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MaxSessionHands = 10000

MaxSessionTime = 7200
MaxStackSize = 1000000
BathroomBreakAfter = 9999
BathroomBreakTime = 2
SitOutWhenOpponentsAreLessThan = 1
MakePotSizedPreFlopRaisesWhen = 7
FoldToPre-FlopRaisesForAQAJsKQ = OFF
FoldPost-FlopBelowTopPairToAnyBetOrRaise = OFF
FoldToPost-FlopRaisesWithUnpairedBoardsFor = 2
FoldToPost-FlopRaisesWithPairedBoardsFor = 4
NeverBetTurnOrRiverWithHandBelow = 2
NeverBetFlopWithHandBelowMiddlePairWhen = 1
NeverBetFlopWithHandBelowMiddlePairStackSize = 100000
NeverCallPairedBoardsWithHandBelow = 5
NeverCallFlushPossibleBoardsWithHandBelow = 6
FoldToPre-FlopRaiseWith55Or66When = 3
FoldToPre-FlopRaiseWith77Or88When = 3
FoldToPre-FlopRaiseWith99OrTTWhen = 3
FoldToPre-FlopRaiseWithJJOrQQWhen = 2
FoldToPre-FlopRaiseWithAKWhen = 3
FoldToPre-FlopRaiseWithAQsWhen = 2
FoldToPre-FlopRaiseWithAKsWhen = 3
FoldToPre-FlopRaiseWithKQsWhen = 2
SuperTightPlay = OFF
SemiSuperTightPlay = OFF
NoLimp = 15
AggressivePreFlop = 7
AggressivePostFlop = 3
AggressivePreFlopStackSize = 1000000
AggressivePostFlopStackSize = 1000000
MiningForSets = 5
PostFlopinBlindsOverride = 1
PreFlopReRaiseOverride = OFF
MinBetOverride = 6
FoldOrGoAllInWhenOpponentsAfterFoldsLessThan = 5
FoldOrGoAllInWhenOpponentsAfterFoldsLessThanStackSize = 1000000
ApplyFoldOrAllInAfter = 0
FoldOrGoAllInWhenOpponentsAtTableLessThan = 5
FoldOrGoAllInWhenOpponentsAtTableLessThanStackSize = 1000000
AlwaysCallWhenOpponentsRaiseIsLessThan = 4
AlwaysCallWhenStackSizeIsLessThanTotalInvested = 90
Verbose = ON
AutoPlay = ON
DefaultBetSizeFlop = 80
DefaultBetSizeTurn = 60
DefaultBetSizeRiver = 50

custom
preflop

// Poker347's LION profile for MTT's and multi table SNG's + WSOP 2018 Moves Pack
by ykcip75
// Version 2018 18-Jan-2018
// #1 initial release
// #2 bugfixes
// #3 integrated changes made In doodle version 80 (#2 was based on doodle 79) and
some fixes
// #4 fixed folding on river with TPTK when StackSize > 25, fixed polpol's trips
hand, integrated doodle 81 changes
// #5 replaced some RaisePot with Raise 100%, Fold OESD less on flop, add some
StackSize protection to preflop hands like 89 suited
// #6 removed some recent changes, fixed some plays
// #7 adjusted the opening range
// #8 integrated doodle 82 & new mtt kit changes, replaced minraising preflop with
raising to 3bb
// #9 fixed calling overbets on flop with just an overpair, fixed accidentally
folding quads by the fix from #4, some other fixes
// #10 various minor changes
// #11 Updated with a modified version of doodle 109
// #12 Replacement of "Kill Everyone" with a fixed and updated code
// #13 Profile adaptation to today's games (Doing)
// #14 Replacement of raisepot/betpot force
// #15 Don't Fold against Small-Stack Pushes
// #16 MTT Kit Doodle Line replaced (when StackSize < 5 and BotsLastAction = raise
raisemax force)
// #16-1 By when (StackSize < 12 or TotalInvested >= 100% StackSize) and
BotsLastAction = raise raisemax force (Since we only raise good hands)
// #17 Don't Play Small Overpairs if opponents showed agression with a comfortable
stack.
// #18 Loose mode removed
// #19 PostFlopinBlindsOverride set to Top Pair Third Best Kicker or Better
// #20 Removed some hands limitation from the MTT kit
// #21 Some lines added for TT,JJ,QQ
// #22 Resteal push-code v1 (Testing)
// #23 Others
// #24 Prevent huge bets compared to your stack against multiple opponents with
less than the top pair
// #25 Agressivity of JJ-QQ increased
// #26 Agressivity of 99-TT reduced
// #27 removed raisemin with JJ-QQ
// #28 modification of minraises with KQ and A9
// #29 Low Stack AA KK QQ
// #30 Missed Flop Agression (Testing)
// #31 Added The real kill everyone
// #32 HaveTwoPair test
// #33 Added Pot failsafe lines
// #34 A9 suited default play removed
// #35 Added Poker Pro Moves

// Based on Doodle + MTT kit by Egor, kill everyone push code by jsl1978
// Stacksizes adjusted for FTP SNG's without antes

//Define differents stages of your tournament


//Comment if it doesn't exists.

//Early Stage (usually around 10% of the starting stack or end of Late reg)

when BigBlindSize < 250 User_Early_Stage

//Late Stage

when BigBlindSize >= 250 User_Late_Stage

//Ante Stage (The first bigblindsize when antes are added to the blinds)

when BigBlindSize >= 0 User_Ante


// Use the real kill everyone
// If you want to use the kill everyone ranges from the book uncomment the line
below (remove the // of // when others User_Real_KillEveryone)
// The real kill everyone is looser than the default one on this profile it's
probably better to use it in higher stakes game where you have a higher fold equity

when others User_Real_KillEveryone

//Use The Hybrid

//The Hybrid Push code is a very loose almost maniac agressive empty pot push code
designed to steal blinds with agressive pushing

when others User_Use_Hybrid

//The Maniac answer

//The Maniac answer is a maniac push code designed to steal raises with maniac
pushing
//when no other player enters in a contested pot

when others User_Use_Maniac_Answer

//### Early Stage Play Mods

//1) Call with Potential hand (Middle + Late Position)

when others User_Early_Potential_hand

//2) My Trash Hand is favorite

// This move comes from a certain logic which states that if you consider your
opponents plays with at least decent hands...
// If many opponents are involved in the pot there are many chances trash cards
will be on the board so call your trash hand because your are certainly favorite.

// when others User_Trash_Favorite

//3) AA & KK Donk mode

//when you have AA or KK early in the tournament just push preflop no matter what
happens

when others User_AAKK_Donk

//4) AK Donk Mode

//Same as above with AK

when others User_AK_Donk

//5) All In reraise against tough players

//when In the Button an opponent raised from the middle position and no one calls
and your stack is below 15
//Push with any pair + AT+ KQ
when others User_Tough_Push_Early

//6) Slow Play Aces

//From Early Position if no one entered the pot call

when others User_Slow_Play_Aces_Early

//7) Uncoordinated Sets

// do not bet or raise the flop if you hit your set and the flop is uncoordinated

when others User_Uncoordinated_Sets_Early

//8) The Set Protection Push

// If you hit your set and the flop is dangerous


(Straight(Draw),Flush(Draw)Possible) push

when others User_Set_Protection_Early

//9) Monster Draws

//With a monster draw throw a huge bet on the flop


//if an opponent bet or raises the flop push.

when others User_Monster_Draws_Early

//10) Top Pair + Flush Draw

//Same as above but with top pair + flush draw

when others User_Top_Pair_Flush_Draw_Early

//11) Ultimate Faith On Premium Suited Connectors

//When you hold a premium suited connector (from 45 suited to TJ suited,(A2 32 43


QJ KQ and AK/suited) are not premium because they doesn't have the full potential
to make straights)
//Push All In

// when others User_UFOPSC_Early

//12) AA UTG call

// when you are under the gun with AA just call

when others User_AA_UTG_call_Early

//13) Agressive Flush Draw Play

//when you have a flush draw on the flop and you raised before the flop, and on the
flop you are against multiple opponents
//If someone bet push.If no one bet bet.
//Against one opponent check-raise your draw.

when others User_Agressive_Flush_Draw_Play_Early

//14) Block your opponent Flush draw


// When you raised before the flop and get your top pair or better and there is two
cards of the same suit on the board you bet and your opponent throws an over raise
// Push on the flop or call and pray on the turn your opponent missed his flush and
overbet/push on the turn

when others User_Block_Flush_Draws_Early

//15) Weak Agressor Bet

// if you call the continuation bet of your opponent and then he checks throw a bet

when others User_Weak_Agressor_Bet_Early

//16) Scare Card Bet

// Bet when a scare card appears.

when others User_ScareCard_Bet_Early

//17) Naked Ace (or NutFlushCard) Bluff

// when you have the nutflush card if your opponent shows agression push

when others User_Naked_Ace_Bluff_Early

//18) Early freeroll Strategy

when others User_Freeroll

//#### Late Stage Pro Survival moves

//1) Missed AK Agressive C-Bet

// when you raised with AK and miss the flop and you are against few opponents
throw a huge bet

when others User_Missed_AK

//2) Dead Money raise in BigBlind

// when you are in BigBlind and no one raised throw a huge raise (your cards don't
matter)

when others User_Dead_Money_Raise

//3) The Button raise (Opportunist Dealer)

// when you are in the button and no one entered the pot raise.

when others User_Opportunist_Dealer

//4) Stop And Go (ATC mode)

// when In BigBlind with a low stack and an Opponent raised from the late position
and no one called
// call and then push on the flop (your cards don't matter)
when others User_Stop_N_Go_ATC

//5) BigBlind Defense The First

// when In BigBlind and an Opponent raised from the late position and no one called
// call with any two cards then bet on flop.
// reraise with any decent hand or a hand with potential

when others User_BB_Def_First

//6) Slow Play Aces

//From Early Position if no one entered the pot call

when others User_Slow_Play_Aces

//7) Empty Pot Suited Connectors

//Regardless your position if no one entered the pot raise with Suited connectors

when others User_Suited_Connectors_Raise

//8) Uncoordinated Sets

// do not bet or raise the flop if you hit your set and the flop is uncoordinated

when others User_Uncoordinated_Sets

//9) The Set Protection Push

// If you hit your set and the flop is dangerous


(Straight(Draw),Flush(Draw)Possible) push

when others User_Set_Protection

//10) Aces The Smooth Call (CAUTION : with this move you will lose more often with
AA but you will win bigger when you win)

//If an opponent raised from early position

when others User_Smooth_Call_Aces

//11) Monster Draws

//With a monster draw throw a huge bet on the flop


//if an opponent bet or raises the flop push.

when others User_Monster_Draws

//12) Top Pair + Flush Draw

//Same as above but with top pair + flush draw

when others User_Top_Pair_Flush_Draw

//13) The Isolation Play

//when an Opponent with a Small Stack push all in and no one reraised
//Push with any pair,AT+,KQ

when others User_Isolation

//14) The Min Raise

// In the Middle Position if no opponent entered the pot raise the minimum

when others User_Min_Raise

//15) EP Steal Raise

// If no one entered the Pot and you are In Early Position raise with...

when others User_EP_Steal

//16) The Dealer Stealer

// In the Button or the cut off when no one raised


// raise to the pot or 3BB + number of callers

// when others User_Dealer_Stealer

//17) Any Pair Raise

// With any pair in middle or late position raise

when others User_Any_Pair_Raise

//18) Leave Some chips behind a reraise

// In BigBlind with a Small Stack against a stealer reraise and leave few chips
// to make him think you have a premium hand. (Possible Conflict with Stop And Go)

when others User_Leave_Chips_Behind_Reraise

//19) All In reraise against tough players Late Stage

//when In the Button an opponent raised from the middle position and no one calls
and your stack is below 26
//Push with any pair + AT+ KQ

when others User_Tough_Push_Late

//20) Ultimate Faith On Premium Suited Connectors

//When you hold a premium suited connector (from 45 suited to TJ suited,(A2 32 43


QJ KQ and AK/suited) are not premium because they doesn't have the full potential
to make straights)
//Push All In

// when others User_UFOPSC

//21) The 50-50 Dealer Call

//During middle late Stage when you are in the button and no one entered the pot
call 50% of time

when others User_5050_Dealer_Call


//22) Potential Hand in BigBlind Call

//When You get raised in bigblind with a hand which have potential of crushing good
hands call

when others User_BigBlind_Potential_Call

//23) Small Blind Steal raise

//when In the SmallBlind and no one entered the pot raise 3 force

when others User_SmallBlind_Steal_raise

//24) The BigBlind Steal raise

//when In the BigBlind everyone folded expects the smallBlind who called throw a
big raise

when others User_BigBlind_Steal_raise

//25) Don't raise me Button Steal

//When In the BigBlind position everyone folded excepts the button who tries to
steal us reraise him

when others User_Dont_Raise_Me_Button

//26) Huge Chip Dominance Bully Push

//when Your stack is more than 8 time the stack of your opponents when In the
Button and no one called.
//Or In SmallBlind or In BigBlind and no one raised push.

when others User_HugeChip_Bully_Push

//27) Less than 10BB empty pot push

//when your stack is below 10 BB and no one entered the pot push any two cards

// when others User_Less_Than_10BB_EP_Push

//28) Initial Raiser 8x Push Steal

// Push your good hands when your stack is less than 8 times the initial raiser's
bet

when others User_Initial_Raiser_8x_Push

//29) Don't call my blind Stealers

// when they are multiple callers and no raises and you are in the bigblind if the
potsize is at least 33% of your stack push

when others User_Dont_Call_My_Blind_Stealers

//30) Premium Hand Early Opponent Trap

// when you have AA or KK in late position and there is one raise and no calls call
// Then Postflop if your opponent shows agression push him

when others User_Early_Premium_Trap

//31) Second hand Low Premium Trap

// When you have AA or KK and Someone raise in early position before you and there
is still many players to act just call
// You hope someone reraise later you trap him then.

when others User_Second_hand_Low_Trap

//32) When Pocket Aces looks like Ace King

// when you have AA and someone raises the pot you directly push instead of
reraising like if you have AK and you want to protect it
// Or On the flop if you raised with AA preflop push directly no matter what
happens like if you had AK and missed the flop and you want to win the pot despite
that missing.

when others User_AA_Looks_Like_AK

//33) The Stop and Go

// when ShortStacked and in BigBlind an opponent raised.


// Call preflop push on the flop.
// Call on the flop push on the turn.
// Call on the turn push on the river.

// This move works 2 out of 3 times this means that this move will get you knocked
out 1 out of 3 times

// when others User_Stop_N_Go_LV2

//34) AA UTG call

// when you are under the gun with AA just call

when others User_AA_UTG_call

//35) The Squeeze Play

// From the Button when there is one raiser and one caller and you are on the
button and no one entered the pot other than these two opponents
// Throw a big reraise.
// Or postflop when against 2 opponents.One opponent bets then the other just
calls, throw a big raise.

