Professional Documents
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Lion Was Sap
Lion Was Sap
MaxSessionTime = 7200
MaxStackSize = 1000000
BathroomBreakAfter = 9999
BathroomBreakTime = 2
SitOutWhenOpponentsAreLessThan = 1
MakePotSizedPreFlopRaisesWhen = 7
FoldToPre-FlopRaisesForAQAJsKQ = OFF
FoldPost-FlopBelowTopPairToAnyBetOrRaise = OFF
FoldToPost-FlopRaisesWithUnpairedBoardsFor = 2
FoldToPost-FlopRaisesWithPairedBoardsFor = 4
NeverBetTurnOrRiverWithHandBelow = 2
NeverBetFlopWithHandBelowMiddlePairWhen = 1
NeverBetFlopWithHandBelowMiddlePairStackSize = 100000
NeverCallPairedBoardsWithHandBelow = 5
NeverCallFlushPossibleBoardsWithHandBelow = 6
FoldToPre-FlopRaiseWith55Or66When = 3
FoldToPre-FlopRaiseWith77Or88When = 3
FoldToPre-FlopRaiseWith99OrTTWhen = 3
FoldToPre-FlopRaiseWithJJOrQQWhen = 2
FoldToPre-FlopRaiseWithAKWhen = 3
FoldToPre-FlopRaiseWithAQsWhen = 2
FoldToPre-FlopRaiseWithAKsWhen = 3
FoldToPre-FlopRaiseWithKQsWhen = 2
SuperTightPlay = OFF
SemiSuperTightPlay = OFF
NoLimp = 15
AggressivePreFlop = 7
AggressivePostFlop = 3
AggressivePreFlopStackSize = 1000000
AggressivePostFlopStackSize = 1000000
MiningForSets = 5
PostFlopinBlindsOverride = 1
PreFlopReRaiseOverride = OFF
MinBetOverride = 6
FoldOrGoAllInWhenOpponentsAfterFoldsLessThan = 5
FoldOrGoAllInWhenOpponentsAfterFoldsLessThanStackSize = 1000000
ApplyFoldOrAllInAfter = 0
FoldOrGoAllInWhenOpponentsAtTableLessThan = 5
FoldOrGoAllInWhenOpponentsAtTableLessThanStackSize = 1000000
AlwaysCallWhenOpponentsRaiseIsLessThan = 4
AlwaysCallWhenStackSizeIsLessThanTotalInvested = 90
Verbose = ON
AutoPlay = ON
DefaultBetSizeFlop = 80
DefaultBetSizeTurn = 60
DefaultBetSizeRiver = 50
custom
preflop
// Poker347's LION profile for MTT's and multi table SNG's + WSOP 2018 Moves Pack
by ykcip75
// Version 2018 18-Jan-2018
// #1 initial release
// #2 bugfixes
// #3 integrated changes made In doodle version 80 (#2 was based on doodle 79) and
some fixes
// #4 fixed folding on river with TPTK when StackSize > 25, fixed polpol's trips
hand, integrated doodle 81 changes
// #5 replaced some RaisePot with Raise 100%, Fold OESD less on flop, add some
StackSize protection to preflop hands like 89 suited
// #6 removed some recent changes, fixed some plays
// #7 adjusted the opening range
// #8 integrated doodle 82 & new mtt kit changes, replaced minraising preflop with
raising to 3bb
// #9 fixed calling overbets on flop with just an overpair, fixed accidentally
folding quads by the fix from #4, some other fixes
// #10 various minor changes
// #11 Updated with a modified version of doodle 109
// #12 Replacement of "Kill Everyone" with a fixed and updated code
// #13 Profile adaptation to today's games (Doing)
// #14 Replacement of raisepot/betpot force
// #15 Don't Fold against Small-Stack Pushes
// #16 MTT Kit Doodle Line replaced (when StackSize < 5 and BotsLastAction = raise
raisemax force)
// #16-1 By when (StackSize < 12 or TotalInvested >= 100% StackSize) and
BotsLastAction = raise raisemax force (Since we only raise good hands)
// #17 Don't Play Small Overpairs if opponents showed agression with a comfortable
stack.
// #18 Loose mode removed
// #19 PostFlopinBlindsOverride set to Top Pair Third Best Kicker or Better
// #20 Removed some hands limitation from the MTT kit
// #21 Some lines added for TT,JJ,QQ
// #22 Resteal push-code v1 (Testing)
// #23 Others
// #24 Prevent huge bets compared to your stack against multiple opponents with
less than the top pair
// #25 Agressivity of JJ-QQ increased
// #26 Agressivity of 99-TT reduced
// #27 removed raisemin with JJ-QQ
// #28 modification of minraises with KQ and A9
// #29 Low Stack AA KK QQ
// #30 Missed Flop Agression (Testing)
// #31 Added The real kill everyone
// #32 HaveTwoPair test
// #33 Added Pot failsafe lines
// #34 A9 suited default play removed
// #35 Added Poker Pro Moves
// Based on Doodle + MTT kit by Egor, kill everyone push code by jsl1978
// Stacksizes adjusted for FTP SNG's without antes
//Early Stage (usually around 10% of the starting stack or end of Late reg)
//Late Stage
//Ante Stage (The first bigblindsize when antes are added to the blinds)
//The Hybrid Push code is a very loose almost maniac agressive empty pot push code
designed to steal blinds with agressive pushing
//The Maniac answer is a maniac push code designed to steal raises with maniac
pushing
//when no other player enters in a contested pot
// This move comes from a certain logic which states that if you consider your
opponents plays with at least decent hands...
// If many opponents are involved in the pot there are many chances trash cards
will be on the board so call your trash hand because your are certainly favorite.
//when you have AA or KK early in the tournament just push preflop no matter what
happens
//when In the Button an opponent raised from the middle position and no one calls
and your stack is below 15
//Push with any pair + AT+ KQ
when others User_Tough_Push_Early
// do not bet or raise the flop if you hit your set and the flop is uncoordinated
//when you have a flush draw on the flop and you raised before the flop, and on the
flop you are against multiple opponents
//If someone bet push.If no one bet bet.
//Against one opponent check-raise your draw.
// if you call the continuation bet of your opponent and then he checks throw a bet
// when you have the nutflush card if your opponent shows agression push
// when you raised with AK and miss the flop and you are against few opponents
throw a huge bet
// when you are in BigBlind and no one raised throw a huge raise (your cards don't
matter)
// when you are in the button and no one entered the pot raise.
// when In BigBlind with a low stack and an Opponent raised from the late position
and no one called
// call and then push on the flop (your cards don't matter)
when others User_Stop_N_Go_ATC
// when In BigBlind and an Opponent raised from the late position and no one called
// call with any two cards then bet on flop.
// reraise with any decent hand or a hand with potential
//Regardless your position if no one entered the pot raise with Suited connectors
// do not bet or raise the flop if you hit your set and the flop is uncoordinated
//10) Aces The Smooth Call (CAUTION : with this move you will lose more often with
AA but you will win bigger when you win)
//when an Opponent with a Small Stack push all in and no one reraised
//Push with any pair,AT+,KQ
// In the Middle Position if no opponent entered the pot raise the minimum
// If no one entered the Pot and you are In Early Position raise with...
// In BigBlind with a Small Stack against a stealer reraise and leave few chips
// to make him think you have a premium hand. (Possible Conflict with Stop And Go)
//when In the Button an opponent raised from the middle position and no one calls
and your stack is below 26
//Push with any pair + AT+ KQ
//During middle late Stage when you are in the button and no one entered the pot
call 50% of time
//When You get raised in bigblind with a hand which have potential of crushing good
hands call
//when In the SmallBlind and no one entered the pot raise 3 force
//when In the BigBlind everyone folded expects the smallBlind who called throw a
big raise
//When In the BigBlind position everyone folded excepts the button who tries to
steal us reraise him
//when Your stack is more than 8 time the stack of your opponents when In the
Button and no one called.
//Or In SmallBlind or In BigBlind and no one raised push.
//when your stack is below 10 BB and no one entered the pot push any two cards
// Push your good hands when your stack is less than 8 times the initial raiser's
bet
// when they are multiple callers and no raises and you are in the bigblind if the
potsize is at least 33% of your stack push
// when you have AA or KK in late position and there is one raise and no calls call
// Then Postflop if your opponent shows agression push him
// When you have AA or KK and Someone raise in early position before you and there
is still many players to act just call
// You hope someone reraise later you trap him then.
// when you have AA and someone raises the pot you directly push instead of
reraising like if you have AK and you want to protect it
// Or On the flop if you raised with AA preflop push directly no matter what
happens like if you had AK and missed the flop and you want to win the pot despite
that missing.
// This move works 2 out of 3 times this means that this move will get you knocked
out 1 out of 3 times
// From the Button when there is one raiser and one caller and you are on the
button and no one entered the pot other than these two opponents
// Throw a big reraise.
// Or postflop when against 2 opponents.One opponent bets then the other just
calls, throw a big raise.
// When preflop no one raised and on the flop there is no Ace,King,Queen,Jack and
the flop is uncoordinated throw a bet
// when there is a pair on the flop and you don't have a trips and your opponent
throw a bet call on the flop and then bet on turn
// when on the flop the 3 cards are all of the same suit throw a bet
// Instead of making your Continuation Bet on the flop sometimes check the flop do
it on the turn or check the turn do it on the river
// If you are against one opponent and called his preflop raise, on the flop throw
a small bet
//44) Floating
// when you called a preflop raise and you are against 1 opponent postflop
// call his bet if below 50% of the pot on the flop then bet on turn
// call his bet if below 30% of the pot on the turn then bet on the river
//when you have a flush draw on the flop and you raised before the flop, and on the
flop you are against multiple opponents
//If someone bet push.If no one bet bet.
//Against one opponent check-raise your draw.
when others User_Agressive_Flush_Draw_Play
// When you raised before the flop and get your top pair or better and there is two
cards of the same suit on the board you bet and your opponent throws an over raise
// Push on the flop or call and pray on the turn your opponent missed his flush and
overbet/push on the turn
//when a Straight is possible on the flop and at least 2 cards has the same suit
call on the flop hoping that the turn is not a brick then steal on the turn.
//when everyone checks and you are the last player to act throw a bet
//when against 2 opponents you are in the middle position and no one bet steal bet
//when you have a Straight or Flush draw on the turn throw a small bet to see the
river cheap.
//when you called an opponent bet on the flop, when he checks on the turn throw a
bet.
// Be the First to bet on the turn if your two opponents checked on the flop or if
everyone checked on the turn
// if you call the continuation bet of your opponent and then he checks throw a bet
// when you have the nutflush card if your opponent shows agression push
//when you raised before the flop as long as you get a card on the board which is
overcard to the board and your opponent doesn't show agression throw a bet
//Suited Group
// < 3 gapers
//Maniac Group
//Freeroll
when User_Early_Stage and User_Freeroll and (raises >= 1 or calls >= 2) and (hand =
AA or hand = KK or hand = QQ or hand = JJ or hand = AK) raisemax force
when User_Early_Stage and User_Freeroll and ((raises = 1 and not (AmountToCall >
50% StackSize and CallsSinceLastRaise >= 1)) or (raises = 0 and calls >= 2)) and
(hand = TT or hand = 99 or hand = AQ) raisemax force
when User_Early_Stage and User_Freeroll and StillToAct >= 7 and (hand = AA or hand
= KK or hand = QQ or hand = JJ or hand = AK) raisemax force
when User_Early_Stage and User_Freeroll and StillToAct < 7 and (hand = AA or hand =
KK or hand = QQ or hand = JJ or hand = AK) raise 100% force
when User_Early_Stage and User_Freeroll and StillToAct < 7 and (hand = TT or hand =
99 or hand = AQ) raise 100% force
// AA // KK
when (Hand = AA or Hand = KK) and TotalInvested > 100% StackSize RaiseMax Force
when (Hand = AA or Hand = KK) and StackSize < 16 RaiseMax Force
when (Hand = AA or Hand = KK) and Raises >= 2 RaiseMax Force
when (Hand = AA or Hand = KK) and BetSize > 25% StackSize RaiseMax Force
when (Hand = AA or Hand = KK) and (BotsLastAction = Raise or BotsLastAction = Call)
Raise 100% Force
when (Hand = AA or Hand = KK) and Raises = 1 raisemax force
when (Hand = AA or Hand = KK) and (Raises = 1 or Calls >= 4) Raise 100% Force
when (Hand = AA or Hand = KK) and Raises = 0 and Calls = 0 and StillToAct > 5
RaiseMin Force
when (Hand = AA or Hand = KK) and Raises = 0 Raise 2 Force // everything else
when (Hand = AA or Hand = KK) Raise 120% Force // everything else
// AK,AQ,QQ,JJ
// Push code by jsl1978, modified by poker347. Based on charts In the book "Kill
Everyone"
// Cleaned, corrected, updated by ykcip75
// M = 4
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K or Hand = Q or Hand = J2
suited or Hand = J3 suited or Hand = J4 suited or Hand = J5 or Hand = J6 or Hand =
J7 or Hand = J8 or Hand = J9 or Hand = JT or Hand = T2 suited or Hand = T3 suited
or Hand = T4 suited or Hand = T5 suited or Hand = T6 or Hand = T7 or Hand = T8 or
Hand = T9 or Hand = 93 suited or Hand = 94 suited or Hand = 95 suited or Hand = 96
or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand = 85 suited or Hand = 86 or
Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand = 76 or Hand = 63 suited
or Hand = 64 suited or Hand = 65 or Hand = 53 suited or Hand = 54 suited or Hand =
43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3
suited or Hand = K4 suited or Hand = K5 or Hand = K6 or Hand = K7 or Hand = K8 or
Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q4 suited or Hand = Q5
suited or Hand = Q6 suited or Hand = Q7 suited or Hand = Q8 suited or Hand = Q9 or
Hand = QT or Hand = QJ or Hand = J7 suited or Hand = J8 suited or Hand = J9 or Hand
= JT or Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 96 suited or
Hand = 97 suited or Hand = 98 suited or Hand = 86 suited or Hand = 87 suited or
Hand = 75 suited or Hand = 76 suited or Hand = 56 suited or Hand = 54 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 or Hand = KT or Hand =
KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ
or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or Hand =
T8 suited or Hand = T9 suited or Hand = 97 suited or Hand = 98 suited or Hand = 86
suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 or Hand = A4 or
Hand = A5 or Hand = A6 or Hand = A7 or Hand = A8 or Hand = A9 or Hand = AT or Hand
= AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT or Hand = KJ or
Hand = KQ or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J8 suited or Hand
= J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 98
suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand
= A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited
or Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand =
T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
suited or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand =
K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand
= QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand =
T8 suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A5 suited or Hand = A6 suited or Hand =
A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand
= AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ
or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT
or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or
Hand = KJ suited or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ
suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = Q9 suited or Hand = QT
suited or Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
// M = 5
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ
or Hand = J2 suited or Hand = J3 suited or Hand = J4 suited or Hand = J5 suited or
Hand = J6 suited or Hand = J7 or Hand = J8 or Hand = J9 or Hand = JT or Hand = T3
suited or Hand = T4 suited or Hand = T5 suited or Hand = T6 suited or Hand = T7 or
Hand = T8 or Hand = T9 or Hand = 94 suited or Hand = 95 suited or Hand = 96 suited
or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand = 85 suited or Hand = 86 or
Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand = 76 or Hand = 63 suited
or Hand = 64 suited or Hand = 65 or Hand = 53 suited or Hand = 54 suited or Hand =
43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K3 suited or Hand = K4
suited or Hand = K5 suited or Hand = K6 suited or Hand = K7 suited or Hand = K8 or
Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q6 suited or Hand = Q7
suited or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand =
J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited
or Hand = T8 suited or Hand = T9 or Hand = 96 suited or Hand = 97 suited or Hand =
98 suited or Hand = 86 suited or Hand = 87 suited or Hand = 75 suited or Hand = 76
suited or Hand = 56 suited or Hand = 54 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K7 suited or Hand = K8
suited or Hand = K9 suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q8
suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J8 suited or Hand =
J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 97 suited
or Hand = 98 suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand
= A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand
= QJ or Hand = J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or
Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited
or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT
or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or
Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited
or Hand = J9 suited or Hand = JT suited or Hand = T9 suited or Hand = 98 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand
= AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or
Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited) RaiseMax Force
// M = 6
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J3
suited or Hand = J4 suited or Hand = J5 suited or Hand = J6 suited or Hand = J7
suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T4 suited or Hand = T5
suited or Hand = T6 suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand =
95 suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand
= 85 suited or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75
suited or Hand = 76 or Hand = 64 suited or Hand = 65 suited or Hand = 53 suited or
Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A or Hand = K4 suited or Hand = K5
suited or Hand = K6 suited or Hand = K7 suited or Hand = K8 suited or Hand = K9
suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q7 suited or Hand = Q8
suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J7 suited or Hand =
J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or Hand = T8 suited
or Hand = T9 or Hand = 96 suited or Hand = 97 suited or Hand = 98 suited or Hand =
86 suited or Hand = 87 suited or Hand = 76 suited or Hand = 65 suited) RaiseMax
Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand
= A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K8 suited or
Hand = K9 suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand
= Q9 suited or Hand = QT suited or Hand = QJ or Hand = J8 suited or Hand = J9
suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 97 suited or
Hand = 98 suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A3 suited or Hand = A4 suited or Hand =
A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8 suited or Hand = A9
or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand =
KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand
= QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT suited or Hand = T8
suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A5 suited or Hand = A6 suited or Hand =
A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand
= AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ
or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT suited or Hand = AJ or Hand = AQ
or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand =
KQ or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT suited
or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KJ
suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = JT suited or
Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KJ suited or Hand = KQ or Hand = QT
suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ suited or
Hand = KQ suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force
// M = 7
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J3
suited or Hand = J4 suited or Hand = J5 suited or Hand = J6 suited or Hand = J7
suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T4 suited or Hand = T5
suited or Hand = T6 suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand =
95 suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand
= 85 suited or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75
suited or Hand = 76 or Hand = 64 suited or Hand = 65 suited or Hand = 53 suited or
Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 suited or Hand = KT or
Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand
= QJ or Hand = J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or
Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98
suited or Hand = 86 suited or Hand = 87 suited or Hand = 76 suited or Hand = 56
suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand
= A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or
Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited
or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or
Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T8 suited
or Hand = T9 suited or Hand = 98 suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A3 suited or Hand = A4 suited or Hand
= A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8 suited or Hand =
A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand
= KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or
Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand = T9
suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ
or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or
Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9
suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9 suited or Hand
= AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KJ suited or Hand = KQ
or Hand = QT suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KJ suited or Hand = KQ suited or
Hand = QT suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand =
QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand = AJ suited or Hand = AQ
or Hand = AK or Hand = KT suited or Hand = KJ suited or Hand = KQ suited or Hand =
QJ suited) RaiseMax Force
// M = 8
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3 or
Hand = K4 or Hand = K5 or Hand = K6 or Hand = K7 or Hand = K8 or Hand = K9 or Hand
= KT or Hand = KJ or Hand = KQ or Hand = Q2 suited or Hand = Q3 suited or Hand = Q4
suited or Hand = Q5 suited or Hand = Q6 suited or Hand = Q7 suited or Hand = Q8 or
Hand = Q9 or Hand = QT or Hand = QJ or Hand = J5 suited or Hand = J6 suited or Hand
= J7 suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T5 suited or Hand = T6
suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand = 95 suited or Hand =
96 suited or Hand = 97 suited or Hand = 98 or Hand = 85 suited or Hand = 86 suited
or Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand = 76 or Hand = 64
suited or Hand = 65 suited or Hand = 54 suited or Hand = 53 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 suited or Hand = KT or
Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand
= QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or
Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98 suited or Hand = 86
suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand
= A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand =
A8 or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand
= T8 suited or Hand = T9 suited or Hand = 98 suited or Hand = 87 suited) RaiseMax
Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A5 suited or Hand = A6 suited or Hand
= A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or
Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand
= KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT suited or Hand = AJ or Hand = AQ
or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand =
KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited
or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT
suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or
Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ suited or
Hand = KQ suited or Hand = QT suited or Hand = QJ suited or Hand = JT suited)
RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand =
QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand = AJ suited or Hand = AQ
or Hand = AK or Hand = KJ suited or Hand = KQ suited or Hand = QJ suited) RaiseMax
Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand =
AA or Hand = AT suited or Hand = AJ suited or Hand = AQ or Hand = AK or Hand = KJ
suited or Hand = KQ suited or Hand = QJ suited) RaiseMax Force
when User_Real_KillEveryone
// M = 3
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K or Hand = Q or Hand = J
or Hand = T2 suited or Hand = T3 suited or Hand = T4 suited or Hand = T5 or Hand =
T6 or Hand = T7 or Hand = T8 or Hand = T9 or Hand = 92 suited or Hand = 93 suited
or Hand = 94 suited or Hand = 95 suited or Hand = 96 or Hand = 97 or Hand = 98 or
Hand = 84 suited or Hand = 85 suited or Hand = 86 or Hand = 87 or Hand = 73 suited
or Hand = 74 suited or Hand = 75 or Hand = 76 or Hand = 63 suited or Hand = 64
suited or Hand = 65 or Hand = 52 suited or Hand = 53 suited or Hand = 54 suited or
Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J6
suited or Hand = J7 suited or Hand = J8 suited or Hand = J9 or Hand = JT or Hand =
T6 suited or Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 96 suited
or Hand = 97 suited or Hand = 98 suited or Hand = 86 suited or Hand = 87 suited or
Hand = 75 suited or Hand = 76 suited or Hand = 56 suited or Hand = 54 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3
suited or Hand = K4 suited or Hand = K5 suited or Hand = K6 suited or Hand = K7 or
Hand = K8 or Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q6 suited
or Hand = Q7 suited or Hand = Q8 suited or Hand = Q9 or Hand = QT or Hand = QJ or
Hand = J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7
suited or Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98 suited or
Hand = 86 suited or Hand = 87 suited or Hand = 76 suited or Hand = 65 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 or Hand = KT or Hand =
KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ
or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T8 suited or Hand =
T9 suited or Hand = 97 suited or Hand = 98 suited or Hand = 87 suited or Hand = 76
suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K8 suited or Hand = K9
suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT or
Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand = T9
suited or Hand = 98 suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 or Hand = A5 or Hand = A6 or Hand = A7 or Hand = A8 or Hand = A9 or Hand = AT or
Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand
= KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ or Hand = J9
suited or Hand = JT suited or Hand = T8 suited or Hand = T9 suited or Hand = 98
suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand
= A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited
or Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited or
Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A3 suited or Hand = A4 suited or Hand =
A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8 or Hand = A9 or Hand
= AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ or
Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT
suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A5 suited or Hand = A7 suited or Hand = A8 suited or Hand = A9
or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand =
KJ suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = JT suited
or Hand = T9 suited) RaiseMax Force
// M = 4
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K or Hand = Q or Hand = J2
suited or Hand = J3 suited or Hand = J4 suited or Hand = J5 or Hand = J6 or Hand =
J7 or Hand = J8 or Hand = J9 or Hand = JT or Hand = T2 suited or Hand = T3 suited
or Hand = T4 suited or Hand = T5 suited or Hand = T6 or Hand = T7 or Hand = T8 or
Hand = T9 or Hand = 93 suited or Hand = 94 suited or Hand = 95 suited or Hand = 96
or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand = 85 suited or Hand = 86 or
Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand = 76 or Hand = 63 suited
or Hand = 64 suited or Hand = 65 or Hand = 53 suited or Hand = 54 suited or Hand =
43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3
suited or Hand = K4 suited or Hand = K5 or Hand = K6 or Hand = K7 or Hand = K8 or
Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q4 suited or Hand = Q5
suited or Hand = Q6 suited or Hand = Q7 suited or Hand = Q8 suited or Hand = Q9 or
Hand = QT or Hand = QJ or Hand = J7 suited or Hand = J8 suited or Hand = J9 or Hand
= JT or Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 96 suited or
Hand = 97 suited or Hand = 98 suited or Hand = 86 suited or Hand = 87 suited or
Hand = 75 suited or Hand = 76 suited or Hand = 56 suited or Hand = 54 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 or Hand = KT or Hand =
KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ
or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or Hand =
T8 suited or Hand = T9 suited or Hand = 97 suited or Hand = 98 suited or Hand = 86
suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 or Hand = A4 or
Hand = A5 or Hand = A6 or Hand = A7 or Hand = A8 or Hand = A9 or Hand = AT or Hand
= AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT or Hand = KJ or
Hand = KQ or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J8 suited or Hand
= J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 98
suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand = A9
or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand =
KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand
= QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand = T9
suited or Hand= 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
suited or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand =
K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand
= QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand =
T8 suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A5 suited or Hand = A6 suited or Hand =
A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand
= AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ
or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT
or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or
Hand = KJ suited or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ
suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = Q9 suited or Hand = QT
suited or Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
// M = 5
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 or Hand = Q4 or Hand = Q5 or Hand = Q6 or Hand = Q7 or Hand = Q8 or Hand
= Q9 or Hand = QT or Hand = QJ or Hand = J2 suited or Hand = J3 suited or Hand = J4
suited or Hand = J5 suited or Hand = J6 suited or Hand = J7 or Hand = J8 or Hand =
J9 or Hand = JT or Hand = T3 suited or Hand = T4 suited or Hand = T5 suited or Hand
= T6 suited or Hand = T7 or Hand = T8 or Hand = T9 or Hand = 94 suited or Hand = 95
suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand =
85 suited or Hand = 86 or Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand
= 76 or Hand = 63 suited or Hand = 64 suited or Hand = 65 or Hand = 53 suited or
Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K3 suited or Hand = K4
suited or Hand = K5 suited or Hand = K6 suited or Hand = K7 suited or Hand = K8 or
Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q6 suited or Hand = Q7
suited or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand =
J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited
or Hand = T8 suited or Hand = T9 or Hand = 96 suited or Hand = 97 suited or Hand =
98 suited or Hand = 86 suited or Hand = 87 suited or Hand = 75 suited or Hand = 76
suited or Hand = 56 suited or Hand = 54 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K7 suited or Hand = K8
suited or Hand = K9 suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q8
suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J8 suited or Hand =
J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 97 suited
or Hand = 98 suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand = A9
or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand =
KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ
or Hand = J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand =
98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited
or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT
or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or
Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited
or Hand = J9 suited or Hand = JT suited or Hand = T9 suited or Hand = 98 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand
= AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or
Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited) RaiseMax Force
// M = 6
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 or Hand = Q6 or Hand = Q7 or Hand
= Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J2 suited or Hand = J3 suited
or Hand = J4 suited or Hand = J5 suited or Hand = J6 suited or Hand = J7 suited or
Hand = J8 or Hand = J9 or Hand = JT or Hand= T3 suited or Hand = T4 suited or Hand
= T5 suited or Hand = T6 suited or Hand = T7 or Hand = T8 or Hand = T9 or Hand = 95
suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand =
85 suited or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75 suited
or Hand = 76 or hand = 63 suited or Hand = 64 suited or Hand = 65 suited or Hand =
53 suited or Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A or Hand = K4 suited or Hand = K5
suited or Hand = K6 suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 or
Hand = KT or Hand = KJ or Hand = KQ or Hand = Q7 suited or Hand = Q8 suited or Hand
= Q9 suited or Hand = QT or Hand = QJ or Hand = J7 suited or Hand = J8 suited or
Hand = J9 suited or Hand = JT or Hand = T7 suited or Hand = T8 suited or Hand = T9
or Hand = 96 suited or Hand = 97 suited or Hand = 98 suited or Hand = 86 suited or
Hand = 87 suited or Hand = 76 suited or Hand = 65 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 or Hand = A5 or Hand = A6 or Hand = A7 or Hand = A8 or Hand = A9 or Hand = AT or
Hand = AJ or Hand = AQ or Hand = AK or Hand = K8 suited or Hand = K9 suited or Hand
= KT or Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT
or Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T8
suited or Hand = T9 suited or Hand = 97 suited or Hand = 98 suited or Hand = 87
suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT suited
or Hand = T8 suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A5 suited or Hand = A7 suited or Hand =
A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK
or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9
suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT
suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand
= AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or
Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9 suited or Hand
= AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ
suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = JT suited)
RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ suited or
Hand = KQ suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force
// M = 7
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J3
suited or Hand = J4 suited or Hand = J5 suited or Hand = J6 suited or Hand = J7
suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T4 suited or Hand = T5
suited or Hand = T6 suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand =
95 suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand
= 85 suited or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75
suited or Hand = 76 or Hand = 64 suited or Hand = 65 suited or Hand = 53 suited or
Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 suited or Hand = KT or
Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand
= QJ or Hand = J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or
Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98
suited or Hand = 86 suited or Hand = 87 suited or Hand = 76 suited or Hand = 56
suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand
= A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or
Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited
or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or
Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T8 suited
or Hand = T9 suited or Hand = 98 suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A3 suited or Hand = A4 suited or Hand
= A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8 suited or Hand =
A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand
= KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or
Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand = T9
suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ
or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or
Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9
suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9 suited or Hand
= AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ
suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = JT suited)
RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ suited or
Hand = KQ suited or Hand = QT suited or Hand = QJ suited or Hand = JT suited)
RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand =
QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand = AJ suited or Hand = AQ
or Hand = AK or Hand = KT suited or Hand = KJ suited or Hand = KQ suited or Hand =
QJ suited) RaiseMax Force
// M = 8
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3 or
Hand = K4 or Hand = K5 or Hand = K6 or Hand = K7 or Hand = K8 or Hand = K9 or Hand
= KT or Hand = KJ or Hand = KQ or Hand = Q2 suited or Hand = Q3 suited or Hand = Q4
suited or Hand = Q5 suited or Hand = Q6 suited or Hand = Q7 suited or Hand = Q8 or
Hand = Q9 or Hand = QT or Hand = QJ or Hand = J4 suited or Hand = J5 suited or Hand
= J6 suited or Hand = J7 suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T5
suited or Hand = T6 suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand =
95 suited or Hand = 96 suited or Hand = 97 suited or Hand = 98 or Hand = 85 suited
or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand =
76 or Hand = 64 suited or Hand = 65 suited or Hand = 54 suited or Hand = 53 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 suited or Hand = KT or
Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand
= QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or
Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98 suited or Hand = 86
suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand
= A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand =
A8 or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand
= T8 suited or Hand = T9 suited or Hand = 98 suited or Hand = 87 suited) RaiseMax
Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A5 suited or Hand = A7 suited or Hand
= A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK
or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9
suited or Hand = QT suited or Hand = QJ or Hand = J9 suited or Hand = JT suited or
Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT suited or Hand = AJ or Hand = AQ
or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand =
KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited
or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT
suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or
Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A5 suited or Hand
= AT suited or Hand = AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or
Hand = KJ suited or Hand = KQ suited or Hand = QT suited or Hand = QJ suited or
Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand =
QQ or Hand = KK or Hand = AA or Hand = A4 suited or Hand = A5 suited or Hand = AT
suited or Hand = AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand =
KJ suited or Hand = KQ suited or Hand = QJ suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand =
AA or Hand = A4 suited or hand = A5 suited or Hand = AT suited or Hand = AJ suited
or Hand = AQ or Hand = AK or Hand = KJ suited or Hand = KQ suited or Hand = QJ
suited) RaiseMax Force
when not (In SmallBlind or In BigBlind) and raises = 1 and calls = 0 and
CallsSinceLastRaise = 0 and botslastaction = none and (LastRaiserPosition = 9 or
LastRaiserPosition = 8 or LastRaiserPosition = 7)
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when not (In SmallBlind or In BigBlind) and raises = 1 and calls = 0 and
CallsSinceLastRaise = 0 and botslastaction = none and (LastRaiserPosition = 6 or
LastRaiserPosition = 5 or LastRaiserPosition = 4)
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when not (In SmallBlind or In BigBlind) and raises = 1 and calls = 0 and
CallsSinceLastRaise = 0 and botslastaction = none and LastRaiserPosition = 3
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when StackSize <= 12 and (hand = AT or hand = A9) raisemax force
//Open-ended Liners
//"The Hybrid" empty pot Push Code by Bullets ~ BOOMS LAST STAND MODS modified by
Lucky1 aggressive version by ykcip75
When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=3
When stilltoact<=8 and (hand=A6suited) raisemax force
When stilltoact<=7 and (hand=33 or hand=A7suited or hand=A5suited or
hand=KJsuited) raisemax force
When stilltoact<=6 and (hand=A6 or hand=A4suited or hand=A3suited or
hand=A2suited or hand=KQ or hand=KJsuited) raisemax force
When stilltoact<=5 and (hand=QJsuited or hand=QTsuited or hand=22 or hand=A5
or hand=A4 or hand=A3 or hand=KJ or hand=KTsuited) raisemax force
When stilltoact<=5 and (hand=JTsuited) raisemax force
