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Move1 = "Sweep Kick"

Move2 = "Anger Rush"


Move3 = "Meteor Crash"
Move4 = "Wolf Fang Fist"
Move5 = "Neo Wolf Fang Fist"
Move6 = "Deadly Dance"
Move7 = "TS Molotov"
Move8 = "Flash Strike"
Move9 = "Flash Skewer"
Move10 = "Vital Strike"
Move11 = "Strong Kick"
if game.PlaceId == 536102540 then
wait(3)
repeat wait()
game:GetService("TeleportService"):Teleport(3565304751)
until game.PlaceId == 3565304751
end
if not game:IsLoaded() then
local loadedcheck = Instance.new("Message",workspace)
loadedcheck.Text = 'Loading...'
game.Loaded:Wait()
loadedcheck:Destroy()
end
function Twn(HRP,Place,Length)
local Twn = game:GetService("TweenService"):Create(HRP,
TweenInfo.new(Length,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut),{CFrame
= Place})
Twn:Play()
Twn.Completed:Wait()
end
local Live = game:WaitForChild("Workspace").Live
local Char = Live:WaitForChild(game.Players.LocalPlayer.Name)
if game.PlaceId == 3565304751 then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "AutoBroly";
Text = "by Clau :3";
})
local Bounce = false
Twn(Char.HumanoidRootPart,CFrame.new(-2500, 238, -85),1)
wait(1)
Char.LowerTorso:Destroy()
local TeleBounce = false
local CollideBounce = false
local CollideBounce2 = false
function FindPad(Time)
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name:find("BrolyTeleport") and v:FindFirstChild("15") then
if TeleBounce == false then
TeleBounce = true
Twn(Char.HumanoidRootPart,v.PrimaryPart.CFrame +
Vector3.new(0,3,0),1)
TeleBounce = false
break
end
end
end
end
for i,v in pairs(Char:GetChildren()) do if v.Name:find("Lvl") then
v:Destroy() end end
FindPad(3)
Char.HumanoidRootPart.Size = Vector3.new(25,2,50)
Char.HumanoidRootPart.CanCollide = false
Char.HumanoidRootPart.Touched:Connect(function(Collide)
if Collide.Parent:FindFirstChild("Humanoid") and
Collide.Parent:FindFirstChild("HumanoidRootPart") then
if Collide.Parent.Name == game.Players.LocalPlayer.Name then
else
if CollideBounce == true then
FindPad(.6)
end
if CollideBounce2 == false then
CollideBounce2 = true
CollideBounce = false
wait(1)
CollideBounce = true
wait(1)
CollideBounce = false
CollideBounce2 = false
end
end
end
end)
wait(40)
game:GetService("TeleportService"):Teleport(3565304751)
elseif game.PlaceId == 2050207304 then
wait(3)
local B = Live:WaitForChild("Broly BR")
if game.Players.NumPlayers > 1 then
game:GetService("TeleportService"):Teleport(3565304751) end
if Char.Race.Value == "Android" then
game.Players.LocalPlayer.Backpack.ServerTraits.Transform:FireServer("g")
else
game.Players.LocalPlayer.Backpack.ServerTraits.Input:FireServer({[1] =
"x"},CFrame.new(0,0,0),InputObject)
wait(0)

game.Players.LocalPlayer.Backpack.ServerTraits.Transform:FireServer("h")
wait(2)
game.Players.LocalPlayer.Backpack.ServerTraits.Input:FireServer({[1] =
"xoff"},CFrame.new(0,0,0),InputObject)
end
Twn(Char.HumanoidRootPart,B.HumanoidRootPart.CFrame,1)
Char.HumanoidRootPart.Anchored = false
game:GetService("RunService").RenderStepped:connect(function()
Char.Humanoid:ChangeState(11)
game.Workspace.CurrentCamera.CFrame =
CFrame.new(Char.HumanoidRootPart.Position,B.HumanoidRootPart.Position) *
CFrame.new(0,2,10)
if Char:FindFirstChild("Attacking") then Char.Attacking:Destroy() end
if Char:FindFirstChild("Action") then Char.Action:Destroy() end
if Char:FindFirstChild("Slow") then Char.Slow:Destroy() end
if Char:FindFirstChild("Using") then Char.Using:Destroy() end
if Char:FindFirstChild("MoveStart") then Char.MoveStart:Destroy() end
if Char.Humanoid.Health < 1.5 then
game:GetService("TeleportService"):Teleport(3565304751) end

game.Players.LocalPlayer.Backpack.ServerTraits.EatSenzu:FireServer("Reds")
if Char.Humanoid.Health < 50 then
game.Players.LocalPlayer.Backpack.ServerTraits.Transform:FireServer("h") end
Char.HumanoidRootPart.CFrame = B.HumanoidRootPart.CFrame +
B.HumanoidRootPart.CFrame.lookVector * -1
end)
game.Players.LocalPlayer.Backpack["Dragon Crush"].Parent = Char
Char["Dragon Crush"].Activator["Flip"]:Destroy()
Char["Dragon Crush"].Activator["Throw"]:Destroy()
Char["Dragon Crush"].Activator["Blocked"]:Destroy()
Char["Dragon Crush"].Activator["HitDown"]:Destroy()
Char["Dragon Crush"].Activator["BoneBreak"]:Destroy()
wait(1)
Char["Dragon Crush"]:Activate()
wait(1)
Char["Dragon Crush"]:Deactivate()
Char["Dragon Crush"].Parent = game.Players.LocalPlayer.Backpack
wait(1)
repeat game:GetService("RunService").RenderStepped:Wait()
if Char.Ki.Value > Char.Ki.MaxValue/20 then
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())
do
if v.Name == Move1 or v.Name == Move2 or v.Name == Move3 or
v.Name == Move4 or v.Name == Move5 or v.Name == Move6 or v.Name == Move7 or v.Name
== Move8 or v.Name == Move9 then
v.Parent =
game:GetService("Workspace").Live[game.Players.LocalPlayer.Name]
wait()
v:Activate()
v:Deactivate()
v.Parent = game.Players.LocalPlayer.Backpack
end
end
elseif Char.Ki.Value < Char.Ki.MaxValue/20 then

game.Players.LocalPlayer.Backpack.ServerTraits.Input:FireServer({[1] =
"m2"},CFrame.new(0,0,0),nil,false)
end
until B.Humanoid.Health < .1
game:GetService("TeleportService"):Teleport(3565304751)
end

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