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Mystic (1)

CLASS & LEVEL BACKGROUND PLAYER NAME

Human
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13
11 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

0 PERSONALITY TRAITS

Hit Point Maximum 7


Strength
DEXTERITY
Dexterity

14 Constitution
CURRENT HIT POINTS IDEALS
Intelligence
+2 Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

9
Acrobatics (Dex) Total SUCCESSES
-1
Animal Handling (Wis) FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE
Athletics (Str)

16 ●


Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Mystic Order: The Awakened.
Spear
+3 Insight (Wis)
Intimidation (Cha) Lgt C-Bow Psionic Disciplines.
WISDOM ●
Investigation (Int) - Psychic Inquistion

Medicine (Wis) - Psychic Assault
15
Nature (Int)

+2

Perception (Wis) Psionic Talent
Performance (Cha) - Energy Beam
CHARISMA Persuasion (Cha)
Religion (Int)
13 Sleight of Hand (Dex)
Stealth (Dex)
+1
Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION)


CP
Scholar's pack.
Leather armour
SP

EP

GP

PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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