When stilltoact<=4 and (hand=QT or hand=A2 or hand=KT or hand=K9 or
hand=K8suited or hand=K7suited or hand=K6suited or hand=K5suited) raisemax force
When stilltoact<=4 and (hand=T9 or hand=T8suited or hand=JT or hand=J9suited
or hand=J8suited or hand=Q9suited or hand=Q8suited) raisemax force
When stilltoact<=4 and (hand=87suited or hand=86suited or hand=76suited or
hand=98suited or hand=97suited or hand=T7suited) raisemax force
When stilltoact<=3 and (hand=K8 or hand=K7 or hand=K6 or hand=K5 or hand=K4
or hand=K3 or hand=K2 or hand=Q8 or hand=Q7 or hand=Q6) raisemax force
When stilltoact<=3 and (hand=J9 or hand=J8 or hand=J7 or hand=J6 or hand=J5
or hand=Q5 or hand=Q4 or hand=Q3 or hand=Q2suited) raisemax force
When stilltoact<=3 and (hand=T8 or hand=T7 or hand=T6 or hand=T5 or
hand=T4suited or hand=T3suited or hand=J3suited or hand=J2suited) raisemax force
When stilltoact<=3 and (hand=T2suited or hand=98 or hand=97 or hand=96 or
hand=95 or hand=94suited or hand=93suited or hand=92suited) raisemax force
When stilltoact<=3 and (hand=87 or hand=86 or hand=85 or hand=84suited or
hand=83suited or hand=82suited or hand=76 or hand=75) raisemax force
When stilltoact<=3 and (hand=65 or hand=64 or hand=63suited or hand=62suited
or hand=54 or hand=74 or hand=73suited or hand=72suited) raisemax force
When stilltoact<=3 and (hand=53 or hand=52suited or hand=43suited or
hand=42suited or hand=32suited) raisemax force
When stilltoact<=2 and (hand=72 or hand=32) raisemax force
When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=5
When stilltoact<=8 and (hand=A8 or hand=A7suited) raisemax force
When stilltoact<=7 and (hand=KQsuited) raisemax force
When stilltoact<=6 and (hand=33 or hand=A6suited or hand=A5suited) raisemax
force
When stilltoact<=5 and (hand=A7 or hand=A4suited or hand=A3suited or hand=KQ)
raisemax force
When stilltoact<=4 and (hand=A6 or hand=A5 or hand=A4 or hand=A3 or
hand=A2suited or hand=KJ or hand=KTsuited or hand=QJsuited) raisemax force
When stilltoact<=4 and (hand=QTsuited or hand=JTsuited) raisemax force
When stilltoact<=3 and (hand=KT or hand=K9 or hand=K8suited or hand=K7suited
or hand=K6suited or hand=K5suited or hand=K4suited) raisemax force
When stilltoact<=3 and (hand=QJ or hand=QT or hand=Q9 or hand=Q8suited or
hand=Q7suited or hand=Q6suited or hand=JT or hand=J9suited) raisemax force
When stilltoact<=3 and (hand=98suited or hand=97suited or hand=J8suited or
hand=J7suited or hand=T9 or hand=T8suited or hand=T7suited) raisemax force
When stilltoact<=3 and (hand=96suited or hand=87suited or hand=86suited or
hand=76suited or hand=65suited) raisemax force
When stilltoact<=2 and (hand=K3 or hand=K2 or hand=Q5 or hand=Q3 or hand=Q2
or hand=J6 or hand=J5 or hand=J4 or hand=J3 or hand=J2) raisemax force
When stilltoact<=2 and (hand=T6 or hand=T5 or hand=T4 or hand=T3 or hand=T2
or hand=95 or hand=94 or hand=93 or hand=92) raisemax force
When stilltoact<=2 and (hand=85 or hand=84 or hand=83 or hand=82 or hand=74
or hand=73 or hand=72suited or hand=64 or hand=63) raisemax force
When stilltoact<=2 and (hand=62 or hand=54 or hand=53 or hand=52 or hand=43
or hand=42 or hand=32suited) raisemax force
When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=6
When stilltoact<=7 and (hand=A7suited) raisemax force
When stilltoact<=6 and (hand=A8) raisemax force
When stilltoact<=5 and (hand=33 or hand=A6suited or hand=A5suited or
hand=KJsuited) raisemax force
When stilltoact<=4 and (hand=22 or hand=A4suited or hand=A3suited) raisemax
force
When stilltoact<=3 and (hand=A3 or hand=A2 or hand=K9suited or hand=QTsuited
or hand=Q9suited or hand=JTsuited or hand=T9suited) raisemax force
When stilltoact<=2 and (hand=K8 or hand=K7 or hand=K6 or hand=K5 or hand=K4
or hand=K3suited or hand=K2suited or hand=Q8 or hand=Q7) raisemax force
When stilltoact<=2 and (hand=Q6 or hand=Q5suited or hand=Q4suited or
hand=Q3suited or hand=Q2suited or hand=J8 or hand=J7) raisemax force
When stilltoact<=2 and (hand=J6suited or hand=J5suited or hand=J4suited or
hand=J3suited or hand=J2suited or hand=T7 or hand=T5suited) raisemax force
When stilltoact<=2 and (hand=T4suited or hand=T3suited or hand=97 or hand=96
or hand=95suited or hand=94suited or hand=93suited or hand=87) raisemax force
When stilltoact<=2 and (hand=86 or hand=85suited or hand=84suited or hand=76
or hand=75 or hand=74suited or hand=73suited or hand=65) raisemax force
When stilltoact<=2 and (hand=64suited or hand=63suited or hand=54suited or
hand=53suited or hand=43suited) raisemax force
When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=8
When stilltoact<=6 and (hand=A7suited) raisemax force
When stilltoact<=4 and (hand=A7 or hand=KQ or hand=KJsuited) raisemax force
When stilltoact<=3 and (hand=A5 or hand=A2suited or hand=KJ or hand=KTsuited
or hand=QJsuited or hand=QT or hand=Q9 or hand=Q7suited) raisemax force
When stilltoact<=3 and (hand=Q6suited) raisemax force
When stilltoact<=2 and (hand=K9 or hand=K6suited or hand=K5suited or
hand=K4suited or hand=J9 or hand=J7suited or hand=T9 or hand=T8) raisemax force
When stilltoact<=2 and (hand=T6suited or hand=98 or hand=96suited or
hand=86suited or hand=76suited or hand=75suited or hand=65suited) raisemax force
When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=9
When stilltoact<=5 and (hand=A8 or hand=KQsuited) raisemax force
When stilltoact<=4 and (hand=A6suited) raisemax force
When stilltoact<=3 and (hand=22 or hand=A6 or hand=A3suited) raisemax force
When stilltoact<=2 and (hand=K8suited or hand=K7suited or hand=QJ or
hand=J9suited or hand=J8suited or hand=T8suited or hand=98suited) raisemax force
When stilltoact<=2 and (hand=97suited or hand=87suited) raisemax force
When stilltoact<=1 and (hand=72 or hand=32) raisemax force
When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=11
When stilltoact<=5 and (hand=A7suited) raisemax force
When stilltoact<=4 and (hand=33) raisemax force
When stilltoact<=3 and (hand=A4suited or hand=KQ) raisemax force
When stilltoact<=2 and (hand=A3 or hand=A2 or hand=K9suited or hand=T9suited)
raisemax force
When stilltoact<=1 and (hand=J2 or hand=T3 or hand=T2 or hand=94 or hand=93
or hand=92 or hand=83) raisemax force
When stilltoact<=1 and (hand=82 or hand=73 or hand=63 or hand=62 or hand=52
or hand=43 or hand=42) raisemax force
When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=12
When stilltoact<=8 and (hand=44) raisemax force
When stilltoact<=3 and (hand=A7 or hand=KJsuited) raisemax force
When stilltoact<=2 and (hand=A4 or hand=QTsuited or hand=JTsuited) raisemax
force
When stilltoact<=1 and (hand=K2 or hand=Q4 or hand=Q3 or hand=Q2 or hand=J6
or hand=J5 or hand=J4 or hand=J3 or hand=T5 or hand=T4 or hand=95 or hand=92suited
or hand=84 or hand=82suited or hand=74 or hand=72suited or hand=64 or hand=62suited
or hand=53 or hand=42suited or hand=32suited) raisemax force
When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=14
When stilltoact<=4 and (hand=A8 or hand=KQsuited or hand=KJ or hand=KTsuited)
raisemax force
When stilltoact<=3 and (hand=A6suited or hand=A5suited) raisemax force
When stilltoact<=2 and (hand=A5 or hand=QJsuited) raisemax force
When stilltoact<=1 and (hand=T3suited or hand=T2suited or hand=96 or
hand=94suited or hand=93suited or hand=85 or hand=83suited or hand=75 or
hand=73suited or hand=65 or hand=63suited or hand=54 or hand=52suited or
hand=43suited or hand=K4 or hand=K3 or hand=Q7 or hand=Q6 or hand=Q5 or hand=J7 or
hand=J3suited or hand=J2suited or hand=T6 or hand=Q2suited) raisemax force
When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=15
When (hand=A9 or hand=AT or hand=AJ or hand=AQ or hand=AK or hand=A8suited or
hand=AA or hand=KK or hand=QQ or hand=JJ or hand=TT or hand=99 or hand=88 or
hand=77 or hand=66 or hand=55) raisemax force
When stilltoact<=7 and hand=44 raisemax force
When stilltoact<=4 and (hand=A7suited) raisemax force
When stilltoact<=3 and (hand=33 or hand=A8 or hand=KQsuited) raisemax force
When stilltoact<=2 and (hand=KQ or hand=KJsuited or hand=A7 or hand=A6 or
hand=A5suited or hand=A4suited or hand=A3suited or hand=A2suited or hand=22)
raisemax force
When stilltoact<=1 and (hand=JT or hand=J9 or hand=J8 or hand=J7suited or
hand=J6suited or hand=J5suited or hand=J4suited or hand=T9 or hand=T8 or hand=T7 or
hand=T6suited or hand=T5suited or hand=T4suited or hand=98 or hand=97) raisemax
force
When stilltoact<=1 and (hand=96suited or hand=95suited or hand=87 or hand=86
or hand=85suited or hand=84suited or hand=76 or hand=75suited or hand=74suited or
hand=65suited or hand=64suited or hand=54suited or hand=53suited) raisemax force
When stilltoact<=1 and (hand=KJ or hand=KT or hand=K9 or hand=K8 or hand=K7
or hand=K6 or hand=K5 or hand=K4suited or hand=K3suited or hand=K2suited or hand=QJ
or hand=QT or hand=Q9 or hand=Q8 or hand=Q7suited or hand=Q6suited or hand=Q5suited
or hand=Q4suited or hand=Q3 suited or hand=A5 or hand=A4 or hand=A3 or hand=A2)
raisemax force
When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=5
When stilltoact<=8 and (hand=A6suited) raisemax force
When stilltoact<=7 and (hand=33 or hand=A7suited or hand=A5suited or
hand=KJsuited) raisemax force
When stilltoact<=6 and (hand=A6 or hand=A4suited or hand=A3suited or
hand=A2suited or hand=KQ or hand=KJsuited) raisemax force
When stilltoact<=5 and (hand=QJsuited or hand=QTsuited or hand=22 or hand=A5
or hand=A4 or hand=A3 or hand=KJ or hand=KTsuited) raisemax force
When stilltoact<=5 and (hand=JTsuited) raisemax force
When stilltoact<=4 and (hand=QT or hand=A2 or hand=KT or hand=K9 or
hand=K8suited or hand=K7suited or hand=K6suited or hand=K5suited) raisemax force
When stilltoact<=4 and (hand=T9 or hand=T8suited or hand=JT or hand=J9suited
or hand=J8suited or hand=Q9suited or hand=Q8suited) raisemax force
When stilltoact<=4 and (hand=87suited or hand=86suited or hand=76suited or
hand=98suited or hand=97suited or hand=T7suited) raisemax force
When stilltoact<=3 and (hand=K8 or hand=K7 or hand=K6 or hand=K5 or hand=K4
or hand=K3 or hand=K2 or hand=Q8 or hand=Q7 or hand=Q6) raisemax force
When stilltoact<=3 and (hand=J9 or hand=J8 or hand=J7 or hand=J6 or hand=J5
or hand=Q5 or hand=Q4 or hand=Q3 or hand=Q2suited) raisemax force
When stilltoact<=3 and (hand=T8 or hand=T7 or hand=T6 or hand=T5 or
hand=T4suited or hand=T3suited or hand=J3suited or hand=J2suited) raisemax force
When stilltoact<=3 and (hand=T2suited or hand=98 or hand=97 or hand=96 or
hand=95 or hand=94suited or hand=93suited or hand=92suited) raisemax force
When stilltoact<=3 and (hand=87 or hand=86 or hand=85 or hand=84suited or
hand=83suited or hand=82suited or hand=76 or hand=75) raisemax force
When stilltoact<=3 and (hand=65 or hand=64 or hand=63suited or hand=62suited
or hand=54 or hand=74 or hand=73suited or hand=72suited) raisemax force
When stilltoact<=3 and (hand=53 or hand=52suited or hand=43suited or
hand=42suited or hand=32suited) raisemax force
When stilltoact<=2 and (hand=72 or hand=32) raisemax force
When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=8
When stilltoact<=8 and (hand=A8 or hand=A7suited) raisemax force
When stilltoact<=7 and (hand=KQsuited) raisemax force
When stilltoact<=6 and (hand=33 or hand=A6suited or hand=A5suited) raisemax
force
When stilltoact<=5 and (hand=A7 or hand=A4suited or hand=A3suited or hand=KQ)
raisemax force
When stilltoact<=4 and (hand=A6 or hand=A5 or hand=A4 or hand=A3 or
hand=A2suited or hand=KJ or hand=KTsuited or hand=QJsuited) raisemax force
When stilltoact<=4 and (hand=QTsuited or hand=JTsuited) raisemax force
When stilltoact<=3 and (hand=KT or hand=K9 or hand=K8suited or hand=K7suited
or hand=K6suited or hand=K5suited or hand=K4suited) raisemax force
When stilltoact<=3 and (hand=QJ or hand=QT or hand=Q9 or hand=Q8suited or
hand=Q7suited or hand=Q6suited or hand=JT or hand=J9suited) raisemax force
When stilltoact<=3 and (hand=98suited or hand=97suited or hand=J8suited or
hand=J7suited or hand=T9 or hand=T8suited or hand=T7suited) raisemax force
When stilltoact<=3 and (hand=96suited or hand=87suited or hand=86suited or
hand=76suited or hand=65suited) raisemax force
When stilltoact<=2 and (hand=K3 or hand=K2 or hand=Q5 or hand=Q3 or hand=Q2
or hand=J6 or hand=J5 or hand=J4 or hand=J3 or hand=J2) raisemax force
When stilltoact<=2 and (hand=T6 or hand=T5 or hand=T4 or hand=T3 or hand=T2
or hand=95 or hand=94 or hand=93 or hand=92) raisemax force
When stilltoact<=2 and (hand=85 or hand=84 or hand=83 or hand=82 or hand=74
or hand=73 or hand=72suited or hand=64 or hand=63) raisemax force
When stilltoact<=2 and (hand=62 or hand=54 or hand=53 or hand=52 or hand=43
or hand=42 or hand=32suited) raisemax force
When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=11
When stilltoact<=7 and (hand=A7suited) raisemax force
When stilltoact<=6 and (hand=A8) raisemax force
When stilltoact<=5 and (hand=33 or hand=A6suited or hand=A5suited or
hand=KJsuited) raisemax force
When stilltoact<=4 and (hand=22 or hand=A4suited or hand=A3suited) raisemax
force
When stilltoact<=3 and (hand=A3 or hand=A2 or hand=K9suited or hand=QTsuited
or hand=Q9suited or hand=JTsuited or hand=T9suited) raisemax force
When stilltoact<=2 and (hand=K8 or hand=K7 or hand=K6 or hand=K5 or hand=K4
or hand=K3suited or hand=K2suited or hand=Q8 or hand=Q7) raisemax force
When stilltoact<=2 and (hand=Q6 or hand=Q5suited or hand=Q4suited or
hand=Q3suited or hand=Q2suited or hand=J8 or hand=J7) raisemax force
When stilltoact<=2 and (hand=J6suited or hand=J5suited or hand=J4suited or
hand=J3suited or hand=J2suited or hand=T7 or hand=T5suited) raisemax force
When stilltoact<=2 and (hand=T4suited or hand=T3suited or hand=97 or hand=96
or hand=95suited or hand=94suited or hand=93suited or hand=87) raisemax force
When stilltoact<=2 and (hand=86 or hand=85suited or hand=84suited or hand=76
or hand=75 or hand=74suited or hand=73suited or hand=65) raisemax force
When stilltoact<=2 and (hand=64suited or hand=63suited or hand=54suited or
hand=53suited or hand=43suited) raisemax force
When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=14
When stilltoact<=6 and (hand=A7suited) raisemax force
When stilltoact<=4 and (hand=A7 or hand=KQ or hand=KJsuited) raisemax force
When stilltoact<=3 and (hand=A5 or hand=A2suited or hand=KJ or hand=KTsuited
or hand=QJsuited or hand=QT or hand=Q9 or hand=Q7suited) raisemax force
When stilltoact<=3 and (hand=Q6suited) raisemax force
When stilltoact<=2 and (hand=K9 or hand=K6suited or hand=K5suited or
hand=K4suited or hand=J9 or hand=J7suited or hand=T9 or hand=T8) raisemax force
When stilltoact<=2 and (hand=T6suited or hand=98 or hand=96suited or
hand=86suited or hand=76suited or hand=75suited or hand=65suited) raisemax force
When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=16
When stilltoact<=5 and (hand=A8 or hand=KQsuited) raisemax force
When stilltoact<=4 and (hand=A6suited) raisemax force
When stilltoact<=3 and (hand=22 or hand=A6 or hand=A3suited) raisemax force
When stilltoact<=2 and (hand=K8suited or hand=K7suited or hand=QJ or
hand=J9suited or hand=J8suited or hand=T8suited or hand=98suited) raisemax force
When stilltoact<=2 and (hand=97suited or hand=87suited) raisemax force
When stilltoact<=1 and (hand=72 or hand=32) raisemax force
When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=19
When stilltoact<=5 and (hand=A7suited) raisemax force
When stilltoact<=4 and (hand=33) raisemax force
When stilltoact<=3 and (hand=A4suited or hand=KQ) raisemax force
When stilltoact<=2 and (hand=A3 or hand=A2 or hand=K9suited or hand=T9suited)
raisemax force
When stilltoact<=1 and (hand=J2 or hand=T3 or hand=T2 or hand=94 or hand=93
or hand=92 or hand=83) raisemax force
When stilltoact<=1 and (hand=82 or hand=73 or hand=63 or hand=62 or hand=52
or hand=43 or hand=42) raisemax force
When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=21
When stilltoact<=8 and (hand=44) raisemax force
When stilltoact<=3 and (hand=A7 or hand=KJsuited) raisemax force
When stilltoact<=2 and (hand=A4 or hand=QTsuited or hand=JTsuited) raisemax
force
When stilltoact<=1 and (hand=K2 or hand=Q4 or hand=Q3 or hand=Q2 or hand=J6
or hand=J5 or hand=J4 or hand=J3 or hand=T5 or hand=T4 or hand=95 or hand=92suited
or hand=84 or hand=82suited or hand=74 or hand=72suited or hand=64 or hand=62suited
or hand=53 or hand=42suited or hand=32suited) raisemax force
When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=24
When stilltoact<=4 and (hand=A8 or hand=KQsuited or hand=KJ or hand=KTsuited)
raisemax force
When stilltoact<=3 and (hand=A6suited or hand=A5suited) raisemax force
When stilltoact<=2 and (hand=A5 or hand=QJsuited) raisemax force
When stilltoact<=1 and (hand=T3suited or hand=T2suited or hand=96 or
hand=94suited or hand=93suited or hand=85 or hand=83suited or hand=75 or
hand=73suited or hand=65 or hand=63suited or hand=54 or hand=52suited or
hand=43suited or hand=K4 or hand=K3 or hand=Q7 or hand=Q6 or hand=Q5 or hand=J7 or
hand=J3suited or hand=J2suited or hand=T6 or hand=Q2suited) raisemax force
When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=26
When (hand=A9 or hand=AT or hand=AJ or hand=AQ or hand=AK or hand=A8suited or
hand=AA or hand=KK or hand=QQ or hand=JJ or hand=TT or hand=99 or hand=88 or
hand=77 or hand=66 or hand=55) raisemax force
When stilltoact<=7 and hand=44 raisemax force
When stilltoact<=4 and (hand=A7suited) raisemax force
When stilltoact<=3 and (hand=33 or hand=A8 or hand=KQsuited) raisemax force
When stilltoact<=2 and (hand=KQ or hand=KJsuited or hand=A7 or hand=A6 or
hand=A5suited or hand=A4suited or hand=A3suited or hand=A2suited or hand=22)
raisemax force
When stilltoact<=1 and (hand=JT or hand=J9 or hand=J8 or hand=J7suited or
hand=J6suited or hand=J5suited or hand=J4suited or hand=T9 or hand=T8 or hand=T7 or
hand=T6suited or hand=T5suited or hand=T4suited or hand=98 or hand=97) raisemax
force
When stilltoact<=1 and (hand=96suited or hand=95suited or hand=87 or hand=86
or hand=85suited or hand=84suited or hand=76 or hand=75suited or hand=74suited or
hand=65suited or hand=64suited or hand=54suited or hand=53suited) raisemax force
When stilltoact<=1 and (hand=KJ or hand=KT or hand=K9 or hand=K8 or hand=K7
or hand=K6 or hand=K5 or hand=K4suited or hand=K3suited or hand=K2suited or hand=QJ
or hand=QT or hand=Q9 or hand=Q8 or hand=Q7suited or hand=Q6suited or hand=Q5suited
or hand=Q4suited or hand=Q3 suited or hand=A5 or hand=A4 or hand=A3 or hand=A2)
raisemax force
// #23 others
when others
//Doodle MTT kit code + mods
When bigblindsize >= 1000 and (raises = 1 or botslastaction = raise) and stacksize
< 30 and (hand = QQ or hand = JJ) raisemax force
when (StackSize < 12 or TotalInvested >= 100% StackSize) and BotsLastAction = raise
raisemax force
When stacksize > 100 and raises >= 1 and betsize > 12 and not (hand = AA or hand =
KK or hand = QQ or hand = AK or opponentisallin or opponentsattable <= 3) fold
force
When opponentsattable <= 4 and opponents = 1 and opponentisallin and (hand = A or
pairinhand) and betsize < 34% stacksize call force
When opponentsattable <= 4 and stacksize < 28 and (hand = AK or hand = KK or hand =
AA or hand = QQ) and raises <= 1 raisemax force
When opponentsattable <= 3 and stacksize < 21 and (hand = AQ or hand = AJ suited or
hand = JJ or hand = TT or hand = 99) and raises <= 1 raisemax force
When OpponentsAtTable = 1 and hand = A and stacksize < 15 raisemax force
When OpponentsAtTable = 1 and bets = 0 and raises = 0 and (hand = A suited or
pairinhand or hand = AK or hand = AQ or hand = AJ or hand = KQ or hand = QJ suited
or hand = JT suited or hand = T9 suited or hand = 98 suited or hand = 87 suited)
RaiseMax force
When OpponentsAtTable = 1 and (hand = A suited or pairinhand or hand = AK or hand
= AQ or hand = AJ or hand = KQ or hand = QJ suited or hand = JT suited) RaiseMax
force
When in bigblind and opponents = 1 and opponentisallin and betsize < 10% stacksize
and (pairinhand or hand = A or hand = K or hand = Q or hand = J) call force
When StackSize <= 9 and (hand = A suited or hand = AK or hand = AQ or hand = KQ or
hand = QJ suited or hand = JT suited or pairinhand) raisemax force
When stacksize < 7 and (hand = A or hand = K suited or hand = QT suited or hand =
T9 suited or hand = 98 suited or hand = 87 suited or hand = 76 suited) raisemax
force
When Stacksize < 5 and raises = 0 and not (hand = 23 or hand = 24 or hand = 25 or
hand = 26 or hand = 27 or hand = 28 or hand = 29 or hand = 2T or hand = 37 or hand
= 38 or hand = 39 or hand = 3T or hand = 49 or hand = 4T) raisemax force
When stacksize <= 2 raisemax force
When opponentsattable = 1 and stacksize < 7 and calls = 0 and raises = 0 raisemax
force
When opponentsattable = 1 and stacksize < 10 and calls = 0 and raises = 0 and not
(hand = 23 or hand = 24 or hand = 25 or hand = 26 or hand = 27 or hand = 28 or hand
= 29 or hand = 2T or hand = 37 or hand = 38 or hand = 39 or hand = 3T or hand = 49
or hand = 4T) raisemax force
When (hand = AA or hand = KK) and (raises >= 1 or calls >= 4) raisemax force
When hand = AK suited and raises >= 1 and betsize > 20% stacksize raisemax force
When BetSize > 20% stacksize and stacksize > 50 and not (hand = AA or hand = KK or
