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Changelist
Changelist
2)==============================
17 July
Added Shin Bison character (including some work on the character)
Added Divine Wrath stage
18 July
Added Shin Bison VS theme (only when you meet him in arcade mode)
19 July
Added Goutetsu character
Added two Santos Harbor and new york subway station day from SF3 3rd strike
20 July
Fixed (by removing) the blinking effect on the "character" in the background of
Hidden Shrine stage in ikemen verison
21 July
Added Neo Tokyo ruins stage
Changed Evil Ryu stage in arcade mode
Added Evil Ryu theme (only when you meet him in arcade mode)
Bad megaman assist take longer to recover when he got hit
23 July
Minor work on Goutetsu back sprite intro
Enabled Charlie's special intro when fighting Shin Bison
29 July
Added new stage for Skullomania and his theme
Removed "Snow in japan" stage
30 July
Removed the attack hitbox when skullomania fail his air dive attack.
Down Akuma's power bar to 3000 instead 9000 and reduced his poweradds (power got
when use attacks)
Fixed and re-writed akuma's super moves to the originals commands
1 August
Added two new pals for Ken ("sf2" and "Holy")
Added two new pals for Dhalsim ("gold" and "10")
Added one new pal for Balrog ("W")
Revised Sean's 1st pal
Re-sized Gill's sprites
2 August
New Ryu 12th pal
New Zangief's 11th pal ("Zangyura")
Lighter verison of Australian Outback stage (25 Mb less) and more fluid rain
effects
New version of Subway staton stages theme
3 August
Added transparency effect on Cammy, Z-Akuma sparks effects
Little revision on Ken's first pal
Changed Oro's 10th pal
4 August
Chagned the size of cells in select screen for gain 9 places for new characters:
-Rufus
-C.Viper
-Retsu
-Lee
-Joe
-Mike
-Geki
-Fevrier
-Noembelu
Stages added :
-Geki stage
-Retsu stage
-Lee stage
-Mike stage
-Museum
Removed fog effect in Bridge night stage
5 August
Removed "3D perspective effect" of London - night stage for economize weight
New version of Rainbow Mika (without groove system)
Added Go Hibiki
6 August
Improved some smoke effects of C.Viper
Moved the 8th pal of Gill to the 12th place
7 August
Added blinking animation to Mike and Retsu
Changed the theme of the two Santos Harbor stages
8 August
Added two new pals to Sodom
New 12th pal for Go Hibiki
9 August
Skullomania's Skullo Face Slam is slowler now
10 August
Improved default heavy sparks effect
Added Kega
18 August
Updated Decapre for she has her Usf4 look
20 August
Improved default charge power sprites effect
Added Asura (beta)
21 August
Added six new palettes to Lee and Joe
22 August
Added two new palettes to Mike
7 new palettes for Omni
3 new palettes for Oni
1 new palette for Skullomania
23 August
4 new palettes fro Rufus
Remplced SF4 Brazil theme by Blanka theme
Added Rufus and poison themes when you meet them in arcade mode
24 August
Maki's VIGOR's timer bar is viewable now.
Removed Blair's in-game training mode
25 August
Added two palettes to Ken
Improved default guard and hit against wall sprites effect
The aurora borealis from Cammy stage move less faster with the camera
26 August
Removed the blinking disappearance of Ryu's bag
Improved Oni's on-ground looping animation
Changed Sean's 12th palette
27 August
Added a perspective effect on Sawada stage (SFTM - The Lagoon)
28 August
Added lights and fog effect on Mike stage
29 August
Remplaced T.HAWK stage
30 August
Added Descending Ring stage
31 August
Stages added :
SFxTK - Mishima Estate
USF4 - Blast Furnace
USF4 - Pit Stop 109
USF4 - Cosmic Elevator
2 September
Removed Balrog's additional power bars
4 September
Updated Guile stage resolution and changed the music theme
Updated Ken stage resolution
7 September
9 September
11 September
Changed the come back position of Shin Bison after his ultimate psycho crusher and
few other changes about him.
one new palette for Balrog and Sagat
The hight limit of Australian Outback stage have been upped
12 September
15 September
23 September
REV1 (v1.5)==============================
27 may
changed the pal7 of Z-Akuma
the "secret" character" can't be meet in arcade mode anymore.
Fixed some animations of Oni and Omni
29 may
Removed Osaka Tower stage in the online version (ikemen)
Started to made lighter copies of some stages for made them less laggy in the
online version (ikemen)
6 june
"Updated" Shadowgeist's 11th pal (ShadowGeistSkullo.act)
9 June
Fixed Juri's "blinking" animations
Added "SFIV - Historic Distillery" and "SFIV - Drive-in at Night"
10 June
Removed "unsure" grade system and score of Yun
17 June
Training stage is now a bit broader
Fixed some belt and hair details on Garuda stand pose
3 new win quotes for Decapre
18 June
Added Decapre theme for Shadaloo stage.
Remplaced Gill's 8th pal
19 June
Added one new pal to Skullomania
Lillte update on Urien's taunt punch (animation and hitbox)
20 June
Pal "Yoshinori Ono" for Sean
21 June
Remplaced Armored seth by Cyber Akuma
More balanced some characters
23 June
Fix/improved some fightFX effects
27 June
Fixed T.HAWK stage's camera vertical speed
New Ibuki
28 June
Added 5 palettes to T.Hawk
29 June
Added DBZ pals, Akuma's 12th pal and Cyber Akuma's 12th pal
2 July
Remplaced Sean's 9th pal
4 July
Now ALL characters moveslists are available in "Moves list" folder
5 July
Added darker borders on Ikemen selection screen.
6 July
Fixed a corner bug in SF2 - Guile stage