FPSMonitor

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Log file is initialized

08:47:53.686 Log file path: C:\Users\vanya\Documents\FPSMonitor.txt


08:47:53.686 Command line : "C:\Program Files (x86)\FPS Monitor\FPSMonitor.exe"
08:47:53.691 App data path: C:\ProgramData\FPSMonitor\
08:47:53.691 Load config...
08:47:53.692 Load language files...
08:47:53.692 User default locale: ru-RU
08:47:53.701 Set locale: ru-RU
08:47:53.709
08:47:53.709 ##### Software version: Сборка 5435 (21 Aug 2022) #####
08:47:53.709
08:47:53.709 Copying after-install files...
08:47:53.878 Check for update...
08:47:54.050 Detected Windows 10 x64 (10.0 build 19041.1889)
08:47:54.050 Registry Windows 10 Enterprise release 2009
08:47:54.051 Init exception handler...
08:47:54.052 Init capture data
08:47:54.053 Loading C:\ProgramData\FPSMonitor\blacklist.txt
08:47:54.067 Create window... (0,0 - 500,400) style 00CF0000
08:47:54.093 Interface mode: ADVANCED
08:47:54.245 (render)Using adapter 00000000/0000C5EE : NVIDIA GeForce GTX 1050 Ti
08:47:54.245 (render)Feature level 11.1
08:47:54.267 HiDPI = 1.000
08:47:54.446 Interface mode: ADVANCED
08:47:54.449 --- (PluginManager) ------------------------------------------
08:47:54.449 Loading memory modules...
08:47:54.449 caption-text-plugin : caption-text-overlay
08:47:54.450 color-plugin : color-overlay
08:47:54.451 hotkeys-plugin : hotkeys-editor-extension
08:47:54.451 image-plugin : image-overlay
08:47:54.457 misc-plugin : limit-fps-ext
08:47:54.458 mirror2desktop-plugin : mirror2desktop
08:47:54.459 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay /
sysinfo2-bench
08:47:54.466 time-plugin : time-overlay
08:47:54.467 Loading disk modules...
08:47:55.370 [ fps-mon32.exe]GameHook launcher build : 5435
08:47:55.370 [ fps-mon32.exe]GameHook build : 5435
08:47:55.441 [64 fps-mon64.exe]GameHook launcher build : 5435
08:47:55.442 [64 fps-mon64.exe]GameHook build : 5435
08:47:55.627 [ fps-mon32.exe]DXGI build 19041
08:47:55.627 [ fps-mon32.exe]32-bits graphics initialized
08:47:55.628 [ fps-mon32.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
08:47:55.636 [ fps-mon32.exe]Set App frame host process id = 6560
08:47:55.688 [64 fps-mon64.exe]DXGI build 19041
08:47:55.688 [64 fps-mon64.exe]64-bits graphics initialized
08:47:55.688 [64 fps-mon64.exe] <ERR> InjectorMessenger: Failed
CreateFile : 2
08:47:55.696 [64 fps-mon64.exe]Set App frame host process id = 6560
08:47:55.696 ---------------------------------------------------------------
08:47:55.697 [64 fps-mon64.exe](HW) Initializing hardware information...
08:47:55.697 ---------------------------------------------------------------
08:47:55.697 [64 fps-mon64.exe](WMI)Initializing...
