:04 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 5:57:04 AM] [OBS-Log] Hooked D3D12
[Info | 5:57:04 AM] [OBS-Log] WASAPI hook installed

[Info | 5:57:04 AM] [OBS-Log] Hooked DXGI


[Info | 5:57:04 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 5:57:04 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 5:57:04 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 5:57:04 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 5:57:04 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 5:57:04 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:57:04 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:57:04 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 5:57:04 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:57:04 AM] Free shared texture resources
[Info | 5:57:04 AM] Shared texture resources freed
[Info | 5:57:04 AM] Hook data extracted
[Info | 5:57:04 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 5:57:04 AM] Looking for adapter with LUID: 62928
[Info | 5:57:04 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:57:04 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:57:04 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 5:57:04 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:57:04 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:57:04 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 5:57:04 AM] IncreaseFrameLatency success
[Info | 5:57:04 AM] SetGPUPriority result: 3
[Info | 5:57:04 AM] mapId 1
[Info | 5:57:04 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:57:04 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 5:57:04 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 5:57:05 AM] Free shared texture resources
[Info | 5:57:05 AM] Shared texture resources freed
[Info | 5:57:05 AM] Hook data extracted
[Info | 5:57:05 AM] Looking for adapter with LUID: 62928
[Info | 5:57:05 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:57:05 AM] IncreaseFrameLatency success
[Info | 5:57:05 AM] SetGPUPriority result: 3
[Info | 5:57:05 AM] mapId 2
[Info | 5:57:05 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_2
[Info | 5:57:05 AM] [OBSCaptureState] Shared texture success. Handle: 3221239426
Format: R10G10B10A2_UNorm
[Info | 5:57:05 AM] [OBSCaptureState] DX Version: 12
[Info | 5:57:05 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:57:05 AM] Output Resolution: 1280x-720
[Info | 5:57:05 AM] Output Mode: Clip Output
[Info | 5:57:05 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 5:57:05 AM] Memory buffer size (MB): 75
[Info | 5:57:07 AM] Recording mic: False
[Info | 5:57:07 AM] Mic disabled
[Info | 5:57:07 AM] Standard cursor image was loaded
[Info | 5:57:07 AM] Setting game audio hook...
[Info | 5:57:07 AM] ControllerManager starting...
[Info | 5:57:07 AM] Check for input devices
[Info | 5:57:07 AM] Keyboard hook started F8
[Info | 5:57:07 AM] [OBS-Log] (15300) New stream? 2946145360
[Info | 5:57:07 AM] Stream 2946145360 Added! Props: streamid='2946145360'
pid='2452' uwp='False' sid='' session='0'
[Info | 5:57:07 AM] ControllerManager started.
[Info | 5:57:07 AM] MedalWriter started. Bitrate: 10M
[Info | 5:57:07 AM] First video data portion from the hook
[Info | 5:57:07 AM] Free shared texture resources
[Info | 5:57:07 AM] Shared texture resources freed
[Info | 5:57:07 AM] Hook data extracted
[Info | 5:57:07 AM] Looking for adapter with LUID: 62928
[Info | 5:57:07 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:57:07 AM] IncreaseFrameLatency success
[Info | 5:57:07 AM] SetGPUPriority result: 3
[Info | 5:57:07 AM] mapId 2
[Info | 5:57:07 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_2
[Info | 5:57:07 AM] [OBSCaptureState] Shared texture success. Handle: 3221239426
Format: R10G10B10A2_UNorm
[Info | 5:57:07 AM] [OBSCaptureState] DX Version: 12
[Info | 5:57:07 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:57:07 AM] Output Resolution: 1280x-720
[Info | 5:57:07 AM] Set sound gain {1},{1} - 10 - 0
[Info | 5:57:07 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 5:57:09 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 5:57:09 AM] Using standard overlay.
[Info | 5:57:09 AM] Starting DirectX overlay for FIFA 22
[Info | 5:57:14 AM] [ESM Event] - GameWindowDefocus
[Info | 5:57:14 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:57:14 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 5:57:14 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 5:57:14 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 5:57:14 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 5:57:14 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 5:57:14 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:57:14 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:57:14 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 5:57:14 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:57:14 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 5:57:14 AM] Free shared texture resources
[Info | 5:57:14 AM] Shared texture resources freed
[Info | 5:57:14 AM] Hook data extracted
[Info | 5:57:14 AM] Looking for adapter with LUID: 62928
[Info | 5:57:14 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:57:14 AM] IncreaseFrameLatency success
[Info | 5:57:14 AM] SetGPUPriority result: 3
[Info | 5:57:14 AM] mapId 3
[Info | 5:57:14 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_3
[Info | 5:57:14 AM] [OBSCaptureState] Shared texture success. Handle: 2147491330
Format: R10G10B10A2_UNorm
[Info | 5:57:14 AM] [OBSCaptureState] DX Version: 12
[Info | 5:57:14 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:57:14 AM] Output Resolution: 1280x-720
[Info | 5:57:15 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:57:15 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:57:15 AM] [ESM Event] - GameWindowResize
[Info | 5:57:15 AM] [ESM Event] - GameWindowFocus
[Info | 5:58:18 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 6:04:03 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged


[Info | 6:04:03 AM] [OBS-Log] (16644) Found a matching streamInfo at idx 0, freeing
2946145360
[Info | 6:04:03 AM] [OBS-Log] (15300) New stream? 6148454144
[Info | 6:04:03 AM] Stream 6148454144 Added! Props: streamid='6148454144'
pid='2452' uwp='False' sid='' session='0'
[Info | 6:04:04 AM] Check for input devices
[Info | 6:04:04 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 6:04:04 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 6:04:04 AM] Sound Property Changed
[Info | 6:04:04 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 6:04:04 AM] Setup Loopback Audio
[Info | 6:04:04 AM] Default device is Acer VG240Y (NVIDIA High Definition Audio)
[Info | 6:04:04 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 6:04:04 AM] [OBS-Log] (15300) Found a matching streamInfo at idx 0, freeing
6148454144
[Info | 6:04:04 AM] Sound Property Changed
[Info | 6:04:04 AM] [OBS-Log] (15300) New stream? 6148453312
[Info | 6:04:04 AM] Stream 6148453312 Added! Props: streamid='6148453312'
pid='2452' uwp='False' sid='' session='0'
[Info | 6:04:05 AM] Default device is Speakers (Realtek(R) Audio)
[Info | 6:04:05 AM] Check for input devices
[Info | 6:04:05 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 6:04:05 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 6:04:05 AM] Audio device set. Audio name:Speakers (Realtek(R) Audio), Audio
Index:7, Waveformat:IeeeFloat, SampleRate:44100, Channels:2, BitsPerSample:32
[Info | 6:04:05 AM] Set sound gain {1},{1},{1},{1} - 10 - 0
[Info | 6:04:05 AM] Audio config- 0,1,2,3 - | tracksplitbits - 1010 | mix channels
- 0+2,1+3
[Info | 6:04:05 AM] Audio hook was found while the loopback was still in. Stopping
the loopback...
[Info | 6:04:05 AM] Sound Property Changed
[Info | 6:04:05 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 6:05:10 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 6:05:10 AM] [OBS-Log] (16644) Found a matching streamInfo at idx 0, freeing
6148453312
[Info | 6:05:10 AM] [OBS-Log] (15300) New stream? 6313453520
[Info | 6:05:10 AM] Stream 6313453520 Added! Props: streamid='6313453520'
pid='2452' uwp='False' sid='' session='0'
[Info | 6:05:10 AM] Check for input devices
[Info | 6:05:11 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 6:05:11 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 6:05:11 AM] Sound Property Changed
[Info | 6:05:11 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 6:05:11 AM] Setup Loopback Audio
[Info | 6:05:11 AM] Default device is Acer VG240Y (NVIDIA High Definition Audio)
[Info | 6:05:11 AM] 1 logs of- Default device is Acer VG240Y (NVIDIA High
Definition Audio)
[Info | 6:05:11 AM] Audio device set. Audio name:Acer VG240Y (NVIDIA High
Definition Audio), Audio Index:5, Waveformat:IeeeFloat, SampleRate:48000,
Channels:2, BitsPerSample:32
[Info | 6:05:11 AM] Set sound gain {1},{1} - 10 - 0
[Info | 6:05:11 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 6:05:11 AM] Audio hook was found while the loopback was still in. Stopping
the loopback...
[Info | 6:05:11 AM] Set sound gain {1},{1},{1},{1} - 10 - 0
[Info | 6:05:11 AM] Audio config- 0,1,2,3 - | tracksplitbits - 1010 | mix channels
- 0+2,1+3
[Info | 6:05:12 AM] Sound Property Changed
[Info | 6:05:12 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 6:05:12 AM] [OBS-Log] (15300) Found a matching streamInfo at idx 0, freeing
6313453520
[Info | 6:05:12 AM] Sound Property Changed
[Info | 6:05:12 AM] [OBS-Log] (15300) New stream? 6313453312
[Info | 6:05:12 AM] Stream 6313453312 Added! Props: streamid='6313453312'
pid='2452' uwp='False' sid='' session='0'
[Info | 6:05:12 AM] Check for input devices
[Info | 6:05:12 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 6:05:12 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 6:05:12 AM] Sound Property Changed
[Info | 6:05:13 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 6:05:13 AM] Setup Loopback Audio
[Info | 6:05:13 AM] Default device is Speakers (Realtek(R) Audio)
[Info | 6:05:13 AM] 1 logs of- Default device is Speakers (Realtek(R) Audio)
[Info | 6:05:13 AM] Audio device set. Audio name:Speakers (Realtek(R) Audio), Audio
Index:7, Waveformat:IeeeFloat, SampleRate:44100, Channels:2, BitsPerSample:32
[Info | 6:05:13 AM] Set sound gain {1},{1} - 10 - 0
[Info | 6:05:13 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 6:05:13 AM] Audio hook was found while the loopback was still in. Stopping
the loopback...
[Info | 6:05:13 AM] Set sound gain {1},{1},{1},{1} - 10 - 0
[Info | 6:05:13 AM] Audio config- 0,1,2,3 - | tracksplitbits - 1010 | mix channels
- 0+2,1+3
[Info | 6:05:13 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 6:05:13 AM] [OBS-Log] (16644) Found a matching streamInfo at idx 0, freeing
6313453312
[Info | 6:05:13 AM] [OBS-Log] (15300) New stream? 6147806944
[Info | 6:05:13 AM] Stream 6147806944 Added! Props: streamid='6147806944'
pid='2452' uwp='False' sid='' session='0'
[Info | 6:05:13 AM] Check for input devices
[Info | 6:05:14 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 6:05:14 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 6:05:14 AM] Sound Property Changed
[Info | 6:05:14 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 6:05:14 AM] Setup Loopback Audio
[Info | 6:05:14 AM] Default device is Acer VG240Y (NVIDIA High Definition Audio)
[Info | 6:05:14 AM] 1 logs of- Default device is Acer VG240Y (NVIDIA High
Definition Audio)
[Info | 6:05:14 AM] Audio device set. Audio name:Acer VG240Y (NVIDIA High
Definition Audio), Audio Index:5, Waveformat:IeeeFloat, SampleRate:48000,
Channels:2, BitsPerSample:32
[Info | 6:05:14 AM] Set sound gain {1},{1} - 10 - 0
[Info | 6:05:14 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 6:05:14 AM] Audio hook was found while the loopback was still in. Stopping
the loopback...
[Info | 6:05:14 AM] Set sound gain {1},{1},{1},{1} - 10 - 0
[Info | 6:05:14 AM] Audio config- 0,1,2,3 - | tracksplitbits - 1010 | mix channels
- 0+2,1+3
[Info | 6:05:15 AM] Sound Property Changed
[Info | 6:05:17 AM] [ESM Event] - GameWindowDefocus
[Info | 6:05:17 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:05:17 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:05:18 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:05:18 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:05:18 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:05:18 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:05:18 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:05:18 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:05:18 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:05:18 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:05:18 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:05:18 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:05:18 AM] Free shared texture resources
[Info | 6:05:18 AM] Shared texture resources freed
[Info | 6:05:18 AM] Hook data extracted
[Info | 6:05:18 AM] Looking for adapter with LUID: 62928
[Info | 6:05:18 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:05:18 AM] IncreaseFrameLatency success
[Info | 6:05:18 AM] SetGPUPriority result: 3
[Info | 6:05:18 AM] mapId 4
[Info | 6:05:18 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_4
[Info | 6:05:18 AM] [OBSCaptureState] Shared texture success. Handle: 2147493442
Format: R10G10B10A2_UNorm
[Info | 6:05:18 AM] [OBSCaptureState] DX Version: 12
[Info | 6:05:18 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:05:18 AM] Output Resolution: 1280x-720
[Info | 6:05:18 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:05:18 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:05:18 AM] [ESM Event] - GameWindowResize
[Info | 6:05:20 AM] [ESM Event] - GameWindowFocus
[Info | 6:05:20 AM] [ESM Event] - GameWindowDefocus
[Info | 6:05:20 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:05:20 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:05:20 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:05:20 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:05:20 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:05:20 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:05:20 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:05:20 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:05:20 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:05:20 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:05:20 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:05:20 AM] Free shared texture resources
[Info | 6:05:20 AM] Shared texture resources freed
[Info | 6:05:20 AM] Hook data extracted
[Info | 6:05:20 AM] Looking for adapter with LUID: 62928
[Info | 6:05:20 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:05:20 AM] IncreaseFrameLatency success
[Info | 6:05:20 AM] SetGPUPriority result: 3
[Info | 6:05:20 AM] mapId 5
[Info | 6:05:20 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_5
[Info | 6:05:20 AM] [OBSCaptureState] Shared texture success. Handle: 2147492418
Format: R10G10B10A2_UNorm
[Info | 6:05:20 AM] [OBSCaptureState] DX Version: 12
[Info | 6:05:20 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:05:20 AM] Output Resolution: 1280x-720
[Info | 6:05:21 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:05:21 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:05:21 AM] [ESM Event] - GameWindowResize
[Info | 6:05:21 AM] [ESM Event] - GameWindowFocus
[Info | 6:05:23 AM] [OBS-Log] (15300) Found a matching streamInfo at idx 0, freeing
6147806944
[Info | 6:05:23 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 6:05:23 AM] [OBS-Log] (15300) New stream? 6147804448
[Info | 6:05:23 AM] Stream 6147804448 Added! Props: streamid='6147804448'
pid='2452' uwp='False' sid='' session='0'
[Info | 6:05:23 AM] Sound Property Changed
[Info | 6:05:23 AM] Check for input devices
[Info | 6:05:23 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 6:05:23 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 6:05:23 AM] Sound Property Changed
[Info | 6:05:23 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 6:05:23 AM] Setup Loopback Audio
[Info | 6:05:24 AM] Default device is Speakers (Realtek(R) Audio)
[Info | 6:05:24 AM] 1 logs of- Default device is Speakers (Realtek(R) Audio)
[Info | 6:05:24 AM] Audio device set. Audio name:Speakers (Realtek(R) Audio), Audio
Index:7, Waveformat:IeeeFloat, SampleRate:44100, Channels:2, BitsPerSample:32
[Info | 6:05:24 AM] Set sound gain {1},{1} - 10 - 0
[Info | 6:05:24 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 6:05:24 AM] Audio hook was found while the loopback was still in. Stopping
the loopback...
[Info | 6:05:24 AM] Set sound gain {1},{1},{1},{1} - 10 - 0
[Info | 6:05:24 AM] Audio config- 0,1,2,3 - | tracksplitbits - 1010 | mix channels
- 0+2,1+3
[Info | 6:22:19 AM] [ESM Event] - GameWindowDefocus
[Info | 6:22:19 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:22:19 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:22:19 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:19 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:22:19 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:22:19 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:22:19 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:22:19 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:22:19 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:22:19 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:22:19 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:19 AM] Free shared texture resources
[Info | 6:22:19 AM] Shared texture resources freed
[Info | 6:22:19 AM] Hook data extracted
[Info | 6:22:19 AM] Looking for adapter with LUID: 62928
[Info | 6:22:19 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:22:19 AM] IncreaseFrameLatency success
[Info | 6:22:19 AM] SetGPUPriority result: 3
[Info | 6:22:19 AM] mapId 6
[Info | 6:22:19 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_6
[Info | 6:22:19 AM] [OBSCaptureState] Shared texture success. Handle: 1073746690
Format: R10G10B10A2_UNorm
[Info | 6:22:19 AM] [OBSCaptureState] DX Version: 12
[Info | 6:22:19 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:22:19 AM] Output Resolution: 1280x-720
[Info | 6:22:20 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:22:20 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:22:20 AM] [ESM Event] - GameWindowResize
[Info | 6:22:20 AM] [ESM Event] - GameWindowDefocus
[Info | 6:22:20 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:22:20 AM] [ESM Event] - GameWindowFocus
[Info | 6:22:20 AM] [ESM Event] - GameWindowDefocus
[Info | 6:22:20 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:22:20 AM] [ESM Event] - GameWindowDefocus
[Info | 6:22:20 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:22:20 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:20 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:22:20 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:22:20 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:22:20 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:22:20 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:22:20 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:22:20 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:22:20 AM] Free shared texture resources
[Info | 6:22:20 AM] Shared texture resources freed
[Info | 6:22:20 AM] Hook data extracted
[Info | 6:22:20 AM] Looking for adapter with LUID: 62928
[Info | 6:22:20 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:20 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:22:20 AM] IncreaseFrameLatency success
[Info | 6:22:20 AM] SetGPUPriority result: 3
[Info | 6:22:20 AM] mapId 7
[Info | 6:22:20 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_7
[Info | 6:22:20 AM] [OBSCaptureState] Shared texture success. Handle: 2147492546
Format: R10G10B10A2_UNorm
[Info | 6:22:20 AM] [OBSCaptureState] DX Version: 12
[Info | 6:22:20 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:22:20 AM] Output Resolution: 1280x-720
[Info | 6:22:21 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:22:21 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:22:21 AM] [ESM Event] - GameWindowResize
[Info | 6:22:21 AM] [ESM Event] - GameWindowFocus
[Info | 6:22:22 AM] [ESM Event] - GameWindowDefocus
[Info | 6:22:22 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:22:23 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:22:23 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:23 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:22:23 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:22:23 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:22:23 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:22:23 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:22:23 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:22:23 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:22:23 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:23 AM] Free shared texture resources
[Info | 6:22:23 AM] Shared texture resources freed
[Info | 6:22:23 AM] Hook data extracted
[Info | 6:22:23 AM] Looking for adapter with LUID: 62928
[Info | 6:22:23 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:22:23 AM] IncreaseFrameLatency success
[Info | 6:22:23 AM] SetGPUPriority result: 3
[Info | 6:22:23 AM] mapId 8
[Info | 6:22:23 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_8
[Info | 6:22:23 AM] [OBSCaptureState] Shared texture success. Handle: 1073756226
Format: R10G10B10A2_UNorm
[Info | 6:22:23 AM] [OBSCaptureState] DX Version: 12
[Info | 6:22:23 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:22:23 AM] Output Resolution: 1280x-720
[Info | 6:22:23 AM] [ESM Event] - GameWindowFocus
[Info | 6:22:23 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:22:23 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:22:23 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:23 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:22:23 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:22:23 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:22:23 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:22:23 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:22:23 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:22:23 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:22:23 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:23 AM] Free shared texture resources
[Info | 6:22:23 AM] Shared texture resources freed
[Info | 6:22:24 AM] Hook data extracted
[Info | 6:22:24 AM] Looking for adapter with LUID: 62928
[Info | 6:22:24 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:22:24 AM] IncreaseFrameLatency success
[Info | 6:22:24 AM] SetGPUPriority result: 3
[Info | 6:22:24 AM] mapId 9
[Info | 6:22:24 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_9
[Info | 6:22:24 AM] [OBSCaptureState] Shared texture success. Handle: 1073756674
Format: R10G10B10A2_UNorm
[Info | 6:22:24 AM] [OBSCaptureState] DX Version: 12
[Info | 6:22:24 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:22:24 AM] Output Resolution: 1280x-720
[Info | 6:22:24 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:22:24 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:22:24 AM] [ESM Event] - GameWindowResize
[Info | 6:22:24 AM] [ESM Event] - GameWindowFocus
[Info | 6:22:33 AM] [ESM Event] - GameWindowDefocus
[Info | 6:22:34 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:22:34 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:22:34 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:22:34 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:34 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:22:34 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:22:34 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:22:34 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:22:34 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:22:34 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:22:34 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:22:34 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:34 AM] Free shared texture resources
[Info | 6:22:34 AM] Shared texture resources freed
[Info | 6:22:34 AM] Hook data extracted
[Info | 6:22:34 AM] Looking for adapter with LUID: 62928
[Info | 6:22:34 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:22:34 AM] IncreaseFrameLatency success
[Info | 6:22:34 AM] SetGPUPriority result: 3
[Info | 6:22:34 AM] mapId 10
[Info | 6:22:34 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_10
[Info | 6:22:34 AM] [OBSCaptureState] Shared texture success. Handle: 1073757122
Format: R10G10B10A2_UNorm
[Info | 6:22:34 AM] [OBSCaptureState] DX Version: 12
[Info | 6:22:34 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:22:34 AM] Output Resolution: 1280x-720
[Info | 6:22:35 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:22:35 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:22:35 AM] [ESM Event] - GameWindowResize
[Info | 6:22:40 AM] [ESM Event] - GameWindowFocus
[Info | 6:22:40 AM] [ESM Event] - GameWindowDefocus
[Info | 6:22:40 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:22:40 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:22:40 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:40 AM] Window is moving, fallback canceled
[Info | 6:22:40 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:22:40 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:22:40 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:22:40 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:22:40 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:22:40 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:22:40 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:22:40 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:22:40 AM] Free shared texture resources
[Info | 6:22:40 AM] Shared texture resources freed
[Info | 6:22:40 AM] Hook data extracted
[Info | 6:22:40 AM] Looking for adapter with LUID: 62928
[Info | 6:22:40 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:22:40 AM] IncreaseFrameLatency success
[Info | 6:22:40 AM] SetGPUPriority result: 3
[Info | 6:22:40 AM] mapId 11
[Info | 6:22:40 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_11
[Info | 6:22:40 AM] [OBSCaptureState] Shared texture success. Handle: 2147494978
Format: R10G10B10A2_UNorm
[Info | 6:22:40 AM] [OBSCaptureState] DX Version: 12
[Info | 6:22:40 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:22:40 AM] Output Resolution: 1280x-720
[Info | 6:22:41 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:22:41 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:22:41 AM] [ESM Event] - GameWindowResize
[Info | 6:22:41 AM] [ESM Event] - GameWindowFocus
[Info | 6:37:20 AM] [ESM Event] - GameWindowDefocus
[Info | 6:37:20 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:37:20 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:37:20 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:37:20 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:37:21 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:37:21 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:37:21 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:37:21 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:37:21 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:37:21 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:37:21 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:37:21 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:37:21 AM] Free shared texture resources
[Info | 6:37:21 AM] Shared texture resources freed
[Info | 6:37:21 AM] Hook data extracted
[Info | 6:37:21 AM] Looking for adapter with LUID: 62928
[Info | 6:37:21 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:37:21 AM] IncreaseFrameLatency success
[Info | 6:37:21 AM] SetGPUPriority result: 3
[Info | 6:37:21 AM] mapId 12
[Info | 6:37:21 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_12
[Info | 6:37:21 AM] [OBSCaptureState] Shared texture success. Handle: 1073749378
Format: R10G10B10A2_UNorm
[Info | 6:37:21 AM] [OBSCaptureState] DX Version: 12
[Info | 6:37:21 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:37:21 AM] Output Resolution: 1280x-720
[Info | 6:37:21 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:37:21 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:37:21 AM] [ESM Event] - GameWindowResize
[Info | 6:37:30 AM] [ESM Event] - GameWindowFocus
[Info | 6:37:30 AM] [ESM Event] - GameWindowDefocus
[Info | 6:37:30 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:37:30 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:37:30 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:37:31 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:37:31 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:37:31 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:37:31 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:37:31 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:37:31 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:37:31 AM] Window is moving, fallback canceled
[Info | 6:37:31 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:37:31 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:37:31 AM] Free shared texture resources
[Info | 6:37:31 AM] Shared texture resources freed
[Info | 6:37:31 AM] Hook data extracted
[Info | 6:37:31 AM] Looking for adapter with LUID: 62928
[Info | 6:37:31 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:37:31 AM] IncreaseFrameLatency success
[Info | 6:37:31 AM] SetGPUPriority result: 3
[Info | 6:37:31 AM] mapId 13
[Info | 6:37:31 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_13
[Info | 6:37:31 AM] [OBSCaptureState] Shared texture success. Handle: 2147496130
Format: R10G10B10A2_UNorm
[Info | 6:37:31 AM] [OBSCaptureState] DX Version: 12
[Info | 6:37:31 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:37:31 AM] Output Resolution: 1280x-720
[Info | 6:37:31 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:37:31 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:37:31 AM] [ESM Event] - GameWindowResize
[Info | 6:37:31 AM] [ESM Event] - GameWindowFocus
[Info | 6:52:25 AM] [ESM Event] - GameWindowDefocus
[Info | 6:52:25 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:52:25 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:52:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:52:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:52:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:52:25 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:52:25 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:52:25 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:52:25 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:52:25 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:52:25 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:52:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:52:25 AM] Free shared texture resources
[Info | 6:52:25 AM] Shared texture resources freed
[Info | 6:52:25 AM] Hook data extracted
[Info | 6:52:25 AM] Looking for adapter with LUID: 62928
[Info | 6:52:25 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:52:25 AM] IncreaseFrameLatency success
[Info | 6:52:25 AM] SetGPUPriority result: 3
[Info | 6:52:25 AM] mapId 14
[Info | 6:52:25 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_14
[Info | 6:52:25 AM] [OBSCaptureState] Shared texture success. Handle: 3221230978
Format: R10G10B10A2_UNorm
[Info | 6:52:25 AM] [OBSCaptureState] DX Version: 12
[Info | 6:52:25 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:52:25 AM] Output Resolution: 1280x-720
[Info | 6:52:26 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:52:26 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:52:26 AM] [ESM Event] - GameWindowResize
[Info | 6:52:42 AM] [ESM Event] - GameWindowFocus
[Info | 6:52:42 AM] [ESM Event] - GameWindowDefocus
[Info | 6:52:42 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:52:42 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:52:42 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:52:42 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:52:42 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:52:42 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:52:42 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:52:42 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:52:42 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:52:42 AM] Free shared texture resources
[Info | 6:52:42 AM] Shared texture resources freed
[Info | 6:52:42 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:52:42 AM] Hook data extracted
[Info | 6:52:42 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:52:42 AM] Looking for adapter with LUID: 62928
[Info | 6:52:42 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:52:42 AM] IncreaseFrameLatency success
[Info | 6:52:42 AM] SetGPUPriority result: 3
[Info | 6:52:42 AM] mapId 15
[Info | 6:52:42 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_15
[Info | 6:52:42 AM] [OBSCaptureState] Shared texture success. Handle: 1073754178
Format: R10G10B10A2_UNorm
[Info | 6:52:42 AM] [OBSCaptureState] DX Version: 12
[Info | 6:52:42 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:52:42 AM] Output Resolution: 1280x-720
[Info | 6:52:43 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:52:43 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:52:43 AM] [ESM Event] - GameWindowResize
[Info | 6:52:43 AM] [ESM Event] - GameWindowFocus
[Info | 6:55:29 AM] [ESM Event] - GameWindowDefocus
[Info | 6:55:29 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:55:29 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:55:29 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:55:29 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:55:29 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:55:29 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:55:29 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:55:29 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:55:29 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:55:29 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:55:29 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:55:29 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:55:29 AM] Free shared texture resources
[Info | 6:55:29 AM] Shared texture resources freed
[Info | 6:55:29 AM] Hook data extracted
[Info | 6:55:29 AM] Looking for adapter with LUID: 62928
[Info | 6:55:29 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:55:29 AM] [ESM Event] - GameWindowFocus
[Info | 6:55:29 AM] IncreaseFrameLatency success
[Info | 6:55:29 AM] SetGPUPriority result: 3
[Info | 6:55:29 AM] mapId 16
[Info | 6:55:29 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_16
[Info | 6:55:29 AM] [OBSCaptureState] Shared texture success. Handle: 3221234690
Format: R10G10B10A2_UNorm
[Info | 6:55:29 AM] [OBSCaptureState] DX Version: 12
[Info | 6:55:29 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:55:29 AM] Output Resolution: 1280x-720
[Info | 6:55:30 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:55:30 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 6:55:30 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:55:30 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 6:55:30 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 6:55:30 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 6:55:30 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:55:30 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:55:30 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 6:55:30 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:55:30 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 6:55:30 AM] Free shared texture resources
[Info | 6:55:30 AM] Shared texture resources freed
[Info | 6:55:30 AM] Hook data extracted
[Info | 6:55:30 AM] Looking for adapter with LUID: 62928
[Info | 6:55:30 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:55:30 AM] IncreaseFrameLatency success
[Info | 6:55:30 AM] SetGPUPriority result: 3
[Info | 6:55:30 AM] mapId 17
[Info | 6:55:30 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_17
[Info | 6:55:30 AM] [OBSCaptureState] Shared texture success. Handle: 2147497090
Format: R10G10B10A2_UNorm
[Info | 6:55:30 AM] [OBSCaptureState] DX Version: 12
[Info | 6:55:30 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:55:30 AM] Output Resolution: 1280x-720
[Info | 6:55:31 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:55:31 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:55:31 AM] [ESM Event] - GameWindowResize
[Info | 6:55:31 AM] [ESM Event] - GameWindowFocus
[Info | 7:13:43 AM] [ESM Event] - GameWindowDefocus
[Info | 7:13:43 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 7:13:43 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:13:43 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 7:13:43 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 7:13:43 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 7:13:43 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 7:13:43 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 7:13:43 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:13:43 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:13:43 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 7:13:43 AM] [ESM Event] - GameWindowFocus
[Info | 7:13:43 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:13:43 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 7:13:43 AM] Free shared texture resources
[Info | 7:13:43 AM] Shared texture resources freed
[Info | 7:13:43 AM] Hook data extracted
[Info | 7:13:43 AM] Looking for adapter with LUID: 62928
[Info | 7:13:43 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:13:43 AM] IncreaseFrameLatency success
[Info | 7:13:43 AM] SetGPUPriority result: 3
[Info | 7:13:43 AM] mapId 18
[Info | 7:13:43 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_18
[Info | 7:13:43 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:13:43 AM] [OBSCaptureState] Shared texture success. Handle: 3221235394
Format: R10G10B10A2_UNorm
[Info | 7:13:43 AM] [OBSCaptureState] DX Version: 12
[Info | 7:13:43 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 7:13:43 AM] Output Resolution: 1280x-720
[Info | 7:13:43 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=0
[Info | 7:13:43 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 7:13:43 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF445440,
device=0xAF7A5EA0 queue=1
[Info | 7:13:43 AM] [OBS-Log] queue=0xAF89A1B0
[Info | 7:13:43 AM] [OBS-Log] d3d12_init: device=0xAF7A5EA0
[Info | 7:13:43 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:13:43 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:13:43 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xAF89A1B0
[Info | 7:13:44 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:13:44 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xAF89A1B0
[Info | 7:13:44 AM] Free shared texture resources
[Info | 7:13:44 AM] Shared texture resources freed
[Info | 7:13:44 AM] Hook data extracted
[Info | 7:13:44 AM] Looking for adapter with LUID: 62928
[Info | 7:13:44 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:13:44 AM] IncreaseFrameLatency success
[Info | 7:13:44 AM] SetGPUPriority result: 3
[Info | 7:13:44 AM] mapId 19
[Info | 7:13:44 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1574312_19
[Info | 7:13:44 AM] [OBSCaptureState] Shared texture success. Handle: 3221235522
Format: R10G10B10A2_UNorm
[Info | 7:13:44 AM] [OBSCaptureState] DX Version: 12
[Info | 7:13:44 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 7:13:44 AM] Output Resolution: 1280x-720
[Info | 7:13:44 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:13:44 AM] [ESM Event] - WindowCaptureMoved
[Info | 7:13:44 AM] [ESM Event] - GameWindowResize
[Info | 7:13:44 AM] [ESM Event] - GameWindowFocus
[Info | 7:18:56 AM] Window object destroyed: -- 1574312
[Info | 7:18:56 AM] Game is closed
[Info | 7:18:56 AM] FIFA 22 exited.
[Info | 7:18:56 AM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 7:18:56 AM] Stop recording game FIFA 22
[Info | 7:18:56 AM] recordingstopped
[Info | 7:18:56 AM] Keyboard hook detached
[Info | 7:18:56 AM] ControllerManager stopping...
[Info | 7:18:56 AM] ControllerManager: PollInput stopped.
[Info | 7:18:56 AM] ControllerManager stopped.
[Info | 7:18:56 AM] [ESM Event] - GameClosed
[Info | 7:18:56 AM] Stopped Filter
[Info | 7:18:56 AM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 7:18:56 AM] Stopping periodic game extension jobs.
[Info | 7:18:56 AM] Stopping MedalWriter.
[Info | 7:18:56 AM] Mic disabled
[Info | 7:18:56 AM] MedalWriter stopped.
[Info | 7:18:56 AM] Free shared texture resources
[Info | 7:18:56 AM] Shared texture resources freed
[Info | 7:18:56 AM] ----[ESM State]: ScanningForGame----
[Info | 7:18:56 AM] recordingstopped
[Info | 7:18:56 AM] [Game Status]: game/stopped - [2]
[Info | 7:18:56 AM] Stopping log reader.
[Debug | 7:18:56 AM] recordingstopped reply "ok"
[Debug | 7:18:57 AM] capture/stopped reply "ok"
[Debug | 7:18:57 AM] recordingstopped reply "ok"
[Debug | 7:18:57 AM] game/stopped reply "ok"
[Info | 7:21:47 AM] 1 logs of- game/stopped reply "ok"
[Info | 7:21:47 AM] Sound Property Changed
[Info | 7:33:56 AM] 1 logs of- Sound Property Changed
[Info | 7:33:56 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 7:33:56 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 7:33:56 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 7:33:56 AM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 7:33:56 AM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 7:33:56 AM] No update is available.
[Info | 7:33:56 AM] [ESM Event] - GameDBUpdateComplete
[Info | 7:33:56 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 7:33:56 AM] ----[ESM State]: ScanningForGame----
[Info | 7:33:56 AM] recordingstopped
[Info | 7:33:56 AM] [Game Status]: game/stopped - [2]
[Debug | 7:33:56 AM] recordingstopped reply "ok"
[Debug | 7:33:57 AM] game/stopped reply "ok"
[Info | 7:39:31 AM] Game Found Type 1: FIFA 22
[Info | 7:39:31 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 7:39:31 AM] Game found FIFA22 Handle: 984768
[Info | 7:39:31 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 7:39:31 AM] Active game initialized FIFA 22
[Info | 7:39:31 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 7:39:31 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 7:39:31 AM] Start recording game FIFA 22
[Info | 7:39:31 AM] [ESM Event] - GameFound
[Info | 7:39:31 AM] ----[ESM State]: OBSInjectionState----
[Info | 7:39:31 AM] Process detected as: 64 Bit
[Info | 7:39:31 AM] Attempting to hook... [0]
[Info | 7:39:31 AM] Starting log reader.
[Debug | 7:39:31 AM] recordingstarted reply "ok"
[Debug | 7:39:31 AM] game/started reply "ok"
[Info | 7:39:31 AM] Notification message received
[Info | 7:39:31 AM] job.respond a0c7f87f-4d0f-4297-92a4-e32c59fcc5da
[Debug | 7:39:31 AM] job.respond "ok"
[Info | 7:39:31 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 7:39:31 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 7:39:31 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 7:39:31 AM] [ESM Event] - GameWindowDefocus
[Info | 7:39:32 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:39:32 AM] [ESM Event] - WindowCaptureMoved
[Info | 7:39:32 AM] [ESM Event] - GameWindowResize
[Info | 7:39:32 AM] [ESM Event] - GameWindowFocus
[Info | 7:39:36 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 7:39:36 AM] Audio mode: 2


[Info | 7:39:36 AM] AdvOverlay: 0
[Info | 7:39:36 AM] [ESM Event] - GameCaptureStart
[Info | 7:39:36 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 7:39:36 AM] ----[ESM State]: GameCapture----
[Info | 7:39:36 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 7:39:36 AM] Starting periodic game extension jobs.
[Info | 7:39:36 AM] Started Filter
[Debug | 7:39:36 AM] capture/started reply "ok"
[Info | 7:39:36 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 7:39:36 AM] [OBS-Log] Hooked D3D12
[Info | 7:39:36 AM] [OBS-Log] WASAPI hook installed

[Info | 7:39:36 AM] [OBS-Log] Hooked DXGI


[Info | 7:39:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 7:39:36 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 7:39:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 7:39:36 AM] [OBS-Log] queue=0xCE471870
[Info | 7:39:36 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 7:39:36 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:39:36 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:39:36 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 7:39:36 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:39:36 AM] Free shared texture resources
[Info | 7:39:36 AM] Shared texture resources freed
[Info | 7:39:36 AM] Hook data extracted
[Info | 7:39:36 AM] Looking for adapter with LUID: 62928
[Info | 7:39:36 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:39:36 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 7:39:37 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:39:37 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 7:39:37 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:39:37 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:39:37 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 7:39:37 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:39:37 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 7:39:37 AM] IncreaseFrameLatency success
[Info | 7:39:37 AM] SetGPUPriority result: 3
[Info | 7:39:37 AM] mapId 1
[Info | 7:39:37 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 7:39:38 AM] Free shared texture resources
[Info | 7:39:38 AM] Shared texture resources freed
[Info | 7:39:38 AM] Hook data extracted
[Info | 7:39:38 AM] Looking for adapter with LUID: 62928
[Info | 7:39:38 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:39:38 AM] IncreaseFrameLatency success
[Info | 7:39:38 AM] SetGPUPriority result: 3
[Info | 7:39:38 AM] mapId 2
[Info | 7:39:38 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_2
[Info | 7:39:38 AM] [OBSCaptureState] Shared texture success. Handle: 1073756354
Format: R10G10B10A2_UNorm
[Info | 7:39:38 AM] [OBSCaptureState] DX Version: 12
[Info | 7:39:38 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 7:39:38 AM] Output Resolution: 1280x-720
[Info | 7:39:38 AM] Output Mode: Clip Output
[Info | 7:39:38 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 7:39:38 AM] Memory buffer size (MB): 75
[Info | 7:39:38 AM] Recording mic: False
[Info | 7:39:38 AM] Mic disabled
[Info | 7:39:38 AM] Standard cursor image was loaded
[Info | 7:39:38 AM] Setting game audio hook...
[Info | 7:39:38 AM] ControllerManager starting...
[Info | 7:39:38 AM] Check for input devices
[Info | 7:39:38 AM] [OBS-Log] (12044) New stream? 2943955552
[Info | 7:39:38 AM] Keyboard hook started F8
[Info | 7:39:38 AM] Stream 2943955552 Added! Props: streamid='2943955552'
pid='2196' uwp='False' sid='' session='0'
[Info | 7:39:38 AM] ControllerManager started.
[Info | 7:39:38 AM] MedalWriter started. Bitrate: 10M
[Info | 7:39:38 AM] First video data portion from the hook
[Info | 7:39:38 AM] Free shared texture resources
[Info | 7:39:38 AM] Shared texture resources freed
[Info | 7:39:38 AM] Hook data extracted
[Info | 7:39:38 AM] Looking for adapter with LUID: 62928
[Info | 7:39:38 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:39:38 AM] IncreaseFrameLatency success
[Info | 7:39:38 AM] SetGPUPriority result: 3
[Info | 7:39:38 AM] mapId 2
[Info | 7:39:38 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_2
[Info | 7:39:38 AM] [OBSCaptureState] Shared texture success. Handle: 1073756354
Format: R10G10B10A2_UNorm
[Info | 7:39:38 AM] [OBSCaptureState] DX Version: 12
[Info | 7:39:38 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 7:39:38 AM] Output Resolution: 1280x-720
[Info | 7:39:38 AM] Set sound gain {1},{1} - 10 - 0
[Info | 7:39:38 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 7:39:41 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 7:39:41 AM] Using standard overlay.
[Info | 7:39:41 AM] Starting DirectX overlay for FIFA 22
[Info | 7:40:40 AM] Check for input devices
[Info | 7:40:51 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 7:41:44 AM] Check for input devices


