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Dragon Quest IV Brady Guide
Dragon Quest IV Brady Guide
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LOK 50 Emarces eeyeah prototypical ise old man whose appearance
borders on that of a true wizard. He works for Tsar Stepan
‘af Zamokeva Cato as Aenatspivato or Bova was
‘ery close to Alena’ deceased otter an promaad er
that he would walch over and educa her young daughte.
Bory can help but fea a grancathery love for Alena, even
{ough the aren related. He keeps coco tabs onthe Young
Tearana and rles on his masa of tho arcane to Keep her
safe, Borya ls partial handy combat mage ana Pease
{number of spells that can devastate the monsters tal eam
the kingdom,
i a oc!
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he ES bee
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‘Boxy’ strength sin is magical abies. In fat, hie MP quick exceeds his
HP ase gains experience and eels up. AN o is Stats increase gradual ith
the exception of strength and agity
esoon
ame
Petcesa ing eneny ih zoesha oc
Faces he dlerc a asin every.
Bate Puts2 grup ot eran ost,
Feld bitniy rom engeans, caves, and ons.
Bae Fornsarefetive bare tt les al els.
at ean sry 0 sens pense
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ree
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{Pain ot ii
Tiss eplenistes HP wten vids.
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TTalanstef 93. Can dsobe used as aol dua ate,
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Meus barca
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Bury
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sth hat
Heopytat 18
Aacves sm cle wearers MP wi each nd
ahnesk 200A NR Ra
a, works and lives in Zamoksva Castle in
‘Stepan and his daughter Alena. Kirylis
icallor and spends much of his tine in the
e he seoretly admires Alena from a distance. Kiryl
fakes a point of following Alona on her adventures, both to
help keep her safe and to simply be near her. Kiryi can equip
‘many of the better weapons and armour in the game and can
also utilize numerous support spells such as Heal and Buff
Kiry!is a fine addition to any party, as long as he remains in
the player's control
iy may never have the attacking poner of someone Ihe Ragnar, nr ihe
‘apical capacity of Borya, but he's as balanced as they come Kis varius
tlbutes inrease araduay but, with te right equipment. he can be a potent
attack, oan if his primary roles a heal other party members,
es
[oarecon’eouwiewt[careeony Jeouiment — Jenrecony|caurwewt |
‘Weapon Dasen ch = Poo) =
Fale GEste Redorsalicas OTP ba shad,
4 Buf Site” Rass edeere a singe aly.
(50 Daz Sal mops a youn at eons in
8 Squech Feld & Bale Cursasiglaly the ef: opis,
2 Fla alle Prertsa group ofeneies fomsing mage
4 “Kabuf Bulo Races me sec fal
16 Miheat Fis 8 tie Reslorsat least 75 HP oa Sally
18 Whact Bane USAT anata el Sercsan enemy ae
here,
21° Tag Bale" Resear awa et,
24 Tack fate Mf snag eens oe
27° Flea Fa 8 Bale Resioesall HP tea rae
3D Mes Filo £atle Resors zest 9H? tal gary marbers
1 Kaing Bale Resse le aly tol eal
> Gin sick
4, Gaoncyn ws -
‘his et repishes HF when sda ata
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‘ This staff draws on its baarer's MP when used to
Snatonat as 18
4 ‘Magma stat +63 Canalso be used as a too! during batle.
Bee isi bene HP ih xchat
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‘Tottieko is but a humble arms merchant ving in the town
Ff Lakanaba with his wife Tessie and son Tipper. He works.
the counter at the town's Ione weapon shop, but he has
big plans fo one day become the world's greatest weapons
dealer. Unfortunately, his lack of follow-through has caused
his wife to lose respect for him; he knows he must take more.
initiative if he's to moot his goals, Torneko isn’t a big fan of
‘combat, but has the uncanny knack of getting mansters to
drop treasure chests filed with valuable weapons and armour,
He can also learn several abilities that significantly aid in his
treasure-hunting exploits,
Tornsko is special in that his HP ste only tribute hat increases with any
roa signticane as ells up, Hes ited manic usor ana nosaeases
Inlow-averane strenath an esilence. His skis eesewhere,
2. Pat Fo
5 Distance
Yost Fag
ater
Weapons
~~ bate
ws, Sonperswort
7 Divine dagger
5 Hints
BS Bhansiae
Poson math
Sine
hontace
Astaeds aban
avy word
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Fallot
\ esmcion
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uid
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wie
Fp the mobo a ery beaues
Sanunors erstrs wih wise
This rile may aes target om tea ne
2s ol ing bate
an aso be we soo ding ate
Aap boxers H wih each
ero fl can be used tack eeries
alone
chat Tee mace ths ord an mess
ee-har erage damage on rl> we ag ey ad Be BY DP a
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Soiled amour
Leama sea
Sales
Henan 12 Testo Saat i nd
Poversield 40. Conalsobeusadas ato dug bale.
Harnad
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agit Srone, Flan pss
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98 ate Vachon Thr rove os mask than mets
eed
% boldbaner
& Kamilacee branes ver +15
& Korpunk bao
& Venom sr.