08:47:55.706 [64 fps-mon64.exe](WMI)Connected to ROOT\CIMV2 WMI namespace
08:47:55.712 [64 fps-mon64.exe](WMI)added enum Win32_PageFileUsage
08:47:55.718 [64 fps-mon64.exe](WMI)added enum
Win32_PerfFormattedData_PerfDisk_LogicalDisk
08:47:56.176 [64 fps-mon64.exe](WMI)Initialized successfully
08:47:56.178 [64 fps-mon64.exe]NVidia Driver: 512.15
08:47:56.505 [64 fps-mon64.exe](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
08:47:57.654 [64 fps-mon64.exe]Moved sensor MB: Vcore (V) to CPU: Vcore
08:47:57.654 [64 fps-mon64.exe]Moved sensor MB: CPU (RPM) to CPU: CPU Fan
08:47:57.682 [64 fps-mon64.exe]Found duplicate sensor name: CPU Package,
save it as CPU Package0
08:47:57.682 [64 fps-mon64.exe]Found duplicate sensor name: CPU MB, save it
as CPU MB0
08:47:57.682 [64 fps-mon64.exe](HW) Group (0): Ingame sensors
08:47:57.682 [64 fps-mon64.exe](HW) Sensor: 0.1% Low = 0.000 fps
08:47:57.682 [64 fps-mon64.exe](HW) Sensor: 1% Low = 0.000 fps
08:47:57.682 [64 fps-mon64.exe](HW) Sensor: FPS = 0.000 fps
08:47:57.683 [64 fps-mon64.exe](HW) Sensor: FPS avg = 0.000 fps
08:47:57.683 [64 fps-mon64.exe](HW) Sensor: FPS max = 0.000 fps
08:47:57.683 [64 fps-mon64.exe](HW) Sensor: FPS min = 0.000 fps
08:47:57.683 [64 fps-mon64.exe](HW) Sensor: Frame size = 0.000
08:47:57.683 [64 fps-mon64.exe](HW) Sensor: Frame time = 0.000 ms
08:47:57.683 [64 fps-mon64.exe](HW) Sensor: Render type = 0.000
08:47:57.683 [64 fps-mon64.exe](HW) Sensor: Statistics = 0.000
08:47:57.683 [64 fps-mon64.exe](HW) Group (1): System: ASUS
08:47:57.683 [64 fps-mon64.exe](HW) Sensor: NVGPU SLI = OFF
08:47:57.684 [64 fps-mon64.exe](HW) Sensor: Page File Size = 16384.000 MB
08:47:57.684 [64 fps-mon64.exe](HW) Sensor: Page File Usage = 20.482 %
08:47:57.684 [64 fps-mon64.exe](HW) Sensor: Page File Usage2 = 3355.000
MB
08:47:57.684 [64 fps-mon64.exe](HW) Sensor: Physical Memory Available =
1877.000 MB
08:47:57.684 [64 fps-mon64.exe](HW) Sensor: Physical Memory Load = 76.800
%
08:47:57.685 [64 fps-mon64.exe](HW) Sensor: Physical Memory Total = 0.000
MB
08:47:57.685 [64 fps-mon64.exe](HW) Sensor: Physical Memory Used =
6231.000 MB
08:47:57.685 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Available =
5117.000 MB
08:47:57.685 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Committed =
19375.000 MB
08:47:57.685 [64 fps-mon64.exe](HW) Sensor: Virtual Memory Load = 79.100
%
08:47:57.685 [64 fps-mon64.exe](HW) Group (2): Core [#0]
08:47:57.686 [64 fps-mon64.exe](HW) Sensor: Clock = 4090.980 MHz
08:47:57.686 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
08:47:57.686 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
08:47:57.686 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
08:47:57.686 [64 fps-mon64.exe](HW) Sensor: Temp = 38.000 °C
08:47:57.686 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
08:47:57.687 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
1319.791 MHz
08:47:57.687 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 44.400 %
08:47:57.687 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
424.109 MHz
08:47:57.687 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 11.100 %
08:47:57.687 [64 fps-mon64.exe](HW) Sensor: VID = 1.072 V
08:47:57.687 [64 fps-mon64.exe](HW) Group (3): Core [#1]
08:47:57.688 [64 fps-mon64.exe](HW) Sensor: Clock = 4090.980 MHz