[Info | 8:01:06 AM] 2 logs of- Check for input devices
[Info | 8:01:06 AM] [Controller] Triggered save clip
[Info | 8:01:06 AM] [ESM Event] - SaveClip
[Debug | 8:01:06 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- fbae781c-006c-4625-
acf0-37326f598d9c
[Debug | 8:01:07 AM] clip 1641715266 create reply "fbae781c-006c-4625-acf0-
37326f598d9c"
[Info | 8:01:07 AM] [Controller] Triggered save clip
[Info | 8:01:07 AM] [ESM Event] - SaveClip
[Debug | 8:01:07 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 88f65d6c-255b-4ae2-
bf7a-9caefde03246
[Warning | 8:01:07 AM] Scanning already in progress
[Debug | 8:01:08 AM] clip 1641715267 create reply "88f65d6c-255b-4ae2-bf7a-
9caefde03246"
[Info | 8:01:10 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109080106.mp4
[Info | 8:01:10 AM] Buffer duration: 52.50
[Info | 8:01:11 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109080107.mp4
[Info | 8:01:11 AM] Buffer duration: 52.00
[Info | 8:01:39 AM] [ESM Event] - GameWindowDefocus
[Info | 8:01:39 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:01:39 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:01:40 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:01:40 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:01:40 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:01:40 AM] [OBS-Log] queue=0xCE471870
[Info | 8:01:40 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:01:40 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:01:40 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:01:40 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:01:40 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:01:40 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:01:40 AM] Free shared texture resources
[Info | 8:01:40 AM] Shared texture resources freed
[Info | 8:01:40 AM] Hook data extracted
[Info | 8:01:40 AM] Looking for adapter with LUID: 62928
[Info | 8:01:40 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:01:40 AM] IncreaseFrameLatency success
[Info | 8:01:40 AM] SetGPUPriority result: 3
[Info | 8:01:40 AM] mapId 3
[Info | 8:01:40 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_3
[Info | 8:01:40 AM] [OBSCaptureState] Shared texture success. Handle: 2147494850
Format: R10G10B10A2_UNorm
[Info | 8:01:40 AM] [OBSCaptureState] DX Version: 12
[Info | 8:01:40 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:01:40 AM] Output Resolution: 1280x-720
[Info | 8:01:40 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:01:40 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:01:40 AM] [ESM Event] - GameWindowResize
[Info | 8:01:47 AM] [ESM Event] - GameWindowFocus
[Info | 8:01:47 AM] [ESM Event] - GameWindowDefocus
[Info | 8:01:47 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:01:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:01:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:01:48 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:01:48 AM] [OBS-Log] queue=0xCE471870
[Info | 8:01:48 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:01:48 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:01:48 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:01:48 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:01:48 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:01:48 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:01:48 AM] Free shared texture resources
[Info | 8:01:48 AM] Shared texture resources freed
[Info | 8:01:48 AM] Hook data extracted
[Info | 8:01:48 AM] Looking for adapter with LUID: 62928
[Info | 8:01:48 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:01:48 AM] IncreaseFrameLatency success
[Info | 8:01:48 AM] SetGPUPriority result: 3
[Info | 8:01:48 AM] mapId 4
[Info | 8:01:48 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_4
[Info | 8:01:48 AM] [OBSCaptureState] Shared texture success. Handle: 2147495746
Format: R10G10B10A2_UNorm
[Info | 8:01:48 AM] [OBSCaptureState] DX Version: 12
[Info | 8:01:48 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:01:48 AM] Output Resolution: 1280x-720
[Info | 8:01:48 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:01:48 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:01:48 AM] [ESM Event] - GameWindowResize
[Info | 8:01:48 AM] [ESM Event] - GameWindowFocus
[Info | 8:02:48 AM] [ESM Event] - GameWindowDefocus
[Info | 8:02:48 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:02:48 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:02:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:02:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:02:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:02:49 AM] [OBS-Log] queue=0xCE471870
[Info | 8:02:49 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:02:49 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:02:49 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:02:49 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:02:49 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:02:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:02:49 AM] Free shared texture resources
[Info | 8:02:49 AM] Shared texture resources freed
[Info | 8:02:49 AM] Hook data extracted
[Info | 8:02:49 AM] Looking for adapter with LUID: 62928
[Info | 8:02:49 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:02:49 AM] IncreaseFrameLatency success
[Info | 8:02:49 AM] SetGPUPriority result: 3
[Info | 8:02:49 AM] mapId 5
[Info | 8:02:49 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_5
[Info | 8:02:49 AM] [OBSCaptureState] Shared texture success. Handle: 3221234114
Format: R10G10B10A2_UNorm
[Info | 8:02:49 AM] [OBSCaptureState] DX Version: 12
[Info | 8:02:49 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:02:49 AM] Output Resolution: 1280x-720
[Info | 8:02:50 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:02:50 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:02:50 AM] [ESM Event] - GameWindowResize
[Info | 8:03:00 AM] [ESM Event] - GameWindowFocus
[Info | 8:03:00 AM] [ESM Event] - GameWindowDefocus
[Info | 8:03:00 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:03:00 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:03:00 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:03:00 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:03:00 AM] [OBS-Log] queue=0xCE471870
[Info | 8:03:00 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:03:00 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:03:00 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:03:00 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:03:00 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:03:00 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:03:00 AM] Free shared texture resources
[Info | 8:03:00 AM] Shared texture resources freed
[Info | 8:03:00 AM] Hook data extracted
[Info | 8:03:00 AM] Looking for adapter with LUID: 62928
[Info | 8:03:00 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:03:00 AM] IncreaseFrameLatency success
[Info | 8:03:00 AM] SetGPUPriority result: 3
[Info | 8:03:00 AM] mapId 6
[Info | 8:03:00 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_6
[Info | 8:03:00 AM] [OBSCaptureState] Shared texture success. Handle: 3221234434
Format: R10G10B10A2_UNorm
[Info | 8:03:00 AM] [OBSCaptureState] DX Version: 12
[Info | 8:03:00 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:03:00 AM] Output Resolution: 1280x-720
[Info | 8:03:01 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:03:01 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:03:01 AM] [ESM Event] - GameWindowResize
[Info | 8:03:01 AM] [ESM Event] - GameWindowFocus
[Info | 8:05:57 AM] [ESM Event] - GameWindowDefocus
[Info | 8:05:57 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:05:57 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:05:58 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:05:58 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:05:58 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:05:58 AM] [OBS-Log] queue=0xCE471870
[Info | 8:05:58 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:05:58 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:05:58 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:05:58 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:05:58 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:05:58 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:05:58 AM] Free shared texture resources
[Info | 8:05:58 AM] Shared texture resources freed
[Info | 8:05:58 AM] Hook data extracted
[Info | 8:05:58 AM] Looking for adapter with LUID: 62928
[Info | 8:05:58 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:05:58 AM] IncreaseFrameLatency success
[Info | 8:05:58 AM] SetGPUPriority result: 3
[Info | 8:05:58 AM] mapId 7
[Info | 8:05:58 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_7
[Info | 8:05:58 AM] [OBSCaptureState] Shared texture success. Handle: 1073747586
Format: R10G10B10A2_UNorm
[Info | 8:05:58 AM] [OBSCaptureState] DX Version: 12
[Info | 8:05:58 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:05:58 AM] Output Resolution: 1280x-720
[Info | 8:05:58 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:05:58 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:05:58 AM] [ESM Event] - GameWindowResize
[Info | 8:07:13 AM] [ESM Event] - GameWindowFocus
[Info | 8:07:13 AM] [ESM Event] - GameWindowDefocus
[Info | 8:07:13 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:07:13 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:07:13 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:07:13 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:07:13 AM] [OBS-Log] queue=0xCE471870
[Info | 8:07:13 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:07:13 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:07:13 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:07:13 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:07:13 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:07:13 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:07:13 AM] Free shared texture resources
[Info | 8:07:13 AM] Shared texture resources freed
[Info | 8:07:13 AM] Hook data extracted
[Info | 8:07:13 AM] Looking for adapter with LUID: 62928
[Info | 8:07:13 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:07:13 AM] IncreaseFrameLatency success
[Info | 8:07:13 AM] SetGPUPriority result: 3
[Info | 8:07:13 AM] mapId 8
[Info | 8:07:13 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_8
[Info | 8:07:13 AM] [OBSCaptureState] Shared texture success. Handle: 3221234754
Format: R10G10B10A2_UNorm
[Info | 8:07:13 AM] [OBSCaptureState] DX Version: 12
[Info | 8:07:13 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:07:13 AM] Output Resolution: 1280x-720
[Info | 8:07:14 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:07:14 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:07:14 AM] [ESM Event] - GameWindowResize
[Info | 8:07:14 AM] [ESM Event] - GameWindowFocus
[Info | 8:08:27 AM] [ESM Event] - GameWindowDefocus
[Info | 8:08:27 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:08:27 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:08:27 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:08:27 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:08:27 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:08:27 AM] [OBS-Log] queue=0xCE471870
[Info | 8:08:27 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:08:27 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:08:27 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:08:27 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:08:27 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:08:27 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:08:27 AM] Free shared texture resources
[Info | 8:08:27 AM] Shared texture resources freed
[Info | 8:08:27 AM] Hook data extracted
[Info | 8:08:27 AM] Looking for adapter with LUID: 62928
[Info | 8:08:27 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:08:28 AM] IncreaseFrameLatency success
[Info | 8:08:28 AM] SetGPUPriority result: 3
[Info | 8:08:28 AM] mapId 9
[Info | 8:08:28 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_9
[Info | 8:08:28 AM] [OBSCaptureState] Shared texture success. Handle: 3221230082
Format: R10G10B10A2_UNorm
[Info | 8:08:28 AM] [OBSCaptureState] DX Version: 12
[Info | 8:08:28 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:08:28 AM] Output Resolution: 1280x-720
[Info | 8:08:28 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:08:28 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:08:28 AM] [ESM Event] - GameWindowResize
[Info | 8:08:38 AM] [ESM Event] - GameWindowFocus
[Info | 8:08:38 AM] [ESM Event] - GameWindowDefocus
[Info | 8:08:38 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:08:38 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:08:38 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:08:38 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:08:38 AM] [OBS-Log] queue=0xCE471870
[Info | 8:08:38 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:08:38 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:08:38 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:08:38 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:08:38 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:08:38 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:08:38 AM] Free shared texture resources
[Info | 8:08:38 AM] Shared texture resources freed
[Info | 8:08:38 AM] Hook data extracted
[Info | 8:08:38 AM] Looking for adapter with LUID: 62928
[Info | 8:08:38 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:08:38 AM] IncreaseFrameLatency success
[Info | 8:08:38 AM] SetGPUPriority result: 3
[Info | 8:08:38 AM] mapId 10
[Info | 8:08:38 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_10
[Info | 8:08:38 AM] [OBSCaptureState] Shared texture success. Handle: 1073757186
Format: R10G10B10A2_UNorm
[Info | 8:08:38 AM] [OBSCaptureState] DX Version: 12
[Info | 8:08:38 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:08:38 AM] Output Resolution: 1280x-720
[Info | 8:08:39 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:08:39 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:08:39 AM] [ESM Event] - GameWindowResize
[Info | 8:08:39 AM] [ESM Event] - GameWindowFocus
[Info | 8:11:17 AM] [ESM Event] - GameWindowDefocus
[Info | 8:11:17 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:11:17 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:11:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:11:17 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:11:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:11:17 AM] [OBS-Log] queue=0xCE471870
[Info | 8:11:17 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:11:17 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:11:17 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:11:17 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:11:18 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:11:18 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:11:18 AM] Free shared texture resources
[Info | 8:11:18 AM] Shared texture resources freed
[Info | 8:11:18 AM] Hook data extracted
[Info | 8:11:18 AM] Looking for adapter with LUID: 62928
[Info | 8:11:18 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:11:18 AM] IncreaseFrameLatency success
[Info | 8:11:18 AM] SetGPUPriority result: 3
[Info | 8:11:18 AM] mapId 11
[Info | 8:11:18 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_11
[Info | 8:11:18 AM] [OBSCaptureState] Shared texture success. Handle: 1073743042
Format: R10G10B10A2_UNorm
[Info | 8:11:18 AM] [OBSCaptureState] DX Version: 12
[Info | 8:11:18 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:11:18 AM] Output Resolution: 1280x-720
[Info | 8:11:18 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:11:18 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:11:18 AM] [ESM Event] - GameWindowResize
[Info | 8:11:21 AM] [ESM Event] - GameWindowFocus
[Info | 8:11:21 AM] [ESM Event] - GameWindowDefocus
[Info | 8:11:21 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:11:21 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:11:21 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:11:21 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:11:21 AM] [OBS-Log] queue=0xCE471870
[Info | 8:11:21 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:11:21 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:11:21 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:11:21 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:11:22 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:11:22 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:11:22 AM] Free shared texture resources
[Info | 8:11:22 AM] Shared texture resources freed
[Info | 8:11:22 AM] Hook data extracted
[Info | 8:11:22 AM] Looking for adapter with LUID: 62928
[Info | 8:11:22 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:11:22 AM] IncreaseFrameLatency success
[Info | 8:11:22 AM] SetGPUPriority result: 3
[Info | 8:11:22 AM] mapId 12
[Info | 8:11:22 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_12
[Info | 8:11:22 AM] [OBSCaptureState] Shared texture success. Handle: 1073742082
Format: R10G10B10A2_UNorm
[Info | 8:11:22 AM] [OBSCaptureState] DX Version: 12
[Info | 8:11:22 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:11:22 AM] Output Resolution: 1280x-720
[Info | 8:11:22 AM] Window is moving, fallback canceled
[Info | 8:11:22 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:11:22 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:11:22 AM] [ESM Event] - GameWindowResize
[Info | 8:11:22 AM] [ESM Event] - GameWindowFocus
[Info | 8:11:24 AM] [ESM Event] - GameWindowDefocus
[Info | 8:11:24 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:11:24 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:11:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:11:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:11:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:11:25 AM] [OBS-Log] queue=0xCE471870
[Info | 8:11:25 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:11:25 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:11:25 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:11:25 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:11:25 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:11:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:11:25 AM] Free shared texture resources
[Info | 8:11:25 AM] Shared texture resources freed
[Info | 8:11:25 AM] Hook data extracted
[Info | 8:11:25 AM] Looking for adapter with LUID: 62928
[Info | 8:11:25 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:11:25 AM] IncreaseFrameLatency success
[Info | 8:11:25 AM] SetGPUPriority result: 3
[Info | 8:11:25 AM] mapId 13
[Info | 8:11:25 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_13
[Info | 8:11:25 AM] [OBSCaptureState] Shared texture success. Handle: 3221238786
Format: R10G10B10A2_UNorm
[Info | 8:11:25 AM] [OBSCaptureState] DX Version: 12
[Info | 8:11:25 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:11:25 AM] Output Resolution: 1280x-720
[Info | 8:11:25 AM] [ESM Event] - GameWindowFocus
[Info | 8:11:25 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:11:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:11:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:11:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:11:25 AM] [OBS-Log] queue=0xCE471870
[Info | 8:11:25 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:11:25 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:11:25 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:11:25 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:11:25 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:11:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:11:25 AM] Free shared texture resources
[Info | 8:11:25 AM] Shared texture resources freed
[Info | 8:11:25 AM] Hook data extracted
[Info | 8:11:25 AM] Looking for adapter with LUID: 62928
[Info | 8:11:25 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:11:26 AM] IncreaseFrameLatency success
[Info | 8:11:26 AM] SetGPUPriority result: 3
[Info | 8:11:26 AM] mapId 14
[Info | 8:11:26 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_14
[Info | 8:11:26 AM] [OBSCaptureState] Shared texture success. Handle: 3221238850
Format: R10G10B10A2_UNorm
[Info | 8:11:26 AM] [OBSCaptureState] DX Version: 12
[Info | 8:11:26 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:11:26 AM] Output Resolution: 1280x-720
[Info | 8:11:26 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:11:26 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:11:26 AM] [ESM Event] - GameWindowResize
[Info | 8:11:26 AM] [ESM Event] - GameWindowFocus
[Info | 8:12:31 AM] [ESM Event] - GameWindowDefocus
[Info | 8:12:31 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:12:31 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:12:31 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:12:31 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:12:32 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:12:32 AM] [OBS-Log] queue=0xCE471870
[Info | 8:12:32 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:12:32 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:12:32 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:12:32 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:12:32 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:12:32 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:12:32 AM] Free shared texture resources
[Info | 8:12:32 AM] Shared texture resources freed
[Info | 8:12:32 AM] Hook data extracted
[Info | 8:12:32 AM] Looking for adapter with LUID: 62928
[Info | 8:12:32 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:12:32 AM] IncreaseFrameLatency success
[Info | 8:12:32 AM] SetGPUPriority result: 3
[Info | 8:12:32 AM] mapId 15
[Info | 8:12:32 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_15
[Info | 8:12:32 AM] [OBSCaptureState] Shared texture success. Handle: 3221236738
Format: R10G10B10A2_UNorm
[Info | 8:12:32 AM] [OBSCaptureState] DX Version: 12
[Info | 8:12:32 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:12:32 AM] Output Resolution: 1280x-720
[Info | 8:12:32 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:12:32 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:12:32 AM] [ESM Event] - GameWindowResize
[Info | 8:12:55 AM] [ESM Event] - GameWindowFocus
[Info | 8:12:55 AM] [ESM Event] - GameWindowDefocus
[Info | 8:12:55 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:12:55 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:12:55 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:12:55 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:12:55 AM] [OBS-Log] queue=0xCE471870
[Info | 8:12:55 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:12:55 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:12:55 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:12:55 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:12:56 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:12:56 AM] Free shared texture resources
[Info | 8:12:56 AM] Shared texture resources freed
[Info | 8:12:56 AM] Hook data extracted
[Info | 8:12:56 AM] Looking for adapter with LUID: 62928
[Info | 8:12:56 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:12:56 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:12:56 AM] IncreaseFrameLatency success
[Info | 8:12:56 AM] SetGPUPriority result: 3
[Info | 8:12:56 AM] mapId 16
[Info | 8:12:56 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_16
[Info | 8:12:56 AM] [OBSCaptureState] Shared texture success. Handle: 2147488066
Format: R10G10B10A2_UNorm
[Info | 8:12:56 AM] [OBSCaptureState] DX Version: 12
[Info | 8:12:56 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:12:56 AM] Output Resolution: 1280x-720
[Info | 8:12:56 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:12:56 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:12:56 AM] [ESM Event] - GameWindowResize
[Info | 8:12:56 AM] [ESM Event] - GameWindowFocus
[Info | 8:14:00 AM] [ESM Event] - GameWindowDefocus
[Info | 8:14:00 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:14:00 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:14:00 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:14:00 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:14:00 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:14:00 AM] [OBS-Log] queue=0xCE471870
[Info | 8:14:00 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:14:00 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:14:00 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:14:00 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:14:00 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:14:00 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:14:00 AM] Free shared texture resources
[Info | 8:14:00 AM] Shared texture resources freed
[Info | 8:14:00 AM] Hook data extracted
[Info | 8:14:00 AM] Looking for adapter with LUID: 62928
[Info | 8:14:00 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:14:00 AM] IncreaseFrameLatency success
[Info | 8:14:00 AM] SetGPUPriority result: 3
[Info | 8:14:00 AM] mapId 17
[Info | 8:14:00 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_17
[Info | 8:14:00 AM] [OBSCaptureState] Shared texture success. Handle: 2147485826
Format: R10G10B10A2_UNorm
[Info | 8:14:00 AM] [OBSCaptureState] DX Version: 12
[Info | 8:14:00 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:14:00 AM] Output Resolution: 1280x-720
[Info | 8:14:01 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:14:01 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:14:01 AM] [ESM Event] - GameWindowResize
[Info | 8:14:04 AM] [ESM Event] - GameWindowFocus
[Info | 8:14:05 AM] [ESM Event] - GameWindowDefocus
[Info | 8:14:05 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:14:05 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:14:05 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:14:05 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:14:05 AM] [OBS-Log] queue=0xCE471870
[Info | 8:14:05 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:14:05 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:14:05 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:14:05 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:14:05 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:14:05 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:14:05 AM] Free shared texture resources
[Info | 8:14:05 AM] Shared texture resources freed
[Info | 8:14:05 AM] Hook data extracted
[Info | 8:14:05 AM] Looking for adapter with LUID: 62928
[Info | 8:14:05 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:14:05 AM] IncreaseFrameLatency success
[Info | 8:14:05 AM] SetGPUPriority result: 3
[Info | 8:14:05 AM] mapId 18
[Info | 8:14:05 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_18
[Info | 8:14:05 AM] [OBSCaptureState] Shared texture success. Handle: 3221239170
Format: R10G10B10A2_UNorm
[Info | 8:14:05 AM] [OBSCaptureState] DX Version: 12
[Info | 8:14:05 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:14:05 AM] Output Resolution: 1280x-720
[Info | 8:14:06 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:14:06 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:14:06 AM] [ESM Event] - GameWindowResize
[Info | 8:14:06 AM] [ESM Event] - GameWindowFocus
[Info | 8:16:20 AM] [ESM Event] - GameWindowDefocus
[Info | 8:16:20 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:16:20 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:16:21 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:16:21 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:16:21 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:16:21 AM] [OBS-Log] queue=0xCE471870
[Info | 8:16:21 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:16:21 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:16:21 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:16:21 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:16:21 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:16:21 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:16:21 AM] Free shared texture resources
[Info | 8:16:21 AM] Shared texture resources freed
[Info | 8:16:21 AM] Hook data extracted
[Info | 8:16:21 AM] Looking for adapter with LUID: 62928
[Info | 8:16:21 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:16:21 AM] IncreaseFrameLatency success
[Info | 8:16:21 AM] SetGPUPriority result: 3
[Info | 8:16:21 AM] mapId 19
[Info | 8:16:21 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_19
[Info | 8:16:21 AM] [OBSCaptureState] Shared texture success. Handle: 3221236098
Format: R10G10B10A2_UNorm
[Info | 8:16:21 AM] [OBSCaptureState] DX Version: 12
[Info | 8:16:21 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:16:21 AM] Output Resolution: 1280x-720
[Info | 8:16:21 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:16:21 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:16:21 AM] [ESM Event] - GameWindowResize
[Info | 8:16:25 AM] [ESM Event] - GameWindowFocus
[Info | 8:16:25 AM] [ESM Event] - GameWindowDefocus
[Info | 8:16:25 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:16:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:16:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:16:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:16:25 AM] [OBS-Log] queue=0xCE471870
[Info | 8:16:25 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:16:25 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:16:25 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:16:25 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:16:25 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:16:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:16:25 AM] Free shared texture resources
[Info | 8:16:25 AM] Shared texture resources freed
[Info | 8:16:25 AM] Hook data extracted
[Info | 8:16:25 AM] Looking for adapter with LUID: 62928
[Info | 8:16:25 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:16:25 AM] IncreaseFrameLatency success
[Info | 8:16:25 AM] SetGPUPriority result: 3
[Info | 8:16:25 AM] mapId 20
[Info | 8:16:25 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_20
[Info | 8:16:25 AM] [OBSCaptureState] Shared texture success. Handle: 1073748866
Format: R10G10B10A2_UNorm
[Info | 8:16:25 AM] [OBSCaptureState] DX Version: 12
[Info | 8:16:25 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:16:25 AM] Output Resolution: 1280x-720
[Info | 8:16:26 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:16:26 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:16:26 AM] [ESM Event] - GameWindowResize
[Info | 8:16:26 AM] [ESM Event] - GameWindowFocus
[Info | 8:20:11 AM] [ESM Event] - GameWindowDefocus
[Info | 8:20:11 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:20:11 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:20:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:20:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:20:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:20:11 AM] [OBS-Log] queue=0xCE471870
[Info | 8:20:11 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:20:11 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:20:11 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:20:11 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:20:11 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:20:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:20:11 AM] Free shared texture resources
[Info | 8:20:11 AM] Shared texture resources freed
[Info | 8:20:11 AM] Hook data extracted
[Info | 8:20:11 AM] Looking for adapter with LUID: 62928
[Info | 8:20:11 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:20:11 AM] IncreaseFrameLatency success
[Info | 8:20:11 AM] SetGPUPriority result: 3
[Info | 8:20:11 AM] mapId 21
[Info | 8:20:11 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_21
[Info | 8:20:11 AM] [OBSCaptureState] Shared texture success. Handle: 1073750594
Format: R10G10B10A2_UNorm
[Info | 8:20:11 AM] [OBSCaptureState] DX Version: 12
[Info | 8:20:11 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:20:11 AM] Output Resolution: 1280x-720
[Info | 8:20:12 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:20:12 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:20:12 AM] [ESM Event] - GameWindowResize
[Info | 8:20:14 AM] [ESM Event] - GameWindowFocus
[Info | 8:20:14 AM] [ESM Event] - GameWindowDefocus
[Info | 8:20:14 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:20:14 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:20:14 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:20:14 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:20:14 AM] [OBS-Log] queue=0xCE471870
[Info | 8:20:14 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:20:14 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:20:14 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:20:14 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:20:14 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:20:14 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:20:14 AM] Free shared texture resources
[Info | 8:20:14 AM] Shared texture resources freed
[Info | 8:20:14 AM] Hook data extracted
[Info | 8:20:14 AM] Looking for adapter with LUID: 62928
[Info | 8:20:14 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:20:14 AM] IncreaseFrameLatency success
[Info | 8:20:14 AM] SetGPUPriority result: 3
[Info | 8:20:14 AM] mapId 22
[Info | 8:20:14 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_22
[Info | 8:20:14 AM] [OBSCaptureState] Shared texture success. Handle: 3221235138
Format: R10G10B10A2_UNorm
[Info | 8:20:14 AM] [OBSCaptureState] DX Version: 12
[Info | 8:20:14 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:20:14 AM] Output Resolution: 1280x-720
[Info | 8:20:15 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:20:15 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:20:15 AM] [ESM Event] - GameWindowResize
[Info | 8:20:15 AM] [ESM Event] - GameWindowFocus
[Info | 8:26:55 AM] [Controller] Triggered save clip
[Info | 8:26:55 AM] [ESM Event] - SaveClip
[Debug | 8:26:55 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- bd4f5005-6d59-4940-
adf6-f03718268e0f
[Debug | 8:26:56 AM] clip 1641716815 create reply "bd4f5005-6d59-4940-adf6-
f03718268e0f"
[Info | 8:26:59 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109082655.mp4
[Info | 8:26:59 AM] Buffer duration: 52.82
[Info | 8:30:17 AM] [ESM Event] - GameWindowDefocus
[Info | 8:30:17 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:30:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:30:17 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:30:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:30:17 AM] [OBS-Log] queue=0xCE471870
[Info | 8:30:17 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:30:17 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:30:17 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:30:17 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:30:17 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:30:17 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:30:17 AM] Free shared texture resources
[Info | 8:30:17 AM] Shared texture resources freed
[Info | 8:30:17 AM] Hook data extracted
[Info | 8:30:17 AM] Looking for adapter with LUID: 62928
[Info | 8:30:17 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:30:17 AM] IncreaseFrameLatency success
[Info | 8:30:17 AM] SetGPUPriority result: 3
[Info | 8:30:17 AM] mapId 23
[Info | 8:30:17 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_23
[Info | 8:30:17 AM] [OBSCaptureState] Shared texture success. Handle: 1073746626
Format: R10G10B10A2_UNorm
[Info | 8:30:17 AM] [OBSCaptureState] DX Version: 12
[Info | 8:30:17 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:30:17 AM] Output Resolution: 1280x-720
[Info | 8:30:18 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:30:18 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:30:18 AM] [ESM Event] - GameWindowResize
[Info | 8:30:21 AM] [ESM Event] - GameWindowDefocus
[Info | 8:31:48 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:31:48 AM] [ESM Event] - GameWindowFocus
[Info | 8:31:48 AM] [ESM Event] - GameWindowDefocus
[Info | 8:31:48 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:31:48 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:31:48 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:31:48 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:31:48 AM] [OBS-Log] queue=0xCE471870
[Info | 8:31:48 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:31:48 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:31:48 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:31:48 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:31:48 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:31:48 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:31:48 AM] Free shared texture resources
[Info | 8:31:48 AM] Shared texture resources freed
[Info | 8:31:48 AM] Hook data extracted
[Info | 8:31:48 AM] Looking for adapter with LUID: 62928
[Info | 8:31:48 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:31:48 AM] IncreaseFrameLatency success
[Info | 8:31:48 AM] SetGPUPriority result: 3
[Info | 8:31:48 AM] mapId 24
[Info | 8:31:48 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_24
[Info | 8:31:48 AM] [OBSCaptureState] Shared texture success. Handle: 2147483906
Format: R10G10B10A2_UNorm
[Info | 8:31:48 AM] [OBSCaptureState] DX Version: 12
[Info | 8:31:48 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:31:48 AM] Output Resolution: 1280x-720
[Info | 8:31:48 AM] Window is moving, fallback canceled
[Info | 8:31:49 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:31:49 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:31:49 AM] [ESM Event] - GameWindowResize
[Info | 8:31:49 AM] [ESM Event] - GameWindowFocus
[Info | 8:34:03 AM] [Controller] Triggered save clip
[Info | 8:34:03 AM] [ESM Event] - SaveClip
[Debug | 8:34:03 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 9cf14be4-6991-48c7-
9e9b-ad44233732d4
[Debug | 8:34:03 AM] clip 1641717243 create reply "9cf14be4-6991-48c7-9e9b-
ad44233732d4"
[Info | 8:34:07 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109083403.mp4
[Info | 8:34:07 AM] Buffer duration: 53.08
[Info | 8:35:30 AM] [Controller] Triggered save clip
[Info | 8:35:30 AM] [ESM Event] - SaveClip
[Debug | 8:35:30 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 023111f5-84a4-403b-
a249-ef892ab1f577
[Debug | 8:35:30 AM] clip 1641717330 create reply "023111f5-84a4-403b-a249-
ef892ab1f577"
[Info | 8:35:33 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109083530.mp4
[Info | 8:35:33 AM] Buffer duration: 53.23
[Info | 8:43:02 AM] [Controller] Triggered save clip
[Info | 8:43:02 AM] [ESM Event] - SaveClip
[Debug | 8:43:02 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 82026646-dde8-4a1f-
bc8b-eb9538eda6ba
[Debug | 8:43:03 AM] clip 1641717782 create reply "82026646-dde8-4a1f-bc8b-
eb9538eda6ba"
[Info | 8:43:03 AM] [ESM Event] - GameWindowDefocus
[Info | 8:43:03 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:43:03 AM] [ESM Event] - GameWindowDefocus
[Info | 8:43:03 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:43:03 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:43:03 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:43:03 AM] [OBS-Log] queue=0xCE471870
[Info | 8:43:03 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:43:03 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:43:03 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:43:03 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:43:03 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:43:03 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:43:03 AM] Free shared texture resources
[Info | 8:43:03 AM] Shared texture resources freed
[Info | 8:43:03 AM] Hook data extracted
[Info | 8:43:03 AM] Looking for adapter with LUID: 62928
[Info | 8:43:03 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:43:03 AM] IncreaseFrameLatency success
[Info | 8:43:03 AM] SetGPUPriority result: 3
[Info | 8:43:03 AM] mapId 25
[Info | 8:43:03 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_25
[Info | 8:43:03 AM] [OBSCaptureState] Shared texture success. Handle: 1073753090
Format: R10G10B10A2_UNorm
[Info | 8:43:03 AM] [OBSCaptureState] DX Version: 12
[Info | 8:43:03 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:43:03 AM] Output Resolution: 1280x-720
[Info | 8:43:04 AM] [ESM Event] - GameWindowFocus
[Info | 8:43:04 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:43:04 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:43:04 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:43:04 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:43:04 AM] [OBS-Log] queue=0xCE471870
[Info | 8:43:04 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:43:04 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:43:04 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:43:04 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:43:04 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:43:04 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:43:04 AM] Free shared texture resources
[Info | 8:43:04 AM] Shared texture resources freed
[Info | 8:43:04 AM] Hook data extracted
[Info | 8:43:04 AM] Looking for adapter with LUID: 62928
[Info | 8:43:04 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:43:04 AM] IncreaseFrameLatency success
[Info | 8:43:04 AM] SetGPUPriority result: 3
[Info | 8:43:04 AM] mapId 26
[Info | 8:43:04 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_26
[Info | 8:43:04 AM] [OBSCaptureState] Shared texture success. Handle: 1073751810
Format: R10G10B10A2_UNorm
[Info | 8:43:04 AM] [OBSCaptureState] DX Version: 12
[Info | 8:43:04 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:43:04 AM] Output Resolution: 1280x-720
[Info | 8:43:05 AM] [ESM Event] - GameWindowDefocus
[Info | 8:43:05 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:43:05 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=0
[Info | 8:43:05 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:43:05 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF494D30,
device=0xAF7DD4D0 queue=1
[Info | 8:43:05 AM] [OBS-Log] queue=0xCE471870
[Info | 8:43:05 AM] [OBS-Log] d3d12_init: device=0xAF7DD4D0
[Info | 8:43:05 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:43:05 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:43:05 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE471870
[Info | 8:43:05 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:43:05 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE471870
[Info | 8:43:05 AM] Free shared texture resources
[Info | 8:43:05 AM] Shared texture resources freed
[Info | 8:43:05 AM] Hook data extracted
[Info | 8:43:05 AM] Looking for adapter with LUID: 62928
[Info | 8:43:05 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:43:05 AM] IncreaseFrameLatency success
[Info | 8:43:05 AM] SetGPUPriority result: 3
[Info | 8:43:05 AM] mapId 27
[Info | 8:43:05 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_984768_27
[Info | 8:43:05 AM] [OBSCaptureState] Shared texture success. Handle: 3221226818
Format: R10G10B10A2_UNorm
[Info | 8:43:05 AM] [OBSCaptureState] DX Version: 12
[Info | 8:43:05 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:43:05 AM] Output Resolution: 1280x-720
[Info | 8:43:06 AM] [ESM Event] - GameWindowFocus
[Info | 8:43:06 AM] [ESM Event] - GameWindowDefocus
[Info | 8:43:06 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:43:06 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:43:06 AM] [ESM Event] - GameWindowResize
[Info | 8:43:06 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109084302.mp4
[Info | 8:43:06 AM] Buffer duration: 52.97
[Info | 8:43:08 AM] [ESM Event] - GameWindowFocus
[Info | 8:43:08 AM] [ESM Event] - GameWindowDefocus
[Info | 8:43:08 AM] Window object destroyed: FIFA 22 -- 984768
[Info | 8:43:08 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:43:08 AM] Game is still running
[Info | 8:43:08 AM] [ESM Event] - GameWindowDefocus
[Info | 8:43:09 AM] Window object destroyed: -- 984768
[Info | 8:43:09 AM] Game is closed
[Info | 8:43:09 AM] FIFA 22 exited.
[Info | 8:43:09 AM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 8:43:09 AM] Stop recording game FIFA 22
[Info | 8:43:09 AM] recordingstopped
[Info | 8:43:09 AM] Keyboard hook detached
[Info | 8:43:09 AM] ControllerManager stopping...
[Info | 8:43:09 AM] ControllerManager: PollInput stopped.
[Info | 8:43:09 AM] ControllerManager stopped.
[Info | 8:43:09 AM] [ESM Event] - GameClosed
[Info | 8:43:09 AM] Stopped Filter
[Info | 8:43:09 AM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 8:43:09 AM] Game window changed. Finding new game window
[Info | 8:43:09 AM] Stopping periodic game extension jobs.
[Info | 8:43:09 AM] Stopping MedalWriter.
[Info | 8:43:09 AM] Found 1 windows that match process caption and class
[Info | 8:43:09 AM] New window handle 526156
[Info | 8:43:09 AM] Mic disabled
[Debug | 8:43:09 AM] recordingstopped reply "ok"
[Info | 8:43:09 AM] Game window successfully changed
[Debug | 8:43:09 AM] capture/stopped reply "ok"
[Info | 8:43:09 AM] MedalWriter stopped.
[Info | 8:43:09 AM] Free shared texture resources
[Info | 8:43:09 AM] Shared texture resources freed
[Info | 8:43:09 AM] ----[ESM State]: ScanningForGame----
[Info | 8:43:09 AM] recordingstopped
[Info | 8:43:09 AM] [Game Status]: game/stopped - [2]
[Info | 8:43:09 AM] Stopping log reader.
[Debug | 8:43:09 AM] recordingstopped reply "ok"
[Debug | 8:43:09 AM] game/stopped reply "ok"
[Info | 8:58:09 AM] 1 logs of- game/stopped reply "ok"
[Info | 8:58:09 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 8:58:09 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 8:58:09 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 8:58:09 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 8:58:09 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 8:58:09 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 8:58:09 AM] Sound Property Changed
[Info | 8:58:09 AM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 8:58:09 AM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 8:58:09 AM] No update is available.
[Info | 8:58:09 AM] [ESM Event] - GameDBUpdateComplete
[Info | 8:58:09 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 8:58:09 AM] ----[ESM State]: ScanningForGame----
[Info | 8:58:10 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 8:58:10 AM] Sound Property Changed
[Info | 8:58:11 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 8:58:11 AM] Sound Property Changed
[Info | 8:58:11 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 8:58:11 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 8:58:12 AM] Sound Property Changed
[Info | 8:58:12 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 8:58:12 AM] Game Found Type 1: NBA 2K22
[Info | 8:58:12 AM] Process name found NBA2K22 | Caption | NBA 2K22 | and class |
nba2k22 | Detect all Games | False
[Info | 8:58:12 AM] Game found NBA2K22 Handle: 1246898
[Info | 8:58:12 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 8:58:12 AM] Active game initialized NBA 2K22
[Info | 8:58:12 AM] [Game Status]: game/started - NBA 2K22[14tXT6lavNY]
[Info | 8:58:12 AM] recordingstarted 14tXT6lavNY - NBA 2K22
[Info | 8:58:12 AM] Start recording game NBA 2K22
[Info | 8:58:12 AM] [ESM Event] - GameFound
[Info | 8:58:12 AM] ----[ESM State]: OBSInjectionState----
[Info | 8:58:12 AM] Process detected as: 64 Bit
[Info | 8:58:12 AM] Attempting to hook... [0]
[Info | 8:58:12 AM] Starting log reader.
[Debug | 8:58:12 AM] recordingstarted reply "ok"
[Debug | 8:58:13 AM] game/started reply "ok"
[Info | 8:58:13 AM] Notification message received
[Info | 8:58:13 AM] job.respond 801b68de-fce2-45eb-a38d-8141d2e20329
[Debug | 8:58:13 AM] job.respond "ok"
[Info | 8:58:14 AM] [OBS-Log] graphics-hook.dll loaded against process: nba2k22.exe
[Info | 8:58:14 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 8:58:14 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 8:58:18 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 8:58:18 AM] Audio mode: 2


[Info | 8:58:18 AM] AdvOverlay: 0
[Info | 8:58:18 AM] [ESM Event] - GameCaptureStart
[Info | 8:58:18 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 8:58:18 AM] ----[ESM State]: GameCapture----
[Info | 8:58:18 AM] [Game Status]: capture/started - NBA 2K22[14tXT6lavNY]
[Info | 8:58:18 AM] Starting periodic game extension jobs.
[Info | 8:58:18 AM] Started Filter
[Debug | 8:58:18 AM] capture/started reply "ok"
[Info | 8:58:19 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 8:58:19 AM] [OBS-Log] Hooked D3D12
[Info | 8:58:19 AM] [OBS-Log] WASAPI hook installed

[Info | 8:58:19 AM] [OBS-Log] Hooked DXGI


[Info | 8:58:19 AM] [OBS-Log] Found D3D11 11.0 device on swap chain
[Info | 8:58:19 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 8:58:19 AM] Free shared texture resources
[Info | 8:58:19 AM] Shared texture resources freed
[Info | 8:58:19 AM] Hook data extracted
[Info | 8:58:19 AM] Looking for adapter with LUID: 62928
[Info | 8:58:19 AM] [OBS-Log] ----------------- d3d11 capture freed
----------------
[Info | 8:58:19 AM] [OBS-Log] d3d11 shared texture capture successful
[Info | 8:58:19 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:58:19 AM] IncreaseFrameLatency success
[Info | 8:58:19 AM] SetGPUPriority result: 3
[Info | 8:58:19 AM] mapId 1
[Info | 8:58:19 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 8:58:20 AM] Free shared texture resources
[Info | 8:58:20 AM] Shared texture resources freed
[Info | 8:58:20 AM] Hook data extracted
[Info | 8:58:20 AM] Looking for adapter with LUID: 62928
[Info | 8:58:20 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:58:20 AM] IncreaseFrameLatency success
[Info | 8:58:20 AM] SetGPUPriority result: 3
[Info | 8:58:20 AM] mapId 2
[Info | 8:58:20 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1246898_2
[Info | 8:58:20 AM] [OBSCaptureState] Shared texture success. Handle: 1073745858
Format: R8G8B8A8_UNorm
[Info | 8:58:20 AM] [OBSCaptureState] DX Version: 11
[Info | 8:58:20 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:58:20 AM] Output Resolution: 1280x-720
[Info | 8:58:20 AM] Output Mode: Clip Output
[Info | 8:58:20 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 8:58:20 AM] Memory buffer size (MB): 75
[Info | 8:58:21 AM] Recording mic: False
[Info | 8:58:21 AM] Mic disabled
[Info | 8:58:21 AM] Standard cursor image was loaded
[Info | 8:58:21 AM] Setting game audio hook...
[Info | 8:58:21 AM] ControllerManager starting...
[Info | 8:58:21 AM] Check for input devices
[Info | 8:58:21 AM] Keyboard hook started F8
[Info | 8:58:21 AM] [OBS-Log] (8240) New stream? 2282740370560
[Info | 8:58:21 AM] Stream 2282740370560 Added! Props: streamid='2282740370560'
pid='7152' uwp='False' sid='' session='0'
[Info | 8:58:21 AM] ControllerManager started.
[Info | 8:58:21 AM] MedalWriter started. Bitrate: 10M
[Info | 8:58:21 AM] First video data portion from the hook
[Info | 8:58:21 AM] Free shared texture resources
[Info | 8:58:21 AM] Shared texture resources freed
[Info | 8:58:21 AM] Hook data extracted
[Info | 8:58:21 AM] Looking for adapter with LUID: 62928
[Info | 8:58:21 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:58:21 AM] IncreaseFrameLatency success
[Info | 8:58:21 AM] SetGPUPriority result: 3
[Info | 8:58:21 AM] mapId 2
[Info | 8:58:21 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1246898_2
[Info | 8:58:21 AM] [OBSCaptureState] Shared texture success. Handle: 1073745858
Format: R8G8B8A8_UNorm
[Info | 8:58:21 AM] [OBSCaptureState] DX Version: 11
[Info | 8:58:21 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:58:21 AM] Output Resolution: 1280x-720
[Info | 8:58:21 AM] Set sound gain {1},{1} - 10 - 0
[Info | 8:58:21 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 8:58:21 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 8:58:23 AM] Active game GameRecordingSuccessfullyStarted Unknown


[Info | 8:58:23 AM] Using standard overlay.
[Info | 8:58:23 AM] Starting DirectX overlay for NBA 2K22
[Info | 8:58:33 AM] [ESM Event] - GameWindowDefocus
[Info | 8:58:35 AM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:58:35 AM] Window object destroyed: -- 1246898
[Info | 8:58:36 AM] Game is closed
[Info | 8:58:36 AM] NBA 2K22 exited.
[Info | 8:58:36 AM] [Game Status]: game/stopped - NBA 2K22[14tXT6lavNY]
[Info | 8:58:36 AM] Stop recording game NBA 2K22
[Info | 8:58:36 AM] recordingstopped
[Info | 8:58:36 AM] Keyboard hook detached
[Info | 8:58:36 AM] ControllerManager stopping...
[Info | 8:58:36 AM] ControllerManager: PollInput stopped.
[Info | 8:58:36 AM] ControllerManager stopped.
[Info | 8:58:36 AM] [ESM Event] - GameClosed
[Info | 8:58:36 AM] Stopped Filter
[Info | 8:58:36 AM] [Game Status]: capture/stopped - NBA 2K22[14tXT6lavNY]
[Info | 8:58:36 AM] Stopping periodic game extension jobs.
[Info | 8:58:36 AM] Stopping MedalWriter.
[Info | 8:58:36 AM] Mic disabled
[Info | 8:58:36 AM] MedalWriter stopped.
[Info | 8:58:36 AM] Free shared texture resources
[Info | 8:58:36 AM] Shared texture resources freed
[Info | 8:58:36 AM] ----[ESM State]: ScanningForGame----
[Info | 8:58:36 AM] recordingstopped
[Info | 8:58:36 AM] [Game Status]: game/stopped - [2]
[Info | 8:58:36 AM] Stopping log reader.
[Debug | 8:58:36 AM] recordingstopped reply "ok"
[Debug | 8:58:36 AM] capture/stopped reply "ok"
[Debug | 8:58:36 AM] recordingstopped reply "ok"
[Debug | 8:58:36 AM] game/stopped reply "ok"
[Info | 9:04:10 AM] 1 logs of- game/stopped reply "ok"
[Warning | 9:04:10 AM] Scanning already in progress
[Info | 9:13:36 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 9:13:36 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 9:13:36 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 9:13:36 AM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 9:13:36 AM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 9:13:36 AM] No update is available.
[Info | 9:13:36 AM] [ESM Event] - GameDBUpdateComplete
[Info | 9:13:36 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 9:13:36 AM] ----[ESM State]: ScanningForGame----
[Info | 9:13:36 AM] recordingstopped
[Info | 9:13:36 AM] [Game Status]: game/stopped - [2]
[Debug | 9:13:36 AM] recordingstopped reply "ok"
[Debug | 9:13:36 AM] game/stopped reply "ok"
[Info | 9:14:57 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 9:14:58 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 9:14:58 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 9:14:58 AM] Sound Property Changed
[Info | 9:14:58 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 9:14:59 AM] Sound Property Changed
[Info | 9:15:01 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 9:15:01 AM] Sound Property Changed
[Info | 9:15:01 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 9:15:01 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 9:15:01 AM] Sound Property Changed
[Info | 9:15:01 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 9:26:49 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 9:26:50 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 9:26:50 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 9:26:50 AM] Sound Property Changed
[Info | 9:26:50 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 9:26:51 AM] Sound Property Changed
[Info | 9:26:54 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 9:26:54 AM] Sound Property Changed
[Info | 9:26:54 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 9:26:54 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 9:26:54 AM] Sound Property Changed
[Info | 9:26:55 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 9:28:36 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 9:28:36 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 9:28:36 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 9:28:36 AM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 9:28:36 AM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 9:28:36 AM] No update is available.
[Info | 9:28:36 AM] [ESM Event] - GameDBUpdateComplete
[Info | 9:28:36 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 9:28:36 AM] ----[ESM State]: ScanningForGame----
[Info | 9:28:36 AM] recordingstopped
[Info | 9:28:36 AM] [Game Status]: game/stopped - [2]
[Debug | 9:28:36 AM] recordingstopped reply "ok"
[Debug | 9:28:36 AM] game/stopped reply "ok"
[Info | 9:43:36 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 9:43:36 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 9:43:36 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 9:43:36 AM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 9:43:36 AM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 9:43:36 AM] No update is available.
[Info | 9:43:36 AM] [ESM Event] - GameDBUpdateComplete
[Info | 9:43:36 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 9:43:36 AM] ----[ESM State]: ScanningForGame----
[Info | 9:43:36 AM] recordingstopped
[Info | 9:43:36 AM] [Game Status]: game/stopped - [2]
[Debug | 9:43:36 AM] recordingstopped reply "ok"
[Debug | 9:43:36 AM] game/stopped reply "ok"
[Info | 9:54:13 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 9:54:13 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 9:54:13 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 9:54:14 AM] Sound Property Changed
[Info | 9:54:14 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 9:54:14 AM] Sound Property Changed
[Info | 9:54:16 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 9:54:16 AM] Sound Property Changed
[Info | 9:54:16 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 9:54:16 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 9:54:16 AM] Sound Property Changed
[Info | 9:54:16 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 9:54:17 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 9:54:17 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 9:54:17 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 9:54:17 AM] Sound Property Changed
[Info | 9:54:17 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 9:54:18 AM] Sound Property Changed
[Info | 9:54:19 AM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 9:54:19 AM] Sound Property Changed
[Info | 9:54:19 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 9:54:19 AM] SendAvailableAudioDevices reply {"success":true}
[Info | 9:54:20 AM] Sound Property Changed
[Info | 9:54:20 AM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 9:56:51 AM] Game Found Type 1: FIFA 22
[Info | 9:56:51 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 9:56:51 AM] Game found FIFA22 Handle: 853378
[Info | 9:56:51 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 9:56:51 AM] Active game initialized FIFA 22
[Info | 9:56:51 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 9:56:51 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 9:56:51 AM] Start recording game FIFA 22
[Info | 9:56:51 AM] [ESM Event] - GameFound
[Info | 9:56:51 AM] ----[ESM State]: OBSInjectionState----
[Info | 9:56:51 AM] Process detected as: 64 Bit
[Info | 9:56:51 AM] Attempting to hook... [0]
[Info | 9:56:51 AM] Starting log reader.
[Debug | 9:56:51 AM] recordingstarted reply "ok"
[Info | 9:56:51 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 9:56:51 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 9:56:51 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Debug | 9:56:51 AM] game/started reply "ok"
[Info | 9:56:52 AM] Notification message received
[Info | 9:56:52 AM] job.respond bb5a1e76-b7f8-4411-a59d-a0185ddf592b
[Debug | 9:56:52 AM] job.respond "ok"
[Info | 9:56:52 AM] [ESM Event] - GameWindowDefocus
[Info | 9:56:54 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:56:54 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:56:54 AM] [ESM Event] - GameWindowResize
[Info | 9:56:54 AM] [ESM Event] - GameWindowFocus
[Info | 9:56:54 AM] [ESM Event] - GameWindowDefocus
[Info | 9:56:55 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:56:55 AM] [ESM Event] - GameWindowFocus
[Info | 9:56:57 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:56:57 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:56:57 AM] [ESM Event] - GameWindowResize
[Info | 9:56:57 AM] [ESM Event] - GameWindowFocus
[Info | 9:56:58 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 9:56:59 AM] Audio mode: 2


[Info | 9:56:59 AM] AdvOverlay: 0
[Info | 9:56:59 AM] [ESM Event] - GameCaptureStart
[Info | 9:56:59 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 9:56:59 AM] ----[ESM State]: GameCapture----
[Info | 9:56:59 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 9:56:59 AM] Starting periodic game extension jobs.
[Info | 9:56:59 AM] Started Filter
[Debug | 9:56:59 AM] capture/started reply "ok"
[Info | 9:56:59 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 9:56:59 AM] [OBS-Log] Hooked D3D12
[Info | 9:56:59 AM] [OBS-Log] WASAPI hook installed

[Info | 9:56:59 AM] [OBS-Log] Hooked DXGI


[Info | 9:56:59 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 9:56:59 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 9:56:59 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 9:56:59 AM] [OBS-Log] queue=0xCE1B4930
[Info | 9:56:59 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 9:56:59 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:56:59 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:56:59 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 9:57:00 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:57:00 AM] Free shared texture resources
[Info | 9:57:00 AM] Shared texture resources freed
[Info | 9:57:00 AM] Hook data extracted
[Info | 9:57:00 AM] Looking for adapter with LUID: 62928
[Info | 9:57:00 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 9:57:00 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:57:00 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:57:00 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 9:57:00 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:57:00 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:57:00 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 9:57:00 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:57:00 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 9:57:01 AM] IncreaseFrameLatency success
[Info | 9:57:01 AM] SetGPUPriority result: 3
[Info | 9:57:01 AM] mapId 1
[Info | 9:57:01 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 9:57:02 AM] Free shared texture resources
[Info | 9:57:02 AM] Shared texture resources freed
[Info | 9:57:02 AM] Hook data extracted
[Info | 9:57:02 AM] Looking for adapter with LUID: 62928
[Info | 9:57:02 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:57:02 AM] IncreaseFrameLatency success
[Info | 9:57:02 AM] SetGPUPriority result: 3
[Info | 9:57:02 AM] mapId 2
[Info | 9:57:02 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_2
[Info | 9:57:02 AM] [OBSCaptureState] Shared texture success. Handle: 2147485058
Format: R10G10B10A2_UNorm
[Info | 9:57:02 AM] [OBSCaptureState] DX Version: 12
[Info | 9:57:02 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 9:57:02 AM] Output Resolution: 1280x-720
[Info | 9:57:02 AM] Output Mode: Clip Output
[Info | 9:57:02 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 9:57:02 AM] Memory buffer size (MB): 75
[Info | 9:57:03 AM] Recording mic: False
[Info | 9:57:03 AM] Mic disabled
[Info | 9:57:03 AM] Standard cursor image was loaded
[Info | 9:57:03 AM] Setting game audio hook...
[Info | 9:57:03 AM] ControllerManager starting...
[Info | 9:57:03 AM] Check for input devices
[Info | 9:57:03 AM] Keyboard hook started F8
[Info | 9:57:03 AM] [OBS-Log] (2084) New stream? 2946027568
[Info | 9:57:03 AM] Stream 2946027568 Added! Props: streamid='2946027568'
pid='7520' uwp='False' sid='' session='0'
[Info | 9:57:03 AM] ControllerManager started.
[Info | 9:57:03 AM] MedalWriter started. Bitrate: 10M
[Info | 9:57:03 AM] First video data portion from the hook
[Info | 9:57:03 AM] Free shared texture resources
[Info | 9:57:03 AM] Shared texture resources freed
[Info | 9:57:03 AM] Hook data extracted
[Info | 9:57:03 AM] Looking for adapter with LUID: 62928
[Info | 9:57:03 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:57:03 AM] IncreaseFrameLatency success
[Info | 9:57:03 AM] SetGPUPriority result: 3
[Info | 9:57:03 AM] mapId 2
[Info | 9:57:03 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_2
[Info | 9:57:03 AM] [OBSCaptureState] Shared texture success. Handle: 2147485058
Format: R10G10B10A2_UNorm
[Info | 9:57:03 AM] [OBSCaptureState] DX Version: 12
[Info | 9:57:03 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 9:57:03 AM] Output Resolution: 1280x-720
[Info | 9:57:03 AM] Set sound gain {1},{1} - 10 - 0
[Info | 9:57:03 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 9:57:03 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 9:57:09 AM] Active game GameRecordingSuccessfullyStarted Unknown