// when others User_Squeeze_Play

//36) Uncoordinated No face flops Bet

// When preflop no one raised and on the flop there is no Ace,King,Queen,Jack and
the flop is uncoordinated throw a bet

when others User_NoFace_Flop_Bet

//37) Uncoordinated 1 face flops Bet


// when preflop no one raised and on the flop there is no Ace (because many players
often limp with Ax) and the flop is uncoordinated throw a bet

when others User_OneFace_Flop_Bet

//38) Pair On Flop Bet

// when there is a pair on the flop throw a Bet

when others User_PairOnFlop_Bet

//39) Bluff the trips

// when there is a pair on the flop and you don't have a trips and your opponent
throw a bet call on the flop and then bet on turn

when others User_Trips_Bluff_Bet

//40) Suited Flop Bet

// when on the flop the 3 cards are all of the same suit throw a bet

when others User_Suited_Flop_Bet

//41) Rag on Flop Bet

// when on the flop all cards are below 10 throw a bet

when others User_Rag_Flop_Bet

//42) Delayed CBet

// Instead of making your Continuation Bet on the flop sometimes check the flop do
it on the turn or check the turn do it on the river

when others User_Delayed_CBet

//43) The Probe Bet Steal

// If you are against one opponent and called his preflop raise, on the flop throw
a small bet

when others User_Probe_Bet_Steal

//44) Floating

// when you called a preflop raise and you are against 1 opponent postflop
// call his bet if below 50% of the pot on the flop then bet on turn
// call his bet if below 30% of the pot on the turn then bet on the river

when others User_Floating

//45) Agressive Flush Draw Play

//when you have a flush draw on the flop and you raised before the flop, and on the
flop you are against multiple opponents
//If someone bet push.If no one bet bet.
//Against one opponent check-raise your draw.
when others User_Agressive_Flush_Draw_Play

//46) Block your opponent Flush draw

// When you raised before the flop and get your top pair or better and there is two
cards of the same suit on the board you bet and your opponent throws an over raise
// Push on the flop or call and pray on the turn your opponent missed his flush and
overbet/push on the turn

when others User_Block_Flush_Draws

//47) Highly Connected Flop Bluff

//when a Straight is possible on the flop and at least 2 cards has the same suit
call on the flop hoping that the turn is not a brick then steal on the turn.

when others User_Highly_Connected_Flop_Bluff

//48) Last player in a calm board steal Bet

//when everyone checks and you are the last player to act throw a bet

when others User_Last_Player_Calm_Board_Bet

//49) Man In the Middle Steal Bet

//when against 2 opponents you are in the middle position and no one bet steal bet

when others User_MITM_Steal_Bet

//50) The Blocking Bet

//when you have a Straight or Flush draw on the turn throw a small bet to see the
river cheap.

when others User_Blocking_Bet

//51) The Delayed Bluff

//when you called an opponent bet on the flop, when he checks on the turn throw a
bet.

when others User_Delayed_Bluff

//52) Weak Opponents Bet

// Be the First to bet on the turn if your two opponents checked on the flop or if
everyone checked on the turn

when others User_Weak_Opponents_Bet

//53) Weak Agressor Bet

// if you call the continuation bet of your opponent and then he checks throw a bet

when others User_Weak_Agressor_Bet

//54) Scare Card Bet


// Bet when a scare card appears.

when others User_ScareCard_Bet

//55) Don't Steal my turn draw

// Push on the turn if an opponent Bet on your draw on the turn

when others User_Dont_Steal_My_Turn_Draw

//56) Naked Ace (or NutFlushCard) Bluff

// when you have the nutflush card if your opponent shows agression push

when others User_Naked_Ace_Bluff

//57) Accumulated Barrels

//when you raised before the flop as long as you get a card on the board which is
overcard to the board and your opponent doesn't show agression throw a bet

when others User_Accumulated_Barrels

//58) Small Blind Push Steal

when others User_Small_Blind_Push_Steal

//Suited Group

//when (hand = A suited or hand = K suited or hand = Q suited or hand = J suited or


hand = T suited or hand = 9 suited or hand = 8 suited or hand = 7 suited or hand =
6 suited or hand = 5 suited or hand = 4 suited or hand = 3 suited or hand = 2
suited) User_Group_Suited
when SuitsInHand = 1 User_Group_Suited

// < 3 gapers

when (hand = AK or hand = AQ or hand = AJ or hand = KQ or hand = KJ or hand = KT or


hand = QJ or hand = QT or hand = Q9 or hand = JT or hand = J9 or hand = J8 or hand
= T9 or hand = T8 or hand = T7 or hand = 98 or hand = 97 or hand = 96 or hand = 87
or hand = 86 or hand = 85 or hand = 76 or hand = 75 or hand = 74 or hand = 65 or
hand = 64 or hand = 63 or hand = 54 or hand = 53 or hand = 52 or hand = 43 or hand
= 42 or hand = 32) User_Below3_gapers

//Maniac Group

when User_Below3_gapers or User_Group_Suited or PairInHand User_Maniac_Group

// Site X StackSize misread protection


// when StackSize < 3 and BigBlindSize < 45 and not (Hand = AA or Hand = KK) Fold
Force
// Desperate plays
when StackSize < 2 and BigBlindSize > 40 and (PairInHand or Hand = A or Hand = K or
Hand = Q) RaiseMax Force
when StackSize < 3 and BigBlindSize > 40 and (Raises = 0 and Calls = 0 and Folds <
1) RaiseMax Force // BigBlind is about to come, attack

//Pot Failsafe lines by Mrphil


When in bigblind and raises = 0 and potsize > 6 and calls <=5 User_boterror
when User_boterror and not (hand = AA or hand = KK or hand = QQ or hand = AK
suited) Fold Force
when User_boterror Raisemax Force

//Freeroll

when User_Early_Stage and User_Freeroll and (raises >= 1 or calls >= 2) and (hand =
AA or hand = KK or hand = QQ or hand = JJ or hand = AK) raisemax force
when User_Early_Stage and User_Freeroll and ((raises = 1 and not (AmountToCall >
50% StackSize and CallsSinceLastRaise >= 1)) or (raises = 0 and calls >= 2)) and
(hand = TT or hand = 99 or hand = AQ) raisemax force
when User_Early_Stage and User_Freeroll and StillToAct >= 7 and (hand = AA or hand
= KK or hand = QQ or hand = JJ or hand = AK) raisemax force
when User_Early_Stage and User_Freeroll and StillToAct < 7 and (hand = AA or hand =
KK or hand = QQ or hand = JJ or hand = AK) raise 100% force
when User_Early_Stage and User_Freeroll and StillToAct < 7 and (hand = TT or hand =
99 or hand = AQ) raise 100% force

// AA // KK
when (Hand = AA or Hand = KK) and TotalInvested > 100% StackSize RaiseMax Force
when (Hand = AA or Hand = KK) and StackSize < 16 RaiseMax Force
when (Hand = AA or Hand = KK) and Raises >= 2 RaiseMax Force
when (Hand = AA or Hand = KK) and BetSize > 25% StackSize RaiseMax Force
when (Hand = AA or Hand = KK) and (BotsLastAction = Raise or BotsLastAction = Call)
Raise 100% Force
when (Hand = AA or Hand = KK) and Raises = 1 raisemax force
when (Hand = AA or Hand = KK) and (Raises = 1 or Calls >= 4) Raise 100% Force
when (Hand = AA or Hand = KK) and Raises = 0 and Calls = 0 and StillToAct > 5
RaiseMin Force
when (Hand = AA or Hand = KK) and Raises = 0 Raise 2 Force // everything else
when (Hand = AA or Hand = KK) Raise 120% Force // everything else

// AK,AQ,QQ,JJ

when (hand = AK or hand = AQ or hand = QQ or hand = JJ) and raises = 0 and


StackSize < 13 raisemax force

// Don't Fold against Small-Stack Pushes

when Opponents = 1 and OpponentIsAllIn and BotsLastAction = Raise and AmountToCall


<= 20% StackSize Call Force
when Opponents = 1 and OpponentIsAllIn and (In BigBlind or In SmallBlind) and
AmountToCall <= 4 and AmountToCall <= 15% StackSize Call force
when (BotsLastAction = Raise or BotsLastAction = Call) and OpponentIsAllIn and
AmountToCall < 4 and AmountToCall <= 15% StackSize Call force

//Phil Ivey Special push

when Opponents = 1 and OpponentIsAllIn and raises = 1 and BotsLastAction = raise


and AmountToCall < 11 and (PairInHand or hand = A) raisemax force

// Push code by jsl1978, modified by poker347. Based on charts In the book "Kill
Everyone"
// Cleaned, corrected, updated by ykcip75

when not User_Real_KillEveryone


// M = 3
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K or Hand = Q or Hand = J
or Hand = T2 suited or Hand = T3 suited or Hand = T4 suited or Hand = T5 or Hand =
T6 or Hand = T7 or Hand = T8 or Hand = T9 or Hand = 92 suited or Hand = 93 suited
or Hand = 94 suited or Hand = 95 suited or Hand = 96 or Hand = 97 or Hand = 98 or
Hand = 84 suited or Hand = 85 suited or Hand = 86 or Hand = 87 or Hand = 73 suited
or Hand = 74 suited or Hand = 75 or Hand = 76 or Hand = 63 suited or Hand = 64
suited or Hand = 65 or Hand = 52 suited or Hand = 53 suited or Hand = 54 suited or
Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J6
suited or Hand = J7 suited or Hand = J8 suited or Hand = J9 or Hand = JT or Hand =
T6 suited or Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 96 suited
or Hand = 97 suited or Hand = 98 suited or Hand = 86 suited or Hand = 87 suited or
Hand = 75 suited or Hand = 76 suited or Hand = 56 suited or Hand = 54 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3
suited or Hand = K4 suited or Hand = K5 suited or Hand = K6 suited or Hand = K7 or
Hand = K8 or Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q6 suited
or Hand = Q7 suited or Hand = Q8 suited or Hand = Q9 or Hand = QT or Hand = QJ or
Hand = J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7
suited or Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98 suited or
Hand = 86 suited or Hand = 87 suited or Hand = 76 suited or Hand = 65 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 or Hand = KT or Hand =
KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ
or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T8 suited or Hand =
T9 suited or Hand = 97 suited or Hand = 98 suited or Hand = 87 suited or Hand = 76
suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K8 suited or Hand = K9
suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT or
Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT suited or Hand = T8
suited or Hand = T9 suited or Hand = 98 suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 or Hand = A5 or Hand = A6 or Hand = A7 or Hand = A8 or Hand = A9 or Hand = AT or
Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand
= KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ or Hand = J9
suited or Hand = JT suited or Hand = T8 suited or Hand = T9 suited or Hand = 98
suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand
= A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited
or Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited or
Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A3 suited or Hand = A4 suited or Hand =
A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8 or Hand = A9 or Hand
= AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ or
Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT
suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
suited or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand =
KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or Hand = QJ suited
or Hand = JT suited or Hand = T9 suited) RaiseMax Force

// M = 4
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K or Hand = Q or Hand = J2
suited or Hand = J3 suited or Hand = J4 suited or Hand = J5 or Hand = J6 or Hand =
J7 or Hand = J8 or Hand = J9 or Hand = JT or Hand = T2 suited or Hand = T3 suited
or Hand = T4 suited or Hand = T5 suited or Hand = T6 or Hand = T7 or Hand = T8 or
Hand = T9 or Hand = 93 suited or Hand = 94 suited or Hand = 95 suited or Hand = 96
or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand = 85 suited or Hand = 86 or
Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand = 76 or Hand = 63 suited
or Hand = 64 suited or Hand = 65 or Hand = 53 suited or Hand = 54 suited or Hand =
43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3
suited or Hand = K4 suited or Hand = K5 or Hand = K6 or Hand = K7 or Hand = K8 or
Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q4 suited or Hand = Q5
suited or Hand = Q6 suited or Hand = Q7 suited or Hand = Q8 suited or Hand = Q9 or
Hand = QT or Hand = QJ or Hand = J7 suited or Hand = J8 suited or Hand = J9 or Hand
= JT or Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 96 suited or
Hand = 97 suited or Hand = 98 suited or Hand = 86 suited or Hand = 87 suited or
Hand = 75 suited or Hand = 76 suited or Hand = 56 suited or Hand = 54 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 or Hand = KT or Hand =
KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ
or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or Hand =
T8 suited or Hand = T9 suited or Hand = 97 suited or Hand = 98 suited or Hand = 86
suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 or Hand = A4 or
Hand = A5 or Hand = A6 or Hand = A7 or Hand = A8 or Hand = A9 or Hand = AT or Hand
= AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT or Hand = KJ or
Hand = KQ or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J8 suited or Hand
= J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 98
suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand
= A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited
or Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand =
T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
suited or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand =
K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand
= QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand =
T8 suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A5 suited or Hand = A6 suited or Hand =
A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand
= AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ
or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT
or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or
Hand = KJ suited or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ
suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = Q9 suited or Hand = QT
suited or Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force

// M = 5
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ
or Hand = J2 suited or Hand = J3 suited or Hand = J4 suited or Hand = J5 suited or
Hand = J6 suited or Hand = J7 or Hand = J8 or Hand = J9 or Hand = JT or Hand = T3
suited or Hand = T4 suited or Hand = T5 suited or Hand = T6 suited or Hand = T7 or
Hand = T8 or Hand = T9 or Hand = 94 suited or Hand = 95 suited or Hand = 96 suited
or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand = 85 suited or Hand = 86 or
Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand = 76 or Hand = 63 suited
or Hand = 64 suited or Hand = 65 or Hand = 53 suited or Hand = 54 suited or Hand =
43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K3 suited or Hand = K4
suited or Hand = K5 suited or Hand = K6 suited or Hand = K7 suited or Hand = K8 or
Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q6 suited or Hand = Q7
suited or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand =
J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited
or Hand = T8 suited or Hand = T9 or Hand = 96 suited or Hand = 97 suited or Hand =
98 suited or Hand = 86 suited or Hand = 87 suited or Hand = 75 suited or Hand = 76
suited or Hand = 56 suited or Hand = 54 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K7 suited or Hand = K8
suited or Hand = K9 suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q8
suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J8 suited or Hand =
J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 97 suited
or Hand = 98 suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand
= A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand
= QJ or Hand = J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or
Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited
or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT
or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or
Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited
or Hand = J9 suited or Hand = JT suited or Hand = T9 suited or Hand = 98 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand
= AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or
Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited) RaiseMax Force