08:47:57.688 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
08:47:57.688 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
08:47:57.688 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
08:47:57.688 [64 fps-mon64.exe](HW) Sensor: Temp = 45.000 °C
08:47:57.688 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
08:47:57.688 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
1640.390 MHz
08:47:57.688 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 44.400 %
08:47:57.689 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
795.716 MHz
08:47:57.689 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
08:47:57.689 [64 fps-mon64.exe](HW) Sensor: VID = 1.077 V
08:47:57.689 [64 fps-mon64.exe](HW) Group (4): Core [#2]
08:47:57.690 [64 fps-mon64.exe](HW) Sensor: Clock = 4090.980 MHz
08:47:57.690 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
08:47:57.690 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
08:47:57.690 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
08:47:57.690 [64 fps-mon64.exe](HW) Sensor: Temp = 37.000 °C
08:47:57.690 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
08:47:57.690 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
1765.083 MHz
08:47:57.691 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 44.400 %
08:47:57.691 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
664.267 MHz
08:47:57.691 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 22.200 %
08:47:57.691 [64 fps-mon64.exe](HW) Sensor: VID = 1.078 V
08:47:57.691 [64 fps-mon64.exe](HW) Group (5): Core [#3]
08:47:57.691 [64 fps-mon64.exe](HW) Sensor: Clock = 4090.980 MHz
08:47:57.691 [64 fps-mon64.exe](HW) Sensor: Core Usage = 0.000 %
08:47:57.691 [64 fps-mon64.exe](HW) Sensor: Critical Temperature = OFF
08:47:57.691 [64 fps-mon64.exe](HW) Sensor: Power Limit Exceeded = OFF
08:47:57.692 [64 fps-mon64.exe](HW) Sensor: Temp = 38.000 °C
08:47:57.692 [64 fps-mon64.exe](HW) Sensor: Thermal Throttling = OFF
08:47:57.692 [64 fps-mon64.exe](HW) Sensor: Thread #0 Effective Clock =
842.936 MHz
08:47:57.692 [64 fps-mon64.exe](HW) Sensor: Thread #0 Usage = 11.100 %
08:47:57.692 [64 fps-mon64.exe](HW) Sensor: Thread #1 Effective Clock =
552.531 MHz
08:47:57.692 [64 fps-mon64.exe](HW) Sensor: Thread #1 Usage = 0.000 %
08:47:57.692 [64 fps-mon64.exe](HW) Sensor: VID = 1.083 V
08:47:57.692 [64 fps-mon64.exe](HW) Group (6): CPU [#0]: Intel Core i3-
10100F
08:47:57.692 [64 fps-mon64.exe](HW) Sensor: Average Effective Clock =
1000.603 MHz
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: Bus Clock = 99.780 MHz
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: CLR (CBo/LLC/Ring) Voltage
Offset = 0.000 V
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: CPU Fan = 1013.000 RPM
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: CPU Freq = 0.000 MHz
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: CPU IA Cores = 41.000 °C
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: CPU MB = 31.000 °C
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: CPU MB0 = 35.000 °C
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: CPU Package = 41.000 °C
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: CPU Package Power = 23.393 W
08:47:57.693 [64 fps-mon64.exe](HW) Sensor: CPU Package0 = 45.000 °C
08:47:57.694 [64 fps-mon64.exe](HW) Sensor: Core Max Temp = 45.000 °C