[Info | 9:57:09 AM] Using standard overlay.
[Info | 9:57:09 AM] Starting DirectX overlay for FIFA 22
[Info | 10:12:44 AM] [ESM Event] - GameWindowDefocus
[Info | 10:12:44 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:12:44 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:12:44 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 10:12:44 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:12:44 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 10:12:44 AM] [OBS-Log] queue=0xCE1B4930
[Info | 10:12:44 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 10:12:44 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:12:44 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:12:44 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 10:12:44 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:12:44 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:12:44 AM] Free shared texture resources
[Info | 10:12:44 AM] Shared texture resources freed
[Info | 10:12:44 AM] Hook data extracted
[Info | 10:12:44 AM] Looking for adapter with LUID: 62928
[Info | 10:12:44 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:12:44 AM] IncreaseFrameLatency success
[Info | 10:12:44 AM] SetGPUPriority result: 3
[Info | 10:12:44 AM] mapId 3
[Info | 10:12:44 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_3
[Info | 10:12:44 AM] [OBSCaptureState] Shared texture success. Handle: 2147492354
Format: R10G10B10A2_UNorm
[Info | 10:12:44 AM] [OBSCaptureState] DX Version: 12
[Info | 10:12:44 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:12:44 AM] Output Resolution: 1280x-720
[Info | 10:12:45 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:12:45 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:12:45 AM] [ESM Event] - GameWindowResize
[Info | 10:12:49 AM] [ESM Event] - GameWindowFocus
[Info | 10:12:49 AM] [ESM Event] - GameWindowDefocus
[Info | 10:12:49 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:12:49 AM] [ESM Event] - GameWindowDefocus
[Info | 10:12:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 10:12:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:12:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 10:12:49 AM] [OBS-Log] queue=0xCE1B4930
[Info | 10:12:49 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 10:12:49 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:12:49 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:12:49 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 10:12:50 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:12:50 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:12:50 AM] Free shared texture resources
[Info | 10:12:50 AM] Shared texture resources freed
[Info | 10:12:50 AM] Hook data extracted
[Info | 10:12:50 AM] Looking for adapter with LUID: 62928
[Info | 10:12:50 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:12:50 AM] IncreaseFrameLatency success
[Info | 10:12:50 AM] SetGPUPriority result: 3
[Info | 10:12:50 AM] mapId 4
[Info | 10:12:50 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_4
[Info | 10:12:50 AM] [OBSCaptureState] Shared texture success. Handle: 3221231362
Format: R10G10B10A2_UNorm
[Info | 10:12:50 AM] [OBSCaptureState] DX Version: 12
[Info | 10:12:50 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:12:50 AM] Output Resolution: 1280x-720
[Info | 10:12:50 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:12:50 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:12:50 AM] [ESM Event] - GameWindowResize
[Info | 10:12:50 AM] [ESM Event] - GameWindowFocus
[Info | 10:16:13 AM] [ESM Event] - GameWindowDefocus
[Info | 10:16:13 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:16:13 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 10:16:13 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:16:13 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 10:16:13 AM] [OBS-Log] queue=0xCE1B4930
[Info | 10:16:13 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 10:16:13 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:16:13 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:16:13 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 10:16:13 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:16:13 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:16:13 AM] Free shared texture resources
[Info | 10:16:13 AM] Shared texture resources freed
[Info | 10:16:13 AM] Hook data extracted
[Info | 10:16:13 AM] Looking for adapter with LUID: 62928
[Info | 10:16:13 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:16:13 AM] IncreaseFrameLatency success
[Info | 10:16:13 AM] SetGPUPriority result: 3
[Info | 10:16:13 AM] mapId 5
[Info | 10:16:13 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_5
[Info | 10:16:13 AM] [OBSCaptureState] Shared texture success. Handle: 2147493890
Format: R10G10B10A2_UNorm
[Info | 10:16:13 AM] [OBSCaptureState] DX Version: 12
[Info | 10:16:13 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:16:13 AM] Output Resolution: 1280x-720
[Info | 10:16:14 AM] [ESM Event] - GameWindowDefocus
[Info | 10:16:14 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:16:14 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:16:14 AM] [ESM Event] - GameWindowResize
[Info | 10:17:44 AM] [ESM Event] - GameWindowFocus
[Info | 10:17:44 AM] [ESM Event] - GameWindowDefocus
[Info | 10:17:44 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:17:45 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 10:17:45 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:17:45 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 10:17:45 AM] [OBS-Log] queue=0xCE1B4930
[Info | 10:17:45 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 10:17:45 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:17:45 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:17:45 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 10:17:45 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:17:45 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:17:45 AM] Free shared texture resources
[Info | 10:17:45 AM] Shared texture resources freed
[Info | 10:17:45 AM] Hook data extracted
[Info | 10:17:45 AM] Looking for adapter with LUID: 62928
[Info | 10:17:45 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:17:45 AM] IncreaseFrameLatency success
[Info | 10:17:45 AM] SetGPUPriority result: 3
[Info | 10:17:45 AM] mapId 6
[Info | 10:17:45 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_6
[Info | 10:17:45 AM] [OBSCaptureState] Shared texture success. Handle: 2147492226
Format: R10G10B10A2_UNorm
[Info | 10:17:45 AM] [OBSCaptureState] DX Version: 12
[Info | 10:17:45 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:17:45 AM] Output Resolution: 1280x-720
[Info | 10:17:45 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:17:45 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:17:45 AM] [ESM Event] - GameWindowResize
[Info | 10:17:45 AM] [ESM Event] - GameWindowFocus
[Info | 10:18:40 AM] [ESM Event] - GameWindowDefocus
[Info | 10:18:40 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:18:40 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:18:40 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 10:18:40 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:18:40 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 10:18:40 AM] [OBS-Log] queue=0xCE1B4930
[Info | 10:18:40 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 10:18:40 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:18:40 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:18:40 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 10:18:40 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:18:40 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:18:40 AM] Free shared texture resources
[Info | 10:18:40 AM] Shared texture resources freed
[Info | 10:18:40 AM] Hook data extracted
[Info | 10:18:40 AM] Looking for adapter with LUID: 62928
[Info | 10:18:40 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:18:40 AM] IncreaseFrameLatency success
[Info | 10:18:40 AM] SetGPUPriority result: 3
[Info | 10:18:40 AM] mapId 7
[Info | 10:18:40 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_7
[Info | 10:18:40 AM] [OBSCaptureState] Shared texture success. Handle: 1073750786
Format: R10G10B10A2_UNorm
[Info | 10:18:40 AM] [OBSCaptureState] DX Version: 12
[Info | 10:18:40 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:18:40 AM] Output Resolution: 1280x-720
[Info | 10:18:41 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:18:41 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:18:41 AM] [ESM Event] - GameWindowResize
[Info | 10:18:42 AM] [ESM Event] - GameWindowDefocus
[Info | 10:18:46 AM] [ESM Event] - GameWindowFocus
[Info | 10:18:46 AM] [ESM Event] - GameWindowDefocus
[Info | 10:18:46 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:18:46 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 10:18:46 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:18:46 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 10:18:46 AM] [OBS-Log] queue=0xCE1B4930
[Info | 10:18:46 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 10:18:46 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:18:46 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:18:46 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 10:18:47 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:18:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:18:47 AM] Free shared texture resources
[Info | 10:18:47 AM] Shared texture resources freed
[Info | 10:18:47 AM] Hook data extracted
[Info | 10:18:47 AM] Looking for adapter with LUID: 62928
[Info | 10:18:47 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:18:47 AM] IncreaseFrameLatency success
[Info | 10:18:47 AM] SetGPUPriority result: 3
[Info | 10:18:47 AM] mapId 8
[Info | 10:18:47 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_8
[Info | 10:18:47 AM] [OBSCaptureState] Shared texture success. Handle: 1073758274
Format: R10G10B10A2_UNorm
[Info | 10:18:47 AM] [OBSCaptureState] DX Version: 12
[Info | 10:18:47 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:18:47 AM] Output Resolution: 1280x-720
[Info | 10:18:47 AM] Window is moving, fallback canceled
[Info | 10:18:47 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:18:47 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:18:47 AM] [ESM Event] - GameWindowResize
[Info | 10:18:47 AM] [ESM Event] - GameWindowFocus
[Info | 10:19:27 AM] [ESM Event] - GameWindowDefocus
[Info | 10:19:27 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:19:27 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:19:27 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 10:19:27 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:19:27 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 10:19:27 AM] [OBS-Log] queue=0xCE1B4930
[Info | 10:19:27 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 10:19:27 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:19:27 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:19:27 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 10:19:27 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:19:27 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:19:27 AM] Free shared texture resources
[Info | 10:19:27 AM] Shared texture resources freed
[Info | 10:19:27 AM] Hook data extracted
[Info | 10:19:27 AM] Looking for adapter with LUID: 62928
[Info | 10:19:27 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:19:27 AM] IncreaseFrameLatency success
[Info | 10:19:27 AM] SetGPUPriority result: 3
[Info | 10:19:27 AM] mapId 9
[Info | 10:19:27 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_9
[Info | 10:19:27 AM] [OBSCaptureState] Shared texture success. Handle: 2147497410
Format: R10G10B10A2_UNorm
[Info | 10:19:27 AM] [OBSCaptureState] DX Version: 12
[Info | 10:19:27 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:19:27 AM] Output Resolution: 1280x-720
[Info | 10:19:27 AM] [ESM Event] - GameWindowFocus
[Info | 10:19:28 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:19:28 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 10:19:28 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:19:28 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 10:19:28 AM] [OBS-Log] queue=0xCE1B4930
[Info | 10:19:28 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 10:19:28 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:19:28 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:19:28 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 10:19:28 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:19:28 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:19:28 AM] Free shared texture resources
[Info | 10:19:28 AM] Shared texture resources freed
[Info | 10:19:28 AM] Hook data extracted
[Info | 10:19:28 AM] Looking for adapter with LUID: 62928
[Info | 10:19:28 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:19:28 AM] IncreaseFrameLatency success
[Info | 10:19:28 AM] SetGPUPriority result: 3
[Info | 10:19:28 AM] mapId 10
[Info | 10:19:28 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_10
[Info | 10:19:28 AM] [OBSCaptureState] Shared texture success. Handle: 1073742082
Format: R10G10B10A2_UNorm
[Info | 10:19:28 AM] [OBSCaptureState] DX Version: 12
[Info | 10:19:28 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:19:28 AM] Output Resolution: 1280x-720
[Info | 10:19:29 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:19:29 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:19:29 AM] [ESM Event] - GameWindowResize
[Info | 10:19:29 AM] [ESM Event] - GameWindowFocus
[Info | 10:20:23 AM] [ESM Event] - GameWindowDefocus
[Info | 10:20:23 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:20:23 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:20:23 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=0
[Info | 10:20:23 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:20:23 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF431030,
device=0xAF7BB820 queue=1
[Info | 10:20:23 AM] [OBS-Log] queue=0xCE1B4930
[Info | 10:20:23 AM] [OBS-Log] d3d12_init: device=0xAF7BB820
[Info | 10:20:23 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:20:23 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:20:23 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1B4930
[Info | 10:20:23 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:20:23 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1B4930
[Info | 10:20:23 AM] Free shared texture resources
[Info | 10:20:23 AM] Shared texture resources freed
[Info | 10:20:23 AM] Hook data extracted
[Info | 10:20:23 AM] Looking for adapter with LUID: 62928
[Info | 10:20:23 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:20:23 AM] IncreaseFrameLatency success
[Info | 10:20:23 AM] SetGPUPriority result: 3
[Info | 10:20:23 AM] mapId 11
[Info | 10:20:23 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_853378_11
[Info | 10:20:23 AM] [OBSCaptureState] Shared texture success. Handle: 1073748098
Format: R10G10B10A2_UNorm
[Info | 10:20:23 AM] [OBSCaptureState] DX Version: 12
[Info | 10:20:23 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:20:23 AM] Output Resolution: 1280x-720
[Info | 10:20:24 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:20:24 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:20:24 AM] [ESM Event] - GameWindowResize
[Info | 10:20:24 AM] [ESM Event] - GameWindowDefocus
[Info | 10:20:30 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:20:30 AM] [ESM Event] - GameWindowFocus
[Info | 10:20:30 AM] [ESM Event] - GameWindowDefocus
[Info | 10:20:30 AM] Window object destroyed: FIFA 22 -- 853378
[Info | 10:20:30 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:20:30 AM] Game is still running
[Info | 10:20:30 AM] [ESM Event] - GameWindowDefocus
[Info | 10:20:31 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:20:31 AM] Window object destroyed: -- 853378
[Info | 10:20:31 AM] Game is closed
[Info | 10:20:31 AM] FIFA 22 exited.
[Info | 10:20:31 AM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 10:20:31 AM] Stop recording game FIFA 22
[Info | 10:20:31 AM] recordingstopped
[Info | 10:20:31 AM] Keyboard hook detached
[Info | 10:20:31 AM] ControllerManager stopping...
[Info | 10:20:31 AM] ControllerManager: PollInput stopped.
[Info | 10:20:31 AM] ControllerManager stopped.
[Info | 10:20:31 AM] [ESM Event] - GameClosed
[Info | 10:20:31 AM] Stopped Filter
[Info | 10:20:31 AM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 10:20:31 AM] Stopping periodic game extension jobs.
[Info | 10:20:31 AM] Stopping MedalWriter.
[Info | 10:20:31 AM] Mic disabled
[Info | 10:20:31 AM] MedalWriter stopped.
[Info | 10:20:31 AM] Free shared texture resources
[Info | 10:20:31 AM] Shared texture resources freed
[Info | 10:20:31 AM] ----[ESM State]: ScanningForGame----
[Info | 10:20:31 AM] recordingstopped
[Info | 10:20:31 AM] [Game Status]: game/stopped - [2]
[Info | 10:20:31 AM] Stopping log reader.
[Debug | 10:20:31 AM] recordingstopped reply "ok"
[Debug | 10:20:31 AM] capture/stopped reply "ok"
[Debug | 10:20:31 AM] recordingstopped reply "ok"
[Debug | 10:20:31 AM] game/stopped reply "ok"
[Info | 10:35:31 AM] 1 logs of- game/stopped reply "ok"
[Info | 10:35:31 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 10:35:31 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 10:35:31 AM] Checking for new version from
https://cdn.medal.tv/asset/games-db/production/version.json
[Info | 10:35:31 AM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 10:35:31 AM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 10:35:31 AM] No update is available.
[Info | 10:35:31 AM] [ESM Event] - GameDBUpdateComplete
[Info | 10:35:31 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 10:35:31 AM] ----[ESM State]: ScanningForGame----
[Info | 10:35:31 AM] recordingstopped
[Info | 10:35:31 AM] [Game Status]: game/stopped - [2]
[Debug | 10:35:31 AM] recordingstopped reply "ok"
[Debug | 10:35:31 AM] game/stopped reply "ok"
[Info | 10:50:31 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 10:50:31 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 10:50:31 AM] Checking for new version from
https://cdn.medal.tv/asset/games-db/production/version.json
[Info | 10:50:31 AM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 10:50:31 AM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 10:50:31 AM] No update is available.
[Info | 10:50:31 AM] [ESM Event] - GameDBUpdateComplete
[Info | 10:50:31 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 10:50:31 AM] ----[ESM State]: ScanningForGame----
[Info | 10:50:31 AM] recordingstopped
[Info | 10:50:31 AM] [Game Status]: game/stopped - [2]
[Debug | 10:50:31 AM] recordingstopped reply "ok"
[Debug | 10:50:31 AM] game/stopped reply "ok"
[Info | 10:51:08 AM] Game Found Type 1: FIFA 22
[Info | 10:51:08 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 10:51:08 AM] Game found FIFA22 Handle: 1640522
[Info | 10:51:08 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 10:51:08 AM] Active game initialized FIFA 22
[Info | 10:51:08 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 10:51:08 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 10:51:08 AM] Start recording game FIFA 22
[Info | 10:51:08 AM] [ESM Event] - GameFound
[Info | 10:51:08 AM] ----[ESM State]: OBSInjectionState----
[Info | 10:51:08 AM] Process detected as: 64 Bit
[Info | 10:51:08 AM] Attempting to hook... [0]
[Info | 10:51:08 AM] Starting log reader.
[Debug | 10:51:08 AM] recordingstarted reply "ok"
[Debug | 10:51:08 AM] game/started reply "ok"
[Info | 10:51:08 AM] Notification message received
[Info | 10:51:08 AM] job.respond adbffc41-da8b-4de7-be94-797e69f1cab0
[Debug | 10:51:08 AM] job.respond "ok"
[Info | 10:51:09 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 10:51:09 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 10:51:09 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 10:51:10 AM] [ESM Event] - GameWindowDefocus
[Info | 10:51:11 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:51:11 AM] [ESM Event] - GameWindowFocus
[Info | 10:51:12 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:51:12 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:51:12 AM] [ESM Event] - GameWindowResize
[Info | 10:51:12 AM] [ESM Event] - GameWindowFocus
[Info | 10:51:14 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 10:51:14 AM] Audio mode: 2


[Info | 10:51:14 AM] AdvOverlay: 0
[Info | 10:51:14 AM] [ESM Event] - GameCaptureStart
[Info | 10:51:14 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 10:51:14 AM] ----[ESM State]: GameCapture----
[Info | 10:51:14 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 10:51:14 AM] Starting periodic game extension jobs.
[Info | 10:51:14 AM] Started Filter
[Debug | 10:51:14 AM] capture/started reply "ok"
[Info | 10:51:14 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 10:51:14 AM] [OBS-Log] Hooked D3D12
[Info | 10:51:14 AM] [OBS-Log] WASAPI hook installed

[Info | 10:51:14 AM] [OBS-Log] Hooked DXGI


[Info | 10:51:14 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF367770,
device=0xC4FB3660 queue=0
[Info | 10:51:14 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1E5820
[Info | 10:51:14 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF367770,
device=0xC4FB3660 queue=1
[Info | 10:51:14 AM] [OBS-Log] queue=0xCE1E5820
[Info | 10:51:14 AM] [OBS-Log] d3d12_init: device=0xC4FB3660
[Info | 10:51:14 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:51:14 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:51:14 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1E5820
[Info | 10:51:14 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:51:14 AM] Free shared texture resources
[Info | 10:51:14 AM] Shared texture resources freed
[Info | 10:51:14 AM] Hook data extracted
[Info | 10:51:14 AM] Looking for adapter with LUID: 62928
[Info | 10:51:14 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1E5820
[Info | 10:51:14 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:51:14 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:51:14 AM] [OBS-Log] d3d12_init: device=0xC4FB3660
[Info | 10:51:14 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:51:14 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:51:14 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1E5820
[Info | 10:51:14 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:51:14 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1E5820
[Info | 10:51:14 AM] IncreaseFrameLatency success
[Info | 10:51:14 AM] SetGPUPriority result: 3
[Info | 10:51:14 AM] mapId 1
[Info | 10:51:14 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 10:51:15 AM] Free shared texture resources
[Info | 10:51:15 AM] Shared texture resources freed
[Info | 10:51:15 AM] Hook data extracted
[Info | 10:51:15 AM] Looking for adapter with LUID: 62928
[Info | 10:51:15 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:51:15 AM] IncreaseFrameLatency success
[Info | 10:51:15 AM] SetGPUPriority result: 3
[Info | 10:51:15 AM] mapId 2
[Info | 10:51:15 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1640522_2
[Info | 10:51:15 AM] [OBSCaptureState] Shared texture success. Handle: 3221234946
Format: R10G10B10A2_UNorm
[Info | 10:51:15 AM] [OBSCaptureState] DX Version: 12
[Info | 10:51:15 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:51:15 AM] Output Resolution: 1280x-720
[Info | 10:51:15 AM] Output Mode: Clip Output
[Info | 10:51:15 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 10:51:15 AM] Memory buffer size (MB): 75
[Info | 10:51:16 AM] Recording mic: False
[Info | 10:51:16 AM] Mic disabled
[Info | 10:51:16 AM] Standard cursor image was loaded
[Info | 10:51:16 AM] Setting game audio hook...
[Info | 10:51:16 AM] ControllerManager starting...
[Info | 10:51:16 AM] Check for input devices
[Info | 10:51:16 AM] Keyboard hook started F8
[Info | 10:51:16 AM] [OBS-Log] (17188) New stream? 3307000256
[Info | 10:51:16 AM] Stream 3307000256 Added! Props: streamid='3307000256'
pid='10628' uwp='False' sid='' session='0'
[Info | 10:51:16 AM] ControllerManager started.
[Info | 10:51:16 AM] MedalWriter started. Bitrate: 10M
[Info | 10:51:16 AM] First video data portion from the hook
[Info | 10:51:16 AM] Free shared texture resources
[Info | 10:51:16 AM] Shared texture resources freed
[Info | 10:51:16 AM] Hook data extracted
[Info | 10:51:16 AM] Looking for adapter with LUID: 62928
[Info | 10:51:16 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:51:16 AM] IncreaseFrameLatency success
[Info | 10:51:16 AM] SetGPUPriority result: 3
[Info | 10:51:16 AM] mapId 2
[Info | 10:51:16 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1640522_2
[Info | 10:51:16 AM] [OBSCaptureState] Shared texture success. Handle: 3221234946
Format: R10G10B10A2_UNorm
[Info | 10:51:16 AM] [OBSCaptureState] DX Version: 12
[Info | 10:51:16 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:51:16 AM] Output Resolution: 1280x-720
[Info | 10:51:16 AM] Device disconnected [XboxController0]
[Info | 10:51:16 AM] Set sound gain {1},{1} - 10 - 0
[Info | 10:51:16 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 10:51:19 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 10:51:19 AM] Using standard overlay.
[Info | 10:51:19 AM] Starting DirectX overlay for FIFA 22
[Info | 10:51:26 AM] [ESM Event] - GameWindowDefocus
[Info | 10:51:26 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:51:26 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF367770,
device=0xC4FB3660 queue=0
[Info | 10:51:26 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1E5820
[Info | 10:51:26 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF367770,
device=0xC4FB3660 queue=1
[Info | 10:51:26 AM] [OBS-Log] queue=0xCE1E5820
[Info | 10:51:27 AM] [OBS-Log] d3d12_init: device=0xC4FB3660
[Info | 10:51:27 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:51:27 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:51:27 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE1E5820
[Info | 10:51:27 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:51:27 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE1E5820
[Info | 10:51:27 AM] Free shared texture resources
[Info | 10:51:27 AM] Shared texture resources freed
[Info | 10:51:27 AM] Hook data extracted
[Info | 10:51:27 AM] Looking for adapter with LUID: 62928
[Info | 10:51:27 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:51:27 AM] IncreaseFrameLatency success
[Info | 10:51:27 AM] SetGPUPriority result: 3
[Info | 10:51:27 AM] mapId 3
[Info | 10:51:27 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1640522_3
[Info | 10:51:27 AM] [OBSCaptureState] Shared texture success. Handle: 2147488130
Format: R10G10B10A2_UNorm
[Info | 10:51:27 AM] [OBSCaptureState] DX Version: 12
[Info | 10:51:27 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:51:27 AM] Output Resolution: 1280x-720
[Info | 10:51:27 AM] [ESM Event] - GameWindowDefocus
[Info | 10:51:27 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:51:27 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:51:27 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:51:27 AM] [ESM Event] - GameWindowResize
[Info | 10:51:28 AM] [ESM Event] - GameWindowFocus
[Info | 10:51:28 AM] [ESM Event] - GameWindowDefocus
[Info | 10:51:28 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:51:28 AM] Window object destroyed: FIFA 22 -- 1640522
[Info | 10:51:28 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:51:28 AM] Game is still running
[Info | 10:51:28 AM] [ESM Event] - GameWindowDefocus
[Info | 10:51:29 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:51:29 AM] Window object destroyed: -- 1640522
[Info | 10:51:29 AM] Game is closed
[Info | 10:51:29 AM] FIFA 22 exited.
[Info | 10:51:29 AM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 10:51:29 AM] Stop recording game FIFA 22
[Info | 10:51:29 AM] recordingstopped
[Info | 10:51:29 AM] Keyboard hook detached
[Info | 10:51:29 AM] ControllerManager stopping...
[Info | 10:51:29 AM] ControllerManager: PollInput stopped.
[Info | 10:51:29 AM] ControllerManager stopped.
[Info | 10:51:29 AM] [ESM Event] - GameClosed
[Info | 10:51:29 AM] Stopped Filter
[Info | 10:51:29 AM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 10:51:29 AM] Stopping periodic game extension jobs.
[Info | 10:51:29 AM] Stopping MedalWriter.
[Info | 10:51:29 AM] Mic disabled
[Info | 10:51:29 AM] MedalWriter stopped.
[Info | 10:51:29 AM] Free shared texture resources
[Info | 10:51:29 AM] Shared texture resources freed
[Info | 10:51:29 AM] ----[ESM State]: ScanningForGame----
[Info | 10:51:29 AM] recordingstopped
[Info | 10:51:29 AM] [Game Status]: game/stopped - [2]
[Info | 10:51:29 AM] Stopping log reader.
[Debug | 10:51:29 AM] recordingstopped reply "ok"
[Debug | 10:51:29 AM] capture/stopped reply "ok"
[Debug | 10:51:29 AM] recordingstopped reply "ok"
[Debug | 10:51:29 AM] game/stopped reply "ok"
[Info | 10:52:21 AM] 1 logs of- game/stopped reply "ok"
[Warning | 10:52:21 AM] Scanning already in progress
[Info | 10:52:21 AM] Game Found Type 1: FIFA 22
[Info | 10:52:21 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 10:52:21 AM] Game found FIFA22 Handle: 1902364
[Info | 10:52:21 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 10:52:21 AM] Active game initialized FIFA 22
[Info | 10:52:21 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 10:52:21 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 10:52:21 AM] Start recording game FIFA 22
[Info | 10:52:21 AM] [ESM Event] - GameFound
[Info | 10:52:21 AM] ----[ESM State]: OBSInjectionState----
[Info | 10:52:21 AM] Process detected as: 64 Bit
[Info | 10:52:21 AM] Attempting to hook... [0]
[Info | 10:52:21 AM] Starting log reader.
[Debug | 10:52:21 AM] recordingstarted reply "ok"
[Debug | 10:52:22 AM] game/started reply "ok"
[Info | 10:52:22 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 10:52:22 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 10:52:22 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 10:52:22 AM] [ESM Event] - GameWindowDefocus
[Info | 10:52:24 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:52:24 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:52:24 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:52:24 AM] [ESM Event] - GameWindowResize
[Info | 10:52:26 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 10:52:26 AM] Audio mode: 2


[Info | 10:52:26 AM] AdvOverlay: 0
[Info | 10:52:26 AM] [ESM Event] - GameCaptureStart
[Info | 10:52:26 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 10:52:26 AM] ----[ESM State]: GameCapture----
[Info | 10:52:26 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 10:52:26 AM] Starting periodic game extension jobs.
[Info | 10:52:26 AM] Started Filter
[Debug | 10:52:26 AM] capture/started reply "ok"
[Info | 10:52:26 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 10:52:26 AM] [OBS-Log] Hooked D3D12
[Info | 10:52:26 AM] [OBS-Log] WASAPI hook installed

[Info | 10:52:26 AM] [OBS-Log] Hooked DXGI


[Info | 10:52:26 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=0
[Info | 10:52:26 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:26 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=1
[Info | 10:52:26 AM] [OBS-Log] queue=0xCE035F20
[Info | 10:52:26 AM] [OBS-Log] d3d12_init: device=0xAF7C13C0
[Info | 10:52:26 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:52:26 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:52:26 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE035F20
[Info | 10:52:26 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:52:26 AM] Free shared texture resources
[Info | 10:52:26 AM] Shared texture resources freed
[Info | 10:52:26 AM] Hook data extracted
[Info | 10:52:26 AM] Looking for adapter with LUID: 62928
[Info | 10:52:26 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:26 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:52:26 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:52:26 AM] [OBS-Log] d3d12_init: device=0xAF7C13C0
[Info | 10:52:26 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:52:26 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:52:26 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE035F20
[Info | 10:52:26 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:52:26 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:26 AM] IncreaseFrameLatency success
[Info | 10:52:26 AM] SetGPUPriority result: 3
[Info | 10:52:26 AM] mapId 1
[Info | 10:52:26 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 10:52:27 AM] Free shared texture resources
[Info | 10:52:27 AM] Shared texture resources freed
[Info | 10:52:27 AM] Hook data extracted
[Info | 10:52:27 AM] Looking for adapter with LUID: 62928
[Info | 10:52:27 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:52:27 AM] IncreaseFrameLatency success
[Info | 10:52:27 AM] SetGPUPriority result: 3
[Info | 10:52:27 AM] mapId 2
[Info | 10:52:27 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1902364_2
[Info | 10:52:27 AM] [OBSCaptureState] Shared texture success. Handle: 3221240770
Format: R10G10B10A2_UNorm
[Info | 10:52:27 AM] [OBSCaptureState] DX Version: 12
[Info | 10:52:27 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:52:27 AM] Output Resolution: 1280x-720
[Info | 10:52:27 AM] Output Mode: Clip Output
[Info | 10:52:27 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 10:52:27 AM] Memory buffer size (MB): 75
[Info | 10:52:28 AM] Recording mic: False
[Info | 10:52:28 AM] Mic disabled
[Info | 10:52:28 AM] Standard cursor image was loaded
[Info | 10:52:28 AM] Setting game audio hook...
[Info | 10:52:28 AM] ControllerManager starting...
[Info | 10:52:28 AM] Check for input devices
[Info | 10:52:28 AM] [OBS-Log] (6980) New stream? 2946115616
[Info | 10:52:28 AM] Keyboard hook started F8
[Info | 10:52:28 AM] Stream 2946115616 Added! Props: streamid='2946115616'
pid='18164' uwp='False' sid='' session='0'
[Info | 10:52:28 AM] ControllerManager started.
[Info | 10:52:28 AM] MedalWriter started. Bitrate: 10M
[Info | 10:52:28 AM] First video data portion from the hook
[Info | 10:52:28 AM] Free shared texture resources
[Info | 10:52:28 AM] Shared texture resources freed
[Info | 10:52:28 AM] Hook data extracted
[Info | 10:52:28 AM] Looking for adapter with LUID: 62928
[Info | 10:52:28 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:52:28 AM] Notification message received
[Info | 10:52:28 AM] job.respond de9272ad-2dfe-47fe-a52c-2d571120f24f
[Debug | 10:52:28 AM] job.respond "ok"
[Info | 10:52:28 AM] IncreaseFrameLatency success
[Info | 10:52:28 AM] SetGPUPriority result: 3
[Info | 10:52:28 AM] mapId 2
[Info | 10:52:28 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1902364_2
[Info | 10:52:28 AM] [OBSCaptureState] Shared texture success. Handle: 3221240770
Format: R10G10B10A2_UNorm
[Info | 10:52:28 AM] [OBSCaptureState] DX Version: 12
[Info | 10:52:28 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:52:28 AM] Output Resolution: 1280x-720
[Info | 10:52:28 AM] Set sound gain {1},{1} - 10 - 0
[Info | 10:52:28 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 10:52:31 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 10:52:31 AM] Using standard overlay.
[Info | 10:52:31 AM] Starting DirectX overlay for FIFA 22
[Info | 10:52:34 AM] [ESM Event] - GameWindowFocus
[Info | 10:52:34 AM] [ESM Event] - GameWindowDefocus
[Info | 10:52:34 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:52:34 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=0
[Info | 10:52:34 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:34 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=1
[Info | 10:52:34 AM] [OBS-Log] queue=0xCE035F20
[Info | 10:52:34 AM] [OBS-Log] d3d12_init: device=0xAF7C13C0
[Info | 10:52:34 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:52:34 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:52:34 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE035F20
[Info | 10:52:34 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:52:34 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:34 AM] Free shared texture resources
[Info | 10:52:34 AM] Shared texture resources freed
[Info | 10:52:34 AM] Hook data extracted
[Info | 10:52:34 AM] Looking for adapter with LUID: 62928
[Info | 10:52:34 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:52:35 AM] IncreaseFrameLatency success
[Info | 10:52:35 AM] SetGPUPriority result: 3
[Info | 10:52:35 AM] mapId 3
[Info | 10:52:35 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1902364_3
[Info | 10:52:35 AM] [OBSCaptureState] Shared texture success. Handle: 1073746114
Format: R10G10B10A2_UNorm
[Info | 10:52:35 AM] [OBSCaptureState] DX Version: 12
[Info | 10:52:35 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:52:35 AM] Output Resolution: 1280x-720
[Info | 10:52:35 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:52:35 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:52:35 AM] [ESM Event] - GameWindowResize
[Info | 10:52:35 AM] [ESM Event] - GameWindowFocus
[Info | 10:52:40 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 10:52:48 AM] [ESM Event] - GameWindowDefocus


[Info | 10:52:48 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:52:48 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=0
[Info | 10:52:48 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:48 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=1
[Info | 10:52:48 AM] [OBS-Log] queue=0xCE035F20
[Info | 10:52:48 AM] [OBS-Log] d3d12_init: device=0xAF7C13C0
[Info | 10:52:48 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:52:48 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:52:48 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE035F20
[Info | 10:52:48 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:52:48 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:48 AM] Free shared texture resources
[Info | 10:52:48 AM] Shared texture resources freed
[Info | 10:52:48 AM] Hook data extracted
[Info | 10:52:48 AM] Looking for adapter with LUID: 62928
[Info | 10:52:48 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:52:48 AM] IncreaseFrameLatency success
[Info | 10:52:48 AM] SetGPUPriority result: 3
[Info | 10:52:48 AM] mapId 4
[Info | 10:52:48 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1902364_4
[Info | 10:52:48 AM] [OBSCaptureState] Shared texture success. Handle: 2147493506
Format: R10G10B10A2_UNorm
[Info | 10:52:48 AM] [OBSCaptureState] DX Version: 12
[Info | 10:52:48 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:52:48 AM] Output Resolution: 1280x-720
[Info | 10:52:49 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:52:49 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:52:49 AM] [ESM Event] - GameWindowResize
[Info | 10:52:49 AM] [ESM Event] - GameWindowDefocus
[Info | 10:52:51 AM] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:52:51 AM] [ESM Event] - GameWindowFocus
[Info | 10:52:51 AM] [ESM Event] - GameWindowDefocus
[Info | 10:52:51 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:52:51 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=0
[Info | 10:52:51 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:51 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=1
[Info | 10:52:51 AM] [OBS-Log] queue=0xCE035F20
[Info | 10:52:51 AM] [OBS-Log] d3d12_init: device=0xAF7C13C0
[Info | 10:52:51 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:52:51 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:52:51 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE035F20
[Info | 10:52:51 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:52:51 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:51 AM] Free shared texture resources
[Info | 10:52:51 AM] Shared texture resources freed
[Info | 10:52:51 AM] Hook data extracted
[Info | 10:52:51 AM] Looking for adapter with LUID: 62928
[Info | 10:52:51 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:52:51 AM] IncreaseFrameLatency success
[Info | 10:52:51 AM] SetGPUPriority result: 3
[Info | 10:52:51 AM] mapId 5
[Info | 10:52:51 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1902364_5
[Info | 10:52:51 AM] [OBSCaptureState] Shared texture success. Handle: 2147491906
Format: R10G10B10A2_UNorm
[Info | 10:52:51 AM] [OBSCaptureState] DX Version: 12
[Info | 10:52:51 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:52:51 AM] Output Resolution: 1280x-720
[Info | 10:52:51 AM] Window is moving, fallback canceled
[Info | 10:52:52 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:52:52 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:52:52 AM] [ESM Event] - GameWindowResize
[Info | 10:52:52 AM] [ESM Event] - GameWindowFocus
[Info | 10:52:57 AM] [ESM Event] - GameWindowDefocus
[Info | 10:52:57 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:52:58 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=0
[Info | 10:52:58 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:58 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48BDA0,
device=0xAF7C13C0 queue=1
[Info | 10:52:58 AM] [OBS-Log] queue=0xCE035F20
[Info | 10:52:58 AM] [OBS-Log] d3d12_init: device=0xAF7C13C0
[Info | 10:52:58 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:52:58 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:52:58 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE035F20
[Info | 10:52:58 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:52:58 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE035F20
[Info | 10:52:58 AM] Free shared texture resources
[Info | 10:52:58 AM] Shared texture resources freed
[Info | 10:52:58 AM] Hook data extracted
[Info | 10:52:58 AM] Looking for adapter with LUID: 62928
[Info | 10:52:58 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:52:58 AM] IncreaseFrameLatency success
[Info | 10:52:58 AM] SetGPUPriority result: 3
[Info | 10:52:58 AM] mapId 6
[Info | 10:52:58 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1902364_6
[Info | 10:52:58 AM] [OBSCaptureState] Shared texture success. Handle: 1073757506
Format: R10G10B10A2_UNorm
[Info | 10:52:58 AM] [OBSCaptureState] DX Version: 12
[Info | 10:52:58 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:52:58 AM] Output Resolution: 1280x-720
[Info | 10:52:58 AM] [ESM Event] - GameWindowDefocus
[Info | 10:52:58 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:52:58 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:52:58 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:52:58 AM] [ESM Event] - GameWindowResize
[Info | 10:52:59 AM] [ESM Event] - GameWindowFocus
[Info | 10:52:59 AM] [ESM Event] - GameWindowDefocus
[Info | 10:52:59 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:52:59 AM] Window object destroyed: FIFA 22 -- 1902364
[Info | 10:52:59 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:52:59 AM] Game is still running
[Info | 10:53:00 AM] Window object destroyed: -- 1902364
[Info | 10:53:00 AM] Game is closed
[Info | 10:53:00 AM] FIFA 22 exited.
[Info | 10:53:00 AM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 10:53:00 AM] Stop recording game FIFA 22
[Info | 10:53:00 AM] recordingstopped
[Info | 10:53:00 AM] Keyboard hook detached
[Info | 10:53:00 AM] ControllerManager stopping...
[Info | 10:53:00 AM] ControllerManager: PollInput stopped.
[Info | 10:53:00 AM] ControllerManager stopped.
[Info | 10:53:00 AM] [ESM Event] - GameClosed
[Info | 10:53:00 AM] Stopped Filter
[Info | 10:53:00 AM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 10:53:00 AM] Stopping periodic game extension jobs.
[Info | 10:53:00 AM] Stopping MedalWriter.
[Info | 10:53:00 AM] Mic disabled
[Info | 10:53:00 AM] MedalWriter stopped.
[Info | 10:53:00 AM] Free shared texture resources
[Info | 10:53:00 AM] Shared texture resources freed
[Info | 10:53:00 AM] ----[ESM State]: ScanningForGame----
[Info | 10:53:00 AM] recordingstopped
[Info | 10:53:00 AM] [Game Status]: game/stopped - [2]
[Info | 10:53:00 AM] Stopping log reader.
[Debug | 10:53:00 AM] recordingstopped reply "ok"
[Debug | 10:53:00 AM] capture/stopped reply "ok"
[Debug | 10:53:00 AM] recordingstopped reply "ok"
[Debug | 10:53:00 AM] game/stopped reply "ok"
[Info | 10:53:22 AM] 1 logs of- game/stopped reply "ok"
[Warning | 10:53:22 AM] Scanning already in progress
[Info | 10:53:23 AM] Game Found Type 1: FIFA 22
[Info | 10:53:23 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 10:53:23 AM] Game found FIFA22 Handle: 1181868
[Info | 10:53:23 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 10:53:23 AM] Active game initialized FIFA 22
[Info | 10:53:23 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 10:53:23 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 10:53:23 AM] Start recording game FIFA 22
[Info | 10:53:23 AM] [ESM Event] - GameFound
[Info | 10:53:23 AM] ----[ESM State]: OBSInjectionState----
[Info | 10:53:23 AM] Process detected as: 64 Bit
[Info | 10:53:23 AM] Attempting to hook... [0]
[Info | 10:53:23 AM] Starting log reader.
[Debug | 10:53:24 AM] recordingstarted reply "ok"
[Info | 10:53:24 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 10:53:24 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 10:53:24 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Debug | 10:53:25 AM] game/started reply "ok"
[Info | 10:53:25 AM] Notification message received
[Info | 10:53:25 AM] job.respond e3d0ccdc-5afd-467d-96c0-ada4b39160d4
[Debug | 10:53:25 AM] job.respond "ok"
[Info | 10:53:29 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 10:53:29 AM] Audio mode: 2


[Info | 10:53:29 AM] AdvOverlay: 0
[Info | 10:53:29 AM] [ESM Event] - GameCaptureStart
[Info | 10:53:29 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 10:53:29 AM] ----[ESM State]: GameCapture----
[Info | 10:53:29 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 10:53:29 AM] Starting periodic game extension jobs.
[Info | 10:53:29 AM] Started Filter
[Debug | 10:53:29 AM] capture/started reply "ok"
[Info | 10:53:29 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 10:53:29 AM] [OBS-Log] Hooked D3D12
[Info | 10:53:29 AM] [OBS-Log] WASAPI hook installed