// M = 6
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J3
suited or Hand = J4 suited or Hand = J5 suited or Hand = J6 suited or Hand = J7
suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T4 suited or Hand = T5
suited or Hand = T6 suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand =
95 suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand
= 85 suited or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75
suited or Hand = 76 or Hand = 64 suited or Hand = 65 suited or Hand = 53 suited or
Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A or Hand = K4 suited or Hand = K5
suited or Hand = K6 suited or Hand = K7 suited or Hand = K8 suited or Hand = K9
suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q7 suited or Hand = Q8
suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J7 suited or Hand =
J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or Hand = T8 suited
or Hand = T9 or Hand = 96 suited or Hand = 97 suited or Hand = 98 suited or Hand =
86 suited or Hand = 87 suited or Hand = 76 suited or Hand = 65 suited) RaiseMax
Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand
= A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K8 suited or
Hand = K9 suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand
= Q9 suited or Hand = QT suited or Hand = QJ or Hand = J8 suited or Hand = J9
suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 97 suited or
Hand = 98 suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A3 suited or Hand = A4 suited or Hand =
A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8 suited or Hand = A9
or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand =
KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand
= QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT suited or Hand = T8
suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A5 suited or Hand = A6 suited or Hand =
A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand
= AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ
or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT suited or Hand = AJ or Hand = AQ
or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand =
KQ or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT suited
or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KJ
suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = JT suited or
Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KJ suited or Hand = KQ or Hand = QT
suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ suited or
Hand = KQ suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force

// M = 7

when Raises = 0 and StillToAct <= 1 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J3
suited or Hand = J4 suited or Hand = J5 suited or Hand = J6 suited or Hand = J7
suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T4 suited or Hand = T5
suited or Hand = T6 suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand =
95 suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand
= 85 suited or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75
suited or Hand = 76 or Hand = 64 suited or Hand = 65 suited or Hand = 53 suited or
Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 suited or Hand = KT or
Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand
= QJ or Hand = J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or
Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98
suited or Hand = 86 suited or Hand = 87 suited or Hand = 76 suited or Hand = 56
suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand
= A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or
Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited
or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or
Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T8 suited
or Hand = T9 suited or Hand = 98 suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A3 suited or Hand = A4 suited or Hand
= A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8 suited or Hand =
A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand
= KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or
Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand = T9
suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ
or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or
Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9
suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9 suited or Hand
= AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KJ suited or Hand = KQ
or Hand = QT suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KJ suited or Hand = KQ suited or
Hand = QT suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand =
QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand = AJ suited or Hand = AQ
or Hand = AK or Hand = KT suited or Hand = KJ suited or Hand = KQ suited or Hand =
QJ suited) RaiseMax Force

// M = 8
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3 or
Hand = K4 or Hand = K5 or Hand = K6 or Hand = K7 or Hand = K8 or Hand = K9 or Hand
= KT or Hand = KJ or Hand = KQ or Hand = Q2 suited or Hand = Q3 suited or Hand = Q4
suited or Hand = Q5 suited or Hand = Q6 suited or Hand = Q7 suited or Hand = Q8 or
Hand = Q9 or Hand = QT or Hand = QJ or Hand = J5 suited or Hand = J6 suited or Hand
= J7 suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T5 suited or Hand = T6
suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand = 95 suited or Hand =
96 suited or Hand = 97 suited or Hand = 98 or Hand = 85 suited or Hand = 86 suited
or Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand = 76 or Hand = 64
suited or Hand = 65 suited or Hand = 54 suited or Hand = 53 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 suited or Hand = KT or
Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand
= QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or
Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98 suited or Hand = 86
suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand
= A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand =
A8 or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand
= T8 suited or Hand = T9 suited or Hand = 98 suited or Hand = 87 suited) RaiseMax
Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A5 suited or Hand = A6 suited or Hand
= A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or
Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand
= KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT suited or Hand = AJ or Hand = AQ
or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand =
KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited
or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT
suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or
Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ suited or
Hand = KQ suited or Hand = QT suited or Hand = QJ suited or Hand = JT suited)
RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand =
QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand = AJ suited or Hand = AQ
or Hand = AK or Hand = KJ suited or Hand = KQ suited or Hand = QJ suited) RaiseMax
Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand =
AA or Hand = AT suited or Hand = AJ suited or Hand = AQ or Hand = AK or Hand = KJ
suited or Hand = KQ suited or Hand = QJ suited) RaiseMax Force

//The Real Kill Everyone


//Push code by Mrphil

when User_Real_KillEveryone

// M = 3
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K or Hand = Q or Hand = J
or Hand = T2 suited or Hand = T3 suited or Hand = T4 suited or Hand = T5 or Hand =
T6 or Hand = T7 or Hand = T8 or Hand = T9 or Hand = 92 suited or Hand = 93 suited
or Hand = 94 suited or Hand = 95 suited or Hand = 96 or Hand = 97 or Hand = 98 or
Hand = 84 suited or Hand = 85 suited or Hand = 86 or Hand = 87 or Hand = 73 suited
or Hand = 74 suited or Hand = 75 or Hand = 76 or Hand = 63 suited or Hand = 64
suited or Hand = 65 or Hand = 52 suited or Hand = 53 suited or Hand = 54 suited or
Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J6
suited or Hand = J7 suited or Hand = J8 suited or Hand = J9 or Hand = JT or Hand =
T6 suited or Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 96 suited
or Hand = 97 suited or Hand = 98 suited or Hand = 86 suited or Hand = 87 suited or
Hand = 75 suited or Hand = 76 suited or Hand = 56 suited or Hand = 54 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3
suited or Hand = K4 suited or Hand = K5 suited or Hand = K6 suited or Hand = K7 or
Hand = K8 or Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q6 suited
or Hand = Q7 suited or Hand = Q8 suited or Hand = Q9 or Hand = QT or Hand = QJ or
Hand = J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7
suited or Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98 suited or
Hand = 86 suited or Hand = 87 suited or Hand = 76 suited or Hand = 65 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 or Hand = KT or Hand =
KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ
or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T8 suited or Hand =
T9 suited or Hand = 97 suited or Hand = 98 suited or Hand = 87 suited or Hand = 76
suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A or Hand = K8 suited or Hand = K9
suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT or
Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand = T9
suited or Hand = 98 suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 or Hand = A5 or Hand = A6 or Hand = A7 or Hand = A8 or Hand = A9 or Hand = AT or
Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand
= KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ or Hand = J9
suited or Hand = JT suited or Hand = T8 suited or Hand = T9 suited or Hand = 98
suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand
= A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited
or Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited or
Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (PairInHand or Hand = A3 suited or Hand = A4 suited or Hand =
A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8 or Hand = A9 or Hand
= AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ or
Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT
suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 4 and Calls = 0) or
(StackSize <= 3)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A5 suited or Hand = A7 suited or Hand = A8 suited or Hand = A9
or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand =
KJ suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = JT suited
or Hand = T9 suited) RaiseMax Force

// M = 4
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K or Hand = Q or Hand = J2
suited or Hand = J3 suited or Hand = J4 suited or Hand = J5 or Hand = J6 or Hand =
J7 or Hand = J8 or Hand = J9 or Hand = JT or Hand = T2 suited or Hand = T3 suited
or Hand = T4 suited or Hand = T5 suited or Hand = T6 or Hand = T7 or Hand = T8 or
Hand = T9 or Hand = 93 suited or Hand = 94 suited or Hand = 95 suited or Hand = 96
or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand = 85 suited or Hand = 86 or
Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand = 76 or Hand = 63 suited
or Hand = 64 suited or Hand = 65 or Hand = 53 suited or Hand = 54 suited or Hand =
43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3
suited or Hand = K4 suited or Hand = K5 or Hand = K6 or Hand = K7 or Hand = K8 or
Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q4 suited or Hand = Q5
suited or Hand = Q6 suited or Hand = Q7 suited or Hand = Q8 suited or Hand = Q9 or
Hand = QT or Hand = QJ or Hand = J7 suited or Hand = J8 suited or Hand = J9 or Hand
= JT or Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 96 suited or
Hand = 97 suited or Hand = 98 suited or Hand = 86 suited or Hand = 87 suited or
Hand = 75 suited or Hand = 76 suited or Hand = 56 suited or Hand = 54 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 or Hand = KT or Hand =
KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ
or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or Hand =
T8 suited or Hand = T9 suited or Hand = 97 suited or Hand = 98 suited or Hand = 86
suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 or Hand = A4 or
Hand = A5 or Hand = A6 or Hand = A7 or Hand = A8 or Hand = A9 or Hand = AT or Hand
= AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT or Hand = KJ or
Hand = KQ or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J8 suited or Hand
= J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 98
suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand = A9
or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand =
KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand
= QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand = T9
suited or Hand= 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
suited or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand =
K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand
= QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand =
T8 suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (PairInHand or Hand = A5 suited or Hand = A6 suited or Hand =
A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand
= AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ
or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT
or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or
Hand = KJ suited or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ
suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 7 and Calls = 0) or
(StackSize <= 5)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or
Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = Q9 suited or Hand = QT
suited or Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force

// M = 5
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 or Hand = Q4 or Hand = Q5 or Hand = Q6 or Hand = Q7 or Hand = Q8 or Hand
= Q9 or Hand = QT or Hand = QJ or Hand = J2 suited or Hand = J3 suited or Hand = J4
suited or Hand = J5 suited or Hand = J6 suited or Hand = J7 or Hand = J8 or Hand =
J9 or Hand = JT or Hand = T3 suited or Hand = T4 suited or Hand = T5 suited or Hand
= T6 suited or Hand = T7 or Hand = T8 or Hand = T9 or Hand = 94 suited or Hand = 95
suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand =
85 suited or Hand = 86 or Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand
= 76 or Hand = 63 suited or Hand = 64 suited or Hand = 65 or Hand = 53 suited or
Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K3 suited or Hand = K4
suited or Hand = K5 suited or Hand = K6 suited or Hand = K7 suited or Hand = K8 or
Hand = K9 or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q6 suited or Hand = Q7
suited or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand =
J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited
or Hand = T8 suited or Hand = T9 or Hand = 96 suited or Hand = 97 suited or Hand =
98 suited or Hand = 86 suited or Hand = 87 suited or Hand = 75 suited or Hand = 76
suited or Hand = 56 suited or Hand = 54 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A or Hand = K7 suited or Hand = K8
suited or Hand = K9 suited or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q8
suited or Hand = Q9 suited or Hand = QT or Hand = QJ or Hand = J8 suited or Hand =
J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand = 97 suited
or Hand = 98 suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 or Hand = A6 suited or Hand = A7 or Hand = A8 or Hand = A9
or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand =
KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ
or Hand = J9 suited or Hand = JT or Hand = T8 suited or Hand = T9 suited or Hand =
98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited
or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand =
77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or
Hand = AA or Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT
or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or
Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited
or Hand = J9 suited or Hand = JT suited or Hand = T9 suited or Hand = 98 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand
= AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or
Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 9 and Calls = 0) or
(StackSize <= 7)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited) RaiseMax Force

// M = 6
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 or Hand = Q6 or Hand = Q7 or Hand
= Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J2 suited or Hand = J3 suited
or Hand = J4 suited or Hand = J5 suited or Hand = J6 suited or Hand = J7 suited or
Hand = J8 or Hand = J9 or Hand = JT or Hand= T3 suited or Hand = T4 suited or Hand
= T5 suited or Hand = T6 suited or Hand = T7 or Hand = T8 or Hand = T9 or Hand = 95
suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand =
85 suited or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75 suited
or Hand = 76 or hand = 63 suited or Hand = 64 suited or Hand = 65 suited or Hand =
53 suited or Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A or Hand = K4 suited or Hand = K5
suited or Hand = K6 suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 or
Hand = KT or Hand = KJ or Hand = KQ or Hand = Q7 suited or Hand = Q8 suited or Hand
= Q9 suited or Hand = QT or Hand = QJ or Hand = J7 suited or Hand = J8 suited or
Hand = J9 suited or Hand = JT or Hand = T7 suited or Hand = T8 suited or Hand = T9
or Hand = 96 suited or Hand = 97 suited or Hand = 98 suited or Hand = 86 suited or
Hand = 87 suited or Hand = 76 suited or Hand = 65 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 or Hand = A5 or Hand = A6 or Hand = A7 or Hand = A8 or Hand = A9 or Hand = AT or
Hand = AJ or Hand = AQ or Hand = AK or Hand = K8 suited or Hand = K9 suited or Hand
= KT or Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT
or Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T8
suited or Hand = T9 suited or Hand = 97 suited or Hand = 98 suited or Hand = 87
suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand =
A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8
or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT suited
or Hand = T8 suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (PairInHand or Hand = A5 suited or Hand = A7 suited or Hand =
A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK
or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9
suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or Hand = JT
suited or Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand
= AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or
Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited or
Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9 suited or Hand
= AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ
suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = JT suited)
RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 11 and Calls = 0) or
(StackSize <= 8)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ suited or
Hand = KQ suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force

// M = 7

when Raises = 0 and StillToAct <= 1 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A or Hand = K or Hand = Q2 suited or
Hand = Q3 suited or Hand = Q4 suited or Hand = Q5 suited or Hand = Q6 suited or
Hand = Q7 suited or Hand = Q8 or Hand = Q9 or Hand = QT or Hand = QJ or Hand = J3
suited or Hand = J4 suited or Hand = J5 suited or Hand = J6 suited or Hand = J7
suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T4 suited or Hand = T5
suited or Hand = T6 suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand =
95 suited or Hand = 96 suited or Hand = 97 or Hand = 98 or Hand = 84 suited or Hand
= 85 suited or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75
suited or Hand = 76 or Hand = 64 suited or Hand = 65 suited or Hand = 53 suited or
Hand = 54 suited or Hand = 43 suited) RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 suited or Hand = KT or
Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand
= QJ or Hand = J7 suited or Hand = J8 suited or Hand = J9 suited or Hand = JT or
Hand = T7 suited or Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98
suited or Hand = 86 suited or Hand = 87 suited or Hand = 76 suited or Hand = 56
suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand
= A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 or Hand = A8 or
Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited
or Hand = KT or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or
Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T8 suited
or Hand = T9 suited or Hand = 98 suited or Hand = 87 suited) RaiseMax Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (PairInHand or Hand = A3 suited or Hand = A4 suited or Hand
= A5 suited or Hand = A6 suited or Hand = A7 suited or Hand = A8 suited or Hand =
A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9 suited or Hand
= KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand = QT suited or
Hand = QJ or Hand = J9 suited or Hand = JT suited or Hand = T8 suited or Hand = T9
suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A7 suited or Hand = A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ
or Hand = AQ or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ or
Hand = KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9
suited or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or
Hand = QJ suited or Hand = J9 suited or Hand = JT suited or Hand = T9 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9 suited or Hand
= AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ
suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = JT suited)
RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand
= AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ suited or
Hand = KQ suited or Hand = QT suited or Hand = QJ suited or Hand = JT suited)
RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 12 and Calls = 0) or
(StackSize <= 10)) and (Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand =
QQ or Hand = KK or Hand = AA or Hand = AT suited or Hand = AJ suited or Hand = AQ
or Hand = AK or Hand = KT suited or Hand = KJ suited or Hand = KQ suited or Hand =
QJ suited) RaiseMax Force