Meeuibbeor Asix2
Payering DE
exo
Stoning 518-3
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Fayette OF 15,
Weroystontare 2115
luedasnad
Bunmial LK.
SE Being ses |. 80
ousing sw hat may ust save yn
tine ol nea
Aousag swear rays save yn
This tatgus ng eovers same MP wer
us
some at nee’ H wih ey sep
Maré of mrss,
se ol uti ttle
nhac eerie i ey Stas
Fife Gym ol Lats: Faye
her twin Sister, Meena, is set to embark
Maya's tathor, Mababala, was a
ho is believed to have been killed by his
after making a maior discovery. The two
sisters ate lone without thir father and are wing to
‘seach the entire kingdom for answers, Mayais a powerful
‘magic user wiio quickly learns several devastating attack
| ‘spells. She's limited in the number of weapions and armour
‘she can equip, but her high HP and powerful magic ablities,
"compensate for this shortcoming. When no
“father's killr or batting monsters, Maya en
“money away on siot machines.
Mayas HP and MP levels increase dramatkaly with each level nrease, tus
making he an exceptional magus to take int bate. Amough her strength
ating increases slowly, her above-average aly and wistom help to otset
this imitation,
Initial Equipment
CESS ca CELSO CESS
Wagan ‘Stil ‘ocean
mau Dmnoe'scosure ln
oo
ra Me
Sap Batis
Siz ae
Toon Fil
Bat
fan
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Dan ape
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oo tle
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ata
tinge Sale
buon lle
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sy Faken
= Divine deo
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Salt
smtinagc
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Naga st
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Gina mip
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ecuas i toc oa single ery
Sines aq fener lz
Fun instar to aos revs
laeaton,
Belay ra dongans, aves andtwers
Daragesallrenis min a sal ecleson
usa op of eas wil aca wall
‘atte
Seals MP rom sgl aay
Bumsasiale enemy wi alae tetal
‘Alon ai eb ips urscaed oe
tamil gourd
Fngulsil omen ergo alos
Scathes gun of eneies using ling
hale
“Tatra te taating sagan
Inciatesa ing enemy than enormous
‘teal
ll mies wh an oct viet
aed was venous tr can il
cea,
Eup these ite He easing sik tie ina
silt
Tis tay parle fo ineo ee
(Canelso be vas aol dri bal
(Cans be sed aol dig bal,
(Canalo be uit as ol rig bal
Thistat days ons errs MP when wed
stack
Canalo bo ued ato ding ttle
Tis aston talons may ru avin set
poison.
This eal whip can ats whol group ofA
Puindotes 4
ayers
tloes
De
Sikiote
Luster dss
& ge 2
GB comoteasen 2
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E Fowmparess 443
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us tara
ecoes save Pe weer MP wih cath and
te cut Tre moras mskhan mets
emia rao OF 15
on
Many rm
uid sare
un
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2
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of
Lox
Lox
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os tar a ay sae he ayn
xe edgy
Reso sel wearers HP wih ears.
1 somecf the veers MP wih ech nd
3 vay ep.
Canals be sed stool dung ate‘only things they have in common. Meena viorks in Laissez
| Fayre as 2 fortine-taler, but isn’t opposed to practicing her
craft whefever sie goes, Liketier {win sister, Meena is also
‘thirsty for reverigg against ner father's killer and socks to find
him: Meena learns Several support spells, but must rely on
| peal Goria hn bate. She can equip many more pieces
ment than Maya, but her limited HP growth makes
difficult fiahts,
_ a AY.
ATIBUTE RATING. ATTRIBUTE oo a
Teel SET
Fe
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UK
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Meena fs abalanoed character who benefits rom a moderate increase in nary
lhe atribuies wih each successive level. Her HP and MP rio stad 3s
do many of eres tangible quaties Mean’ only fai tat her natura
esistanoe to damape i vary low thus ting har derive capable.
foes
Se ee
ean Ggacone ae
Amar Sito fem =
Tea
"2 Heal Feld Bale Restresat leas SDH a asin i
‘3 Sue Fel & Btls Cures angle ally ole lel of pion.
"5 Stoo © Ba Pus agrup oferta slp.
3 Woo tate Sess Howh aga teens thes
90° Tole ga Casal ary nbs ote tes ofp
12 Meal Feld Btls Ress atleast SHP oa sngealy
16 Kasnooze Baile Pulsa singe enemy to sleep... ost ol the Hine.
Zit te sovretasieray wa eet
se _ Shisha one poe
‘| sed ame Sek
% fulbal Fe Aate_ Rexoesal# basing
‘eu taro SSAA SIV MO rine eee
‘Sloe rough agra of enemies wih aos
were.
Sania eo esuret al herp
antes, =
2 Kasmosh Bale
quo mese nn ecarmngs skeen
salt
‘is sa planus HP whan usta tol
‘hring ate,
This puck of crc also bused fr loture-
ling.
