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Soul Blazer (U)
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@ 1992 ENIX CORPORATION
@ 1992 ENIX AMERICA CORPORATION
All Rights Reserved.
No part of this book may be reproduced
without written pennission of the
copyright holders.
CON TEN T S
One day the King overheard a conversation regarding Dr. Leo, the
town's so-called "genius" inventor. An idea suddenly came to him.
"Maybe I can obtain all the world's wealth by striking a deal with
the King of Evil. "
The proposition was accepted, and from that day on all living
beings began to disappear. They either became sen'ants of
Deathtoll or were banished to Monster Lairs.
4 5
2. CAST
The Hero (You) Dr. Leo
On a ray oflight you descended The "genius" inventor of the
to earth at the command of Freil Empire and also Lisa's
the Master to battle DeathtolJ. father. He was imprisoned
With the long sword received by King Magridd ,md ordered
from the Master you must to build a machine capable
defeat various types of of summoning Deathtoll.
monsters. You are also circled
by the souls of others who
will assist you.
6 7
HOW TO START A GAME SAVING AND/OR STOPPING THE GAME DURING PLAY
AND REGISTER YOUR NAME It is a good idea to save your game
periodically. To save the game during play.
return to the BLUE block located
STARTING THE GAME somewhere in each town. then stand on the
YELLOW tile and Select .. Record of the
World:' Ii va i ce ClUne frOOll
Insert the SOUL BLAZER game above.
Ell IX..•.•
h ••• can I he I p
pak into your SNES and switch rOll?
.AOCDEFGHIJklM
Data", You can now begin a new game by 1I0PQIlSTUVWXVI
choosing that record. abcdefghl]kl ••
nopqrstuvW'xyz
812345G789 .••••
Next, choose a name for your character.
Use the control pad to move to a desired
letter and press B Button. Continue this
until you have finished entering the desired
name. You may choose up to ( X ) eight
letters and/ or marks. When you have
finished entering your name, select the
word .. END" and press START.
8
9
CHANGING THE SCREEN READING THE SCREEN
Use the SELECT or X Bulton to change from the main screen to the
sub screen. Press A Bulton to select the status screen. MAIN SCREEN
MAIN SCREEN SUB SCREEN 1 3
This is the regular playing screen. Whethcr you are in the Master's
Shrine. an action stage. or in town. the order of the screens will remain
the same.
RO-90[ J 90-100
10 11
EQUIP SCREEN INFORMATION SCREEN
This screen allows you to 6 7 This will show detailed information about the Hero.
select which annor. weapons.
magic and items you wish
to use in the game. The
currently equipped items
arc highlighted by the
dOlled square surrounding
each item.
5. Weapon(s) display
window.
6. Armor display window.
7. Magic display window.
8. This window allows you
to change equipped items.
9. This window displays
currently equipped items.
8 9
10
10. Item(s) display
window.
Power Bracelet
If ,ou equip this
item, ,our attack 11. Your physical strength. The number to the right indicates your HP
power will doub Ie. level and the number to the left indicates the remaining HP.
12. You will increase a level once this experience total is ~eached.
13. Indicates your altack and defense power.
14. Indicates currently equipped items.
15. Indicates the souls that have joined you.
12 13
L / R.BUTTON
CONTROLLER OPERATION When you wish to retrieve a GEM that
may be out of reach. press either L or R
Button to pull it towards you. You may
also use either of these buttons in
combination with the Control pad to
SELECT / X.BUnON move the Hero without changing the
Selects the different sub screens direction he/she is facing. ~ ~
for changing equipment.
A. BUTTON
".p.: Psycho Sward Selects the Information
Ana.:
Mag.:
Ite.:
Ice Al"WIOr
light ~rrow
not equipped
.----------- Screen to confirm
current status of the
Hero.
EHU.... HP 221 22
Hext Iere I : 5888
CONTROL PAD Strength : ~}>I!"