// M = 8
when Raises = 0 and StillToAct <= 1 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A or Hand = K2 suited or Hand = K3 or
Hand = K4 or Hand = K5 or Hand = K6 or Hand = K7 or Hand = K8 or Hand = K9 or Hand
= KT or Hand = KJ or Hand = KQ or Hand = Q2 suited or Hand = Q3 suited or Hand = Q4
suited or Hand = Q5 suited or Hand = Q6 suited or Hand = Q7 suited or Hand = Q8 or
Hand = Q9 or Hand = QT or Hand = QJ or Hand = J4 suited or Hand = J5 suited or Hand
= J6 suited or Hand = J7 suited or Hand = J8 or Hand = J9 or Hand = JT or Hand = T5
suited or Hand = T6 suited or Hand = T7 suited or Hand = T8 or Hand = T9 or Hand =
95 suited or Hand = 96 suited or Hand = 97 suited or Hand = 98 or Hand = 85 suited
or Hand = 86 suited or Hand = 87 or Hand = 74 suited or Hand = 75 suited or Hand =
76 or Hand = 64 suited or Hand = 65 suited or Hand = 54 suited or Hand = 53 suited)
RaiseMax Force
when Raises = 0 and StillToAct = 2 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A or Hand = K5 suited or Hand = K6
suited or Hand = K7 suited or Hand = K8 suited or Hand = K9 suited or Hand = KT or
Hand = KJ or Hand = KQ or Hand = Q8 suited or Hand = Q9 suited or Hand = QT or Hand
= QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand = T7 suited or
Hand = T8 suited or Hand = T9 or Hand = 97 suited or Hand = 98 suited or Hand = 86
suited or Hand = 87 suited or Hand = 76 suited) RaiseMax Force
when Raises = 0 and StillToAct = 3 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A2 suited or Hand = A3 suited or Hand
= A4 suited or Hand = A5 suited or Hand = A6 suited or Hand = A7 suited or Hand =
A8 or Hand = A9 or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK or Hand = K9
suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9 suited or Hand =
QT suited or Hand = QJ or Hand = J8 suited or Hand = J9 suited or Hand = JT or Hand
= T8 suited or Hand = T9 suited or Hand = 98 suited or Hand = 87 suited) RaiseMax
Force
when Raises = 0 and StillToAct = 4 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (PairInHand or Hand = A5 suited or Hand = A7 suited or Hand
= A8 suited or Hand = A9 suited or Hand = AT or Hand = AJ or Hand = AQ or Hand = AK
or Hand = K9 suited or Hand = KT suited or Hand = KJ or Hand = KQ or Hand = Q9
suited or Hand = QT suited or Hand = QJ or Hand = J9 suited or Hand = JT suited or
Hand = T9 suited or Hand = 98 suited) RaiseMax Force
when Raises = 0 and StillToAct = 5 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77 or Hand =
88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or
Hand = A8 suited or Hand = A9 suited or Hand = AT suited or Hand = AJ or Hand = AQ
or Hand = AK or Hand = K9 suited or Hand = KT suited or Hand = KJ suited or Hand =
KQ or Hand = Q9 suited or Hand = QT suited or Hand = QJ suited or Hand = J9 suited
or Hand = JT suited or Hand = T9 suited) RaiseMax Force
when Raises = 0 and StillToAct = 6 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand =
99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9
suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT
suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or
Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 7 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand =
TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A5 suited or Hand
= AT suited or Hand = AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or
Hand = KJ suited or Hand = KQ suited or Hand = QT suited or Hand = QJ suited or
Hand = JT suited) RaiseMax Force
when Raises = 0 and StillToAct = 8 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand =
QQ or Hand = KK or Hand = AA or Hand = A4 suited or Hand = A5 suited or Hand = AT
suited or Hand = AJ suited or Hand = AQ or Hand = AK or Hand = KT suited or Hand =
KJ suited or Hand = KQ suited or Hand = QJ suited) RaiseMax Force
when Raises = 0 and StillToAct = 9 and ((StackSize <= 14 and Calls = 0) or
(StackSize <= 11)) and (Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand =
AA or Hand = A4 suited or hand = A5 suited or Hand = AT suited or Hand = AJ suited
or Hand = AQ or Hand = AK or Hand = KJ suited or Hand = KQ suited or Hand = QJ
suited) RaiseMax Force

//#22 Resteal Push Code

when not (In SmallBlind or In BigBlind) and raises = 1 and calls = 0 and
CallsSinceLastRaise = 0 and botslastaction = none and (LastRaiserPosition = 9 or
LastRaiserPosition = 8 or LastRaiserPosition = 7)
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force

when not (In SmallBlind or In BigBlind) and raises = 1 and calls = 0 and
CallsSinceLastRaise = 0 and botslastaction = none and (LastRaiserPosition = 6 or
LastRaiserPosition = 5 or LastRaiserPosition = 4)
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when not (In SmallBlind or In BigBlind) and raises = 1 and calls = 0 and
CallsSinceLastRaise = 0 and botslastaction = none and LastRaiserPosition = 3
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when StackSize <= 12 and (hand = AT or hand = A9) raisemax force

when In SmallBlind and raises = 1 and calls = 0 and CallsSinceLastRaise = 0 and


botslastaction = none and (LastRaiserPosition = 9 or LastRaiserPosition = 8 or
LastRaiserPosition = 7)
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force

when In SmallBlind and raises = 1 and calls = 0 and CallsSinceLastRaise = 0 and


botslastaction = none and (LastRaiserPosition = 6 or LastRaiserPosition = 5 or
LastRaiserPosition = 4)
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force

when In SmallBlind and raises = 1 and calls = 0 and CallsSinceLastRaise = 0 and


botslastaction = none and LastRaiserPosition = 3
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when StackSize <= 12 and (hand = AT or hand = A9) raisemax force

when In SmallBlind and raises = 1 and calls = 0 and CallsSinceLastRaise = 0 and


botslastaction = none and LastRaiserPosition = 2
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when StackSize <= 12 and (hand = AT or hand = A9) raisemax force
when StackSize <= 10 and (hand = A8 or hand = A7 or hand = A6 suited or hand = A5
suited or hand = KQ or hand = KJ or hand = 66 or hand = 55) raisemax force

when In BigBlind and raises = 1 and calls = 0 and CallsSinceLastRaise = 0 and


botslastaction = none and (LastRaiserPosition = 9 or LastRaiserPosition = 8 or
LastRaiserPosition = 7)
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force

when In BigBlind and raises = 1 and calls = 0 and CallsSinceLastRaise = 0 and


botslastaction = none and (LastRaiserPosition = 6 or LastRaiserPosition = 5 or
LastRaiserPosition = 4)
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when In BigBlind and raises = 1 and calls = 0 and CallsSinceLastRaise = 0 and
botslastaction = none and LastRaiserPosition = 3
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when StackSize <= 12 and (hand = AT or hand = A9) raisemax force

when In BigBlind and raises = 1 and calls = 0 and CallsSinceLastRaise = 0 and


botslastaction = none and LastRaiserPosition = 2
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when StackSize <= 12 and (hand = AT or hand = A9) raisemax force
when StackSize <= 10 and (hand = A8 or hand = A7 or hand = A6 suited or hand = A5
suited or hand = KQ or hand = KJ or hand = 66 or hand = 55) raisemax force

when In BigBlind and raises = 1 and calls = 0 and CallsSinceLastRaise = 0 and


botslastaction = none and LastRaiserPosition = 1
when StackSize <= 20 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand
= AK) raisemax force
when StackSize <= 16 and (hand = AQ or hand = TT or hand = 99) raisemax force
when StackSize <= 14 and (hand = 88 or hand = 77 or hand = AJ) raisemax force
when StackSize <= 12 and (hand = AT or hand = A9) raisemax force
when StackSize <= 10 and (hand = A8 or hand = A7 or hand = A6 or hand = A5 or hand
= KQ or hand = KJ or hand = KT or hand = QJ or hand = QT or hand = JT or hand = K9
suited or PairInHand) raisemax force
when StackSize <= 8 and (hand = A or hand = K9 or hand = K8 or hand = QJ or hand =
QT or hand = Q9 suited or hand = Q8 suited) raisemax force

//Open-ended Liners

//"The Hybrid" empty pot Push Code by Bullets ~ BOOMS LAST STAND MODS modified by
Lucky1 aggressive version by ykcip75

When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=3
When stilltoact<=8 and (hand=A6suited) raisemax force
When stilltoact<=7 and (hand=33 or hand=A7suited or hand=A5suited or
hand=KJsuited) raisemax force
When stilltoact<=6 and (hand=A6 or hand=A4suited or hand=A3suited or
hand=A2suited or hand=KQ or hand=KJsuited) raisemax force
When stilltoact<=5 and (hand=QJsuited or hand=QTsuited or hand=22 or hand=A5
or hand=A4 or hand=A3 or hand=KJ or hand=KTsuited) raisemax force
When stilltoact<=5 and (hand=JTsuited) raisemax force
When stilltoact<=4 and (hand=QT or hand=A2 or hand=KT or hand=K9 or
hand=K8suited or hand=K7suited or hand=K6suited or hand=K5suited) raisemax force
When stilltoact<=4 and (hand=T9 or hand=T8suited or hand=JT or hand=J9suited
or hand=J8suited or hand=Q9suited or hand=Q8suited) raisemax force
When stilltoact<=4 and (hand=87suited or hand=86suited or hand=76suited or
hand=98suited or hand=97suited or hand=T7suited) raisemax force
When stilltoact<=3 and (hand=K8 or hand=K7 or hand=K6 or hand=K5 or hand=K4
or hand=K3 or hand=K2 or hand=Q8 or hand=Q7 or hand=Q6) raisemax force
When stilltoact<=3 and (hand=J9 or hand=J8 or hand=J7 or hand=J6 or hand=J5
or hand=Q5 or hand=Q4 or hand=Q3 or hand=Q2suited) raisemax force
When stilltoact<=3 and (hand=T8 or hand=T7 or hand=T6 or hand=T5 or
hand=T4suited or hand=T3suited or hand=J3suited or hand=J2suited) raisemax force
When stilltoact<=3 and (hand=T2suited or hand=98 or hand=97 or hand=96 or
hand=95 or hand=94suited or hand=93suited or hand=92suited) raisemax force
When stilltoact<=3 and (hand=87 or hand=86 or hand=85 or hand=84suited or
hand=83suited or hand=82suited or hand=76 or hand=75) raisemax force
When stilltoact<=3 and (hand=65 or hand=64 or hand=63suited or hand=62suited
or hand=54 or hand=74 or hand=73suited or hand=72suited) raisemax force
When stilltoact<=3 and (hand=53 or hand=52suited or hand=43suited or
hand=42suited or hand=32suited) raisemax force
When stilltoact<=2 and (hand=72 or hand=32) raisemax force

When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=5
When stilltoact<=8 and (hand=A8 or hand=A7suited) raisemax force
When stilltoact<=7 and (hand=KQsuited) raisemax force
When stilltoact<=6 and (hand=33 or hand=A6suited or hand=A5suited) raisemax
force
When stilltoact<=5 and (hand=A7 or hand=A4suited or hand=A3suited or hand=KQ)
raisemax force
When stilltoact<=4 and (hand=A6 or hand=A5 or hand=A4 or hand=A3 or
hand=A2suited or hand=KJ or hand=KTsuited or hand=QJsuited) raisemax force
When stilltoact<=4 and (hand=QTsuited or hand=JTsuited) raisemax force
When stilltoact<=3 and (hand=KT or hand=K9 or hand=K8suited or hand=K7suited
or hand=K6suited or hand=K5suited or hand=K4suited) raisemax force
When stilltoact<=3 and (hand=QJ or hand=QT or hand=Q9 or hand=Q8suited or
hand=Q7suited or hand=Q6suited or hand=JT or hand=J9suited) raisemax force
When stilltoact<=3 and (hand=98suited or hand=97suited or hand=J8suited or
hand=J7suited or hand=T9 or hand=T8suited or hand=T7suited) raisemax force
When stilltoact<=3 and (hand=96suited or hand=87suited or hand=86suited or
hand=76suited or hand=65suited) raisemax force
When stilltoact<=2 and (hand=K3 or hand=K2 or hand=Q5 or hand=Q3 or hand=Q2
or hand=J6 or hand=J5 or hand=J4 or hand=J3 or hand=J2) raisemax force
When stilltoact<=2 and (hand=T6 or hand=T5 or hand=T4 or hand=T3 or hand=T2
or hand=95 or hand=94 or hand=93 or hand=92) raisemax force
When stilltoact<=2 and (hand=85 or hand=84 or hand=83 or hand=82 or hand=74
or hand=73 or hand=72suited or hand=64 or hand=63) raisemax force
When stilltoact<=2 and (hand=62 or hand=54 or hand=53 or hand=52 or hand=43
or hand=42 or hand=32suited) raisemax force

When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=6
When stilltoact<=7 and (hand=A7suited) raisemax force
When stilltoact<=6 and (hand=A8) raisemax force
When stilltoact<=5 and (hand=33 or hand=A6suited or hand=A5suited or
hand=KJsuited) raisemax force
When stilltoact<=4 and (hand=22 or hand=A4suited or hand=A3suited) raisemax
force
When stilltoact<=3 and (hand=A3 or hand=A2 or hand=K9suited or hand=QTsuited
or hand=Q9suited or hand=JTsuited or hand=T9suited) raisemax force
When stilltoact<=2 and (hand=K8 or hand=K7 or hand=K6 or hand=K5 or hand=K4
or hand=K3suited or hand=K2suited or hand=Q8 or hand=Q7) raisemax force
When stilltoact<=2 and (hand=Q6 or hand=Q5suited or hand=Q4suited or
hand=Q3suited or hand=Q2suited or hand=J8 or hand=J7) raisemax force
When stilltoact<=2 and (hand=J6suited or hand=J5suited or hand=J4suited or
hand=J3suited or hand=J2suited or hand=T7 or hand=T5suited) raisemax force
When stilltoact<=2 and (hand=T4suited or hand=T3suited or hand=97 or hand=96
or hand=95suited or hand=94suited or hand=93suited or hand=87) raisemax force
When stilltoact<=2 and (hand=86 or hand=85suited or hand=84suited or hand=76
or hand=75 or hand=74suited or hand=73suited or hand=65) raisemax force
When stilltoact<=2 and (hand=64suited or hand=63suited or hand=54suited or
hand=53suited or hand=43suited) raisemax force

