James Keller-Graphics & Game Developer PDF

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EXPERIENCE

SENIOR SOFTWARE ENGINEER, IMAGINATION


TECHNOLOGIES, KINGS LANGLEY, UNITED KINGDOM
JUNE 2018 - NOVEMBER 2022
Implemented a 2D game built using Unity. Implemented game
state persistence and server communication. Developed
JAMES KELLER graphics/OpenGL ES for a 3D Android application.
SENIOR GRAPHICS | GAME
DEVELOPER JUNIOR SOFTWARE DEVELOPER, ALEPH GAME STUDIO,
REGGIO EMILIA, ITALY
MARCH 2016 - MAY 2018
Participated in a 3D application that is used by the dentists to mark
PROFILE margins on the teeth. Worked on GUI, Network/Protocol and
I am a senior Graphics & Game
Event Handling systems design and development.
Developer with 6+ years of
experience. I am eager to learn
INTERN, AQUIRIS GAME EXPERIENCE, PORTO ALEGRE,
and loves to work on challenging
BRAZIL
projects.
MARCH 2015 - FEBRUARY 2016
- Graphics Processing: OpenGL, Created and maintained the company website including the
WebGL, OpenGL Shading design, art, and programming. Developed multiple slot machine
Language(GLSL), Three.js. games in Java. Created game effects and animations in conjunction
- Game Development: Unity3D, with artists.
Unity2D.
- Familiar with GPU Programming EDUCATION
with CUDA and OpenCL, Computer BACHELOR OF COMPUTER SCIENCE (BCOMPSC)
Vision with OpenCV. TYNDALE UNIVERSITY
2011-2015
CONTACT KEY SKILLS AND CHARACTERISTICS
lonelyguypiny@gmail.com Mobile Game Development, Video Game Software, Unity Game
(416) 860-9304 Development, OpenGL, Shading Language, OpenGL Shading
Language, WebGL, three.js, GPU, OpenCL, CUDA, JavaScript, C#,
66 Wellington St W
Python
Toronto, Ontario

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