hand = QQ or hand = JJ or hand = AK or hand = AQ suited or amounttocall < 5) fold
force
When opponents = 1 and opponentisallin and betsize < 17% stacksize and (pairinhand
or hand = A or hand = KQ suited) call force
when Hand = AK and Raises > 0 and StackSize > 12 and AmountToCall > 30 and
BigBlindSize <= 100 Fold Force // #9 dont Call someone who is pushing with AA
When hand = AK and raises = 1 and betsize > 20% stacksize raisemax force
When opponents = 1 and opponentisallin and botslastaction = raise and betsize < 18%
stacksize call force
When opponents = 1 and opponentisallin and betsize < 12% stacksize and (pairinhand
or hand = A or hand = K or hand = Q suited or hand = JT or hand = J9 or hand = J8
or hand = J7 or hand = T9 or hand = T8 or hand = T7 or hand = 98 or hand = 97 or
hand = 96 suited or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 76
or hand = 65 suited) call force
When opponents = 1 and opponentisallin and betsize < 20% stacksize and
botslastaction = raise call force
When (hand = 66 or hand = 55) and (stacksize = 10 or stacksize = 11) raisemax force
When totalinvested > 75% stacksize and pairinhand raisemax force
When hand = KJ and (not hand = KJ suited) and stilltoact >= 6 fold force
When (hand = K9 suited or hand = Q9 suited or hand = J9 suited) and raises >= 1
and not (In BigBlind or opponentsattable <= 3) fold force
When random <= 15 and calls = 0 and raises = 0 and stilltoact <= 3 and (hand = K8
or hand = Q8 or hand = J8) Raise 100% force
//Early Stage Moves Definitions
when User_Early_Stage
when User_Early_Potential_hand and (hand = KQ or hand = KJ suited or hand = QJ or
hand = QT suited or hand = JT or hand = J9 suited or hand = T9 or hand = T8 suited
or hand = 98 or hand = 97 suited or hand = 87 or hand = 86 suited or hand = 76
orhand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 or hand = 53
suited) and raises <= 1 and BetSize < 4 and calls > 0 User_Early_Potential_hand_OK
when User_Trash_Favorite and raises = 0 and calls > 3 User_Trash_Favorite_OK
when User_Slow_Play_Aces_Early and hand = AA and raises = 0 and calls = 0 and
StillToAct > 5 User_Slow_Play_Aces_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 9 and StillToAct =
9 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 8 and StillToAct =
8 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 7 and StillToAct =
7 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 6 and StillToAct =
6 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 5 and StillToAct =
5 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 4 and StillToAct =
4 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 3 and StillToAct =
3 User_AA_UTG_call_Early_OK
when User_Early_Stage
when User_AAKK_Donk and (hand = AA or hand = KK) raisemax force
when User_AK_Donk and hand = AK raisemax force
when User_Tough_Push_Early and In Button and raises = 1 and calls = 0 and
LastRaiserPosition < 7 and StackSize < 15 and (PairInHand or hand = AK or hand = AQ
or hand = AJ or hand = AT or hand = KQ) raisemax force
when User_UFOPSC_Early and (hand = JT suited or hand = T9 suited or hand = 98
suited or hand = 87 suited or hand = 76 suited or hand = 65 suited or hand = 54
suited) raisemax force
when User_Early_Stage
when User_Early_Potential_hand_OK and StackSize > 25 and raises <= 1 and BetSize <
4 and calls > 0 call force
when User_Trash_Favorite_OK and raises = 0 and calls > 3 call force
when User_Slow_Play_Aces_Early_OK and raises = 0 and calls = 0 and StillToAct > 5
call force
when User_AA_UTG_call_Early_OK and raises = 0 and calls = 0 call force
when User_Late_Stage
when User_Dead_Money_Raise and In BigBlind and raises = 0 User_Dead_Money_Raise_OK
when User_5050_Dealer_Call and In Button and raises = 0 and calls = 0 and random <=
50 User_5050_Dealer_Call_OK
when User_Opportunist_Dealer and raises = 0 and calls = 0 and StillToAct = 2
User_Opportunist_Dealer_OK
when User_Leave_Chips_Behind_Reraise and In BigBlind and raises = 1 and calls = 0
and LastRaiserPosition < 4 and StackSize <= 15 User_Leave_Chips_Behind_Reraise_OK
when User_Stop_N_Go_ATC and In BigBlind and StackSize < 20 and raises = 1 and calls
= 0 and BetSize < 5 and LastRaiserPosition < 4 User_Stop_N_Go_ATC_OK
when User_BB_Def_First and StackSize >= 20 and In BigBlind and raises = 1 and calls
= 0 and BetSize < 4 and LastRaiserPosition < 4 and (hand = KQ or hand = KJ suited
or hand = QJ or hand = QT suited or hand = JT or hand = J9 suited or hand = T9 or
hand = T8 suited or hand = 98 or hand = 97 suited or hand = 87 or hand = 86 suited
or hand = 76 orhand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 or
hand = 53 suited) User_BB_Def_First_OK
when User_Suited_Connectors_Raise and raises = 0 and calls = 0 and (hand = KQ
suited or hand = KJ suited or hand = QJ suited or hand = QT suited or hand = JT
suited or hand = J9 suited or hand = T9 suited or hand = T8 suited or hand = 98
suited or hand = 97 suited or hand = 87 suited or hand = 86 suited or hand = 76
suited or hand = 75 suited or hand = 65 suited or hand = 64 suited or hand = 54
suited or hand = 53 suited) User_Suited_Connectors_Raise_OK
when User_Smooth_Call_Aces and hand = AA and LastRaiserPosition > 6 and raises = 1
and calls = 0 and StillToAct > 2 User_Smooth_Call_Aces_OK
when User_Slow_Play_Aces and hand = AA and raises = 0 and calls = 0 and StillToAct
> 5 User_Slow_Play_Aces_OK
when User_Isolation and raises = 1 and OpponentIsAllIn and BetSize < 30% StackSize
and (PairInHand or hand = AK or hand = AQ or hand = AJ or hand = AT or hand = KQ)
User_Isolation_OK
when User_EP_Steal and raises = 0 and calls = 0 and StillToAct > 6 and (PairInHand
or hand = AK or hand = AQ or hand = AJ suited or hand = AT suited or hand = A5
suited or hand = A4 suited or hand = A3 suited or hand = A2 suited or hand = KQ
suited or hand = KJ suited or hand = QJ suited or hand = QT suited or hand = JT
suited or hand = J9 suited or hand = T9 suited or hand = T8 suited or hand = 98
suited or hand = 97 suited or hand = 87 suited or hand = 86 suited or hand = 76
suited or hand = 75 suited or hand = 65 suited or hand = 64 suited or hand = 54
suited or hand = 53 suited) User_EP_Steal_OK
when User_Min_Raise and User_Maniac_Group and raises = 0 and calls = 0 and
StillToAct < 5 User_Min_Raise_OK
when User_Dealer_Stealer and User_Maniac_Group and raises = 0 and StillToAct <= 3
User_Dealer_Stealer_OK
when User_Any_Pair_Raise and PairInHand and raises = 0 and StillToAct < 5
User_Any_Pair_Raise_OK
when User_BigBlind_Potential_Call and In BigBlind and raises = 1 and BetSize < 4
and (hand = KQ or hand = KJ suited or hand = QJ or hand = QT suited or hand = JT or
hand = J9 suited or hand = T9 or hand = T8 suited or hand = 98 or hand = 97 suited
or hand = 87 or hand = 86 suited or hand = 76 orhand = 75 suited or hand = 65 or
hand = 64 suited or hand = 54 or hand = 53 suited) User_BigBlind_Potential_Call_OK
when User_SmallBlind_Steal_raise and In SmallBlind and raises = 0 and calls = 0
User_SmallBlind_Steal_raise_OK
when User_BigBlind_Steal_raise and In BigBlind and raises = 0 and calls = 1 and
LastCallerPosition < 3 User_BigBlind_Steal_raise_OK
when User_Dont_Raise_Me_Button and In BigBlind and raises = 1 and calls = 0 and
LastRaiserPosition = 2 and BetSize < 5 User_Dont_Raise_Me_Button_OK
when User_Early_Premium_Trap and raises = 1 and calls = 0 and BetSize < 5 and (hand
= AA or hand = KK) User_Early_Premium_Trap_OK
when User_Second_hand_Low_Trap and raises = 1 and calls = 0 and StillToAct > 5 and
(hand = AA or hand = KK) and BetSize < 5 User_Second_hand_Low_Trap_OK
when User_Stop_N_Go_LV2 and In BigBlind and Opponents = 1 and (raises = 0 or
(raises = 1 and BetSize < 5)) and StackSize < 16 User_Stop_N_Go_LV2_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 9 and StillToAct = 9
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 8 and StillToAct = 8
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 7 and StillToAct = 7
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 6 and StillToAct = 6
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 5 and StillToAct = 5
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 4 and StillToAct = 4
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 3 and StillToAct = 3
User_AA_UTG_call_OK
when User_Squeeze_Play and User_Maniac_Group and In Button and raises = 1 and calls
= 1 and CallsSinceLastRaise = 1 and BetSize < 5 User_Squeeze_Play_OK
when User_Late_Stage
when User_Smooth_Call_Aces_OK and raises > 1 raisemax force
when User_Isolation_OK and raises = 1 and OpponentIsAllIn and BetSize < 30%
StackSize raisemax force
when User_Tough_Push_Late and In Button and raises = 1 and calls = 0 and
LastRaiserPosition < 7 and StackSize < 26 and (PairInHand or hand = AK or hand = AQ
or hand = AJ or hand = AT or hand = KQ) raisemax force
when User_HugeChip_Bully_Push and In Button and raises = 0 and calls = 0 and
MaxStillToActStackSize < 20% StackSize raisemax force
when User_HugeChip_Bully_Push and (In BigBlind or In SmallBlind or raises = 0) and
MaxOpponentStackSize < 15% StackSize raisemax force
//when User_HugeChip_Bully_Push and (In BigBlind or In SmallBlind or raises = 0)
and MaxCurrentOpponentStackSize < 15% StackSize raisemax force
when User_Less_Than_10BB_EP_Push and raises = 0 and calls = 0 and StackSize < 11
raisemax force
when User_Initial_Raiser_8x_Push and raises = 1 and not OpponentIsAllIn and BetSize
> 15% StackSize and (hand = AA or hand = AK or hand = AQ or hand = AJ suited or
hand = KK or hand = QQ or hand = JJ or hand = TT or hand = 99 or hand = 88)
raisemax force
when User_Dont_Call_My_Blind_Stealers and User_Maniac_Group and In BigBlind and
raises = 0 and calls >= 2 and PotSize >= 33% StackSize raisemax force
when User_Second_hand_Low_Trap_OK and (hand = AA or hand = KK) and BotsLastAction =
call and raises >= 1 raisemax force
when User_AA_Looks_Like_AK and raises = 1 and hand = AA raisemax force
when User_UFOPSC and (hand = JT suited or hand = T9 suited or hand = 98 suited or
hand = 87 suited or hand = 76 suited or hand = 65 suited or hand = 54 suited)
raisemax force
when User_Small_Blind_Push_Steal and StackSize < 26 and raises = 1 and In
SmallBlind and LastRaiserPosition < 4 and (PairInHand or hand = AK or hand = AQ or
hand = AJ or hand = AT or hand = A9 or hand = A8 or hand = KQ) raisemax force
when User_Late_Stage
when User_5050_Dealer_Call_OK and raises = 0 and calls = 0 call force
when User_Stop_N_Go_ATC_OK and In BigBlind and StackSize < 20 and raises = 1 and
calls = 0 and BetSize < 5 and LastRaiserPosition < 4 call force
when User_BB_Def_First_OK and StackSize >= 20 and In BigBlind and raises = 1 and
calls = 0 and BetSize < 4 and LastRaiserPosition < 4 call force
when User_Slow_Play_Aces_OK and raises = 0 and calls = 0 and StillToAct > 5 call
force
when User_Smooth_Call_Aces_OK and LastRaiserPosition > 6 and raises = 1 and calls =
0 and StillToAct > 2 call force
when User_BigBlind_Potential_Call_OK and StackSize > 18 and raises = 1 and BetSize
< 4 call force
when User_Early_Premium_Trap_OK and raises = 1 and calls = 0 and BetSize < 5 call
force
when User_Second_hand_Low_Trap_OK and raises = 1 and calls = 0 and StillToAct > 5
and (hand = AA or hand = KK) and BetSize < 5 call force
when User_Stop_N_Go_LV2_OK and (raises = 0 or (raises = 1 and BetSize < 5)) call
force
when User_AA_UTG_call_OK and raises = 0 and calls = 0 call force
// = = = = =
// Unopened pots
// = = = = =
// ** Huge stack
when StackSize > 40 and Raises = 0 and Calls = 0
when PairInHand Raise 2 Force
when (Hand = AK or Hand = AQ) Raise 3 Force
when (Hand = AJ or Hand = KQ) and StillToAct <= 6 Raise 2 Force
when StillToAct < 3 and BigBlindSize > 100 and (Hand = A or Hand = K or Hand = Q
or Hand = JT or Hand = T9 or Hand = 98) Raise 2 Force
when Others Fold Force
// = = = = =
// Limped pots
// = = = = =
// Big blind. We assume our BB was lost anyway so we won't go crazy with a medium
hand, then we just want to see a flop
// But limping to the BB is very weak so we have to attack it with a good hand
// = = = = =
// Raised pots
// = = = = =
// #6 calling allins
when (In SmallBlind or In BigBlind) and Opponents = 1 and OpponentIsAllIn and
StackSize > 11
when Hand = AK RaiseMax Force
when Hand = AQ and AmountToCall < 60% StackSize Call Force
when Hand = AJ and AmountToCall < 40% StackSize Call Force
when PairInHand and AmountToCall < 30% StackSize Call Force
when In BigBlind and OpponentIsAllIn and Calls = 0 and Raises = 1 and
AmountToCall < 20% StackSize and AmountToCall < 4 Call Force
// Do this always regardless of Position (to avoid having to put the same thing
every time)
when Raises = 1 and BotsLastAction = None and OpponentsAtTable > 2
when Hand = AA Raise 100% Force
when PairInHand and StackSize < 5 RaiseMax Force
when PairInHand and Calls = 0 and StackSize < 10 RaiseMax Force
// The Button
when Raises = 1 and BotsLastAction = None and OpponentsAtTable > 2 and StillToAct =
2
when PairInHand and not (Hand = AA or Hand = KK or Hand = QQ or Hand = JJ) and
AmountToCall > 12% StackSize Fold Force
when StackSize > 40 and (Hand = AJ or Hand = AT or Hand = A9 or Hand = KQ or Hand
= KJ) and AmountToCall < 4 and AmountToCall < 12% StackSize Call Force
when StackSize > 100 and (Hand = QJ or Hand = JT or Hand = T9 suited or Hand = 98
suited or Hand = 87 suited) and AmountToCall < 4 and AmountToCall < 12% StackSize
Call Force
when opponentsattable > 3 and calls = 0 and raises = 0 and random < 25
when stilltoact <= 2 and (hand = AT or hand = A9 or hand = A8 or hand = A7 or
hand = KJ or hand = KT or hand = QJ or hand = QT or hand = JT or hand = J9 or hand
= 87 suited or hand = 76 suited or hand = 66 or hand = 55) raise 2 force
when stilltoact <= 3 and (hand = AJ or hand = KQ or hand = QJ suited or hand = JT
suited or hand = T9 suited or hand = 98 suited or hand = 99 or hand = 88 or hand =
77) raise 2 force
when stilltoact <= 4 and (hand = AK or hand = AQ or hand = AJ suited or hand = KQ
suited or hand = AA or hand = KK or hand = QQ or hand = JJ or hand = TT) raise 2
force
When hand = A Q
When raises >= 2 fold force
When raises = 1 and calls = 0 and BetSize <= 5 and ( LastRaiserPosition = 1
or LastRaiserPosition = 2 or LastRaiserPosition = 3 ) and ( hand = Ad or hand =
Qd ) Raise 100% force
When raises = 1 and BetSize <= 3 call force
When raises = 1 fold force
When In BigBlind and raises = 0 and calls = 1 and LastCallerPosition <= 3
Raise 100% force
When BotsLastAction = raise and raises = 1 and BetSize <= 8 and amounttocall <
33% stacksize call force
When raises >= 1 and BetSize > 8 fold force
When hand = K Q
When BotsLastAction = raise and raises = 1 and BetSize < 7 call force
When BotsLastAction = call and raises = 1 and BetSize < 6 call force
// #6 add StackSize protection
When ( In BigBlind or In SmallBlind ) and raises = 1 and LastRaiserPosition <=
4 and BetSize < 5 and StackSize > 30 and Random <= 35 raise force
When In BigBlind and raises = 1 and BetSize < 6 call force
When raises >= 2 fold force
When raises = 1 and opponents = 1 and OpponentIsAllIn and BetSize < 13%
StackSize call force
When raises = 1 and BetSize > 3 fold force
When raises = 1 and hand = K Q suited call force
When raises = 1 and AmountToCall = 1 call force
When raises = 1 and OpponentsAtTable > 2 fold force
When raises = 0 and calls = 0 and hand = K Q suited and StillToAct <= 3 Raise
100% force
When raises = 0 and calls = 0 and StillToAct = 3 raisemin force
When raises = 0 and calls = 0 and StillToAct <= 2 raise 2 force
When raises = 0 and calls = 0 and StillToAct >= 6 fold force
When raises = 0 and calls = 0 call force
When Opponents = 1 and OpponentIsAllIn and ( PairInHand or hand = A K or hand
= A Q suited ) and not ( hand = 2 2 or hand = 3 3 or hand = 4 4 or hand = 5 5
or hand = 6 6 ) and stacksize > 60
When BotsLastAction = raise and Amounttocall < 12 call force
When BetSize < 8 call force
// protection for 1 player allin and 2 or more callers. These fools drive up the
PotSize
//the lines below it would make it Call off huge amounts with any pair because it
is getting good odds
when Opponents > 2 and not (Hand = AA or Hand = KK or Hand = AK) Fold Force
When PotSize > 20 and Amounttocall < 11 call force
When PotSize > 25 and Amounttocall < 13 call force
When PotSize > 30 and Amounttocall < 16 call force
When PotSize > 35 and Amounttocall < 18 call force
When PotSize > 40 and Amounttocall < 21 call force
When PotSize > 50 and Amounttocall < 26 call force
// #8
When botslastaction = raise and opponentsattable = 1 and amounttocall = 1
when (hand = AQ or hand = AJ or hand = KQ suited) raise 100% force
when hand = AT suited and random <= 50 raise 100% force
when hand = A and not (hand = AA or hand = AK) call force
when (hand = K suited or hand = Q suited or hand = J suited or hand = T suited or
hand = 9 suited or hand = 8 suited or hand = 7 suited or hand = 6 suited or hand =
5 suited or hand = 4 suited) call force
when (hand = 56 or hand = 57 or hand = 58 or hand = 59 or hand = 67 or hand = 68
or hand = 69 or hand = 78 or hand = 79 or hand = 7T or hand = 7J or hand = 7Q or
hand = 7K or hand = 89 or hand = 8T or hand = 8J or hand = 8Q or hand = 8K or hand
= 9T or hand = 9J or hand = 9Q or hand = 9K or hand = TJ or hand = TQ or hand = TK
or hand = JQ or hand = JK or hand = QK) call force
When hand = A K
when raises = 1 and amounttocall <= 2 and botslastaction = none and random <= 50
raise 4 force
when random <= 10 and raises = 0 and stilltoact >= 3 and calls = 0 and stacksize
> 35 raisemin force
when botslastaction = raise and raises = 1 and callssincelastraise = 0 and hand =
AK suited and amounttocall <= 4 and random <= 50 Raise 100% force
when random <= 10 and raises = 0 and calls = 0 and stacksize > 35 raisemin force
when raises = 1 and AmountToCall = 1 Raise 100% force
when hand = A K suited and raises = 1 and AmountToCall < 4 Raise 100% force
when raises = 1 and AmountToCall = 2 and Random <= 50 Raise 100% force
when StackSize > 35 and raises >= 2 and ( not hand = A K suited ) and BetSize
> 15 fold force
when StackSize > 35 and raises >= 2 and BetSize > 25 fold force
when hand = A K suited and ( BotsLastAction = raise or BotsLastAction = call )
and BetSize < 40% StackSize and BetSize < 26 call force
when raises = 1 and ( BotsLastAction = raise or BotsLastAction = call ) and
BetSize < 33% StackSize and BetSize < 20 call force
when ( BotsLastAction = raise or BotsLastAction = call ) and raises >= 1 and
AmountToCall < 50% PotSize and AmountToCall < 15 call force
when raises = 0 and calls = 0 and StillToAct >= 5 and ( hand = Ac ) RaiseMin
force
when raises = 1 and BetSize > 3 and BetSize < 15 and not ( StackSize < 20 or
TotalInvested > 75% StackSize ) call force
when hand = A K suited and raises = 1 and BetSize > 3 and BetSize < 20 and
not ( StackSize < 20 or TotalInvested > 75% StackSize ) call force
when raises >= 2 and not ( TotalInvested > 75% StackSize or StackSize < 22 )
and BetSize > 50% StackSize fold force
when raises = 2 and ( TotalInvested > 75% StackSize or StackSize < 22 ) raisemax
force
when raises = 2 and hand = A K suited call force
when raises >= 3 and AmountToCall > 20% StackSize and ( not StackSize < 22 )
fold force
when hand = A K suited and raises = 1 and BetSize > 19 and not ( StackSize <
25 or TotalInvested > 75% StackSize ) fold force
when raises >= 1 and BetSize > 20 and not ( StackSize < 25 or TotalInvested >
75% StackSize or hand = AK suited ) fold force
when potsize < 8 Raise 100% force
When hand = A 9
When StillToAct = 4 and Random <= 50 fold force
When calls = 0 and raises = 0 and StillToAct <= 2 raise 2 force
When calls = 0 and raises = 0 and StillToAct <= 4 raisemin force
when stilltoact >= 5 fold force
// #8 range widened
When ( hand = T 9 suited or hand = 9 8 suited or hand = 87 suited or hand = 76
suited)
When raises >= 2 fold force
// #5 ouch, caught it calling when it had 4bb, that's not good
when BigBlindSize < 60 Fold Force
when StackSize < 25 Fold Force
When ( BotsLastAction = raise or BotsLastAction = call ) and BetSize < 6 call
force
When ( BotsLastAction = raise or BotsLastAction = call ) and raises = 1 and
calls >= 2 and BetSize < 8 call force
When BotsLastAction = none and raises = 1 and calls >= 2 and BetSize < 6 call
force
When In BigBlind and raises = 1 and BetSize < 5 call force
When In SmallBlind and raises = 1 and BetSize < 4 call force
// #8 block below replaced
When raises = 1 and BetSize = 4 and hand = T9 suited and Random <= 50 call
force
When raises = 1 and BetSize = 3 and lastraiserposition <= 4 and (not hand = 76
suited) call force
When raises = 1 and BetSize = 3 and (not hand = 76 suited) and Random <= 50 call
force
When raises = 1 and BetSize = 2 call force
When raises = 1 fold force
When calls = 0 and StillToAct <= 3 and Random <= 50 and (not hand = 76 suited)
Raise 100% force
When calls = 0 and StillToAct <= 3 and opponentsattable <= 5 raisemin force
When calls = 0 and StillToAct <= 3 and (not hand = 76 suited) RaiseMin force
When calls = 0 and StillToAct >= 7 fold force
When hand = 76 suited and Stilltoact = 4 call force
When (not hand = 76 suited) call force
flop
// TotalInvested 85
// Call a single shortstacked all-in opponent when we raised preflop and got
something.