When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=8
When stilltoact<=6 and (hand=A7suited) raisemax force
When stilltoact<=4 and (hand=A7 or hand=KQ or hand=KJsuited) raisemax force
When stilltoact<=3 and (hand=A5 or hand=A2suited or hand=KJ or hand=KTsuited
or hand=QJsuited or hand=QT or hand=Q9 or hand=Q7suited) raisemax force
When stilltoact<=3 and (hand=Q6suited) raisemax force
When stilltoact<=2 and (hand=K9 or hand=K6suited or hand=K5suited or
hand=K4suited or hand=J9 or hand=J7suited or hand=T9 or hand=T8) raisemax force
When stilltoact<=2 and (hand=T6suited or hand=98 or hand=96suited or
hand=86suited or hand=76suited or hand=75suited or hand=65suited) raisemax force

When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=9
When stilltoact<=5 and (hand=A8 or hand=KQsuited) raisemax force
When stilltoact<=4 and (hand=A6suited) raisemax force
When stilltoact<=3 and (hand=22 or hand=A6 or hand=A3suited) raisemax force
When stilltoact<=2 and (hand=K8suited or hand=K7suited or hand=QJ or
hand=J9suited or hand=J8suited or hand=T8suited or hand=98suited) raisemax force
When stilltoact<=2 and (hand=97suited or hand=87suited) raisemax force
When stilltoact<=1 and (hand=72 or hand=32) raisemax force

When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=11
When stilltoact<=5 and (hand=A7suited) raisemax force
When stilltoact<=4 and (hand=33) raisemax force
When stilltoact<=3 and (hand=A4suited or hand=KQ) raisemax force
When stilltoact<=2 and (hand=A3 or hand=A2 or hand=K9suited or hand=T9suited)
raisemax force
When stilltoact<=1 and (hand=J2 or hand=T3 or hand=T2 or hand=94 or hand=93
or hand=92 or hand=83) raisemax force
When stilltoact<=1 and (hand=82 or hand=73 or hand=63 or hand=62 or hand=52
or hand=43 or hand=42) raisemax force

When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=12
When stilltoact<=8 and (hand=44) raisemax force
When stilltoact<=3 and (hand=A7 or hand=KJsuited) raisemax force
When stilltoact<=2 and (hand=A4 or hand=QTsuited or hand=JTsuited) raisemax
force
When stilltoact<=1 and (hand=K2 or hand=Q4 or hand=Q3 or hand=Q2 or hand=J6
or hand=J5 or hand=J4 or hand=J3 or hand=T5 or hand=T4 or hand=95 or hand=92suited
or hand=84 or hand=82suited or hand=74 or hand=72suited or hand=64 or hand=62suited
or hand=53 or hand=42suited or hand=32suited) raisemax force

When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=14
When stilltoact<=4 and (hand=A8 or hand=KQsuited or hand=KJ or hand=KTsuited)
raisemax force
When stilltoact<=3 and (hand=A6suited or hand=A5suited) raisemax force
When stilltoact<=2 and (hand=A5 or hand=QJsuited) raisemax force
When stilltoact<=1 and (hand=T3suited or hand=T2suited or hand=96 or
hand=94suited or hand=93suited or hand=85 or hand=83suited or hand=75 or
hand=73suited or hand=65 or hand=63suited or hand=54 or hand=52suited or
hand=43suited or hand=K4 or hand=K3 or hand=Q7 or hand=Q6 or hand=Q5 or hand=J7 or
hand=J3suited or hand=J2suited or hand=T6 or hand=Q2suited) raisemax force

When not User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=15
When (hand=A9 or hand=AT or hand=AJ or hand=AQ or hand=AK or hand=A8suited or
hand=AA or hand=KK or hand=QQ or hand=JJ or hand=TT or hand=99 or hand=88 or
hand=77 or hand=66 or hand=55) raisemax force
When stilltoact<=7 and hand=44 raisemax force
When stilltoact<=4 and (hand=A7suited) raisemax force
When stilltoact<=3 and (hand=33 or hand=A8 or hand=KQsuited) raisemax force
When stilltoact<=2 and (hand=KQ or hand=KJsuited or hand=A7 or hand=A6 or
hand=A5suited or hand=A4suited or hand=A3suited or hand=A2suited or hand=22)
raisemax force
When stilltoact<=1 and (hand=JT or hand=J9 or hand=J8 or hand=J7suited or
hand=J6suited or hand=J5suited or hand=J4suited or hand=T9 or hand=T8 or hand=T7 or
hand=T6suited or hand=T5suited or hand=T4suited or hand=98 or hand=97) raisemax
force
When stilltoact<=1 and (hand=96suited or hand=95suited or hand=87 or hand=86
or hand=85suited or hand=84suited or hand=76 or hand=75suited or hand=74suited or
hand=65suited or hand=64suited or hand=54suited or hand=53suited) raisemax force
When stilltoact<=1 and (hand=KJ or hand=KT or hand=K9 or hand=K8 or hand=K7
or hand=K6 or hand=K5 or hand=K4suited or hand=K3suited or hand=K2suited or hand=QJ
or hand=QT or hand=Q9 or hand=Q8 or hand=Q7suited or hand=Q6suited or hand=Q5suited
or hand=Q4suited or hand=Q3 suited or hand=A5 or hand=A4 or hand=A3 or hand=A2)
raisemax force

When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=5
When stilltoact<=8 and (hand=A6suited) raisemax force
When stilltoact<=7 and (hand=33 or hand=A7suited or hand=A5suited or
hand=KJsuited) raisemax force
When stilltoact<=6 and (hand=A6 or hand=A4suited or hand=A3suited or
hand=A2suited or hand=KQ or hand=KJsuited) raisemax force
When stilltoact<=5 and (hand=QJsuited or hand=QTsuited or hand=22 or hand=A5
or hand=A4 or hand=A3 or hand=KJ or hand=KTsuited) raisemax force
When stilltoact<=5 and (hand=JTsuited) raisemax force
When stilltoact<=4 and (hand=QT or hand=A2 or hand=KT or hand=K9 or
hand=K8suited or hand=K7suited or hand=K6suited or hand=K5suited) raisemax force
When stilltoact<=4 and (hand=T9 or hand=T8suited or hand=JT or hand=J9suited
or hand=J8suited or hand=Q9suited or hand=Q8suited) raisemax force
When stilltoact<=4 and (hand=87suited or hand=86suited or hand=76suited or
hand=98suited or hand=97suited or hand=T7suited) raisemax force
When stilltoact<=3 and (hand=K8 or hand=K7 or hand=K6 or hand=K5 or hand=K4
or hand=K3 or hand=K2 or hand=Q8 or hand=Q7 or hand=Q6) raisemax force
When stilltoact<=3 and (hand=J9 or hand=J8 or hand=J7 or hand=J6 or hand=J5
or hand=Q5 or hand=Q4 or hand=Q3 or hand=Q2suited) raisemax force
When stilltoact<=3 and (hand=T8 or hand=T7 or hand=T6 or hand=T5 or
hand=T4suited or hand=T3suited or hand=J3suited or hand=J2suited) raisemax force
When stilltoact<=3 and (hand=T2suited or hand=98 or hand=97 or hand=96 or
hand=95 or hand=94suited or hand=93suited or hand=92suited) raisemax force
When stilltoact<=3 and (hand=87 or hand=86 or hand=85 or hand=84suited or
hand=83suited or hand=82suited or hand=76 or hand=75) raisemax force
When stilltoact<=3 and (hand=65 or hand=64 or hand=63suited or hand=62suited
or hand=54 or hand=74 or hand=73suited or hand=72suited) raisemax force
When stilltoact<=3 and (hand=53 or hand=52suited or hand=43suited or
hand=42suited or hand=32suited) raisemax force
When stilltoact<=2 and (hand=72 or hand=32) raisemax force

When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=8
When stilltoact<=8 and (hand=A8 or hand=A7suited) raisemax force
When stilltoact<=7 and (hand=KQsuited) raisemax force
When stilltoact<=6 and (hand=33 or hand=A6suited or hand=A5suited) raisemax
force
When stilltoact<=5 and (hand=A7 or hand=A4suited or hand=A3suited or hand=KQ)
raisemax force
When stilltoact<=4 and (hand=A6 or hand=A5 or hand=A4 or hand=A3 or
hand=A2suited or hand=KJ or hand=KTsuited or hand=QJsuited) raisemax force
When stilltoact<=4 and (hand=QTsuited or hand=JTsuited) raisemax force
When stilltoact<=3 and (hand=KT or hand=K9 or hand=K8suited or hand=K7suited
or hand=K6suited or hand=K5suited or hand=K4suited) raisemax force
When stilltoact<=3 and (hand=QJ or hand=QT or hand=Q9 or hand=Q8suited or
hand=Q7suited or hand=Q6suited or hand=JT or hand=J9suited) raisemax force
When stilltoact<=3 and (hand=98suited or hand=97suited or hand=J8suited or
hand=J7suited or hand=T9 or hand=T8suited or hand=T7suited) raisemax force
When stilltoact<=3 and (hand=96suited or hand=87suited or hand=86suited or
hand=76suited or hand=65suited) raisemax force
When stilltoact<=2 and (hand=K3 or hand=K2 or hand=Q5 or hand=Q3 or hand=Q2
or hand=J6 or hand=J5 or hand=J4 or hand=J3 or hand=J2) raisemax force
When stilltoact<=2 and (hand=T6 or hand=T5 or hand=T4 or hand=T3 or hand=T2
or hand=95 or hand=94 or hand=93 or hand=92) raisemax force
When stilltoact<=2 and (hand=85 or hand=84 or hand=83 or hand=82 or hand=74
or hand=73 or hand=72suited or hand=64 or hand=63) raisemax force
When stilltoact<=2 and (hand=62 or hand=54 or hand=53 or hand=52 or hand=43
or hand=42 or hand=32suited) raisemax force

When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=11
When stilltoact<=7 and (hand=A7suited) raisemax force
When stilltoact<=6 and (hand=A8) raisemax force
When stilltoact<=5 and (hand=33 or hand=A6suited or hand=A5suited or
hand=KJsuited) raisemax force
When stilltoact<=4 and (hand=22 or hand=A4suited or hand=A3suited) raisemax
force
When stilltoact<=3 and (hand=A3 or hand=A2 or hand=K9suited or hand=QTsuited
or hand=Q9suited or hand=JTsuited or hand=T9suited) raisemax force
When stilltoact<=2 and (hand=K8 or hand=K7 or hand=K6 or hand=K5 or hand=K4
or hand=K3suited or hand=K2suited or hand=Q8 or hand=Q7) raisemax force
When stilltoact<=2 and (hand=Q6 or hand=Q5suited or hand=Q4suited or
hand=Q3suited or hand=Q2suited or hand=J8 or hand=J7) raisemax force
When stilltoact<=2 and (hand=J6suited or hand=J5suited or hand=J4suited or
hand=J3suited or hand=J2suited or hand=T7 or hand=T5suited) raisemax force
When stilltoact<=2 and (hand=T4suited or hand=T3suited or hand=97 or hand=96
or hand=95suited or hand=94suited or hand=93suited or hand=87) raisemax force
When stilltoact<=2 and (hand=86 or hand=85suited or hand=84suited or hand=76
or hand=75 or hand=74suited or hand=73suited or hand=65) raisemax force
When stilltoact<=2 and (hand=64suited or hand=63suited or hand=54suited or
hand=53suited or hand=43suited) raisemax force

When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=14
When stilltoact<=6 and (hand=A7suited) raisemax force
When stilltoact<=4 and (hand=A7 or hand=KQ or hand=KJsuited) raisemax force
When stilltoact<=3 and (hand=A5 or hand=A2suited or hand=KJ or hand=KTsuited
or hand=QJsuited or hand=QT or hand=Q9 or hand=Q7suited) raisemax force
When stilltoact<=3 and (hand=Q6suited) raisemax force
When stilltoact<=2 and (hand=K9 or hand=K6suited or hand=K5suited or
hand=K4suited or hand=J9 or hand=J7suited or hand=T9 or hand=T8) raisemax force
When stilltoact<=2 and (hand=T6suited or hand=98 or hand=96suited or
hand=86suited or hand=76suited or hand=75suited or hand=65suited) raisemax force

When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=16
When stilltoact<=5 and (hand=A8 or hand=KQsuited) raisemax force
When stilltoact<=4 and (hand=A6suited) raisemax force
When stilltoact<=3 and (hand=22 or hand=A6 or hand=A3suited) raisemax force
When stilltoact<=2 and (hand=K8suited or hand=K7suited or hand=QJ or
hand=J9suited or hand=J8suited or hand=T8suited or hand=98suited) raisemax force
When stilltoact<=2 and (hand=97suited or hand=87suited) raisemax force
When stilltoact<=1 and (hand=72 or hand=32) raisemax force

When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=19
When stilltoact<=5 and (hand=A7suited) raisemax force
When stilltoact<=4 and (hand=33) raisemax force
When stilltoact<=3 and (hand=A4suited or hand=KQ) raisemax force
When stilltoact<=2 and (hand=A3 or hand=A2 or hand=K9suited or hand=T9suited)
raisemax force
When stilltoact<=1 and (hand=J2 or hand=T3 or hand=T2 or hand=94 or hand=93
or hand=92 or hand=83) raisemax force
When stilltoact<=1 and (hand=82 or hand=73 or hand=63 or hand=62 or hand=52
or hand=43 or hand=42) raisemax force

When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=21
When stilltoact<=8 and (hand=44) raisemax force
When stilltoact<=3 and (hand=A7 or hand=KJsuited) raisemax force
When stilltoact<=2 and (hand=A4 or hand=QTsuited or hand=JTsuited) raisemax
force
When stilltoact<=1 and (hand=K2 or hand=Q4 or hand=Q3 or hand=Q2 or hand=J6
or hand=J5 or hand=J4 or hand=J3 or hand=T5 or hand=T4 or hand=95 or hand=92suited
or hand=84 or hand=82suited or hand=74 or hand=72suited or hand=64 or hand=62suited
or hand=53 or hand=42suited or hand=32suited) raisemax force

When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=24
When stilltoact<=4 and (hand=A8 or hand=KQsuited or hand=KJ or hand=KTsuited)
raisemax force
When stilltoact<=3 and (hand=A6suited or hand=A5suited) raisemax force
When stilltoact<=2 and (hand=A5 or hand=QJsuited) raisemax force
When stilltoact<=1 and (hand=T3suited or hand=T2suited or hand=96 or
hand=94suited or hand=93suited or hand=85 or hand=83suited or hand=75 or
hand=73suited or hand=65 or hand=63suited or hand=54 or hand=52suited or
hand=43suited or hand=K4 or hand=K3 or hand=Q7 or hand=Q6 or hand=Q5 or hand=J7 or
hand=J3suited or hand=J2suited or hand=T6 or hand=Q2suited) raisemax force