08:47:57.694 [64 fps-mon64.exe](HW) Sensor: GPU GT Usage = 0.000 %
08:47:57.694 [64 fps-mon64.exe](HW) Sensor: GPU Media Engine Usage =
0.000 %
08:47:57.694 [64 fps-mon64.exe](HW) Sensor: GT (Slice) Voltage Offset =
0.000 V
08:47:57.694 [64 fps-mon64.exe](HW) Sensor: GT (Unslice) Voltage Offset =
0.000 V
08:47:57.694 [64 fps-mon64.exe](HW) Sensor: GT: DDR RAPL = OFF
08:47:57.694 [64 fps-mon64.exe](HW) Sensor: GT: Domain-Level PBM PLGT =
OFF
08:47:57.694 [64 fps-mon64.exe](HW) Sensor: GT: Fuses limit = OFF
08:47:57.694 [64 fps-mon64.exe](HW) Sensor: GT: Inefficient Operation =
OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: GT: Max VR Voltage, ICCmax,
PL4 = OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: GT: PROCHOT = OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: GT: Package-Level RAPL/PBM
PL1 = OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: GT: Package-Level RAPL/PBM
PL2,PL3 = OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: GT: Residency State
Regulation = OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: GT: Running Average Thermal
Limit = OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: GT: Thermal Event = OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: GT: VR TDC = OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: GT: VR Thermal Alert = OFF
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: IA Cores Power = 21.208 W
08:47:57.695 [64 fps-mon64.exe](HW) Sensor: IA Voltage Offset = 0.000 V
08:47:57.696 [64 fps-mon64.exe](HW) Sensor: IA: DDR RAPL = OFF
08:47:57.696 [64 fps-mon64.exe](HW) Sensor: IA: Electrical Design
Point/Other (ICCmax,PL4,SVID,DDR RAPL) = OFF
08:47:57.696 [64 fps-mon64.exe](HW) Sensor: IA: Max Turbo Limit = ON
08:47:57.696 [64 fps-mon64.exe](HW) Sensor: IA: PCS (PECI) = OFF
08:47:57.696 [64 fps-mon64.exe](HW) Sensor: IA: PROCHOT = OFF
08:47:57.696 [64 fps-mon64.exe](HW) Sensor: IA: Package-Level RAPL/PBM
PL1 = OFF
08:47:57.696 [64 fps-mon64.exe](HW) Sensor: IA: Package-Level RAPL/PBM
PL2,PL3 = OFF
08:47:57.696 [64 fps-mon64.exe](HW) Sensor: IA: Residency State
Regulation = OFF
08:47:57.696 [64 fps-mon64.exe](HW) Sensor: IA: Running Average Thermal
Limit = OFF
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: IA: Thermal Event = OFF
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: IA: Thermal Velocity Boost =
OFF
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: IA: Turbo Attenuation (MCT) =
ON
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: IA: VR TDC = OFF
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: IA: VR Thermal Alert = OFF
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: IA: VmaxStress = OFF
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: Max CPU/Thread Usage = 44.400
%
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: On-Demand Clock Modulation =
100.000 %
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: PL1 Power Limit = 65.000 W
08:47:57.697 [64 fps-mon64.exe](HW) Sensor: PL2 Power Limit = 90.000 W
08:47:57.698 [64 fps-mon64.exe](HW) Sensor: Package/Ring Critical
Temperature = OFF
08:47:57.698 [64 fps-mon64.exe](HW) Sensor: Package/Ring Power Limit
Exceeded = OFF
08:47:57.698 [64 fps-mon64.exe](HW) Sensor: Package/Ring Thermal
Throttling = OFF
08:47:57.698 [64 fps-mon64.exe](HW) Sensor: RING: DDR RAPL = OFF