Tis ie may pres tut tr tne oie
Canalo be wa awa oing bal
Caso be used as! ing ttle
Canalo bo usa asl ring ble,
Tis sa tvs ns eae MP wen used te
ak
Caso be used as ial uring bate
Tis esd whipcan tack whole ao of
snemues at ore.ea
coches,
Dawas
‘mse
‘ikea
Leahe dss
Fuccsat
Brae our
ten araur
Fb ofan he nearer en ak pty
ie rng al ep ele dare cass
Pinta
Stones des
Proving ess Reduces dane ram fe-and i tests
hs ling lh oes dara cased
ty magic
This cucu gare sametines aborts MP fam
This daparas a
recasec
exes dager ean ie tased magic
Neola shit
BS, clontotro
oo
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auld ea his armour wl ep occ ane cu
are roi
ay ef agi ack
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con
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Happy at
Ligue aa
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Werpnko
Woityamia
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Fes ing
ect
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oss rg
Fist sosangs
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This eis tir protest Fudd
re war MP wih each and
This hem pokes pais Src
carats
hres moro mask an ets
DEF S
owsng isa tat ay jut sae he dy in
treat ee
ousing risa thal ay jt sae he ay in
reat net.
DEF 5
Dera
STH
AB2
elgious ringers a
se
vers PS
DEF-+15. Faso sore of wears HP wth ey slp
STR
Recover some fthe wearers MP wi ach and
3 rey.
D8
Lek-80
eater silt Futyolprosston EF 15
seal sila Menaystmeira ¥
This she can eae dare nie and ice
pees basta atzos,
gua ne Canalo tous nga,
shield sahartctes ~
HE Hovatng shoes: 04-50 rnances enperence wit eer sep.
Lucida shard ‘Canalo be use asa tal during batt,
eV OF
Bunytat L0GeCompanions
Se aa ee
ee eee ea ead
Healie Isn't much of a fighter, but he periodically casts Heal on
injured party members (and himself) and minimizes the need to
| carry alot of medicinal herbs. Don't get too reliant on Heal,
‘though, as he occasionally gets caught up in the heat of the
battle and either attacks or defends when he should cast Heal
io ia
as ee 2
we a
STR
See
Wipon Hein
‘arm ‘ess
SN
He Fa Corts Fesoesat es 30 HP ioashglealy
Hardie is an excellent fighter who comes equipped for battle,
For a mere 400 gold coins, you can hire him for five days of
service. He can hold his own against various monsters and he
Won't need more than a single medicinal herb to keep him safe
Lnti his contract expires.
P
wo
smh
ae or
an oe
i
30 Mis) is EF
a
Nexon on lane Te
‘Amoyt Cain ra son) — =
iedLaurel possesses the rare skill of knowing both supportive
and combative spells. His ability to attack monsters with
Sizz or paralyze them with his poison moth knife make him a
Worthwhile addition to the party. His usefulness is even more,
apparent when he uses his Heal spell to keep the other party,
‘members in tip-top shape. His services can be enjoyed over
tho course of ve days in exchange for 600 gold come.
= ||
Amare ane Parmese mane areonerane NV Hl
— oson mainte — =
now eeroe——— 01)
‘sha ne
EEUEn
‘Hed Fei 4 Satie
Snooze Bate
(ojam has the strength to match an anger that burns deep
within him, He worked under Mahabala as an assistant along
ith Balzack, but has gone into hiding after Mahabala’s death
to mourn. Oojam doesn't know any magic, but has the unique
ability to pick locks. Simply lead the party toward a locked door
and watch Oojam instantly unlock it!
a oc CT
Ca —
eae Pieters
eater Lome
Sed Se ehHofiman lives at the Last Chance Saloon far to the east of
Casabranca, on the edge of the desert. Hoffman helps his
father maintain an inn and care after thelr horse Mary Lou.
Hofman isn't the most hospitable person at first, but i's
possible to make him friendlier and more trusting. Hoffman is a
skied fighter who blends adequate strenath with a high agity
rating and tremendous luck. Although not particularly well=
‘equipped, he makes good use of what he has and his ability
to cast magic also helps.
hi fan
AD WR SB
roams ea Tat
Brorwearnaur eoesory
Scaleshiel
HANK HOFFMAN JR
Tom Foolery is a comedian working in Laissez Fayre at the
theatre where Maya and Meena used to perform. Despite
his job as a professional funnyman, Tom Foolery is actually
‘a surprisingly deep thinker and can be quite wise when the
‘eed arises. He's notin the party for long, but he is moderately
equipped for battle and has a high degree of luck.