// Low Stack AA KK QQ
When PairInHand and BotRaisedBeforeFlop and PotSize > 50% StackSize and Opponents <
3 and raises = 0 and calls = 0 and (Position = Last or checks = 2) Raisemax Force
//Push Bluff
//Pushes others
when User_Early_Stage
when User_Uncoordinated_Sets_Early and UncoordinatedFlop and HaveSet and not
(HaveFullHouse or HaveQuads) and UncoordinatedFlop User_Uncoordinated_Sets_Early_OK
when User_Monster_Draws_Early and HaveStraightDraw and HaveFlushDraw
User_Monster_Draws_Early_OK
when User_Top_Pair_Flush_Draw_Early and HaveTopPair and HaveFlushDraw and
SuitsInHand = 1 User_Top_Pair_Flush_Draw_Early_OK
when User_Agressive_Flush_Draw_Play_Early and BotRaisedBeforeflop and HaveFlushDraw
User_Agressive_Flush_Draw_Play_Early_OK
when User_Block_Flush_Draws_Early and (HaveTopPair or HaveOverPair or HaveTwoPair
or HaveTrips or HaveSet or HaveStraight) and not (HaveFlush or HaveFullHouse or
HaveQuads) and TwoOfOneSuitPresentOnFlop and BotRaisedBeforeFlop
User_Block_Flush_Draws_Early_OK
when User_Early_Stage
when User_Set_Protection_Early and HaveSet and not HaveFullHouse and
(StraightPossible or FlushPossible or TwoOfOneSuitPresentOnFlop) raisemax force
when User_Monster_Draws_Early_OK and (raises >= 1 or Bets >= 1) raisemax force
when User_Top_Pair_Flush_Draw_Early_OK and (raises >= 1 or Bets >= 1) raisemax
force
when User_Naked_Ace_Bluff_Early and (bets = 1 or raises >= 1) and HaveNutFlushDraw
and not (HaveNutFlush or OpponentIsAllIn) raisemax force
when User_Agressive_Flush_Draw_Play_Early_OK and BotRaisedBeforeflop and
HaveFlushDraw and Opponents > 1 and (raises >= 1 or Bets = 1) raisemax force
when User_Block_Flush_Draws_Early_OK and Opponents >= 1 and BotsLastAction = Bet
and raises = 1 raisemax force
when User_Early_Stage
when User_Agressive_Flush_Draw_Play_Early_OK and BotRaisedBeforeflop and
HaveFlushDraw and Opponents = 1 and Bets = 1 and raises = 0 raise 75% force
when User_Early_Stage
when User_Monster_Draws_Early_OK and raises = 0 and Bets = 0 bet 120% force
when User_Top_Pair_Flush_Draw_Early_OK and raises = 0 and Bets = 0 bet 100% force
when User_Agressive_Flush_Draw_Play_Early_OK and Opponents > 1 and raises = 0 and
Bets = 0 bet 100% force
when User_Block_Flush_Draws_Early_OK and Opponents >= 1 and raises = 0 and bets = 0
bet 120% force
when User_Early_Stage
when User_Uncoordinated_Sets_Early_OK and raises = 0 and bets = 0 call force
when User_Late_Stage
when User_Agressive_Flush_Draw_Play and BotRaisedBeforeflop and HaveFlushDraw
User_Agressive_Flush_Draw_Play_OK
when User_Monster_Draws and HaveStraightDraw and HaveFlushDraw
User_Monster_Draws_OK
when User_Top_Pair_Flush_Draw and HaveTopPair and HaveFlushDraw and SuitsInHand = 1
User_Top_Pair_Flush_Draw_OK
when User_NoFace_Flop_Bet and not (board = A or board = K or board = Q or board =
J) and UncoordinatedFlop User_NoFace_Flop_Bet_OK
when User_OneFace_Flop_Bet and not board = A and (Board = K or Board = Q or Board =
J) and UncoordinatedFlop User_OneFace_Flop_Bet_OK
when User_PairOnFlop_Bet and PairOnBoard User_PairOnFlop_Bet_OK
when User_Suited_Flop_Bet and Opponents < 3 and FlushPossible
User_Suited_Flop_Bet_OK
when User_Rag_Flop_Bet and not (Board = A or Board = K or Board = Q or Board = J or
Board = T) User_Rag_Flop_Bet_OK
when User_Probe_Bet_Steal and BotsLastAction = call and raises = 0 and Bets = 0
User_Probe_Bet_Steal_OK
when User_Block_Flush_Draws and (HaveTopPair or HaveOverPair or HaveTwoPair or
HaveTrips or HaveSet or HaveStraight) and not (HaveFlush or HaveFullHouse or
HaveQuads) and TwoOfOneSuitPresentOnFlop and BotRaisedBeforeFlop
User_Block_Flush_Draws_OK
when User_Highly_Connected_Flop_Bluff and TwoOfOneSuitPresentOnFlop and
StraightPossible User_Highly_Connected_Flop_Bluff_OK
when User_Accumulated_Barrels and botraisedbeforeflop and Opponents < 3
User_Accumulated_Barrels_Flop_OK
when User_Uncoordinated_Sets and UncoordinatedFlop and HaveSet and not
(HaveFullHouse or HaveQuads) and UncoordinatedFlop User_Uncoordinated_Sets_OK
when User_Floating and BotsLastAction = call and Opponents = 1 and Bets = 1 and
calls = 0 and BetSize < 51% PotSize User_Floating_Flop_OK
when User_Trips_Bluff_Bet and PairOnBoard and not HaveTrips User_Trips_Bluff_Bet_OK
when User_Missed_AK and hand = AK and not (HaveTopPair or HaveTwoPair or HaveTrips
or HaveStraight or HaveFlush or HaveFullHouse or HaveQuads) User_Missed_AK_OK
when User_Late_Stage
when User_Stop_N_Go_ATC and In BigBlind and BotsLastAction = call and
raisesbeforeflop and not BotRaisedBeforeFlop and Opponents = 1 and Bets = 0 and
StackSize < 20 raisemax force
when User_Set_Protection and HaveSet and not HaveFullHouse and (StraightPossible or
FlushPossible or TwoOfOneSuitPresentOnFlop) raisemax force
when User_Monster_Draws_OK and (raises >= 1 or Bets >= 1) raisemax force
when User_Top_Pair_Flush_Draw_OK and (raises >= 1 or Bets >= 1) raisemax force
when User_Early_Premium_Trap and (hand = AA or (hand = KK and not Board = A)) and
(raises = 1 or Bets = 1) raisemax force
when User_AA_Looks_Like_AK and hand = AA and BotsLastAction = raise raisemax force
when User_Stop_N_Go_LV2_OK and In BigBlind and BotsLastAction = call and raises = 0
and bets = 0 raisemax force
when User_Agressive_Flush_Draw_Play_OK and BotRaisedBeforeflop and HaveFlushDraw
and Opponents > 1 and (raises >= 1 or Bets = 1) raisemax force
when User_Block_Flush_Draws_OK and Opponents >= 1 and BotsLastAction = Bet and
raises = 1 raisemax force
when User_Naked_Ace_Bluff and (bets = 1 or raises >= 1) and HaveNutFlushDraw and
not (HaveNutFlush or OpponentIsAllIn) raisemax force
when User_Late_Stage
when User_Squeeze_Play and not (RaisesBeforeFlop or BotRaisedBeforeFlop) and Bets =
1 and calls = 1 and Opponents = 2 and (Position = Last or StillToAct = 0) and
BetSize < 5 raise 120% force
when User_Agressive_Flush_Draw_Play_OK and BotRaisedBeforeflop and HaveFlushDraw
and Opponents = 1 and Bets = 1 and raises = 0 raise 75% force
when User_Late_Stage
when User_Monster_Draws_OK and raises = 0 and Bets = 0 bet 120% force
when User_Top_Pair_Flush_Draw_OK and raises = 0 and Bets = 0 bet 100% force
when User_Block_Flush_Draws_OK and Opponents >= 1 and raises = 0 and bets = 0 bet
120% force
when User_Agressive_Flush_Draw_Play_OK and Opponents > 1 and raises = 0 and Bets =
0 bet 100% force
when User_Late_Stage
when User_Uncoordinated_Sets_OK and raises = 0 and bets = 0 call force
//others
when others
when BotRaisedBeforeFlop and BotsLastAction = Bet and HaveOverPair and
TotalInvested > 39% StackSize raisemax force
When totalinvested > 70% stacksize and havetoppair and havebestkicker and board = A
and not (board = K or board = Q or board = J or flushpossible or
morethanonestraightpossibleonflop) and (botslastaction = raise or botslastaction =
bet) and raises = 1 and opponents = 1 raisemax force
When totalinvested > 70% stacksize and havetoppair and havebestkicker and board = K
and not (board = A or board = Q or board = J or flushpossible or
morethanonestraightpossibleonflop) and (botslastaction = raise or botslastaction =
bet) and raises = 1 and opponents = 1 raisemax force
When totalinvested > 70% stacksize and havetoppair and havebestkicker and board = Q
and not (board = K or board = A or board = J or flushpossible or
morethanonestraightpossibleonflop) and (botslastaction = raise or botslastaction =
bet) and raises = 1 and opponents = 1 raisemax force
When totalinvested > 145% stacksize and (hand =AK or hand = AQ) raisemax force
When totalinvested > 145% stacksize and hand = A and overcards = 2 raisemax force
when BotsLastAction = raise and Opponents = 1 and bets = 0 and raises = 0 and
(checks = 1 or Position = Last) and not (Board = A or Board = K or Board = Q or
Board = J) and StackSize < 23 raisemax force
When (haveunderpair or havebottompair) and not (havetwopair or haveset or havetrips
or havefullhouse or havequads or havestraight or haveinsidestraightdraw or
haveflush or haveflushdraw or stacksize < 6) and not (opponents = 1 and
opponentisallin and stacksize > 30 and amounttocall < 6) and bigblindsize >= 150
fold force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
21% stacksize and botslastaction = bet and (have2ndtoppair or have2ndoverpair or
havetoppair or haveoverpair or haveset or havetrips or havenutflushdraw or
havestraight) call force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
17% stacksize and (havepair or havetrips or havestraightdraw or haveflushdraw) call
force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
9% stacksize and (haveinsidestraightdraw or hand = AK or overcards = 2) call force
When StackSize < 6 and (havepair or havetrips or havestraightdraw or haveflushdraw
or hand = AK) Raisemax force
When Stacksize < 11 and raisesbeforeflop and (havetoppair or haveoverpair or
havetwopair or havetrips or havestraight or haveflush) raisemax force
When Stacksize < 8 and (havetoppair or haveoverpair or havetwopair or havetrips or
havestraight or haveflush) raisemax force
When stacksize < 15 and not (have2ndtoppair or have2ndoverpair or havetoppair or
haveoverpair or havetwopair or haveset or havetrips or havefullhouse or havequads
or havestraight or haveflush or havestraightdraw or haveflushdraw or hand = AK or
totalinvested > 115% stacksize or amounttocall <= 1) fold force
When potsize > 5 and stacksize < 22 and not (have2ndtoppair or have2ndoverpair or
havetoppair or haveoverpair or havetwopair or haveset or havetrips or havefullhouse
or havequads or havestraight or haveflush or havestraightdraw or haveflushdraw or
hand = AK or totalinvested > 115% stacksize) fold force
When stacksize < 8 and not (havetoppair or haveoverpair or have2ndoverpair or
havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush or havestraightdraw or haveflushdraw or totalinvested > 115%
stacksize) fold force
When stacksize > 75 and betsize > 17% stacksize and paironboard and not
(havefullhouse or havetrips or hand = AA or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 17% stacksize and (not paironboard) and
flushpossible and not (haveflush or haveset or havestraight or havetwopair or
havenutflushdraw or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and straightpossible and not (havestraight or haveset or havetwopair
or haveoverpair or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and (not straightpossible) and not (haveset or havetwopair or
haveoverpair or havenutflushdraw or amounttocall < 18% potsize) fold force
When betsize > 40% stacksize and paironboard and (havetrips or havefullhouse)
raisemax force
When betsize > 40% stacksize and paironboard and not (board = KK or board = QQ or
board = JJ or board = TT or board = 99) and (havetrips or havefullhouse or hand =
AA or hand = KK) raisemax force
When betsize > 40% stacksize and flushpossible and (haveflush or haveset or
havestraight or havetoptwopair) raisemax force
When betsize > 40% stacksize and flushpossible and (not straightpossible) and
(haveflush or haveset or havestraight or havetwopair) raisemax force
When betsize > 40% stacksize and not (straightpossible or flushpossible or
paironboard) and (haveset or havetwopair) raisemax force
When betsize > 40% stacksize and raises = 0 and calls = 0 and not (straightpossible
or flushpossible or paironboard) and haveoverpair and (hand = AA or hand = KK or
hand = QQ) raisemax force
// #5 Call or push open ended straight draw when not too expensive, the line below
would make it Fold it
when Bets = 1 and Position = Last and (HaveStraightDraw and not
HaveInsideStraightDraw and SuitsOnBoard > 1) and AmountToCall < 20% StackSize and
StackSize > 10 Call Force
when Bets = 1 and Position = Last and (HaveStraightDraw and not
HaveInsideStraightDraw and SuitsOnBoard > 1) and PotSize > 40% StackSize RaiseMax
Force
when (bets = 1 or raises >= 1) and betsize > 15% stacksize and stacksize > 10 and
not (opponents = 1 and opponentisallin) and not (havetoppair or haveoverpair or
havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush or havenutflushdraw) and not (overcards = 2 and havenutstraightdraw
and suitsonboard >= 2) and not (totalinvested > 115% stacksize) and not (havepair
and haveflushdraw and suitsonboard = 2) fold force
// #3 fix these shoves, it said StackSize < 25 but shoving 24bb into a 6bb pot is
bad. StackSize < 25 was a cash game condition
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) and StackSize < 10
RaiseMax Force
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) and PotSize > 40%
StackSize RaiseMax Force
// #17 Don't Play Small Overpairs if opponents showed agression with a comfortable
stack.
when HaveOverPair and Opponents <= 2 and (hand = 55 or hand = 66 or hand = 77 or
hand = 88) and StackSize > 30 and (Bets = 1 or Raises >= 1) fold force
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) and BetSize > 10 and
BetSize > 50% PotSize Fold Force // dont Call huge overbets
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) and BetSize < 16 Raise
75% Force
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) Bet 75% Force
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) Call Force
when HaveOverPair and Opponents <= 2 and PairOnBoard and not (Board = KK or Board =
QQ or Board = JJ or Board = TT or Board = 99) and PotSize > 40% StackSize RaiseMax
Force
When (havetoppair or have2ndoverpair or have2ndtoppair) and not (havebestkicker or
have2ndbestkicker or have3rdbestkicker or havetwopair or havetrips or haveset or
havequads or havefullhouse or havestraightdraw or haveflushdraw or botislastraiser
or opponentisallin or totalinvested > 90% stacksize) and stacksize > 15 and (raises
>= 1 or betsize > 15% stacksize) fold force
When (have2ndtoppair or have2ndoverpair) and board = A and not (havetwopair or
havetrips or haveset or havequads or havefullhouse or havestraightdraw or
haveflushdraw or totalinvested > 90% stacksize) and stacksize > 15 and (raises >= 1
or betsize > 15% stacksize or opponents >= 2) fold force
When stacksize < 22 and potsize > 3 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or haveset or havetrips or havefullhouse or
havequads or havestraight or haveflush or haveflushdraw or havestraightdraw) fold
force
When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (not NutFullHouseOrFourOfAKind = 1) and havefullhouse call force
When TotalInvested > 115% StackSize and PairOnBoard and ( bets = 1 or raises >=
1 ) and not ( NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 1 or
NutFullHouseOrFourOfAKind = 3 or NutFullHouseOrFourOfAKind = 4 or HaveQuads or
HaveStraightFlush ) and ( HaveOverPair or Have2ndOverPair or HaveUnderPair or
HaveTopPair or Have2ndTopPair or HaveTrips or HaveStraight or HaveFlush or
HaveStraightDraw or HaveFlushDraw ) call force
When TotalInvested > 115% StackSize and FlushPossible and ( bets = 1 or raises
>= 1 ) and ( not HaveFlush ) and ( HavePair or HaveStraight or HaveNutFlushDraw
) call force
When TotalInvested > 115% StackSize and StraightPossible and ( bets = 1 or
raises >= 1 ) and ( not HaveStraight ) and ( HavePair or HaveFlushDraw ) call
force
When TotalInvested > 115% StackSize and ( bets = 1 or raises >= 1 ) and not
( HaveSet or HaveTopTwoPair ) and ( HavePair or HaveStraightDraw or
HaveFlushDraw ) call force
When TotalInvested > 300% StackSize and ( bets = 1 or raises >= 1 ) raisemax
force
When UserEarlyRaiser and bets = 1 and raises = 1 and amounttocall > 35% potsize and
not (hand = AA or havetwopair or haveset or paironboard or havenutflushdraw or
haveflush or havestraight) fold force
When opponents = 1 and position = last and bets = 1 and raises = 0 and betsize = 1
UserMinBettor
When Opponentisallin and (not UserDead) UserDead2
When (not havetoppair) user2set
// #8 2 new lines
when StackSize < 13 and not (HavePair or HaveTrips or HaveSet or HaveStraight or
HaveFlush or HaveFullHouse or HaveQuads or HaveNutFlushDraw or BotIsLastRaiser or
BetSize = 1 or AmountToCall < 26% PotSize) and not (HaveStraightDraw and
HaveFlushDraw) and not (Overcards = 2 and HaveFlushDraw) and not (Overcards = 2 and
HaveNutStraightDraw) Fold Force
when PairOnBoard and (Bets = 1 or Raises >= 1) and StackSize > 22 and AmountToCall
> 56% PotSize and BetSize > 8 and not (Hand = AA or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush) Fold Force
when Raises >= 1 and AmountToCall > 40% PotSize and not (HaveTopPair or
HaveOverPair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads
or HaveStraight or HaveFlush) Fold Force
When (bets = 1 or raises >= 1) and amounttocall > 19% potsize and amounttocall > 3
and overcards = 0 and not (havepair or havestraight or haveflush or
havestraightdraw or haveflushdraw or havetrips or haveset or havetwopair or
havefullhouse or havequads) fold force
When amounttocall <= 2 and amounttocall < 30% potsize and havestraightdraw and not
(flushpossible or haveoverpair or havetoppair or havestraight) call force
When stacksize > 80 and havenutflushdraw and not (haveoverpair or havetoppair or
paironboard or flushpossible) and bets = 1 and raises = 0 and betsize <= 4 call
force
When raises >= 1 and not (haveoverpair or havetoppair or havetwopair or haveset or
haveflushdraw or havestraightdraw or paironboard or flushpossible or
straightpossible) and amounttocall > 8 and amounttocall > 24% potsize fold force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflushdraw or havestraightdraw or haveflush or havestraight) fold
force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflushdraw or havestraightdraw or haveflush or havestraight) sitout
force
When opponents = 2 and position = last and checks = 2 and bets = 0 and raises = 0
and (not botraisedbeforeflop) bet 75% force
When suitsonboard = 2 and not (board = A or board = K or board = Q or havestraight
or paironboard) and overcards = 2 and havestraightdraw and haveflushdraw and raises
= 1 and amounttocall < 30% stacksize call force
When tripsonboard and havefullhouse and bets = 0 and raises = 0 bet 75% force
When havetoppair and (hand = AK) and bets = 1 and raises = 0 and betsize < 10 and
botsactionsonthisround = 0 and betsize < 48% potsize and not (raisesbeforeflop and
botraisedbeforeflop) and not (straightpossible or flushpossible or paironboard or
opponents > 2 or folds > 1) raise 85% force
When haveoverpair and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand =
TT) and position = last and bets = 0 and raises = 0 and potsize < 26% stacksize bet
100% force
When haveoverpair and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand =
TT) and opponents = 3 and checks = 2 and botsactionspreflop = 1 and bets = 0 and
raises = 0 and potsize < 26% stacksize bet 100% force
When havetoppair and (havebestkicker or have2ndbestkicker) and bets = 1 and raises
= 0 and betsize <= 4 and not (raisesbeforeflop or botraisedbeforeflop or
flushpossible or threecardstraightonboard or board = A or havetwopair or haveset or
havetrips or havefullhouse or havequads or havestraight or haveflush) raise 85%
force
When havetoppair and have3rdbestkicker and bets = 1 and raises = 0 and betsize <= 4
and not (raisesbeforeflop or botraisedbeforeflop or flushpossible or
threecardstraightonboard or board = A or havetwopair or haveset or havetrips or
havefullhouse or havequads or havestraight or haveflush) raise 60% force
When (havetoppair or have2ndoverpair or have2ndtoppair) and bets = 1 and raises = 0
and betsize <= 4 and not (raisesbeforeflop or botraisedbeforeflop or flushpossible
or threecardstraightonboard or board = A or havetwopair or haveset or havetrips or
havefullhouse or havequads or havestraight or haveflush) call force
When haveoverpair and paironboard and opponents = 1 and bets = 0 and raises = 1 and
amounttocall < 39% potsize call force
When raises = 1 and amounttocall < 33% potsize and haveoverpair and
callssincelastraise = 0 call force
When bets = 1 and raises = 0 and botsactionsonthisround = 0 and opponents = 1 and
folds = 0 and betsize > 47% potsize and betsize <= 12 and (havepair or
haveflushdraw or havestraightdraw) and not (haveunderpair or havebottompair or
flushpossible or straightpossible or board = AA or board = KK or board = QQ or
board = JJ or haveset or havetrips or havetwopair) call force
When haveunderpair and raises >= 1 and amounttocall > 19% potsize and (not haveset)
fold force
When bets = 1 and amounttocall > 3 and amounttocall > 60% potsize and not (havepair
or havetwopair or havetrips or haveset or havefullhouse or haveflush or
havestraight or haveflushdraw or havestraightdraw) fold force
When stacksize < 28 and not (havepair or havetrips or haveset or havestraight or
haveflush or havefullhouse or havequads or havenutflushdraw or botislastraiser or
betsize = 1 or amounttocall < 26% potsize) and not (havestraightdraw and
haveflushdraw) and not (overcards = 2 and haveflushdraw) and not (overcards = 2 and
havenutstraightdraw) fold force
When uncoordinatedflop and opponents = 2 and position = first and bets = 0 and
raises = 0 and (havetwopair or haveset) and random <= 50 call force
When uncoordinatedflop and botslastaction = check and position = first and bets = 1
and raises <= 1 and (havetwopair or haveset) Raise 100% force
When have2ndoverpair and havestraightdraw and bets = 1 and raises = 0 and not
(flushpossible or betsize > 13 or amounttocall > 35% stacksize) call force
When paironboard and (bets = 1 or raises >= 1) and stacksize > 22 and amounttocall
> 56% potsize and betsize > 8 and not (hand = AA or havetrips or havefullhouse or
havequads or havestraight or haveflush) fold force
When raises >= 1 and amounttocall > 40% potsize and not (havetoppair or
haveoverpair or havetwopair or haveset or havetrips or havefullhouse or havequads
or havestraight or haveflush) fold force
When opponents >= 3 and raises >= 1 and havetoppair and not (havebestkicker or
have2ndbestkicker or havetwopair or haveset or havetrips or havefullhouse or
havequads or havestraightdraw or haveflushdraw) fold force
When (bets = 1 or raises >= 1) and amounttocall > 60% potsize and amounttocall > 30
