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Learning Technology Use Case Customer Education
Learning Technology Use Case Customer Education
Technology
Use Case: Customer
Education
2021
Learning Technology Use Case:
Customer Education
Table of Contents
Current State.................................................................................................. 3
Complexities................................................................................................... 4
Consequences................................................................................................. 5
Critical Questions............................................................................................ 7
Key Takeaways.............................................................................................. 12
Authors and Contributors............................................................................. 13
Current State
Organizations live and die by their customer experience. In Brandon Hall Group’s HCM Outlook Study,
customer satisfaction is by far the number-one business strategy as companies recover from the impact of
the COVID-19 pandemic. The study also shows that improving the customer experience is the number-one
business priority overall.
Complexities
Training for internal deliver personalized content for solutions. Learning
audiences comes with a full and use targeted campaigns understands how to
set of challenges. Managing to drive engagement. measure learning outcomes,
a process focused entirely understands what makes great
on external audiences only These challenges underscore training content and usually
exacerbates and extrapolate why it makes sense to look has the right technology to
those challenges and adds to the Learning function make it all happen.
a few new ones for good
measure. Customer training
Customer Training Challenges
difficulties often begin at
the top; the process can
be owned by the Sales Difficulty measuring Managing/securing
function, Marketing, effectiveness intellectual property
Education Services, Customer Content development Cost structures
Success or even a Customer
Experience department Lack of the right Lack of insight into
if it exists. These groups technology external groups
don’t always have the same
insights as the Learning
function on what makes 64%
great training. Beyond 52%
that, customer training is
typically delivered to widely
40%
diverse, dispersed audiences, 32%
leading to one of its biggest 30%
challenges: measuring 25%
effectiveness.
Consequences
Customer training can serve many needs for an organization. For the most part, the goals of customer
training align very well with the overall goals of the entire customer experience.
Strong customer training ensures customers can quickly get up and running
with their products, starting the relationship off on the right foot. Customers
who received effective training can get the most from their products, which
means they are more likely to remain customers. And, of course, customers
rely less on help and support channels when they are well-informed about
their purchases.
These objectives are confirmed when we look at the benefits organizations say they achieved through
their extended enterprise learning efforts. Many companies are increasing awareness of their products
and improving customer relations, among other outcomes.
Overall, about 58% of companies that deliver customer training say they are either satisfied or very
satisfied with the effectiveness of their efforts. A big driver of effectiveness, though, is technology. More
than three-quarters of companies say that technology is the main reason for the effectiveness of their
customer training. Most companies use an LMS for customer training.
Learning Management
66%
System
41%
Website
Social/collaboration
34%
platform 27%
In-house learning 27%
system
26%
YouTube channel/
video server 24%
SharePoint or other 22%
content management
system
Learning Content
Management System
Training software
platform (other than
LMS)
Critical Questions
Organizations that seek How do you retain your top customers?
to improve the customer
experience must address How do you sustain customer satisfaction
these key issues:
and reduce support inquiries?
It’s All About the Experience Learning Delivery Modes Used for
Customer Education
Having the right technology in place allows
In-person
a company to provide a much stickier,
69%
engaging customer experience when it
comes to training. In the data for technology eLearning
characteristics, we see that social and mobile 67%
capabilities are important. These elements Videos
help create a better training experience and 62%
one that customers will want to engage with Virtual classrooms
in the future as well. 57%
Webinar platform
While Customer Experience and Sales 55%
professionals are mainly focused on
Mobile content
engaging customers, they might not have the
43%
skills or technology to implement a training
program at scale. They should partner with Printed material
L&D teams and leverage their experience, 36%
skills and technologies. Microlearning
31%
While a great deal of customer training has Games/simulations
traditionally occurred in-person, companies 29%
that say their processes are effective use Virtual reality
a variety of modalities. This has become 14%
critical as the COVID-19 pandemic has put
the brakes on most face-to-face training. Source: 2020 Brandon Hall Group,
Extended Enterprise Learning Study
Key Takeaways