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E-Learning Application

Chinmay Kumbhar1, Tejas Patole2, Shreyash Patil3, Aditya Khichade4


Guide Name :- A.A.Mandare5

Students1,2,3,4 Professor5
Department of Computer Science Engineering, Sharad Institute of Technology College of
Engineering, Ichalkaranji, Maharashtra, India
Corresponding Author’sEmail: - shreyashpatil0070@gmail.com@gmail.com

Abstract

For several years, the importance of Cloud computing influences in many


areas including E-Learning. Education is seen as important for every
individual and country's growth. Basics objective is to design an
Application Model to support eLearning Services. The current e-learning
systems lack the appropriate infrastructures & efficacy integrated
Application Model. A cloud technology gives platform to run our e-
learning applications on services basis to any end users using the internet
from cloud infrastructure. It will provide optimum affordable price
package to educational organizations in particular for trainer and learners.
We need to combine various technologies to achieve this particular
objective. Further explains about importance of the E-Learning Design
features and analyses the need of cloud computing. So, we need to figure
out cloud-based application model implementation’s importance for e-
learning systems, and which made active research in the allowing manner:
its working method, architecture design, Development tools and external
interface with the application model, and Software Engineering
approaches. This paper describes importance using of cloud environments
for any institute and learners usage, to underscore its possible benefits and
offering sin term design.
Scope and Objective
Introduction
The main purpose of education is to
In 1999, the phrase “E-Learning” was achieve upward mobility. Online courses
mentioned for the first time in a certification programs have been able to
professional context by Elliott Masie provide inexpensive education to the
during the TechLearn conference at masses and also save time, energy and
Disneyworld. However, the very first money.
attempts at e-learning can be traced
back to 1924, when Ohio State To perform task analysis
University professor Sidney Pressey
To perform training needs analysis
created the very first electronic
learning machine, the Automatic To review existing capabilities
Teacher. Perhaps the most significant
invention in the history of online To determine expectations
learning technology is the PLATO.
The PLATO is a computer system
designed by Donald L. Bitzer in 1960, Methodology
and it was ground-breaking for its
time. Two decades before the The proposed methodology for E Learning
invention of the World Wide Web, the Application: The idea of this methodology
PLATO network could host thousands is developing an e-Learning system that
of users at its peak, and much of the favours the competitive position of the
greatest instructional software of the organization that uses it and be adaptable
century across many educational to suit the student/employee’s needs. It
disciplines was created on PLATO. refers to the mode and manner in which
The PLATO terminals were very they produce the content that will be used
expensive at $5000-$7000 each, but in training and how to determine the
they were worth every penny. technological platforms to use the
It must be noted, though, that not all organization Analysis: This methodology
inventions in the field of online creates construct elearning systems that
learning and e-learning were as their content must be defined before
praised as the PLATO, which went because it needs to define the structure of
through numerous successful re- the learning model. Content management is
releases and four generations. The not based on any eLearning standard that
success stories tend to be highlighted define how these contents and formation
more often than the failures, but it’s must be presented to users to be studied.
just as important to highlight those This methodology just works with a
innovations which failed to reach the determine type formats of learning
masses. contents, and the user interface is not
separated from this content, where to create
an e-Learning
system with this methodology all, contents
The earliest inventions in educational and its presentation are linked together. It
technology may have been clumsy and presents a high cost to administrations and
basic by today’s standards, but they university to work with it, and users have
served a crucial role in the to be professional to work with these
development of the history of e- systems.
learning.

System Requirements PROPOSED SYSTEM


we used a multi-layer architecture and built
The Project application is loaded in a planner and developed it to create a more
flexible, userfriendly interactive platform.
Android Studio. We used Android
The basic function of using multiple N-
Studio for Design and coding of project. Tier architectures is to design three
projects in one integrated project. These
three projects are isolated from each other.
1.0Hardware Requirement
It is possible to use any programming
language. These projects are (Presentation
Laptop or PC
Layer, Business Logic Layer, Data Access
a. Windows 7 or higher Layer). In the Presentation Layer or User
b. I3 processor system or higher Interface layer, the design of pages such as
(ASP.net, java scripts, CSS, etc.) has been
c. 8 GB RAM or higher done. In Business Logic Layer we created
d. 100 GB ROM or higher the class library (DLL), so it is possible to
create a web service inside this layer. In
2.0 Software Requirement Data Access Layer (DAL)we also created
the class library (DLL). It is implemented
I. 1.Android Studio as a separate class library project, where all
the basic data source code is located, such
II. Programming language JAVA as creating a database connection and
III. Xampp issuing database commands such as
(SELECT- INSERT- UPDATE-
IV. Cloud
DELETE).

Future Scope
• Electronic-learning through certified
online courses provides a wide range
of courses that caters to the core
interests of the student, thus creating
a fertile arena for future
advancement.
Features
• There is a misplaced notion, that
(i) Connectivity or networking The employers prefer students with
students are spread over large distances traditional brick and mortar college
and not confined to a classroom with a degrees. On the contrary, corporate
teacher teaching them as earlier. This organizations in India are
technology (computers and broadband recognizing the high skill levels of
internet) allows people spread over large students who have undergone online
distances to be connected and networked courses certification programs from
and will have access to both text Features highly acclaimed educational
and Effectiveness of E-learning Tools 3 institutions.
and visuals materials. Animation is also
entering the educational scene apart from Conclusion
its omnipresence in the advertisement This paper critically reviewed the
world. Moreover, in some situations there literature related to e-learning
are a very large number of students – systems and identified some of the
sometimes of the order of 1,000, as most
happens in open schooling or distance influential factors used in the field of
education programmes and this large information systems research. More
number would not fit into a classroom in specifically, this paper had an insight
any case. This technology allows all these on the origins, characteristics as well
students to have access to the material as the limitations, weaknesses and
available. strengths of web-based learning
Project Lifecycle Details systems. Student variables, such as
behaviours and attitudes, cultural
backgrounds and other demographic
Waterfall Model characteristics are important
variables that influence student
learning, especially in a
collaborative e-learning
environment. Understanding these
variables is now helpful for
instructors to design meaningful
educational
activities to promote student
knowledge construction and make
learning more effective and
The Waterfall Model is a linear sequential appealing. In
flow. Which progress is seen as flowing particular, this research helps to
steadily downwards (like a waterfall) better understand the characteristics
through the phases of software of students in Lebanon and England
implementation. This means that any respectively, which can help policy
phase in the development process begins makers, educators and experts to
only if the previous phase is complete. The understand what the students expect
waterfall approach does not define the from
process to go back to the previous phase to the learning management systems.
handle requirement changes. The waterfall This can help the management
approach is the earliest approach that was achieve the most effective
used for software development. deployment such system and also
helps them improve their strategic
decision making about technology in
References the future, they
en.wikipedia.org can decide on the best approach that
fit their students before
https://www.freeprojectz.com/project-
implementing any new technology
report/1843
applications-and-research-pdf-
free.html
https://www.academia.edu/35173974/Re
search_paper_on_E_Learning_Applicat
ion_Design_Features_using_Cloud_Co
mputing_and_Software_Engineering_A
pproach

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