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Tiering System
Tiering System
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VS BATTLES WIKI
Tiering System
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Introduction
The following is a comprehensive overview of the hierarchical system which this wiki utilizes in order to properly categorize
and index fictional characters and entities based on the scale of their feats, and the varying scopes which they can affect or
create/destroy. However, it should always be kept in mind that, while Destructive Capacity and Area of Effect are some of the
most primary ways to qualify for a particular tier, they are not the only ones. For instance, harming a character with a certain
level of Durability also allows another character to qualify for the corresponding tier.
Furthermore, it should be noted that characters from a higher tier are not necessarily invincible to entities of lower tiers, as
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certain powers and abilities can potentially bypass the difference in strength entirely, allowing the latter to contend with, or
overpower such characters. See this page for more information.
It is also important to know that the difference between the lowest and highest bounds of a given tier is extremely variable
and can be absolutely massive in scale. Hence, being far stronger than a character that belongs to a certain tier does not
necessarily qualify one for a higher rating.
For general questions regarding the Tiering System's upper levels, it is advisable to read this page as well.
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The Scale
No joule value available. This tier pertains to characters who can create/destroy or affect the whole structure of a lower-
dimensional universe, or lower layers/levels of reality. Please note that existing as a drawing or being made of
data/information is not to be ranked at this tier, as such beings are still 3-dimensional, but on an incredibly small scale.
Characters who demonstrate power equivalent to destroying/creating a 0-D level construct of any size, or three levels of
infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality. This tier also includes characters who are
vastly below this level, and all characters beneath this tier’s requirements in any significant way will still be at this tier.
Characters who demonstrate power equivalent to destroying/creating an existentially inferior 1-D level construct of any size,
or two levels of infinity/degrees of reality/fiction transcendence or similar beneath a 3-D reality.
Characters who demonstrate power equivalent to destroying/creating existentially inferior 2-D level constructs of any size, or
1 level of infinity/degree of reality/fiction transcendence or similar beneath a 3-D reality.
Characters capable of exerting force comparable to that of regular humans, such as teenagers or unathletic adults.
Characters capable of exerting force comparable to that of more athletic humans, such as trained fighters or generally
physically fit individuals.
Tier 9: Superhuman
Characters who stand at the threshold of human strength and capabilities, represented by Olympic level athletes or rigorously
trained martial artists, as well as larger animals.
It is important to note that, despite being named "Street level", this tier has nothing to do with actually affecting an entire
street, with the name being more of a reference to street fighters as portrayed in martial arts movies and the like.
Characters who can destroy or significantly damage extremely resistant materials such as stone, metal or steel, as well as
similarly resistant parts of constructions such as structural boulders and walls.
Characters capable of destroying rooms or entire small constructions such as houses or more modest buildings.
Tier 8: Urban
Characters who can destroy medium-sized buildings and constructions, such as large factories or large complexes such as
supermarkets.
Characters who can destroy urban city blocks or equivalent areas of space.
Characters who can destroy multiple urban city blocks or equivalent areas of space.
Tier 7: Nuclear
Characters who can destroy a small town or settlement, or those who can easily harm characters with small town level
durability.
Characters who can destroy a town, or those who can easily harm characters with town level durability.
Characters who can destroy a small city, or those who can easily harm characters with small city level durability.
Characters/Weapons who can destroy a city, or those who can easily harm characters with city level durability.
Characters/Weapons who can destroy a mountain, or those who can easily harm characters with mountain level durability.
Characters who can destroy a large mountain, or those who can easily harm characters with large mountain level durability.
Tier 6: Tectonic
Characters/Weapons who can destroy an island, or those who can easily harm characters with island level durability.
Characters who can destroy a large island, or those who can easily harm characters with large island level durability.
Characters who can destroy a small country, or those who can easily harm characters with small country level durability.
Characters who can destroy a country, or those who can easily harm characters with country level durability.
Characters who can destroy a large country, or those who can easily harm characters with large country level durability.
Characters who can destroy a continent or those who can easily harm characters with continent level durability.