farrmgure_Jaring —FATTREUTE RATING BATTABUTE_ [RATING
ESTE
co |e sown teat
(lckotewasan =) csssoy |
‘hil
Sa
Sri Bate
(Pusa psp evenP Geet eee en aed
Ofifela is a Zenithian who the hero encounters inthe Great World
‘Tree, Ygadrasil She fel from the sky while trying to pick Ygodrasi
loaves and naods the party to help hor return home. Sho sarves
‘the party well as a support person and her knowledge of the
Zenithian Sword is quite valuable. It's key to note that her low HP
eventually proves somewhat iting in battle
Co
a Cc a
CEE ETE
a
focesoy =
P Geet ure aeons fran a
‘Sparky is a baby dragon iho bettiends the party during the late
‘stages of the game. Sparkie has several fre- and ice-based
‘attacks that it can perform, but it knows no magic and is very
Unpredictable, Although its high HP and strength rating makes
ita useful combatant, Sparkie likely won't surpass the abilities
‘of Ragnar or Alena,
SZ
FaTRBUTE RAT FATIREUTE [RATING BATTREUTE. RAT
Cie‘Dragon Ouest Ghats ofthe Ohosen may ta vermae ef game enginaly developed nea 20 years ago. bt fat does nan tit a compl enjoyable rl
lving xoarienoe Que te contin! There area oumber oF oarectay mechanics Wat payers must manage sc as ciarctr cevelgpmen, inenory mananemert pay
uvetcton, and ven combat tts, long with ater tgs, This ehpter contain Stab explanations anc aps foreach a these gameplay soos ands signed 10
corploment te user's manual ined ith yourcop of te game
Getting Started
‘The first thing to do after turning on the game isto enter a
name and select a gender for your hero or heroine. It doesn't
matter whether you choose a male or a female, since the story
‘and behavior of ather characters doesn't change. The only eal
difference is that the female heroine can utlize several pioces
Cf equipment that the male cannot, All of the other pieces of
equipment, including the most powerful, can be equipped by
both male and female characters.
GETTING STARTED,
layers can racord their
progress in any of the three
‘Adventure Logs. While the
‘game prompts the player to
save at certain points during
the game, particularly at
the conclusion of each of
the first four chapters, the
‘mafority of saving takes place
ata church. To save at a
church, visita town or village that contains a church and select,
“confession” from the list of options. This option allows you to
‘access an Adventure Log and save your progress.
Breet oe
for reviving fallen party members
Se uc
ae
It's also possible to perform
‘a Quick Save when you're
| too far from a church (or
‘daep inside a dungeon). A
} Quick Save enables you to
Quickly save your progress:
before tuning the game off,
Using the Quick Save option
‘overwrites the previous Quick
Save and makes it possible to
jump right back into the game from where you left off. The save
‘won't be written to one of the three Adventure Logs. Instead,
itcreates a separate save fle that you can accass when you
‘tum on the game later. Just select the option that aliowss you
{0 continue an interrupted adventure, Although the Quick Save |
feature is designed for times when you simply don't have time |
to keep playing, you can use it as an emergency backup. Just
¥
turn the system back on and, should you get into trouble, turn
the power aff and try again. Better yet, spend some more time
leveling up against monsters, then make another Quick Save.
OIVis unlike most other games in that its divided into five
Unique chapters with each chapter following a different set of
characters in a different region of the world. Each new chapter
brings a new story, a new sot of characters, and a host of new
places to explore. But what truly makes the game unique is
that these different characters and plot lines come together in,
Chapter 5, and only then does the true depth of the gameplay
begin to reveal itself. Chapter 5 is more than twice as long as
the first four chapters comioined!
While it may sound like we just let slip with a major spoiler, it
was dane far yaur own goad. It's impartant ta kaw how the
‘game works—specifically, what carries over from chapter to
‘chapter—ahead of time so you can properly pian for the future.
‘What Carries
‘a No
Crate sis levels, ard ere mag
Coma tens an ecuioment
Casiotokers
Miri metals
Gotcains
Sue ae es
Gitte |
“The most important thing to keep in mind when nearing the
tend af one ofthe first four chapters is that gold coins don’t
‘carry over to Chapter 5. Use whatovor you have at tat point
40 purchase weapons, items, or casino tokens. Casino tokens
‘earry aver to Chapter 5, and they carry over from Chapter 2 10
‘Chapter 3 as weil (You cannat access the casino in Chapters,
and 4).
z
v‘ADVANCING THE STORY
DAIVis a rather lengthy game that typicaly takes roughly 40
hours oF more to complete, Follow these simple tips to keep
things straight and prevent any unnecessary backtracking
Adventuring Basics
The party spends alot of time in the various villages, towns,
‘and castles scattered across the continents and it’s important
to know all the ways in which these vital respites can be used to
the party's advantage. This section describes the things to do
‘and uncover when the party isn't in the field fighting monsters.
THE PEOPLE YOU MEET
Regardless of the size of the town or castle, each one has
people miling about and every person has Something to say.