[Info | 10:53:29 AM] [OBS-Log] Hooked DXGI


[Info | 10:53:29 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=0
[Info | 10:53:29 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:53:29 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=1
[Info | 10:53:29 AM] [OBS-Log] queue=0xCE0C6870
[Info | 10:53:29 AM] [OBS-Log] d3d12_init: device=0xAF7DFCF0
[Info | 10:53:29 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:53:29 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:53:29 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0C6870
[Info | 10:53:29 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:53:29 AM] Free shared texture resources
[Info | 10:53:29 AM] Shared texture resources freed
[Info | 10:53:29 AM] Hook data extracted
[Info | 10:53:29 AM] Looking for adapter with LUID: 62928
[Info | 10:53:29 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:53:29 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:53:29 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:53:29 AM] [OBS-Log] d3d12_init: device=0xAF7DFCF0
[Info | 10:53:29 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:53:29 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:53:29 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0C6870
[Info | 10:53:29 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:53:29 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:53:29 AM] IncreaseFrameLatency success
[Info | 10:53:29 AM] SetGPUPriority result: 3
[Info | 10:53:29 AM] mapId 1
[Info | 10:53:29 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 10:53:30 AM] Free shared texture resources
[Info | 10:53:30 AM] Shared texture resources freed
[Info | 10:53:30 AM] Hook data extracted
[Info | 10:53:30 AM] Looking for adapter with LUID: 62928
[Info | 10:53:30 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:53:30 AM] IncreaseFrameLatency success
[Info | 10:53:30 AM] SetGPUPriority result: 3
[Info | 10:53:30 AM] mapId 2
[Info | 10:53:30 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1181868_2
[Info | 10:53:30 AM] [OBSCaptureState] Shared texture success. Handle: 1073757762
Format: R10G10B10A2_UNorm
[Info | 10:53:30 AM] [OBSCaptureState] DX Version: 12
[Info | 10:53:30 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:53:30 AM] Output Resolution: 1280x-720
[Info | 10:53:30 AM] Output Mode: Clip Output
[Info | 10:53:30 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 10:53:30 AM] Memory buffer size (MB): 75
[Info | 10:53:31 AM] Recording mic: False
[Info | 10:53:31 AM] Mic disabled
[Info | 10:53:31 AM] Standard cursor image was loaded
[Info | 10:53:31 AM] Setting game audio hook...
[Info | 10:53:31 AM] ControllerManager starting...
[Info | 10:53:31 AM] Check for input devices
[Info | 10:53:31 AM] Keyboard hook started F8
[Info | 10:53:31 AM] [OBS-Log] (3352) New stream? 2946154144
[Info | 10:53:31 AM] Stream 2946154144 Added! Props: streamid='2946154144'
pid='12848' uwp='False' sid='' session='0'
[Info | 10:53:31 AM] ControllerManager started.
[Info | 10:53:31 AM] MedalWriter started. Bitrate: 10M
[Info | 10:53:31 AM] First video data portion from the hook
[Info | 10:53:31 AM] Free shared texture resources
[Info | 10:53:31 AM] Shared texture resources freed
[Info | 10:53:31 AM] Hook data extracted
[Info | 10:53:31 AM] Looking for adapter with LUID: 62928
[Info | 10:53:31 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:53:31 AM] IncreaseFrameLatency success
[Info | 10:53:31 AM] SetGPUPriority result: 3
[Info | 10:53:31 AM] mapId 2
[Info | 10:53:31 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1181868_2
[Info | 10:53:31 AM] [OBSCaptureState] Shared texture success. Handle: 1073757762
Format: R10G10B10A2_UNorm
[Info | 10:53:31 AM] [OBSCaptureState] DX Version: 12
[Info | 10:53:31 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:53:31 AM] Output Resolution: 1280x-720
[Info | 10:53:31 AM] Set sound gain {1},{1} - 10 - 0
[Info | 10:53:31 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Warning | 10:53:31 AM] Scanning already in progress
[Info | 10:53:31 AM] Check for input devices
[Info | 10:53:33 AM] 1 logs of- Check for input devices
[Info | 10:53:33 AM] Added XInput Device: XboxController0
[Info | 10:53:34 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 10:53:34 AM] Using standard overlay.
[Info | 10:53:34 AM] Starting DirectX overlay for FIFA 22
[Info | 10:53:57 AM] [ESM Event] - GameWindowDefocus
[Info | 10:53:57 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:53:57 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:53:57 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=0
[Info | 10:53:57 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:53:57 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=1
[Info | 10:53:57 AM] [OBS-Log] queue=0xCE0C6870
[Info | 10:53:57 AM] [OBS-Log] d3d12_init: device=0xAF7DFCF0
[Info | 10:53:57 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:53:57 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:53:57 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0C6870
[Info | 10:53:57 AM] Free shared texture resources
[Info | 10:53:57 AM] Shared texture resources freed
[Info | 10:53:57 AM] Hook data extracted
[Info | 10:53:57 AM] Looking for adapter with LUID: 62928
[Info | 10:53:57 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:53:57 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:53:57 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:53:57 AM] IncreaseFrameLatency success
[Info | 10:53:57 AM] SetGPUPriority result: 3
[Info | 10:53:57 AM] mapId 3
[Info | 10:53:57 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1181868_3
[Info | 10:53:57 AM] [OBSCaptureState] Shared texture success. Handle: 2147499138
Format: R10G10B10A2_UNorm
[Info | 10:53:57 AM] [OBSCaptureState] DX Version: 12
[Info | 10:53:57 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:53:57 AM] Output Resolution: 1280x-720
[Info | 10:53:58 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:53:58 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:53:58 AM] [ESM Event] - GameWindowResize
[Info | 10:54:02 AM] [ESM Event] - GameWindowFocus
[Info | 10:54:02 AM] [ESM Event] - GameWindowDefocus
[Info | 10:54:02 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:54:02 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:54:02 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=0
[Info | 10:54:02 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:54:02 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=1
[Info | 10:54:02 AM] [OBS-Log] queue=0xCE0C6870
[Info | 10:54:02 AM] [OBS-Log] d3d12_init: device=0xAF7DFCF0
[Info | 10:54:02 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:54:02 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:54:02 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0C6870
[Info | 10:54:02 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:54:02 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:54:02 AM] Free shared texture resources
[Info | 10:54:02 AM] Shared texture resources freed
[Info | 10:54:02 AM] Hook data extracted
[Info | 10:54:02 AM] Looking for adapter with LUID: 62928
[Info | 10:54:02 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:54:02 AM] IncreaseFrameLatency success
[Info | 10:54:02 AM] SetGPUPriority result: 3
[Info | 10:54:02 AM] mapId 4
[Info | 10:54:02 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1181868_4
[Info | 10:54:02 AM] [OBSCaptureState] Shared texture success. Handle: 2147499970
Format: R10G10B10A2_UNorm
[Info | 10:54:02 AM] [OBSCaptureState] DX Version: 12
[Info | 10:54:02 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:54:02 AM] Output Resolution: 1280x-720
[Info | 10:54:03 AM] Window is moving, fallback canceled
[Info | 10:54:03 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:54:03 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:54:03 AM] [ESM Event] - GameWindowResize
[Info | 10:54:03 AM] [ESM Event] - GameWindowFocus
[Info | 10:58:51 AM] [ESM Event] - GameWindowDefocus
[Info | 10:58:51 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:58:51 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=0
[Info | 10:58:51 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:58:51 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=1
[Info | 10:58:51 AM] [OBS-Log] queue=0xCE0C6870
[Info | 10:58:51 AM] [OBS-Log] d3d12_init: device=0xAF7DFCF0
[Info | 10:58:51 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:58:51 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:58:51 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0C6870
[Info | 10:58:51 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:58:51 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:58:51 AM] Free shared texture resources
[Info | 10:58:51 AM] Shared texture resources freed
[Info | 10:58:51 AM] Hook data extracted
[Info | 10:58:51 AM] Looking for adapter with LUID: 62928
[Info | 10:58:51 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:58:51 AM] IncreaseFrameLatency success
[Info | 10:58:51 AM] SetGPUPriority result: 3
[Info | 10:58:51 AM] mapId 5
[Info | 10:58:51 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1181868_5
[Info | 10:58:51 AM] [OBSCaptureState] Shared texture success. Handle: 3221235714
Format: R10G10B10A2_UNorm
[Info | 10:58:51 AM] [OBSCaptureState] DX Version: 12
[Info | 10:58:51 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:58:51 AM] Output Resolution: 1280x-720
[Info | 10:58:52 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:58:52 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:58:52 AM] [ESM Event] - GameWindowResize
[Info | 10:58:54 AM] [ESM Event] - GameWindowDefocus
[Info | 10:59:52 AM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:59:52 AM] [ESM Event] - GameWindowFocus
[Info | 10:59:52 AM] [ESM Event] - GameWindowDefocus
[Info | 10:59:52 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:59:52 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=0
[Info | 10:59:52 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:59:53 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=1
[Info | 10:59:53 AM] [OBS-Log] queue=0xCE0C6870
[Info | 10:59:53 AM] [OBS-Log] d3d12_init: device=0xAF7DFCF0
[Info | 10:59:53 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:59:53 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:59:53 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0C6870
[Info | 10:59:53 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:59:53 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 10:59:53 AM] Free shared texture resources
[Info | 10:59:53 AM] Shared texture resources freed
[Info | 10:59:53 AM] Hook data extracted
[Info | 10:59:53 AM] Looking for adapter with LUID: 62928
[Info | 10:59:53 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:59:53 AM] IncreaseFrameLatency success
[Info | 10:59:53 AM] SetGPUPriority result: 3
[Info | 10:59:53 AM] mapId 6
[Info | 10:59:53 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1181868_6
[Info | 10:59:53 AM] [OBSCaptureState] Shared texture success. Handle: 2147487042
Format: R10G10B10A2_UNorm
[Info | 10:59:53 AM] [OBSCaptureState] DX Version: 12
[Info | 10:59:53 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:59:53 AM] Output Resolution: 1280x-720
[Info | 10:59:53 AM] Window is moving, fallback canceled
[Info | 10:59:53 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:59:53 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:59:53 AM] [ESM Event] - GameWindowResize
[Info | 10:59:53 AM] [ESM Event] - GameWindowFocus
[Info | 11:00:12 AM] [ESM Event] - GameWindowDefocus
[Info | 11:00:12 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:00:12 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=0
[Info | 11:00:12 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 11:00:12 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=1
[Info | 11:00:12 AM] [OBS-Log] queue=0xCE0C6870
[Info | 11:00:12 AM] [OBS-Log] d3d12_init: device=0xAF7DFCF0
[Info | 11:00:12 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:00:12 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:00:12 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0C6870
[Info | 11:00:12 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:00:12 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 11:00:12 AM] Free shared texture resources
[Info | 11:00:12 AM] Shared texture resources freed
[Info | 11:00:12 AM] Hook data extracted
[Info | 11:00:12 AM] Looking for adapter with LUID: 62928
[Info | 11:00:12 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:00:12 AM] IncreaseFrameLatency success
[Info | 11:00:12 AM] SetGPUPriority result: 3
[Info | 11:00:12 AM] mapId 7
[Info | 11:00:12 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1181868_7
[Info | 11:00:12 AM] [OBSCaptureState] Shared texture success. Handle: 2147488002
Format: R10G10B10A2_UNorm
[Info | 11:00:12 AM] [OBSCaptureState] DX Version: 12
[Info | 11:00:12 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:00:12 AM] Output Resolution: 1280x-720
[Info | 11:00:13 AM] [ESM Event] - GameWindowDefocus
[Info | 11:00:13 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:00:13 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:00:13 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:00:13 AM] [ESM Event] - GameWindowResize
[Info | 11:00:13 AM] [ESM Event] - GameWindowDefocus
[Info | 11:00:59 AM] [ESM Event] - GameWindowFocus
[Info | 11:00:59 AM] [ESM Event] - GameWindowDefocus
[Info | 11:00:59 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:00:59 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=0
[Info | 11:00:59 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 11:00:59 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=1
[Info | 11:00:59 AM] [OBS-Log] queue=0xCE0C6870
[Info | 11:00:59 AM] [OBS-Log] d3d12_init: device=0xAF7DFCF0
[Info | 11:00:59 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:00:59 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:00:59 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0C6870
[Info | 11:00:59 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:00:59 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 11:00:59 AM] Free shared texture resources
[Info | 11:00:59 AM] Shared texture resources freed
[Info | 11:00:59 AM] Hook data extracted
[Info | 11:00:59 AM] Looking for adapter with LUID: 62928
[Info | 11:00:59 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:00:59 AM] IncreaseFrameLatency success
[Info | 11:00:59 AM] SetGPUPriority result: 3
[Info | 11:00:59 AM] mapId 8
[Info | 11:00:59 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1181868_8
[Info | 11:00:59 AM] [OBSCaptureState] Shared texture success. Handle: 1073750850
Format: R10G10B10A2_UNorm
[Info | 11:00:59 AM] [OBSCaptureState] DX Version: 12
[Info | 11:00:59 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:00:59 AM] Output Resolution: 1280x-720
[Info | 11:01:00 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:01:00 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:01:00 AM] [ESM Event] - GameWindowResize
[Info | 11:01:00 AM] [ESM Event] - GameWindowFocus
[Info | 11:02:26 AM] [ESM Event] - GameWindowDefocus
[Info | 11:02:26 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:02:26 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:02:26 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=0
[Info | 11:02:26 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 11:02:26 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF536CF0,
device=0xAF7DFCF0 queue=1
[Info | 11:02:26 AM] [OBS-Log] queue=0xCE0C6870
[Info | 11:02:26 AM] [OBS-Log] d3d12_init: device=0xAF7DFCF0
[Info | 11:02:26 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:02:26 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:02:26 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0C6870
[Info | 11:02:26 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:02:26 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0C6870
[Info | 11:02:26 AM] Free shared texture resources
[Info | 11:02:26 AM] Shared texture resources freed
[Info | 11:02:26 AM] Hook data extracted
[Info | 11:02:26 AM] Looking for adapter with LUID: 62928
[Info | 11:02:26 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:02:26 AM] IncreaseFrameLatency success
[Info | 11:02:26 AM] SetGPUPriority result: 3
[Info | 11:02:26 AM] mapId 9
[Info | 11:02:26 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_1181868_9
[Info | 11:02:26 AM] [OBSCaptureState] Shared texture success. Handle: 2147494274
Format: R10G10B10A2_UNorm
[Info | 11:02:26 AM] [OBSCaptureState] DX Version: 12
[Info | 11:02:26 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:02:26 AM] Output Resolution: 1280x-720
[Info | 11:02:27 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:02:27 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:02:27 AM] [ESM Event] - GameWindowResize
[Info | 11:03:25 AM] [ESM Event] - GameWindowDefocus
[Info | 11:03:30 AM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:03:30 AM] [ESM Event] - GameWindowFocus
[Info | 11:03:30 AM] [ESM Event] - GameWindowDefocus
[Info | 11:03:30 AM] Window object destroyed: FIFA 22 -- 1181868
[Info | 11:03:30 AM] Game is still running
[Info | 11:03:30 AM] [ESM Event] - GameWindowDefocus
[Info | 11:03:31 AM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:03:31 AM] Window object destroyed: -- 1181868
[Info | 11:03:31 AM] Game is closed
[Info | 11:03:31 AM] FIFA 22 exited.
[Info | 11:03:31 AM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 11:03:31 AM] Stop recording game FIFA 22
[Info | 11:03:31 AM] recordingstopped
[Info | 11:03:31 AM] Keyboard hook detached
[Info | 11:03:31 AM] ControllerManager stopping...
[Info | 11:03:31 AM] ControllerManager: PollInput stopped.
[Info | 11:03:31 AM] ControllerManager stopped.
[Info | 11:03:31 AM] [ESM Event] - GameClosed
[Info | 11:03:31 AM] Stopped Filter
[Info | 11:03:31 AM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 11:03:31 AM] Stopping periodic game extension jobs.
[Info | 11:03:31 AM] Stopping MedalWriter.
[Info | 11:03:31 AM] Mic disabled
[Info | 11:03:31 AM] MedalWriter stopped.
[Info | 11:03:31 AM] Free shared texture resources
[Info | 11:03:31 AM] Shared texture resources freed
[Info | 11:03:31 AM] ----[ESM State]: ScanningForGame----
[Info | 11:03:31 AM] recordingstopped
[Info | 11:03:31 AM] [Game Status]: game/stopped - [2]
[Info | 11:03:31 AM] Stopping log reader.
[Debug | 11:03:31 AM] recordingstopped reply "ok"
[Debug | 11:03:31 AM] capture/stopped reply "ok"
[Debug | 11:03:31 AM] game/stopped reply "ok"
[Debug | 11:03:31 AM] recordingstopped reply "ok"
[Debug | 11:03:31 AM] game/stopped reply "ok"
[Warning | 11:12:41 AM] Scanning already in progress
[Info | 11:12:42 AM] Game Found Type 1: FIFA 22
[Info | 11:12:42 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 11:12:42 AM] Game found FIFA22 Handle: 526582
[Info | 11:12:42 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 11:12:42 AM] Active game initialized FIFA 22
[Info | 11:12:42 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 11:12:42 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 11:12:42 AM] Start recording game FIFA 22
[Info | 11:12:42 AM] [ESM Event] - GameFound
[Info | 11:12:42 AM] ----[ESM State]: OBSInjectionState----
[Info | 11:12:42 AM] Process detected as: 64 Bit
[Info | 11:12:42 AM] Attempting to hook... [0]
[Info | 11:12:42 AM] Starting log reader.
[Debug | 11:12:42 AM] recordingstarted reply "ok"
[Info | 11:12:42 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 11:12:42 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 11:12:42 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Debug | 11:12:42 AM] game/started reply "ok"
[Info | 11:12:46 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 11:12:46 AM] Audio mode: 2


[Info | 11:12:46 AM] AdvOverlay: 0
[Info | 11:12:47 AM] [ESM Event] - GameCaptureStart
[Info | 11:12:47 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 11:12:47 AM] ----[ESM State]: GameCapture----
[Info | 11:12:47 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 11:12:47 AM] Starting periodic game extension jobs.
[Info | 11:12:47 AM] Started Filter
[Debug | 11:12:47 AM] capture/started reply "ok"
[Info | 11:12:47 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 11:12:47 AM] [OBS-Log] Hooked D3D12
[Info | 11:12:47 AM] [OBS-Log] WASAPI hook installed

[Info | 11:12:47 AM] [OBS-Log] Hooked DXGI


[Info | 11:12:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:12:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:12:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:12:47 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:12:47 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:12:47 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:12:47 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:12:47 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:12:47 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:12:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:12:47 AM] Free shared texture resources
[Info | 11:12:47 AM] Shared texture resources freed
[Info | 11:12:47 AM] Hook data extracted
[Info | 11:12:47 AM] Looking for adapter with LUID: 62928
[Info | 11:12:47 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:12:47 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:12:47 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:12:47 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:12:47 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:12:47 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:12:47 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:12:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:12:47 AM] IncreaseFrameLatency success
[Info | 11:12:47 AM] SetGPUPriority result: 3
[Info | 11:12:47 AM] mapId 1
[Info | 11:12:47 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 11:12:48 AM] Free shared texture resources
[Info | 11:12:48 AM] Shared texture resources freed
[Info | 11:12:48 AM] Hook data extracted
[Info | 11:12:48 AM] Looking for adapter with LUID: 62928
[Info | 11:12:48 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:12:48 AM] IncreaseFrameLatency success
[Info | 11:12:48 AM] SetGPUPriority result: 3
[Info | 11:12:48 AM] mapId 2
[Info | 11:12:48 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_2
[Info | 11:12:48 AM] [OBSCaptureState] Shared texture success. Handle: 3221228034
Format: R10G10B10A2_UNorm
[Info | 11:12:48 AM] [OBSCaptureState] DX Version: 12
[Info | 11:12:48 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:12:48 AM] Output Resolution: 1280x-720
[Info | 11:12:48 AM] Output Mode: Clip Output
[Info | 11:12:48 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 11:12:48 AM] Memory buffer size (MB): 75
[Info | 11:12:48 AM] Recording mic: False
[Info | 11:12:48 AM] Mic disabled
[Info | 11:12:48 AM] Standard cursor image was loaded
[Info | 11:12:48 AM] Setting game audio hook...
[Info | 11:12:48 AM] ControllerManager starting...
[Info | 11:12:48 AM] Check for input devices
[Info | 11:12:48 AM] Keyboard hook started F8
[Info | 11:12:48 AM] [OBS-Log] (16412) New stream? 3306876208
[Info | 11:12:48 AM] Stream 3306876208 Added! Props: streamid='3306876208'
pid='18948' uwp='False' sid='' session='0'
[Info | 11:12:48 AM] ControllerManager started.
[Info | 11:12:48 AM] MedalWriter started. Bitrate: 10M
[Info | 11:12:48 AM] First video data portion from the hook
[Info | 11:12:48 AM] Free shared texture resources
[Info | 11:12:48 AM] Shared texture resources freed
[Info | 11:12:48 AM] Hook data extracted
[Info | 11:12:48 AM] Looking for adapter with LUID: 62928
[Info | 11:12:48 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:12:48 AM] IncreaseFrameLatency success
[Info | 11:12:48 AM] SetGPUPriority result: 3
[Info | 11:12:48 AM] mapId 2
[Info | 11:12:48 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_2
[Info | 11:12:48 AM] [OBSCaptureState] Shared texture success. Handle: 3221228034
Format: R10G10B10A2_UNorm
[Info | 11:12:48 AM] [OBSCaptureState] DX Version: 12
[Info | 11:12:48 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:12:48 AM] Output Resolution: 1280x-720
[Info | 11:12:48 AM] Set sound gain {1},{1} - 10 - 0
[Info | 11:12:48 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels -
0,1
[Info | 11:12:52 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 11:12:52 AM] Using standard overlay.
[Info | 11:12:52 AM] Starting DirectX overlay for FIFA 22
[Info | 11:12:56 AM] [ESM Event] - GameWindowDefocus
[Info | 11:12:56 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:12:56 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:12:56 AM] [ESM Event] - GameWindowFocus
[Info | 11:12:56 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:12:56 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:12:56 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:12:56 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:12:56 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:12:56 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:12:56 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:12:56 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:12:56 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:12:56 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:12:56 AM] Free shared texture resources
[Info | 11:12:56 AM] Shared texture resources freed
[Info | 11:12:56 AM] Hook data extracted
[Info | 11:12:56 AM] Looking for adapter with LUID: 62928
[Info | 11:12:56 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:12:56 AM] IncreaseFrameLatency success
[Info | 11:12:56 AM] SetGPUPriority result: 3
[Info | 11:12:56 AM] mapId 3
[Info | 11:12:56 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_3
[Info | 11:12:56 AM] [OBSCaptureState] Shared texture success. Handle: 3221235330
Format: R10G10B10A2_UNorm
[Info | 11:12:56 AM] [OBSCaptureState] DX Version: 12
[Info | 11:12:56 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:12:56 AM] Output Resolution: 1280x-720
[Info | 11:12:57 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:12:57 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:12:57 AM] [ESM Event] - GameWindowResize
[Info | 11:12:57 AM] [ESM Event] - GameWindowFocus
[Info | 11:14:35 AM] [ESM Event] - GameWindowDefocus
[Info | 11:14:35 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:14:35 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:14:35 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:14:35 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:14:35 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:14:35 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:14:35 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:14:35 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:14:35 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:14:35 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:14:35 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:14:35 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:14:35 AM] Free shared texture resources
[Info | 11:14:35 AM] Shared texture resources freed
[Info | 11:14:35 AM] Hook data extracted
[Info | 11:14:35 AM] Looking for adapter with LUID: 62928
[Info | 11:14:35 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:14:35 AM] IncreaseFrameLatency success
[Info | 11:14:35 AM] SetGPUPriority result: 3
[Info | 11:14:35 AM] mapId 4
[Info | 11:14:35 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_4
[Info | 11:14:35 AM] [OBSCaptureState] Shared texture success. Handle: 1073747394
Format: R10G10B10A2_UNorm
[Info | 11:14:35 AM] [OBSCaptureState] DX Version: 12
[Info | 11:14:35 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:14:35 AM] Output Resolution: 1280x-720
[Info | 11:14:36 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:14:36 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:14:36 AM] [ESM Event] - GameWindowResize
[Info | 11:14:46 AM] [ESM Event] - GameWindowFocus
[Info | 11:14:46 AM] [ESM Event] - GameWindowDefocus
[Info | 11:14:46 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:14:46 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:14:46 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:14:46 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:14:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:14:47 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:14:47 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:14:47 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:14:47 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:14:47 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:14:47 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:14:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:14:47 AM] Free shared texture resources
[Info | 11:14:47 AM] Shared texture resources freed
[Info | 11:14:47 AM] Hook data extracted
[Info | 11:14:47 AM] Looking for adapter with LUID: 62928
[Info | 11:14:47 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:14:47 AM] IncreaseFrameLatency success
[Info | 11:14:47 AM] SetGPUPriority result: 3
[Info | 11:14:47 AM] mapId 5
[Info | 11:14:47 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_5
[Info | 11:14:47 AM] [OBSCaptureState] Shared texture success. Handle: 1073747458
Format: R10G10B10A2_UNorm
[Info | 11:14:47 AM] [OBSCaptureState] DX Version: 12
[Info | 11:14:47 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:14:47 AM] Output Resolution: 1280x-720
[Info | 11:14:47 AM] Window is moving, fallback canceled
[Info | 11:14:47 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:14:47 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:14:47 AM] [ESM Event] - GameWindowResize
[Info | 11:14:47 AM] [ESM Event] - GameWindowFocus
[Info | 11:15:07 AM] [ESM Event] - GameWindowDefocus
[Info | 11:15:07 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:15:07 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:15:07 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:15:07 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:15:07 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:15:07 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:15:07 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:15:07 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:15:07 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:15:07 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:15:07 AM] Free shared texture resources
[Info | 11:15:07 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:15:07 AM] Shared texture resources freed
[Info | 11:15:07 AM] Hook data extracted
[Info | 11:15:07 AM] Looking for adapter with LUID: 62928
[Info | 11:15:07 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:15:07 AM] IncreaseFrameLatency success
[Info | 11:15:07 AM] SetGPUPriority result: 3
[Info | 11:15:07 AM] mapId 6
[Info | 11:15:07 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_6
[Info | 11:15:07 AM] [OBSCaptureState] Shared texture success. Handle: 1073743810
Format: R10G10B10A2_UNorm
[Info | 11:15:07 AM] [OBSCaptureState] DX Version: 12
[Info | 11:15:07 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:15:07 AM] Output Resolution: 1280x-720
[Info | 11:15:08 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:15:08 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:15:08 AM] [ESM Event] - GameWindowResize
[Info | 11:15:10 AM] [ESM Event] - GameWindowDefocus
[Info | 11:15:19 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:15:19 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 11:15:52 AM] [ESM Event] - GameWindowFocus


[Info | 11:15:52 AM] [ESM Event] - GameWindowDefocus
[Info | 11:15:52 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:15:52 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:15:52 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:15:53 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:15:53 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:15:53 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:15:53 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:15:53 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:15:53 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:15:53 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:15:53 AM] Free shared texture resources
[Info | 11:15:53 AM] Shared texture resources freed
[Info | 11:15:53 AM] Hook data extracted
[Info | 11:15:53 AM] Looking for adapter with LUID: 62928
[Info | 11:15:53 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:15:53 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:15:53 AM] IncreaseFrameLatency success
[Info | 11:15:53 AM] SetGPUPriority result: 3
[Info | 11:15:53 AM] mapId 7
[Info | 11:15:53 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_7
[Info | 11:15:53 AM] [OBSCaptureState] Shared texture success. Handle: 1073745986
Format: R10G10B10A2_UNorm
[Info | 11:15:53 AM] [OBSCaptureState] DX Version: 12
[Info | 11:15:53 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:15:53 AM] Output Resolution: 1280x-720
[Info | 11:15:53 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:15:53 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:15:53 AM] [ESM Event] - GameWindowResize
[Info | 11:15:53 AM] [ESM Event] - GameWindowFocus
[Info | 11:16:44 AM] [ESM Event] - GameWindowDefocus
[Info | 11:16:44 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:16:44 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:16:44 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:16:44 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:16:44 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:16:44 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:16:44 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:16:44 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:16:44 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:16:44 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:16:44 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:16:44 AM] Free shared texture resources
[Info | 11:16:44 AM] Shared texture resources freed
[Info | 11:16:44 AM] Hook data extracted
[Info | 11:16:44 AM] Looking for adapter with LUID: 62928
[Info | 11:16:44 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:16:44 AM] IncreaseFrameLatency success
[Info | 11:16:44 AM] SetGPUPriority result: 3
[Info | 11:16:44 AM] mapId 8
[Info | 11:16:44 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_8
[Info | 11:16:44 AM] [OBSCaptureState] Shared texture success. Handle: 2147491970
Format: R10G10B10A2_UNorm
[Info | 11:16:44 AM] [OBSCaptureState] DX Version: 12
[Info | 11:16:44 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:16:44 AM] Output Resolution: 1280x-720
[Info | 11:16:45 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:16:45 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:16:45 AM] [ESM Event] - GameWindowResize
[Info | 11:16:46 AM] [ESM Event] - GameWindowDefocus
[Info | 11:16:57 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:16:57 AM] [ESM Event] - GameWindowFocus
[Info | 11:16:58 AM] [ESM Event] - GameWindowDefocus
[Info | 11:16:58 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:16:58 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:16:58 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:16:58 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:16:58 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:16:58 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:16:58 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:16:58 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:16:58 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:16:58 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:16:58 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:16:58 AM] Free shared texture resources
[Info | 11:16:58 AM] Shared texture resources freed
[Info | 11:16:58 AM] Hook data extracted
[Info | 11:16:58 AM] Looking for adapter with LUID: 62928
[Info | 11:16:58 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:16:58 AM] IncreaseFrameLatency success
[Info | 11:16:58 AM] SetGPUPriority result: 3
[Info | 11:16:58 AM] mapId 9
[Info | 11:16:58 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_9
[Info | 11:16:58 AM] [OBSCaptureState] Shared texture success. Handle: 3221237250
Format: R10G10B10A2_UNorm
[Info | 11:16:58 AM] [OBSCaptureState] DX Version: 12
[Info | 11:16:58 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:16:58 AM] Output Resolution: 1280x-720
[Info | 11:16:59 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:16:59 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:16:59 AM] [ESM Event] - GameWindowResize
[Info | 11:16:59 AM] [ESM Event] - GameWindowFocus
[Warning | 11:24:02 AM] Scanning already in progress
[Info | 11:44:24 AM] [ESM Event] - GameWindowDefocus
[Info | 11:44:24 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:44:24 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:44:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:44:24 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:44:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:44:24 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:44:24 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:44:24 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:44:24 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:44:24 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:44:24 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:44:24 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:44:24 AM] Free shared texture resources
[Info | 11:44:24 AM] Shared texture resources freed
[Info | 11:44:24 AM] Hook data extracted
[Info | 11:44:24 AM] Looking for adapter with LUID: 62928
[Info | 11:44:24 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:44:25 AM] IncreaseFrameLatency success
[Info | 11:44:25 AM] SetGPUPriority result: 3
[Info | 11:44:25 AM] mapId 10
[Info | 11:44:25 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_10
[Info | 11:44:25 AM] [OBSCaptureState] Shared texture success. Handle: 1073754626
Format: R10G10B10A2_UNorm
[Info | 11:44:25 AM] [OBSCaptureState] DX Version: 12
[Info | 11:44:25 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:44:25 AM] Output Resolution: 1280x-720
[Info | 11:44:25 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:44:25 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:44:25 AM] [ESM Event] - GameWindowResize
[Info | 11:44:32 AM] [ESM Event] - GameWindowDefocus
[Info | 11:44:58 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:44:58 AM] [ESM Event] - GameWindowFocus
[Info | 11:44:58 AM] [ESM Event] - GameWindowDefocus
[Info | 11:44:58 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:44:58 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:44:58 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:44:58 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:44:58 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:44:58 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:44:58 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:44:58 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:44:58 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:44:58 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:44:58 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:44:58 AM] Free shared texture resources
[Info | 11:44:58 AM] Shared texture resources freed
[Info | 11:44:58 AM] Hook data extracted
[Info | 11:44:58 AM] Looking for adapter with LUID: 62928
[Info | 11:44:58 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:44:58 AM] IncreaseFrameLatency success
[Info | 11:44:58 AM] SetGPUPriority result: 3
[Info | 11:44:58 AM] mapId 11
[Info | 11:44:58 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_11
[Info | 11:44:58 AM] [OBSCaptureState] Shared texture success. Handle: 3221225794
Format: R10G10B10A2_UNorm
[Info | 11:44:58 AM] [OBSCaptureState] DX Version: 12
[Info | 11:44:58 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:44:58 AM] Output Resolution: 1280x-720
[Info | 11:44:59 AM] Window is moving, fallback canceled
[Info | 11:44:59 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:44:59 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:44:59 AM] [ESM Event] - GameWindowResize
[Info | 11:44:59 AM] [ESM Event] - GameWindowFocus
[Info | 11:45:24 AM] [ESM Event] - GameWindowDefocus
[Info | 11:45:24 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:45:24 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:45:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:45:24 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:45:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:45:24 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:45:24 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:45:24 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:45:24 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:45:24 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:45:24 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:45:24 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:45:24 AM] Free shared texture resources
[Info | 11:45:24 AM] Shared texture resources freed
[Info | 11:45:24 AM] Hook data extracted
[Info | 11:45:24 AM] Looking for adapter with LUID: 62928
[Info | 11:45:24 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:45:24 AM] IncreaseFrameLatency success
[Info | 11:45:24 AM] SetGPUPriority result: 3
[Info | 11:45:24 AM] mapId 12
[Info | 11:45:24 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_12
[Info | 11:45:24 AM] [OBSCaptureState] Shared texture success. Handle: 1073752002
Format: R10G10B10A2_UNorm
[Info | 11:45:24 AM] [OBSCaptureState] DX Version: 12
[Info | 11:45:24 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:45:24 AM] Output Resolution: 1280x-720
[Info | 11:45:25 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:45:25 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:45:25 AM] [ESM Event] - GameWindowResize
[Info | 11:45:55 AM] [ESM Event] - GameWindowFocus
[Info | 11:45:55 AM] [ESM Event] - GameWindowDefocus
[Info | 11:45:55 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:45:55 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:45:55 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:45:55 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:45:55 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:45:55 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:45:55 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:45:55 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:45:55 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:45:55 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:45:55 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:45:55 AM] Free shared texture resources
[Info | 11:45:55 AM] Shared texture resources freed
[Info | 11:45:55 AM] Hook data extracted
[Info | 11:45:55 AM] Looking for adapter with LUID: 62928
[Info | 11:45:55 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:45:55 AM] IncreaseFrameLatency success
[Info | 11:45:55 AM] SetGPUPriority result: 3
[Info | 11:45:55 AM] mapId 13
[Info | 11:45:55 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_13
[Info | 11:45:55 AM] [OBSCaptureState] Shared texture success. Handle: 1073745538
Format: R10G10B10A2_UNorm
[Info | 11:45:55 AM] [OBSCaptureState] DX Version: 12
[Info | 11:45:55 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:45:55 AM] Output Resolution: 1280x-720
[Info | 11:45:56 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:45:56 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:45:56 AM] [ESM Event] - GameWindowResize
[Info | 11:45:56 AM] [ESM Event] - GameWindowFocus
[Info | 11:46:47 AM] [ESM Event] - GameWindowDefocus
[Info | 11:46:47 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:46:47 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:46:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:46:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:46:48 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:46:48 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:46:48 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:46:48 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:46:48 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:46:48 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:46:48 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:46:48 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:46:48 AM] Free shared texture resources
[Info | 11:46:48 AM] Shared texture resources freed
[Info | 11:46:48 AM] Hook data extracted
[Info | 11:46:48 AM] Looking for adapter with LUID: 62928
[Info | 11:46:48 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:46:48 AM] IncreaseFrameLatency success
[Info | 11:46:48 AM] SetGPUPriority result: 3
[Info | 11:46:48 AM] mapId 14
[Info | 11:46:48 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_14
[Info | 11:46:48 AM] [OBSCaptureState] Shared texture success. Handle: 2147497922
Format: R10G10B10A2_UNorm
[Info | 11:46:48 AM] [OBSCaptureState] DX Version: 12
[Info | 11:46:48 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:46:48 AM] Output Resolution: 1280x-720
[Info | 11:46:48 AM] [ESM Event] - GameWindowDefocus
[Info | 11:46:48 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:46:48 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:46:48 AM] [ESM Event] - GameWindowResize
[Info | 11:47:08 AM] [ESM Event] - GameWindowDefocus
[Info | 11:48:47 AM] 6 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:48:47 AM] [ESM Event] - GameWindowFocus
[Info | 11:48:47 AM] [ESM Event] - GameWindowDefocus
[Info | 11:48:47 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:48:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:48:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:48:48 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:48:48 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:48:48 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:48:48 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:48:48 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:48:48 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:48:48 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:48:48 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:48:48 AM] Free shared texture resources
[Info | 11:48:48 AM] Shared texture resources freed
[Info | 11:48:48 AM] Hook data extracted
[Info | 11:48:48 AM] Looking for adapter with LUID: 62928
[Info | 11:48:48 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:48:48 AM] IncreaseFrameLatency success
[Info | 11:48:48 AM] SetGPUPriority result: 3
[Info | 11:48:48 AM] mapId 15
[Info | 11:48:48 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_15
[Info | 11:48:48 AM] [OBSCaptureState] Shared texture success. Handle: 2147499394
Format: R10G10B10A2_UNorm
[Info | 11:48:48 AM] [OBSCaptureState] DX Version: 12
[Info | 11:48:48 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:48:48 AM] Output Resolution: 1280x-720
[Info | 11:48:48 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:48:48 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:48:48 AM] [ESM Event] - GameWindowResize
[Info | 11:48:48 AM] [ESM Event] - GameWindowFocus
[Info | 11:55:55 AM] [ESM Event] - GameWindowDefocus
[Info | 11:55:55 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:55:55 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:55:55 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:55:55 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:55:55 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:55:55 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:55:55 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:55:55 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:55:55 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:55:55 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:55:55 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:55:55 AM] Free shared texture resources
[Info | 11:55:55 AM] Shared texture resources freed
[Info | 11:55:55 AM] Hook data extracted
[Info | 11:55:55 AM] Looking for adapter with LUID: 62928
[Info | 11:55:55 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:55:55 AM] [ESM Event] - GameWindowDefocus
[Info | 11:55:55 AM] IncreaseFrameLatency success
[Info | 11:55:55 AM] SetGPUPriority result: 3
[Info | 11:55:55 AM] mapId 16
[Info | 11:55:55 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_16
[Info | 11:55:55 AM] [OBSCaptureState] Shared texture success. Handle: 1073755010
Format: R10G10B10A2_UNorm
[Info | 11:55:55 AM] [OBSCaptureState] DX Version: 12
[Info | 11:55:55 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:55:55 AM] Output Resolution: 1280x-720
[Info | 11:55:56 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:55:56 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:55:56 AM] [ESM Event] - GameWindowResize
[Info | 11:55:56 AM] [ESM Event] - GameWindowDefocus
[Info | 11:57:03 AM] 4 logs of- [ESM Event] - GameWindowDefocus
[Warning | 11:57:03 AM] Scanning already in progress
[Info | 11:57:31 AM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:57:31 AM] [ESM Event] - GameWindowFocus
[Info | 11:57:31 AM] [ESM Event] - GameWindowDefocus
[Info | 11:57:31 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:57:32 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 11:57:32 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:57:32 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 11:57:32 AM] [OBS-Log] queue=0xCE2FF7D0
[Info | 11:57:32 AM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 11:57:32 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:57:32 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:57:32 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 11:57:32 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:57:32 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 11:57:32 AM] Free shared texture resources
[Info | 11:57:32 AM] Shared texture resources freed
[Info | 11:57:32 AM] Hook data extracted
[Info | 11:57:32 AM] Looking for adapter with LUID: 62928
[Info | 11:57:32 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:57:32 AM] IncreaseFrameLatency success
[Info | 11:57:32 AM] SetGPUPriority result: 3
[Info | 11:57:32 AM] mapId 17
[Info | 11:57:32 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_17
[Info | 11:57:32 AM] [OBSCaptureState] Shared texture success. Handle: 3221236290
Format: R10G10B10A2_UNorm
[Info | 11:57:32 AM] [OBSCaptureState] DX Version: 12
[Info | 11:57:32 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:57:32 AM] Output Resolution: 1280x-720
[Info | 11:57:32 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:57:32 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:57:32 AM] [ESM Event] - GameWindowResize
[Info | 11:57:32 AM] [ESM Event] - GameWindowFocus
[Warning | 12:14:43 PM] Scanning already in progress
[Info | 12:14:56 PM] [ESM Event] - GameWindowDefocus
[Info | 12:14:56 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:14:56 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:14:56 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:14:56 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:14:57 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:14:57 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:14:57 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:14:57 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:14:57 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:14:57 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:14:57 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:14:57 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:14:57 PM] Free shared texture resources
[Info | 12:14:57 PM] Shared texture resources freed
[Info | 12:14:57 PM] Hook data extracted
[Info | 12:14:57 PM] Looking for adapter with LUID: 62928
[Info | 12:14:57 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:14:57 PM] IncreaseFrameLatency success
[Info | 12:14:57 PM] SetGPUPriority result: 3
[Info | 12:14:57 PM] mapId 18
[Info | 12:14:57 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_18
[Info | 12:14:57 PM] [OBSCaptureState] Shared texture success. Handle: 2147485954
Format: R10G10B10A2_UNorm
[Info | 12:14:57 PM] [OBSCaptureState] DX Version: 12
[Info | 12:14:57 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:14:57 PM] Output Resolution: 1280x-720
[Info | 12:14:57 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:14:57 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:14:57 PM] [ESM Event] - GameWindowResize
[Info | 12:14:59 PM] [ESM Event] - GameWindowDefocus
[Info | 12:22:00 PM] 10 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:22:00 PM] [ESM Event] - GameWindowFocus
[Info | 12:22:00 PM] [ESM Event] - GameWindowDefocus
[Info | 12:22:00 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:22:00 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:22:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:22:00 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:22:00 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:22:00 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:22:00 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:22:00 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:22:00 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:22:01 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:22:01 PM] Free shared texture resources
[Info | 12:22:01 PM] Shared texture resources freed
[Info | 12:22:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:22:01 PM] Hook data extracted
[Info | 12:22:01 PM] Looking for adapter with LUID: 62928
[Info | 12:22:01 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:22:01 PM] IncreaseFrameLatency success
[Info | 12:22:01 PM] SetGPUPriority result: 3
[Info | 12:22:01 PM] mapId 19
[Info | 12:22:01 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_19
[Info | 12:22:01 PM] [OBSCaptureState] Shared texture success. Handle: 1073755714
Format: R10G10B10A2_UNorm
[Info | 12:22:01 PM] [OBSCaptureState] DX Version: 12
[Info | 12:22:01 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:22:01 PM] Output Resolution: 1280x-720
[Info | 12:22:01 PM] Window is moving, fallback canceled
[Info | 12:22:01 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:22:01 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:22:01 PM] [ESM Event] - GameWindowResize
[Info | 12:22:01 PM] [ESM Event] - GameWindowFocus
[Info | 12:23:00 PM] [ESM Event] - GameWindowDefocus
[Info | 12:23:01 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:23:01 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:23:01 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:23:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:23:01 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:23:01 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:23:01 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:23:01 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:23:01 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:23:01 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:23:01 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:23:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:23:01 PM] Free shared texture resources
[Info | 12:23:01 PM] Shared texture resources freed
[Info | 12:23:01 PM] Hook data extracted
[Info | 12:23:01 PM] Looking for adapter with LUID: 62928
[Info | 12:23:01 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:23:01 PM] IncreaseFrameLatency success
[Info | 12:23:01 PM] SetGPUPriority result: 3
[Info | 12:23:01 PM] mapId 20
[Info | 12:23:01 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_20
[Info | 12:23:01 PM] [OBSCaptureState] Shared texture success. Handle: 2147489218
Format: R10G10B10A2_UNorm
[Info | 12:23:01 PM] [OBSCaptureState] DX Version: 12
[Info | 12:23:01 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:23:01 PM] Output Resolution: 1280x-720
[Info | 12:23:01 PM] [ESM Event] - GameWindowFocus
[Info | 12:23:01 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:23:01 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:23:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:23:01 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:23:01 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:23:01 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:23:01 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:23:01 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:23:01 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:23:02 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:23:02 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:23:02 PM] Free shared texture resources
[Info | 12:23:02 PM] Shared texture resources freed
[Info | 12:23:02 PM] Hook data extracted
[Info | 12:23:02 PM] Looking for adapter with LUID: 62928
[Info | 12:23:02 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:23:02 PM] IncreaseFrameLatency success
[Info | 12:23:02 PM] SetGPUPriority result: 3
[Info | 12:23:02 PM] mapId 21
[Info | 12:23:02 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_21
[Info | 12:23:02 PM] [OBSCaptureState] Shared texture success. Handle: 2147490114
Format: R10G10B10A2_UNorm
[Info | 12:23:02 PM] [OBSCaptureState] DX Version: 12
[Info | 12:23:02 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:23:02 PM] Output Resolution: 1280x-720
[Info | 12:23:02 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:23:02 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:23:02 PM] [ESM Event] - GameWindowResize
[Info | 12:23:02 PM] [ESM Event] - GameWindowFocus
[Info | 12:23:03 PM] [ESM Event] - GameWindowDefocus
[Info | 12:23:03 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:23:03 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:23:03 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:23:03 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:23:03 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:23:03 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:23:03 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:23:03 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:23:03 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:23:03 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:23:03 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:23:03 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:23:03 PM] Free shared texture resources
[Info | 12:23:03 PM] Shared texture resources freed
[Info | 12:23:03 PM] Hook data extracted
[Info | 12:23:03 PM] Looking for adapter with LUID: 62928
[Info | 12:23:03 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:23:03 PM] IncreaseFrameLatency success
[Info | 12:23:03 PM] SetGPUPriority result: 3
[Info | 12:23:03 PM] mapId 22
[Info | 12:23:03 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_22
[Info | 12:23:03 PM] [OBSCaptureState] Shared texture success. Handle: 1073748866
Format: R10G10B10A2_UNorm
[Info | 12:23:03 PM] [OBSCaptureState] DX Version: 12
[Info | 12:23:03 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:23:03 PM] Output Resolution: 1280x-720
[Info | 12:23:03 PM] [ESM Event] - GameWindowFocus
[Info | 12:23:03 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:23:03 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:23:03 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:23:04 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:23:04 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:23:04 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:23:04 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:23:04 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:23:04 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:23:04 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:23:04 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:23:04 PM] Free shared texture resources
[Info | 12:23:04 PM] Shared texture resources freed
[Info | 12:23:04 PM] Hook data extracted
[Info | 12:23:04 PM] Looking for adapter with LUID: 62928
[Info | 12:23:04 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:23:04 PM] IncreaseFrameLatency success
[Info | 12:23:04 PM] SetGPUPriority result: 3
[Info | 12:23:04 PM] mapId 23
[Info | 12:23:04 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_23
[Info | 12:23:04 PM] [OBSCaptureState] Shared texture success. Handle: 1073752962
Format: R10G10B10A2_UNorm
[Info | 12:23:04 PM] [OBSCaptureState] DX Version: 12
[Info | 12:23:04 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:23:04 PM] Output Resolution: 1280x-720
[Info | 12:23:04 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:23:04 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:23:04 PM] [ESM Event] - GameWindowResize
[Info | 12:23:04 PM] [ESM Event] - GameWindowFocus
[Info | 12:27:47 PM] [ESM Event] - GameWindowDefocus
[Info | 12:27:47 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:27:47 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:27:47 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:27:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:27:47 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:27:47 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:27:47 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:27:47 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:27:47 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:27:47 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:27:47 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:27:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:27:47 PM] Free shared texture resources
[Info | 12:27:47 PM] Shared texture resources freed
[Info | 12:27:47 PM] Hook data extracted
[Info | 12:27:47 PM] Looking for adapter with LUID: 62928
[Info | 12:27:47 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:27:47 PM] IncreaseFrameLatency success
[Info | 12:27:47 PM] SetGPUPriority result: 3
[Info | 12:27:47 PM] mapId 24
[Info | 12:27:47 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_24
[Info | 12:27:47 PM] [OBSCaptureState] Shared texture success. Handle: 1073748546
Format: R10G10B10A2_UNorm
[Info | 12:27:47 PM] [OBSCaptureState] DX Version: 12
[Info | 12:27:47 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:27:47 PM] Output Resolution: 1280x-720
[Info | 12:27:48 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:27:48 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:27:48 PM] [ESM Event] - GameWindowResize
[Info | 12:28:46 PM] [ESM Event] - GameWindowDefocus
[Info | 12:33:55 PM] 15 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:33:55 PM] [ESM Event] - GameWindowFocus
[Info | 12:33:55 PM] [ESM Event] - GameWindowDefocus
[Info | 12:33:55 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:33:55 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:33:55 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:33:55 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:33:55 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:33:55 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:33:55 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:33:55 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:33:55 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:33:55 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:33:55 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:33:55 PM] Free shared texture resources
[Info | 12:33:55 PM] Shared texture resources freed
[Info | 12:33:55 PM] Hook data extracted
[Info | 12:33:55 PM] Looking for adapter with LUID: 62928
[Info | 12:33:55 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:33:55 PM] IncreaseFrameLatency success
[Info | 12:33:55 PM] SetGPUPriority result: 3
[Info | 12:33:55 PM] mapId 25
[Info | 12:33:55 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_25
[Info | 12:33:55 PM] [OBSCaptureState] Shared texture success. Handle: 3221230530
Format: R10G10B10A2_UNorm
[Info | 12:33:55 PM] [OBSCaptureState] DX Version: 12
[Info | 12:33:55 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:33:55 PM] Output Resolution: 1280x-720
[Info | 12:33:56 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:33:56 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:33:56 PM] [ESM Event] - GameWindowResize
[Info | 12:33:56 PM] [ESM Event] - GameWindowFocus
[Info | 12:35:54 PM] [ESM Event] - GameWindowDefocus
[Info | 12:35:54 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:35:54 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:35:54 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:35:54 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:35:54 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:35:54 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:35:54 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:35:54 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:35:54 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:35:54 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:35:54 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:35:54 PM] Free shared texture resources
[Info | 12:35:54 PM] Shared texture resources freed
[Info | 12:35:54 PM] Hook data extracted
[Info | 12:35:54 PM] Looking for adapter with LUID: 62928
[Info | 12:35:54 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:35:54 PM] IncreaseFrameLatency success
[Info | 12:35:54 PM] SetGPUPriority result: 3
[Info | 12:35:54 PM] mapId 26
[Info | 12:35:54 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_26
[Info | 12:35:54 PM] [OBSCaptureState] Shared texture success. Handle: 2147498818
Format: R10G10B10A2_UNorm
[Info | 12:35:54 PM] [OBSCaptureState] DX Version: 12
[Info | 12:35:54 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:35:54 PM] Output Resolution: 1280x-720
[Info | 12:35:55 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:35:55 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:35:55 PM] [ESM Event] - GameWindowResize
[Info | 12:35:55 PM] [ESM Event] - GameWindowDefocus
[Info | 12:50:26 PM] 9 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:50:26 PM] [ESM Event] - GameWindowFocus
[Info | 12:50:27 PM] [ESM Event] - GameWindowDefocus
[Info | 12:50:27 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:50:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:50:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:50:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:50:27 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:50:27 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:50:27 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:50:27 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:50:27 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:50:27 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:50:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:50:27 PM] Free shared texture resources
[Info | 12:50:27 PM] Shared texture resources freed
[Info | 12:50:27 PM] Hook data extracted
[Info | 12:50:27 PM] Looking for adapter with LUID: 62928
[Info | 12:50:27 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:50:27 PM] IncreaseFrameLatency success
[Info | 12:50:27 PM] SetGPUPriority result: 3
[Info | 12:50:27 PM] mapId 27
[Info | 12:50:27 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_27
[Info | 12:50:27 PM] [OBSCaptureState] Shared texture success. Handle: 2147489154
Format: R10G10B10A2_UNorm
[Info | 12:50:27 PM] [OBSCaptureState] DX Version: 12
[Info | 12:50:27 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:50:27 PM] Output Resolution: 1280x-720
[Info | 12:50:27 PM] Window is moving, fallback canceled
[Info | 12:50:28 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:50:28 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:50:28 PM] [ESM Event] - GameWindowResize
[Info | 12:50:28 PM] [ESM Event] - GameWindowFocus
[Info | 12:57:48 PM] [ESM Event] - GameWindowDefocus
[Info | 12:57:48 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:57:48 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:57:48 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:57:48 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:57:48 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:57:48 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:57:48 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:57:48 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:57:48 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:57:48 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:57:48 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:57:48 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:57:48 PM] Free shared texture resources
[Info | 12:57:48 PM] Shared texture resources freed
[Info | 12:57:48 PM] Hook data extracted
[Info | 12:57:48 PM] Looking for adapter with LUID: 62928
[Info | 12:57:48 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:57:48 PM] IncreaseFrameLatency success
[Info | 12:57:48 PM] SetGPUPriority result: 3
[Info | 12:57:48 PM] mapId 28
[Info | 12:57:48 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_28
[Info | 12:57:48 PM] [OBSCaptureState] Shared texture success. Handle: 1073752322
Format: R10G10B10A2_UNorm
[Info | 12:57:48 PM] [OBSCaptureState] DX Version: 12
[Info | 12:57:48 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:57:48 PM] Output Resolution: 1280x-720
[Info | 12:57:49 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:57:49 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:57:49 PM] [ESM Event] - GameWindowResize
[Info | 12:57:52 PM] [ESM Event] - GameWindowFocus
[Info | 12:57:52 PM] [ESM Event] - GameWindowDefocus
[Info | 12:57:52 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:57:52 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 12:57:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:57:52 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 12:57:52 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 12:57:52 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 12:57:52 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:57:52 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:57:52 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 12:57:52 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:57:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 12:57:52 PM] Free shared texture resources
[Info | 12:57:52 PM] Shared texture resources freed
[Info | 12:57:52 PM] Hook data extracted
[Info | 12:57:52 PM] Looking for adapter with LUID: 62928
[Info | 12:57:52 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:57:52 PM] IncreaseFrameLatency success
[Info | 12:57:52 PM] SetGPUPriority result: 3
[Info | 12:57:52 PM] mapId 29
[Info | 12:57:52 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_29
[Info | 12:57:52 PM] [OBSCaptureState] Shared texture success. Handle: 2147497474
Format: R10G10B10A2_UNorm
[Info | 12:57:52 PM] [OBSCaptureState] DX Version: 12
[Info | 12:57:52 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:57:52 PM] Output Resolution: 1280x-720
[Info | 12:57:53 PM] Window is moving, fallback canceled
[Info | 12:57:53 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:57:53 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:57:53 PM] [ESM Event] - GameWindowResize
[Info | 12:57:53 PM] [ESM Event] - GameWindowFocus
[Info | 1:00:00 PM] [ESM Event] - GameWindowDefocus
[Info | 1:00:00 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:00:00 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:00:00 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:00:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:00:00 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:00:00 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:00:00 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:00:00 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:00:00 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:00:00 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:00:00 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:00:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:00:00 PM] Free shared texture resources
[Info | 1:00:00 PM] Shared texture resources freed
[Info | 1:00:00 PM] Hook data extracted
[Info | 1:00:00 PM] Looking for adapter with LUID: 62928
[Info | 1:00:00 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:00:00 PM] IncreaseFrameLatency success
[Info | 1:00:00 PM] SetGPUPriority result: 3
[Info | 1:00:00 PM] mapId 30
[Info | 1:00:00 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_30
[Info | 1:00:00 PM] [OBSCaptureState] Shared texture success. Handle: 2147498242
Format: R10G10B10A2_UNorm
[Info | 1:00:00 PM] [OBSCaptureState] DX Version: 12
[Info | 1:00:00 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:00:00 PM] Output Resolution: 1280x-720
[Info | 1:00:01 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:00:01 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:00:01 PM] [ESM Event] - GameWindowResize
[Info | 1:52:46 PM] [ESM Event] - GameWindowFocus
[Info | 1:52:46 PM] [ESM Event] - GameWindowDefocus
[Info | 1:52:46 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:52:46 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:52:46 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:52:46 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:52:46 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:52:46 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:52:46 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:52:46 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:52:46 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:52:46 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:52:46 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:52:46 PM] Free shared texture resources
[Info | 1:52:46 PM] Shared texture resources freed
[Info | 1:52:46 PM] Hook data extracted
[Info | 1:52:46 PM] Looking for adapter with LUID: 62928
[Info | 1:52:46 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:52:46 PM] IncreaseFrameLatency success
[Info | 1:52:46 PM] SetGPUPriority result: 3
[Info | 1:52:46 PM] mapId 31
[Info | 1:52:46 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_31
[Info | 1:52:46 PM] [OBSCaptureState] Shared texture success. Handle: 2147488450
Format: R10G10B10A2_UNorm
[Info | 1:52:46 PM] [OBSCaptureState] DX Version: 12
[Info | 1:52:46 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:52:46 PM] Output Resolution: 1280x-720
[Info | 1:52:47 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:52:47 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:52:47 PM] [ESM Event] - GameWindowResize
[Info | 1:52:47 PM] [ESM Event] - GameWindowFocus
[Info | 1:53:09 PM] [ESM Event] - GameWindowDefocus
[Info | 1:53:09 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:53:09 PM] [ESM Event] - GameWindowFocus
[Info | 1:53:09 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:53:09 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:53:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:53:09 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:53:09 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:53:09 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:53:09 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:53:09 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:53:09 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:53:09 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:53:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:53:09 PM] Free shared texture resources
[Info | 1:53:09 PM] Shared texture resources freed
[Info | 1:53:09 PM] Hook data extracted
[Info | 1:53:09 PM] Looking for adapter with LUID: 62928
[Info | 1:53:09 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:53:09 PM] IncreaseFrameLatency success
[Info | 1:53:09 PM] SetGPUPriority result: 3
[Info | 1:53:09 PM] mapId 32
[Info | 1:53:09 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_32
[Info | 1:53:09 PM] [OBSCaptureState] Shared texture success. Handle: 3221241218
Format: R10G10B10A2_UNorm
[Info | 1:53:09 PM] [OBSCaptureState] DX Version: 12
[Info | 1:53:09 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:53:09 PM] Output Resolution: 1280x-720
[Info | 1:53:10 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:53:10 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:53:10 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:53:10 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:53:10 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:53:10 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:53:10 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:53:10 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:53:10 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:53:10 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:53:10 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:53:10 PM] Free shared texture resources
[Info | 1:53:10 PM] Shared texture resources freed
[Info | 1:53:10 PM] Hook data extracted
[Info | 1:53:10 PM] Looking for adapter with LUID: 62928
[Info | 1:53:10 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:53:10 PM] IncreaseFrameLatency success
[Info | 1:53:10 PM] SetGPUPriority result: 3
[Info | 1:53:10 PM] mapId 33
[Info | 1:53:10 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_33
[Info | 1:53:10 PM] [OBSCaptureState] Shared texture success. Handle: 3221239362
Format: R10G10B10A2_UNorm
[Info | 1:53:10 PM] [OBSCaptureState] DX Version: 12
[Info | 1:53:10 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:53:10 PM] Output Resolution: 1280x-720
[Info | 1:53:11 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:53:11 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:53:11 PM] [ESM Event] - GameWindowResize
[Info | 1:53:11 PM] [ESM Event] - GameWindowFocus
[Info | 1:54:12 PM] [ESM Event] - GameWindowDefocus
[Info | 1:54:12 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:54:12 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:54:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:54:12 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:54:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:54:12 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:54:12 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:54:12 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:54:12 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:54:12 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:54:12 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:54:12 PM] Free shared texture resources
[Info | 1:54:12 PM] Shared texture resources freed
[Info | 1:54:12 PM] Hook data extracted
[Info | 1:54:12 PM] Looking for adapter with LUID: 62928
[Info | 1:54:12 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:54:12 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:54:12 PM] IncreaseFrameLatency success
[Info | 1:54:12 PM] SetGPUPriority result: 3
[Info | 1:54:12 PM] mapId 34
[Info | 1:54:12 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_34
[Info | 1:54:12 PM] [OBSCaptureState] Shared texture success. Handle: 2147498178
Format: R10G10B10A2_UNorm
[Info | 1:54:12 PM] [OBSCaptureState] DX Version: 12
[Info | 1:54:12 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:54:12 PM] Output Resolution: 1280x-720
[Info | 1:54:13 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:54:13 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:54:13 PM] [ESM Event] - GameWindowResize
[Info | 1:54:13 PM] [ESM Event] - GameWindowDefocus
[Info | 1:54:44 PM] 9 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:54:44 PM] [ESM Event] - GameWindowFocus
[Info | 1:54:44 PM] [ESM Event] - GameWindowDefocus
[Info | 1:54:44 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:54:45 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:54:45 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:54:45 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:54:45 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:54:45 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:54:45 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:54:45 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:54:45 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:54:45 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:54:45 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:54:45 PM] Free shared texture resources
[Info | 1:54:45 PM] Shared texture resources freed
[Info | 1:54:45 PM] Hook data extracted
[Info | 1:54:45 PM] Looking for adapter with LUID: 62928
[Info | 1:54:45 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:54:45 PM] IncreaseFrameLatency success
[Info | 1:54:45 PM] SetGPUPriority result: 3
[Info | 1:54:45 PM] mapId 35
[Info | 1:54:45 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_35
[Info | 1:54:45 PM] [OBSCaptureState] Shared texture success. Handle: 3221227522
Format: R10G10B10A2_UNorm
[Info | 1:54:45 PM] [OBSCaptureState] DX Version: 12
[Info | 1:54:45 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:54:45 PM] Output Resolution: 1280x-720
[Info | 1:54:45 PM] Window is moving, fallback canceled
[Info | 1:54:45 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:54:45 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:54:45 PM] [ESM Event] - GameWindowResize
[Info | 1:54:45 PM] [ESM Event] - GameWindowFocus
[Info | 1:54:51 PM] [ESM Event] - GameWindowDefocus
[Info | 1:54:51 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:54:51 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:54:51 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:54:51 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:54:51 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:54:51 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:54:51 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:54:51 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:54:51 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:54:51 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:54:51 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:54:51 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:54:51 PM] Free shared texture resources
[Info | 1:54:51 PM] Shared texture resources freed
[Info | 1:54:51 PM] Hook data extracted
[Info | 1:54:51 PM] Looking for adapter with LUID: 62928
[Info | 1:54:51 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:54:51 PM] IncreaseFrameLatency success
[Info | 1:54:51 PM] SetGPUPriority result: 3
[Info | 1:54:51 PM] mapId 36
[Info | 1:54:51 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_36
[Info | 1:54:51 PM] [OBSCaptureState] Shared texture success. Handle: 3221241154
Format: R10G10B10A2_UNorm
[Info | 1:54:51 PM] [OBSCaptureState] DX Version: 12
[Info | 1:54:51 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:54:51 PM] Output Resolution: 1280x-720
[Info | 1:54:52 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:54:52 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:54:52 PM] [ESM Event] - GameWindowResize
[Info | 1:54:54 PM] [ESM Event] - GameWindowFocus
[Info | 1:54:54 PM] [ESM Event] - GameWindowDefocus
[Info | 1:54:54 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:54:54 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:54:54 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:54:54 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:54:54 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:54:54 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:54:54 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:54:54 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:54:54 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:54:54 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:54:54 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:54:54 PM] Free shared texture resources
[Info | 1:54:54 PM] Shared texture resources freed
[Info | 1:54:54 PM] Hook data extracted
[Info | 1:54:54 PM] Looking for adapter with LUID: 62928
[Info | 1:54:54 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:54:54 PM] IncreaseFrameLatency success
[Info | 1:54:54 PM] SetGPUPriority result: 3
[Info | 1:54:54 PM] mapId 37
[Info | 1:54:54 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_37
[Info | 1:54:54 PM] [OBSCaptureState] Shared texture success. Handle: 1073750402
Format: R10G10B10A2_UNorm
[Info | 1:54:54 PM] [OBSCaptureState] DX Version: 12
[Info | 1:54:54 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:54:54 PM] Output Resolution: 1280x-720
[Info | 1:54:55 PM] [ESM Event] - GameWindowFocus
[Info | 1:54:55 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:54:55 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:54:55 PM] [ESM Event] - GameWindowResize
[Info | 1:54:55 PM] [ESM Event] - GameWindowFocus
[Info | 1:54:55 PM] Fallback set game in focus
[Info | 1:55:59 PM] [ESM Event] - GameWindowDefocus
[Info | 1:55:59 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:55:59 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:55:59 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:55:59 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:55:59 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:55:59 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:55:59 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:55:59 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:55:59 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:55:59 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:55:59 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:56:00 PM] Free shared texture resources
[Info | 1:56:00 PM] Shared texture resources freed
[Info | 1:56:00 PM] Hook data extracted
[Info | 1:56:00 PM] Looking for adapter with LUID: 62928
[Info | 1:56:00 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:56:00 PM] IncreaseFrameLatency success
[Info | 1:56:00 PM] SetGPUPriority result: 3
[Info | 1:56:00 PM] mapId 38
[Info | 1:56:00 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_38
[Info | 1:56:00 PM] [OBSCaptureState] Shared texture success. Handle: 1073755586
Format: R10G10B10A2_UNorm
[Info | 1:56:00 PM] [OBSCaptureState] DX Version: 12
[Info | 1:56:00 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:56:00 PM] Output Resolution: 1280x-720
[Info | 1:56:00 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:56:00 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:56:00 PM] [ESM Event] - GameWindowResize
[Info | 1:56:00 PM] [ESM Event] - GameWindowDefocus
[Info | 1:57:37 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:57:37 PM] [ESM Event] - GameWindowFocus
[Info | 1:57:37 PM] [ESM Event] - GameWindowDefocus
[Info | 1:57:37 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:57:37 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:57:37 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:57:37 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:57:37 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:57:37 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:57:37 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:57:37 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:57:37 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:57:37 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:57:37 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:57:37 PM] Free shared texture resources
[Info | 1:57:37 PM] Shared texture resources freed
[Info | 1:57:37 PM] Hook data extracted
[Info | 1:57:37 PM] Looking for adapter with LUID: 62928
[Info | 1:57:37 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:57:37 PM] IncreaseFrameLatency success
[Info | 1:57:37 PM] SetGPUPriority result: 3
[Info | 1:57:37 PM] mapId 39
[Info | 1:57:37 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_39
[Info | 1:57:37 PM] [OBSCaptureState] Shared texture success. Handle: 1073756994
Format: R10G10B10A2_UNorm
[Info | 1:57:37 PM] [OBSCaptureState] DX Version: 12
[Info | 1:57:37 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:57:37 PM] Output Resolution: 1280x-720
[Info | 1:57:38 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:57:38 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:57:38 PM] [ESM Event] - GameWindowResize
[Info | 1:57:38 PM] [ESM Event] - GameWindowFocus
[Info | 1:57:50 PM] [ESM Event] - GameWindowDefocus
[Info | 1:57:50 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:57:50 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:57:50 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:57:50 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:57:50 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:57:50 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:57:50 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:57:50 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:57:50 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:57:50 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:57:50 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:57:50 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:57:50 PM] Free shared texture resources
[Info | 1:57:50 PM] Shared texture resources freed
[Info | 1:57:50 PM] Hook data extracted
[Info | 1:57:50 PM] Looking for adapter with LUID: 62928
[Info | 1:57:50 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:57:50 PM] IncreaseFrameLatency success
[Info | 1:57:50 PM] SetGPUPriority result: 3
[Info | 1:57:50 PM] mapId 40
[Info | 1:57:50 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_40
[Info | 1:57:50 PM] [OBSCaptureState] Shared texture success. Handle: 1073743106
Format: R10G10B10A2_UNorm
[Info | 1:57:50 PM] [OBSCaptureState] DX Version: 12
[Info | 1:57:50 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:57:50 PM] Output Resolution: 1280x-720
[Info | 1:57:51 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:57:51 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:57:51 PM] [ESM Event] - GameWindowResize
[Info | 1:58:30 PM] [ESM Event] - GameWindowFocus
[Info | 1:58:30 PM] [ESM Event] - GameWindowDefocus
[Info | 1:58:30 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:58:30 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:58:30 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:58:30 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:58:30 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:58:30 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:58:30 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:58:30 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:58:30 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:58:30 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:58:30 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:58:30 PM] Free shared texture resources
[Info | 1:58:30 PM] Shared texture resources freed
[Info | 1:58:30 PM] Hook data extracted
[Info | 1:58:30 PM] Looking for adapter with LUID: 62928
[Info | 1:58:30 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:58:30 PM] Window is moving, fallback canceled
[Info | 1:58:30 PM] IncreaseFrameLatency success
[Info | 1:58:30 PM] SetGPUPriority result: 3
[Info | 1:58:30 PM] mapId 41
[Info | 1:58:30 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_41
[Info | 1:58:30 PM] [OBSCaptureState] Shared texture success. Handle: 3221238402
Format: R10G10B10A2_UNorm
[Info | 1:58:30 PM] [OBSCaptureState] DX Version: 12
[Info | 1:58:30 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:58:30 PM] Output Resolution: 1280x-720
[Info | 1:58:31 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:58:31 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:58:31 PM] [ESM Event] - GameWindowResize
[Info | 1:58:31 PM] [ESM Event] - GameWindowFocus
[Info | 1:59:52 PM] [ESM Event] - GameWindowDefocus
[Info | 1:59:52 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:59:52 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:59:52 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=0
[Info | 1:59:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:59:52 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF48AFD0,
device=0xC4F9BB50 queue=1
[Info | 1:59:52 PM] [OBS-Log] queue=0xCE2FF7D0
[Info | 1:59:52 PM] [OBS-Log] d3d12_init: device=0xC4F9BB50
[Info | 1:59:52 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:59:52 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:59:52 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE2FF7D0
[Info | 1:59:52 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:59:52 PM] Free shared texture resources
[Info | 1:59:52 PM] Shared texture resources freed
[Info | 1:59:52 PM] Hook data extracted
[Info | 1:59:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE2FF7D0
[Info | 1:59:52 PM] Looking for adapter with LUID: 62928
[Info | 1:59:52 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:59:53 PM] IncreaseFrameLatency success
[Info | 1:59:53 PM] SetGPUPriority result: 3
[Info | 1:59:53 PM] mapId 42
[Info | 1:59:53 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_526582_42
[Info | 1:59:53 PM] [OBSCaptureState] Shared texture success. Handle: 3221241858
Format: R10G10B10A2_UNorm
[Info | 1:59:53 PM] [OBSCaptureState] DX Version: 12
[Info | 1:59:53 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:59:53 PM] Output Resolution: 1280x-720
[Info | 1:59:53 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:59:53 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:59:53 PM] [ESM Event] - GameWindowResize
[Info | 1:59:53 PM] [ESM Event] - GameWindowDefocus
[Info | 1:59:55 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:59:55 PM] [ESM Event] - GameWindowFocus
[Info | 1:59:55 PM] [ESM Event] - GameWindowDefocus
[Info | 1:59:55 PM] Window object destroyed: FIFA 22 -- 526582
[Info | 1:59:55 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:59:55 PM] Game is still running
[Info | 1:59:56 PM] [ESM Event] - GameWindowDefocus
[Info | 1:59:56 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:59:56 PM] Window object destroyed: -- 526582
[Info | 1:59:56 PM] Game is closed
[Info | 1:59:56 PM] FIFA 22 exited.
[Info | 1:59:56 PM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 1:59:56 PM] Stop recording game FIFA 22
[Info | 1:59:56 PM] recordingstopped
[Info | 1:59:56 PM] Keyboard hook detached
[Info | 1:59:56 PM] ControllerManager stopping...
[Info | 1:59:56 PM] ControllerManager: PollInput stopped.
[Info | 1:59:56 PM] ControllerManager stopped.
[Info | 1:59:56 PM] [ESM Event] - GameClosed
[Info | 1:59:56 PM] Stopped Filter
[Info | 1:59:56 PM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 1:59:56 PM] Stopping periodic game extension jobs.
[Info | 1:59:56 PM] Stopping MedalWriter.
[Info | 1:59:56 PM] Mic disabled
[Info | 1:59:57 PM] MedalWriter stopped.
[Info | 1:59:57 PM] Free shared texture resources
[Info | 1:59:57 PM] Shared texture resources freed
[Info | 1:59:57 PM] ----[ESM State]: ScanningForGame----
[Info | 1:59:57 PM] recordingstopped
[Info | 1:59:57 PM] [Game Status]: game/stopped - [2]
[Info | 1:59:57 PM] Stopping log reader.
[Debug | 1:59:57 PM] recordingstopped reply "ok"
[Debug | 1:59:57 PM] capture/stopped reply "ok"
[Debug | 1:59:57 PM] recordingstopped reply "ok"
[Debug | 1:59:57 PM] game/stopped reply "ok"
[Info | 2:11:46 PM] 1 logs of- game/stopped reply "ok"
[Warning | 2:11:46 PM] Scanning already in progress
[Info | 2:14:57 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 2:14:57 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 2:14:57 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 2:14:57 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 2:14:57 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 2:14:57 PM] No update is available.
[Info | 2:14:57 PM] [ESM Event] - GameDBUpdateComplete
[Info | 2:14:57 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 2:14:57 PM] ----[ESM State]: ScanningForGame----
[Info | 2:14:57 PM] recordingstopped
[Info | 2:14:57 PM] [Game Status]: game/stopped - [2]
[Debug | 2:14:57 PM] recordingstopped reply "ok"
[Debug | 2:14:57 PM] game/stopped reply "ok"
[Info | 2:29:57 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 2:29:57 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 2:29:57 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 2:29:57 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 2:29:57 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 2:29:57 PM] No update is available.
[Info | 2:29:57 PM] [ESM Event] - GameDBUpdateComplete
[Info | 2:29:57 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 2:29:57 PM] ----[ESM State]: ScanningForGame----
[Info | 2:29:57 PM] recordingstopped
[Info | 2:29:57 PM] [Game Status]: game/stopped - [2]
[Debug | 2:29:57 PM] recordingstopped reply "ok"
[Debug | 2:29:57 PM] game/stopped reply "ok"
[Info | 2:44:57 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 2:44:57 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 2:44:57 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 2:44:57 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 2:44:57 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 2:44:57 PM] No update is available.
[Info | 2:44:57 PM] [ESM Event] - GameDBUpdateComplete
[Info | 2:44:57 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 2:44:57 PM] ----[ESM State]: ScanningForGame----
[Info | 2:44:57 PM] recordingstopped
[Info | 2:44:57 PM] [Game Status]: game/stopped - [2]
[Debug | 2:44:57 PM] recordingstopped reply "ok"
[Debug | 2:44:57 PM] game/stopped reply "ok"
[Info | 2:59:57 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 2:59:57 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 2:59:57 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 2:59:57 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 2:59:57 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 2:59:57 PM] No update is available.
[Info | 2:59:57 PM] [ESM Event] - GameDBUpdateComplete
[Info | 2:59:57 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 2:59:57 PM] ----[ESM State]: ScanningForGame----
[Info | 2:59:57 PM] recordingstopped
[Info | 2:59:57 PM] [Game Status]: game/stopped - [2]
[Debug | 2:59:57 PM] recordingstopped reply "ok"
[Debug | 2:59:57 PM] game/stopped reply "ok"
[Info | 3:14:57 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 3:14:57 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 3:14:57 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 3:14:57 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 3:14:57 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 3:14:57 PM] No update is available.
[Info | 3:14:57 PM] [ESM Event] - GameDBUpdateComplete
[Info | 3:14:57 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 3:14:57 PM] ----[ESM State]: ScanningForGame----
[Info | 3:14:57 PM] recordingstopped
[Info | 3:14:57 PM] [Game Status]: game/stopped - [2]
[Debug | 3:14:57 PM] recordingstopped reply "ok"
[Debug | 3:14:57 PM] game/stopped reply "ok"
[Info | 3:29:57 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 3:29:57 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 3:29:57 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 3:29:57 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 3:29:57 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 3:29:57 PM] No update is available.
[Info | 3:29:57 PM] [ESM Event] - GameDBUpdateComplete
[Info | 3:29:57 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 3:29:57 PM] ----[ESM State]: ScanningForGame----
[Info | 3:29:57 PM] recordingstopped
[Info | 3:29:57 PM] [Game Status]: game/stopped - [2]
[Debug | 3:29:57 PM] recordingstopped reply "ok"
[Debug | 3:29:57 PM] game/stopped reply "ok"
[Info | 3:44:57 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 3:44:57 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 3:44:57 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 3:44:57 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 3:44:57 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 3:44:57 PM] No update is available.
[Info | 3:44:57 PM] [ESM Event] - GameDBUpdateComplete
[Info | 3:44:57 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 3:44:57 PM] ----[ESM State]: ScanningForGame----
[Info | 3:44:57 PM] recordingstopped
[Info | 3:44:57 PM] [Game Status]: game/stopped - [2]
[Debug | 3:44:57 PM] recordingstopped reply "ok"
[Debug | 3:44:57 PM] game/stopped reply "ok"
[Info | 3:46:43 PM] Game Found Type 1: FIFA 22
[Info | 3:46:43 PM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 3:46:43 PM] Game found FIFA22 Handle: 2295948
[Info | 3:46:43 PM] Monitor: 65537 Current DPI: 96, 96
[Info | 3:46:43 PM] Active game initialized FIFA 22
[Info | 3:46:43 PM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 3:46:43 PM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 3:46:43 PM] Start recording game FIFA 22
[Info | 3:46:43 PM] [ESM Event] - GameFound
[Info | 3:46:43 PM] ----[ESM State]: OBSInjectionState----
[Info | 3:46:43 PM] Process detected as: 64 Bit
[Info | 3:46:43 PM] Attempting to hook... [0]
[Info | 3:46:43 PM] Starting log reader.
[Debug | 3:46:43 PM] recordingstarted reply "ok"
[Debug | 3:46:44 PM] game/started reply "ok"
[Info | 3:46:44 PM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 3:46:44 PM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 3:46:44 PM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 3:46:45 PM] Notification message received
[Info | 3:46:45 PM] job.respond 02a73b91-5a41-4bd3-89b7-d81579b445d6
[Info | 3:46:45 PM] Notification message received
[Info | 3:46:45 PM] job.respond f2fbde8c-b7ae-4fc7-9ea9-fbeef9855426
[Debug | 3:46:45 PM] job.respond "ok"
[Info | 3:46:49 PM] 1 logs of- job.respond "ok"
[Info | 3:46:49 PM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 3:46:50 PM] [ESM Event] - GameWindowDefocus