When User_Ante and User_Use_Hybrid and raises=0 and calls=0 and stacksize<=26
When (hand=A9 or hand=AT or hand=AJ or hand=AQ or hand=AK or hand=A8suited or
hand=AA or hand=KK or hand=QQ or hand=JJ or hand=TT or hand=99 or hand=88 or
hand=77 or hand=66 or hand=55) raisemax force
When stilltoact<=7 and hand=44 raisemax force
When stilltoact<=4 and (hand=A7suited) raisemax force
When stilltoact<=3 and (hand=33 or hand=A8 or hand=KQsuited) raisemax force
When stilltoact<=2 and (hand=KQ or hand=KJsuited or hand=A7 or hand=A6 or
hand=A5suited or hand=A4suited or hand=A3suited or hand=A2suited or hand=22)
raisemax force
When stilltoact<=1 and (hand=JT or hand=J9 or hand=J8 or hand=J7suited or
hand=J6suited or hand=J5suited or hand=J4suited or hand=T9 or hand=T8 or hand=T7 or
hand=T6suited or hand=T5suited or hand=T4suited or hand=98 or hand=97) raisemax
force
When stilltoact<=1 and (hand=96suited or hand=95suited or hand=87 or hand=86
or hand=85suited or hand=84suited or hand=76 or hand=75suited or hand=74suited or
hand=65suited or hand=64suited or hand=54suited or hand=53suited) raisemax force
When stilltoact<=1 and (hand=KJ or hand=KT or hand=K9 or hand=K8 or hand=K7
or hand=K6 or hand=K5 or hand=K4suited or hand=K3suited or hand=K2suited or hand=QJ
or hand=QT or hand=Q9 or hand=Q8 or hand=Q7suited or hand=Q6suited or hand=Q5suited
or hand=Q4suited or hand=Q3 suited or hand=A5 or hand=A4 or hand=A3 or hand=A2)
raisemax force

when User_Use_Maniac_Answer and StillToAct < 5 and User_Late_Stage and User_Ante


and StackSize < 26 and raises = 1 and CallsSinceLastRaise = 0 and
LastRaiserPosition < 6 and BotsLastAction = none
when PairInHand raisemax force
when (hand = AK or hand = AQ or hand = AJ or hand = A suited) raisemax force
when (hand = KQ or hand = KJ or (hand = K suited and not (hand = K3 or hand =
K2))) raisemax force
when (hand = QJ or hand = QT suited or hand = Q9 suited) raisemax force
when (hand = JT or hand = J9 suited or hand = J8 suited) raisemax force
when (hand = T9 suited or hand = T8 suited) raisemax force
when (hand = 98 suited or hand = 97 suited) raisemax force
when (hand = 87 suited or hand = 86 suited) raisemax force
when (hand = 76 suited or hand = 75 suited) raisemax force
when (hand = 65 suited) raisemax force
when (hand = 54 suited) raisemax force

when User_Use_Maniac_Answer and StillToAct < 4 and User_Late_Stage and User_Ante


and StackSize < 26 and raises = 1 and CallsSinceLastRaise = 0 and
LastRaiserPosition < 6 and BotsLastAction = none
when PairInHand raisemax force
when (hand = AK or hand = AQ or hand = AJ or hand = AT or hand = A suited)
raisemax force
when (hand = KQ or hand = KJ or hand = K suited) raisemax force
when (hand = QJ or hand = QT suited or hand = Q9 suited or hand = Q8 suited or
hand = Q7 suited) raisemax force
when (hand = JT or hand = J9 suited or hand = J8 suited or hand = J7 suited)
raisemax force
when (hand = T9 suited or hand = T8 suited or hand = T7 suited) raisemax force
when (hand = 98 suited or hand = 97 suited or hand = 96 suited) raisemax force
when (hand = 87 suited or hand = 86 suited or hand = 85 suited) raisemax force
when (hand = 76 suited or hand = 75 suited) raisemax force
when (hand = 65 suited) raisemax force
when (hand = 54 suited) raisemax force

when User_Use_Maniac_Answer and StillToAct < 3 and User_Late_Stage and User_Ante


and StackSize < 26 and raises = 1 and CallsSinceLastRaise = 0 and
LastRaiserPosition < 6 and BotsLastAction = none
when PairInHand raisemax force
when (hand = AK or hand = AQ or hand = AJ or hand = AT or hand = A9 or hand = A
suited) raisemax force
when (hand = KQ or hand = KJ or hand = KT or hand = K suited) raisemax force
when (hand = QJ or hand = QT or hand = Q9 or hand = Q8 suited or hand = Q7
suited) raisemax force
when (hand = JT or hand = J9 or hand = J8 suited or hand = J7 suited) raisemax
force
when (hand = T9 or hand = T8 suited or hand = T7 suited) raisemax force
when (hand = 98 suited or hand = 97 suited or hand = 96 suited) raisemax force
when (hand = 87 suited or hand = 86 suited or hand = 85 suited) raisemax force
when (hand = 76 suited or hand = 75 suited) raisemax force
when (hand = 65 suited) raisemax force
when (hand = 54 suited) raisemax force
when (hand = 43 suited) raisemax force

when User_Use_Maniac_Answer and StillToAct < 2 and User_Late_Stage and User_Ante


and StackSize < 26 and raises = 1 and CallsSinceLastRaise = 0 and
LastRaiserPosition < 6 and BotsLastAction = none
when PairInHand raisemax force
when (hand = AK or hand = AQ or hand = AJ or hand = AT or hand = A9 or hand = A
suited) raisemax force
when (hand = KQ or hand = KJ or hand = KT or hand = K suited) raisemax force
when (hand = QJ or hand = QT or hand = Q9 or hand = Q8 suited or hand = Q7 suited
or hand = Q6 suited or hand = Q5 suited) raisemax force
when (hand = JT or hand = J9 or hand = J8 suited or hand = J7 suited) raisemax
force
when (hand = T9 or hand = T8 suited or hand = T7 suited) raisemax force
when (hand = 98 suited or hand = 97 suited or hand = 96 suited) raisemax force
when (hand = 87 suited or hand = 86 suited or hand = 85 suited) raisemax force
when (hand = 76 suited or hand = 75 suited) raisemax force
when (hand = 65 suited) raisemax force
when (hand = 54 suited) raisemax force
when (hand = 43 suited) raisemax force

when User_Use_Maniac_Answer and StillToAct < 2 and User_Late_Stage and not


User_Ante and StackSize < 15 and raises = 1 and CallsSinceLastRaise = 0 and
LastRaiserPosition < 6 and BotsLastAction = none
when PairInHand raisemax force
when (hand = A) raisemax force
when (hand = KQ or hand = KJ or hand = KT or hand = K9 or hand = K8 or hand = K7
or hand = K suited) raisemax force
when (hand = QJ or hand = QT or hand = Q9 or hand = Q8 or hand = Q7 suited or
hand = Q6 suited or hand = Q5 suited or hand = Q4 suited) raisemax force
when (hand = JT or hand = J9 or hand = J8 or hand = J7 suited or hand = J6
suited) raisemax force
when (hand = T9 or hand = T8 or hand = T7 suited or hand = T6 suited) raisemax
force
when (hand = 98 or hand = 97 suited or hand = 96 suited) raisemax force
when (hand = 87 suited or hand = 86 suited or hand = 85 suited) raisemax force
when (hand = 76 suited or hand = 75 suited) raisemax force
when (hand = 65 suited) raisemax force
when (hand = 54 suited) raisemax force
when (hand = 43 suited) raisemax force

when User_Use_Maniac_Answer and StillToAct < 1 and User_Late_Stage and not


User_Ante and StackSize < 15 and raises = 1 and CallsSinceLastRaise = 0 and
LastRaiserPosition < 6 and BotsLastAction = none
when PairInHand raisemax force
when (hand = A) raisemax force
when (hand = KQ or hand = KJ or hand = KT or hand = K9 or hand = K8 or hand = K7
or hand = K suited) raisemax force
when (hand = QJ or hand = QT or hand = Q9 or hand = Q8 or hand = Q suited)
raisemax force
when (hand = JT or hand = J9 or hand = J8 suited or hand = J7 suited or hand = J6
suited or hand = J5 suited or hand = J4 suited) raisemax force
when (hand = T9 or hand = T8 or hand = T7 or hand = T6 suited) raisemax force
when (hand = 98 or hand = 97 or hand = 96 suited) raisemax force
when (hand = 87 or hand = 86 suited or hand = 85 suited) raisemax force
when (hand = 76 suited or hand = 75 suited) raisemax force
when (hand = 65 suited) raisemax force
when (hand = 54 suited) raisemax force
when (hand = 43 suited) raisemax force

// #23 others
when others
//Doodle MTT kit code + mods

When bigblindsize >= 1000 and (raises = 1 or botslastaction = raise) and stacksize
< 30 and (hand = QQ or hand = JJ) raisemax force
when (StackSize < 12 or TotalInvested >= 100% StackSize) and BotsLastAction = raise
raisemax force
When stacksize > 100 and raises >= 1 and betsize > 12 and not (hand = AA or hand =
KK or hand = QQ or hand = AK or opponentisallin or opponentsattable <= 3) fold
force
When opponentsattable <= 4 and opponents = 1 and opponentisallin and (hand = A or
pairinhand) and betsize < 34% stacksize call force
When opponentsattable <= 4 and stacksize < 28 and (hand = AK or hand = KK or hand =
AA or hand = QQ) and raises <= 1 raisemax force
When opponentsattable <= 3 and stacksize < 21 and (hand = AQ or hand = AJ suited or
hand = JJ or hand = TT or hand = 99) and raises <= 1 raisemax force
When OpponentsAtTable = 1 and hand = A and stacksize < 15 raisemax force
When OpponentsAtTable = 1 and bets = 0 and raises = 0 and (hand = A suited or
pairinhand or hand = AK or hand = AQ or hand = AJ or hand = KQ or hand = QJ suited
or hand = JT suited or hand = T9 suited or hand = 98 suited or hand = 87 suited)
RaiseMax force
When OpponentsAtTable = 1 and (hand = A suited or pairinhand or hand = AK or hand
= AQ or hand = AJ or hand = KQ or hand = QJ suited or hand = JT suited) RaiseMax
force
When in bigblind and opponents = 1 and opponentisallin and betsize < 10% stacksize
and (pairinhand or hand = A or hand = K or hand = Q or hand = J) call force
When StackSize <= 9 and (hand = A suited or hand = AK or hand = AQ or hand = KQ or
hand = QJ suited or hand = JT suited or pairinhand) raisemax force
When stacksize < 7 and (hand = A or hand = K suited or hand = QT suited or hand =
T9 suited or hand = 98 suited or hand = 87 suited or hand = 76 suited) raisemax
force
When Stacksize < 5 and raises = 0 and not (hand = 23 or hand = 24 or hand = 25 or
hand = 26 or hand = 27 or hand = 28 or hand = 29 or hand = 2T or hand = 37 or hand
= 38 or hand = 39 or hand = 3T or hand = 49 or hand = 4T) raisemax force
When stacksize <= 2 raisemax force
When opponentsattable = 1 and stacksize < 7 and calls = 0 and raises = 0 raisemax
force
When opponentsattable = 1 and stacksize < 10 and calls = 0 and raises = 0 and not
(hand = 23 or hand = 24 or hand = 25 or hand = 26 or hand = 27 or hand = 28 or hand
= 29 or hand = 2T or hand = 37 or hand = 38 or hand = 39 or hand = 3T or hand = 49
or hand = 4T) raisemax force
When (hand = AA or hand = KK) and (raises >= 1 or calls >= 4) raisemax force
When hand = AK suited and raises >= 1 and betsize > 20% stacksize raisemax force
When BetSize > 20% stacksize and stacksize > 50 and not (hand = AA or hand = KK or
hand = QQ or hand = JJ or hand = AK or hand = AQ suited or amounttocall < 5) fold
force
When opponents = 1 and opponentisallin and betsize < 17% stacksize and (pairinhand
or hand = A or hand = KQ suited) call force
when Hand = AK and Raises > 0 and StackSize > 12 and AmountToCall > 30 and
BigBlindSize <= 100 Fold Force // #9 dont Call someone who is pushing with AA
When hand = AK and raises = 1 and betsize > 20% stacksize raisemax force
When opponents = 1 and opponentisallin and botslastaction = raise and betsize < 18%
stacksize call force
When opponents = 1 and opponentisallin and betsize < 12% stacksize and (pairinhand
or hand = A or hand = K or hand = Q suited or hand = JT or hand = J9 or hand = J8
or hand = J7 or hand = T9 or hand = T8 or hand = T7 or hand = 98 or hand = 97 or
hand = 96 suited or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 76
or hand = 65 suited) call force
When opponents = 1 and opponentisallin and betsize < 20% stacksize and
botslastaction = raise call force
When (hand = 66 or hand = 55) and (stacksize = 10 or stacksize = 11) raisemax force
When totalinvested > 75% stacksize and pairinhand raisemax force

