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Anuj Sahani

Senior Producer at Gameloft Budapest


Phone: +36306234115, +91 7620301253
Email: anujsahani25@gmail.com
Nationality: Indian

KEY PROJECTS Gameloft Budapest – Senior Game Producer (July 2022 – Till Date)
• Started a new project in creation along with hiring resources.
• Managing the development of the new game throughout all production stages
• Tap Sports Baseball 21 (concept, proto, alpha, etc.)
• Disney Sorcerer's Arena • Shortlisting, verifying, and testing new ideas for prototyping along with taking
• Tap Sports Fishing quick decisions.
• Constant communication with HQ on game progress, vision, and requirements.
• Into The Badlands: Blade Battle • Managing team of developers, artists, product manager, QA, and designer
• Into The Badlands: Champions • Run UA campaigns in support of the marketing team for new ideas/pitches.
• Monster Trucks • Responsible for team performance reviews and feedback.
• The BFG Game • Facilitate all aspects of agile game development, including backlog management,
sprint planning, Sprint Review, retrospective sessions, etc. Mitigate any risk and
• Puss In Boots Jewel Rush remove barriers for the team to achieve goals.
• Mini Monster Mania
• Combat Elite: Border Wars Electronic Arts (EA) / Glu Mobile India - Game Producer (Jan 2020 – June
• Street Cricket Move (PS3 Game) 2022)
• Spell force Faith In Destiny (PC) • Producer for Disney Sorcerer's Arena & Tap Sports Baseball 21, liaising between
stakeholders and development teams to deliver new game features and updates.
• Hardy Boys The Perfect Crime • Coordinating with 40 + cross-functional teams of designers, programmers, artists,
(PC) product, and QA to design, build, and launch new game features according to
specifications.
• Creating and maintaining production plans, resource allocation, monitoring
progress through development, iteration, and bug-fixing to ensure features are
KEY HIGHLIGHTS released on schedule
• Coordinating the build submission process on mobile stores for new features.
• 14+ years of Game production • Resource planning across the studio with Studio Head and Finance team.
experience • Mentor Associate Producers to grow and deliver.
Projects - Disney Sorcerer's Arena & Tap Sports Baseball 21
• 12+ games brought to market
Cympl Studios - Senior Game Producer (Feb 2019 to Jan 2020)
• Head production team for live ops and new development titles.
• Worked with cross functional team of designers, analysts, artists, developers, and
TOOLS QA to drive the creation and release of new features.
• Coordinating the build submission process on mobile stores for new features.
• Working with the product team to gather data and prepare reports.
MS Office UNITY Trello • Successfully managed New development and live Ops games.
MS Project PHOTOSHOP • Mentor producers to grow and deliver along with resource planning.
JIRA Confluence Projects - Masala Madness, Super Krishna Crush & Cooking Empire

Reliance Games - Senior Game Producer (Fed 2014 to Feb 2019)


• Responsible for overall product development, including scheduling, budgeting,
resource allocation, etc. in a multiple team environment along with
communication with internal & external Key Stakeholders.
• Managed titles from Pre-production to live Ops.
• Coordinating build submission process on mobile stores for new features.
PRODUCTION SKILLS • Worked on major business models - external development (Outsourcing),
Publishing, Co-development, and in-house development.
• Coordination with external developers for publishing and co development
• Android, iOS, PS3 & PC projects and creating reports for internal stake holders.
• External, Internal, Publishing • SOW Creation for external development and publishing projects.
and Co development Projects • Licensor Coordination - Paramount, DWA, and, DreamWorks SKG
Projects - Into The Badlands: Champions, Into The Badlands: Blade Battle, Monster
• Pre-Production – Production Trucks, The BFG Game, Bubbly Pop, Mini Monster Mania, Puss In Boots Jewel Rush,
– Live Ops Border Wars Sniper Elite
• Coordination with Licensors
BlueGiant Interactive - Game Producer (23 Sep 2013 to Jan 2014)
like Sony, Paramount, DWA
and DreamWorks SKG Gameshastra - Game Producer (February 2012 to 20 Sep 2013)
• Large team Leadership & • Worked on multiple client projects for iOS and Android from concept to taking
the game live.
Multiple Projects Projects - Trailin’ Travis, MP: Face Off, Race 2, Challenge Series (Series of 6 Puzzle
Management games), Surge, FKS Cricket Drive
• Project Scheduling,
Milestone& Resource Trine Games - Associate Producer (Feb 2009 – Feb 2012)
Management • Worked on Console and PC projects.
• Managed titles from Pre-production to live Ops.
• Working with teams at • Responsible for scheduling and managing multidisciplinary development team
multiple geographies along with milestone tracking and team coordination
• Scrum Framework • Client Coordination – Sony and JoWood.
Projects - Street Cricket Move (PS3 Game), Spellforce Faith In Destiny (PC Game),
• Scope Statements Creation Hardy Boys The Perfect Crime (PC Game)

Trine Games - 3D Artist (April 2008 – Feb 2009)


• Worked on next gen artwork for PC Games

Exigent Game art Pvt Ltd - 3D Artist(December 2006 to April 2008)


• Worked on next gen artwork for PC & Console Games

3D Solutions - 3D Artist (May 2006 to November 2006)

Technocare Solutions - 3D Modeler (October 2005 to April 2006)

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