[Info | 3:46:51 PM] Audio mode: 2
[Info | 3:46:51 PM] AdvOverlay: 0
[Info | 3:46:51 PM] [ESM Event] - GameCaptureStart
[Info | 3:46:51 PM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 3:46:51 PM] ----[ESM State]: GameCapture----
[Info | 3:46:51 PM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 3:46:51 PM] Starting periodic game extension jobs.
[Info | 3:46:51 PM] Started Filter
[Debug | 3:46:51 PM] capture/started reply "ok"
[Info | 3:46:52 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:46:52 PM] [ESM Event] - WindowCaptureMoved
[Info | 3:46:52 PM] [ESM Event] - GameWindowResize
[Info | 3:46:52 PM] [ESM Event] - GameWindowFocus
[Info | 3:46:52 PM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 3:46:52 PM] [OBS-Log] Hooked D3D12
[Info | 3:46:52 PM] [OBS-Log] WASAPI hook installed

[Info | 3:46:52 PM] [OBS-Log] Hooked DXGI


[Info | 3:46:52 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xAF949300,
device=0xAF7F5130 queue=0
[Info | 3:46:52 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE001370
[Info | 3:46:55 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xAF949300,
device=0xAF7F5130 queue=1
[Info | 3:46:55 PM] [OBS-Log] queue=0xCE001370
[Info | 3:46:55 PM] [OBS-Log] d3d12_init: device=0xAF7F5130
[Info | 3:46:55 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:46:55 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:46:55 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE001370
[Info | 3:46:55 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:46:55 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE001370
[Info | 3:46:55 PM] Free shared texture resources
[Info | 3:46:55 PM] Shared texture resources freed
[Info | 3:46:55 PM] Hook data extracted
[Info | 3:46:55 PM] Looking for adapter with LUID: 62928
[Info | 3:46:55 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:46:55 PM] [OBS-Log] d3d12_init: device=0xAF7F5130
[Info | 3:46:55 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:46:55 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:46:55 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE001370
[Info | 3:46:55 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:46:55 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:46:55 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE001370
[Info | 3:46:55 PM] [ESM Event] - GameWindowDefocus
[Info | 3:46:57 PM] IncreaseFrameLatency success
[Info | 3:46:57 PM] SetGPUPriority result: 3
[Info | 3:46:57 PM] mapId 1
[Info | 3:46:57 PM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 3:46:58 PM] [ESM Event] - GameWindowFocus
[Info | 3:46:58 PM] Fallback set game in focus
[Info | 3:46:58 PM] Free shared texture resources
[Info | 3:46:58 PM] Shared texture resources freed
[Info | 3:46:58 PM] Hook data extracted
[Info | 3:46:58 PM] Looking for adapter with LUID: 62928
[Info | 3:46:58 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:46:59 PM] IncreaseFrameLatency success
[Info | 3:46:59 PM] SetGPUPriority result: 3
[Info | 3:46:59 PM] mapId 2
[Info | 3:46:59 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_2295948_2
[Info | 3:46:59 PM] [OBSCaptureState] Shared texture success. Handle: 2147490306
Format: R10G10B10A2_UNorm
[Info | 3:46:59 PM] [OBSCaptureState] DX Version: 12
[Info | 3:46:59 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 3:46:59 PM] Output Resolution: 1280x-720
[Info | 3:46:59 PM] Output Mode: Clip Output
[Info | 3:46:59 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 3:46:59 PM] Memory buffer size (MB): 75
[Info | 3:47:05 PM] Recording mic: False
[Info | 3:47:05 PM] Mic disabled
[Info | 3:47:07 PM] Standard cursor image was loaded
[Info | 3:47:07 PM] Setting game audio hook...
[Info | 3:47:07 PM] [OBS-Log] (14752) New stream? 2946190144
[Info | 3:47:07 PM] Stream 2946190144 Added! Props: streamid='2946190144'
pid='19888' uwp='False' sid='' session='0'
[Info | 3:47:07 PM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 3:47:07 PM] ControllerManager starting...


[Info | 3:47:07 PM] Check for input devices
[Info | 3:47:08 PM] Keyboard hook started F8
[Info | 3:47:08 PM] ControllerManager started.
[Info | 3:47:08 PM] MedalWriter started. Bitrate: 10M
[Info | 3:47:08 PM] First video data portion from the hook
[Info | 3:47:08 PM] Free shared texture resources
[Info | 3:47:08 PM] Shared texture resources freed
[Info | 3:47:08 PM] Hook data extracted
[Info | 3:47:08 PM] Looking for adapter with LUID: 62928
[Info | 3:47:08 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:47:09 PM] IncreaseFrameLatency success
[Info | 3:47:09 PM] SetGPUPriority result: 3
[Info | 3:47:09 PM] mapId 2
[Info | 3:47:09 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_2295948_2
[Info | 3:47:09 PM] [OBSCaptureState] Shared texture success. Handle: 2147490306
Format: R10G10B10A2_UNorm
[Info | 3:47:09 PM] [OBSCaptureState] DX Version: 12
[Info | 3:47:09 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 3:47:09 PM] Output Resolution: 1280x-720
[Warning | 3:47:09 PM] Time-out error on getting frames
[Info | 3:47:09 PM] Set sound gain {1},{1} - 10 - 0
[Info | 3:47:09 PM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 3:47:09 PM] [ESM Event] - GameWindowDefocus
[Info | 3:47:09 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:47:10 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xAF949300,
device=0xAF7F5130 queue=0
[Info | 3:47:10 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE001370
[Info | 3:47:10 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xAF949300,
device=0xAF7F5130 queue=1
[Info | 3:47:10 PM] [OBS-Log] queue=0xCE001370
[Info | 3:47:10 PM] [OBS-Log] d3d12_init: device=0xAF7F5130
[Info | 3:47:10 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:47:10 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:47:10 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE001370
[Info | 3:47:10 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:47:10 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE001370
[Info | 3:47:10 PM] Free shared texture resources
[Info | 3:47:10 PM] Shared texture resources freed
[Info | 3:47:10 PM] Hook data extracted
[Info | 3:47:10 PM] Looking for adapter with LUID: 62928
[Info | 3:47:10 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:47:10 PM] IncreaseFrameLatency success
[Info | 3:47:10 PM] SetGPUPriority result: 3
[Info | 3:47:10 PM] mapId 3
[Info | 3:47:10 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_2295948_3
[Info | 3:47:11 PM] [OBSCaptureState] Shared texture success. Handle: 3221230402
Format: R10G10B10A2_UNorm
[Info | 3:47:11 PM] [OBSCaptureState] DX Version: 12
[Info | 3:47:11 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 3:47:11 PM] Output Resolution: 1280x-720
[Info | 3:47:11 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:47:11 PM] [ESM Event] - WindowCaptureMoved
[Info | 3:47:11 PM] [ESM Event] - GameWindowResize
[Info | 3:47:11 PM] [ESM Event] - GameWindowDefocus
[Info | 3:47:29 PM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:47:29 PM] Active game GameRecordingFailedToStartUnknown
[Info | 3:47:29 PM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:47:29 PM] Active game GameRecordingFailedToStartUnknown
[Info | 3:47:29 PM] [ESM Event] - WindowCaptureStart
[Info | 3:47:29 PM] 1 logs of- [ESM Event] - WindowCaptureStart
[Info | 3:47:29 PM] [ESM Event] - GameWindowDefocus
[Info | 3:47:29 PM] Keyboard hook detached
[Info | 3:47:29 PM] ControllerManager stopping...
[Info | 3:47:29 PM] ControllerManager: PollInput stopped.
[Info | 3:47:29 PM] ControllerManager stopped.
[Info | 3:47:29 PM] Stopped Filter
[Info | 3:47:29 PM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 3:47:30 PM] Stopping periodic game extension jobs.
[Info | 3:47:30 PM] Stopping MedalWriter.
[Info | 3:47:30 PM] Mic disabled
[Debug | 3:47:30 PM] capture/stopped reply "ok"
[Info | 3:47:30 PM] MedalWriter stopped.
[Info | 3:47:30 PM] Free shared texture resources
[Info | 3:47:30 PM] Shared texture resources freed
[Info | 3:47:31 PM] [ESM Event] - GameWindowDefocus
[Info | 3:47:31 PM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 3:47:31 PM] Check for late hook install: True
[Info | 3:47:31 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 3:47:32 PM] Output Mode: Clip Output
[Info | 3:47:33 PM] Recording mic: False
[Info | 3:47:33 PM] Mic disabled
[Info | 3:47:33 PM] Setup Loopback Audio
[Info | 3:47:33 PM] Default device is Speakers (Realtek(R) Audio)
[Info | 3:47:34 PM] 1 logs of- Default device is Speakers (Realtek(R) Audio)
[Info | 3:47:34 PM] Audio device set. Audio name:Speakers (Realtek(R) Audio), Audio
Index:7, Waveformat:IeeeFloat, SampleRate:44100, Channels:2, BitsPerSample:32
[Info | 3:47:34 PM] Window capture video resolution is {Width=1280, Height=720} -
Aspect ratio is Stretch
[Info | 3:47:34 PM] Acquired window capture device.
[Info | 3:47:34 PM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 3:47:34 PM] Starting periodic game extension jobs.
[Info | 3:47:34 PM] codecName- n264, fcc type- eMFCC_NV12
[Debug | 3:47:34 PM] capture/started reply "ok"
[Info | 3:47:34 PM] Memory buffer size (MB): 75
[Info | 3:47:34 PM] Started Filter
[Info | 3:47:34 PM] Capture area is 8,32,1928,1092
[Info | 3:47:34 PM] Hiding: 8,32,1928,1092
[Info | 3:47:34 PM] ControllerManager starting...
[Info | 3:47:34 PM] Keyboard hook started F8
[Info | 3:47:34 PM] Check for input devices
[Info | 3:47:34 PM] First video data from screen capture
[Info | 3:47:34 PM] Set sound gain {1},{1} - 10 - 0
[Info | 3:47:34 PM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 3:47:34 PM] ControllerManager started.
[Info | 3:47:34 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:47:34 PM] [ESM Event] - GameWindowDefocus
[Info | 3:47:34 PM] ----[ESM State]: WindowCaptureSelector----
[Info | 3:47:34 PM] Creating overlay frame from: C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0\Assets\inactiveGame.png
[Warning | 3:47:36 PM] [SDK] MFEncoderImplNV<class
CCoMFEncoderNV>::_Init_OpenEncoder - m_apiList.nvEncOpenEncodeSessionEx() version=8
sts=10 (NVENC indicates that the API call failed because it was unable to allocate
enough memory to perform the requested operation.)
[Critical | 3:47:36 PM] [SDK] MFEncoderImplNV<class
CCoMFEncoderNV>::_Init_OpenEncoder
[Warning | 3:47:38 PM] [SDK] MFEncoderImplNV<class
CCoMFEncoderNV>::_Init_OpenEncoder - m_apiList.nvEncOpenEncodeSessionEx() version=-
2142023880 sts=15 (NVENC indicates that an invalid struct version was used by the
client)
[Info | 3:47:38 PM] 1 logs of- [SDK] MFEncoderImplNV<class
CCoMFEncoderNV>::_Init_OpenEncoder
[Warning | 3:47:38 PM] [SDK] MFEncoderImplNV<class CCoMFEncoderNV>::EncodeCodecSet
- CANNOT FALLBACK TO ANY PREVIOUS VERSION version=-2142023880 hr=8007000F
[Critical | 3:47:38 PM] [SDK] MFEncoderImplNV<class CCoMFEncoderNV>::EncodeCodecSet
[Info | 3:47:38 PM] Stopped Filter
[Info | 3:47:38 PM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 3:47:38 PM] Stopping periodic game extension jobs.
[Info | 3:47:38 PM] Stopping window capture...
[Debug | 3:47:38 PM] capture/stopped reply "ok"
[Info | 3:47:38 PM] Window capture stopped.
[Info | 3:47:38 PM] Mic disabled
[Info | 3:47:38 PM] Keyboard hook detached
[Info | 3:47:38 PM] ControllerManager stopping...
[Info | 3:47:38 PM] ControllerManager: PollInput stopped.
[Info | 3:47:38 PM] ControllerManager stopped.
[Info | 3:47:38 PM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 3:47:38 PM] Check for late hook install: True
[Info | 3:47:38 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 3:47:38 PM] Output Mode: Clip Output
[Info | 3:47:39 PM] Recording mic: False
[Info | 3:47:39 PM] Mic disabled
[Info | 3:47:39 PM] Setup Loopback Audio
[Info | 3:47:39 PM] Default device is Speakers (Realtek(R) Audio)
[Info | 3:47:39 PM] 1 logs of- Default device is Speakers (Realtek(R) Audio)
[Info | 3:47:39 PM] Audio device set. Audio name:Speakers (Realtek(R) Audio), Audio
Index:7, Waveformat:IeeeFloat, SampleRate:44100, Channels:2, BitsPerSample:32
[Info | 3:47:39 PM] Window capture video resolution is {Width=1280, Height=720} -
Aspect ratio is Stretch
[Info | 3:47:39 PM] Acquired window capture device.
[Info | 3:47:39 PM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 3:47:39 PM] Starting periodic game extension jobs.
[Info | 3:47:39 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 3:47:39 PM] Memory buffer size (MB): 75
[Info | 3:47:39 PM] Started Filter
[Debug | 3:47:39 PM] capture/started reply "ok"
[Info | 3:47:39 PM] Capture area is 8,32,1928,1092
[Info | 3:47:39 PM] Hiding: 8,32,1928,1092
[Info | 3:47:39 PM] ControllerManager starting...
[Info | 3:47:39 PM] Check for input devices
[Info | 3:47:39 PM] Keyboard hook started F8
[Info | 3:47:39 PM] First video data from screen capture
[Info | 3:47:39 PM] ControllerManager started.
[Info | 3:47:39 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:47:39 PM] [ESM Event] - GameWindowDefocus
[Info | 3:47:39 PM] ----[ESM State]: WindowCaptureSelector----
[Info | 3:47:39 PM] Hiding: 8,32,1928,1092
[Info | 3:47:39 PM] 1 logs of- Hiding: 8,32,1928,1092
[Info | 3:47:39 PM] Set sound gain {1},{1} - 10 - 0
[Info | 3:47:39 PM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 3:47:39 PM] Screen: 1
[Info | 3:47:40 PM] Hiding: 8,32,1928,1092
[Info | 3:47:40 PM] Screen: 1
[Info | 3:47:40 PM] Hiding: 8,32,1928,1092
[Warning | 3:47:40 PM] [SDK] MFEncoderImplNV<class
CCoMFEncoderNV>::_Init_OpenEncoder - m_apiList.nvEncOpenEncodeSessionEx() version=-
2142023880 sts=15 (NVENC indicates that an invalid struct version was used by the
client)
[Critical | 3:47:40 PM] [SDK] MFEncoderImplNV<class
CCoMFEncoderNV>::_Init_OpenEncoder
[Warning | 3:47:40 PM] [SDK] MFEncoderImplNV<class CCoMFEncoderNV>::EncodeCodecSet
- CANNOT FALLBACK TO ANY PREVIOUS VERSION version=-2142023880 hr=8007000F
[Critical | 3:47:40 PM] [SDK] MFEncoderImplNV<class CCoMFEncoderNV>::EncodeCodecSet
[Info | 3:47:44 PM] Active game GameRecordingSuccessfullyStarted WindowCapture
[Info | 3:47:44 PM] Using standard overlay.
[Info | 3:47:44 PM] Starting DirectX overlay for FIFA 22
[Info | 3:47:44 PM] Capture mode: DXGI
[Info | 3:48:04 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:04 PM] Hiding: 8,32,1928,1092
[Info | 3:48:07 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:07 PM] Hiding: 8,32,1928,1092
[Info | 3:48:08 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:08 PM] Hiding: 8,32,1928,1092
[Info | 3:48:08 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:08 PM] Hiding: 8,32,1928,1092
[Info | 3:48:08 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:08 PM] Hiding: 8,32,1928,1092
[Info | 3:48:10 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:10 PM] Hiding: 8,32,1928,1092
[Info | 3:48:10 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:10 PM] Hiding: 8,32,1928,1092
[Info | 3:48:42 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:42 PM] Hiding: 8,32,1928,1092
[Info | 3:48:42 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:42 PM] Hiding: 8,32,1928,1092
[Info | 3:48:42 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:42 PM] Hiding: 8,32,1928,1092
[Info | 3:48:44 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:44 PM] Hiding: 8,32,1928,1092
[Info | 3:48:46 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:46 PM] Hiding: 8,32,1928,1092
[Info | 3:48:59 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:59 PM] Hiding: 8,32,1928,1092
[Info | 3:48:59 PM] [ESM Event] - GameWindowDefocus
[Info | 3:48:59 PM] Hiding: 8,32,1928,1092
[Info | 3:49:00 PM] [ESM Event] - GameWindowDefocus
[Info | 3:49:00 PM] Hiding: 8,32,1928,1092
[Info | 3:49:03 PM] [ESM Event] - GameWindowDefocus
[Info | 3:49:03 PM] Hiding: 8,32,1928,1092
[Info | 3:49:06 PM] [ESM Event] - GameWindowDefocus
[Info | 3:49:06 PM] Hiding: 8,32,1928,1092
[Info | 3:49:06 PM] [ESM Event] - GameWindowDefocus
[Info | 3:49:06 PM] Hiding: 8,32,1928,1092
[Info | 3:49:12 PM] [ESM Event] - GameWindowDefocus
[Info | 3:49:12 PM] Hiding: 8,32,1928,1092
[Info | 3:49:12 PM] [ESM Event] - GameWindowDefocus
[Info | 3:49:12 PM] Hiding: 8,32,1928,1092
[Info | 3:49:13 PM] [ESM Event] - GameWindowFocus
[Info | 3:49:13 PM] Showing: 8,32,1928,1092
[Info | 3:49:13 PM] [ESM Event] - GameWindowDefocus
[Info | 3:49:13 PM] Hiding: 8,32,1928,1092
[Info | 3:49:13 PM] Fallback set game defocus
[Info | 3:49:14 PM] [ESM Event] - GameWindowDefocus
[Info | 3:49:14 PM] Hiding: 8,32,1928,1092
[Info | 3:49:14 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:49:14 PM] [ESM Event] - GameWindowDefocus
[Info | 3:49:14 PM] Hiding: 8,32,1928,1092
[Info | 3:49:14 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xAF949300,
device=0xAF7F5130 queue=0
[Info | 3:49:14 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE001370
[Info | 3:49:14 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xAF949300,
device=0xAF7F5130 queue=1
[Info | 3:49:14 PM] [OBS-Log] queue=0xCE001370
[Info | 3:49:14 PM] [OBS-Log] d3d12_init: device=0xAF7F5130
[Info | 3:49:14 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:49:14 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:49:14 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE001370
[Info | 3:51:20 PM] [Medal Log Init] 3.477.0.0 - 1/9/2022 3:51:20 PM