Characters who can destroy multiple continents or those who can easily harm characters with multi-continent level durability.
Tier 5: Planetary
Characters who can destroy a small planet or those who can easily harm characters with small planet level durability.
Tier 4: Stellar
Tier 3: Cosmic
Characters capable of creating and/or destroying a galaxy, when the space between celestial bodies is taken into account, as
opposed to merely the matter encompassed by them.
Characters capable of creating and/or destroy multiple galaxies when the space between celestial objects is taken into
account as well.
Characters who can destroy all celestial bodies within a volume at least equivalent to the observable universe via an
omnidirectional explosion, alternately create or significantly affect[1] a universe of comparable size, which does not involve the
destruction and/or creation of space-time.
Characters who demonstrate an infinite amount of energy on a 3-D scale, or those who can affect an infinite 3-D area or an
infinite number of finite or infinite universes when not accounting for any higher dimensions or time, or more generally any
realm of comparable size. Large numbers of infinite universes, unless causally closed from one another by a separate
spacetime or existence, only count for a higher level of this tier. Being “infinitely” stronger than this level, unless uncountably
so, does not qualify for any higher tier.
Tier 2: Multiversal
A) Equivalent to a large extra dimensional space. That is, a higher-dimensional "bulk" space which embeds lower-dimensional
ones (Such as our universe) as subsets of itself, whose dimensions are not microscopic / compactified.
B) Portrayed as completely transcending lower-dimensional objects and spaces in the setting of a given work of fiction.
Characters who can significantly affect[2], create and/or destroy small multiverses which can be comprised of several
separate space-time continuums ranging anywhere from two to a thousand, or equivalents.
Characters who can significantly affect[2], create and/or destroy larger multiverses which comprise from 1001 to any higher
finite amount of separate space-time continuums.
Characters who are capable of significantly affecting[2], creating and/or destroying a countably infinite number of space-time
continuums.
Tier 1: Extradimensional
Characters who can significantly affect spaces of qualitatively greater sizes than ordinary universal models and spaces,
usually represented in fiction by higher levels or states of existence (Or "levels of infinity", as referred below) which trivialize
everything below them into insignificance, normally by perceiving them as akin to fictional constructs or something
infinitesimal.
Characters who can affect, create and/or destroy the entirety of spaces whose size corresponds to one to two higher levels of
infinity greater than a standard universal model (Low 2-C structures, in plain English.) In terms of "dimensional" scale, this can
be equated to 5 and 6-dimensional real coordinate spaces (R ^ 5 to R ^ 6)
Characters who can universally affect, create and/or destroy spaces whose size corresponds to three to five higher levels of
infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 7 and 9-dimensional
real coordinate spaces (R ^ 7 to R ^ 9)
Characters who can universally affect, create and/or destroy spaces whose size corresponds to six to seven higher levels of
infinity greater than a standard universal model. In terms of "dimensional" scale, this can be equated to 10 and 11-dimensional
real coordinate spaces (R ^ 10 to R ^ 11)
Characters who can universally affect, create and/or destroy spaces whose size corresponds from 8 to any higher finite
number of levels of infinity above a standard universal model. In terms of "dimensional" size, this can be equated to 12-
dimensional real coordinate spaces and up (R ^ 12 and up)
1-A: Transcendent
Characters who functionally transcend the rest of the Tiering System. These characters are of infinitely higher power than
even those that have absolute power over a single infinite hierarchy of levels of infinity.
Characters who can affect objects with a number of dimensions greater than the set of natural numbers, meaning in simple
terms that the number of dimensions is aleph-1 (An uncountably infinite number, assumed to be the cardinality of the real
numbers themselves), and therefore that such objects fully exceed High 1-B structures, which have only a countably infinite
number of dimensions. More information on the concept is available on this page.
Note that, if the High 1-B structure in question is a hierarchy of levels of existence, then simply being at the top of such a
hierarchy does not qualify a character for this tier without more context, and an additional layer added on top of the "infinity-th"
level of this hierarchy is likewise not enough. To qualify as an equivalent of the above description, they need to surpass the
hierarchy as a whole, and not simply be on another level within it.