“The frst thing you should da tipan arriving in a naw place ie
to talk with everyone to learn valuable information and tips on.
where to go next. Many folks are outside in the open, but some
‘are more difficult to find, so follow these tips:
@ Exot towns and castes
‘hoxoughy for nformation and
items. Tako everyone and search
‘everwhere for containers that
‘may contain iden terns or ther
pieces of inforeton look on
bockaalves anc down wots
Rotate the camera to peak behind
bulaings and atu 6 the toe or
castle at right to speak win those
sill awake,
@ Vcore cruch to sav boro
fbveg a tonn ae vist anim
to recover The novi fr ero
dangers o1ts09 of owns, so
isimporent to venture out only
‘ter making aeop al enn and
nach. This notary eaves the
party members vith fl HE and
WP, you con also road your
game cae inseed of having tha
‘onstors steal haf of your godt
the arty falsin bate
© Soon the worts map and
[bal ip, Tho mor you axle
the word map themore ks
nas you vestigate the area
use of tons, Follow te cues
obtained rom th tursaeopla n
‘one locaton to seek out he next
town or cungeon ar seeren for
secret aves ard caves along the
‘wy, You' undoubtedly encaurtor
Pumrous menses dig your
joumey—tey are your ky t leveling up and geting stonge! Don sh
ffomene octet the rt witout akg ne gan expan and
levl up, or aso yout never suivein the dungeons a oat
@ search Fgh end iow inthe
dungeon fr ele ers ae
Rae ene INVESTIGATE OBJECTS FOR HIDDEN ITEMS
parc dangerous part of DOV, = ‘There are a number of objects in towns and castes (and most
Somave our your rary = propery : dungeons) that contain valuable items and gold coins. Approach
cupped below heading sie er the following objects and press the A Button to smash/nvestgate
maid erepury tet hs ohne se ‘them. Many of them are empty, but others contain everything
at ther maximum HP. Ao, make
Seen Nia Ts {rom a medicinal herb to valuable weapons to piles of gold coins!
levels since lang the ast own
Dungeons are ote file with monstrs thet ae much tougher than those
Inthe fel, so ra slowly and don’ be atraid to ext he dungeon and
return later‘You won't find any items on
te bookshelves, but you can
| often lean some valuable
| information and background
| story by examining the books.
| Approach the bookshelf
| and press the A Button to
investigate, You can also
inspect pieces of art and other
cor to learn aétltional information
BUILDINGS AND BUSINESSES
Each town and castle is cifferent, but nearly all of them have at
least one or two highly important businesses. Frequent visits to
[shops, churches, and inns are vital to the party's survival. These
places make it possible to upgrade equipment, stock up on
items, save your progress, and perform ather necessary tasks.
Press the Y Button upon entering a town or castle to display a
‘map of the town and alist of shop items on the upper screen
The map includes icons for each of the area's shops and
important bullings.
sms
There are three typos of
shops in the game: weapon
shops, armour shops, and
item shops. Not every town
cr castle has all three—and.
some have none—but there
's occasionally sorne overlap
in the goods they carry. All
shops will buy all types of
items and equipment with a
few special exceptions.
© Weapon shops: Sel wea
@ Armour shops: Sell armour a
© ttom shops: em sho
There's no better way to fully
recover your party's HP and
MP than by visiting an inn.
Head inside, pay the clerk
behind the counter a few gold
cooins, and watch as your
entire party is instantly healed.
Not only is this a great way
to avoid burning through lots
cof medicinal herbs and magic
waters, but it slso accelerates time in the game. Each time you
use an inn, the party emerges in the morning of the next day.
°
CUES
Churches and altars are
| arguably the most important
type of building in the game,
as they not only make
it possible to save your
progress, but also provide a
umber of beneficial services.
Approach the altar and press.
the A Button to speak with
the church official to access the following options. Note that not
‘every church allows you to make confession (save), but most of
them do,
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Starting in Chapter 5, you can visit a bank in Endot and deposit
the pany's gold coins (in 1,000 increments) for safe-keeping.
‘Keeping your gold coins in the bank protects them from getting
stolen if your party gets wiped out in battle. Under normal
circumstances, the party loses half the gold coins they're
carrying if defeated. Store the gold coins you're not going to use
right avvay n the bank to keep them safe from those thieving
monsters!om
Most of the larger towns
have a bar for the citizens to
relax in at night. These bars
‘are typically open during
the day, but there are only a
few people in them—most
employees are busy preparing
the bar for the evening crowd,
oturn at night and talks to
‘each person in the bar, as one or two people usually have
‘Something interesting fo say.
‘The casino in the basement of
the bar in Endor is available
during Chapters 2, 3, and 6.
‘The casino contains three
types of games and allows
‘the party to exchange thelr
gold coins for casino tokens
in hopes of winning some
valuable prizes. See the
separate “Casino” chapter in this book for full details about
feach of the games.
G@ MANAGING YOUR INVENTORY
‘Abig part of any RPG—and Dragon Quest IV is certainly no
‘exceptions successfully managing the multitude of items and
‘equipment. Each party member can carry up to 12 individual
items, which means the surplus must be carried by another
‘character or placed in the bag. The bag has unlimited carying
capacity
‘Manage your inventory by frst selecting the tems screen, then
by selecting a character who is carrying the item you want to,
Use or equip. Next, choose from one ofthe following options.
© Use: Use te tom right avay. This isthe primary option for
consuma such as medicinal herbs and other repeat-use
its like the night light and sands of time. Depending onthe itm,
you may have to select a characte to useit on. Remember that
one charactar can administer items to thers. For this reason, you
should always have your most powerful character (usually the hero)
carry the truly valuable ites, so that he can help keep the others
alive in times o crisis.