and amounttocall > 28% stacksize and not (hand = AA or hand = KK or hand = QQ or
havetwopair or havetrips or haveset or havefullhouse or havequads or havestraight
or haveflush or havenutstraightdraw or havenutflushdraw) fold force
When opponents = 1 and opponentisallin and amounttocall < 28% potsize and
(botslastaction = raise or botslastaction = bet) and (bets = 1 or raises = 1) and
(not UserDead) and amounttocall < 22% stacksize call force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 1 and raises =
0 and opponents = 1 and (not opponentisallin) and betsize < 9 and random <= 15 and
stacksize > 50 raise 80% force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 0 and raises =
0 and haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard) call force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 1 and raises =
0 and haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard or amounttocall > 47% potsize) call force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 1 and raises =
0 and haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard) fold force
When botraisedbeforeflop and botslastpreflopaction = call and raises >= 1 and
haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard or amounttocall < 34% potsize) fold force
When uncoordinatedflop and opponents = 1 and position = last and bets = 1 and
raises = 0 and (haveset or havetoptwopair) and betsize > 3 and random <= 66 call
force
When uncoordinatedflop and opponents = 1 and position = last and bets = 1 and
raises = 0 and botcalledbeforeflop and raisesbeforeflop and not (folds >= 2 or
betsize > 8 or stacksize < 35 or botraisedbeforeflop) and random <= 33 raise 75%
force
When (hand = AA or hand = KK) and (botslastpreflopaction = call or
botslastpreflopaction = check) and position = first and bets = 0 and raises = 0 and
(haveoverpair or haveset) and not (paironboard or flushpossible or
straightpossible) call force
When (hand = AA or hand = KK) and (botslastpreflopaction = call or
botslastpreflopaction = check) and position = first and bets = 1 and raises = 0 and
(haveoverpair or haveset) and not (paironboard or flushpossible or straightpossible
or betsize > 8) raise 75% force
when Opponents <= 2 and BigBlindSize >= 150 and (BotsLastAction = raise or
BotIsLastRaiser) and Bets = 0 and Raises = 0 and not ((HaveTopPair and
(HaveBestKicker or Have2ndBestKicker)) or HaveOverPair or HaveTwoPair or HaveTrips
or HaveSet or HaveStraight or haveFlush or HaveFullHouse or HaveQuads) and random <
67 bet 50% force
when Opponents <= 2 and BigBlindSize >= 150 and (BotsLastAction = raise or
BotIsLastRaiser) and Bets = 0 and Raises = 0 and not ((HaveTopPair and
(HaveBestKicker or Have2ndBestKicker)) or HaveOverPair or HaveTwoPair or HaveTrips
or HaveSet or HaveStraight or haveFlush or HaveFullHouse or HaveQuads) and random
>= 67 bet 75% force
// dont make too big bets, #9 fixed AA // KK minraises getting checked by the below
line
when BotIsLastRaiser and Position = First and Bets = 0 and Raises = 0 and
TotalInvested = 2 and not (Hand = AA or Hand = KK) Call Force
// when BotIsLastRaiser and StackSize > 25 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and PotSize >= 10 Bet 50% Force
when BotIsLastRaiser and StackSize > 13 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize < 5 Bet 100% Force
// rounded Bets
when BotIsLastRaiser and StackSize > 15 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 6 Bet 4 Force
when BotIsLastRaiser and StackSize > 17 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 7 Bet 5 Force
when BotIsLastRaiser and StackSize > 20 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 8 Bet 5 Force
when BotIsLastRaiser and StackSize > 22 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 9 Bet 6 Force
when BotIsLastRaiser and StackSize > 25 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 10 Bet 7 Force
when BotIsLastRaiser and StackSize > 27 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 11 Bet 8 Force
when BotIsLastRaiser and StackSize > 30 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 12 Bet 9 Force
when BotIsLastRaiser and StackSize > 32 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 13 Bet 9 Force
when BotIsLastRaiser and StackSize > 35 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 14 Bet 10 Force
when BotIsLastRaiser and StackSize > 37 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 15 Bet 11 Force
when BotIsLastRaiser and StackSize > 40 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 16 Bet 12 Force
when BotIsLastRaiser and StackSize > 42 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 17 Bet 12 Force
when BotIsLastRaiser and StackSize > 45 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 18 Bet 13 Force
when BotIsLastRaiser and StackSize > 48 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 19 Bet 14 Force
when BotIsLastRaiser and StackSize > 50 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 20 Bet 15 Force
when BotIsLastRaiser and StackSize > 60 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize Bet 75%
Force
when BotIsLastRaiser and StackSize > 30 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 1) and not (Board = A K Q or Board = K Q J or Board =
Q J T or Board = J T 9 or Board = T 9 8 or Board = 9 8 7) and PotSize >= 10 Bet 50%
Force
when BotIsLastRaiser and StackSize > 15 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 1) and not (Board = A K Q or Board = K Q J or Board =
Q J T or Board = J T 9 or Board = T 9 8 or Board = 9 8 7) and PotSize < 5 Bet 100%
Force
when BotIsLastRaiser and StackSize > 20 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 1) and not (Board = A K Q or Board = K Q J or Board =
Q J T or Board = J T 9 or Board = T 9 8 or Board = 9 8 7) Bet 75% Force
when HaveOverPair
when HaveNutFlushDraw and Bets >= 1 and BetSize < 55% PotSize RaiseMax Force
When HaveTopPair
When opponents = 1 and Position = Last and bets = 1 and BetSize > 3 and not (
HaveBestKicker or HaveTwoPair or HaveSet or HaveFlushDraw or PairOnBoard or
FlushPossible or MoreThanOneStraightPossibleOnFlop or RaisesBeforeFlop or
BetSize > 47% PotSize or StackSize < 25 or folds >= 1) call force
When not ( HaveSet or HaveTrips or HaveTwoPair or FlushPossible or
OneCardStraightPossible or HaveBestKicker or Have2ndBestKicker) and not (calls =
1 and amounttocall > 3 and amounttocall > 23% potsize) and opponents <= 2 and bets
= 1 and raises = 0 and BetSize < 25% StackSize and StackSize > 35 and BetSize
<= 50% PotSize call force
When not ( HaveSet or HaveTrips or HaveTwoPair or HaveNutFlushDraw or
HaveBestKicker or Have2ndBestKicker ) and not ( opponents = 1 and
OpponentIsAllIn ) and not ( HaveNutStraightDraw and not FlushPossible ) and not
( TotalInvested > 100% StackSize or BetSize < 40% StackSize ) and raises >= 1
and AmountToCall > 41% PotSize and StackSize > 20 fold force
When opponents <= 2 and HaveTopPair and HaveBestKicker and RaisesBeforeFlop and
not ( PairOnBoard or StraightPossible or FlushPossible or BotRaisedBeforeFlop )
When raises = 1 and BetSize < 12 call force
When FlushPossible
When ( not HaveFlush ) and HaveNutFlushDraw and ( bets = 1 or raises = 1 )
and ( BetSize < 14% StackSize or AmountToCall < 43% PotSize) call force
When bets = 1 and raises = 0 and ( not StraightPossible ) and ( opponents > 1
or folds >= 1 ) and not ( HaveFlush or HaveSet or HaveTopTwoPair or BetSize = 1
or betsize < 28% potsize) fold force
When ( raises >= 1 or BetSize > 25% StackSize ) and not ( HaveFlush or HaveSet
or amounttocall < 31% potsize or amounttocall < 8) fold force
When StraightPossible and ( opponents > 1 or folds >= 1 ) and not ( HaveFlush
or HaveSet or HaveStraight or BetSize = 1 or amounttocall < 26% potsize or
amounttocall < 6) fold force
When bets = 1 and BetSize > 2 and not ( HavePair or HaveSet or HaveTrips or
HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or
HaveInsideStraightDraw or HaveFlushDraw )
When BetSize > 33% PotSize fold force
When Overcards = 2 and hand = A and not ( board = K or board = Q or board = J
or board = T or board = 9 ) call force
When Overcards = 2 and hand = K Q and not ( board = J or board = T or board =
9 ) call force
When hand = A A and opponents = 1 and raises = 1 and not ( board = K or board =
Q or board = J or board = T or PairOnBoard or FlushPossible )
When BetSize < 35% StackSize and hand = Ac Raise 100% force
When ( not StraightPossible ) Raise 100% force
When BetSize < 35% StackSize call force
When BetSize > 35% StackSize and ( hand = Ac or hand = Ah ) RaiseMax force
When HaveTopPair and HaveBestKicker and ( board = A or board = K or board = Q
) and not ( PairOnBoard or HaveSet or HaveStraight or HaveFlush or
HaveStraightDraw or HaveFlushDraw )
When raises = 1 and BotsLastAction = bet and BetSize <= 40% StackSize and not
( TotalInvested > 90% StackSize or StackSize < 50 ) call force
When raises >= 1 and AmountToCall > 40% StackSize and AmountToCall > 47%
PotSize and not ( OpponentIsAllIn or TotalInvested > 90% StackSize or StackSize
< 50 ) fold force
When opponents = 1 and HaveStraightDraw and bets = 1 and raises = 0 and not (
HavePair or HaveTrips or HaveFlushDraw or StraightPossible )
When SuitsOnBoard = 3 and BetSize < 9% StackSize and BetSize <= 50% PotSize
call force
When SuitsOnBoard = 2 and BetSize < 6% StackSize and BetSize <= 38% PotSize
call force
// Two Pair
turn
// TotalInvested 85
//HadTopPair 75
when User_Early_Stage
when User_ScareCard_Bet_Early and Opponents < 3 and not (BotsLastAction = Bet or
BotsLastAction = raise or User_BotBetOnFlop) and ((not FlushPossibleOnFlop and
FlushPossible) or OneCardStraightPossible) User_ScareCard_Bet_Turn_Early_OK
when User_Weak_Agressor_Bet_Early and raisesbeforeflop and BotsLastAction = call
and Opponents = 1 User_Weak_Agressor_Bet_Early_OK
when User_Early_Stage
when User_Monster_Draws_Early_OK and BotsLastAction = Bet raisemax force
when User_Top_Pair_Flush_Draw_Early_OK and BotsLastAction = Bet raisemax force
when User_Naked_Ace_Bluff_Early and (bets = 1 or raises >= 1) and HaveNutFlushDraw
and not (HaveNutFlush or OpponentIsAllIn) raisemax force
when User_Block_Flush_Draws_Early_OK and (HaveTopPair or HaveTwoPair or HaveTrips
or HaveSet or HaveStraight) and Opponents >= 1 and BotRaisedBeforeFlop and
BotsLastAction = call and TwoOfOneSuitPresentOnFlop and not FlushPossible raisemax
force
when User_Early_Stage
when User_ScareCard_Bet_Turn_Early_OK and bets = 0 and raises = 0 bet 55% force
when User_Weak_Agressor_Bet_Early_OK and raises = 0 and bets = 0 bet 75% force
when User_Late_Stage
when User_Accumulated_Barrels and Opponents < 3 and botraisedbeforeflop and
BotsLastAction = bet and TurnCardIsOverCardToBoard User_Accumulated_Barrels_Turn_OK
when User_ScareCard_Bet and Opponents < 3 and not (BotsLastAction = Bet or
BotsLastAction = raise or User_BotBetOnFlop) and ((not FlushPossibleOnFlop and
FlushPossible) or OneCardStraightPossible) User_ScareCard_Bet_Turn_OK
when User_Weak_Agressor_Bet and raisesbeforeflop and BotsLastAction = call and
Opponents = 1 User_Weak_Agressor_Bet_OK
when User_Floating and BotsLastAction = call and Opponents = 1 and Bets = 1 and
calls = 0 and BetSize < 31% PotSize User_Floating_Turn_OK
when User_Late_Stage
when User_Monster_Draws_OK and BotsLastAction = Bet raisemax force
when User_Top_Pair_Flush_Draw_OK and BotsLastAction = Bet raisemax force
when User_Stop_N_Go_LV2_OK and StackSize < 16 and In BigBlind and BotsLastAction =
call and raises = 0 and bets = 0 raisemax force
when User_Block_Flush_Draws_OK and (HaveTopPair or HaveTwoPair or HaveTrips or
HaveSet or HaveStraight) and Opponents >= 1 and BotRaisedBeforeFlop and
BotsLastAction = call and TwoOfOneSuitPresentOnFlop and not FlushPossible raisemax
force
when User_Naked_Ace_Bluff and (bets = 1 or raises >= 1) and HaveNutFlushDraw and
not (HaveNutFlush or OpponentIsAllIn) raisemax force
when User_Dont_Steal_My_Turn_Draw and Bets = 1 and raises = 0 and not
OpponentIsAllIn and ((HaveFlushDraw and not FlushPossible) or (HaveStraightDraw and
not (FlushPossible or StraightPossible))) raisemax force
when User_Late_Stage
when User_Squeeze_Play and not (RaisesBeforeFlop or BotRaisedBeforeFlop) and
NoBettingOnFlop and Bets = 1 and calls = 1 and Opponents = 2 and (Position = Last
or StillToAct = 0) and BetSize < 5 raise 90% force
when User_Late_Stage
when User_Floating_Turn_OK and BotsLastAction = call and Opponents = 1 and Bets = 1
and calls = 0 and BetSize < 31% PotSize call force
when User_Delayed_CBet and BotRaisedBeforeFlop and raises = 0 and Bets <= 1 and
BetSize <= 5 and random < 50 call force
//others
when others
when BotRaisedBeforeFlop and BotsLastAction = Bet and HaveOverPair and
TotalInvested > 39% StackSize raisemax force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
17% stacksize and not (onecardflushpossible or onecardstraightpossible) and
(havetoppair or haveoverpair or have2ndoverpair or have2ndtoppair or haveset or
havetrips or havetwopair or havestraight or haveflush) call force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
10% stacksize and (havetoppair or haveoverpair or have2ndoverpair or have2ndtoppair
or haveset or havetrips or havetwopair or havestraight or haveflush) call force
When StackSize < 7 and (havetoppair or haveoverpair or have2ndtoppair or
have2ndoverpair or havetrips or haveset or havetwopair or havestraight or
haveflush) Raisemax force
When Stacksize < 11 and raisesbeforeflop and (havetoppair or haveoverpair or
havetwopair or havetrips or havestraight or haveflush) and not (nobettingonflop or
onecardstraightpossible or onecardflushpossible) raisemax force
When Stacksize < 11 and raisesbeforeflop and (not nobettingonflop) and
onecardflushpossible and (haveflush or haveset or havestraight) raisemax force
When Stacksize < 11 and raisesbeforeflop and not (nobettingonflop or
onecardflushpossible) and onecardstraightpossible and (havestraight or haveset)
raisemax force
When stacksize > 75 and betsize > 17% stacksize and paironboard and not
(havefullhouse or havetrips or haveflush or havestraight or hand = AA or
amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 17% stacksize and (not paironboard) and
flushpossible and not (haveflush or haveset or havestraight or havetwopair or
amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and straightpossible and not (havestraight or haveset or havetwopair
or haveoverpair or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and (not straightpossible) and not (haveset or havetwopair or
haveoverpair or amounttocall < 18% potsize) fold force
When betsize > 40% stacksize and paironboard and not (tripsonboard or
twopaironboard) and (havetrips or havefullhouse or haveflush or havestraight)
raisemax force
When betsize > 40% stacksize and paironboard and not (tripsonboard or board = KK or
board = QQ or board = JJ or board = TT or board = 99 or board = 88) and (havetrips
or havefullhouse or haveflush or havestraight or hand = AA) raisemax force
When betsize > 40% stacksize and not (paironboard or onecardflushpossible or
onecardstraightpossible) and flushpossible and (haveflush or haveset or
havestraight or havetoptwopair) raisemax force
When betsize > 40% stacksize and not (straightpossible or flushpossible or
paironboard) and (haveset or havetwopair) raisemax force
When betsize > 40% stacksize and raises = 0 and calls = 0 and not (straightpossible
or flushpossible or paironboard) and haveoverpair and (hand = AA or hand = KK)
raisemax force
when (bets = 1 or raises >= 1) and betsize > 15% stacksize and not (opponents = 1
and opponentisallin) and not (havetoppair or haveoverpair or havetwopair or haveset
or havetrips or havefullhouse or havequads or havestraight or haveflush or
totalinvested > 100% stacksize) fold force
when tripsonboard and (not totalinvested > 100% stacksize) and not (havequads or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2 or
nutfullhouseorfourofakind = 3 or nutfullhouseorfourofakind = 4 or
nutfullhouseorfourofakind = 5 or nutfullhouseorfourofakind = 6 ) fold force
When opponents = 1 and OpponentIsAllIn and (bets = 1 or raises = 1) and
AmountToCall < 40% StackSize and HaveTopPair and (havebestkicker or
Have2ndBestKicker) and not (onecardstraightpossible or onecardflushpossible or
board = KK or board = QQ or board = JJ or board = TT) call force
When (havetoppair or have2ndoverpair or have2ndtoppair) and not (havebestkicker or
have2ndbestkicker or have3rdbestkicker or havetwopair or havetrips or haveset or
havequads or havefullhouse or havestraightdraw or haveflushdraw or botislastraiser
or opponentisallin or totalinvested > 90% stacksize or havestraight or haveflush)
and stacksize > 15 and (raises >= 1 or betsize > 15% stacksize) fold force
When havenutflush and not (paironboard) and (bets = 1 or raises = 1) Raise 100%
force
When havenothing and raises >= 1 and stacksize > 31 and not (totalinvested > 145%
stacksize) fold force
When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 3 or
havetopnonboardpairedpair) and not (opponents >= 2 and board = AAA) and
amounttocall < 33% potsize raisemax force
When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (not NutFullHouseOrFourOfAKind = 1) and havefullhouse call force
When TotalInvested > 115% StackSize and PairOnBoard and ( bets = 1 or raises >=
1 ) and not ( NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 1 or
NutFullHouseOrFourOfAKind = 3 or NutFullHouseOrFourOfAKind = 4 or HaveQuads or
HaveStraightFlush ) and ( HaveOverPair or Have2ndOverPair or Have3rdOverPair or
HaveTopPair or Have2ndTopPair or Have3rdTopPair or HaveTrips or HaveStraight
or HaveFlush or HaveStraightDraw or HaveFlushDraw ) call force
When TotalInvested > 115% StackSize and FlushPossible and ( bets = 1 or raises
>= 1 ) and not ( HaveFlush or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraight or HaveNutFlushDraw ) call force
When TotalInvested > 115% StackSize and StraightPossible and ( bets = 1 or
raises >= 1 ) and not ( HaveStraight or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraight or HaveFlushDraw ) call force
When TotalInvested > 115% StackSize and ( bets = 1 or raises >= 1 ) and not
( HaveSet or HaveTopTwoPair or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraightDraw or HaveFlushDraw ) call force
// When TotalInvested > 300% StackSize and ( bets = 1 or raises >= 1 ) and not (
HaveSet or HaveTopTwoPair or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and
HaveBestKicker call force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
1 ) and (not position = last) and calledonflop and bets = 0 and raises = 0 and
opponents >= 2 call force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
2 or NutFullHouseOrFourOfAKind = 1 ) and bets = 0 and raises = 0 and Random <=
50 bet 70% force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
2 or NutFullHouseOrFourOfAKind = 1 ) raise 75% force
// #8 3 new lines
when HaveNutFlush and Raises <= 1 and (not PairOnBoard) and not
(StraightFlushPossibleByOthers and OneCardFlushPossible) Raise 100% Force
when Have2ndNutFlush and OneCardFlushPossible and Raises = 1 and Opponents = 1 and
OpponentIsAllIn and AmountToCall <= 34% PotSize Call Force
when Board = 2 3 4 5 and (Bets = 1 or Raises >= 1) and not (HaveStraight or
HaveFlush or BetSize = 1 or AmountToCall < 24% PotSize) Fold Force
When board = 2345 and hand = A and opponents <= 2 and bets = 1 and raises = 0 and
calls = 0 and folds = 0 and amounttocall < 51% potsize and (not flushpossible) call
force
When (board = 3456 or board = 4567 or board = 5678) and haveunderstraight and
opponents = 1 and bets = 1 and raises = 0 and amounttocall < 42% potsize and (not
flushpossible) call force
When onecardstraightpossible and haveunderstraight and (bets = 1 or raises >= 1)
and not (haveflush or amounttocall < 34% potsize) fold force
When onecardstraightpossible and havestraight and bets = 1 and raises = 0 and
(board = 9875 or board = 8764 or board = 7653 or board = 6542 or board = 543A) and
(not flushpossible) Raise 100% force
When onecardstraightpossible and have2ndnutstraight and pairinhand and bets = 1 and
raises = 0 and (board = J987 or board = T987 or board = 9876) and (not
flushpossible) Raise 100% force
When onecardstraightpossible and have2ndnutstraight and bets = 1 and raises = 0 and
not (board = QJT9 or board = JT98 or board = T987 or board = 9876 or board = KJT9
or board = KQT9 or board = KQJ9 or board = KQJT or board = QJT9 or board = QJT8 or
board = QT98 or board = QJ98 or board = JT98 or flushpossible) Raise 100% force
When onecardstraightpossible and havestraight and (bets = 1 or raises = 1) and not
(havenutstraight or flushpossible or raises >= 2) and (board = QJT8 or board = JT97
or board = T986) and amounttocall < 55% potsize call force
When onecardstraightpossible and havestraight and raises = 1 and amounttocall < 55%
potsize and not (havenutstraight or flushpossible or board = QJT9 or board = JT98
or board = T987 or board = 9876 or board = KJT9 or board = KQT9 or board = KQJ9 or
board = KQJT or board = QJT9 or board = QJT8 or board = QT98 or board = QJ98 or
board = JT98) call force
When haveoverpair and (hand = AA or hand = KK or hand = QQ) and (board = 88 or
board = 77 or board = 66 or board = 55 or board = 44 or board = 33 or board = 22)
and nobettingonflop and bets = 1 and raises = 0 and amounttocall < 47% potsize and
not (morethanonestraightpossibleonturn or flushpossible) call force
When inbigblind and havenothing and not (raisesbeforeflop or botraisedbeforeflop or
hand = A or nobettingonflop) fold force
When flushpossible and (bets = 1 or raises = 1) and (havenutflushdraw or
have2ndnutflushdraw) and not (haveflush or amounttocall > 33% potsize or raises >=
2) call force
When flushpossible and raises >= 1 and amounttocall > 33% potsize and not
(havetoppair and havebestkicker) and not (haveoverpair or havetwopair or haveset or