Characters who can affect objects with a number of dimensions equal to the cardinal aleph-2, which in practical terms also
equals a level that completely exceeds Low 1-A structures to the same degree that they exceed High 1-B and below. This can
be extrapolated to larger cardinal numbers as well, such as aleph-3, aleph-4, and so on, and works in much the same way as 1-
C and 1-B in that regard. Characters who stand an infinite number of steps above baseline 1-A are to have a + modifier in
their Attack Potency section (Outerverse level+).
Characters who can affect objects that are larger than what the logical framework defining 1-A and below can allow, and as
such exceed any possible number of levels contained in the previous tiers, including an infinite or uncountably infinite number.
Practically speaking, this would be something completely unreachable to any 1-A hierarchies.
A concrete example of such an object would be an inaccessible cardinal, which in simple terms is a number so large that it
cannot be reached ("accessed") by smaller numbers, and as such has to be "assumed" to exist in order to be made sense of or
defined in a formal context (Unlike the standard aleph numbers, which can be straightforwardly put together using the building
blocks of set theory). Even just the amount of infinite cardinals between the first inaccessible cardinal and aleph-2 (Which
defines 1-A) is greater than cardinals such as aleph-0, aleph-1, aleph-2, aleph-3, etc., and even many aleph numbers whose
index is an infinite ordinal.. More information on the concept is available on this page.
Tier 0: Boundless
Characters who can affect objects which completely exceed the logical foundations of High 1-A, much like it exceeds the
ones defining 1-A and below, meaning that all possible levels of High 1-A are exceeded, even an infinite or uncountably
amount of such levels. This tier has no endpoint, and can be extended to any higher level just like the ones above.
Being "omnipotent" or any similar reasoning is not nearly enough to reach this tier on its own; however, such statements can
be used as supporting evidence in conjunction with more substantial information.
Notes
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Note 1:
Due to the fact that the distance between any given number of universes embedded in higher-dimensional / higher-order
spaces is currently unknowable, it is impossible to quantify the numerical gap between each one of the subtiers in Tier 2. As
such, it is not allowed to upgrade such a character based solely on multipliers. For example, someone twice as strong as a
Low 2-C character would still be Low 2-C, and someone infinitely more powerful than a 2-C would not be 2-A.
Note 2:
The term "Hyperverse" comes from two words: "hyper," which is used in mathematics to designate higher-dimensional space,
and something extreme, above or beyond the usual level. As well as "verse" as a short for "universe". So it is intended as a
description of a superior existence beyond conventional reality.
Similarly, "Hypoverse" is derived from "hypo", which is used as a suffix to mean being "under", "lesser than", or "below"
something. Furthermore, it is the literary inverse of "hyper", which makes it a fitting complement to the existing terminology.
Note 3:
Keep in mind that certain tiers don't necessarily correspond to the destruction of their namesakes in any meaningful fashion.
This is because the minimum requirements for these tiers are arbitrary values.
These tiers should preferably not be assigned unless there are accepted calculations that coincide with the respective
specified thresholds for them. For example, someone who destroys a building does not necessarily qualify for "Building level"
just because of the tier's name, since the calculated energy output of the feat could potentially exceed or fall short of the
required energy threshold.
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See also
Other statistics
Attack Potency
Speed
Lifting Strength
Striking Strength
Durability
Range
Intelligence
Stamina
Footnotes
1. ↑ 1.0 1.1 "Significantly affect" is here used as an umbrella term for feats that don't involve direct creation or destruction but
are comparable to them in power, such as warping and distorting the entirety of the structure in question, sustaining its
existence with one's own, etc.
2. ↑ 2.0 2.1 2.2 "Significantly affect" is here used as an umbrella term for feats that don't involve direct creation or destruction
but are comparable to them in power, such as warping and distorting the entirety of the structure in question, sustaining
its existence with one's own, merging the structure with another one, etc.
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