08:47:57.698 [64 fps-mon64.exe](HW) Sensor: RING: Max VR Voltage, ICCmax,
PL4 = OFF
08:47:57.698 [64 fps-mon64.exe](HW) Sensor: RING: PROCHOT = OFF
08:47:57.698 [64 fps-mon64.exe](HW) Sensor: RING: Package-Level RAPL/PBM
PL1 = OFF
08:47:57.698 [64 fps-mon64.exe](HW) Sensor: RING: Package-Level RAPL/PBM
PL2,PL3 = OFF
08:47:57.698 [64 fps-mon64.exe](HW) Sensor: RING: Residency State
Regulation = OFF
08:47:57.699 [64 fps-mon64.exe](HW) Sensor: RING: Running Average Thermal
Limit = OFF
08:47:57.699 [64 fps-mon64.exe](HW) Sensor: RING: Thermal Event = OFF
08:47:57.699 [64 fps-mon64.exe](HW) Sensor: RING: VR TDC = OFF
08:47:57.699 [64 fps-mon64.exe](HW) Sensor: RING: VR Thermal Alert = OFF
08:47:57.699 [64 fps-mon64.exe](HW) Sensor: Rest-of-Chip Power = 2.231 W
08:47:57.699 [64 fps-mon64.exe](HW) Sensor: Ring/LLC Clock = 3791.640 MHz
08:47:57.699 [64 fps-mon64.exe](HW) Sensor: System Agent Clock = 997.800
MHz
08:47:57.699 [64 fps-mon64.exe](HW) Sensor: Total CPU Usage = 22.200 %
08:47:57.699 [64 fps-mon64.exe](HW) Sensor: Total DRAM Power = 1.215 W
08:47:57.700 [64 fps-mon64.exe](HW) Sensor: Uncore/SA Voltage Offset =
0.000 V
08:47:57.700 [64 fps-mon64.exe](HW) Sensor: VR VCC Temperature (SVID) =
35.000 °C
08:47:57.700 [64 fps-mon64.exe](HW) Sensor: Vcore = 1.083 V
08:47:57.700 [64 fps-mon64.exe](HW) Group (7): Memory Timings
08:47:57.700 [64 fps-mon64.exe](HW) Sensor: Command Rate = 2.000
08:47:57.700 [64 fps-mon64.exe](HW) Sensor: Memory Clock = 1197.360 MHz
08:47:57.700 [64 fps-mon64.exe](HW) Sensor: Memory Clock Ratio = 12.000
08:47:57.700 [64 fps-mon64.exe](HW) Sensor: Tcas = 16.000
08:47:57.700 [64 fps-mon64.exe](HW) Sensor: Tras = 39.000
08:47:57.700 [64 fps-mon64.exe](HW) Sensor: Trc = 55.000
08:47:57.701 [64 fps-mon64.exe](HW) Sensor: Trcd = 16.000
08:47:57.701 [64 fps-mon64.exe](HW) Sensor: Trfc = 313.000
08:47:57.701 [64 fps-mon64.exe](HW) Sensor: Trp = 16.000
08:47:57.701 [64 fps-mon64.exe](HW) Group (8): ASUS PRIME H410M-R (Nuvoton
NCT6798D)
08:47:57.701 [64 fps-mon64.exe](HW) Sensor: +12V = 12.384 V
08:47:57.701 [64 fps-mon64.exe](HW) Sensor: +5V = 5.000 V
08:47:57.701 [64 fps-mon64.exe](HW) Sensor: 3VCC = 3.344 V
08:47:57.701 [64 fps-mon64.exe](HW) Sensor: 3VSB = 3.376 V
08:47:57.701 [64 fps-mon64.exe](HW) Sensor: AVSB = 3.376 V
08:47:57.702 [64 fps-mon64.exe](HW) Sensor: CPU (Weighted Value) = 36.000
°C
08:47:57.702 [64 fps-mon64.exe](HW) Sensor: CPU Package = 42.000 °C
08:47:57.702 [64 fps-mon64.exe](HW) Sensor: CPU VCCSA = 1.056 V
08:47:57.702 [64 fps-mon64.exe](HW) Sensor: Chassis1 = 1255.000 RPM
08:47:57.702 [64 fps-mon64.exe](HW) Sensor: DRAM = 1.200 V
08:47:57.702 [64 fps-mon64.exe](HW) Sensor: Motherboard = 36.000 °C
08:47:57.702 [64 fps-mon64.exe](HW) Sensor: PCH Core = 1.000 V
08:47:57.702 [64 fps-mon64.exe](HW) Sensor: Temp9 = 36.000 °C
08:47:57.702 [64 fps-mon64.exe](HW) Sensor: Total Errors = 0.000
08:47:57.703 [64 fps-mon64.exe](HW) Sensor: VBAT = 3.312 V
08:47:57.703 [64 fps-mon64.exe](HW) Sensor: VHIF = 3.392 V
08:47:57.703 [64 fps-mon64.exe](HW) Sensor: VIN3 = 1.000 V
08:47:57.703 [64 fps-mon64.exe](HW) Sensor: VIN4 = 1.000 V
08:47:57.703 [64 fps-mon64.exe](HW) Sensor: VIN7 = 1.000 V
08:47:57.703 [64 fps-mon64.exe](HW) Sensor: VIN8 = 0.824 V
08:47:57.703 [64 fps-mon64.exe](HW) Sensor: VIN9 = 0.824 V
08:47:57.703 [64 fps-mon64.exe](HW) Sensor: VTT = 0.992 V