[Info | 3:51:20 PM] Honeycomb init successfully


[Info | 3:51:20 PM] Available electron port not found, set port to default 10603
[Info | 3:51:21 PM] Current DPI awareness: 0
[Info | 3:51:21 PM] Change DPI awareness to PROCESS_PER_MONITOR_DPI_AWARE. result=0
[Info | 3:51:21 PM] User saved as 42993726 - Osian 73785
[Info | 3:51:21 PM] Clip folder: C:\Users\marti\Videos\Medal
[Info | 3:51:21 PM] Initial app settings--
[Info | 3:51:21 PM] Trigger key is F8 - FPS setting is 60 - Width setting is 1280,
Height 720 - Clip length is 30 - Detect all games setting is False - Encoding
setting is GPU - Overlay setting is True - Sound setting is True - Mic input
setting is False - Mic gain is 0.5 - Game sound gain is 0.5 - Auto upload setting
is False - Auto upload state setting is 3 - environment setting is production -
WindowsGameMode setting is False - Maintain Aspect Ratio is True - Clip folder is-
C:\Users\marti\Videos\Medal - Bitrate setting is 10 - Controller trigger key is
select - Saving Trigger Key Enabled setting is True - Saving Controller Trigger Key
Enabled setting is True - Saving mouseTriggerEnabled setting is False -
mouseTrigger is Middle - Selected audio device is Auto - Selected mic device is
Auto - BookmarkModeEnabled setting is False - StreamingModeEnabled is False -
DevelopmentModeEnabled setting is False - Mono audio setting is False - Selected
webcam device is <None> - WebcamEnabled setting is False - Switch game trigger key
is F10 - Show Cursor setting is False - Game Audio Only setting is True - In Memory
Buffer setting is True - Mic noise gate enabled setting is False - Mic noise gate
open threshold is -30 - Mic noise suppression enabled setting is False - ICYMI
setting is False - ICYMI setting is [Rocket League: Enabled:True,
ForceDisabled:False, Events:[Goal: Enabled:True, ForceDisabled:False], [Save:
Enabled:True, ForceDisabled:False], [Epic Save: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [CS:GO:
Enabled:True, ForceDisabled:False, Events:[Enemy Killed: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Player Death:
Enabled:False, ForceDisabled:False]], [Fortnite: Enabled:True, ForceDisabled:False,
Events:[Eliminated Player: Enabled:True, ForceDisabled:False], [Knocked Down
Player: Enabled:True, ForceDisabled:False], [Victory Royale: Enabled:True,
ForceDisabled:False], [Battle Royale Death: Enabled:True, ForceDisabled:False],
[Victory: Enabled:True, ForceDisabled:False], [Double Elimination: Enabled:True,
ForceDisabled:False], [Multi Elimination: Enabled:True, ForceDisabled:False],
[Defeat: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Long Distance Shot: Enabled:True, ForceDisabled:False],
[Ludicrous Shot: Enabled:True, ForceDisabled:False]], [Battlerite: Enabled:True,
ForceDisabled:False, Events:[Tutorial Event: Enabled:True, ForceDisabled:False]],
[War Thunder: Enabled:True, ForceDisabled:False, Events:[Kill: Enabled:True,
ForceDisabled:False], [Death: Enabled:True, ForceDisabled:False]], [Apex Legends:
Enabled:True, ForceDisabled:False, Events:[Eliminated: Enabled:True,
ForceDisabled:False], [Knocked Down: Enabled:True, ForceDisabled:False], [Champion:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [Apex Legends: Enabled:True, ForceDisabled:False, Events:
[Eliminated: Enabled:True, ForceDisabled:False], [Knocked Down: Enabled:True,
ForceDisabled:False], [Champion: Enabled:True, ForceDisabled:False]], [Battlerite:
Enabled:True, ForceDisabled:False, Events:[Tutorial Event: Enabled:True,
ForceDisabled:False]], [CS:GO: Enabled:True, ForceDisabled:False, Events:[Enemy
Killed: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Player Death: Enabled:False, ForceDisabled:False]],
[Fortnite: Enabled:True, ForceDisabled:False, Events:[Eliminated Player:
Enabled:True, ForceDisabled:False], [Knocked Down Player: Enabled:True,
ForceDisabled:False], [Victory Royale: Enabled:True, ForceDisabled:False], [Battle
Royale Death: Enabled:True, ForceDisabled:False], [Victory: Enabled:True,
ForceDisabled:False], [Double Elimination: Enabled:True, ForceDisabled:False],
[Multi Elimination: Enabled:True, ForceDisabled:False], [Defeat: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Long Distance
Shot: Enabled:True, ForceDisabled:False], [Ludicrous Shot: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [Rocket
League: Enabled:True, ForceDisabled:False, Events:[Goal: Enabled:True,
ForceDisabled:False], [Save: Enabled:True, ForceDisabled:False], [Epic Save:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [War Thunder: Enabled:True, ForceDisabled:False, Events:
[Kill: Enabled:True, ForceDisabled:False], [Death: Enabled:True,
ForceDisabled:False]] - Audio Notifications setting is False - Hold-To-Record
setting is False - GPUPrioritySetting is True - IncreaseMaxFrameLatencySetting is
True - Aspect Ratio is Stretch - Windows Graphics Capture setting is False -
Recording Enabled setting is True - AdvancedOverlaySetting is False - ICYMI Clip
length is 30 - ICYMI Sound setting is True - Push to talk enabled setting is False
- Push to talk trigger key is Tab - Output Format setting is mp4, Extension .mp4 -
Multiple Audio Streams setting is False - Push To Talk Mouse Trigger is None -
BFrames Enabled setting is False - UseStringID is False - Push to talk Controller
trigger key is None - External File Sources setting is - Quality Preset setting is
Performance - Stream Key is 123 - StreamingBitrate setting is 3 -
StreamingResolution setting is 720 -
[Info | 3:51:21 PM] request user
[Info | 3:51:21 PM] request environment
[Info | 3:51:22 PM] Found encoder: NVIDIA NVEnc H.264 Encoder
[Info | 3:51:22 PM] Hardware encoder detected
[Info | 3:51:22 PM] Video codec set: n264 - hardware encoding
[Info | 3:51:22 PM] C:\Users\marti\Videos\Medal - folder verified
[Info | 3:51:22 PM] Username is base64 translated to Osian 73785
[Info | 3:51:22 PM] ControllerManager stopping...
[Info | 3:51:22 PM] ControllerManager stopped.
[Info | 3:51:22 PM] User updated 42993726 - Osian 73785
[Info | 3:51:22 PM] job.respond f1e1511b-18d0-461e-a125-5ceea8c9a031
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Attempting to start process watcher
[Info | 3:51:22 PM] Saving ICYMI Events [Rocket League: Enabled:True,
ForceDisabled:False, Events:[Goal: Enabled:True, ForceDisabled:False], [Save:
Enabled:True, ForceDisabled:False], [Epic Save: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [CS:GO:
Enabled:True, ForceDisabled:False, Events:[Enemy Killed: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Player Death:
Enabled:False, ForceDisabled:False]], [Fortnite: Enabled:True, ForceDisabled:False,
Events:[Eliminated Player: Enabled:True, ForceDisabled:False], [Knocked Down
Player: Enabled:True, ForceDisabled:False], [Victory Royale: Enabled:True,
ForceDisabled:False], [Battle Royale Death: Enabled:True, ForceDisabled:False],
[Victory: Enabled:True, ForceDisabled:False], [Double Elimination: Enabled:True,
ForceDisabled:False], [Multi Elimination: Enabled:True, ForceDisabled:False],
[Defeat: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Long Distance Shot: Enabled:True, ForceDisabled:False],
[Ludicrous Shot: Enabled:True, ForceDisabled:False]], [Battlerite: Enabled:True,
ForceDisabled:False, Events:[Tutorial Event: Enabled:True, ForceDisabled:False]],
[War Thunder: Enabled:True, ForceDisabled:False, Events:[Kill: Enabled:True,
ForceDisabled:False], [Death: Enabled:True, ForceDisabled:False]], [Apex Legends:
Enabled:True, ForceDisabled:False, Events:[Eliminated: Enabled:True,
ForceDisabled:False], [Knocked Down: Enabled:True, ForceDisabled:False], [Champion:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [Apex Legends: Enabled:True, ForceDisabled:False, Events:
[Eliminated: Enabled:True, ForceDisabled:False], [Knocked Down: Enabled:True,
ForceDisabled:False], [Champion: Enabled:True, ForceDisabled:False]], [Battlerite:
Enabled:True, ForceDisabled:False, Events:[Tutorial Event: Enabled:True,
ForceDisabled:False]], [CS:GO: Enabled:True, ForceDisabled:False, Events:[Enemy
Killed: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Player Death: Enabled:False, ForceDisabled:False]],
[Fortnite: Enabled:True, ForceDisabled:False, Events:[Eliminated Player:
Enabled:True, ForceDisabled:False], [Knocked Down Player: Enabled:True,
ForceDisabled:False], [Victory Royale: Enabled:True, ForceDisabled:False], [Battle
Royale Death: Enabled:True, ForceDisabled:False], [Victory: Enabled:True,
ForceDisabled:False], [Double Elimination: Enabled:True, ForceDisabled:False],
[Multi Elimination: Enabled:True, ForceDisabled:False], [Defeat: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Long Distance
Shot: Enabled:True, ForceDisabled:False], [Ludicrous Shot: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [Rocket
League: Enabled:True, ForceDisabled:False, Events:[Goal: Enabled:True,
ForceDisabled:False], [Save: Enabled:True, ForceDisabled:False], [Epic Save:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [War Thunder: Enabled:True, ForceDisabled:False, Events:
[Kill: Enabled:True, ForceDisabled:False], [Death: Enabled:True,
ForceDisabled:False]]
[Info | 3:51:22 PM] job.respond 95d9c5cf-d2ac-4a67-a1d0-ab7504f1b624
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Executing Request: set.useStringId - {
"enabled": true
}
[Info | 3:51:22 PM] Saving UseStringID True
[Info | 3:51:22 PM] job.respond 2f145add-9066-4405-aed4-23351deb72fa
[Info | 3:51:22 PM] Executing Request: set.gameSoundAudioDevice - {
"audioDevices": [
"Auto"
]
}
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Saving unplugged audio devices -
[Info | 3:51:22 PM] Process watcher started
[Info | 3:51:22 PM] Selected audio output devices Auto
[Info | 3:51:22 PM] job.respond 8d44db55-219a-4b17-a510-ccf088db1bc5
[Info | 3:51:22 PM] Executing Request: set.micAudioDevice - {
"audioDevice": "Auto"
}
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Selected mic device Auto
[Info | 3:51:22 PM] job.respond 9ec873cd-22f5-4ffb-9544-0d99cc2f80b7
[Info | 3:51:22 PM] Executing Request: set.devmode - {
"enabled": false
}
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Saving DevelopmentModeEnabled False
[Info | 3:51:22 PM] job.respond 029c4dfe-2db7-4ebe-90c8-312f7831c231
[Info | 3:51:22 PM] Executing Request: set.bookmarkModeEnabled - {
"enabled": false
}
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Saving BookmarkModeEnabled False
[Info | 3:51:22 PM] [ESM Event] - ConfigChanged
[Info | 3:51:22 PM] job.respond 5bc26515-122f-416e-929f-4f398cf05bc0
[Info | 3:51:22 PM] Executing Request: set.webcam.overlay - {
"enabled": false
}
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Saving WebcamEnabled False
[Info | 3:51:22 PM] [ESM Event] - ConfigChanged
[Info | 3:51:22 PM] job.respond 80e06a07-3e25-4887-9d69-ef47927ba858
[Info | 3:51:22 PM] Executing Request: set.webcam.overlay - {
"position": {
"index": 1,
"value": "Top Right"
}
}
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Saving WebcamPositionIndex: 1
[Info | 3:51:22 PM] [ESM Event] - ConfigChanged
[Info | 3:51:22 PM] job.respond fc8af122-5f3c-45ef-8535-73242ce252d7
[Info | 3:51:22 PM] Executing Request: set.webcam.device - {
"selected": {
"id": "<None>",
"label": "<None>",
"value": "<None>"
}
}
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Selected Webcam device <None>
[Info | 3:51:22 PM] [ESM Event] - ConfigChanged
[Info | 3:51:22 PM] job.respond 1045cfe8-d90a-47d8-b856-30a9012cb1af
[Info | 3:51:22 PM] Executing Request: set.switchGameTriggerkey - {
"key": "F10",
"key.base64": "RjEw"
}
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Saving switch game key settings RjEw
[Info | 3:51:22 PM] Key setting is base64 translated to F10
[Info | 3:51:22 PM] Executing Request: set.setPushToTalkControllerTriggerKey - {
"name": "None",
"displayName": {
"xbox": "None",
"playstation": "None"
}
}
[Info | 3:51:22 PM] Saving push to talk controller key settings None
[Info | 3:51:22 PM] job.respond 922e7d62-d3a2-402b-87c4-84dd9e639bc1
[Info | 3:51:22 PM] job.respond 52be410a-6a22-4421-bf1b-2f14a18464be
[Info | 3:51:22 PM] Executing Request: set.triggerkey - {
"key": "F8",
"key.base64": "Rjg="
}
[Info | 3:51:22 PM] Executing Request: set.setPushToTalkEnabled - {
"enabled": false
}
[Debug | 3:51:22 PM] job.respond "ok"
[Debug | 3:51:22 PM] job.respond "ok"
[Info | 3:51:22 PM] Saving key settings Rjg=
[Info | 3:51:22 PM] Key setting is base64 translated to F8
[Info | 3:51:23 PM] Saving Push to talk enabled False
[Info | 3:51:23 PM] job.respond 9fd540f7-ae1e-4e89-84af-666547514f1a
[Info | 3:51:23 PM] [ESM Event] - PushToTalkEnable
[Info | 3:51:23 PM] Executing Request: set.triggerKeyEnabled - {
"enabled": true
}
[Info | 3:51:23 PM] job.respond 69c622c3-1881-4939-8e14-d6389b4736dd
[Info | 3:51:23 PM] Executing Request: set.mouseTrigger - {
"trigger": {
"name": "Middle Click",
"index": 1
}
}
[Debug | 3:51:23 PM] job.respond "ok"
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Set security permissions for C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0\Host\medal-hook64.dll
[Info | 3:51:23 PM] Set security permissions for C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0\Host\medal-hook32.dll
[Info | 3:51:23 PM] Saving mouseTrigger settings Middle Click
[Info | 3:51:23 PM] Saving Trigger Key Enabled True
[Info | 3:51:23 PM] job.respond 4eb604cb-fa41-44d7-982e-82bf4dbd3e4a
[Info | 3:51:23 PM] Executing Request: set.setPushToTalkTriggerKey - {
"key": "Tab",
"key.base64": "VGFi"
}
[Info | 3:51:23 PM] job.respond 7cdca362-da31-4efe-9541-fd5fa3510cf3
[Info | 3:51:23 PM] Executing Request: set.mouseTriggerEnabled - {
"enabled": false
}
[Debug | 3:51:23 PM] job.respond "ok"
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 3:51:23 PM] Output Mode: Clip Output
[Info | 3:51:23 PM] Saving key settings VGFi
[Info | 3:51:23 PM] Key setting is base64 translated to Tab
[Info | 3:51:23 PM] Saving mouseTriggerEnabled Enabled False
[Info | 3:51:23 PM] job.respond b7df525f-3b24-48d9-bcc6-66114ddd59ca
[Info | 3:51:23 PM] job.respond 4dd571dc-80f9-41d4-90bd-012d7c88767a
[Info | 3:51:23 PM] Executing Request: set.setPushToTalkMouseTriggerKey - {
"name": "None",
"index": -1
}
[Info | 3:51:23 PM] Executing Request: set.controllerTrigger - {
"name": "select",
"displayName": {
"xbox": "Back",
"playstation": "Select"
}
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] 1 logs of- job.respond "ok"
[Info | 3:51:23 PM] Saving push to talk mouse settings None
[Info | 3:51:23 PM] 1 logs of- job.respond "ok"
[Info | 3:51:23 PM] Saving controller key settings select
[Info | 3:51:23 PM] job.respond 38dad1b8-917f-4bda-9e00-dbc95bd87144
[Debug | 3:51:23 PM] PollDesktopJobQueue reply [{'uuid':'f1e1511b-18d0-461e-a125-
5ceea8c9a031','body':{'userName.base64':'T3NpYW4gNzM3ODU=','key':'68130207-3325-
46bb-8098-65cbf3e9a536','userId':'42993726','userName':'Osian 73785','roles':
[],'state':{'state':'online','timestamp':1641743099538}},'action':'user'},
{'uuid':'95d9c5cf-d2ac-4a67-a1d0-ab7504f1b624','body':{'10':{'GameName':'Rocket
League','Enabled':true,'CategoryID':10,'CategoryStringID':'adufon9HW','ForceDisable
d':false,'Mode':'cv','Events':{'1':
{'EventName':'Goal','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDiamo
nd','ForceDisabled':false},'2':
{'EventName':'Save','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiMedic
alCross','ForceDisabled':false},'3':{'EventName':'Epic
Save','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisabl
ed':false}}},'11':{'GameName':'League of
Legends','Enabled':true,'CategoryID':11,'CategoryStringID':'bQnfO2HXP','ForceDisabl
ed':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Slain','Enabled':false,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Triple
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiThreeSkulls','Force
Disabled':false},'3':{'EventName':'Quadra
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiSkull','ForceDisabl
ed':false},'4':{'EventName':'Penta
Kill','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiNotch','ForceDisabl
ed':false},'5':{'EventName':'Double
Kill','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCrossbones','ForceD
isabled':false},'6':
{'EventName':'Ace','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrown'
,'ForceDisabled':false},'7':{'EventName':'Player
Slain','Enabled':false,'EventID':7,'Color':'#ED474A','Icon':'icymiTombstone','Force
Disabled':false},'8':{'EventName':'Baron
Steal','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSkull','ForceDisab
led':false},'9':{'EventName':'Baron
Kill','Enabled':false,'EventID':9,'Color':'#F0E732','Icon':'icymiSkull','ForceDisab
led':false},'10':{'EventName':'Turret
Kill','Enabled':false,'EventID':10,'Color':'#35A5FA','Icon':'icymiCastle','ForceDis
abled':false},'11':{'EventName':'Inhibitor
Kill','Enabled':false,'EventID':11,'Color':'#4DD7F0','Icon':'icymiCastle','ForceDis
abled':false},'12':{'EventName':'Dragon
Steal','Enabled':true,'EventID':12,'Color':'#824BE7','Icon':'icymiFireball','ForceD
isabled':false},'13':{'EventName':'Dragon
Kill','Enabled':false,'EventID':13,'Color':'#FF785A','Icon':'icymiFireball','ForceD
isabled':false},'14':{'EventName':'Herald
Steal','Enabled':true,'EventID':14,'Color':'#B0F9FD','Icon':'icymiSkull','ForceDisa
bled':false},'15':{'EventName':'Herald
Kill','Enabled':false,'EventID':15,'Color':'#ED474A','Icon':'icymiSkull','ForceDisa
bled':false}}},'14':
{'GameName':'CS:GO','Enabled':true,'CategoryID':14,'CategoryStringID':'eyoeshcla','
ForceDisabled':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Killed','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':
{'EventName':'Headshot','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiT
arget','ForceDisabled':false},'3':{'EventName':'Player
Death','Enabled':false,'EventID':3,'Color':'#4DD7F0','Icon':'icymiTombstone','Force
Disabled':false}}},'62':
{'GameName':'Fortnite','Enabled':true,'CategoryID':62,'CategoryStringID':'10cJzcPAD
b','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Eliminated
Player','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Knocked Down
Player','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDis
abled':false},'3':{'EventName':'Victory
Royale','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisa
bled':false},'4':{'EventName':'Battle Royale
Death','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiTombstone','ForceD
isabled':false},'5':
{'EventName':'Victory','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCr
own','ForceDisabled':false},'6':{'EventName':'Double
Elimination','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrossbones',
'ForceDisabled':false},'7':{'EventName':'Multi
Elimination','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiThreeSkulls'
,'ForceDisabled':false},'8':
{'EventName':'Defeat','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiF',
'ForceDisabled':false},'9':
{'EventName':'Headshot','Enabled':true,'EventID':9,'Color':'#F0E732','Icon':'icymiT
arget','ForceDisabled':false},'10':{'EventName':'Long Distance
Shot','Enabled':true,'EventID':10,'Color':'#35A5FA','Icon':'icymiBinoculars','Force
Disabled':false},'11':{'EventName':'Ludicrous
Shot','Enabled':true,'EventID':11,'Color':'#4DD7F0','Icon':'icymiLudicrousShot','Fo
rceDisabled':false}}},'64':
{'GameName':'Battlerite','Enabled':true,'CategoryID':64,'CategoryStringID':'12LtbqG
IRn','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Tutorial
Event','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiSword','ForceDisab
led':false}}},'103':{'GameName':'War
Thunder','Enabled':true,'CategoryID':103,'CategoryStringID':'1FBXjDOK9a','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':
{'EventName':'Death','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiTomb
stone','ForceDisabled':false}}},'351':{'GameName':'Apex
Legends','Enabled':true,'CategoryID':351,'CategoryStringID':'5FsRVgww4b','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Eliminated','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icym
iDeadSkull','ForceDisabled':false},'2':{'EventName':'Knocked
Down','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDisab
led':false},'3':
{'EventName':'Champion','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiC
rown','ForceDisabled':false}}},'494':{'GameName':'Splitgate: Arena
Warfare','Enabled':true,'CategoryID':494,'CategoryStringID':'7YQF9Aijgg','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Double
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiCrossbones','ForceD
isabled':false},'3':{'EventName':'Triple
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiThreeSkulls','Force
Disabled':false},'4':
{'EventName':'Assist','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiDea
dSkull','ForceDisabled':false},'5':{'EventName':'Killing
Spree','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiNotch','ForceDisab
led':false},'6':{'EventName':'Killection
Agency','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiLudicrousShot','F
orceDisabled':false},'7':
{'EventName':'Headshot','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiT
arget','ForceDisabled':false},'8':{'EventName':'Portal
Kill','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSights','ForceDisab
led':false}}},'988':
{'GameName':'Valorant','Enabled':true,'CategoryID':988,'CategoryStringID':'fW3AZxHf
_c','ForceDisabled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Spike
Planted','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiBomb','ForceDisa
bled':false}}},'5FsRVgww4b':{'GameName':'Apex
Legends','Enabled':true,'CategoryID':351,'CategoryStringID':'5FsRVgww4b','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Eliminated','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icym
iDeadSkull','ForceDisabled':false},'2':{'EventName':'Knocked
Down','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDisab
led':false},'3':
{'EventName':'Champion','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiC
rown','ForceDisabled':false}}},'12LtbqGIRn':
{'GameName':'Battlerite','Enabled':true,'CategoryID':64,'CategoryStringID':'12LtbqG
IRn','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Tutorial
Event','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiSword','ForceDisab
led':false}}},'eyoeshcla':
{'GameName':'CS:GO','Enabled':true,'CategoryID':14,'CategoryStringID':'eyoeshcla','
ForceDisabled':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Killed','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':
{'EventName':'Headshot','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiT
arget','ForceDisabled':false},'3':{'EventName':'Player
Death','Enabled':false,'EventID':3,'Color':'#4DD7F0','Icon':'icymiTombstone','Force
Disabled':false}}},'10cJzcPADb':
{'GameName':'Fortnite','Enabled':true,'CategoryID':62,'CategoryStringID':'10cJzcPAD
b','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Eliminated
Player','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Knocked Down
Player','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDis
abled':false},'3':{'EventName':'Victory
Royale','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisa
bled':false},'4':{'EventName':'Battle Royale
Death','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiTombstone','ForceD
isabled':false},'5':
{'EventName':'Victory','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCr
own','ForceDisabled':false},'6':{'EventName':'Double
Elimination','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrossbones',
'ForceDisabled':false},'7':{'EventName':'Multi
Elimination','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiThreeSkulls'
,'ForceDisabled':false},'8':
{'EventName':'Defeat','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiF',
'ForceDisabled':false},'9':
{'EventName':'Headshot','Enabled':true,'EventID':9,'Color':'#F0E732','Icon':'icym
iTarget','ForceDisabled':false},'10':{'EventName':'Long Distance
Shot','Enabled':true,'EventID':10,'Color':'#35A5FA','Icon':'icymiBinoculars','Force
Disabled':false},'11':{'EventName':'Ludicrous
Shot','Enabled':true,'EventID':11,'Color':'#4DD7F0','Icon':'icymiLudicrousShot','Fo
rceDisabled':false}}},'bQnfO2HXP':{'GameName':'League of
Legends','Enabled':true,'CategoryID':11,'CategoryStringID':'bQnfO2HXP','ForceDisabl
ed':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Slain','Enabled':false,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Triple
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiThreeSkulls','Force
Disabled':false},'3':{'EventName':'Quadra
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiSkull','ForceDisabl
ed':false},'4':{'EventName':'Penta
Kill','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiNotch','ForceDisabl
ed':false},'5':{'EventName':'Double
Kill','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCrossbones','ForceD
isabled':false},'6':
{'EventName':'Ace','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrown'
,'ForceDisabled':false},'7':{'EventName':'Player
Slain','Enabled':false,'EventID':7,'Color':'#ED474A','Icon':'icymiTombstone','Force
Disabled':false},'8':{'EventName':'Baron
Steal','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSkull','ForceDisab
led':false},'9':{'EventName':'Baron
Kill','Enabled':false,'EventID':9,'Color':'#F0E732','Icon':'icymiSkull','ForceDisab
led':false},'10':{'EventName':'Turret
Kill','Enabled':false,'EventID':10,'Color':'#35A5FA','Icon':'icymiCastle','ForceDis
abled':false},'11':{'EventName':'Inhibitor
Kill','Enabled':false,'EventID':11,'Color':'#4DD7F0','Icon':'icymiCastle','ForceDis
abled':false},'12':{'EventName':'Dragon
Steal','Enabled':true,'EventID':12,'Color':'#824BE7','Icon':'icymiFireball','ForceD
isabled':false},'13':{'EventName':'Dragon
Kill','Enabled':false,'EventID':13,'Color':'#FF785A','Icon':'icymiFireball','ForceD
isabled':false},'14':{'EventName':'Herald
Steal','Enabled':true,'EventID':14,'Color':'#B0F9FD','Icon':'icymiSkull','ForceDisa
bled':false},'15':{'EventName':'Herald
Kill','Enabled':false,'EventID':15,'Color':'#ED474A','Icon':'icymiSkull','ForceDisa
bled':false}}},'adufon9HW':{'GameName':'Rocket
League','Enabled':true,'CategoryID':10,'CategoryStringID':'adufon9HW','ForceDisable
d':false,'Mode':'cv','Events':{'1':
{'EventName':'Goal','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDiamo
nd','ForceDisabled':false},'2':
{'EventName':'Save','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiMedic
alCross','ForceDisabled':false},'3':{'EventName':'Epic
Save','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisabl
ed':false}}},'7YQF9Aijgg':{'GameName':'Splitgate: Arena
Warfare','Enabled':true,'CategoryID':494,'CategoryStringID':'7YQF9Aijgg','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Double
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiCrossbones','ForceD
isabled':false},'3':{'EventName':'Triple
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiThreeSkulls','Force
Disabled':false},'4':
{'EventName':'Assist','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiDea
dSkull','ForceDisabled':false},'5':{'EventName':'Killing
Spree','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiNotch','ForceDisab
led':false},'6':{'EventName':'Killection
Agency','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiLudicrousShot','F
orceDisabled':false},'7':
{'EventName':'Headshot','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiT
arget','ForceDisabled':false},'8':{'EventName':'Portal
Kill','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSights','ForceDisab
led':false}}},'fW3AZxHf_c':
{'GameName':'Valorant','Enabled':true,'CategoryID':988,'CategoryStringID':'fW3AZxHf
_c','ForceDisabled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Spike
Planted','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiBomb','ForceDisa
bled':false}}},'1FBXjDOK9a':{'GameName':'War
Thunder','Enabled':true,'CategoryID':103,'CategoryStringID':'1FBXjDOK9a','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':
{'EventName':'Death','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiTomb
stone','ForceDisabled':false}}}},'action':'icymi.eventState'},{'uuid':'2f145add-
9066-4405-aed4-23351deb72fa','body':{'enabled':true},'action':'set.useStringId'},
{'uuid':'8d44db55-219a-4b17-a510-ccf088db1bc5','body':{'audioDevices':
['Auto']},'action':'set.gameSoundAudioDevice'},{'uuid':'9ec873cd-22f5-4ffb-9544-
0d99cc2f80b7','body':{'audioDevice':'Auto'},'action':'set.micAudioDevice'},
{'uuid':'029c4dfe-2db7-4ebe-90c8-312f7831c231','body':
{'enabled':false},'action':'set.devmode'},{'uuid':'5bc26515-122f-416e-929f-
4f398cf05bc0','body':{'enabled':false},'action':'set.bookmarkModeEnabled'},
{'uuid':'80e06a07-3e25-4887-9d69-ef47927ba858','body':
{'enabled':false},'action':'set.webcam.overlay'},{'uuid':'fc8af122-5f3c-45ef-8535-
73242ce252d7','body':{'position':{'index':1,'value':'Top
Right'}},'action':'set.webcam.overlay'},{'uuid':'1045cfe8-d90a-47d8-b856-
30a9012cb1af','body':{'selected':
{'id':'<None>','label':'<None>','value':'<None>'}},'action':'set.webcam.device'},
{'uuid':'922e7d62-d3a2-402b-87c4-84dd9e639bc1','body':
{'key':'F10','key.base64':'RjEw'},'action':'set.switchGameTriggerkey'},
{'uuid':'9fd540f7-ae1e-4e89-84af-666547514f1a','body':
{'key':'F8','key.base64':'Rjg='},'action':'set.triggerkey'},{'uuid':'4eb604cb-fa41-
44d7-982e-82bf4dbd3e4a','body':{'enabled':true},'action':'set.triggerKeyEnabled'},
{'uuid':'4dd571dc-80f9-41d4-90bd-012d7c88767a','body':
{'key':'Tab','key.base64':'VGFi'},'action':'set.setPushToTalkTriggerKey'},
{'uuid':'38dad1b8-917f-4bda-9e00-dbc95bd87144','body':{'name':'None','index':-
1},'action':'set.setPushToTalkMouseTriggerKey'}]
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] job.respond 341ed21a-b0df-4950-88e1-3414c5244a3b
[Info | 3:51:23 PM] Executing Request: set.controllerTriggerEnabled - {
"enabled": true
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving Controller Trigger Key Enabled True
[Info | 3:51:23 PM] job.respond 7b6e2566-af0d-4329-938d-c9af9a465674
[Info | 3:51:23 PM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Found available electron port 10603
[Info | 3:51:23 PM] requestuser reply {"key":"68130207-3325-46bb-8098-
65cbf3e9a536","userId":"42993726","userName":"Osian 73785","roles":[],"state":
{"state":"online","timestamp":1641743099538},"userName.base64":"T3NpYW4gNzM3ODU="}
[Info | 3:51:23 PM] Username is base64 translated to Osian 73785
[Info | 3:51:23 PM] Saving In Memory Buffer True
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] job.respond 0b6c8915-0616-4808-be21-a02ba5252764
[Info | 3:51:23 PM] Executing Request: set.cliplength - {
"cliplength": "30"
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving clip length 30
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] job.respond 8a8071d6-b93c-429b-8b6a-2e63062d199a
[Info | 3:51:23 PM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Info | 3:51:23 PM] User updated 42993726 - Osian 73785
[Info | 3:51:23 PM] request environment reply "production"
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving In Memory Buffer True
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] job.respond 7261685e-f219-46dc-af6b-e93f4e874536
[Info | 3:51:23 PM] Executing Request: set.icymicliplength - {
"cliplength": "0"
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving ICYMI clip length 30
[Info | 3:51:23 PM] Saving environment production
[Debug | 3:51:23 PM] encoder options reply "ok"
[Info | 3:51:23 PM] job.respond 8bdb3fce-43d6-4f22-8702-ebe9ac6cb518
[Info | 3:51:23 PM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving In Memory Buffer True
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] job.respond caa6d067-77a0-421c-a16d-4861b9542f9b
[Info | 3:51:23 PM] Executing Request: set.resolution - {
"resolution": "High"
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving resolution High
[Info | 3:51:23 PM] Saving bitrate 10
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] Sending Bitrate Setting
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] job.respond 12580ab1-095a-404b-8a90-0b0a71da240a
[Info | 3:51:23 PM] Executing Request: set.fps - {
"fps": "60"
}
[Info | 3:51:23 PM] Saving FPS 60
[Info | 3:51:23 PM] SendBitrateSetting reply "ok"
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Recording mic: False
[Info | 3:51:23 PM] MedalWriter Created
[Info | 3:51:23 PM] Hook data extracted
[Info | 3:51:23 PM] [ESM Event] - Queued - ConfigChanged
[Info | 3:51:23 PM] job.respond 767b2d74-a2af-4772-931c-df4e5fe5d22a
[Info | 3:51:23 PM] Executing Request: set.micinput - {
"micinput": 0
}
[Debug | 3:51:23 PM] job.respond "ok"
[Warning | 3:51:23 PM] ICYMI-CSGO: Directory doesn't exist: D:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive
[Info | 3:51:23 PM] Saving Mic Input False
[Info | 3:51:23 PM] job.respond bb62d0ab-2593-4ee7-9484-7351fa8125af
[Info | 3:51:23 PM] Executing Request: set.monoAudio - {
"monoaudio": false
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving Mono Audio False
[Info | 3:51:23 PM] job.respond 29275446-a437-4223-817a-4c449f89218a
[Info | 3:51:23 PM] Executing Request: set.overlayalerts - {
"overlayalerts": 1
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Contains args: True
[Info | 3:51:23 PM] No other MedalEncoder instances running
[Info | 3:51:23 PM] Saving Overlay Alerts True
[Info | 3:51:23 PM] job.respond 9b00d1ec-47c2-4971-850c-7a08b9bd6baf
[Info | 3:51:23 PM] Executing Request: set.soundalerts - {
"soundalerts": 1
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving Sound Alerts True
[Info | 3:51:23 PM] job.respond 445a84ed-8b20-48df-99a2-b80a3f3ec6ea
[Info | 3:51:23 PM] Executing Request: set.maintainAspectRatio - {
"maintainAspectRatio": 1
}
[Info | 3:51:23 PM] Remote config saved
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Disabling windows game mode to improve performance..
[Info | 3:51:23 PM] Windows game mode disabled.
[Info | 3:51:23 PM] Saving WindowsGameMode 0
[Info | 3:51:23 PM] Saving Aspect Ratio Fit
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] Saving Maintain Aspect Ratio True
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] job.respond 3d00938d-c34a-48d0-b10d-d35f6ed649b4
[Info | 3:51:23 PM] Executing Request: set.aspectRatio - {
"aspectRatio": 0
}
[Info | 3:51:23 PM] Video codec set: n264 - hardware encoding
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving Aspect Ratio Stretch
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] job.respond 560e0e59-2de4-4006-b554-eb03dbbb56fa
[Info | 3:51:23 PM] Executing Request: set.detectallgames - {
"detectallgames": 0
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving Detect All Games False
[Info | 3:51:23 PM] job.respond 684676ed-6b8c-473d-8713-d390208a61a5
[Info | 3:51:23 PM] Executing Request: set.encoder - {
"type": "GPU"
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Video codec set: n264 - hardware encoding
[Info | 3:51:23 PM] [ESM Event] - Already queued! - ConfigChanged
[Info | 3:51:23 PM] job.respond 30e4c254-61ad-4e2b-8d53-49bc387612e3
[Info | 3:51:23 PM] Executing Request: set.clipFolder - {
"clipFolder": "C:%path.sep%Users%path.sep%marti%path.sep%Videos%path.sep%Medal",
"clipFolder.base64": "QzpcVXNlcnNcbWFydGlcVmlkZW9zXE1lZGFs"
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving Clip folder: QzpcVXNlcnNcbWFydGlcVmlkZW9zXE1lZGFs
[Info | 3:51:23 PM] Clip folder setting is base64 translated to C:\Users\marti\
Videos\Medal
[Info | 3:51:23 PM] request windowsgamemode reply "ok"
[Info | 3:51:23 PM] C:\Users\marti\Videos\Medal - folder verified
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] job.respond 440d79e9-cb83-4272-ac04-8ed929840f4e
[Info | 3:51:23 PM] Executing Request: set.bitrate - {
"bitrate": "10"
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving bitrate 10
[Info | 3:51:23 PM] [ESM Event] - ConfigChanged
[Info | 3:51:23 PM] job.respond 59d1ce48-321d-4e3f-8e27-7680920cc8e1
[Info | 3:51:23 PM] Executing Request: set.autoUploadState - {
"autoUploadState": 3
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Saving Auto Upload State 3
[Info | 3:51:23 PM] job.respond 38dc1456-df6b-49bd-919e-78a61f9baf80
[Info | 3:51:23 PM] Executing Request: set.autoUpload - {
"autoUpload": false
}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Sending available web cam devices {"availableDevices":
[{"id":"e2eSoft iVCam","label":"e2eSoft iVCam","value":"e2eSoft iVCam"},{"id":"OBS
Virtual Camera","label":"OBS Virtual Camera","value":"OBS Virtual Camera"},
{"id":"<None>","label":"<None>","value":"<None>"}],"selectedDevice":
{"id":"<None>","label":"<None>","value":"<None>"}}
[Info | 3:51:23 PM] Saving Auto Upload False
[Info | 3:51:23 PM] job.respond b445fb9a-daf3-4bee-93db-4d2af8cfb672
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:23 PM] Executing Request: get.availableMicDevices -
[Info | 3:51:23 PM] Sending available mic devices Microphone (e2eSoft iVCam),
Microphone (Q9-1), Microphone (Voicemod Virtual Audio Device (WDM))
[Info | 3:51:23 PM] job.respond 82d4c163-c8bb-4149-bc53-b79d4ce4bb9b
[Info | 3:51:23 PM] Executing Request: get.availableAudioDevices -
[Debug | 3:51:23 PM] SendAvailableMicDevices reply {"success":true}
[Debug | 3:51:23 PM] job.respond "ok"
[Info | 3:51:24 PM] Sound Property Changed
[Info | 3:51:24 PM] NVAPIManager: C:\Users\marti\AppData\Local\Medal\recorder-
3.477.0\DLLs\MServer.exe - found
[Info | 3:51:24 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Info | 3:51:24 PM] job.respond 580d91e4-f106-450c-9bd6-cbe238c08f9c
[Info | 3:51:24 PM] Executing Request: get.micAudioDevice -
[Info | 3:51:24 PM] Sending selected mic device Auto
[Info | 3:51:24 PM] job.respond c072f2f8-641f-4152-a3c8-a43c9aaca50e
[Info | 3:51:24 PM] Executing Request: get.gameSoundAudioDevice -
[Info | 3:51:24 PM] Sending selected audio output devices Auto
[Info | 3:51:24 PM] job.respond 83e389e2-2f32-4560-acca-bfa411529cb7
[Debug | 3:51:24 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 3:51:24 PM] Executing Request: set.gameSoundGain - {
"gain": 50
}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] Saving game sound gain 50
[Debug | 3:51:24 PM] job.respond "ok"
[Debug | 3:51:24 PM] SendSelectedMicDevice reply {"success":true}
[Debug | 3:51:24 PM] SendSelectedAudioDevices reply {"success":true}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] job.respond 43c2064c-3278-41c8-bd0e-d5668083f42c
[Info | 3:51:24 PM] Executing Request: set.micGain - {
"gain": 50
}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] Saving mic gain 50
[Info | 3:51:24 PM] job.respond 22ae88a0-9e8a-4749-93c9-97057d22d38f
[Info | 3:51:24 PM] Executing Request: set.showCursor - {
"enabled": 0
}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] Saving Show Cursor False
[Info | 3:51:24 PM] job.respond eb71235f-1610-4794-8f0e-bfc651e00626
[Info | 3:51:24 PM] Executing Request: set.gameAudioOnly - {
"enabled": 1
}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] Saving Game Audio Only 1
[Info | 3:51:24 PM] job.respond dcc5f112-0fff-40af-a319-eb4992e7f864
[Info | 3:51:24 PM] Executing Request: set.holdToRecordEnabled - {
"enabled": 0
}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] NVAPIManager: C:\Users\marti\AppData\Local\Medal\recorder-
3.477.0\MedalEncoder.exe - found
[Info | 3:51:24 PM] Saving Hold-To-Record enabled: False
[Info | 3:51:24 PM] [ESM Event] - ConfigChanged
[Info | 3:51:24 PM] job.respond fbac5593-5d2e-4537-b3f4-fda3d87652e4
[Info | 3:51:24 PM] Executing Request: ICYMIEnabled - {
"enabled": 0
}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] Saving ICYMI False
[Info | 3:51:24 PM] job.respond 5f13ccc0-591b-4210-8cb9-68fcc5fad9e3
[Info | 3:51:24 PM] Executing Request: set.icymisoundalerts - {
"soundalerts": 1
}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] ----[ESM State]: Initializing----
[Info | 3:51:24 PM] Saving ICYMI Sound Alerts True
[Info | 3:51:24 PM] job.respond f8b26182-acdf-45a1-87c9-9b0286fd1e7a
[Info | 3:51:24 PM] Executing Request: set.windowsGraphicsCapture - {
"enabled": 0
}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] Saving Windows Graphics Capture 0
[Info | 3:51:24 PM] [ESM Event] - ConfigChanged
[Info | 3:51:24 PM] job.respond c42b4cb7-d0b5-449a-8365-96b38218bdc7
[Info | 3:51:24 PM] Executing Request: set.recordingEnabled - {
"enabled": 1
}
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] Initializing DirectX overlay
[Info | 3:51:24 PM] Initializing Injection overlay
[Info | 3:51:24 PM] Removed existing vulkan registry info [C:\Users\marti\AppData\
Local\Medal\recorder-3.477.0\Host\medal-vulkan64.json]
[Info | 3:51:24 PM] Removed existing vulkan registry info [C:\Users\marti\AppData\
Local\Medal\recorder-3.477.0\Host\medal-vulkan32.json]
[Info | 3:51:24 PM] Updated vulkan registry info [C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0]
[Info | 3:51:24 PM] Saving Recording Enabled 1
[Info | 3:51:24 PM] [ESM Event] - EnableRecording
[Info | 3:51:24 PM] job.respond a656ebc5-6100-403b-aa3e-3354e80c23a2
[Debug | 3:51:24 PM] PollDesktopJobQueue reply [{'uuid':'52be410a-6a22-4421-bf1b-
2f14a18464be','body':{'name':'None','displayName':
{'xbox':'None','playstation':'None'}},'action':'set.setPushToTalkControllerTriggerK
ey'},{'uuid':'69c622c3-1881-4939-8e14-d6389b4736dd','body':
{'enabled':false},'action':'set.setPushToTalkEnabled'},{'uuid':'7cdca362-da31-4efe-
9541-fd5fa3510cf3','body':{'trigger':{'name':'Middle
Click','index':1}},'action':'set.mouseTrigger'},{'uuid':'b7df525f-3b24-48d9-bcc6-
66114ddd59ca','body':{'enabled':false},'action':'set.mouseTriggerEnabled'},
{'uuid':'341ed21a-b0df-4950-88e1-3414c5244a3b','body':
{'name':'select','displayName':
{'xbox':'Back','playstation':'Select'}},'action':'set.controllerTrigger'},
{'uuid':'7b6e2566-af0d-4329-938d-c9af9a465674','body':
{'enabled':true},'action':'set.controllerTriggerEnabled'},{'uuid':'0b6c8915-0616-
4808-be21-a02ba5252764','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'8a8071d6-b93c-429b-8b6a-2e63062d199a','body':
{'cliplength':'30'},'action':'set.cliplength'},{'uuid':'7261685e-f219-46dc-af6b-
e93f4e874536','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'8bdb3fce-43d6-4f22-8702-ebe9ac6cb518','body':
{'cliplength':'0'},'action':'set.icymicliplength'},{'uuid':'caa6d067-77a0-421c-
a16d-4861b9542f9b','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'12580ab1-095a-404b-8a90-0b0a71da240a','body':
{'resolution':'High'},'action':'set.resolution'},{'uuid':'767b2d74-a2af-4772-931c-
df4e5fe5d22a','body':{'fps':'60'},'action':'set.fps'},{'uuid':'bb62d0ab-2593-4ee7-
9484-7351fa8125af','body':{'micinput':0},'action':'set.micinput'},
{'uuid':'29275446-a437-4223-817a-4c449f89218a','body':
{'monoaudio':false},'action':'set.monoAudio'},{'uuid':'9b00d1ec-47c2-4971-850c-
7a08b9bd6baf','body':{'overlayalerts':1},'action':'set.overlayalerts'},
{'uuid':'445a84ed-8b20-48df-99a2-b80a3f3ec6ea','body':
{'soundalerts':1},'action':'set.soundalerts'},{'uuid':'3d00938d-c34a-48d0-b10d-
d35f6ed649b4','body':{'maintainAspectRatio':1},'action':'set.maintainAspectRatio'},
{'uuid':'560e0e59-2de4-4006-b554-eb03dbbb56fa','body':
{'aspectRatio':0},'action':'set.aspectRatio'},{'uuid':'684676ed-6b8c-473d-8713-
d390208a61a5','body':{'detectallgames':0},'action':'set.detectallgames'},
{'uuid':'30e4c254-61ad-4e2b-8d53-49bc387612e3','body':
{'type':'GPU'},'action':'set.encoder'},{'uuid':'440d79e9-cb83-4272-ac04-
8ed929840f4e','body':{'clipFolder':'C:%path.sep%Users%path.sep%marti%path.sep
%Videos%path.sep
%Medal','clipFolder.base64':'QzpcVXNlcnNcbWFydGlcVmlkZW9zXE1lZGFs'},'action':'set.c
lipFolder'},{'uuid':'59d1ce48-321d-4e3f-8e27-7680920cc8e1','body':
{'bitrate':'10'},'action':'set.bitrate'},{'uuid':'38dc1456-df6b-49bd-919e-
78a61f9baf80','body':{'autoUploadState':3},'action':'set.autoUploadState'},
{'uuid':'b445fb9a-daf3-4bee-93db-4d2af8cfb672','body':
{'autoUpload':false},'action':'set.autoUpload'},{'uuid':'82d4c163-c8bb-4149-bc53-
b79d4ce4bb9b','action':'get.availableMicDevices'},{'uuid':'580d91e4-f106-450c-9bd6-
cbe238c08f9c','action':'get.availableAudioDevices'},{'uuid':'c072f2f8-641f-4152-
a3c8-a43c9aaca50e','action':'get.micAudioDevice'},{'uuid':'83e389e2-2f32-4560-acca-
bfa411529cb7','action':'get.gameSoundAudioDevice'},{'uuid':'43c2064c-3278-41c8-
bd0e-d5668083f42c','body':{'gain':50},'action':'set.gameSoundGain'},
{'uuid':'22ae88a0-9e8a-4749-93c9-97057d22d38f','body':
{'gain':50},'action':'set.micGain'},{'uuid':'eb71235f-1610-4794-8f0e-
bfc651e00626','body':{'enabled':0},'action':'set.showCursor'},{'uuid':'dcc5f112-
0fff-40af-a319-eb4992e7f864','body':{'enabled':1},'action':'set.gameAudioOnly'},
{'uuid':'fbac5593-5d2e-4537-b3f4-fda3d87652e4','body':
{'enabled':0},'action':'set.holdToRecordEnabled'},{'uuid':'5f13ccc0-591b-4210-8cb9-
68fcc5fad9e3','body':{'enabled':0},'action':'ICYMIEnabled'},{'uuid':'f8b26182-acdf-
45a1-87c9-9b0286fd1e7a','body':{'soundalerts':1},'action':'set.icymisoundalerts'},
{'uuid':'c42b4cb7-d0b5-449a-8365-96b38218bdc7','body':
{'enabled':0},'action':'set.windowsGraphicsCapture'},{'uuid':'a656ebc5-6100-403b-
aa3e-3354e80c23a2','body':{'enabled':1},'action':'set.recordingEnabled'}]
[Debug | 3:51:24 PM] job.respond "ok"
[Info | 3:51:24 PM] RainbowSixSiegeExtension: vulkan capture is whitelisted [C:\
Users\marti\Documents\My Games\Rainbow Six - Siege\cb730855-f32c-4bad-8d19-
af7114d74b53\GameSettings.ini]
[Info | 3:51:24 PM] [ESM Event] - Initialized
[Info | 3:51:24 PM] Running as admin False
[Info | 3:51:24 PM] DetectAllGames False
[Info | 3:51:24 PM] Recorder Initilization Complete
[Info | 3:51:24 PM] System supports GAO.
[Info | 3:51:24 PM] CPU supports ICYMI.
[Info | 3:51:24 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 3:51:24 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 3:51:24 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 3:51:24 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 3:51:24 PM] No update is available.
[Info | 3:51:24 PM] [ESM Event] - GameDBUpdateComplete
[Info | 3:51:24 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 3:51:24 PM] Custom database location is C:\Users\marti\AppData\Local\Medal\
recorder-3.477.0\CustomGameDatabase.db
[Info | 3:51:24 PM] ----[ESM State]: ScanningForGame----
[Info | 3:51:25 PM] Saving ICYMI Events [Rocket League: Enabled:True,
ForceDisabled:False, Events:[Goal: Enabled:True, ForceDisabled:False], [Save:
Enabled:True, ForceDisabled:False], [Epic Save: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [CS:GO:
Enabled:True, ForceDisabled:False, Events:[Enemy Killed: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Player Death:
Enabled:False, ForceDisabled:False]], [Fortnite: Enabled:True, ForceDisabled:False,
Events:[Eliminated Player: Enabled:True, ForceDisabled:False], [Knocked Down
Player: Enabled:True, ForceDisabled:False], [Victory Royale: Enabled:True,
ForceDisabled:False], [Battle Royale Death: Enabled:True, ForceDisabled:False],
[Victory: Enabled:True, ForceDisabled:False], [Double Elimination: Enabled:True,
ForceDisabled:False], [Multi Elimination: Enabled:True, ForceDisabled:False],
[Defeat: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Long Distance Shot: Enabled:True, ForceDisabled:False],
[Ludicrous Shot: Enabled:True, ForceDisabled:False]], [Battlerite: Enabled:True,
ForceDisabled:False, Events:[Tutorial Event: Enabled:True, ForceDisabled:False]],
[War Thunder: Enabled:True, ForceDisabled:False, Events:[Kill: Enabled:True,
ForceDisabled:False], [Death: Enabled:True, ForceDisabled:False]], [Apex Legends:
Enabled:True, ForceDisabled:False, Events:[Eliminated: Enabled:True,
ForceDisabled:False], [Knocked Down: Enabled:True, ForceDisabled:False], [Champion:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [Apex Legends: Enabled:True, ForceDisabled:False, Events:
[Eliminated: Enabled:True, ForceDisabled:False], [Knocked Down: Enabled:True,
ForceDisabled:False], [Champion: Enabled:True, ForceDisabled:False]], [Battlerite:
Enabled:True, ForceDisabled:False, Events:[Tutorial Event: Enabled:True,
ForceDisabled:False]], [CS:GO: Enabled:True, ForceDisabled:False, Events:[Enemy
Killed: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Player Death: Enabled:False, ForceDisabled:False]],
[Fortnite: Enabled:True, ForceDisabled:False, Events:[Eliminated Player:
Enabled:True, ForceDisabled:False], [Knocked Down Player: Enabled:True,
ForceDisabled:False], [Victory Royale: Enabled:True, ForceDisabled:False], [Battle
Royale Death: Enabled:True, ForceDisabled:False], [Victory: Enabled:True,
ForceDisabled:False], [Double Elimination: Enabled:True, ForceDisabled:False],
[Multi Elimination: Enabled:True, ForceDisabled:False], [Defeat: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Long Distance
Shot: Enabled:True, ForceDisabled:False], [Ludicrous Shot: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [Rocket
League: Enabled:True, ForceDisabled:False, Events:[Goal: Enabled:True,
ForceDisabled:False], [Save: Enabled:True, ForceDisabled:False], [Epic Save:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [War Thunder: Enabled:True, ForceDisabled:False, Events:
[Kill: Enabled:True, ForceDisabled:False], [Death: Enabled:True,
ForceDisabled:False]]
[Info | 3:51:25 PM] job.respond be06926e-fee4-412d-b3f4-b3b36dfd7684
[Debug | 3:51:25 PM] job.respond "ok"
[Info | 3:51:25 PM] Sound Property Changed
[Info | 3:51:25 PM] recordingstopped
[Info | 3:51:25 PM] [Game Status]: game/stopped - [2]
[Debug | 3:51:25 PM] SendAvailableWebCamDevices reply {"device":{"options":
[{"id":"e2eSoft iVCam","label":"e2eSoft iVCam","value":"e2eSoft iVCam"},{"id":"OBS
Virtual Camera","label":"OBS Virtual Camera","value":"OBS Virtual Camera"},
{"id":"<None>","label":"<None>","value":"<None>"}],"selected":
{"id":"<None>","label":"<None>","value":"<None>"}}}
[Info | 3:51:25 PM] Initilization complete reply "ok"
[Debug | 3:51:25 PM] recordingstopped reply "ok"
[Debug | 3:51:25 PM] game/stopped reply "ok"
[Debug | 3:51:26 PM] {"GPU":{"1 Name":"NVIDIA GeForce GTX 1650 SUPER","1
Status":"OK","1 Caption":"NVIDIA GeForce GTX 1650 SUPER","1
DeviceID":"VideoController1","1 AdapterRAM":"4.0 GB","1 AdapterDACType":"Integrated
RAMDAC","1 Monochrome":"False","1 InstalledDisplayDrivers":"C:\\windows\\System32\\
DriverStore\\FileRepository\\nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll,C:\\
windows\\System32\\DriverStore\\FileRepository\\
nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll,C:\\windows\\System32\\
DriverStore\\FileRepository\\nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll,C:\\
windows\\System32\\DriverStore\\FileRepository\\
nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll","1
DriverVersion":"30.0.14.9729","1 VideoProcessor":"NVIDIA GeForce GTX 1650 SUPER","1
VideoArchitecture":"5","1 VideoMemoryType":"2"},"HardDrives":{"C:\\ Name":"Drive
C:\\","C:\\ Drive type":"Fixed","C:\\ Volume label":"Windows","C:\\ File
system":"NTFS","C:\\ Available space to current user":"12.6 GB","C:\\ Total
available space":"12.6 GB","C:\\ Total size of drive":"118.4 GB","C:\\ Root
directory":"C:\\","D:\\ Name":"Drive D:\\","D:\\ Drive type":"Fixed","D:\\ Volume
label":"New Volume","D:\\ File system":"NTFS","D:\\ Available space to current
user":"204.5 GB","D:\\ Total available space":"204.5 GB","D:\\ Total size of
drive":"929.5 GB","D:\\ Root directory":"D:\\"},"CPU":{"1 Name":"AMD Ryzen 5 3600
6-Core Processor ","1 DeviceID":"CPU0","1
Manufacturer":"AuthenticAMD","1 CurrentClockSpeed":"3593","1 Caption":"AMD64 Family
23 Model 113 Stepping 0","1 NumberOfCores":"6","1 NumberOfEnabledCore":"6","1
NumberOfLogicalProcessors":"12","1 Architecture":"9","1 Family":"107","1
ProcessorType":"3","1 Characteristics":"252","1 AddressWidth":"64"},"OS":{"1
Caption":"Microsoft Windows 10 Home","1 WindowsDirectory":"C:\\windows","1
ProductType":"1","1 SerialNumber":"00326-10000-00000-AA721","1
SystemDirectory":"C:\\windows\\system32","1 CountryCode":"44","1
CurrentTimeZone":"0","1 EncryptionLevel":"256","1 OSType":"18","1
Version":"10.0.19043"},"Sound":{"1 Name":"Realtek High Definition Audio","1
ProductName":"Realtek High Definition Audio","1 DeviceID":"HDAUDIO\\
FUNC_01&VEN_10EC&DEV_0887&SUBSYS_104386C7&REV_1003\\5&1C63101&0&0001","1
PowerManagementSupported":"False","1 Status":"OK","1 StatusInfo":"3","2
Name":"NVIDIA Virtual Audio Device (Wave Extensible) (WDM)","2 ProductName":"NVIDIA
Virtual Audio Device (Wave Extensible) (WDM)","2 DeviceID":"ROOT\\UNNAMED_DEVICE\\
0000","2 PowerManagementSupported":"False","2 Status":"OK","2 StatusInfo":"3","3
Name":"NVIDIA High Definition Audio","3 ProductName":"NVIDIA High Definition
Audio","3 DeviceID":"HDAUDIO\\
FUNC_01&VEN_10DE&DEV_0099&SUBSYS_19DA1583&REV_1001\\5&71255B1&0&0001","3
PowerManagementSupported":"False","3 Status":"OK","3 StatusInfo":"3","4 Name":"USB
Audio Device","4 ProductName":"USB Audio Device","4 DeviceID":"USB\\
VID_0D8C&PID_0135&MI_00\\7&21642A7F&0&0000","4 PowerManagementSupported":"False","4
Status":"OK","4 StatusInfo":"3","5 Name":"Voicemod Virtual Audio Device (WDM)","5
ProductName":"Voicemod Virtual Audio Device (WDM)","5 DeviceID":"ROOT\\MEDIA\\
0000","5 PowerManagementSupported":"False","5 Status":"OK","5 StatusInfo":"3","6
Name":"e2eSoft iVCam","6 ProductName":"e2eSoft iVCam","6 DeviceID":"ROOT\\MEDIA\\
0001","6 PowerManagementSupported":"False","6 Status":"OK","6 StatusInfo":"3"}}
[Info | 3:51:28 PM] [ESM Event] - Delayed fire - ConfigChanged
[Info | 3:51:28 PM] [ESM Event] - ConfigChanged
[Info | 3:52:21 PM] Game Found Type 1: FIFA 22
[Info | 3:52:21 PM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 3:52:21 PM] Game found FIFA22 Handle: 263454
[Info | 3:52:21 PM] Monitor: 65537 Current DPI: 96, 96
[Info | 3:52:21 PM] Active game initialized FIFA 22
[Info | 3:52:21 PM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 3:52:21 PM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 3:52:21 PM] Start recording game FIFA 22
[Info | 3:52:21 PM] [ESM Event] - GameFound
[Info | 3:52:21 PM] ----[ESM State]: OBSInjectionState----
[Info | 3:52:21 PM] Process detected as: 64 Bit
[Info | 3:52:21 PM] Attempting to hook... [0]
[Info | 3:52:21 PM] Starting log reader.
[Debug | 3:52:21 PM] recordingstarted reply "ok"
[Info | 3:52:22 PM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 3:52:22 PM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 3:52:22 PM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Debug | 3:52:22 PM] game/started reply "ok"
[Info | 3:52:22 PM] [ESM Event] - GameWindowDefocus
[Info | 3:52:23 PM] Notification message received
[Info | 3:52:23 PM] job.respond aec1a4cb-8d09-4ffe-9b61-40a941c93401
[Debug | 3:52:23 PM] job.respond "ok"
[Info | 3:52:23 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:52:23 PM] [ESM Event] - WindowCaptureMoved
[Info | 3:52:23 PM] [ESM Event] - GameWindowResize
[Info | 3:52:23 PM] [ESM Event] - GameWindowFocus
[Info | 3:52:26 PM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 3:52:26 PM] Audio mode: 2