havetrips or havefullhouse or havequads or havestraight or haveflush or
havenutflushdraw) fold force
When paironboard and haveoverpair and bets = 0 and raises = 0 and not (hand = AA or
hand = KK or hand = QQ or board = T or board = 9 or nobettingonflop) call force
When havetrips and not (havefullhouse or havebestkicker or havenutstraight or
haveflush or stacksize < 45 or totalinvested > 90% stacksize) and not
(opponentisallin and opponents = 1) and raises >= 1 and amounttocall > 56% potsize
and betsize > 20 fold force
When (not botslastpreflopaction = raise) and not (nobettingonflop or havetoppair or
haveoverpair or havetwopair or haveset or havetrips or havefullhouse or havequads
or havestraight or haveflush or havestraightdraw or haveflushdraw or betsize < 26%
potsize) fold force
When (haveset or havetoptwopair) and not (flushpossible or straightpossible or
paironboard) and bets = 0 and raises = 0 and Random <= 50 bet 75% force
When haveset and not (flushpossible or straightpossible or paironboard) Raise 100%
force
When havetoptwopair and not (flushpossible or straightpossible or paironboard or
raises >= 2) Raise 100% force
When havetwopair and not (flushpossible or straightpossible or paironboard or
raises >= 1) Raise 100% force
When ( opponents >= 4 or folds >= 3 ) and not ( bets = 1 and raises = 0 and
AmountToCall < 25% PotSize ) and not ( HaveTopPair or HaveOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveStraightDraw or HaveFlushDraw ) fold force
When QuadsOnBoard and HaveBestKicker Raise 100% force
When PairOnBoard and ( bets = 1 or raises >= 1 ) and StackSize > 40 and
AmountToCall > 17 and AmountToCall > 50% PotSize and not ( HaveTrips or
HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or TotalInvested > 90%
StackSize ) fold force
When raises >= 1 and BetSize > 12 and AmountToCall > 52% PotSize and not
( HaveTopPair or HaveOverPair or HaveTwoPair or HaveSet or HaveTrips or
HaveFullHouse or HaveQuads or HaveStraight or HaveFlush ) fold force
When ( hand = T T or hand = J J or hand = Q Q or hand = K K or hand = A A )
and ( bets = 1 or raises = 1 ) and AmountToCall < 47% PotSize and BetSize > 3
and not ( FlushPossible or OneCardStraightPossible or board = A or board = K or
board = Q or board = J or board = T or board = 9 or board = 8 8 or board = 7 7
or RaisesOnFlop ) call force
When havetoppair and hadtoppaironflop and nobettingonflop and bets = 0 and raises =
0 and not (onecardflushpossible or onecardstraightpossible) bet 75% force
When HaveTopTwoPair and raises >= 1 and BetSize > 17 and AmountToCall > 47%
PotSize and not ( PairOnBoard or FlushPossible or
MoreThanOneStraightPossibleOnFlop or OneCardStraightPossible ) call force
When HaveTopTwoPair and not ( PairOnBoard or FlushPossible or
MoreThanOneStraightPossibleOnFlop or OneCardStraightPossible ) Raise 100% force
When (board = 222 or board = 333 or board = 444 or board = 555 or board = 666 or
board = 777) and not (board = A or board = K) and opponents = 1 and hand = KK and
(bets = 1 or raises = 1) and amounttocall < 46% potsize call force
When TripsOnBoard and not ( NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or HaveQuads or
HaveStraightFlush or QuadsOnBoard ) and AmountToCall > 25% potsize fold force
When TwoPairOnBoard and HaveFullHouse and not ( HaveTopPair or board = A A or
board = K K or board = Q Q or board = J J ) and bets = 1 and raises = 0 and
BetSize <= 50% PotSize call force
When TwoPairOnBoard and HaveFullHouse and not ( HaveQuads or HaveTopPair or
board = A A or board = K K or board = Q Q or board = J J or TotalInvested >
100% StackSize ) and bets = 1 and raises = 0 and BetSize > 50% PotSize and not
( opponents = 1 and OpponentIsAllIn and BetSize < 25% StackSize ) fold force
When TwoPairOnBoard and HaveFullHouse and not ( HaveQuads or HaveTopPair or
TotalInvested > 100% StackSize ) and ( opponents >= 2 or board = A A or board =
K K or board = Q Q or board = J J ) and raises >= 1 and not ( opponents = 1
and OpponentIsAllIn and BetSize < 25% StackSize ) fold force
When TwoPairOnBoard and HaveFullHouse and not ( HaveTopPair or TotalInvested >
100% StackSize ) and raises >= 1 and ( AmountToCall > 25% StackSize or
AmountToCall > 60% PotSize ) and not ( opponents = 1 and OpponentIsAllIn and
BetSize < 25% StackSize ) fold force
When HaveTopPair and raises >= 1 and AmountToCall > 43% PotSize and not
( HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveNutFlushDraw or board = A or board = K or
board = Q or board = J ) fold force
When HaveFlushDraw and not ( FlushPossible or PairOnBoard or
OneCardStraightPossible ) and ( HaveTopPair or Have2ndTopPair ) and bets = 1
and raises = 0 and AmountToCall < 40% PotSize call force
When RaisesOnFlop and StraightPossible and not ( HaveTopPair or HaveOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or HaveFlush
or HaveStraight or HaveFlushDraw or AmountToCall < 41% PotSize ) and Random <=
85 fold force
When FlushPossible and StraightPossible and ( bets = 1 or raises >= 1 ) and
AmountToCall > 43% PotSize and not ( HaveSet or HaveStraight or HaveFlush or
HaveFullHouse or HaveQuads or HaveNuts ) and not ( TotalInvested > 85% StackSize
) fold force
When opponents = 1 and Position = First and bets = 1 and raises = 0 and BetSize
<= 25% PotSize and BetSize < 5 and ( HaveInsideStraightDraw or Overcards = 2 or
HavePair or hand = A ) and not ( HaveOverPair or HaveTopPair or HaveTwoPair or
HaveSet or HaveStraight or HaveFlush or HaveTrips or HaveFullHouse ) call force
When opponents = 1 and HaveTopPair and HaveBestKicker and bets = 1 and raises =
0 and RaisesOnFlop and not ( HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or PairOnBoard or FlushPossible or StraightPossible ) and BetSize >
30% PotSize and BetSize < 55% PotSize call force
When opponents = 1 and HaveOverPair and ( hand = J J or hand = Q Q or hand = K
K or hand = A A ) and bets = 1 and raises = 0 and not ( PairOnBoard or
FlushPossible ) and BetSize >= 40% PotSize and BetSize < 55% PotSize and not
(onecardstraightpossible and raisesonflop and betsize > 16) and not
(onecardstraightpossible and betsize > 22) call force
When opponents = 1 and HaveOverPair and ( hand = J J or hand = Q Q or hand = K
K or hand = A A ) and bets = 1 and raises = 0 and not ( PairOnBoard or
FlushPossible or OneCardStraightPossible ) and BetSize < 40% PotSize Raise 100%
force
When Overcards = 2 and HaveNutFlushDraw and not ( NoBettingOnFlop or
CalledOnFlop ) and bets = 0 and raises = 0 bet 70% force
When HaveTwoPair and HaveTopPair and opponents <= 2 and raises = 1 and not
( PairOnBoard or FlushPossible or MoreThanOneStraightPossibleOnTurn or
HaveBottomPair ) call force
When opponents = 1 and raises = 1 and ( AmountToCall <= 2 or AmountToCall < 20%
PotSize ) and AmountToCall < 10% StackSize and StackSize > 15 and not
( HaveTopPair or HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or
HaveStraight or HaveFlush ) and ( HavePair or HaveInsideStraightDraw or
HaveFlushDraw ) call force
When HaveNutFlushDraw and not ( HaveTopPair or HaveTwoPair or HaveTrips or
HaveSet or HaveFullHouse or HaveStraight or haveflush) and ( bets = 1 or raises
>= 1 ) and StackSize > 25 and ( BetSize <= 5 or amounttocall <= 33% PotSize)
call force
When RaisesBeforeFlop and board = A and not ( HaveTopPair or HaveTwoPair or
HaveSet or HaveTrips or HaveFullHouse or HaveQuads or HaveStraight or
HaveFlush or HaveStraightDraw or HaveFlushDraw or BetSize = 1 ) fold force
When PairOnBoard and opponents <= 2 and bets = 1 and calls = 0 and raises = 0
and BetSize < 51% PotSize and BetSize < 25% StackSize and HaveTopPair and
( HaveBestKicker or Have2ndBestKicker ) and not ( board = K K or board = Q Q or
board = J J or board = T T or board = 9 9 or board = 8 8 or HaveTrips or
StraightPossible or FlushPossible ) call force
When BotsLastAction = call and raises = 1 and BetSize < 15% StackSize and
AmountToCall < 26% PotSize call force
When ( board = K K or board = Q Q or board = J J or board = T T or board = 9 9
or board = 8 8 or board = 7 7 ) and HaveTopPair and not ( PairOnFlop or
CalledOnFlop or HaveTrips or HaveFullHouse or HaveQuads or HaveFlush or
HaveStraight or HaveNutFlushDraw or StackSize < 25 or TotalInvested > 90%
StackSize ) and raises >= 1 and AmountToCall > 50% PotSize fold force
When opponents = 1 and hand = A A and raises = 1 and not ( FlushPossible or
MoreThanOneStraightPossibleOnTurn or PairOnBoard or board = K or board = Q or
board = J ) call force
When HaveTopPair and not ( HaveTwoPair or HaveSet or HaveTrips or HaveStraight
or HaveFlush or HaveStraightDraw or HaveFlushDraw or HaveFullHouse or HaveQuads
or HaveBestKicker or Have2ndBestKicker or Have3rdBestKicker ) and ( RaisesOnFlop
or BotRaisedOnFlop ) and bets = 0 and raises = 0 call force
When HaveTopPair and opponents = 1 and bets = 0 and raises = 0 and StackSize >
20 and NoBettingOnFlop and not ( HadTopPairOnFlop or PairOnBoard or
OneCardStraightPossible or OneCardFlushPossible ) bet 100% force
When HaveTopPair and HaveBestKicker and bets = 1 and raises = 0 and
StraightPossible and CalledOnFlop and not ( PairOnBoard or FlushPossible or
HaveSet or HaveTwoPair or HaveStraight or HaveStraightDraw or HaveFlushDraw or
board = A or board = K ) and BetSize > 33% PotSize and BetSize < 52% PotSize
and StackSize > 35 and BetSize < 38% StackSize call force
When PairOnBoard and not ( NoBettingOnFlop or HavePair or HaveTrips or
HaveStraight or HaveFlush or HaveFullHouse or HaveQuads or HaveStraightDraw or
HaveFlushDraw ) and ( board = 9 9 or board = T T or board = J J or board = Q Q
or board = K K or board = A A ) fold force
When FlushPossibleOnFlop and OneCardFlushPossible and ( bets = 1 or raises >=
1 ) and not ( NoBettingOnFlop or HaveNutFlush or Have2ndNutFlush or HaveTopSet
or BetSize < 34% PotSize ) fold force
When HaveStraightDraw and not ( HavePair or HaveFlushDraw or HaveStraight or
HaveSet or HaveTrips or Overcards = 2 or HaveFlush ) and bets = 1 and calls =
0 and BetSize > 3 and BetSize > 23% PotSize and BetSize > 10% StackSize fold
force
When HavePair and not ( HaveTopPair or HaveOverPair or Have2ndOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveStraightDraw or HaveFlushDraw or BetSize = 1 )
and ( bets = 1 or raises >= 1 ) and ( opponents > 1 or folds >= 1 or BetSize >
15% StackSize ) fold force
When PairOnBoard and opponents <= 2 and HaveNutFlush and not ( board = A A or
board = K K or board = Q Q or board = J J or board = T T or board = 9 9 or
board = 8 8 ) bet 75% force
When ( AcePresentOnFlop or BotRaisedOnFlop ) and not ( HaveTopPair or
HaveOverPair or Have2ndTopPair or Have2ndOverPair or HaveTwoPair or HaveTrips
or HaveSet or HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or
HaveStraightDraw or HaveFlushDraw or BetSize = 1 ) fold force
When opponents >= 2 and ( bets = 1 or raises >= 1 ) and not ( HaveTopPair or
HaveOverPair or HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or
HaveQuads or HaveStraightDraw or HaveFlushDraw or HaveStraight or HaveFlush or
BetSize = 1 ) fold force
When opponents >= 2 and ( HaveUnderPair or HaveBottomPair ) and not ( HaveTrips
or HaveSet or HaveFullHouse or HaveQuads or HaveInsideStraightDraw or
HaveFlushDraw or bets = 0 or raises = 0 or BetSize = 1 ) fold force
When PairOnBoard and Overcards = 0 and not ( HaveTopPair or Have2ndOverPair or
HaveTrips or HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or
BetSize < 12% StackSize ) fold force
When CalledOnFlop and AcePresentOnFlop and bets = 1 and not ( HaveTopPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveFlushDraw or HaveInsideStraightDraw or BetSize = 1 ) fold force
When HaveTopTwoPair and not ( FlushPossible or StraightPossible or PairOnBoard )
Raise 100% force
When OneCardStraightPossible and bets = 0 and raises = 0 and Position = Last
and not ( HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveFlushDraw ) call force
When opponents = 1 and NoBettingOnFlop and bets = 0 and raises = 0 and PotSize
< 10 and not ( OneCardStraightPossible or OneCardFlushPossible or board = A K Q
or board = A K J or board = A Q J or board = Q J T or board = A J T or board =
K J T or board = A K T or board = A Q T or board = K Q J or board = K Q T )
and StackSize > 35 bet 65% force
When HaveOverPair and raises >= 1 and BetSize > 20 and BetSize > 90% PotSize
and not ( hand = A A or hand = K K or hand = Q Q or HaveQuads or HaveFullHouse
or HaveTrips or HaveSet or HaveFlushDraw or HaveStraightDraw ) fold force
When HavePair and StraightPossible and BetSize > 75% PotSize and not
( NoBettingOnFlop or HaveOverPair or HaveTopPair or Have2ndOverPair or
Have2ndTopPair or HaveQuads or HaveFullHouse or HaveTrips or HaveSet or
HaveFlushDraw or HaveStraightDraw ) fold force
When TwoPairOnBoard and not ( NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or HaveQuads or
HaveStraightFlush ) and BetSize > 6 fold force
When QuadsOnBoard and not ( HaveBestKicker or BetSize = 1 ) fold force
When QuadsOnBoard and HaveBestKicker call force
When OneCardFlushPossible and BetSize > 15% StackSize and not HaveFlush fold
force
When opponents = 1 and Position = Last and bets = 1 and raises = 0 and BetSize
< 33% PotSize and NoBettingOnFlop and ( not folds >= 1 )
When not ( PairOnBoard or OneCardFlushPossible or OneCardStraightPossible ) and
HaveFlushDraw RaiseMin force
When PairOnFlop and not ( OneCardFlushPossible or OneCardStraightPossible or
HaveBestKickerOrBetter ) and ( hand = 2 or hand = 3 or hand = 4 or hand = 5 or
hand = 6 or hand = 7 ) RaiseMin force
When opponents = 1 and Position = Last and bets = 1 and raises = 0 and ( not
folds >= 1 )
When not ( OneCardFlushPossible or OneCardStraightPossible ) and HaveTrips and
Overcards = 1 Raise 100% force
When not ( HavePair or HaveTwoPair or HaveQuads or HaveSet or HaveTrips or
HaveFlush or HaveStraight or HaveFullHouse ) and ( HaveFlushDraw or
HaveStraightDraw ) and BetSize > 35% PotSize and BetSize > 10 and Overcards <= 1
fold force
When opponents = 1 and not ( PairOnBoard or HaveFlush or HaveStraight or
HaveSet or HaveTwoPair )
When ( HaveUnderPair or HaveBottomPair or Have3rdTopPair ) and ( bets = 1 or
raises = 1 ) and BetSize > 2 fold force
When StraightPossible and AcePresentOnFlop and not ( PairOnBoard or
FlushPossible or OneCardStraightPossible )
When not ( HaveTopPair or HaveTwoPair or HaveSet or HaveStraight or BetSize = 1
) fold force
When HaveFlushDraw and not ( PairOnBoard or FlushPossible or
OneCardStraightPossible )
When HaveTopPair and HaveBestKicker and raises >= 1 call force
When PairOnBoard and ( OnlyOneStraightPossible or not StraightPossible ) and not
( FlushPossible or OneCardStraightPossible or board = A A or board = K K or
board = Q Q or board = J J or board = T T or board = 9 9 or board = 8 8 or
RaisesOnFlop ) and opponents < 3
When hand = A A and bets = 0 and raises = 0 bet 75% force
When hand = A A and bets = 1 and raises = 0 Raise 100% force
When hand = A A and raises >= 1 call force
When ( hand = K K or hand = Q Q or hand = J J or hand = T T ) and bets = 0 and
raises = 0 bet 75% force
When hand = K K and bets = 1 and raises = 0 and BetSize < 30 call force
When opponents = 1 and OpponentIsAllIn and (bets = 1 or raises = 1) and not
(UserDead or UserDead2)
When Amounttocall < 26% PotSize and ( HavePair or hand = A or Overcards = 2 )
and not ( OneCardStraightPossible or OneCardFlushPossible ) call force
When Amounttocall < 40% PotSize and ( Have2ndTopPair or Have2ndOverPair ) and
not ( OneCardFlushPossible or OneCardStraightPossible or TripsOnBoard ) call
force
When PotSize > 10 and AmountToCall < 5 and StackSize > 30 and HavePair call
force
When PotSize > 10 and AmountToCall < 5 and StackSize > 30 and hand = A and
Overcards = 2 call force
When PotSize > 18 and AmountToCall < 5 and StackSize > 30 and HaveNutFlushDraw
call force
When PairOnBoard and not ( HaveQuads or HaveFullHouse or HaveFlushDraw or
HaveStraightDraw or HaveTrips )
When HavePair and not ( HaveOverPair or Have2ndOverPair or HaveTopPair ) and
BetSize > 8 fold force
When opponents = 1 and Position = Last and not ( NoBettingOnFlop or HavePair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush )
When bets = 0 and raises = 0 call force
When opponents = 1 and OpponentIsAllIn and not ( OneCardFlushPossible or
OneCardStraightPossible or UserDead or UserDead2) and ( bets = 1 or raises = 1 )
When HaveTopPair and AmountToCall < 43% PotSize call force
When HaveOverPair and (not paironboard) and AmountToCall < 44% PotSize call force
When HaveOverPair and AmountToCall < 33% PotSize call force
When ( HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or HaveStraight or
HaveFlush ) and AmountToCall < 44% PotSize call force
When Have2ndOverPair and AmountToCall < 34% PotSize call force
When Have2ndTopPair and AmountToCall < 31% PotSize call force
When raises = 1 and ( HaveOverPair or HaveTwoPair or HaveTrips or HaveSet or
HaveFullHouse or HaveStraight or HaveFlush ) and AmountToCall < 60% PotSize call
force
When raises = 1 and HaveTopPair and ( HaveBestKicker or Have2ndBestKicker ) and
AmountToCall < 51% PotSize call force
When FlushPossible and hand = A A and HaveNutFlushDraw and not ( HaveFlush or
HaveStraight or HaveSet or PairOnBoard or OneCardStraightPossible )
When raises = 0 and bets = 1 and BetSize < 20% StackSize call force
When raises = 0 and bets = 1 and BetSize >= 20% StackSize fold force
When raises = 1 and BetSize <= 30% StackSize call force
When raises = 1 and BetSize > 30% StackSize fold force
When raises >= 2 fold force
When HaveTopPair and ( AcePresentOnFlop or BotRaisedOnFlop ) and not
( HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveInsideStraightDraw or HaveFlush or HaveFlushDraw ) and (raisesbeforeflop or
botraisedbeforeflop)
When ( Position = First or opponents >= 2 ) and bets = 0 and raises = 0 and
( not HaveBestKicker ) call force
When ( Position = First or opponents >= 2 ) and bets = 1 and raises = 0 and
( not HaveBestKicker ) and BetSize < 41% PotSize call force
When AmountToCall > 50% PotSize and not ( opponents = 1 and OpponentIsAllIn )
fold force
When AmountToCall > 40% PotSize and ( not HaveBestKicker ) and not ( opponents =
1 and OpponentIsAllIn ) fold force
When AmountToCall > 58% PotSize fold force
When HaveTopPair and CalledOnFlop and bets = 1 and raises = 0 and not
( PairOnBoard or FlushPossible or MoreThanOneStraightPossibleOnFlop or
OneCardStraightPossible or HaveBestKicker or HaveTwoPair or HaveSet or
HaveStraight or HaveFlushDraw )
When TwoOfOneSuitPresentOnFlop and Have2ndBestKicker and BetSize < 34 call force
When TwoOfOneSuitPresentOnFlop and Have2ndBestKicker and BetSize >= 34 fold force
When Have2ndBestKicker and BetSize < 27 call force
When Have2ndBestKicker and BetSize > 27 fold force
When BetSize < 20 call force
When BetSize >= 20 fold force
When PairOnBoard and not ( NoBettingOnFlop or CalledOnFlop or FlushPossible or
StraightPossible or board = K K or board = Q Q or board = J J or board = T T
or board = 9 9 or board = 8 8 )
When opponents = 1 and bets = 0 and raises = 0 and ( hand = As K or hand = As Q
or hand = As J or hand = Ad K or hand = Ad Q or hand = Ad J or HaveOverPair )
bet 70% force
When HaveTrips and not ( HaveFullHouse or HaveQuads or OneCardFlushPossible or
OneCardStraightPossible )
When bets = 1 and raises = 0 and ( HaveBestKicker or Have2ndBestKicker ) Raise
100% force
When bets = 1 and raises = 0 and ( BetSize <= 12% StackSize or BetSize < 43%
PotSize or BetSize <= 2 ) Raise 100% force
When bets = 1 and raises = 0 and BetSize < 55% PotSize call force
When opponents = 1 and raises = 1 and ( BetSize < 50% PotSize or BetSize < 50%
StackSize ) call force
When opponents = 1 and bets = 1 and raises = 0 and StackSize > 50 and ( BetSize
= 1 or BetSize < 17% PotSize ) and ( HavePair or hand = A K ) and not ( board =
A A or board = K K or board = Q Q or board = J J or board = T T or board = 9 9
or OneCardFlushPossible or OneCardStraightPossible or HaveTopPair or
HaveOverPair or HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush or RaisesOnFlop or BotRaisedOnFlop or
HaveUnderPair or folds >= 1 )
When Random <= 75 call force
When Random <= 25 Raise 100% force
When Others raise 75% force
When opponents = 1 and BotRaisedOnFlop and bets = 0 and raises = 0 and not
( CalledOnFlop or StackSize < 50 )
When not ( OneCardStraightPossible or OneCardFlushPossible ) bet 70% force
When opponents = 1 and CalledOnFlop and Position = Last and checks = 1 and
bets = 0 and raises = 0 and ( not StackSize < 50 )
When not ( OneCardStraightPossible or OneCardFlushPossible ) and Random <= 50 bet
70% force
When opponents <= 2 and NoBettingOnFlop and bets = 0 and raises = 0 and ( not
StackSize < 50 )
When not ( FlushPossible or OneCardStraightPossible or PairOnBoard or
MoreThanOneStraightPossibleOnTurn ) and Random <= 50 bet 70% force
When opponents = 1 and not ( NoBettingOnFlop or CalledOnFlop or StackSize < 50 )
When bets = 0 and raises = 0 and Random <= 25 and not ( Position = Last and
HaveFlushDraw ) bet 70% force
// Two Pair
// OverPairs
river
// TotalInvested 85
when User_Early_Stage
when User_ScareCard_Bet_Early and Opponents < 3 and not (BotsLastAction = Bet or
BotsLastAction = raise or User_BotBetOnTurn or User_BotBetOnFlop) and ((not
FlushPossibleOnTurn and FlushPossible) or (not OneCardStraightPossibleOnTurn and
OneCardStraightPossible)) User_ScareCard_Bet_River_Early_OK
when User_Early_Stage
when User_ScareCard_Bet_River_Early_OK and raises = 0 and Bets = 0 bet 55% force
when User_Late_Stage
when User_Accumulated_Barrels and Opponents < 3 and botraisedbeforeflop and
BotsLastAction = bet and raises = 0 and bets = 0 and RiverCardIsOverCardToBoard
User_Accumulated_Barrels_River_OK
when User_ScareCard_Bet and Opponents < 3 and not (BotsLastAction = Bet or
BotsLastAction = raise or User_BotBetOnTurn or User_BotBetOnFlop) and ((not
FlushPossibleOnTurn and FlushPossible) or (not OneCardStraightPossibleOnTurn and
OneCardStraightPossible)) User_ScareCard_Bet_River_OK