08:47:57.703 [64 fps-mon64.exe](HW) Group (9): GPU [#0]: NVIDIA GeForce GTX
1050 Ti:
08:47:57.703 [64 fps-mon64.exe](HW) Sensor: GPU Bus Load = 0.000 %
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU Clock = 1290.500 MHz
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute_0)
Usage = 0.000 %
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Compute_1)
Usage = 0.000 %
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU Computing (Cuda) Usage =
0.000 %
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU Core (NVVDD) Output Power
= 0.766 W
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU Core Load = 4.000 %
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU Core Voltage = 0.831 V
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dedicated =
1210.109 MB
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU D3D Memory Dynamic =
157.145 MB
08:47:57.704 [64 fps-mon64.exe](HW) Sensor: GPU D3D Usage = 6.956 %
08:47:57.705 [64 fps-mon64.exe](HW) Sensor: GPU Effective Clock =
1328.898 MHz
08:47:57.705 [64 fps-mon64.exe](HW) Sensor: GPU Fan = 30.000 %
08:47:57.705 [64 fps-mon64.exe](HW) Sensor: GPU Hot Spot Temperature =
42.688 °C
08:47:57.705 [64 fps-mon64.exe](HW) Sensor: GPU Input PP Source Power
(est) = 36.000 W
08:47:57.705 [64 fps-mon64.exe](HW) Sensor: GPU Input PP Source Power
(sum) = 31.455 W
08:47:57.705 [64 fps-mon64.exe](HW) Sensor: GPU Memory Allocated =
1280.762 MB
08:47:57.705 [64 fps-mon64.exe](HW) Sensor: GPU Memory Clock = 1752.000
MHz
08:47:57.705 [64 fps-mon64.exe](HW) Sensor: GPU Memory Controller Load =
3.000 %
08:47:57.705 [64 fps-mon64.exe](HW) Sensor: GPU Memory Usage = 31.269 %
08:47:57.706 [64 fps-mon64.exe](HW) Sensor: GPU PCIe +12V Input Power
(sum) = 32.219 W
08:47:57.706 [64 fps-mon64.exe](HW) Sensor: GPU PCIe +3.3V Input Power
(est) = 3.802 W
08:47:57.706 [64 fps-mon64.exe](HW) Sensor: GPU Power (Total) = 36.023 W
08:47:57.706 [64 fps-mon64.exe](HW) Sensor: GPU Temperature = 34.688 °C
08:47:57.706 [64 fps-mon64.exe](HW) Sensor: GPU VR Usage = 0.000 %
08:47:57.706 [64 fps-mon64.exe](HW) Sensor: GPU Video Clock = 1164.000
MHz
08:47:57.706 [64 fps-mon64.exe](HW) Sensor: GPU Video Decode 0 Usage =
0.965 %
08:47:57.706 [64 fps-mon64.exe](HW) Sensor: GPU Video Encode 0 Usage =
0.000 %
08:47:57.706 [64 fps-mon64.exe](HW) Sensor: GPU Video Engine Load = 1.000
%
08:47:57.707 [64 fps-mon64.exe](HW) Sensor: PCIe Link Speed = 8.000 GT/s
08:47:57.707 [64 fps-mon64.exe](HW) Sensor: Performance Limit - Max
Operating Voltage = OFF
08:47:57.707 [64 fps-mon64.exe](HW) Sensor: Performance Limit - Power =
OFF
08:47:57.707 [64 fps-mon64.exe](HW) Sensor: Performance Limit -
Reliability Voltage = OFF
08:47:57.707 [64 fps-mon64.exe](HW) Sensor: Performance Limit - SLI
GPUBoost Sync = OFF
08:47:57.707 [64 fps-mon64.exe](HW) Sensor: Performance Limit - Thermal =
OFF
08:47:57.707 [64 fps-mon64.exe](HW) Sensor: Performance Limit -
Utilization = ON
08:47:57.707 [64 fps-mon64.exe](HW) Group (10): Network: RealTek
Semiconductor RTL8168/8111 PCI-E Gigabit Ethernet NIC
08:47:57.707 [64 fps-mon64.exe](HW) Sensor: Current DL rate = 286.987
KB/s
08:47:57.707 [64 fps-mon64.exe](HW) Sensor: Current UP rate = 15.076 KB/s
08:47:57.708 [64 fps-mon64.exe](HW) Sensor: Total DL = 565.279 MB
08:47:57.708 [64 fps-mon64.exe](HW) Sensor: Total UP = 83.307 MB