@ Equip: Eauip the character cartying the ita withthe piece of
equipmet in question. Consul the upper sereen to see if he plece
of equipment wil raise the character's stats before equipping i. f
/ou want to equip anather character with the item, the transfer the
tem to that character.
© Transter: Give he ten o another taractar or put nthe bag,
Selec ths option, te choose te person bag to whch you tka
to give thet, You may ea o Swap oi team or anche one
he character nas no more room,
© Appraise: This option is only avaiable when Tormeko is present,
Torneko inspects the item closely, describes what it does, who can
‘quip it, and how much it can be sold for in a shop.
© Discard: There's realy no reason to throw away any Hens, as they
‘can always be placed inthe bag and sold to a shop ata later time.
The only time you may want to discart an item is fits a cursed
piece of equipment such asthe death mask or massacre sword
(One of the best ways to
‘earn money is to sell unused
equipment. Although many
players like to hold onto all
of their equipment in order to
have a ful collection, there is
really no reason to do so in
Dragon Quest IV. There are
2 few items that can only be
obtained once and if you try
to sell those items, the shopkeeper mentions their rarity. I's
perfectly understandable not to sell those items. However, the
majority ofthe items can be acquired from other shops or other
means, so consider selling them anyway.
PARTY ATTRIBUTES AND STATUS EFFECTS
Use the Attributes option
fon the menu screen to view
information about each party
‘member. Scroll between
characters to view their
‘currently equipped weaponry
and armour, their stats, their
‘otal experience, and the
party's gold coins. Press the A
(or X Button to view the list of
avalable magic for each character, too.ATTRIBUTES
@ HP (Hit Points): Represent a character's health and stamina.
Characters lose HP when attacked by monsters or when they walk
(on cursed ground, but itcan be replenished through magic or by
‘consuming items such as a medicinal herb. Staying at an inn also
restores HP. Maximum HP is 9
© MP (Magic Points): indicate the character's magic power. Not all
charts can east mage, those we can must ave anovgh
MP to power th spel. ach spel egies a erent moun! of MP,
so ts import tat ach character ha let of avaiable MP. You
can restore a characters MP wth mle naa by stayin
inn It lo poosbe to gao MP by eating the Orin Magle eel to
steal the MP rom monsters. Maximum MP is 08
© strength: Tis shows th characters atack power. The niga the
chart’ stent rang, te more cage be or he can iti
uring physical combat, Maximum strength i 256.
© Aguity: The higher a characters agitating, the sooner he or she
can ake aturn during combal.Chatacters wth a igh agit rating
are ly to atack st bate Mama agi is 25,
@ Resistance: This number dictates the character's abilily to
withstand attacks and minimize damage. The higher the character's
‘resistance rating, the fess damage he or she takes trom enemy
atlacks, Maximum resistance is 256.
@ Wisciom: This value ilustrates when a character will earn 8
particular spel. Under ideal conditions, those characters capable
‘of fearing magic spells acquire them atthe leves listed in the
‘Characters” chapter ofthis book. Characters who gain wisdom
Increases a a slower rate may not learn the next spell until reaching
‘10r 2 (max) levels higher than specified. Maximumm wisdom is 255.
© Luck: The higher a character’ luck rating, the more ikely the
character sto land a eitical it, dodge enemy attacks, o be
‘rom other advantages in battle. Maximum luck is 255.
@ Attack: A character's attack rating is a combination of his strength
rating and the ATK pow ofthe currenty-equipped weapon. The
amount of damage inflicted with each atack increases by one for
‘every attack increase of two.
@ Defence: A character's defence rating isa combination of his
resistance rating and te total DEF power of his equipment. The
amount of damage incurred by enemy altacks decreases by one for
every defence increase of four
fit
?
LEVELING UP
Characters become stronger throughout the game by defeating
enemies and gaining experience. The entre party, regardless of
\who is actively involved and who is in the wagon (Chapter 5 oniy),
{gains experience from each batte. This experience accumulates
throughout the game and serves to "level up” the characters
as they reach certain individual experience rilestones. Not all
Characters level up atthe same rate. Those characters who use
‘magic level up at a much slower rate than, for example, Ragnar
‘and Alena, who tend to level up much faster
Each time a character levels up, he or she receives an increase
in HP and MP (if applicable) as well as an inerease in other
attrioutes. The amount of increase sightly varies each ume
you play. For example, i's common forthe hero to receive an
HP increase of 8-10 and his MP and strength ratings by 3~4.
Stats that increase by two or less will always increese the same
‘amount. However, those who consume a lot of seeds run the risk
‘of increasing their tats much higher than they should be at a
‘particular level and their level Increase may be reduced to zero.
STATUS EFFECTS
Many of the monsters in the
‘game can inflict the party with
‘Status effects that render them
tunable to fight. Many ofthese
Status effects wear off overtime,
but others are downright deadly.
‘Check the character profie
‘onthe top screon to sooifa
‘character has been affected.
