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MIDTERM POINTERS Group Games PDF
MIDTERM POINTERS Group Games PDF
Serve
Pass
Block
Spike/Attack
Set
Kind of service
a. Underhand serve- a service done with an underhand toss from about waist
level then struck with a close by the opposite hand.
b. Topspin or Overhead serve- a kind of service at is done by tossing the ball
up into the air and then striking/hitting it with an opposite hand above the
shoulder.
c. Jump serve- a service in which the server tosses the ball, takes an
approach and jump to spike the ball. Because of the importance of timing
and toss, jump serve can be very difficult to learn.
d. Float serve- is done by contacting a ball that doesn’t spin which is likely
more to float.
e. Roundhouse serve- it is also known as a windmill, hook, or smash serve.
For this service, the server faces the sideline perpendicular to the end line.
Kind of Pass
a. Overhead pass/ joined hand
b. Underhand pass/ bump
c. Dig- the act of retrieving an attack ball close to the floor.
Techniques of Dig:
a. Sprawls- a term used to describe the type of dig in volleyball where the
receiving player places their hand on the ground and leans forward in
order to make contact with a ball, instead of diving.
b. Dive- a technique used to quickly get part of your body or forearm
under the ball to continue the rally.
c. Slide or pancake- is when the player flattens their hands against the
ground before the ball makes contact in the exact same spot.
3. Blocking – refers to the actions taken by the players standing at the net to
stop or alter an opponent’s attack.
4. Spiking/Attacking- It is usually the third contact a team makes the ball.
- An attack is any ball that is sent over the net to the opponent.
- An attack is an offensive action of hitting the ball, attempting to terminate the
play by hitting the ball to the floor on the opponent’s side or off the opponent’s
blockers.
Techniques of spikes:
a. Backcourt/ back row/ pipe attack
b. Line- Cross court shot
c. Dip/ dink/ Tip /Cheat
d. Tool- wipe-Black Abuse
e. Off speed hit
f. Quick hit/ “One”
g. Slide
h. Double quick hit/ stack/ Tandem
1st Referee-
Seated or standing on a stand located at the end of the net
Directs the match from start till end
Has authority over all officials and members of the team
His decision is final.
Authorized to over-rule the decision of other officials if they are mistaken
Can replace officials
Has the power to decide on any matter involving the game including those not
provided in the rule
Performs the toss with the team captains
Controls the teams’ warming-up
Authorizes to sanction misconduct or delay
Decides upon the faults of the server and of the positions of the serving team,
including the screen
Decides upon the fault in playing the ball, the faults above the net, and at its
upper part.
Prepared by: Ms. Analyn O. Plaza
2nd Referee or Umpire
Stand outside the court near the post on the opposite side facing the referee
Assistant of the 1st referee
May replace the 1st referee if he cannot continue his work
May signal faults outside his jurisdiction but may not insist on them to the 1st
referee
Controls the players in the warm-up area
Authorizes interruptions control the duration and reject improper requests
He controls the number of time-outs and substitutions used by each team and
reports the 2nd time-out and the 5th and 6th substitutions to the 1st referee and
the coach concerned
Has the power to decide on any matter involving the game including those not
provided in the rules
Performs the toss with the team captains
Signals the position faults of the receiving team
Contact of the players with the net and the antenna The attack-hit or block faults
of the back row players
Scorer
Seated at the scorers’ table on the opposite side of the court facing the 1st
referee
Keeps the score/sheet according to the rules, cooperating with the 2nd referee
Uses a buzzer to give a signal to referees on the basis of his responsibilities
Records the starting line-up of each team from the line-up sheet
Records the point scored – Controls the serving order
Records the time-out and players’ substitution
Announces to the referees the end of the sets and the scoring of the 8th point
Records the sanctions, warnings, and penalties
Records the final results
Authorization to serve-
Move the hand to indicate the direction of the service.
This means the official will authorize the server that he/she may
now serve.
Team to Serve
Extending the arm to the side of the team who’s going to serve.
This means the official will signal that indicates which team will
serve.
Change of Court
Raise the forearms front and back and twist them around the body.
Change court happens between games or halfway through a
deciding game.
Substitution
The circular motion of the forearms around each other.
Substitution means the act of replacing a player or a player entering
the game to occupy the position of another player.
Double contact
Extending the arm with two fingers
Double contact is when one player makes contact with the ball twice
in a row.
Four Hits
Raise the forearm with 4 fingers.
Occurs if a team contacts the ball more than 3 times without sending
it back over the net.
Rotational Fault
Make a circular motion with the forefinger and indicate the players at
fault.
It occurs when a player is not relatively aligned with the players in an
adjacent position.
Delay in Service
Raising 8 fingers wide open.
This means when the server doesn’t contact you within 8 seconds.
Ball touched
The referee brushes with the palm of one hand the fingers of the
other held vertically.