B.BUTTON
This button is used to
swing the sword in the
action mode. Also.
press this button when
you wish to speak
with someone or when
Y.BUTTON
-~
selecting a particular
item.
START
To start or pausc game. Pushing
this button during pause will
display your current position
and the rema in ing number of
Monster Lairs.
14 15
The mission of the Soul
Blazer is to free all souls
WHY AM I HERE? held captive in the
Monster Lairs.
Changes in town
Town stage
Talk with the freed creatures Solve the puzzles in other areas
Move back and forth between the action and town stages
until you have found the Boss guarding that area
•••
Move to the next area by way of the Master's Shrine
16 17
ACTION STAGE RESTORED TOWNS
First visit the town in each area. You will The freed creanIres will give you information.
notice no sign of people. animals or plants Return to town after opening the seal of the
anywhere. Move to the action stage and Monster Lairs, especially in the action stages.
begin fighting monsters. You will notice Freedom is not only for humans but for plants
as you defeat monsters. the Lair from ,md animals as well. You can talk to all living
which they originate will turn to a green things so it is best to watch for any changes
tile. This means you have defeated all in the towns.
monsters in that lair. Once the tile has ~
turned green. step on it and see what
happens.
18 19
The following will happen if the seal 4) Spirits may appear.
of the Monster Lairs is broken: These spirits may give you experience. items
or informdtion that will help you in
1) Souls become revived. completing your mission. They may also
offer to return you to the towns if you so
The souls that were scaled in the Lairs
desire.
become revived. The HP of the Hero will
increase slightly when the souls return to
town and reconstruct their houses. 5) Monster Lairs appear.
Hidden Monster Lairs may appear allowing
you to free the souls being held captive.
AREA BOSSES
Peace will return to a particular town if the Boss in that area is defeated.
You can also gain valuable information enabling you to move to the
next area.
The area Boss is found at the end of the action stage. The creatures
being held captive by the Bosses are central figures in each area. Each is
holding a stone that emits a different color. You may advance to the next
stage by obtaining this stone.
3) Treasure chests appear.
A treasure chest may appear. Inside you may
find tools that arc helpful for the adventure
or items that may have been hidden.
20 21
Items ------------
You must be equipped with an item in order
Armor ------------
Defensive strength will increase by equipping
EXPERIENCE LEVEL
Gained each time a monster i\ defeated
amlOr. The number at the bottom of the status
screen shows the strength of your defense
power. There are also certain types of armor
that will protect you from various traps found RAISE LEVEL
in the action stages. All p(l\\ers will he increased when a certain amount of experience is gained
Magic ------------
Eight types of magic
throughout
may be obtained
the course of the game. Make sure
HP STRENGTH DEFENSE
Indicates ph) sical strength Indicates attack strength Indicates defensive strength
you s~lect the magic that will~be most effective
-
for the stage and enemy. Select magic by using
d-c s;une n'Cdnl as tml in ~kI:ting odu equipment.
SWORD ARMOR
Increases the power of the equipment only
THE SOUL
The ball circling the Hero represents the souls of his companions in the sky.
The "Mole's Soul" for example has the power to detect traps. Their power is Rcmember to occasionally check your information screen to see how
displayed by simply gaining these souls. You do not need to select them as much experiencc you necd to reach the next level.
you would equipment.
23
22
THE SWORD
24 25
GEM
~" MAGIC
GEMs will be consumed when you usc magic.
The number of times a certain magic can be
Your comp,mion in the sky will help used depends upon the amount of GEMs you
you use magic. Magic can be useful have obtained. GEMs are the golden objects
to attack the enemies you cannot that remain after an enemy has been defeated.
reach with your sword. You may Depending on the enemy, the value of the
usc up to eight types of magic GEMs may vary. To usc each type of magic, a
found throughout the game. Refer certain number of GEMs will be necessary. Try
to the explanation of each type of NOli' I will join rou. I to collect as many GEMs as possible.
am a magician so I can
magic and usc where that magic can use a II trpes mag Ic.
be used most effectively. If HP becomes zero, you will lose all GEMs in
your possession. Try not to waste any GEMs.