08:47:57.708 [64 fps-mon64.exe](HW) Group (11): Disk C
08:47:57.708 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 78288.000
MB
08:47:57.708 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 990.000
KB/s
08:47:57.708 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 0.000 MB/s
08:47:57.708 [64 fps-mon64.exe](HW) Sensor: Total Disk Space = 228300.000
MB
08:47:57.708 [64 fps-mon64.exe](HW) Sensor: Write Speed, KB/s = 17286.000
KB/s
08:47:57.708 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 16.000
MB/s
08:47:57.709 [64 fps-mon64.exe](HW) Group (12): Disk D
08:47:57.709 [64 fps-mon64.exe](HW) Sensor: Free Disk Space = 1642232.000
MB
08:47:57.709 [64 fps-mon64.exe](HW) Sensor: Read Speed, KB/s = 0.000 KB/s
08:47:57.709 [64 fps-mon64.exe](HW) Sensor: Read Speed, MB/s = 0.000 MB/s
08:47:57.709 [64 fps-mon64.exe](HW) Sensor: Total Disk Space =
1907711.000 MB
08:47:57.709 [64 fps-mon64.exe](HW) Sensor: Write Speed, KB/s = 42.000
KB/s
08:47:57.709 [64 fps-mon64.exe](HW) Sensor: Write Speed, MB/s = 0.000
MB/s
08:47:57.709 [64 fps-mon64.exe](HW) Group (13): Network statistics
08:47:57.709 [64 fps-mon64.exe](HW) Sensor: Ping 0 = 0.000 ms
08:47:57.710 [64 fps-mon64.exe](HW) Sensor: Ping 1 = 0.000 ms
08:47:57.710 [64 fps-mon64.exe](HW) Sensor: Ping 2 = 0.000 ms
08:47:57.710 [64 fps-mon64.exe](HW) Sensor: Ping 3 = 0.000 ms
08:47:57.710 [64 fps-mon64.exe](HW) Initialized
08:47:57.808 (Sysinfo) Hyper-Threading: 2
08:47:57.808 (Sysinfo) Num threads per CPU core: 2
08:48:00.200 Set CaptureMode to: GAME
08:48:00.202 ---------------------------------------------------------------
08:48:00.202 Loading scenes...
08:48:00.202 ---------------------------------------------------------------
08:48:00.202 Loading read-only scenes...
08:48:00.204 added read-only scene <ALL - 1080>
08:48:00.207 added read-only scene <ALL - 1440>
08:48:00.209 added read-only scene <BENCHMARK 1>
08:48:00.212 added read-only scene <BENCHMARK 2 ALT>
08:48:00.215 added read-only scene <BENCHMARK 2>
08:48:00.218 added read-only scene <BENCHMARK 3>
08:48:00.220 added read-only scene <BENCHMARK 4>
08:48:00.223 added read-only scene <BENCHMARK>
08:48:00.226 added read-only scene <BIG ALL - 1080>
08:48:00.230 added read-only scene <BIG ALL - 1440>
08:48:00.231 added read-only scene <BIG CHART>
08:48:00.234 added read-only scene <COMPARISON 2 DOUBLE>
08:48:00.236 added read-only scene <COMPARISON>
08:48:00.239 added read-only scene <CPU>
08:48:00.240 added read-only scene <Default>
08:48:00.248 added read-only scene <DESKTOP WIDGET + GAME >
08:48:00.249 added read-only scene <DESKTOP WIDGET 2>
08:48:00.250 added read-only scene <DESKTOP WIDGET 3>
08:48:00.252 added read-only scene <DESKTOP WIDGET 4>
08:48:00.253 added read-only scene <DESKTOP WIDGET 5>
08:48:00.254 added read-only scene <DESKTOP WIDGET 6>
08:48:00.256 added read-only scene <DESKTOP WIDGET ONLY>
08:48:00.258 added read-only scene <FPS 2>
08:48:00.260 added read-only scene <FPS ALL>
08:48:00.263 added read-only scene <FPS>
08:48:00.264 added read-only scene <STREAM 2>
08:48:00.266 added read-only scene <STREAM 3>
08:48:00.267 added read-only scene <STREAM>
08:48:00.270 added read-only scene <YOUTUBE 2>
08:48:00.273 added read-only scene <YOUTUBE>
08:48:00.274 ---------------------------------------------------------------
08:48:00.274 Loading scenes...
