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Changelin 90406883
Changelin 90406883
+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
+1 Constitution +3 17 45 --
+1 • +6 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
12
+3 Charisma
Total 7d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+6
Animal Handling WIS
Arcana INT
Crossbow, Hand, Longsword, Rapier,
Shortsword, Simple Weapons
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Rogue 7 changelin
CLASS & LEVEL PLAYER NAME
Trurth Heartbow
Changeling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== ROGUE FEATURES === You choose between being Medium or Small when
* Mage Hand Legerdemain • PHB 98 you select this race.
* Hit Points • PHB 95 When you cast mage hand, you can make the spectral
hand invisible, stow or retrieve objects, or use thieves’ * Speed • MotM 10
* Proficiencies • PHB 95 tools to pick locks and disarm traps at range. You can Your walking speed is 30 ft.
disguise this with a Sleight of Hand check, and you
* Expertise • PHB 96 can use the bonus action granted by your Cunning * Changeling Instincts • MotM 10
Your proficiency bonus is doubled for any ability check Action to control the hand. You gain proficiency with two of the following skills of
you make that uses any of the chosen proficiencies. your choice: Deception, Insight, Intimidation,
* Ability Score Improvement • PHB 96 Performance, or Persuasion.
* Sneak Attack • PHB 96
Once per turn, you can deal an extra 4d6 damage to * Uncanny Dodge • PHB 96 * Shapechanger • MotM 10
one creature you hit with an attack with a finesse or When an attacker that you can see hits you with an As an action, you can change your appearance and
ranged weapon if you have advantage on the attack attack, you can use your reaction to halve the attack’s voice. You determine the specifics, including your
roll. You don’t need advantage on the attack roll if damage against you. coloration, hair length, sex, height, weight, and can
another enemy of the target is within 5 ft. of it, that change your size between Medium and Small. You
enemy isn’t incapacitated, and you don’t have | 1 Reaction can look like another race, though none of your game
disadvantage on the attack roll. statistics change.
* Evasion • PHB 96
| Special When you are subjected to an effect that allows you to You can’t duplicate the appearance of an individual
make a DEX saving throw to take only half damage, you’ve never seen, and your form must have the same
* Thieves’ Cant • PHB 96 you instead take no damage if you succeed on the basic arrangement of limbs that you have. Your
You have learned thieves’ cant, a secret mix of dialect, saving throw, and only half damage if you fail. clothing and equipment aren’t changed by this trait.
jargon, and code that allows you to hide messages in
seemingly normal conversation. It takes four times You stay in the new form until you use an action to
longer to convey such a message than it does to === CHANGELING RACIAL TRAITS === revert or until you die.
speak the same idea plainly.
* Ability Score Increases • MotM 5 | Shapechange: 1 Action
* Cunning Action • PHB 96 When determining your character’s ability scores,
You can take a bonus action on each of your turns to increase one score by 2 and increase a different score
take the Dash, Disengage, or Hide action. by 1, or increase three different scores by 1. === FEATS ===
EQUIPMENT
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Rogue 7 changelin
CLASS & LEVEL PLAYER NAME
Trurth Heartbow
Changeling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Trurth Heartbow
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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INT 14 +6
Rogue
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Acid Splash Rogue DEX 14 1A 60 ft. V,S Instantaneous PHB 211 V/S
O Mage Hand Rogue -- 1A 30 ft. V,S 1 minute PHB 256 D: 1m, V/S
O Detect Magic <C> Rogue -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Expeditious Retreat <C> Rogue -- 1BA Self V,S Concentration, up to 10 minutes PHB 238 D: 10m, V/S
O Magic Missile Rogue -- 1A 120 ft. V,S Instantaneous PHB 257 V/S
O Invisibility <C> Rogue -- 1A Touch V,S,M Concentration, up to 1 hour PHB 254 D: 1h, V/S/M
SPELLS
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