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Not all status effects are bad! There are several others that can
be inficted on the party (or on enemies) through the use of
magic spells and by using certain pieces of equipment as a tool
in battle. Experiment with different combinations of spells and
try to “stack” thosa effects by casting them two or more times.
to extend the length of time they are active andlor to double
their effect,GPanty TACTICS
‘Access the Miscellaneous
menu in Chapter 5 to assign
specific batile tactics to
each party member. Doing
‘0 allows you to assign each
character with a general
battle strategy instead of
‘giving commands for each
tum. Then when it's their turn,
they act independently within
line of the assigned tactic. There's no quarantee the character
always followe the corracttactio, but tho varioue batto tactics
provide a fair amaunt of control without having to manually give
orders every turn. This is a fantastic way to speed up the battles
and focus on the hero.
@ Show No Mercy: Forces the character to attack with reckless
abandon. The charactet performs nis most powertu physical and
‘magical If applicable) attacks to defeat the monster as quickly as
Possible. They wort use healing magic or tems or support the other
party members.
@ Fight Wisely: This is a good balanced plan for characters with
a variety of options. Characters attack when it makes sense to do
0, but they also perocically defend and support the other party
members,
@ Watch My Back: instructs the character to focus on healing
and supporting te nero and other party memoers. The character
occasionally attacks the enemy or benefits the party with status
tects, and focuses on defending when not helping the others
@ Don't Use Magic: Orders the character to conserve MP and
attack only with physical attacks. The character may stil use tems
‘or defend,
@ Focus on Healing: The charac focuses ony on healing anc
Aggressively serves to kep the partys HP levels topped oft
@ Follow Orders: Issue this command to take direct control ofthe
character.
G TRANSPORTATION
‘The party has access to three main modes of transportation
(other than walking): wagon, ship, and balloon. Continue reading
to learn about each of these three transport mechanisms. Nota
that these don’t become available until Chapier 5.
© Wagon: the vagonis
esse to the party’ journey
because itallons for more
than fur party memes to
travel together Those
inthe ative nop simply
ride along inthe wagon.
‘though the wagon must
wait outside of tons, casts
and dungeons, you can swap characters nando ofthe active
tn-up whenaver in th fl. You can even do this during a random
rmanser bate!
© ship: the party can raved
together wth the wagon by
shi. Simply walk om the
fed onto te ship o take
cont of the ship and sal
actos he oceans andres.
To eat te ship, simply steer
itagainst sold ground an the
party autora ox he
Ship. aware that here ar plenty of monsters king inthe sea. 0
don't your quart down!
‘© Balloon: The balloon allows
‘the entire party (and the
wagon) to travel high above
the surface ofthe planet and
go anyuterein the world
‘without fear of random
encounters. The balloon
‘makes it possible to cross
‘mountains, oceans, deserts,
and every othe type of terrain. Although you can't fand the batloon
‘on the ocean a in mountainous tarrain, a simple press ofthe A
Batton forces the bation to land. To reenter the baioon, just walk
tp tt and press the A Button to take of
/Always'By.Your, Side:
'on't worry about losing the ship Gr balloon if You Use the
eee er er
Both the balloon and the ship remain planted outside the town
roMagic
Many of the characters who join your party have access to an
‘ever-growing number of magical spells and abilties. Spells,
‘and abilities are leaned as the characters level up and reach
particular wisdom ratings. See the tables in the "Characters”
Chapter for a lst of the spells each character learns.
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4 | nit — 1 Segon Quest IV: Chapters
lumps in a dark, dank underground stor
to become a mighty warrior but one can o
get some rest
ment to smash the various pots and barrels
umable items
id coins. Head lp the steps to find mor
ms and smash them, t
fim any
but
A strange v
the hero
around the tiny hat
‘entering the large houP Ragnar QcRyan
and the Case ff
of the Missing =
Children
SUS eee Ue cued
Burland. Among their number is a brave soldier by the
ee ap ee arr)
ee eg ee a neta
talk to the man othe underground
the icon play
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fo the toes end Heat.
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noe ene een eC at
the north named Strathbaile. Those wishing to cross the
river must navigate an underground cavern to the west.
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LOOKING FOR CLUES
king Burnard was very clear about the danger facing the
children of Strathbale and Burland; Ragnar mustn't waste 100
‘much time before heading out to rescue thase who've gone
missing Take a moment to talk to nach persnn wandering
about the main floor of the castle, particularly the couple from
‘Strathbaile and the old man near the bookshelves. Ragnar can
also climb the main steps to the throne room to speak with King
Bumard again, although this,
'sn't necessary.
Collect the medicinal herb
from the drawer in the
southeast corner and read
“A History of Bonnie Burland”
{rom the left-hand bookshelf
near the old man.
