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This research is a quantitative approach that corresponded to grade 10 students' perception of playing
Mobile Legends. To gather data information, the researchers used the questionnaire method. These
questionnaires served to collect data from the participants and were interpreted. The questionnaire
determined the grade 10 student’s perception towards playing mobile legends. The datas were gathered
first on the internet and in the library to identify and develop our topic. The researchers do a
brainstorming of information to determine whether there is enough information to set our context in
research. Also, in preparing a data collection, the researchers first asked permission from the teacher in
conducting the study. Once the permission is granted, the researchers started to distribute the copies of
the questionnaire. After answering, the questionnaires are collected by the researchers, for the data
gathered are subjected to analysis.