[Info | 3:52:26 PM] AdvOverlay: 0
[Info | 3:52:26 PM] [ESM Event] - GameCaptureStart
[Info | 3:52:26 PM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 3:52:26 PM] ----[ESM State]: GameCapture----
[Info | 3:52:26 PM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 3:52:26 PM] Starting periodic game extension jobs.
[Info | 3:52:26 PM] Started Filter
[Debug | 3:52:26 PM] capture/started reply "ok"
[Info | 3:52:26 PM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 3:52:26 PM] [OBS-Log] Hooked D3D12
[Info | 3:52:26 PM] [OBS-Log] WASAPI hook installed

[Info | 3:52:26 PM] [OBS-Log] Hooked DXGI


[Info | 3:52:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 3:52:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 3:52:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 3:52:26 PM] [OBS-Log] queue=0xCE00F750
[Info | 3:52:26 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 3:52:26 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:52:26 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:52:26 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 3:52:26 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:52:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 3:52:26 PM] Free shared texture resources
[Info | 3:52:26 PM] Shared texture resources freed
[Info | 3:52:26 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:52:26 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 3:52:26 PM] Hook data extracted
[Info | 3:52:26 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:52:26 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:52:26 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 3:52:26 PM] Looking for adapter with LUID: 62849
[Info | 3:52:26 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:52:26 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:52:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 3:52:26 PM] IncreaseFrameLatency success
[Info | 3:52:26 PM] SetGPUPriority result: 3
[Info | 3:52:26 PM] mapId 1
[Info | 3:52:26 PM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 3:52:27 PM] Free shared texture resources
[Info | 3:52:27 PM] Shared texture resources freed
[Info | 3:52:27 PM] Hook data extracted
[Info | 3:52:27 PM] Looking for adapter with LUID: 62849
[Info | 3:52:27 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:52:27 PM] IncreaseFrameLatency success
[Info | 3:52:27 PM] SetGPUPriority result: 3
[Info | 3:52:27 PM] mapId 2
[Info | 3:52:27 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_2
[Info | 3:52:27 PM] [OBSCaptureState] Shared texture success. Handle: 1073750658
Format: R10G10B10A2_UNorm
[Info | 3:52:27 PM] [OBSCaptureState] DX Version: 12
[Info | 3:52:27 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 3:52:27 PM] Output Resolution: 1280x-720
[Info | 3:52:27 PM] Output Mode: Clip Output
[Info | 3:52:27 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 3:52:27 PM] Memory buffer size (MB): 75
[Info | 3:52:28 PM] Recording mic: False
[Info | 3:52:28 PM] Mic disabled
[Info | 3:52:28 PM] Standard cursor image was loaded
[Info | 3:52:28 PM] Setting game audio hook...
[Info | 3:52:28 PM] [OBS-Log] (18320) New stream? 2941021584
[Info | 3:52:28 PM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 3:52:28 PM] Stream 2941021584 Added! Props: streamid='2941021584'


pid='2380' uwp='False' sid='' session='0'
[Info | 3:52:28 PM] Keyboard hook started F8
[Info | 3:52:28 PM] ControllerManager starting...
[Info | 3:52:28 PM] Check for input devices
[Info | 3:52:28 PM] ControllerManager started.
[Info | 3:52:28 PM] MedalWriter started. Bitrate: 10M
[Info | 3:52:28 PM] First video data portion from the hook
[Info | 3:52:28 PM] Free shared texture resources
[Info | 3:52:28 PM] Shared texture resources freed
[Info | 3:52:28 PM] Hook data extracted
[Info | 3:52:28 PM] Looking for adapter with LUID: 62849
[Info | 3:52:28 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:52:28 PM] IncreaseFrameLatency success
[Info | 3:52:28 PM] SetGPUPriority result: 3
[Info | 3:52:28 PM] mapId 2
[Info | 3:52:28 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_2
[Info | 3:52:28 PM] [OBSCaptureState] Shared texture success. Handle: 1073750658
Format: R10G10B10A2_UNorm
[Info | 3:52:28 PM] [OBSCaptureState] DX Version: 12
[Info | 3:52:28 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 3:52:28 PM] Output Resolution: 1280x-720
[Info | 3:52:28 PM] Set sound gain {1},{1} - 10 - 0
[Info | 3:52:28 PM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 3:52:30 PM] Check for input devices
[Info | 3:52:31 PM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 3:52:31 PM] Using standard overlay.
[Info | 3:52:31 PM] Starting DirectX overlay for FIFA 22
[Info | 3:52:31 PM] Check for input devices
[Info | 3:52:31 PM] Added XInput Device: XboxController0
[Info | 3:53:04 PM] [ESM Event] - GameWindowDefocus
[Info | 3:53:04 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:53:04 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:53:04 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 3:53:04 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 3:53:04 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 3:53:04 PM] [OBS-Log] queue=0xCE00F750
[Info | 3:53:04 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 3:53:04 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:53:04 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:53:04 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 3:53:04 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:53:04 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 3:53:04 PM] Free shared texture resources
[Info | 3:53:04 PM] Shared texture resources freed
[Info | 3:53:04 PM] Hook data extracted
[Info | 3:53:04 PM] Looking for adapter with LUID: 62849
[Info | 3:53:04 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:53:04 PM] IncreaseFrameLatency success
[Info | 3:53:04 PM] SetGPUPriority result: 3
[Info | 3:53:04 PM] mapId 3
[Info | 3:53:04 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_3
[Info | 3:53:04 PM] [OBSCaptureState] Shared texture success. Handle: 2147487490
Format: R10G10B10A2_UNorm
[Info | 3:53:04 PM] [OBSCaptureState] DX Version: 12
[Info | 3:53:04 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 3:53:04 PM] Output Resolution: 1280x-720
[Info | 3:53:05 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:53:05 PM] [ESM Event] - WindowCaptureMoved
[Info | 3:53:05 PM] [ESM Event] - GameWindowResize
[Info | 3:53:08 PM] [ESM Event] - GameWindowFocus
[Info | 3:53:08 PM] [ESM Event] - GameWindowDefocus
[Info | 3:53:08 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:53:08 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 3:53:08 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 3:53:08 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 3:53:08 PM] [OBS-Log] queue=0xCE00F750
[Info | 3:53:09 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 3:53:09 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:53:09 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:53:09 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 3:53:09 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:53:09 PM] Free shared texture resources
[Info | 3:53:09 PM] Shared texture resources freed
[Info | 3:53:09 PM] Hook data extracted
[Info | 3:53:09 PM] Looking for adapter with LUID: 62849
[Info | 3:53:09 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:53:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 3:53:09 PM] IncreaseFrameLatency success
[Info | 3:53:09 PM] SetGPUPriority result: 3
[Info | 3:53:09 PM] mapId 4
[Info | 3:53:09 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_4
[Info | 3:53:09 PM] [OBSCaptureState] Shared texture success. Handle: 2147491266
Format: R10G10B10A2_UNorm
[Info | 3:53:09 PM] [OBSCaptureState] DX Version: 12
[Info | 3:53:09 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 3:53:09 PM] Output Resolution: 1280x-720
[Info | 3:53:09 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:53:09 PM] [ESM Event] - WindowCaptureMoved
[Info | 3:53:09 PM] [ESM Event] - GameWindowResize
[Info | 3:53:09 PM] [ESM Event] - GameWindowFocus
[Info | 3:53:51 PM] [ESM Event] - GameWindowDefocus
[Info | 3:53:51 PM] [ESM Event] - GameWindowFocus
[Info | 3:53:51 PM] Fallback set game in focus
[Info | 3:54:58 PM] Check for input devices
[Info | 3:55:41 PM] [ESM Event] - GameWindowDefocus
[Info | 3:55:41 PM] [ESM Event] - GameWindowFocus
[Info | 3:55:41 PM] Fallback set game in focus
[Info | 3:56:41 PM] Check for input devices
[Info | 3:59:06 PM] 1 logs of- Check for input devices
[Info | 3:59:06 PM] [Controller] Triggered save clip
[Info | 3:59:06 PM] [ESM Event] - SaveClip
[Debug | 3:59:06 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 3b095f85-2bbb-4671-
8a1f-18848fcd9cb3
[Debug | 3:59:07 PM] clip 1641743946 create reply "3b095f85-2bbb-4671-8a1f-
18848fcd9cb3"
[Info | 3:59:10 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109155906.mp4
[Info | 3:59:10 PM] Buffer duration: 53.83
[Info | 4:00:10 PM] Check for input devices
[Info | 4:12:31 PM] [ESM Event] - GameWindowDefocus
[Info | 4:12:31 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:12:31 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:12:32 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:12:32 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:12:32 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:12:32 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:12:32 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:12:32 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:12:32 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:12:32 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:12:32 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:12:32 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:12:32 PM] Free shared texture resources
[Info | 4:12:32 PM] Shared texture resources freed
[Info | 4:12:32 PM] Hook data extracted
[Info | 4:12:32 PM] Looking for adapter with LUID: 62849
[Info | 4:12:32 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:12:32 PM] IncreaseFrameLatency success
[Info | 4:12:32 PM] SetGPUPriority result: 3
[Info | 4:12:32 PM] mapId 5
[Info | 4:12:32 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_5
[Info | 4:12:32 PM] [OBSCaptureState] Shared texture success. Handle: 2147492226
Format: R10G10B10A2_UNorm
[Info | 4:12:32 PM] [OBSCaptureState] DX Version: 12
[Info | 4:12:32 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:12:32 PM] Output Resolution: 1280x-720
[Info | 4:12:32 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:12:32 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:12:32 PM] [ESM Event] - GameWindowResize
[Info | 4:12:38 PM] [ESM Event] - GameWindowFocus
[Info | 4:12:38 PM] [ESM Event] - GameWindowDefocus
[Info | 4:12:38 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:12:38 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:12:38 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:12:39 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:12:39 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:12:39 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:12:39 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:12:39 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:12:39 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:12:39 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:12:39 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:12:39 PM] Free shared texture resources
[Info | 4:12:39 PM] Shared texture resources freed
[Info | 4:12:39 PM] Hook data extracted
[Info | 4:12:39 PM] Looking for adapter with LUID: 62849
[Info | 4:12:39 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:12:39 PM] IncreaseFrameLatency success
[Info | 4:12:39 PM] SetGPUPriority result: 3
[Info | 4:12:39 PM] mapId 6
[Info | 4:12:39 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_6
[Info | 4:12:39 PM] [OBSCaptureState] Shared texture success. Handle: 1073754050
Format: R10G10B10A2_UNorm
[Info | 4:12:39 PM] [OBSCaptureState] DX Version: 12
[Info | 4:12:39 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:12:39 PM] Output Resolution: 1280x-720
[Info | 4:12:39 PM] [ESM Event] - GameWindowDefocus
[Info | 4:12:39 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:12:39 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:12:39 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:12:40 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:12:40 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:12:40 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:12:40 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:12:40 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:12:40 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:12:40 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:12:40 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:12:40 PM] Free shared texture resources
[Info | 4:12:40 PM] Shared texture resources freed
[Info | 4:12:40 PM] Hook data extracted
[Info | 4:12:40 PM] Looking for adapter with LUID: 62849
[Info | 4:12:40 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:12:40 PM] IncreaseFrameLatency success
[Info | 4:12:40 PM] SetGPUPriority result: 3
[Info | 4:12:40 PM] mapId 7
[Info | 4:12:40 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_7
[Info | 4:12:40 PM] [OBSCaptureState] Shared texture success. Handle: 1073754498
Format: R10G10B10A2_UNorm
[Info | 4:12:40 PM] [OBSCaptureState] DX Version: 12
[Info | 4:12:40 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:12:40 PM] Output Resolution: 1280x-720
[Info | 4:12:40 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:12:40 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:12:40 PM] [ESM Event] - GameWindowResize
[Info | 4:12:43 PM] [ESM Event] - GameWindowFocus
[Info | 4:12:43 PM] [ESM Event] - GameWindowDefocus
[Info | 4:12:43 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:12:43 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:12:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:12:43 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:12:43 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:12:43 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:12:43 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:12:43 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:12:43 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:12:43 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:12:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:12:43 PM] Free shared texture resources
[Info | 4:12:43 PM] Shared texture resources freed
[Info | 4:12:43 PM] Hook data extracted
[Info | 4:12:43 PM] Looking for adapter with LUID: 62849
[Info | 4:12:43 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:12:43 PM] IncreaseFrameLatency success
[Info | 4:12:43 PM] SetGPUPriority result: 3
[Info | 4:12:43 PM] mapId 8
[Info | 4:12:43 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_8
[Info | 4:12:43 PM] [OBSCaptureState] Shared texture success. Handle: 1073755202
Format: R10G10B10A2_UNorm
[Info | 4:12:43 PM] [OBSCaptureState] DX Version: 12
[Info | 4:12:43 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:12:43 PM] Output Resolution: 1280x-720
[Info | 4:12:44 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:12:44 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:12:44 PM] [ESM Event] - GameWindowResize
[Info | 4:12:44 PM] [ESM Event] - GameWindowFocus
[Info | 4:28:06 PM] [ESM Event] - GameWindowDefocus
[Info | 4:28:07 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:28:07 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:28:07 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:28:07 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:07 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:28:07 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:28:07 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:28:07 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:28:07 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:28:07 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:28:07 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:28:07 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:07 PM] Free shared texture resources
[Info | 4:28:07 PM] Shared texture resources freed
[Info | 4:28:07 PM] Hook data extracted
[Info | 4:28:07 PM] Looking for adapter with LUID: 62849
[Info | 4:28:07 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:28:07 PM] IncreaseFrameLatency success
[Info | 4:28:07 PM] SetGPUPriority result: 3
[Info | 4:28:07 PM] mapId 9
[Info | 4:28:07 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_9
[Info | 4:28:07 PM] [OBSCaptureState] Shared texture success. Handle: 2147488770
Format: R10G10B10A2_UNorm
[Info | 4:28:07 PM] [OBSCaptureState] DX Version: 12
[Info | 4:28:07 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:28:07 PM] Output Resolution: 1280x-720
[Info | 4:28:08 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:28:08 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:28:08 PM] [ESM Event] - GameWindowResize
[Info | 4:28:08 PM] [ESM Event] - GameWindowFocus
[Info | 4:28:08 PM] [ESM Event] - GameWindowDefocus
[Info | 4:28:08 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:28:08 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:28:08 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:28:08 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:08 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:28:08 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:28:08 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:28:08 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:28:08 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:28:08 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:28:08 PM] Window is moving, fallback canceled
[Info | 4:28:08 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:28:08 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:08 PM] Free shared texture resources
[Info | 4:28:08 PM] Shared texture resources freed
[Info | 4:28:08 PM] Hook data extracted
[Info | 4:28:08 PM] Looking for adapter with LUID: 62849
[Info | 4:28:08 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:28:08 PM] IncreaseFrameLatency success
[Info | 4:28:08 PM] SetGPUPriority result: 3
[Info | 4:28:08 PM] mapId 10
[Info | 4:28:08 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_10
[Info | 4:28:08 PM] [OBSCaptureState] Shared texture success. Handle: 2147492482
Format: R10G10B10A2_UNorm
[Info | 4:28:08 PM] [OBSCaptureState] DX Version: 12
[Info | 4:28:08 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:28:08 PM] Output Resolution: 1280x-720
[Info | 4:28:09 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:28:09 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:28:09 PM] [ESM Event] - GameWindowResize
[Info | 4:28:09 PM] [ESM Event] - GameWindowFocus
[Info | 4:28:11 PM] [ESM Event] - GameWindowDefocus
[Info | 4:28:11 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:28:11 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:28:11 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:28:11 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:28:12 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:28:12 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:28:12 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:28:12 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:28:12 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:28:12 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:28:12 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:12 PM] Free shared texture resources
[Info | 4:28:12 PM] Shared texture resources freed
[Info | 4:28:12 PM] Hook data extracted
[Info | 4:28:12 PM] Looking for adapter with LUID: 62849
[Info | 4:28:12 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:28:12 PM] IncreaseFrameLatency success
[Info | 4:28:12 PM] SetGPUPriority result: 3
[Info | 4:28:12 PM] mapId 11
[Info | 4:28:12 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_11
[Info | 4:28:12 PM] [OBSCaptureState] Shared texture success. Handle: 2147494274
Format: R10G10B10A2_UNorm
[Info | 4:28:12 PM] [OBSCaptureState] DX Version: 12
[Info | 4:28:12 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:28:12 PM] Output Resolution: 1280x-720
[Info | 4:28:12 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:28:12 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:28:12 PM] [ESM Event] - GameWindowResize
[Info | 4:28:18 PM] [ESM Event] - GameWindowFocus
[Info | 4:28:18 PM] [ESM Event] - GameWindowDefocus
[Info | 4:28:18 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:28:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:28:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:28:18 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:28:18 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:28:18 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:28:18 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:28:18 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:28:18 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:28:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:18 PM] Free shared texture resources
[Info | 4:28:18 PM] Shared texture resources freed
[Info | 4:28:18 PM] Hook data extracted
[Info | 4:28:18 PM] Looking for adapter with LUID: 62849
[Info | 4:28:18 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:28:18 PM] IncreaseFrameLatency success
[Info | 4:28:18 PM] SetGPUPriority result: 3
[Info | 4:28:18 PM] mapId 12
[Info | 4:28:18 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_12
[Info | 4:28:18 PM] [OBSCaptureState] Shared texture success. Handle: 3221230082
Format: R10G10B10A2_UNorm
[Info | 4:28:18 PM] [OBSCaptureState] DX Version: 12
[Info | 4:28:18 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:28:18 PM] Output Resolution: 1280x-720
[Info | 4:28:18 PM] Window is moving, fallback canceled
[Info | 4:28:19 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:28:19 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:28:19 PM] [ESM Event] - GameWindowResize
[Info | 4:28:19 PM] [ESM Event] - GameWindowFocus
[Info | 4:28:51 PM] [ESM Event] - GameWindowDefocus
[Info | 4:28:51 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:28:51 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:28:51 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:28:51 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:51 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:28:51 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:28:51 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:28:51 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:28:51 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:28:51 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:28:51 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:28:51 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:28:51 PM] Free shared texture resources
[Info | 4:28:51 PM] Shared texture resources freed
[Info | 4:28:51 PM] Hook data extracted
[Info | 4:28:51 PM] Looking for adapter with LUID: 62849
[Info | 4:28:51 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:28:51 PM] IncreaseFrameLatency success
[Info | 4:28:51 PM] SetGPUPriority result: 3
[Info | 4:28:51 PM] mapId 13
[Info | 4:28:51 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_13
[Info | 4:28:51 PM] [OBSCaptureState] Shared texture success. Handle: 3221233218
Format: R10G10B10A2_UNorm
[Info | 4:28:51 PM] [OBSCaptureState] DX Version: 12
[Info | 4:28:51 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:28:51 PM] Output Resolution: 1280x-720
[Info | 4:28:52 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:28:52 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:28:52 PM] [ESM Event] - GameWindowResize
[Info | 4:29:59 PM] [ESM Event] - GameWindowFocus
[Info | 4:29:59 PM] [ESM Event] - GameWindowDefocus
[Info | 4:29:59 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:29:59 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:29:59 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:29:59 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:29:59 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:29:59 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:29:59 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:29:59 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:29:59 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:29:59 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:29:59 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:29:59 PM] Free shared texture resources
[Info | 4:29:59 PM] Shared texture resources freed
[Info | 4:29:59 PM] Hook data extracted
[Info | 4:29:59 PM] Looking for adapter with LUID: 62849
[Info | 4:29:59 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:29:59 PM] IncreaseFrameLatency success
[Info | 4:29:59 PM] SetGPUPriority result: 3
[Info | 4:29:59 PM] mapId 14
[Info | 4:29:59 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_14
[Info | 4:29:59 PM] [OBSCaptureState] Shared texture success. Handle: 2147495298
Format: R10G10B10A2_UNorm
[Info | 4:29:59 PM] [OBSCaptureState] DX Version: 12
[Info | 4:29:59 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:29:59 PM] Output Resolution: 1280x-720
[Info | 4:30:00 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:30:00 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:30:00 PM] [ESM Event] - GameWindowResize
[Info | 4:30:00 PM] [ESM Event] - GameWindowFocus
[Info | 4:30:01 PM] [ESM Event] - GameWindowDefocus
[Info | 4:30:02 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:30:02 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:30:02 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:30:02 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:30:02 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:30:02 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:30:02 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:30:02 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:30:02 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:30:02 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:30:02 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:30:02 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:30:02 PM] Free shared texture resources
[Info | 4:30:02 PM] Shared texture resources freed
[Info | 4:30:02 PM] Hook data extracted
[Info | 4:30:02 PM] Looking for adapter with LUID: 62849
[Info | 4:30:02 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:30:02 PM] IncreaseFrameLatency success
[Info | 4:30:02 PM] SetGPUPriority result: 3
[Info | 4:30:02 PM] mapId 15
[Info | 4:30:02 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_15
[Info | 4:30:02 PM] [OBSCaptureState] Shared texture success. Handle: 2147496130
Format: R10G10B10A2_UNorm
[Info | 4:30:02 PM] [OBSCaptureState] DX Version: 12
[Info | 4:30:02 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:30:02 PM] Output Resolution: 1280x-720
[Info | 4:30:03 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:30:03 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:30:03 PM] [ESM Event] - GameWindowResize
[Info | 4:30:05 PM] [ESM Event] - GameWindowDefocus
[Info | 4:31:33 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:31:33 PM] [ESM Event] - GameWindowFocus
[Info | 4:31:33 PM] [ESM Event] - GameWindowDefocus
[Info | 4:31:33 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:31:33 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:31:33 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:31:33 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:31:33 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:31:33 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:31:33 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:31:33 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:31:33 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:31:33 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:31:33 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:31:33 PM] Free shared texture resources
[Info | 4:31:33 PM] Shared texture resources freed
[Info | 4:31:33 PM] Hook data extracted
[Info | 4:31:33 PM] Looking for adapter with LUID: 62849
[Info | 4:31:33 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:31:33 PM] IncreaseFrameLatency success
[Info | 4:31:33 PM] SetGPUPriority result: 3
[Info | 4:31:33 PM] mapId 16
[Info | 4:31:33 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_16
[Info | 4:31:33 PM] [OBSCaptureState] Shared texture success. Handle: 1073748162
Format: R10G10B10A2_UNorm
[Info | 4:31:33 PM] [OBSCaptureState] DX Version: 12
[Info | 4:31:33 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:31:33 PM] Output Resolution: 1280x-720
[Info | 4:31:33 PM] Window is moving, fallback canceled
[Info | 4:31:34 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:31:34 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:31:34 PM] [ESM Event] - GameWindowResize
[Info | 4:31:34 PM] [ESM Event] - GameWindowFocus
[Info | 4:33:05 PM] [ESM Event] - GameWindowDefocus
[Info | 4:33:05 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:33:05 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:33:05 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:33:05 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:06 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:33:06 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:33:06 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:33:06 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:33:06 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:33:06 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:33:06 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:33:06 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:06 PM] Free shared texture resources
[Info | 4:33:06 PM] Shared texture resources freed
[Info | 4:33:06 PM] Hook data extracted
[Info | 4:33:06 PM] Looking for adapter with LUID: 62849
[Info | 4:33:06 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:33:06 PM] IncreaseFrameLatency success
[Info | 4:33:06 PM] SetGPUPriority result: 3
[Info | 4:33:06 PM] mapId 17
[Info | 4:33:06 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_17
[Info | 4:33:06 PM] [OBSCaptureState] Shared texture success. Handle: 2147494722
Format: R10G10B10A2_UNorm
[Info | 4:33:06 PM] [OBSCaptureState] DX Version: 12
[Info | 4:33:06 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:33:06 PM] Output Resolution: 1280x-720
[Info | 4:33:06 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:33:06 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:33:06 PM] [ESM Event] - GameWindowResize
[Info | 4:33:07 PM] [ESM Event] - GameWindowFocus
[Info | 4:33:07 PM] [ESM Event] - GameWindowDefocus
[Info | 4:33:07 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:33:07 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:33:07 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:07 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:33:07 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:33:07 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:33:07 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:33:07 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:33:07 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:33:07 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:33:07 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:07 PM] Free shared texture resources
[Info | 4:33:07 PM] Shared texture resources freed
[Info | 4:33:07 PM] Hook data extracted
[Info | 4:33:07 PM] Looking for adapter with LUID: 62849
[Info | 4:33:07 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:33:07 PM] IncreaseFrameLatency success
[Info | 4:33:07 PM] SetGPUPriority result: 3
[Info | 4:33:07 PM] mapId 18
[Info | 4:33:07 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_18
[Info | 4:33:07 PM] [OBSCaptureState] Shared texture success. Handle: 1073745986
Format: R10G10B10A2_UNorm
[Info | 4:33:07 PM] [OBSCaptureState] DX Version: 12
[Info | 4:33:07 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:33:07 PM] Output Resolution: 1280x-720
[Info | 4:33:08 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:33:08 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:33:08 PM] [ESM Event] - GameWindowResize
[Info | 4:33:08 PM] [ESM Event] - GameWindowFocus
[Info | 4:33:08 PM] [ESM Event] - GameWindowDefocus
[Info | 4:33:09 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:33:09 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:33:09 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:33:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:09 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:33:09 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:33:09 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:33:09 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:33:09 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:33:09 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:33:09 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:33:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:09 PM] Free shared texture resources
[Info | 4:33:09 PM] Shared texture resources freed
[Info | 4:33:09 PM] Hook data extracted
[Info | 4:33:09 PM] Looking for adapter with LUID: 62849
[Info | 4:33:09 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:33:09 PM] IncreaseFrameLatency success
[Info | 4:33:09 PM] SetGPUPriority result: 3
[Info | 4:33:09 PM] mapId 19
[Info | 4:33:09 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_19
[Info | 4:33:09 PM] [OBSCaptureState] Shared texture success. Handle: 1073750402
Format: R10G10B10A2_UNorm
[Info | 4:33:09 PM] [OBSCaptureState] DX Version: 12
[Info | 4:33:09 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:33:09 PM] Output Resolution: 1280x-720
[Info | 4:33:10 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:33:10 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:33:10 PM] [ESM Event] - GameWindowResize
[Info | 4:33:17 PM] [ESM Event] - GameWindowFocus
[Info | 4:33:17 PM] [ESM Event] - GameWindowDefocus
[Info | 4:33:17 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:33:17 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:33:17 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:33:18 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:33:18 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:33:18 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:33:18 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:33:18 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:33:18 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:33:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:18 PM] Free shared texture resources
[Info | 4:33:18 PM] Shared texture resources freed
[Info | 4:33:18 PM] Hook data extracted
[Info | 4:33:18 PM] Looking for adapter with LUID: 62849
[Info | 4:33:18 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:33:18 PM] IncreaseFrameLatency success
[Info | 4:33:18 PM] SetGPUPriority result: 3
[Info | 4:33:18 PM] mapId 20
[Info | 4:33:18 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_20
[Info | 4:33:18 PM] [OBSCaptureState] Shared texture success. Handle: 3221227330
Format: R10G10B10A2_UNorm
[Info | 4:33:18 PM] [OBSCaptureState] DX Version: 12
[Info | 4:33:18 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:33:18 PM] Output Resolution: 1280x-720
[Info | 4:33:18 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:33:18 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:33:18 PM] [ESM Event] - GameWindowResize
[Info | 4:33:18 PM] [ESM Event] - GameWindowFocus
[Info | 4:33:21 PM] [ESM Event] - GameWindowDefocus
[Info | 4:33:21 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:33:21 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:33:21 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:33:21 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:21 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:33:21 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:33:21 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:33:21 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:33:21 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:33:21 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:33:21 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:33:21 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:21 PM] Free shared texture resources
[Info | 4:33:21 PM] Shared texture resources freed
[Info | 4:33:21 PM] Hook data extracted
[Info | 4:33:21 PM] Looking for adapter with LUID: 62849
[Info | 4:33:21 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:33:21 PM] IncreaseFrameLatency success
[Info | 4:33:21 PM] SetGPUPriority result: 3
[Info | 4:33:21 PM] mapId 21
[Info | 4:33:21 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_21
[Info | 4:33:21 PM] [OBSCaptureState] Shared texture success. Handle: 3221227650
Format: R10G10B10A2_UNorm
[Info | 4:33:21 PM] [OBSCaptureState] DX Version: 12
[Info | 4:33:21 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:33:21 PM] Output Resolution: 1280x-720
[Info | 4:33:22 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:33:22 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:33:22 PM] [ESM Event] - GameWindowResize
[Info | 4:33:22 PM] [ESM Event] - GameWindowFocus
[Info | 4:33:22 PM] [ESM Event] - GameWindowDefocus
[Info | 4:33:22 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:33:22 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:33:22 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:22 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:33:22 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:33:22 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:33:22 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:33:22 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:33:22 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:33:23 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:33:23 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:23 PM] Free shared texture resources
[Info | 4:33:23 PM] Shared texture resources freed
[Info | 4:33:23 PM] Hook data extracted
[Info | 4:33:23 PM] Looking for adapter with LUID: 62849
[Info | 4:33:23 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:33:23 PM] IncreaseFrameLatency success
[Info | 4:33:23 PM] SetGPUPriority result: 3
[Info | 4:33:23 PM] mapId 22
[Info | 4:33:23 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_22
[Info | 4:33:23 PM] [OBSCaptureState] Shared texture success. Handle: 2147484162
Format: R10G10B10A2_UNorm
[Info | 4:33:23 PM] [OBSCaptureState] DX Version: 12
[Info | 4:33:23 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:33:23 PM] Output Resolution: 1280x-720
[Info | 4:33:23 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:33:23 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:33:23 PM] [ESM Event] - GameWindowResize
[Info | 4:33:23 PM] [ESM Event] - GameWindowFocus
[Info | 4:33:24 PM] [ESM Event] - GameWindowDefocus
[Info | 4:33:24 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:33:24 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:33:24 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:33:24 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:24 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:33:24 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:33:24 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:33:24 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:33:24 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:33:24 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:33:24 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:33:24 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:33:24 PM] Free shared texture resources
[Info | 4:33:24 PM] Shared texture resources freed
[Info | 4:33:24 PM] Hook data extracted
[Info | 4:33:24 PM] Looking for adapter with LUID: 62849
[Info | 4:33:24 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:33:24 PM] IncreaseFrameLatency success
[Info | 4:33:24 PM] SetGPUPriority result: 3
[Info | 4:33:24 PM] mapId 23
[Info | 4:33:24 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_23
[Info | 4:33:24 PM] [OBSCaptureState] Shared texture success. Handle: 2147487298
Format: R10G10B10A2_UNorm
[Info | 4:33:24 PM] [OBSCaptureState] DX Version: 12
[Info | 4:33:24 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:33:24 PM] Output Resolution: 1280x-720
[Info | 4:33:25 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:33:25 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:33:25 PM] [ESM Event] - GameWindowResize
[Info | 4:34:20 PM] [ESM Event] - GameWindowFocus
[Info | 4:34:20 PM] [ESM Event] - GameWindowDefocus
[Info | 4:34:20 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:34:20 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:34:20 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:20 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:34:20 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:34:20 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:34:20 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:34:20 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:34:20 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:34:20 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:34:20 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:20 PM] Free shared texture resources
[Info | 4:34:20 PM] Shared texture resources freed
[Info | 4:34:20 PM] Hook data extracted
[Info | 4:34:20 PM] Looking for adapter with LUID: 62849
[Info | 4:34:20 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:20 PM] IncreaseFrameLatency success
[Info | 4:34:20 PM] SetGPUPriority result: 3
[Info | 4:34:20 PM] mapId 24
[Info | 4:34:20 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_24
[Info | 4:34:20 PM] [OBSCaptureState] Shared texture success. Handle: 3221235650
Format: R10G10B10A2_UNorm
[Info | 4:34:20 PM] [OBSCaptureState] DX Version: 12
[Info | 4:34:20 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:34:20 PM] Output Resolution: 1280x-720
[Info | 4:34:20 PM] [ESM Event] - GameWindowDefocus
[Info | 4:34:21 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:34:21 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:34:21 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:21 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:34:21 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:34:21 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:34:21 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:34:21 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:34:21 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:34:21 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:34:21 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:21 PM] Free shared texture resources
[Info | 4:34:21 PM] Shared texture resources freed
[Info | 4:34:21 PM] Hook data extracted
[Info | 4:34:21 PM] Looking for adapter with LUID: 62849
[Info | 4:34:21 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:21 PM] IncreaseFrameLatency success
[Info | 4:34:21 PM] SetGPUPriority result: 3
[Info | 4:34:21 PM] mapId 25
[Info | 4:34:21 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_25
[Info | 4:34:21 PM] [OBSCaptureState] Shared texture success. Handle: 3221238338
Format: R10G10B10A2_UNorm
[Info | 4:34:21 PM] [OBSCaptureState] DX Version: 12
[Info | 4:34:21 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:34:21 PM] Output Resolution: 1280x-720
[Info | 4:34:22 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:34:22 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:34:22 PM] [ESM Event] - GameWindowResize
[Info | 4:34:23 PM] [ESM Event] - GameWindowFocus
[Info | 4:34:23 PM] [ESM Event] - GameWindowDefocus
[Info | 4:34:23 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:34:23 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:34:23 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:23 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:34:23 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:34:23 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:34:23 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:34:23 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:34:23 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:34:23 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:34:23 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:23 PM] Free shared texture resources
[Info | 4:34:23 PM] Shared texture resources freed
[Info | 4:34:23 PM] Hook data extracted
[Info | 4:34:23 PM] Looking for adapter with LUID: 62849
[Info | 4:34:23 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:23 PM] IncreaseFrameLatency success
[Info | 4:34:23 PM] SetGPUPriority result: 3
[Info | 4:34:23 PM] mapId 26
[Info | 4:34:23 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_26
[Info | 4:34:23 PM] [OBSCaptureState] Shared texture success. Handle: 3221237954
Format: R10G10B10A2_UNorm
[Info | 4:34:23 PM] [OBSCaptureState] DX Version: 12
[Info | 4:34:23 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:34:23 PM] Output Resolution: 1280x-720
[Info | 4:34:24 PM] Window is moving, fallback canceled
[Info | 4:34:24 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:34:24 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:34:24 PM] [ESM Event] - GameWindowResize
[Info | 4:34:24 PM] [ESM Event] - GameWindowFocus
[Info | 4:34:24 PM] [ESM Event] - GameWindowDefocus
[Info | 4:34:24 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:34:24 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:34:24 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:34:24 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:24 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:34:24 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:34:24 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:34:24 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:34:24 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:34:24 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:34:24 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:34:24 PM] Free shared texture resources
[Info | 4:34:24 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:24 PM] Shared texture resources freed
[Info | 4:34:24 PM] Hook data extracted
[Info | 4:34:24 PM] Looking for adapter with LUID: 62849
[Info | 4:34:24 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:25 PM] IncreaseFrameLatency success
[Info | 4:34:25 PM] SetGPUPriority result: 3
[Info | 4:34:25 PM] mapId 27
[Info | 4:34:25 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_27
[Info | 4:34:25 PM] [OBSCaptureState] Shared texture success. Handle: 2147486722
Format: R10G10B10A2_UNorm
[Info | 4:34:25 PM] [OBSCaptureState] DX Version: 12
[Info | 4:34:25 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:34:25 PM] Output Resolution: 1280x-720
[Info | 4:34:25 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:34:25 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:34:25 PM] [ESM Event] - GameWindowResize
[Info | 4:34:25 PM] [ESM Event] - GameWindowFocus
[Info | 4:34:25 PM] [ESM Event] - GameWindowDefocus
[Info | 4:34:25 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:34:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:34:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:34:26 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:34:26 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:34:26 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:34:26 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:34:26 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:34:26 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:34:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:26 PM] Free shared texture resources
[Info | 4:34:26 PM] Shared texture resources freed
[Info | 4:34:26 PM] Hook data extracted
[Info | 4:34:26 PM] Looking for adapter with LUID: 62849
[Info | 4:34:26 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:26 PM] IncreaseFrameLatency success
[Info | 4:34:26 PM] SetGPUPriority result: 3
[Info | 4:34:26 PM] mapId 28
[Info | 4:34:26 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_28
[Info | 4:34:26 PM] [OBSCaptureState] Shared texture success. Handle: 2147492098
Format: R10G10B10A2_UNorm
[Info | 4:34:26 PM] [OBSCaptureState] DX Version: 12
[Info | 4:34:26 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:34:26 PM] Output Resolution: 1280x-720
[Info | 4:34:26 PM] [ESM Event] - GameWindowDefocus
[Info | 4:34:27 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:34:27 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:34:27 PM] [ESM Event] - GameWindowResize
[Info | 4:34:27 PM] [ESM Event] - GameWindowDefocus
[Info | 4:34:27 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:34:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:34:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:34:27 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:34:27 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:34:27 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:34:27 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:34:27 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:34:27 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:34:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:34:27 PM] Free shared texture resources
[Info | 4:34:27 PM] Shared texture resources freed
[Info | 4:34:27 PM] Hook data extracted
[Info | 4:34:27 PM] Looking for adapter with LUID: 62849
[Info | 4:34:27 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:34:27 PM] IncreaseFrameLatency success
[Info | 4:34:27 PM] SetGPUPriority result: 3
[Info | 4:34:27 PM] mapId 29
[Info | 4:34:27 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_29
[Info | 4:34:27 PM] [OBSCaptureState] Shared texture success. Handle: 2147489986
Format: R10G10B10A2_UNorm
[Info | 4:34:27 PM] [OBSCaptureState] DX Version: 12
[Info | 4:34:27 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:34:27 PM] Output Resolution: 1280x-720
[Info | 4:34:28 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:34:28 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:34:28 PM] [ESM Event] - GameWindowResize
[Info | 4:36:55 PM] [ESM Event] - GameWindowDefocus
[Info | 4:36:58 PM] [ESM Event] - GameWindowFocus
[Info | 4:36:58 PM] [ESM Event] - GameWindowDefocus
[Info | 4:36:58 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:36:58 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:36:58 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:36:58 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:36:58 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:36:58 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:36:58 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:36:58 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:36:58 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:36:58 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:36:58 PM] Free shared texture resources
[Info | 4:36:58 PM] Shared texture resources freed
[Info | 4:36:58 PM] Hook data extracted
[Info | 4:36:58 PM] Looking for adapter with LUID: 62849
[Info | 4:36:58 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:36:58 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:36:58 PM] IncreaseFrameLatency success
[Info | 4:36:58 PM] SetGPUPriority result: 3
[Info | 4:36:58 PM] mapId 30
[Info | 4:36:58 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_30
[Info | 4:36:58 PM] [OBSCaptureState] Shared texture success. Handle: 1073754946
Format: R10G10B10A2_UNorm
[Info | 4:36:58 PM] [OBSCaptureState] DX Version: 12
[Info | 4:36:58 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:36:58 PM] Output Resolution: 1280x-720
[Info | 4:36:59 PM] Window is moving, fallback canceled
[Info | 4:36:59 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:36:59 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:36:59 PM] [ESM Event] - GameWindowResize
[Info | 4:36:59 PM] [ESM Event] - GameWindowFocus
[Info | 4:37:34 PM] [ESM Event] - GameWindowDefocus
[Info | 4:37:34 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:37:34 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:37:35 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:37:35 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:37:35 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:37:35 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:37:35 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:37:35 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:37:35 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:37:35 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:37:35 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:37:35 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:37:35 PM] Free shared texture resources
[Info | 4:37:35 PM] Shared texture resources freed
[Info | 4:37:35 PM] Hook data extracted
[Info | 4:37:35 PM] Looking for adapter with LUID: 62849
[Info | 4:37:35 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:37:35 PM] IncreaseFrameLatency success
[Info | 4:37:35 PM] SetGPUPriority result: 3
[Info | 4:37:35 PM] mapId 31
[Info | 4:37:35 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_31
[Info | 4:37:35 PM] [OBSCaptureState] Shared texture success. Handle: 1073755842
Format: R10G10B10A2_UNorm
[Info | 4:37:35 PM] [OBSCaptureState] DX Version: 12
[Info | 4:37:35 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:37:35 PM] Output Resolution: 1280x-720
[Info | 4:37:35 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:37:35 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:37:35 PM] [ESM Event] - GameWindowResize
[Info | 4:37:36 PM] [ESM Event] - GameWindowFocus
[Info | 4:37:36 PM] [ESM Event] - GameWindowDefocus
[Info | 4:37:36 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:37:36 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=0
[Info | 4:37:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:37:36 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCEF09DB0,
device=0xAF4C1A50 queue=1
[Info | 4:37:36 PM] [OBS-Log] queue=0xCE00F750
[Info | 4:37:36 PM] [OBS-Log] d3d12_init: device=0xAF4C1A50
[Info | 4:37:36 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:37:36 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:37:36 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE00F750
[Info | 4:37:36 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:37:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE00F750
[Info | 4:37:36 PM] Free shared texture resources
[Info | 4:37:36 PM] Shared texture resources freed
[Info | 4:37:36 PM] Hook data extracted
[Info | 4:37:36 PM] Looking for adapter with LUID: 62849
[Info | 4:37:36 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:37:36 PM] IncreaseFrameLatency success
[Info | 4:37:36 PM] SetGPUPriority result: 3
[Info | 4:37:36 PM] mapId 32
[Info | 4:37:36 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_263454_32
[Info | 4:37:36 PM] [OBSCaptureState] Shared texture success. Handle: 1073743810
Format: R10G10B10A2_UNorm
[Info | 4:37:36 PM] [OBSCaptureState] DX Version: 12
[Info | 4:37:36 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:37:36 PM] Output Resolution: 1280x-720
[Info | 4:37:37 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:37:37 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:37:37 PM] [ESM Event] - GameWindowResize
[Info | 4:37:37 PM] [ESM Event] - GameWindowFocus
[Info | 4:57:00 PM] Window object destroyed: -- 263454
[Info | 4:57:00 PM] Game is closed
[Info | 4:57:00 PM] FIFA 22 exited.
[Info | 4:57:00 PM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 4:57:00 PM] Stop recording game FIFA 22
[Info | 4:57:00 PM] recordingstopped
[Info | 4:57:00 PM] Keyboard hook detached
[Info | 4:57:00 PM] ControllerManager stopping...
[Info | 4:57:00 PM] ControllerManager: PollInput stopped.
[Info | 4:57:00 PM] ControllerManager stopped.
[Info | 4:57:00 PM] [ESM Event] - GameClosed
[Info | 4:57:00 PM] Stopped Filter
[Info | 4:57:00 PM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 4:57:00 PM] Stopping periodic game extension jobs.
[Info | 4:57:00 PM] Stopping MedalWriter.
[Info | 4:57:00 PM] Mic disabled
[Debug | 4:57:01 PM] recordingstopped reply "ok"
[Debug | 4:57:01 PM] capture/stopped reply "ok"
[Info | 4:57:01 PM] MedalWriter stopped.
[Info | 4:57:01 PM] Free shared texture resources
[Info | 4:57:01 PM] Shared texture resources freed
[Info | 4:57:01 PM] ----[ESM State]: ScanningForGame----
[Info | 4:57:01 PM] recordingstopped
[Info | 4:57:01 PM] [Game Status]: game/stopped - [2]
[Info | 4:57:01 PM] Stopping log reader.
[Debug | 4:57:01 PM] recordingstopped reply "ok"
[Debug | 4:57:01 PM] game/stopped reply "ok"
[Info | 5:07:14 PM] 1 logs of- game/stopped reply "ok"
[Warning | 5:07:14 PM] Scanning already in progress
[Info | 5:12:01 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 5:12:01 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 5:12:01 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 5:12:01 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 5:12:01 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 5:12:01 PM] No update is available.
[Info | 5:12:01 PM] [ESM Event] - GameDBUpdateComplete
[Info | 5:12:01 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 5:12:01 PM] ----[ESM State]: ScanningForGame----
[Info | 5:12:01 PM] recordingstopped
[Info | 5:12:01 PM] [Game Status]: game/stopped - [2]
[Debug | 5:12:01 PM] recordingstopped reply "ok"
[Debug | 5:12:01 PM] game/stopped reply "ok"
[Info | 5:27:01 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 5:27:01 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 5:27:01 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 5:27:01 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 5:27:01 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 5:27:01 PM] No update is available.
[Info | 5:27:01 PM] [ESM Event] - GameDBUpdateComplete
[Info | 5:27:01 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 5:27:01 PM] ----[ESM State]: ScanningForGame----
[Warning | 5:27:01 PM] Scanning already in progress
[Info | 5:27:01 PM] recordingstopped
[Info | 5:27:01 PM] [Game Status]: game/stopped - [2]
[Debug | 5:27:01 PM] recordingstopped reply "ok"
[Debug | 5:27:01 PM] game/stopped reply "ok"
[Info | 5:42:01 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 5:42:01 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 5:42:01 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 5:42:01 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 5:42:01 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 5:42:01 PM] No update is available.
[Info | 5:42:01 PM] [ESM Event] - GameDBUpdateComplete
[Info | 5:42:01 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 5:42:01 PM] ----[ESM State]: ScanningForGame----
[Info | 5:42:01 PM] recordingstopped
[Info | 5:42:01 PM] [Game Status]: game/stopped - [2]
[Debug | 5:42:01 PM] recordingstopped reply "ok"
[Debug | 5:42:01 PM] game/stopped reply "ok"
[Info | 5:56:52 PM] Game Found Type 1: FIFA 22
[Info | 5:56:52 PM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 5:56:52 PM] Game found FIFA22 Handle: 395184
[Info | 5:56:52 PM] Monitor: 65537 Current DPI: 96, 96
[Info | 5:56:52 PM] Active game initialized FIFA 22
[Info | 5:56:52 PM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 5:56:52 PM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 5:56:52 PM] Start recording game FIFA 22
[Info | 5:56:52 PM] [ESM Event] - GameFound
[Info | 5:56:52 PM] ----[ESM State]: OBSInjectionState----
[Info | 5:56:52 PM] Process detected as: 64 Bit
[Info | 5:56:52 PM] Attempting to hook... [0]
[Info | 5:56:52 PM] Starting log reader.
[Debug | 5:56:52 PM] recordingstarted reply "ok"
[Debug | 5:56:53 PM] game/started reply "ok"
[Info | 5:56:53 PM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 5:56:53 PM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 5:56:53 PM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 5:56:59 PM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 5:56:59 PM] Audio mode: 2


