James Keller has over 6 years of experience in graphics and game development. He has worked as a Senior Software Engineer at Imagination Technologies where he implemented a 2D game in Unity with game state persistence and server communication. He also developed graphics and OpenGL ES for an Android application. Previously, he worked as a Junior Developer at Aleph Game Studio working on GUI, network systems, and event handling. He also interned at Aquiris Game Experience where he created slot machine games and game effects.
James Keller has over 6 years of experience in graphics and game development. He has worked as a Senior Software Engineer at Imagination Technologies where he implemented a 2D game in Unity with game state persistence and server communication. He also developed graphics and OpenGL ES for an Android application. Previously, he worked as a Junior Developer at Aleph Game Studio working on GUI, network systems, and event handling. He also interned at Aquiris Game Experience where he created slot machine games and game effects.
James Keller has over 6 years of experience in graphics and game development. He has worked as a Senior Software Engineer at Imagination Technologies where he implemented a 2D game in Unity with game state persistence and server communication. He also developed graphics and OpenGL ES for an Android application. Previously, he worked as a Junior Developer at Aleph Game Studio working on GUI, network systems, and event handling. He also interned at Aquiris Game Experience where he created slot machine games and game effects.
James Keller has over 6 years of experience in graphics and game development. He has worked as a Senior Software Engineer at Imagination Technologies where he implemented a 2D game in Unity with game state persistence and server communication. He also developed graphics and OpenGL ES for an Android application. Previously, he worked as a Junior Developer at Aleph Game Studio working on GUI, network systems, and event handling. He also interned at Aquiris Game Experience where he created slot machine games and game effects.
TECHNOLOGIES, KINGS LANGLEY, UNITED KINGDOM JUNE 2018 - NOVEMBER 2022 Implemented a 2D game built using Unity. Implemented game state persistence and server communication. Developed JAMES KELLER graphics/OpenGL ES for a 3D Android application. SENIOR GRAPHICS | GAME DEVELOPER JUNIOR SOFTWARE DEVELOPER, ALEPH GAME STUDIO, REGGIO EMILIA, ITALY MARCH 2016 - MAY 2018 Participated in a 3D application that is used by the dentists to mark PROFILE margins on the teeth. Worked on GUI, Network/Protocol and I am a senior Graphics & Game Event Handling systems design and development. Developer with 6+ years of experience. I am eager to learn INTERN, AQUIRIS GAME EXPERIENCE, PORTO ALEGRE, and loves to work on challenging BRAZIL projects. MARCH 2015 - FEBRUARY 2016 - Graphics Processing: OpenGL, Created and maintained the company website including the WebGL, OpenGL Shading design, art, and programming. Developed multiple slot machine Language(GLSL), Three.js. games in Java. Created game effects and animations in conjunction - Game Development: Unity3D, with artists. Unity2D. - Familiar with GPU Programming EDUCATION with CUDA and OpenCL, Computer BACHELOR OF COMPUTER SCIENCE (BCOMPSC) Vision with OpenCV. TYNDALE UNIVERSITY 2011-2015 CONTACT KEY SKILLS AND CHARACTERISTICS lonelyguypiny@gmail.com Mobile Game Development, Video Game Software, Unity Game (416) 860-9304 Development, OpenGL, Shading Language, OpenGL Shading Language, WebGL, three.js, GPU, OpenCL, CUDA, JavaScript, C#, 66 Wellington St W Python Toronto, Ontario