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"Belle inspires adoration in her gang, while her Electro-Rifle brings shock and awe

to any opponent!"

Belle is a Chromatic Brawler who could be unlocked as a Brawl Pass reward at Tier
30 in Season 6: The Goldarm Gang, or can be obtained from the Chromatic Shop. She
has low health and a moderate damage output. Her attacks are very long-ranged bolts
that bounce between nearby enemies that reload rather quickly. Her Super fires a
low-damaging marker onto an enemy that increases any damage dealt to that enemy
until they’re defeated or when she uses her Super on another target. Her first
Gadget, Nest Egg, deploys an invisible trap that deals low damage and briefly slows
enemies that trigger it. Her second Gadget, Reverse Polarity, allows her next
attack to bounce off of walls. Her first Star Power, Positive Feedback, grants her
a brief shield whenever she hits an enemy Brawler with her attack. Her second Star
Power, Grounded, temporarily disables enemies from reloading when hit by Belle’s
Super.
AD
Attack: Shocker
"Belle shoots a long range Electro-Bolt, dealing damage to any target hit. After a
short delay, the bolt will jump to any nearby target, deal damage and jump to the
next one."
Belle fires a very long-ranged bolt that bounces from multiple enemies who are
within 3 tiles of each other, until the targets are too far from each other or
until one is defeated. The bolt can bounce up to 3 times. Enemies only bounce one
attack to each other at a time regardless if hit multiple times from separate
attacks or not. The bolts have a one-second delay of sticking to the target before
they bounce, with subsequent shots dealing half the damage of the initial shot and
halved Super charge. There is an attack cooldown of 0.5 seconds.
Super: Spotter
"Belle fires a spotting shot that marks any opponent it hits. The marked opponent
takes extra damage from any source. Only one target can be marked at a time."
Belle's Super is a long-ranged attack that deals low damage to the target and marks
it, making the damage the enemy thereafter takes increased by 35% from any source
until they are defeated or Belle uses her Super on another target. Only one enemy
can have this status effect from each Belle. The Super's effect won’t work on
immobile targets like Heist safes or Siege IKEs, but can still work on the Siege
Bots. It stacks on top of other damage boosting effects, acting as a reverse shield
that applies multiplicatively to other multipliers, but doesn’t stack with Supers
from other Belles. The marker isn't visible when the target is in bushes.
If Belle already has a target marked, and she misses another Super, the old target
is still marked.
Gadgets
Nest Egg
"Belle places a trap on the ground that will explode when triggered by an opponent.
The trap deals 500 damage, and slows down anyone within its blast radius for 3
seconds."

Belle deploys a trap at her current location that is visible for a second after
it’s placed before becoming invisible, similar to Bo’s mines. The traps remain on
the map until triggered by enemies walking over it. Multiple traps can be placed on
the map without one of them disappearing. When triggered, it immediately deals 500
damage to the victim and other enemies within its 3 tile radius and slows them down
for 3 seconds.
Reverse Polarity
"Belle's next Electro-Bolt bounces from walls."

Activating this Gadget allows Belle's next attack to bounce off of walls. Similar
to Rico's and Ruffs' attack, Belle's attack will gain additional range for each
bounce. A Gadget symbol will glow above Belle's head signaling this Gadget's usage,
as well as a glowing attack joystick. This Gadget's cooldown starts after this
attack is shot.
Star Powers
Positive Feedback
"Belle gains a 20% shield whenever her Electro-Bolts hit a target."

Every time Belle hits an enemy Brawler with her main attack, she receives a shield
that reduces all damage she takes by 20% for 3 seconds. This applies to the
subsequent bounce shots and if Belle hits another enemy, the duration and effect
don’t stack, but the duration resets.
Grounded
"Getting marked by Belle's Super prevents the target from reloading for 3 seconds."

When Belle uses her Super to mark an enemy Brawler, the marked enemy’s attacks stop
reloading for 3 seconds. They can still attack if they have remaining ammo; Carl
can still attack if he had ammo before getting marked. Even if Belle fires another
Super onto another enemy Brawler before the 3 seconds are up, the initial target is
still unable to reload. This Star Power doesn’t affect non-Brawler entities, such
as spawnables or the Boss in Boss Fight. It does not prevent enemy Brawlers from
reloading their ammo with a Star Power or Gadget, such as Colt's Speedloader
Gadget.

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