ITEMS
26 27
6. TEUS
DESCRIPTION OF MAGIC
GEMs
f# FLAME BALL GEMs
NECESSARY NECESSARY
The ball emits a flame ball. This magic is not The ball will leave a small bomb on the ground.
very powerful. but is useful in defeating enemies The bomb will explode after a short time damaging
out of reach. The flame balls arc emitted in the any enemies near it. This magic is very powerful
direction you arc facing. but hard to use.
GEMs GEMs
,: LIGHT ARROW NECESSARY .~ FLAME PILLAR NECESSARY
Light arrows will be released from the ball in four A flame is emitted from the ball and will continue o
directions. More than one monster can be damaged to bum for several seconds. It can cause fire in four
by an arrow since it passes through the body. ~ different places damaging all enemies it touches .
.'-
o MAGIC FLARE GEMs
NECESSARY tA
~.'
A tornado
TORNADO
GEMs
NECESSARY
will be released from the ball.
Hold down Y Button to activate this magic. When
released, an explosion will occur damaging all tornado travels randomly around
enemies around the ball. destroying any monster in its path.
GEMs
., ROTATOR
28 29
ITEMS
DESCRI PTION OF ITEMS
MEDICAL HERB
This item will fully recover the Hero's HP. When
equipped. the herb will restore all HP once the
WEAPONS level has reached zero.
Herbs can be found in treasure chests or may be
SWORD OF LIFE offered as gifts. You may only possess one at a
This is your first sword. It does not have great time.
power but is invaluable in the beginning.
DREAM ROD
This item will enable you to look into dreams.
Use this to converse with creatures that appear to
be sleeping.
PSYCHO SWORD
The Psycho Sword is not a very strong sword
either but it does possess the ability to stop the
more powerful monsters temporarily. STRANGE BOTTLE
Though GEM becomes zero when the Hero has
been defeated, use of this item will prevent loss of
GEMs. You may use this item one time only.
ARMOR
IRON ARMOR DR. LEO'S BRUSH
This is the first armor the Hero can obtain. Damage Dr. Leo, the inventor, was also a famous painter.
can be reduced by equipping this item. This is the brush he used to paint "Deathtoll's
World."
30 31
7. MONSTERS & TRAPS
MONSTERS WHO HAVE CAPTURED SOULS TRAPS
There is a fixed number of enemies that will appear from each Lair at a There are traps in each action stage which are specifically developed for
time. You must defeat each monster to havc the tile color change to that stage. These traps are able to inflict large amounts of damage on the
green. Hero.
•..~~?'~~~k
extremely difficult here.
BONGUARD
Stop and strike the FIRE TRAP cq"'pp,d
bonguard straight on. It is These are patches of road with splinters. The Ilero
best if you attack from the which often change from will receive damage when
side and not from the hot to cold without walking through these
_.'
~~'
front. warning. blocks unless _
III
MONSTERS WHO HAVE NOT CAPTURED SOULS LAVA
This is a lava belt. ~~~~~n~I~I~~~
Damage cannot be . _" than spears protruding
These monsters have no set limit. Each time you defeat one another will avoided regardless of the from the !lOUI'.Make sure
appear. '" - .••• you use careful timing to
type of armor the Hero is
equipped with. avoid this trap.
GEPPER -SHABER
A monster of !lame that _. A water-dwelling monster.
lives in a garden lantern. _ It normally stays in the
Accumulates energy water but will leap out at
which is emilled in the the Hero and shoot a ball
form of sparks when full. of fire.
WATER SLIME
An evil semi-fluid-like
monster born in the water.
It can turn into a solid
shape and leap out at the
Hero.
32 33
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-- --
---------- --- ----- ----- ---~--------- - --
:-..
34 35
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