// normal doodle 109 + mods


When stacksize < 10 and (hand = AK or hand = AQ suited or hand = AA or hand = KK or
hand = QQ or hand = JJ or hand = TT or hand = 99 or hand = 88) and raises <= 1
raisemax force
When totalinvested > 75% stacksize and (hand = AA or hand = KK) raisemax force
When TotalInvested > 100% StackSize and raises >= 1 and ( hand = A K or hand = Q
Q or hand = J J ) raisemax force
When TotalInvested > 150% Stacksize and (hand = AQ) raisemax force
When TotalInvested > 201% stacksize and raises >= 1 and (hand = AJ or hand = A
suited or pairinhand or hand = KQ or hand = QJ suited or hand = JT suited or hand =
T9 suited or hand = 98 suited or hand = 87 suited or hand = 76 suited) call force
When TotalInvested > 330% stacksize raisemax force
When raises = 1 and lastraiserposition >= 6 UserEarlyRaiser
When raises = 0 and calls >= 1 and firstcallerposition >= 7 and stilltoact >= 3
UserTrap1
When UserTrap1 and botslastaction = raise and position = last and not (amounttocall
< 30% potsize or hand = AA or hand = KK or stacksize < 12 or totalinvested > 80%
stacksize) fold force
When opponentisallin UserDead
When stacksize = 0 and stacksize < 1 and not (pairinhand or hand = A or hand = KQ)
fold force
When stacksize = 0 and stacksize < 1 and not (pairinhand or hand = A or hand = KQ)
sitout force
When (hand = KK or hand = AK) and raises = 0 and not (opponentsattable <= 2 or
calls >= 3) Raise 100% force
When raises >= 1 and stacksize > 15 and amounttocall > 20 and not (pairinhand or
hand = AK or hand = AQ or hand = AJ suited or hand = KQ suited) fold force
When stacksize > 20 and bigblindsize > 10 and raises >= 2 and not (hand = AA or
hand = KK or hand = QQ or hand = JJ or hand = TT or hand = AK or hand = AQ suited
or hand = AJ suited) fold force
When (hand = A6 or hand = A5 or hand = A4 or hand = A3 or hand = A2) and not (hand
= A suited) and raises >= 1 and stilltoact >= 1 and amounttocall >= 2 fold force
When hand = 97 and (not hand = 9 suited) and raises >= 1 and (stilltoact >= 1 or
folds >= 1) and amounttocall >= 2 fold force
When hand = QJ suited and raises = 1 and lastraiserposition <= 3 and amounttocall
<= 3 call force
When botslastaction = call and (hand = K2 or hand = K3 or hand = K4 or hand = K5 or
hand = K6 or hand = Q2 or hand = Q3 or hand = Q4 or hand = Q5 or hand = Q6 or hand
= J2 or hand = J3 or hand = J4 or hand = J5 or hand = J6) and not (hand = K suited
or hand = Q suited) fold force
When botslastaction = call and amounttocall > 1 and not (pairinhand or hand = A or
hand = K suited or hand = Q suited or hand = KJ or hand = KT or hand = K9 or hand =
K8 or hand = QJ or hand = QT or hand = Q9 or hand = Q8 or hand = JT or hand = J9 or
hand = J8 or hand = J7 suited or hand = T9 or hand = T8 or hand = T7 suited or hand
= 98 or hand = 97 or hand = 96 suited or hand = 87 or hand = 86 or hand = 85 suited
or hand = 76 or hand = 75 suited or hand = 65 or hand = 64 suited or hand = 54
suited) fold force
When stilltoact = 1 and (calls = 1 or raises >= 1) and (hand = K2 or hand = K3 or
hand = K4 or hand = Q2 or hand = Q3 or hand = Q4 or hand = Q5 or hand = J2 or hand
= J3 or hand = J4 or hand = J5) and not (hand = K suited or hand = Q suited or hand
= J suited) fold force
When stilltoact = 1 and raises = 1 and calls = 0 and lastraiserposition <= 3 and
amounttocall <= 3 and (hand = A suited or hand = AT or hand = KQ or hand = KJ or
hand = KT suited or hand = K9 suited or hand = QJ or hand = QT suited or hand = Q9
suited or hand = JT or hand = J9 suited or hand = T9 suited or hand = 98 suited or
hand = 87 suited) call force
When stilltoact = 1 and raises = 0 and calls >= 1 and ( hand = K ) and not
( hand = K K or hand = A K or hand = K Q suited or StackSize < 15 ) call force
When stilltoact = 1 and raises = 0 and calls >= 1 and ( hand = Q suited) and
not ( hand = A Q or hand = K Q or StackSize < 15 ) call force
When stilltoact = 1 and raises = 0 and calls >= 1 and ( hand = Q ) and not
( hand = QQ or hand = A Q or hand = K Q suited or hand = Q2 or hand = Q3 or hand
= Q4 or StackSize < 15 ) call force
When stilltoact = 1 and raises = 0 and calls >= 2 and (hand = JT or hand = J9 or
hand = J8 or hand = J7 or hand = T9 or hand = T8 or hand = T7 or hand = 98 or hand
= 97 or hand = 87 or hand = 86 or hand = 76 or hand = 75 or hand = 65 or hand = 22
or hand = 33 or hand = 44 or hand = 55 or hand = 66) call force
When In BigBlind and raises = 1 and hand = Q J suited and BetSize < 6 call force
When In BigBlind and raises = 1 and calls = 0 and amounttocall = 1 and
lastraiserposition <= 3 and random <= 30 and (hand = AK or hand = AQ or hand = AJ
or hand = AT or hand = A9 or hand = A suited or pairinhand or hand = KQ or hand =
KJ suited or hand = QJ suited or hand = JT suited or hand = T9 suited) raise 2
force
When In BigBlind and raises = 1 and amounttocall <= 1 and lastraiserposition <= 3
and (hand = AK or hand = AQ or hand = AJ or hand = AT or hand = A9 or hand = A
suited or pairinhand or hand = KQ or hand = KJ suited or hand = QJ suited or hand =
JT suited or hand = T9 suited) call force
When In BigBlind and raises = 1 and amounttocall = 2 and lastraiserposition <= 3
and random <= 35 and (hand = AK or hand = AQ or hand = AJ or hand = AT or hand = A9
or hand = A suited or pairinhand or hand = KQ or hand = KJ suited or hand = QJ
suited or hand = JT suited or hand = T9 suited) call force
When In BigBlind and raises = 1 and calls = 0 and lastraiserposition <= 3 and
amounttocall <= 3 and (hand = AK or hand = AQ or hand = AJ or hand = AT or hand =
A9 or hand = A suited or pairinhand or hand = KQ or hand = KJ suited or hand = QJ
suited or hand = JT suited or hand = T9 suited) call force
When In BigBlind and StackSize > 23 and raises = 1 and calls = 0 and amounttocall
= 1 and lastraiserposition <= 3 and random <= 30 and (hand = AQ or hand = AJ or
hand = AT or hand = A9 or hand = KQ or hand = KJ or hand = KT or hand = K9 or hand
= QJ or hand = QT or hand = Q9 or hand = Q8 or hand = JT or hand = J9 or hand = J8
or hand = J7 or hand = T9 or hand = T8 suited or hand = 98 or hand = 87 suited or
pairinhand) raise 2 force
When In BigBlind and StackSize > 23 and raises = 1 and amounttocall <= 1 and
lastraiserposition <= 3 and (hand = KT or hand = K9 or hand = K8 or hand = K7 or
hand = K suited or hand = QT or hand = Q9 or hand = Q8 or hand = Q7 or hand = Q
suited or hand = J9 or hand = J8 or hand = J7 or hand = J suited or hand = T9 or
hand = T8 or hand = T7 suited or hand = T6 suited or hand = 98 or hand = 97 or hand
= 96 or hand = 95 suited or hand = 87 or hand = 86 or hand = 85 or hand = 84 suited
or hand = 76 or hand = 75 or hand = 74 or hand = 65 or hand = 64 or hand = 63
suited or hand = 54 or hand = 53 suited or hand = 43 or pairinhand) call force
When In BigBlind and StackSize > 23 and raises = 1 and amounttocall = 2 and
lastraiserposition <= 3 and random <= 35 and (hand = KT or hand = K9 or hand = K8
suited or hand = K7 suited or hand = QT or hand = Q9 or hand = Q8 suited or hand =
Q7 suited or hand = JT or hand = J9 suited or hand = J8 suited or hand = T9 or hand
= T8 suited or hand = 98 or hand = 87 or hand = 76 or pairinhand) call force
When In BigBlind and StackSize > 23 and raises = 1 and calls = 0 and
lastraiserposition <= 3 and amounttocall <= 3 and (hand = A suited or hand = AT or
hand = KQ or hand = KJ or hand = KT suited or hand = K9 suited or hand = QJ or hand
= QT suited or hand = Q9 suited or hand = JT or hand = J9 suited or hand = T9
suited or hand = 98 suited or hand = 87 suited) call force
When BotsLastAction = call and not ( hand = A A or hand = K K or hand = QQ) and
raises = 1 and calls >= 1 and BetSize <= 3 call force
When (BotsLastAction = call or botslastaction = raise) and not ( hand = A A or
hand = K K or hand = QQ) and amounttocall = 1 call force
When pairinhand and not ( hand = A A or hand = K K ) and (BotsLastAction = call or
botslastaction = raise) and amounttocall < 7 and amounttocall < 25% potsize and
calls >= 2 call force
When ( hand = 2 2 or hand = 3 3 or hand = 4 4 ) and StillToAct >= 6 and
StackSize > 22 and ( not In BigBlind ) fold force
// #5 added StackSize limit for below line
When in bigblind and hand = A and not (hand = AA or hand = AK or hand = AQ suited
or hand = AJ suited) and raises = 1 and amounttocall = 1 and StackSize > 12 call
force
When (hand = JJ or hand = TT or hand = 99) and raises = 2 and stacksize > 25 and
(amounttocall < 24% potsize and amounttocall < 20% stacksize and amounttocall < 18)
call force
When hand = TT and bets = 0 and raises = 0 and stilltoact >= 6 call force
When hand = JJ and bets = 0 and raises = 0 and stilltoact >= 7 call force
when hand = JJ and raises = 1 and StackSize < 26 raisemax force
When hand = JJ and opponentsattable <= 2 and raises <= 1 Raise 100% force
When hand = JJ and opponentsattable <= 2 and raises >= 2 and amounttocall < 30%
stacksize call force
When hand = JJ and opponents = 1 and raises = 1 and OpponentIsAllIn and
( AmountToCall < 38% PotSize or BetSize < 27% StackSize ) call force
When hand = JJ and raises = 1 and ( LastRaiserPosition > 4 or BetSize > 6 ) and
AmountToCall > 3 and not ( BotsLastAction = raise or StackSize < 45 ) call force
When hand = JJ and stacksize <= 49 and raises = 1 and amounttocall > 7 raisemax
force
When hand = JJ and stacksize <= 36 and (calls >= 2 or raises = 1) raisemax force
When hand = JJ and raises = 1 and botslastaction = raise and (amounttocall < 45%
potsize or amounttocall < 42% stacksize) call force
when hand = JJ and Raises = 1 and Opponents = 1 and OpponentIsAllIn and BetSize <=
30 Call Force
When hand = JJ and raises = 1 and amounttocall > 42% stacksize and amounttocall >
50 fold force
when hand = JJ and raises = 1 call force
When hand = QQ and opponentsattable <= 2 and raises <= 1 Raise 100% force
When hand = QQ and opponentsattable <= 2 and raises >= 2 and amounttocall < 36%
stacksize call force
When hand = Q Q and opponents = 1 and raises = 1 and OpponentIsAllIn and
( AmountToCall < 43% PotSize or BetSize < 32% StackSize ) call force
when hand = Q Q and raises = 1 and StackSize < 26 raisemax force
When hand = Q Q and raises = 2 and stacksize < 45 raisemax force
When hand = Q Q and raises >= 3 and stacksize < 30 raisemax force
When hand = Q Q and raises >= 2 and not ( OpponentIsAllIn or BetSize < 35%
StackSize ) fold force
When hand = Q Q and raises >= 2 and OpponentIsAllIn and ( AmountToCall < 50%
PotSize or AmountToCall < 35% StackSize ) call force
When hand = Q Q and raises = 1 and ( LastRaiserPosition > 4 or BetSize > 6 )
and AmountToCall > 3 and not ( BotsLastAction = raise or StackSize < 45 ) call
force
When hand = QQ and stacksize <= 55 and raises = 1 and amounttocall > 8 raisemax
force
When hand = QQ and stacksize <= 40 and (calls >= 2 or raises = 1) raisemax force
When hand = QQ and raises = 1 and botslastaction = raise and (amounttocall < 51%
potsize or amounttocall < 49% stacksize) call force
when hand = QQ and Raises = 1 and Opponents = 1 and OpponentIsAllIn and BetSize <=
30 Call Force
When hand = QQ and raises = 1 and amounttocall > 49% stacksize and amounttocall >
60 fold force
when hand = QQ and raises = 1 call force

When hand = KJ and (not hand = KJ suited) and stilltoact >= 6 fold force
When (hand = K9 suited or hand = Q9 suited or hand = J9 suited) and raises >= 1
and not (In BigBlind or opponentsattable <= 3) fold force
When random <= 15 and calls = 0 and raises = 0 and stilltoact <= 3 and (hand = K8
or hand = Q8 or hand = J8) Raise 100% force
//Early Stage Moves Definitions

when User_Early_Stage
when User_Early_Potential_hand and (hand = KQ or hand = KJ suited or hand = QJ or
hand = QT suited or hand = JT or hand = J9 suited or hand = T9 or hand = T8 suited
or hand = 98 or hand = 97 suited or hand = 87 or hand = 86 suited or hand = 76
orhand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 or hand = 53
suited) and raises <= 1 and BetSize < 4 and calls > 0 User_Early_Potential_hand_OK
when User_Trash_Favorite and raises = 0 and calls > 3 User_Trash_Favorite_OK
when User_Slow_Play_Aces_Early and hand = AA and raises = 0 and calls = 0 and
StillToAct > 5 User_Slow_Play_Aces_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 9 and StillToAct =
9 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 8 and StillToAct =
8 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 7 and StillToAct =
7 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 6 and StillToAct =
6 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 5 and StillToAct =
5 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 4 and StillToAct =
4 User_AA_UTG_call_Early_OK
when User_AA_UTG_call_Early and hand = AA and OpponentsAtTable = 3 and StillToAct =
3 User_AA_UTG_call_Early_OK

//Early Stage Moves Pushes

when User_Early_Stage
when User_AAKK_Donk and (hand = AA or hand = KK) raisemax force
when User_AK_Donk and hand = AK raisemax force
when User_Tough_Push_Early and In Button and raises = 1 and calls = 0 and
LastRaiserPosition < 7 and StackSize < 15 and (PairInHand or hand = AK or hand = AQ
or hand = AJ or hand = AT or hand = KQ) raisemax force
when User_UFOPSC_Early and (hand = JT suited or hand = T9 suited or hand = 98
suited or hand = 87 suited or hand = 76 suited or hand = 65 suited or hand = 54
suited) raisemax force

//Early Stage Moves raises

//Early Stage Moves calls

when User_Early_Stage
when User_Early_Potential_hand_OK and StackSize > 25 and raises <= 1 and BetSize <
4 and calls > 0 call force
when User_Trash_Favorite_OK and raises = 0 and calls > 3 call force
when User_Slow_Play_Aces_Early_OK and raises = 0 and calls = 0 and StillToAct > 5
call force
when User_AA_UTG_call_Early_OK and raises = 0 and calls = 0 call force