[Info | 5:56:59 PM] AdvOverlay: 0
[Info | 5:56:59 PM] [ESM Event] - GameCaptureStart
[Info | 5:56:59 PM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 5:56:59 PM] ----[ESM State]: GameCapture----
[Info | 5:56:59 PM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 5:56:59 PM] Starting periodic game extension jobs.
[Info | 5:56:59 PM] Started Filter
[Debug | 5:56:59 PM] capture/started reply "ok"
[Info | 5:56:59 PM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 5:56:59 PM] [OBS-Log] Hooked D3D12
[Info | 5:56:59 PM] [OBS-Log] WASAPI hook installed

[Info | 5:56:59 PM] [OBS-Log] Hooked DXGI


[Info | 5:56:59 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 5:56:59 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 5:56:59 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 5:56:59 PM] [OBS-Log] queue=0xCE03E200
[Info | 5:57:00 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 5:57:00 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:57:00 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:57:00 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 5:57:00 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:57:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 5:57:00 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:57:00 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 5:57:00 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:57:00 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:57:00 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 5:57:00 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:57:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 5:57:00 PM] Free shared texture resources
[Info | 5:57:00 PM] Shared texture resources freed
[Info | 5:57:00 PM] Hook data extracted
[Info | 5:57:00 PM] Looking for adapter with LUID: 62849
[Info | 5:57:00 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:57:00 PM] IncreaseFrameLatency success
[Info | 5:57:00 PM] SetGPUPriority result: 3
[Info | 5:57:00 PM] mapId 2
[Info | 5:57:00 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_2
[Info | 5:57:00 PM] [OBSCaptureState] Shared texture success. Handle: 2147487106
Format: R10G10B10A2_UNorm
[Info | 5:57:00 PM] [OBSCaptureState] DX Version: 12
[Info | 5:57:00 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:57:00 PM] Output Resolution: 1280x-720
[Info | 5:57:00 PM] Output Mode: Clip Output
[Info | 5:57:00 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 5:57:00 PM] Memory buffer size (MB): 75
[Info | 5:57:01 PM] Recording mic: False
[Info | 5:57:01 PM] Mic disabled
[Info | 5:57:01 PM] Standard cursor image was loaded
[Info | 5:57:01 PM] Setting game audio hook...
[Info | 5:57:01 PM] [OBS-Log] (15812) New stream? 2943151184
[Info | 5:57:01 PM] ControllerManager starting...
[Info | 5:57:01 PM] Check for input devices
[Info | 5:57:01 PM] Stream 2943151184 Added! Props: streamid='2943151184'
pid='8748' uwp='False' sid='' session='0'
[Info | 5:57:01 PM] Keyboard hook started F8
[Info | 5:57:01 PM] ControllerManager started.
[Info | 5:57:01 PM] MedalWriter started. Bitrate: 10M
[Info | 5:57:01 PM] First video data portion from the hook
[Info | 5:57:01 PM] Free shared texture resources
[Info | 5:57:01 PM] Shared texture resources freed
[Info | 5:57:01 PM] Hook data extracted
[Info | 5:57:01 PM] Looking for adapter with LUID: 62849
[Info | 5:57:01 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:57:01 PM] IncreaseFrameLatency success
[Info | 5:57:01 PM] SetGPUPriority result: 3
[Info | 5:57:01 PM] mapId 2
[Info | 5:57:01 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_2
[Info | 5:57:01 PM] [OBSCaptureState] Shared texture success. Handle: 2147487106
Format: R10G10B10A2_UNorm
[Info | 5:57:01 PM] [OBSCaptureState] DX Version: 12
[Info | 5:57:01 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:57:01 PM] Output Resolution: 1280x-720
[Info | 5:57:01 PM] Set sound gain {1},{1} - 10 - 0
[Info | 5:57:01 PM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 5:57:04 PM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 5:57:04 PM] Using standard overlay.
[Info | 5:57:04 PM] Starting DirectX overlay for FIFA 22
[Info | 5:57:06 PM] [ESM Event] - GameWindowDefocus
[Info | 5:57:06 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:57:07 PM] [ESM Event] - GameWindowDefocus
[Info | 5:57:07 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 5:57:07 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 5:57:07 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 5:57:07 PM] [OBS-Log] queue=0xCE03E200
[Info | 5:57:07 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 5:57:07 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:57:07 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:57:07 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 5:57:07 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:57:07 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 5:57:07 PM] Free shared texture resources
[Info | 5:57:07 PM] Shared texture resources freed
[Info | 5:57:07 PM] Hook data extracted
[Info | 5:57:07 PM] Looking for adapter with LUID: 62849
[Info | 5:57:07 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:57:07 PM] IncreaseFrameLatency success
[Info | 5:57:07 PM] SetGPUPriority result: 3
[Info | 5:57:07 PM] mapId 3
[Info | 5:57:07 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_3
[Info | 5:57:07 PM] [OBSCaptureState] Shared texture success. Handle: 2147497154
Format: R10G10B10A2_UNorm
[Info | 5:57:07 PM] [OBSCaptureState] DX Version: 12
[Info | 5:57:07 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:57:07 PM] Output Resolution: 1280x-720
[Info | 5:57:07 PM] Window is moving, fallback canceled
[Info | 5:57:08 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:57:08 PM] [ESM Event] - WindowCaptureMoved
[Info | 5:57:08 PM] [ESM Event] - GameWindowResize
[Info | 5:57:08 PM] [ESM Event] - GameWindowFocus
[Info | 5:57:10 PM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 6:01:09 PM] [ESM Event] - GameWindowDefocus


[Info | 6:01:09 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:01:09 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:01:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:01:09 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:01:09 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:01:09 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:01:09 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:01:09 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:01:09 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:01:09 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:01:09 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:01:09 PM] Free shared texture resources
[Info | 6:01:09 PM] Shared texture resources freed
[Info | 6:01:09 PM] Hook data extracted
[Info | 6:01:09 PM] Looking for adapter with LUID: 62849
[Info | 6:01:09 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:01:09 PM] IncreaseFrameLatency success
[Info | 6:01:09 PM] SetGPUPriority result: 3
[Info | 6:01:09 PM] mapId 4
[Info | 6:01:09 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_4
[Info | 6:01:09 PM] [OBSCaptureState] Shared texture success. Handle: 2147491650
Format: R10G10B10A2_UNorm
[Info | 6:01:09 PM] [OBSCaptureState] DX Version: 12
[Info | 6:01:09 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:01:09 PM] Output Resolution: 1280x-720
[Info | 6:01:10 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:01:10 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:01:10 PM] [ESM Event] - GameWindowResize
[Info | 6:01:10 PM] [ESM Event] - GameWindowDefocus
[Info | 6:01:37 PM] [ESM Event] - GameWindowFocus
[Info | 6:01:37 PM] [ESM Event] - GameWindowDefocus
[Info | 6:01:37 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:01:37 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:01:37 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:01:37 PM] Window is moving, fallback canceled
[Info | 6:01:38 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:01:38 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:01:38 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:01:38 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:01:38 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:01:38 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:01:38 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:01:38 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:01:38 PM] Free shared texture resources
[Info | 6:01:38 PM] Shared texture resources freed
[Info | 6:01:38 PM] Hook data extracted
[Info | 6:01:38 PM] Looking for adapter with LUID: 62849
[Info | 6:01:38 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:01:38 PM] IncreaseFrameLatency success
[Info | 6:01:38 PM] SetGPUPriority result: 3
[Info | 6:01:38 PM] mapId 5
[Info | 6:01:38 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_5
[Info | 6:01:38 PM] [OBSCaptureState] Shared texture success. Handle: 3221234498
Format: R10G10B10A2_UNorm
[Info | 6:01:38 PM] [OBSCaptureState] DX Version: 12
[Info | 6:01:38 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:01:38 PM] Output Resolution: 1280x-720
[Info | 6:01:38 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:01:38 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:01:38 PM] [ESM Event] - GameWindowResize
[Info | 6:01:38 PM] [ESM Event] - GameWindowFocus
[Info | 6:01:49 PM] Notification message received
[Info | 6:01:49 PM] job.respond d32b2146-0453-4a2e-8d88-db9fa605763b
[Debug | 6:01:49 PM] job.respond "ok"
[Info | 6:05:20 PM] [ESM Event] - GameWindowDefocus
[Info | 6:05:20 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:05:20 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:05:21 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:05:21 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:05:21 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:05:21 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:05:21 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:05:21 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:05:21 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:05:21 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:05:21 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:05:21 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:05:21 PM] Free shared texture resources
[Info | 6:05:21 PM] Shared texture resources freed
[Info | 6:05:21 PM] Hook data extracted
[Info | 6:05:21 PM] Looking for adapter with LUID: 62849
[Info | 6:05:21 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:05:21 PM] IncreaseFrameLatency success
[Info | 6:05:21 PM] SetGPUPriority result: 3
[Info | 6:05:21 PM] mapId 6
[Info | 6:05:21 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_6
[Info | 6:05:21 PM] [OBSCaptureState] Shared texture success. Handle: 2147493058
Format: R10G10B10A2_UNorm
[Info | 6:05:21 PM] [OBSCaptureState] DX Version: 12
[Info | 6:05:21 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:05:21 PM] Output Resolution: 1280x-720
[Info | 6:05:21 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:05:21 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:05:21 PM] [ESM Event] - GameWindowResize
[Info | 6:05:24 PM] [ESM Event] - GameWindowDefocus
[Info | 6:05:37 PM] [ESM Event] - GameWindowFocus
[Info | 6:05:37 PM] [ESM Event] - GameWindowDefocus
[Info | 6:05:37 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:05:37 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:05:37 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:05:37 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:05:37 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:05:37 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:05:37 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:05:37 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:05:37 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:05:37 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:05:37 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:05:37 PM] Free shared texture resources
[Info | 6:05:37 PM] Shared texture resources freed
[Info | 6:05:37 PM] Hook data extracted
[Info | 6:05:37 PM] Looking for adapter with LUID: 62849
[Info | 6:05:37 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:05:37 PM] IncreaseFrameLatency success
[Info | 6:05:37 PM] SetGPUPriority result: 3
[Info | 6:05:37 PM] mapId 7
[Info | 6:05:37 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_7
[Info | 6:05:37 PM] [OBSCaptureState] Shared texture success. Handle: 1073758274
Format: R10G10B10A2_UNorm
[Info | 6:05:37 PM] [OBSCaptureState] DX Version: 12
[Info | 6:05:37 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:05:37 PM] Output Resolution: 1280x-720
[Info | 6:05:38 PM] Window is moving, fallback canceled
[Info | 6:05:38 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:05:38 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:05:38 PM] [ESM Event] - GameWindowResize
[Info | 6:05:38 PM] [ESM Event] - GameWindowFocus
[Info | 6:05:38 PM] [ESM Event] - GameWindowDefocus
[Info | 6:05:38 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:05:38 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:05:38 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:05:38 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:05:39 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:05:39 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:05:39 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:05:39 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:05:39 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:05:39 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:05:39 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:05:39 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:05:39 PM] Free shared texture resources
[Info | 6:05:39 PM] Shared texture resources freed
[Info | 6:05:39 PM] Hook data extracted
[Info | 6:05:39 PM] Looking for adapter with LUID: 62849
[Info | 6:05:39 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:05:39 PM] IncreaseFrameLatency success
[Info | 6:05:39 PM] SetGPUPriority result: 3
[Info | 6:05:39 PM] mapId 8
[Info | 6:05:39 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_8
[Info | 6:05:39 PM] [OBSCaptureState] Shared texture success. Handle: 1073759106
Format: R10G10B10A2_UNorm
[Info | 6:05:39 PM] [OBSCaptureState] DX Version: 12
[Info | 6:05:39 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:05:39 PM] Output Resolution: 1280x-720
[Info | 6:05:39 PM] [ESM Event] - GameWindowFocus
[Info | 6:05:39 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:05:39 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:05:39 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:05:40 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:05:40 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:05:40 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:05:40 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:05:40 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:05:40 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:05:40 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:05:40 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:05:40 PM] Free shared texture resources
[Info | 6:05:40 PM] Shared texture resources freed
[Info | 6:05:40 PM] Hook data extracted
[Info | 6:05:40 PM] Looking for adapter with LUID: 62849
[Info | 6:05:40 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:05:40 PM] IncreaseFrameLatency success
[Info | 6:05:40 PM] SetGPUPriority result: 3
[Info | 6:05:40 PM] mapId 9
[Info | 6:05:40 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_9
[Info | 6:05:40 PM] [OBSCaptureState] Shared texture success. Handle: 3221233410
Format: R10G10B10A2_UNorm
[Info | 6:05:40 PM] [OBSCaptureState] DX Version: 12
[Info | 6:05:40 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:05:40 PM] Output Resolution: 1280x-720
[Info | 6:05:40 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:05:40 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:05:40 PM] [ESM Event] - GameWindowResize
[Info | 6:05:40 PM] [ESM Event] - GameWindowFocus
[Info | 6:07:04 PM] [ESM Event] - GameWindowDefocus
[Info | 6:07:04 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:07:04 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:07:04 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:07:04 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:07:04 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:07:04 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:07:04 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:07:04 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:07:04 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:07:04 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:07:04 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:07:04 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:07:04 PM] Free shared texture resources
[Info | 6:07:04 PM] Shared texture resources freed
[Info | 6:07:04 PM] Hook data extracted
[Info | 6:07:04 PM] Looking for adapter with LUID: 62849
[Info | 6:07:04 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:07:04 PM] IncreaseFrameLatency success
[Info | 6:07:04 PM] SetGPUPriority result: 3
[Info | 6:07:04 PM] mapId 10
[Info | 6:07:04 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_10
[Info | 6:07:04 PM] [OBSCaptureState] Shared texture success. Handle: 2147494914
Format: R10G10B10A2_UNorm
[Info | 6:07:04 PM] [OBSCaptureState] DX Version: 12
[Info | 6:07:04 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:07:04 PM] Output Resolution: 1280x-720
[Info | 6:07:05 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:07:05 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:07:05 PM] [ESM Event] - GameWindowResize
[Info | 6:07:05 PM] [ESM Event] - GameWindowDefocus
[Info | 6:08:14 PM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:08:14 PM] [ESM Event] - GameWindowFocus
[Info | 6:08:14 PM] [ESM Event] - GameWindowDefocus
[Info | 6:08:14 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:08:14 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:08:14 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:08:14 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:08:14 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:08:14 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:08:14 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:08:14 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:08:14 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:08:14 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:08:14 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:08:14 PM] Free shared texture resources
[Info | 6:08:14 PM] Shared texture resources freed
[Info | 6:08:14 PM] Hook data extracted
[Info | 6:08:14 PM] Looking for adapter with LUID: 62849
[Info | 6:08:14 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:08:14 PM] IncreaseFrameLatency success
[Info | 6:08:14 PM] SetGPUPriority result: 3
[Info | 6:08:14 PM] mapId 11
[Info | 6:08:14 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_11
[Info | 6:08:14 PM] [OBSCaptureState] Shared texture success. Handle: 1073746370
Format: R10G10B10A2_UNorm
[Info | 6:08:14 PM] [OBSCaptureState] DX Version: 12
[Info | 6:08:14 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:08:14 PM] Output Resolution: 1280x-720
[Info | 6:08:15 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:08:15 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:08:15 PM] [ESM Event] - GameWindowResize
[Info | 6:08:15 PM] [ESM Event] - GameWindowFocus
[Info | 6:08:17 PM] [ESM Event] - GameWindowDefocus
[Info | 6:08:17 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:08:17 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:08:17 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:08:17 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:08:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:08:18 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:08:18 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:08:18 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:08:18 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:08:18 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:08:18 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:08:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:08:18 PM] Free shared texture resources
[Info | 6:08:18 PM] Shared texture resources freed
[Info | 6:08:18 PM] Hook data extracted
[Info | 6:08:18 PM] Looking for adapter with LUID: 62849
[Info | 6:08:18 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:08:18 PM] IncreaseFrameLatency success
[Info | 6:08:18 PM] SetGPUPriority result: 3
[Info | 6:08:18 PM] mapId 12
[Info | 6:08:18 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_12
[Info | 6:08:18 PM] [OBSCaptureState] Shared texture success. Handle: 3221225858
Format: R10G10B10A2_UNorm
[Info | 6:08:18 PM] [OBSCaptureState] DX Version: 12
[Info | 6:08:18 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:08:18 PM] Output Resolution: 1280x-720
[Info | 6:08:18 PM] [ESM Event] - GameWindowFocus
[Info | 6:08:18 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:08:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:08:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:08:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:08:18 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:08:18 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:08:18 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:08:18 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:08:18 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:08:19 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:08:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:08:19 PM] Free shared texture resources
[Info | 6:08:19 PM] Shared texture resources freed
[Info | 6:08:19 PM] Hook data extracted
[Info | 6:08:19 PM] Looking for adapter with LUID: 62849
[Info | 6:08:19 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:08:19 PM] IncreaseFrameLatency success
[Info | 6:08:19 PM] SetGPUPriority result: 3
[Info | 6:08:19 PM] mapId 13
[Info | 6:08:19 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_13
[Info | 6:08:19 PM] [OBSCaptureState] Shared texture success. Handle: 2147499522
Format: R10G10B10A2_UNorm
[Info | 6:08:19 PM] [OBSCaptureState] DX Version: 12
[Info | 6:08:19 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:08:19 PM] Output Resolution: 1280x-720
[Info | 6:08:19 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:08:19 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:08:19 PM] [ESM Event] - GameWindowResize
[Info | 6:08:19 PM] [ESM Event] - GameWindowFocus
[Info | 6:12:36 PM] [Controller] Triggered save clip
[Info | 6:12:36 PM] [ESM Event] - SaveClip
[Debug | 6:12:36 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 5f7da26c-2c87-4ec1-
b5d0-ca6b92ac8e26
[Debug | 6:12:37 PM] clip 1641751956 create reply "5f7da26c-2c87-4ec1-b5d0-
ca6b92ac8e26"
[Info | 6:12:40 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109181236.mp4
[Info | 6:12:40 PM] Buffer duration: 52.22
[Info | 6:15:15 PM] [Controller] Triggered save clip
[Info | 6:15:15 PM] [ESM Event] - SaveClip
[Debug | 6:15:15 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- f1c5e003-f5b4-4aff-
ab93-12baf70a3687
[Debug | 6:15:15 PM] clip 1641752115 create reply "f1c5e003-f5b4-4aff-ab93-
12baf70a3687"
[Info | 6:15:19 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109181515.mp4
[Info | 6:15:19 PM] Buffer duration: 52.32
[Info | 6:25:26 PM] [ESM Event] - GameWindowDefocus
[Info | 6:25:26 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:25:26 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:25:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:25:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:25:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:25:26 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:25:26 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:25:26 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:25:26 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:25:26 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:25:26 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:25:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:25:26 PM] Free shared texture resources
[Info | 6:25:26 PM] Shared texture resources freed
[Info | 6:25:26 PM] Hook data extracted
[Info | 6:25:26 PM] Looking for adapter with LUID: 62849
[Info | 6:25:26 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:25:26 PM] IncreaseFrameLatency success
[Info | 6:25:26 PM] SetGPUPriority result: 3
[Info | 6:25:26 PM] mapId 14
[Info | 6:25:26 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_14
[Info | 6:25:26 PM] [OBSCaptureState] Shared texture success. Handle: 2147500930
Format: R10G10B10A2_UNorm
[Info | 6:25:26 PM] [OBSCaptureState] DX Version: 12
[Info | 6:25:26 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:25:26 PM] Output Resolution: 1280x-720
[Info | 6:25:27 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:25:27 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:25:27 PM] [ESM Event] - GameWindowResize
[Info | 6:25:36 PM] [ESM Event] - GameWindowFocus
[Info | 6:25:36 PM] [ESM Event] - GameWindowDefocus
[Info | 6:25:36 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:25:37 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:25:37 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:25:37 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:25:37 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:25:37 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:25:37 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:25:37 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:25:37 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:25:37 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:25:37 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:25:37 PM] Free shared texture resources
[Info | 6:25:37 PM] Shared texture resources freed
[Info | 6:25:37 PM] Hook data extracted
[Info | 6:25:37 PM] Looking for adapter with LUID: 62849
[Info | 6:25:37 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:25:37 PM] IncreaseFrameLatency success
[Info | 6:25:37 PM] SetGPUPriority result: 3
[Info | 6:25:37 PM] mapId 15
[Info | 6:25:37 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_15
[Info | 6:25:37 PM] [OBSCaptureState] Shared texture success. Handle: 1073745730
Format: R10G10B10A2_UNorm
[Info | 6:25:37 PM] [OBSCaptureState] DX Version: 12
[Info | 6:25:37 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:25:37 PM] Output Resolution: 1280x-720
[Info | 6:25:37 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:25:37 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:25:37 PM] [ESM Event] - GameWindowResize
[Info | 6:25:37 PM] [ESM Event] - GameWindowFocus
[Info | 6:26:02 PM] [ESM Event] - GameWindowDefocus
[Info | 6:26:02 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:26:02 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:26:03 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:26:03 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:26:03 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:26:03 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:26:03 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:26:03 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:26:03 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:26:03 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:26:03 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:26:03 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:26:03 PM] Free shared texture resources
[Info | 6:26:03 PM] Shared texture resources freed
[Info | 6:26:03 PM] Hook data extracted
[Info | 6:26:03 PM] Looking for adapter with LUID: 62849
[Info | 6:26:03 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:26:03 PM] IncreaseFrameLatency success
[Info | 6:26:03 PM] SetGPUPriority result: 3
[Info | 6:26:03 PM] mapId 16
[Info | 6:26:03 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_16
[Info | 6:26:03 PM] [OBSCaptureState] Shared texture success. Handle: 3221239682
Format: R10G10B10A2_UNorm
[Info | 6:26:03 PM] [OBSCaptureState] DX Version: 12
[Info | 6:26:03 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:26:03 PM] Output Resolution: 1280x-720
[Info | 6:26:03 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:26:03 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:26:03 PM] [ESM Event] - GameWindowResize
[Info | 6:26:13 PM] [ESM Event] - GameWindowFocus
[Info | 6:26:13 PM] [ESM Event] - GameWindowDefocus
[Info | 6:26:13 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:26:13 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:26:13 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:26:13 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:26:13 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:26:13 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:26:13 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:26:13 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:26:13 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:26:13 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:26:13 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:26:13 PM] Free shared texture resources
[Info | 6:26:13 PM] Shared texture resources freed
[Info | 6:26:13 PM] Hook data extracted
[Info | 6:26:13 PM] Looking for adapter with LUID: 62849
[Info | 6:26:13 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:26:13 PM] IncreaseFrameLatency success
[Info | 6:26:13 PM] SetGPUPriority result: 3
[Info | 6:26:13 PM] mapId 17
[Info | 6:26:13 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_17
[Info | 6:26:13 PM] [OBSCaptureState] Shared texture success. Handle: 1073744450
Format: R10G10B10A2_UNorm
[Info | 6:26:13 PM] [OBSCaptureState] DX Version: 12
[Info | 6:26:13 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:26:13 PM] Output Resolution: 1280x-720
[Info | 6:26:14 PM] Window is moving, fallback canceled
[Info | 6:26:14 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:26:14 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:26:14 PM] [ESM Event] - GameWindowResize
[Info | 6:26:14 PM] [ESM Event] - GameWindowFocus
[Info | 6:34:44 PM] [Controller] Triggered save clip
[Info | 6:34:44 PM] [ESM Event] - SaveClip
[Debug | 6:34:44 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- dacb0b23-c7d0-4b80-
8aa0-e2dedc34c318
[Debug | 6:34:45 PM] clip 1641753284 create reply "dacb0b23-c7d0-4b80-8aa0-
e2dedc34c318"
[Info | 6:34:48 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220109183444.mp4
[Info | 6:34:48 PM] Buffer duration: 56.08
[Warning | 6:37:43 PM] Scanning already in progress
[Info | 6:40:12 PM] [ESM Event] - GameWindowDefocus
[Info | 6:40:12 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:40:12 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:40:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:40:12 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:40:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:40:12 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:40:12 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:40:12 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:40:12 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:40:12 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:40:13 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:40:13 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:40:13 PM] Free shared texture resources
[Info | 6:40:13 PM] Shared texture resources freed
[Info | 6:40:13 PM] Hook data extracted
[Info | 6:40:13 PM] Looking for adapter with LUID: 62849
[Info | 6:40:13 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:40:13 PM] IncreaseFrameLatency success
[Info | 6:40:13 PM] SetGPUPriority result: 3
[Info | 6:40:13 PM] mapId 18
[Info | 6:40:13 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_18
[Info | 6:40:13 PM] [OBSCaptureState] Shared texture success. Handle: 2147499138
Format: R10G10B10A2_UNorm
[Info | 6:40:13 PM] [OBSCaptureState] DX Version: 12
[Info | 6:40:13 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:40:13 PM] Output Resolution: 1280x-720
[Info | 6:40:13 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:40:13 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:40:13 PM] [ESM Event] - GameWindowResize
[Info | 6:40:16 PM] [ESM Event] - GameWindowDefocus
[Info | 6:42:09 PM] 7 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:42:09 PM] [ESM Event] - GameWindowFocus
[Info | 6:42:09 PM] [ESM Event] - GameWindowDefocus
[Info | 6:42:09 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:42:09 PM] Window is moving, fallback canceled
[Info | 6:42:10 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:42:10 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:10 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:42:10 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:42:10 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:42:10 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:42:10 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:42:10 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:42:10 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:42:10 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:10 PM] Free shared texture resources
[Info | 6:42:10 PM] Shared texture resources freed
[Info | 6:42:10 PM] Hook data extracted
[Info | 6:42:10 PM] Looking for adapter with LUID: 62849
[Info | 6:42:10 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:42:10 PM] IncreaseFrameLatency success
[Info | 6:42:10 PM] SetGPUPriority result: 3
[Info | 6:42:10 PM] mapId 19
[Info | 6:42:10 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_19
[Info | 6:42:10 PM] [OBSCaptureState] Shared texture success. Handle: 3221241858
Format: R10G10B10A2_UNorm
[Info | 6:42:10 PM] [OBSCaptureState] DX Version: 12
[Info | 6:42:10 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:42:10 PM] Output Resolution: 1280x-720
[Info | 6:42:10 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:42:10 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:42:10 PM] [ESM Event] - GameWindowResize
[Info | 6:42:10 PM] [ESM Event] - GameWindowFocus
[Info | 6:42:18 PM] [ESM Event] - GameWindowDefocus
[Info | 6:42:18 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:42:18 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:42:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:42:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:42:18 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:42:18 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:42:18 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:42:18 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:42:18 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:42:18 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:42:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:18 PM] Free shared texture resources
[Info | 6:42:18 PM] Shared texture resources freed
[Info | 6:42:18 PM] Hook data extracted
[Info | 6:42:18 PM] Looking for adapter with LUID: 62849
[Info | 6:42:18 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:42:19 PM] IncreaseFrameLatency success
[Info | 6:42:19 PM] SetGPUPriority result: 3
[Info | 6:42:19 PM] mapId 20
[Info | 6:42:19 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_20
[Info | 6:42:19 PM] [OBSCaptureState] Shared texture success. Handle: 3221240194
Format: R10G10B10A2_UNorm
[Info | 6:42:19 PM] [OBSCaptureState] DX Version: 12
[Info | 6:42:19 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:42:19 PM] Output Resolution: 1280x-720
[Info | 6:42:19 PM] [ESM Event] - GameWindowFocus
[Info | 6:42:19 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:42:19 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:42:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:19 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:42:19 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:42:19 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:42:19 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:42:19 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:42:19 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:42:19 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:42:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:19 PM] Free shared texture resources
[Info | 6:42:19 PM] Shared texture resources freed
[Info | 6:42:19 PM] Hook data extracted
[Info | 6:42:19 PM] Looking for adapter with LUID: 62849
[Info | 6:42:19 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:42:19 PM] IncreaseFrameLatency success
[Info | 6:42:19 PM] SetGPUPriority result: 3
[Info | 6:42:19 PM] mapId 21
[Info | 6:42:19 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_21
[Info | 6:42:19 PM] [OBSCaptureState] Shared texture success. Handle: 3221230274
Format: R10G10B10A2_UNorm
[Info | 6:42:19 PM] [OBSCaptureState] DX Version: 12
[Info | 6:42:19 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:42:19 PM] Output Resolution: 1280x-720
[Info | 6:42:20 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:42:20 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:42:20 PM] [ESM Event] - GameWindowResize
[Info | 6:42:20 PM] [ESM Event] - GameWindowFocus
[Info | 6:42:24 PM] [ESM Event] - GameWindowDefocus
[Info | 6:42:24 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:42:24 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:42:25 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:42:25 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:25 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:42:25 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:42:25 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:42:25 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:42:25 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:42:25 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:42:25 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:42:25 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:25 PM] Free shared texture resources
[Info | 6:42:25 PM] Shared texture resources freed
[Info | 6:42:25 PM] Hook data extracted
[Info | 6:42:25 PM] Looking for adapter with LUID: 62849
[Info | 6:42:25 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:42:25 PM] IncreaseFrameLatency success
[Info | 6:42:25 PM] SetGPUPriority result: 3
[Info | 6:42:25 PM] mapId 22
[Info | 6:42:25 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_22
[Info | 6:42:25 PM] [OBSCaptureState] Shared texture success. Handle: 3221242306
Format: R10G10B10A2_UNorm
[Info | 6:42:25 PM] [OBSCaptureState] DX Version: 12
[Info | 6:42:25 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:42:25 PM] Output Resolution: 1280x-720
[Info | 6:42:25 PM] [ESM Event] - GameWindowDefocus
[Info | 6:42:26 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:42:26 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:42:26 PM] [ESM Event] - GameWindowResize
[Info | 6:42:32 PM] [ESM Event] - GameWindowFocus
[Info | 6:42:32 PM] [ESM Event] - GameWindowDefocus
[Info | 6:42:32 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:42:32 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:42:32 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:33 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:42:33 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:42:33 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:42:33 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:42:33 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:42:33 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:42:33 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:42:33 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:42:33 PM] Free shared texture resources
[Info | 6:42:33 PM] Shared texture resources freed
[Info | 6:42:33 PM] Hook data extracted
[Info | 6:42:33 PM] Looking for adapter with LUID: 62849
[Info | 6:42:33 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:42:33 PM] IncreaseFrameLatency success
[Info | 6:42:33 PM] SetGPUPriority result: 3
[Info | 6:42:33 PM] mapId 23
[Info | 6:42:33 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_23
[Info | 6:42:33 PM] [OBSCaptureState] Shared texture success. Handle: 2147486274
Format: R10G10B10A2_UNorm
[Info | 6:42:33 PM] [OBSCaptureState] DX Version: 12
[Info | 6:42:33 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:42:33 PM] Output Resolution: 1280x-720
[Info | 6:42:33 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:42:33 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:42:33 PM] [ESM Event] - GameWindowResize
[Info | 6:42:33 PM] [ESM Event] - GameWindowFocus
[Info | 6:43:13 PM] [ESM Event] - GameWindowDefocus
[Info | 6:43:13 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:43:13 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:43:13 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:43:13 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:43:13 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:43:13 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:43:13 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:43:13 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:43:13 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:43:14 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:43:14 PM] Free shared texture resources
[Info | 6:43:14 PM] Shared texture resources freed
[Info | 6:43:14 PM] Hook data extracted
[Info | 6:43:14 PM] Looking for adapter with LUID: 62849
[Info | 6:43:14 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:43:14 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:43:14 PM] IncreaseFrameLatency success
[Info | 6:43:14 PM] SetGPUPriority result: 3
[Info | 6:43:14 PM] mapId 24
[Info | 6:43:14 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_24
[Info | 6:43:14 PM] [OBSCaptureState] Shared texture success. Handle: 3221241090
Format: R10G10B10A2_UNorm
[Info | 6:43:14 PM] [OBSCaptureState] DX Version: 12
[Info | 6:43:14 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:43:14 PM] Output Resolution: 1280x-720
[Info | 6:43:14 PM] [ESM Event] - GameWindowDefocus
[Info | 6:43:14 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:43:14 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:43:14 PM] [ESM Event] - GameWindowResize
[Info | 6:43:21 PM] [ESM Event] - GameWindowFocus
[Info | 6:43:21 PM] [ESM Event] - GameWindowDefocus
[Info | 6:43:21 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:43:21 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:43:21 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:43:21 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:43:21 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:43:21 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:43:21 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:43:21 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:43:21 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:43:21 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:43:21 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:43:21 PM] Free shared texture resources
[Info | 6:43:21 PM] Shared texture resources freed
[Info | 6:43:21 PM] Hook data extracted
[Info | 6:43:21 PM] Looking for adapter with LUID: 62849
[Info | 6:43:21 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:43:22 PM] IncreaseFrameLatency success
[Info | 6:43:22 PM] SetGPUPriority result: 3
[Info | 6:43:22 PM] mapId 25
[Info | 6:43:22 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_25
[Info | 6:43:22 PM] [OBSCaptureState] Shared texture success. Handle: 2147497730
Format: R10G10B10A2_UNorm
[Info | 6:43:22 PM] [OBSCaptureState] DX Version: 12
[Info | 6:43:22 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:43:22 PM] Output Resolution: 1280x-720
[Info | 6:43:22 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:43:22 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:43:22 PM] [ESM Event] - GameWindowResize
[Info | 6:43:22 PM] [ESM Event] - GameWindowFocus
[Info | 6:56:21 PM] [ESM Event] - GameWindowDefocus
[Info | 6:56:22 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:56:22 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:56:22 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:56:22 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:56:22 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:56:22 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:56:22 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:56:22 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:56:22 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:56:22 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:56:22 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:56:22 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:56:22 PM] Free shared texture resources
[Info | 6:56:22 PM] Shared texture resources freed
[Info | 6:56:22 PM] Hook data extracted
[Info | 6:56:22 PM] Looking for adapter with LUID: 62849
[Info | 6:56:22 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:56:22 PM] [ESM Event] - GameWindowFocus
[Info | 6:56:22 PM] IncreaseFrameLatency success
[Info | 6:56:22 PM] SetGPUPriority result: 3
[Info | 6:56:22 PM] mapId 26
[Info | 6:56:22 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_26
[Info | 6:56:22 PM] [OBSCaptureState] Shared texture success. Handle: 2147485122
Format: R10G10B10A2_UNorm
[Info | 6:56:22 PM] [OBSCaptureState] DX Version: 12
[Info | 6:56:22 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:56:22 PM] Output Resolution: 1280x-720
[Info | 6:56:22 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:56:22 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:56:22 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:56:22 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:56:22 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:56:22 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:56:22 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:56:22 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:56:22 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:56:22 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:56:22 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:56:22 PM] Free shared texture resources
[Info | 6:56:22 PM] Shared texture resources freed
[Info | 6:56:22 PM] Hook data extracted
[Info | 6:56:22 PM] Looking for adapter with LUID: 62849
[Info | 6:56:22 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:56:22 PM] IncreaseFrameLatency success
[Info | 6:56:22 PM] SetGPUPriority result: 3
[Info | 6:56:22 PM] mapId 27
[Info | 6:56:22 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_27
[Info | 6:56:22 PM] [OBSCaptureState] Shared texture success. Handle: 1073754946
Format: R10G10B10A2_UNorm
[Info | 6:56:22 PM] [OBSCaptureState] DX Version: 12
[Info | 6:56:22 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:56:22 PM] Output Resolution: 1280x-720
[Info | 6:56:23 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:56:23 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:56:23 PM] [ESM Event] - GameWindowResize
[Info | 6:56:23 PM] [ESM Event] - GameWindowFocus
[Info | 6:58:24 PM] [ESM Event] - GameWindowDefocus
[Info | 6:58:24 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:58:24 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:58:24 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=0
[Info | 6:58:24 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:58:24 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF527CF0,
device=0xAF4DBC50 queue=1
[Info | 6:58:24 PM] [OBS-Log] queue=0xCE03E200
[Info | 6:58:24 PM] [OBS-Log] d3d12_init: device=0xAF4DBC50
[Info | 6:58:24 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:58:24 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:58:24 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE03E200
[Info | 6:58:24 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:58:24 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE03E200
[Info | 6:58:24 PM] Free shared texture resources
[Info | 6:58:24 PM] Shared texture resources freed
[Info | 6:58:24 PM] Hook data extracted
[Info | 6:58:24 PM] Looking for adapter with LUID: 62849
[Info | 6:58:24 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:58:24 PM] IncreaseFrameLatency success
[Info | 6:58:24 PM] SetGPUPriority result: 3
[Info | 6:58:24 PM] mapId 28
[Info | 6:58:24 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_395184_28
[Info | 6:58:24 PM] [OBSCaptureState] Shared texture success. Handle: 1073758018
Format: R10G10B10A2_UNorm
[Info | 6:58:24 PM] [OBSCaptureState] DX Version: 12
[Info | 6:58:24 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:58:24 PM] Output Resolution: 1280x-720
[Info | 6:58:25 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:58:25 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:58:25 PM] [ESM Event] - GameWindowResize
[Info | 6:58:26 PM] [ESM Event] - GameWindowFocus
[Info | 6:58:26 PM] [ESM Event] - GameWindowDefocus
[Info | 6:58:26 PM] Window object destroyed: FIFA 22 -- 395184
[Info | 6:58:26 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:58:26 PM] Game is still running
[Info | 6:58:27 PM] Window object destroyed: -- 395184
[Info | 6:58:27 PM] Game is closed
[Info | 6:58:27 PM] FIFA 22 exited.
[Info | 6:58:27 PM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 6:58:27 PM] Stop recording game FIFA 22
[Info | 6:58:27 PM] recordingstopped
[Info | 6:58:27 PM] Keyboard hook detached
[Info | 6:58:27 PM] ControllerManager stopping...
[Info | 6:58:27 PM] ControllerManager: PollInput stopped.
[Info | 6:58:27 PM] ControllerManager stopped.
[Info | 6:58:27 PM] [ESM Event] - GameClosed
[Info | 6:58:27 PM] Stopped Filter
[Info | 6:58:27 PM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 6:58:27 PM] Stopping periodic game extension jobs.
[Info | 6:58:27 PM] Stopping MedalWriter.
[Info | 6:58:27 PM] Mic disabled
[Debug | 6:58:28 PM] recordingstopped reply "ok"
[Debug | 6:58:28 PM] capture/stopped reply "ok"
[Info | 6:58:28 PM] MedalWriter stopped.
[Info | 6:58:28 PM] Free shared texture resources
[Info | 6:58:28 PM] Shared texture resources freed
[Info | 6:58:28 PM] ----[ESM State]: ScanningForGame----
[Info | 6:58:28 PM] recordingstopped
[Info | 6:58:28 PM] [Game Status]: game/stopped - [2]
[Info | 6:58:28 PM] Stopping log reader.
[Debug | 6:58:28 PM] game/stopped reply "ok"
[Debug | 6:58:28 PM] recordingstopped reply "ok"
[Debug | 6:58:28 PM] game/stopped reply "ok"
[Info | 7:02:27 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 7:02:27 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 7:02:28 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:02:28 PM] Sound Property Changed
[Info | 7:02:28 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:02:28 PM] Sound Property Changed
[Info | 7:02:30 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 7:02:30 PM] Sound Property Changed
[Info | 7:02:30 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 7:02:30 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:02:30 PM] Sound Property Changed
[Info | 7:02:30 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:08:12 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 7:08:12 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 7:08:12 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:08:12 PM] Sound Property Changed
[Info | 7:08:12 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:08:14 PM] Sound Property Changed
[Info | 7:08:16 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 7:08:16 PM] Sound Property Changed
[Info | 7:08:16 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 7:08:16 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:08:16 PM] Sound Property Changed
[Info | 7:08:16 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:10:22 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 7:10:22 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 7:10:22 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:10:22 PM] Sound Property Changed
[Info | 7:10:22 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:10:23 PM] Sound Property Changed
[Info | 7:10:25 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 7:10:25 PM] Sound Property Changed
[Info | 7:10:25 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 7:10:25 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:10:26 PM] Sound Property Changed
[Info | 7:10:26 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:13:28 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 7:13:28 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 7:13:28 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 7:13:28 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 7:13:28 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 7:13:28 PM] No update is available.
[Info | 7:13:28 PM] [ESM Event] - GameDBUpdateComplete
[Info | 7:13:28 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 7:13:28 PM] ----[ESM State]: ScanningForGame----
[Info | 7:13:28 PM] recordingstopped
[Info | 7:13:28 PM] [Game Status]: game/stopped - [2]
[Debug | 7:13:28 PM] recordingstopped reply "ok"
[Debug | 7:13:28 PM] game/stopped reply "ok"
[Info | 7:16:20 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 7:16:20 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 7:16:20 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:16:20 PM] Sound Property Changed
[Info | 7:16:21 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:16:22 PM] Sound Property Changed
[Info | 7:16:26 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 7:16:26 PM] Sound Property Changed
[Info | 7:16:26 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 7:16:26 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:16:27 PM] Sound Property Changed
[Info | 7:16:27 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:16:27 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 7:16:27 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 7:16:27 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:16:27 PM] Sound Property Changed
[Info | 7:16:28 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:16:29 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 7:16:29 PM] Sound Property Changed
[Info | 7:16:29 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 7:16:29 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:16:29 PM] Sound Property Changed
[Info | 7:16:29 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:16:31 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 7:16:31 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 7:16:31 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:16:31 PM] Sound Property Changed
[Info | 7:16:31 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 7:16:32 PM] Sound Property Changed
[Info | 7:16:34 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 7:16:34 PM] Sound Property Changed
[Info | 7:16:34 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 7:16:34 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 7:16:35 PM] Sound Property Changed
[Info | 7:16:35 PM] OnDefaultDeviceChanged : DataFlow=Render
[Warning | 7:28:09 PM] Scanning already in progress
[Info | 7:28:28 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 7:28:28 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 7:28:28 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 7:28:28 PM] Remote Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 7:28:28 PM] Local Info:
{"Version":"2.206","Command":"none","Environment":"production"}
[Info | 7:28:28 PM] No update is available.
[Info | 7:28:28 PM] [ESM Event] - GameDBUpdateComplete
[Info | 7:28:28 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 7:28:28 PM] ----[ESM State]: ScanningForGame----
[Info | 7:28:28 PM] recordingstopped
[Info | 7:28:28 PM] [Game Status]: game/stopped - [2]
[Debug | 7:28:28 PM] recordingstopped reply "ok"
[Debug | 7:28:29 PM] game/stopped reply "ok"

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