//Stop N Go Lv2
//Squeeze Play
//others
when others
when BotRaisedBeforeFlop and BotsLastAction = Bet and HaveOverPair and
TotalInvested > 39% StackSize raisemax force
// 30% Random bluff
when not (HavePair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush) and Position = Last and Opponents < 3 and
Bets = 0 and Raises = 0 and not OpponentIsAllIn and Random < 40 Raise 30% Force
// Check with nothing
when not (HavePair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush) Fold Force
When (flushpossible or morethanonestraightpossibleonturn) and bets = 0 and raises =
0 and not (haveoverpair or havetwopair or haveset or havefullhouse or havequads or
haveflush or havestraight) call force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
14% stacksize and not (onecardflushpossible or onecardstraightpossible) and
(havetoppair or haveoverpair or have2ndoverpair or have2ndtoppair or haveset or
havetrips or havetwopair or havestraight or haveflush) call force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
9% stacksize and (havetoppair or haveoverpair or have2ndoverpair or have2ndtoppair
or haveset or havetrips or havetwopair or havestraight or haveflush) call force
When StackSize < 7 and bets = 1 and not (onecardflushpossible or
onecardstraightpossible) and (havetoppair or haveoverpair or have2ndoverpair or
havetrips or haveset or havetwopair or havestraight or haveflush) Raisemax force
When Stacksize < 11 and raisesbeforeflop and bets = 1 and (havetoppair or
haveoverpair or havetwopair or havetrips or havestraight or haveflush) and not
(nobettingonflop or onecardstraightpossible or onecardflushpossible or paironboard)
raisemax force
When Stacksize < 11 and raisesbeforeflop and bets = 1 and not (nobettingonflop or
paironboard) and onecardflushpossible and haveflush raisemax force
When Stacksize < 11 and raisesbeforeflop and not (nobettingonflop or
onecardflushpossible or paironboard) and onecardstraightpossible and (havestraight
or haveset) raisemax force
When stacksize > 75 and betsize > 17% stacksize and paironboard and not
(havefullhouse or havetrips or haveflush or havestraight or hand = AA or
amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 17% stacksize and (not paironboard) and
flushpossible and not (haveflush or haveset or havestraight or amounttocall < 18%
potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and straightpossible and not (havestraight or haveset or havetwopair
or hand = AA or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and (not straightpossible) and not (haveset or havetwopair or hand =
AA or hand = KK or amounttocall < 18% potsize) fold force
When betsize > 40% stacksize and paironboard and not (tripsonboard or
twopaironboard or onecardflushpossible or onecardstraightpossible) and
(havefullhouse or haveflush or havestraight) raisemax force
// Fold weak trips when faced with big Bet aggression, #9 fixed it so it doesnt
Fold quads or full houses
when BetSize > 40% StackSize and BetSize > 30% PotSize and PairOnBoard and not
(Board = AA or Board = KK or Board = QQ or Board = JJ or Board = TT or Board = 99
or OneCardFlushPossible or OneCardStraightPossible) and HaveTrips and not
(HaveFullHouse or HaveQuads) and OpponentCalledOnTurn Fold Force
When betsize > 40% stacksize and paironboard and not (tripsonboard or board = KK or
board = QQ or board = JJ or board = TT or board = 99 or board = 88 or
onecardflushpossible or onecardstraightpossible) and (havetrips or havefullhouse or
haveflush or havestraight or hand = AA) raisemax force
When betsize > 40% stacksize and not (paironboard or onecardflushpossible or
onecardstraightpossible) and flushpossible and (havenutflush or have2ndnutflush or
have3rdnutflush) raisemax force
When betsize > 40% stacksize and not (straightpossible or flushpossible or
paironboard) and haveset raisemax force
When betsize > 40% stacksize and not (straightpossible or flushpossible or
paironboard) and havetwopair and havetoppair raisemax force
When betsize > 40% stacksize and raises = 0 and calls = 0 and not (straightpossible
or flushpossible or paironboard) and haveoverpair and hand = AA raisemax force
when tripsonboard and (not totalinvested > 100% stacksize) and not
(havestraightflush or havequads or nutfullhouseorfourofakind = 1 or
nutfullhouseorfourofakind = 2 or nutfullhouseorfourofakind = 3 or
nutfullhouseorfourofakind = 4 or nutfullhouseorfourofakind = 5 or
nutfullhouseorfourofakind = 6 ) fold force
When opponents = 1 and OpponentIsAllIn and (bets = 1 or raises = 1) and
AmountToCall < 40% StackSize and HaveTopPair and (havebestkicker or
Have2ndBestKicker) and not (onecardstraightpossible or onecardflushpossible or
board = KK or board = QQ or board = JJ or board = TT) call force
When (botslastaction = bet or botslastaction = raise) and botsactionsonthisround =
0 and bets = 0 and raises = 0 and totalinvested > 140% stacksize raisemax force
When havenutflush and not (paironboard) and (bets = 1 or raises = 1) Raise 100%
force
When not (haveoverpair or havetoppair or have2ndoverpair or have2ndtoppair or
have3rdoverpair or have3rdtoppair or havestraight or haveflush or havetwopair or
haveset or havetrips or havefullhouse or havequads or hand = A or hand = K) fold
force
When haveoverpair and (hand = AA or hand = KK or hand = QQ) and opponents = 1 and
bets = 1 and raises = 0 and amounttocall < 40% potsize and not (flushpossible or
onecardstraightpossible or board = KQ or board = KJ or board = KT or board = QJ or
board = QT or board = JT or board = KK or board = QQ or board = JJ or board = TT or
board = 99 or board = 88) call force
When (raisesonflop or raisesonturn) and bets = 0 and raises = 0 and not
(haveoverpair or havetwopair or havetrips or haveset or havefullhouse or havequads
or havestraight or haveflush or stacksize < 20) fold force
When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 3 or
havetopnonboardpairedpair) and not (opponents >= 2 and board = AAA) and
amounttocall < 33% potsize raisemax force
When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (not NutFullHouseOrFourOfAKind = 1) and havefullhouse call force
When TotalInvested > 115% StackSize and PairOnBoard and ( bets = 1 or raises >=
1 ) and not ( NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 1 or
NutFullHouseOrFourOfAKind = 3 or NutFullHouseOrFourOfAKind = 4 or HaveQuads or
HaveStraightFlush ) and ( HaveOverPair or Have2ndOverPair or Have3rdOverPair or
HaveTopPair or Have2ndTopPair or Have3rdTopPair or HaveTrips or HaveStraight
or HaveFlush ) call force
When TotalInvested > 115% StackSize and FlushPossible and ( bets = 1 or raises
>= 1 ) and not ( HaveFlush or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraight or HaveFlush ) call force
When TotalInvested > 115% StackSize and StraightPossible and ( bets = 1 or
raises >= 1 ) and not ( HaveStraight or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraight ) call force
When TotalInvested > 115% StackSize and ( bets = 1 or raises >= 1 ) and not
( HaveSet or HaveTopTwoPair or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and HavePair
call force
When TotalInvested > 300% StackSize and ( bets = 1 or raises >= 1 ) and not
( HaveSet or HaveTopTwoPair or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and
HaveBestKicker call force
When HaveNuts and ( bets = 1 or raises >= 1 ) and BetSize > 25% StackSize
RaiseMax force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
2 or NutFullHouseOrFourOfAKind = 1 ) and bets = 0 and raises = 0 and Random <=
50 bet 60% force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
2 or NutFullHouseOrFourOfAKind = 1 ) raise 60% force
When UserLowTurn and position = last and bets = 1 and (board = A or board = K or
board = Q) and not (calledonflop or calledonturn or nobettingonflop or
nobettingonturn or betsize < 34% potsize or havetoppair or haveoverpair or
havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush) fold force
When User2PB and opponents = 1 and nobettingonturn and bets = 0 and raises = 0 and
havefullhouse bet 65% force
When User2PB and opponents = 1 and nobettingonturn and bets = 0 and raises = 0 and
hand = AA and (not flushpossible) bet 65% force
When User2PB and opponents = 1 and nobettingonturn and bets = 1 and raises = 0 and
havefullhouse and havetrips and not (havequads or havetoppair or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2 or
rivercardisovercardtoboard or amounttocall > 50% potsize) call force
When haveoverpair and raises >= 1 and amounttocall > 10 and amounttocall > 50%
potsize and not (hand = AA or havestraight or haveflush) fold force
When havefullhouse and tripsonboard and (hand = AA or hand = KK or hand = QQ or
hand = JJ) and not (haveset or havequads or quadsonboard) and (bets = 1 or raises =
1) and amounttocall < 50% potsize and betsize > 3 call force
When twopaironboard and not (havetrips or havequads or havefullhouse or haveflush
or havestraight or haveoverpair or have2ndoverpair or havetoppair or have2ndtoppair
or havebestkicker) and amounttocall > 15% potsize fold force
When haveset and onecardstraightpossible and not (paironboard or suitsonboard = 1)
and bets = 1 and raises = 0 and opponents = 1 and (amounttocall < 34% potsize or
betsize < 15) call force
When havetwopair and havetoppair and not (flushpossible or straightpossible or
paironboard) and raises = 1 and amounttocall < 60% stacksize call force
When (haveset or havetwopair or hand = AA or hand = KK or hand = QQ) and not
(havefullhouse or suitsonboard = 1 or havenuts or raisesonflop or raisesonturn or
onecardflushpossible or straightpossibleonturn) and bets = 1 and raises = 0 and
opponentsonflop = 1 and amounttocall < 43% potsize call force
When betsize > 4 and amounttocall > 43% potsize and not (nobettingonturn or
havetoppair or haveoverpair or havetwopair or haveset or havetrips or havefullhouse
or havequads or havestraight or haveflush) fold force
When (bets = 1 or raises >= 1) and amounttocall > 50% potsize and amounttocall > 17
and stacksize > 22 and not (nobettingonturn or havetwopair or haveset or havetrips
or havefullhouse or havequads or havestraight or haveflush) fold force
When (bets = 1 or raises >= 1) and amounttocall > 50% potsize and amounttocall > 17
and stacksize > 22 and not (havetoppair and havebestkicker) and not (havetwopair or
haveset or havetrips or havefullhouse or havequads or havestraight or haveflush)
fold force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflush or havestraight) fold force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflush or havestraight) sitout force
When havetwopair and not (onecardflushpossible or onecardstraightpossible or
paironboard or board = KJT or board = KQT or board = AJT or board = AKT or board =
KT9 or board = Q98 or board = KQ9 or threecardstraightonboard) and bets = 1 and
raises = 0 and amounttocall < 51% potsize call force
When tripsonboard and (bets = 1 or raises = 1) and betsize > 2 and opponents > 2
and not (haveoverpair or havequads or have2ndoverpair or have3rdoverpair or
havetoppair or have2ndtoppair) fold force
When tripsonboard and havetoppair and havefullhouse and bets = 1 and raises = 0 and
not (havequads or havestraightflush or opponents > 2 or folds > 2 or betsize > 46%
potsize or board = KKK or board = QQQ or board = JJJ or board = TTT) call force
When paironboard and havetrips and position = last and raisesonflop and
calledonturn and bets = 0 and raises = 0 and not (havefullhouse or havequads or
havebestkicker) call force
When havefullhouse and UserTurnGood and bets = 1 and raises = 0 Raise 100% force
When flushonboard and straightonboard and (not board = AKQJT) and raises > 1 and
amounttocall > 6 fold force
When flushonboard and straightonboard and (not board = AKQJT) and raises = 1 and
amounttocall > 10 and amounttocall > 43% potsize fold force
When onecardflushpossible and opponents > 1 and (bets = 1 or raises >= 1) and
betsize > 6 and amounttocall > 43% potsize and not (havefullhouse or havequads or
havestraightflush or havenutflush or have2ndnutflush) fold force
When onecardflushpossible and (bets = 1 or raises >= 1) and betsize > 6 and
amounttocall > 43% potsize and not (havefullhouse or havequads or havestraightflush
or havenutflush or have2ndnutflush or have3rdnutflush) fold force
When haveoverpair and have2ndnutstraight and raises = 1 and not (flushpossible or
paironboard) call force
When flushpossible and straightpossible and bets = 0 and raises = 0 and not
(havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush or nobettingonturn or onlyonestraightpossible) fold force
When onecardstraightpossible and havestraight and not (haveunderstraight or
havenutstraight or have2ndnutstraight or flushpossible or paironboard) and bets = 1
and raises = 0 and (betsize < 15 or betsize < 18% stacksize or betsize < 46%
potsize) call force
When board = 2345 and (bets = 1 or raises >= 1) and not (havestraight or haveflush
or betsize = 1 or amounttocall < 24% potsize) fold force
When flushpossibleonturn and raisesonturn and bets = 0 and raises = 0 and position
= first and not (havenutflush or havefullhouse or havequads) fold force
When flushpossible and straightpossible and bets = 1 and amounttocall > 2 and
amounttocall > 34% potsize and not (havetoppair or haveoverpair or havetwopair or
haveset or havetrips or havefullhouse or havequads or havestraight or haveflush)
fold force
When flushpossible and straightpossible and bets = 1 and amounttocall > 3 and
amounttocall > 42% potsize and not (havetoppair and havebestkicker) and not
(havetoppair and have2ndbestkicker) and not (haveoverpair or havetwopair or haveset
or havetrips or havefullhouse or havequads or havestraight or haveflush) fold force
When flushpossible and opponents >= 3 and bets = 1 and amounttocall > 5 and
amounttocall > 42% potsize and not (havetoppair and havebestkicker and board = A)
and not (havetoppair and havebestkicker and board = K) and not (haveoverpair or
havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush) fold force
When paironturn and havetrips and raisesonturn and position = first and bets = 0
and raises = 0 and not (havefullhouse or havequads or tripsonboard or
twopaironboard) call force
When havetwopair and havetoppair and bets = 1 and raises = 0 and straightpossible
and not (betsize < 30% potsize or paironboard or flushpossible or
onecardstraightpossible or onlyonestraightpossible) call force
When havetwopair and havetoppair and bets = 1 and raises = 0 and
onlyonestraightpossible and not (paironboard or flushpossible or
onecardstraightpossible) Raise 100% force
When paironboard and onlyonestraightpossible and havetrips and (havebestkicker or
have2ndbestkicker or have3rdbestkicker) and bets = 1 and raises = 0 and opponents =
1 and betsize < 41% potsize and not (raisesonturn or paironturn or flushpossible or
onecardstraightpossible or havefullhouse or havequads) Raise 100% force
When paironboard and havetrips and (havebestkicker or have2ndbestkicker or
have3rdbestkicker) and bets = 1 and raises = 0 and opponents = 1 and betsize < 44%
potsize and not (raisesonturn or paironturn or flushpossible or straightpossible or
havefullhouse or havequads) Raise 100% force
When raises = 1 and (botslastaction = bet or botslastaction = raise) and (havepair
or havetrips or haveflush or havestraight) and not (havenuts or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2 or
nutfullhouseorfourofakind = 3 or havestraightflush or havequads) and amounttocall
<= 34% potsize call force
When bets = 1 and raises = 0 and betsize < 34% potsize and not (raisesonturn or
onecardflushpossible or onecardstraightpossible or folds >= 1 or havetwopair or
haveset or havefullhouse or havequads or havestraight or haveflush) and
(have2ndtoppair or have2ndoverpair or havetoppair or haveoverpair) and not (calls =
1 and amounttocall > 5 and amounttocall > 23% potsize) call force
When raises >= 1 and amounttocall > 56% potsize and board = A and not (havetwopair
and havetoppair) and not (paironboard or haveset or havestraight or haveflush) fold
force
When (board = 222 or board = 333 or board = 444 or board = 555 or board = 666 or
board = 777) and not (board = A or board = K or raisesonturn or havestraightflush)
and opponents = 1 and hand = KK and bets = 1 and raises = 0 and amounttocall < 46%
potsize call force
When (board = 222 or board = 333 or board = 444 or board = 555 or board = 666 or
board = 777) and not (board = A or board = K or raisesonturn or havestraightflush)
and opponents = 1 and hand = KK and raises = 1 and amounttocall < 37% potsize call
force
When tripsonboard and opponents = 1 and bets = 1 and raises = 0 and havefullhouse
and betsize <= 34% potsize and not (havenuts or havequads or havestraightflush or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2 or
nutfullhouseorfourofakind = 3 or raisesonturn) call force
When twopaironboard and opponents = 1 and bets = 1 and raises = 0 and havefullhouse
and betsize <= 34% potsize and not (havenuts or havequads or havestraightflush or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2) call force
When opponents <= 2 and position = last and bets = 0 and raises = 0 and havetoppair
and nobettingonturn and not (onecardflushpossible or onecardstraightpossible or
paironboard) bet 60% force
When bets = 1 and amounttocall >= 55% potsize and not (havetoppair and
havebestkicker) and not (haveoverpair or havetwopair or havetrips or haveset or
havefullhouse or havequads or havestraight or haveflush) fold force
When bets = 1 and raises = 0 and amounttocall > 50% potsize and havetwopair and
havetoppair and straightpossible and betsize > 12 and not (onecardstraightpossible
or flushpossible or paironboard or morethanonestraightpossibleonturn) call force
When board = 2345 and hand = A and opponents <= 2 and bets = 1 and raises = 0 and
calls = 0 and folds = 0 and amounttocall < 51% potsize and not (paironboard or
flushpossible) call force
When (board = 3456 or board = 4567 or board = 5678) and haveunderstraight and
opponents = 1 and bets = 1 and raises = 0 and amounttocall < 42% potsize and not
(flushpossible or paironboard) call force
When (board = KQJT9 or board = QJT98 or board = JT987 or board = T9876) and not
(haveflush or havenutstraight or have2ndnutstraight or betsize < 26% potsize) fold
force
When straightonboard and not (havenutstraight or have2ndnutstraight or
flushpossible or board = KQJT9 or board = QJT98 or board = JT987 or board = T9876)
and bets = 1 and raises = 0 and amounttocall < 53% potsize call force
When onecardstraightpossible and haveunderstraight and (bets = 1 or raises >= 1)
and not (haveflush or havefullhouse or amounttocall < 34% potsize) fold force
When onecardstraightpossible and havestraight and bets = 1 and raises = 0 and
(board = 9875 or board = 8764 or board = 7653 or board = 6542 or board = 543A) and
not (flushpossible or paironboard or straightonboard) raise 50% force
When onecardstraightpossible and have2ndnutstraight and pairinhand and bets = 1 and
raises = 0 and (board = J987 or board = T987 or board = 9876) and not
(flushpossible or paironboard or straightonboard) raise 50% force
When onecardstraightpossible and have2ndnutstraight and bets = 1 and raises = 0 and
not (board = QJT9 or board = JT98 or board = T987 or board = 9876 or board = KJT9
or board = KQT9 or board = KQJ9 or board = KQJT or board = QJT9 or board = QJT8 or
board = QT98 or board = QJ98 or board = JT98 or board = AQJT or board = AKJT or
flushpossible or paironboard or straightonboard) raise 50% force
When onecardstraightpossible and havestraight and (bets = 1 or raises = 1) and not
(havenutstraight or flushpossible or paironboard or straightonboard or raises >= 2)
and (board = QJT8 or board = JT97 or board = T986) and amounttocall < 55% potsize
call force
When onecardstraightpossible and havestraight and raises = 1 and amounttocall < 55%
potsize and not (havenutstraight or flushpossible or paironboard or straightonboard
or board = QJT9 or board = JT98 or board = T987 or board = 9876 or board = KJT9 or
board = KQT9 or board = KQJ9 or board = KQJT or board = QJT9 or board = QJT8 or
board = QT98 or board = QJ98 or board = JT98 or board = AQJT or board = AKJT) call
force
When havetoppair and havebestkicker and (hand = AK or hand = AQ) and opponents = 1
and bets = 1 and raises = 0 and betsize < 50% potsize and not (onecardflushpossible
or onecardstraightpossible or paironboard) call force
When havetoptwopair and raises = 1 and not (flushpossible or paironboard or
onecardstraightpossible) call force
When havetoptwopair and raises >= 2 and not (flushpossible or paironboard or
straightpossible) call force
When havetwopair and position = last and bets = 0 and raises = 0 and not
(paironboard or onecardflushpossible or onecardstraightpossible) bet 65% force
When opponents = 1 and nobettingonturn and bets = 1 and raises = 0 and
(have3rdtoppair or have2ndtoppair or havetoppair) and not (paironboard or
flushpossible or morethanonestraightpossibleonturn or haveset or havetwopair or
havestraight or betsize > 43% potsize or betsize > 12) call force
When flushpossible and paironboard and (bets = 1 or raises >= 1) and amounttocall >
42% potsize and not (nobettingonturn or havetoppair or haveoverpair or havetwopair
or haveset or havetrips or havefullhouse or havequads or havestraight or haveflush)
fold force
When opponents = 1 and havetoppair and (hand = AK or hand = AQ or hand = AJ) and
paironboard and position = last and bets = 0 and raises = 0 and checks = 1 and not
(board = AA or board = KK or board = QQ or board = JJ or board = TT or board = 99
or raisesonturn or flushpossible or morethanonestraightpossibleonturn) bet 60%
force
When opponents = 1 and NoBettingOnTurn and bets = 0 and raises = 0 and ( not
StackSize < 50 )
When not ( HavePair or HaveBestKicker or NoBettingOnFlop or FlushPossible or
OneCardStraightPossible or PairOnBoard or UncoordinatedFlop ) and Random <= 50
bet 60% force