08:48:00.277 added scene <ALL - 1080>
08:48:00.279 added scene <ALL - 1440>
08:48:00.282 added scene <BENCHMARK 1>
08:48:00.284 added scene <BENCHMARK 2 ALT>
08:48:00.286 added scene <BENCHMARK 2>
08:48:00.289 added scene <BENCHMARK 3>
08:48:00.291 added scene <BENCHMARK 4>
08:48:00.294 added scene <BENCHMARK>
08:48:00.297 added scene <BIG ALL - 1080>
08:48:00.300 added scene <BIG ALL - 1440>
08:48:00.302 added scene <BIG CHART>
08:48:00.305 added scene <COMPARISON 2 DOUBLE>
08:48:00.307 added scene <COMPARISON>
08:48:00.310 added scene <CPU>
08:48:00.311 added scene <DEFAULT>
08:48:00.312 added scene <DESKTOP WIDGET 2>
08:48:00.313 added scene <DESKTOP WIDGET 3>
08:48:00.314 added scene <DESKTOP WIDGET 4>
08:48:00.316 added scene <DESKTOP WIDGET 5>
08:48:00.317 added scene <DESKTOP WIDGET 6>
08:48:00.318 added scene <DESKTOP WIDGET ONLY>
08:48:00.321 added scene <FPS 2>
08:48:00.323 added scene <FPS ALL>
08:48:00.326 added scene <FPS>
08:48:00.328 added scene <STREAM 2>
08:48:00.329 added scene <STREAM 3>
08:48:00.330 added scene <STREAM>
08:48:00.333 added scene <YOUTUBE 2>
08:48:00.339 added scene <YOUTUBE>
08:48:00.344 Copying after-start files...
08:51:53.590 [64 fps-mon64.exe]Injection attempt (2036) c:\users\vanya\
appdata\roaming\.minecraft\runtime\jre-legacy\windows\jre-legacy\bin\javaw.exe
08:51:53.597 [64 javaw.exe] - Attached (2036), MedInt, WinVer: 8.1
08:51:53.736 [64 javaw.exe] - set OpenGL hooks
08:51:53.753 [64 javaw.exe]
08:51:53.753 ---------------------------------------------------------------
08:51:53.753 [64 javaw.exe] - ACTIVE
08:51:53.753 [64 javaw.exe] Frame size: 925x530
08:51:53.753 [64 javaw.exe] OpenGL vendor: NVIDIA Corporation
08:51:53.753 [64 javaw.exe] NV capture: Available
08:51:53.854 [64 javaw.exe] <ERR> (render) Failed LoadPixelShader
rgb2yuv
08:51:53.864 [64 javaw.exe]Set Active Process: javaw
08:51:55.660 [64 javaw.exe]
08:51:55.660 ---------------------------------------------------------------
08:51:55.660 [64 javaw.exe] - ACTIVE
08:51:55.660 [64 javaw.exe] Frame size: 2560x1377
08:51:55.660 [64 javaw.exe] OpenGL vendor: NVIDIA Corporation
08:51:55.660 [64 javaw.exe] NV capture: Available
08:53:24.162 [64 fps-mon64.exe]Injection attempt (2036) c:\users\vanya\
appdata\roaming\.minecraft\runtime\jre-legacy\windows\jre-legacy\bin\javaw.exe
08:53:25.284 [64 fps-mon64.exe]Injection attempt (2036) c:\users\vanya\
appdata\roaming\.minecraft\runtime\jre-legacy\windows\jre-legacy\bin\javaw.exe
08:55:26.682 [64 fps-mon64.exe]Injection attempt (2036) c:\users\vanya\
appdata\roaming\.minecraft\runtime\jre-legacy\windows\jre-legacy\bin\javaw.exe
08:55:36.855 [64 fps-mon64.exe]Injection attempt (2036) c:\users\vanya\
appdata\roaming\.minecraft\runtime\jre-legacy\windows\jre-legacy\bin\javaw.exe
08:55:37.108 [64 javaw.exe] <ERR> Cannot load overlay buffer for
FPSMonitorOverlayBuffer_0
08:55:40.710 END
08:55:40.884 [64 fps-mon64.exe]Launcher is shutting down...
08:55:40.895 [ fps-mon32.exe]Launcher is shutting down...
08:55:41.122 [ fps-mon32.exe]Launcher shutdown completed
08:55:41.188 [64 javaw.exe] - del DirectX 9 hooks
08:55:41.189 [64 javaw.exe] - del DirectX DWM hooks
08:55:41.189 [64 javaw.exe] - del OpenGL hooks
08:55:41.189 [64 javaw.exe] Release resources
08:55:41.199 [ fps-mon32.exe] - Detached
08:55:41.213 [64 fps-mon64.exe]Launcher shutdown completed
08:55:41.388 [64 fps-mon64.exe] - Detached
08:55:41.397 [64 javaw.exe] - Detached
08:55:41.397 [64 javaw.exe]Set Active Process: Desktop

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