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Castle during Chapter 5, and by then you'll have the
key needed fo unlock the door leading into the room
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x‘A MISSING HUSBAND, TOO! iimibiEn
Ragnar can gather a lot of information by talking to the residents | | APproaching the edae of town transitions Ragnar from inside
of Burland town, in particular how to get to Strathbaile. But ithe town to what fs called the “field.” Although towns are
what's especially important Off-limits to monsters under most circumstances, Ragnar
to learn here is that a woman rRevertheless encounters various monsters in the field, Although
by the name of Aignaas, this may sound troubling, the encounters with monsters in the
has seemingly lost her field are not only the key to Ragnar gaining experience and
husband, Angus. He went off | | eveting up, but they also provide an excellent source of gold
adventuring and hasn't been soins. Some monsters even drop useful items and weapons!
seen since. Aigneas is the
lady pacing back and forth by
the house near the church,
ee
ee
As a Royal Guard, it should come as no surprise that Ragnar's
intial et of equipment is decent. The one thing he's missing, |
‘though, is a shield. To acquire
a shield, enter the house
where the armour shop is
located and take the leather
shield from the dresser on
the second floor. Now use the
King’s gold to buy one or two
medicinal herbs and a leather
hat before leaving town.
(One thing for sure is that the fleld is not a safe place. Top off.
Ragnar's HP at an inn before leaving town and always save
your game at the church. Lastly if al is going well, use the
{Quick Save feature on occasion just in case things go awry.
ene
@ [Woda nec _|ntro southeast core ofthe cave
@ siicons
Inne norrwest omar ofthe 8,
UNDER THE RIVER
Ragnar can use this underground burrow to bypass the river and access the town of Strathbaile
to the north, There are a couple of chests to find in the cavern. Ragnar also encounters a fellow
guard, but he's of no real consequence.
‘This cave is home to many of the monsters seen inthe field, but also one known as a healslime.
Healslimes attack with their tentacles and can also cast Heal to replenish lost HP. They can even
heal other mansters, so defeat them quickly!Boaiake tetas
a
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AGAR RYAN AND THE CASE OF THE MISSING C
eax .
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HeATHIEF IN JAIL
Nearly everyone in Strathbaile is abuzz about the man who was
recently throvin in jail for stealing bread. They say he was so
‘scared, he started imitating a child. Take a moment to rest up at
the inn and search for items and gold around the village before
‘saving your game at the church.
Descend the stairs behind
the church and talk to the
prisoner to find out who he is.
It tums out that the man in the
jail is none other than Angus,
4G] the missing hushand fram
Burland town!
4} | | Depencing on whether you enter Strathbaile during the day
4)| | erat night, there may not be many people around to speak
|| | with or purchase items from. Although the man in the jal cell
a bit more forthright with his name at night, you can exit
| the town and battle monsters until daybreak and then return
| to town to go shopping. Another option to speed through the:
| night is to stay at the inn,
"}| [Those who choose to leave the village and fight through the
| night will ikely encounter dreadful bubble slimes, monsters
Capable of poisoning their prey. Be sure to take along an
| amigorai ner or wo!
eThe Auld Well
]@) |seoset agility [Located in B1F-
@ 's.
Witt att nF
B) [18 geld coins [Located hn BtF-1
[suelo sana.
aloe ste craedingTE3
© ion ntoratines one oars
© [sq nrecmecsrs.
Return to Burland and tell
Aigneas that her husband is in
the Strathbaile jal. Shel join
agnar's party (although she
will not participate in combat)
land ask that he escort her to
Strathbaile. Guide her back to
the Strathballe jal to reunite
the couple, Angus thanks
Ragnar and tells him about a
‘secret playground in the forest
to the southeast. He thinks
there may be a clue there!
Head to the forest at once
{and walk in a southoastorly
direction from the signpost to
locate the hidden playground.FIRST ENCOUNTERS
Grong Py coro
aracirss rae
eo aay————<— ===
IN SEARCH OF LOST SHOES
‘The mysterious clearing in the forest will nly open to Ragnar
once he learns ofits location from Angus. This area contains
an old wal in the center and
aa small, square-shaped ruin
in the northwest corner. It
also features a toxic purple
liquid that drains HP! Descend
the stairs in the crumbiing
|| foundation to the northwest
|} and gather the items there,
|| thon return to the surface and
| ceccend into the wei
voice wil call out to Ragnar
as he nears the well and it will
| guide Ragnar in the proper
|
}| direction, Head south through e ees
<3] | area B1F-2 and descend ut be sure to stop at Strathbaile Teen
9] | tne next cot of star to B2r- erratic
3. Once there, head tothe eee en ee
© 9|) northwest comer to find the @ | Bio e caot cn neem
falar, a magica pair of Sr
shoes that alows is wearer Sen ere erie
to leap to great heights,
[After you obtain the talala, you'll hear someone call out. Head
east from the bottom of B2F-3 and enter B2F-4. Here you
will meet Heal. a friendly
healslime who dreams of
becoming a human. Agree
to let him join your party and
lead the way back out of
the well don't forget to grab
the 680 gold coins from the
nearby chest)
P’|| iHealie
Heli it much of a fighter. but he can periodically cast Heal on
janar (ar hima, thus minimizing the.need to cary extra mecicinal
lan on im, ashe occasonaly gets caught
lp in the heat ofthe battle and vil either ateck or detond whan ho
shoud be castng Heal. Heale wil ot lave, nor can ra ba gen
an use consumable lems cn Heale during bErna COU
go MIEN ) ae i)
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