//Late Stage Moves Definitions

when User_Late_Stage
when User_Dead_Money_Raise and In BigBlind and raises = 0 User_Dead_Money_Raise_OK
when User_5050_Dealer_Call and In Button and raises = 0 and calls = 0 and random <=
50 User_5050_Dealer_Call_OK
when User_Opportunist_Dealer and raises = 0 and calls = 0 and StillToAct = 2
User_Opportunist_Dealer_OK
when User_Leave_Chips_Behind_Reraise and In BigBlind and raises = 1 and calls = 0
and LastRaiserPosition < 4 and StackSize <= 15 User_Leave_Chips_Behind_Reraise_OK
when User_Stop_N_Go_ATC and In BigBlind and StackSize < 20 and raises = 1 and calls
= 0 and BetSize < 5 and LastRaiserPosition < 4 User_Stop_N_Go_ATC_OK
when User_BB_Def_First and StackSize >= 20 and In BigBlind and raises = 1 and calls
= 0 and BetSize < 4 and LastRaiserPosition < 4 and (hand = KQ or hand = KJ suited
or hand = QJ or hand = QT suited or hand = JT or hand = J9 suited or hand = T9 or
hand = T8 suited or hand = 98 or hand = 97 suited or hand = 87 or hand = 86 suited
or hand = 76 orhand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 or
hand = 53 suited) User_BB_Def_First_OK
when User_Suited_Connectors_Raise and raises = 0 and calls = 0 and (hand = KQ
suited or hand = KJ suited or hand = QJ suited or hand = QT suited or hand = JT
suited or hand = J9 suited or hand = T9 suited or hand = T8 suited or hand = 98
suited or hand = 97 suited or hand = 87 suited or hand = 86 suited or hand = 76
suited or hand = 75 suited or hand = 65 suited or hand = 64 suited or hand = 54
suited or hand = 53 suited) User_Suited_Connectors_Raise_OK
when User_Smooth_Call_Aces and hand = AA and LastRaiserPosition > 6 and raises = 1
and calls = 0 and StillToAct > 2 User_Smooth_Call_Aces_OK
when User_Slow_Play_Aces and hand = AA and raises = 0 and calls = 0 and StillToAct
> 5 User_Slow_Play_Aces_OK
when User_Isolation and raises = 1 and OpponentIsAllIn and BetSize < 30% StackSize
and (PairInHand or hand = AK or hand = AQ or hand = AJ or hand = AT or hand = KQ)
User_Isolation_OK
when User_EP_Steal and raises = 0 and calls = 0 and StillToAct > 6 and (PairInHand
or hand = AK or hand = AQ or hand = AJ suited or hand = AT suited or hand = A5
suited or hand = A4 suited or hand = A3 suited or hand = A2 suited or hand = KQ
suited or hand = KJ suited or hand = QJ suited or hand = QT suited or hand = JT
suited or hand = J9 suited or hand = T9 suited or hand = T8 suited or hand = 98
suited or hand = 97 suited or hand = 87 suited or hand = 86 suited or hand = 76
suited or hand = 75 suited or hand = 65 suited or hand = 64 suited or hand = 54
suited or hand = 53 suited) User_EP_Steal_OK
when User_Min_Raise and User_Maniac_Group and raises = 0 and calls = 0 and
StillToAct < 5 User_Min_Raise_OK
when User_Dealer_Stealer and User_Maniac_Group and raises = 0 and StillToAct <= 3
User_Dealer_Stealer_OK
when User_Any_Pair_Raise and PairInHand and raises = 0 and StillToAct < 5
User_Any_Pair_Raise_OK
when User_BigBlind_Potential_Call and In BigBlind and raises = 1 and BetSize < 4
and (hand = KQ or hand = KJ suited or hand = QJ or hand = QT suited or hand = JT or
hand = J9 suited or hand = T9 or hand = T8 suited or hand = 98 or hand = 97 suited
or hand = 87 or hand = 86 suited or hand = 76 orhand = 75 suited or hand = 65 or
hand = 64 suited or hand = 54 or hand = 53 suited) User_BigBlind_Potential_Call_OK
when User_SmallBlind_Steal_raise and In SmallBlind and raises = 0 and calls = 0
User_SmallBlind_Steal_raise_OK
when User_BigBlind_Steal_raise and In BigBlind and raises = 0 and calls = 1 and
LastCallerPosition < 3 User_BigBlind_Steal_raise_OK
when User_Dont_Raise_Me_Button and In BigBlind and raises = 1 and calls = 0 and
LastRaiserPosition = 2 and BetSize < 5 User_Dont_Raise_Me_Button_OK
when User_Early_Premium_Trap and raises = 1 and calls = 0 and BetSize < 5 and (hand
= AA or hand = KK) User_Early_Premium_Trap_OK
when User_Second_hand_Low_Trap and raises = 1 and calls = 0 and StillToAct > 5 and
(hand = AA or hand = KK) and BetSize < 5 User_Second_hand_Low_Trap_OK
when User_Stop_N_Go_LV2 and In BigBlind and Opponents = 1 and (raises = 0 or
(raises = 1 and BetSize < 5)) and StackSize < 16 User_Stop_N_Go_LV2_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 9 and StillToAct = 9
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 8 and StillToAct = 8
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 7 and StillToAct = 7
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 6 and StillToAct = 6
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 5 and StillToAct = 5
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 4 and StillToAct = 4
User_AA_UTG_call_OK
when User_AA_UTG_call and hand = AA and OpponentsAtTable = 3 and StillToAct = 3
User_AA_UTG_call_OK
when User_Squeeze_Play and User_Maniac_Group and In Button and raises = 1 and calls
= 1 and CallsSinceLastRaise = 1 and BetSize < 5 User_Squeeze_Play_OK

//Late Stage Moves Pushes

when User_Late_Stage
when User_Smooth_Call_Aces_OK and raises > 1 raisemax force
when User_Isolation_OK and raises = 1 and OpponentIsAllIn and BetSize < 30%
StackSize raisemax force
when User_Tough_Push_Late and In Button and raises = 1 and calls = 0 and
LastRaiserPosition < 7 and StackSize < 26 and (PairInHand or hand = AK or hand = AQ
or hand = AJ or hand = AT or hand = KQ) raisemax force
when User_HugeChip_Bully_Push and In Button and raises = 0 and calls = 0 and
MaxStillToActStackSize < 20% StackSize raisemax force
when User_HugeChip_Bully_Push and (In BigBlind or In SmallBlind or raises = 0) and
MaxOpponentStackSize < 15% StackSize raisemax force
//when User_HugeChip_Bully_Push and (In BigBlind or In SmallBlind or raises = 0)
and MaxCurrentOpponentStackSize < 15% StackSize raisemax force
when User_Less_Than_10BB_EP_Push and raises = 0 and calls = 0 and StackSize < 11
raisemax force
when User_Initial_Raiser_8x_Push and raises = 1 and not OpponentIsAllIn and BetSize
> 15% StackSize and (hand = AA or hand = AK or hand = AQ or hand = AJ suited or
hand = KK or hand = QQ or hand = JJ or hand = TT or hand = 99 or hand = 88)
raisemax force
when User_Dont_Call_My_Blind_Stealers and User_Maniac_Group and In BigBlind and
raises = 0 and calls >= 2 and PotSize >= 33% StackSize raisemax force
when User_Second_hand_Low_Trap_OK and (hand = AA or hand = KK) and BotsLastAction =
call and raises >= 1 raisemax force
when User_AA_Looks_Like_AK and raises = 1 and hand = AA raisemax force
when User_UFOPSC and (hand = JT suited or hand = T9 suited or hand = 98 suited or
hand = 87 suited or hand = 76 suited or hand = 65 suited or hand = 54 suited)
raisemax force
when User_Small_Blind_Push_Steal and StackSize < 26 and raises = 1 and In
SmallBlind and LastRaiserPosition < 4 and (PairInHand or hand = AK or hand = AQ or
hand = AJ or hand = AT or hand = A9 or hand = A8 or hand = KQ) raisemax force

//Late Stage Moves Raises

when User_Late_Stage and StackSize > 19


when User_Dead_Money_Raise_OK and User_Maniac_Group and StackSize > 26 and raises =
0 and not FirstCallerPosition > 5 raise 120% force
when User_Dead_Money_Raise_OK and StackSize > 78 and raises = 0 and not
FirstCallerPosition > 5 raise 120% force
when User_Opportunist_Dealer_OK and User_Maniac_Group and StackSize > 65 and raises
= 0 and calls = 0 and StillToAct = 2 raise 4 force
when User_Opportunist_Dealer_OK and User_Maniac_Group and StackSize > 40 and raises
= 0 and calls = 0 and StillToAct = 2 raise 3 force
when User_Opportunist_Dealer_OK and User_Maniac_Group and raises = 0 and calls = 0
and StillToAct = 2 raise 2 force
when User_Leave_Chips_Behind_Reraise_OK and In BigBlind and raises = 1 and calls =
0 and LastRaiserPosition < 4 and StackSize <= 15 and BetSize = 4 raise 7 force
when User_Leave_Chips_Behind_Reraise_OK and In BigBlind and raises = 1 and calls =
0 and LastRaiserPosition < 4 and StackSize <= 15 and BetSize = 3 raise 8 force
when User_BB_Def_First_OK and StackSize >= 20 and In BigBlind and raises = 1 and
calls = 0 and BetSize < 4 and LastRaiserPosition < 4 and (hand = KQ or hand = KJ
suited or hand = QJ or hand = QT suited or hand = JT or hand = J9 suited or hand =
T9 or hand = T8 suited or hand = 98 or hand = 97 suited or hand = 87 or hand = 86
suited or hand = 76 orhand = 75 suited or hand = 65 or hand = 64 suited or hand =
54 or hand = 53 suited) raise 4 force
when User_Suited_Connectors_Raise_OK and raises = 0 and calls = 0 raise 2 force
when User_EP_Steal_OK and raises = 0 and calls = 0 and StillToAct > 6 raise 3 force
when User_Min_Raise_OK and raises = 0 and calls = 0 raisemin force
when User_Dealer_Stealer_OK and raises = 0 and calls = 0 raise 3 force
when User_Dealer_Stealer_OK and raises = 0 and calls = 1 raise 4 force
when User_Dealer_Stealer_OK and raises = 0 and calls = 2 raise 5 force
when User_Dealer_Stealer_OK and raises = 0 and calls = 3 raise 6 force
when User_Dealer_Stealer_OK and raises = 0 and calls = 4 raise 7 force
when User_Dealer_Stealer_OK and raises = 0 and calls = 5 raise 8 force
when User_Dealer_Stealer_OK and raises = 0 and calls = 6 raise 9 force
when User_Dealer_Stealer_OK and raises = 0 and calls = 7 raise 10 force
when User_Any_Pair_Raise_OK and raises = 0 raise 3 force
when User_SmallBlind_Steal_raise_OK and raises = 0 and calls = 0 raise 3 force
when User_BigBlind_Steal_raise_OK and raises = 0 and calls = 1 raise 110% force
when User_Dont_Raise_Me_Button_OK and In BigBlind and raises = 1 and calls = 0 and
LastRaiserPosition = 2 and BetSize < 5 raise 80% force
when User_Squeeze_Play_OK and raises = 1 and calls = 1 and CallsSinceLastRaise = 1
and BetSize < 5 raise 90% force

//Late Stage Moves Calls

when User_Late_Stage
when User_5050_Dealer_Call_OK and raises = 0 and calls = 0 call force
when User_Stop_N_Go_ATC_OK and In BigBlind and StackSize < 20 and raises = 1 and
calls = 0 and BetSize < 5 and LastRaiserPosition < 4 call force
when User_BB_Def_First_OK and StackSize >= 20 and In BigBlind and raises = 1 and
calls = 0 and BetSize < 4 and LastRaiserPosition < 4 call force
when User_Slow_Play_Aces_OK and raises = 0 and calls = 0 and StillToAct > 5 call
force
when User_Smooth_Call_Aces_OK and LastRaiserPosition > 6 and raises = 1 and calls =
0 and StillToAct > 2 call force
when User_BigBlind_Potential_Call_OK and StackSize > 18 and raises = 1 and BetSize
< 4 call force
when User_Early_Premium_Trap_OK and raises = 1 and calls = 0 and BetSize < 5 call
force
when User_Second_hand_Low_Trap_OK and raises = 1 and calls = 0 and StillToAct > 5
and (hand = AA or hand = KK) and BetSize < 5 call force
when User_Stop_N_Go_LV2_OK and (raises = 0 or (raises = 1 and BetSize < 5)) call
force
when User_AA_UTG_call_OK and raises = 0 and calls = 0 call force

// = = = = =
// Unopened pots
// = = = = =

// ** Huge stack
when StackSize > 40 and Raises = 0 and Calls = 0
when PairInHand Raise 2 Force
when (Hand = AK or Hand = AQ) Raise 3 Force
when (Hand = AJ or Hand = KQ) and StillToAct <= 6 Raise 2 Force
when StillToAct < 3 and BigBlindSize > 100 and (Hand = A or Hand = K or Hand = Q
or Hand = JT or Hand = T9 or Hand = 98) Raise 2 Force
when Others Fold Force

// ** Big stack > 30

// comfortable stack, positional Play early


// This code is shared for > 30 and 20-30 StackSize because from early Position we
can Raise less
when StackSize >= 20 and Raises = 0 and Calls = 0 and StillToAct >= 7
when PairInHand and not (Hand = 22 or Hand = 33 or Hand = 44) Raise 2 Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when Hand = AT suited Raise 2 Force
when Hand = KQ suited Raise 2 Force
when (Hand = KJ or Hand = KT or Hand = QJ) Fold Force
when Others Fold Force

// comfortable stack, positional Play Middle


when StackSize > 30 and Raises = 0 and Calls = 0 and StillToAct < 7 and StillToAct
> 3
when PairInHand Raise 3 Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 3 Force
when (Hand = AT suited or Hand = A9 suited) Raise 3 Force
when (Hand = KQ or Hand = KJ or Hand = KT suited) Raise 3 Force
when (Hand = QJ or Hand = QT suited) Raise 3 Force
when BigBlindSize > 150 and (Hand = JT suited or Hand = T9 suited) Raise 3 Force

// comfortable stack, positional Play late


when StackSize > 30 and Raises = 0 and Calls = 0 and StillToAct = 3
when PairInHand Raise 3 Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 3 Force
when (Hand = AT or Hand = A9 or Hand = A8 suited) Raise 3 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9) Raise 3 Force
when (Hand = QJ or Hand = QT) Raise 3 Force
when BigBlindSize > 100 and (Hand = JT or Hand = J9 suited) Raise 3 Force
when BigBlindSize > 150 and (Hand = T9 or Hand = 98 or Hand = 87) Raise 3 Force

// comfortable stack, positional Play Button and small blind


when StackSize > 30 and Raises = 0 and Calls = 0 and StillToAct < 3 and
OpponentsAtTable > 2
when PairInHand Raise 2 Force
when Hand = A Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9 or Hand = K8 or Hand = K7
suited) Raise 3 Force
when (Hand = QJ or Hand = QT or Hand = Q9 or Hand = Q8 or Hand = Q7 suited) Raise
3 Force
when BigBlindSize > 100 and (Hand = JT or Hand = J9 or Hand = J8 suited) Raise 3
Force
when BigBlindSize > 150 and (Hand = T9 or Hand = 98 or Hand = 87 or Hand = 76 or
Hand = 65 or Hand = 54) Raise 3 Force
when BigBlindSize > 150 and (Hand = T8 suited or Hand = 97 suited or Hand = 86
suited or Hand = 75 suited or Hand = 64 suited or Hand = 53 suited) Raise 3 Force

// ** Average stack 20-30


// Plays basically the same, except we Raise to 3bb instead of 4bb

// average stack, positional Play early


// This code block was moved up
// average stack, positional Play Middle
when StackSize >= 20 and Raises = 0 and Calls = 0 and StillToAct < 7 and StillToAct
> 3
when PairInHand and not (Hand = 22 or Hand = 33 or Hand = 44) Raise 2 Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT suited or Hand = A9 suited) Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT suited) Raise 2 Force
when (Hand = QJ or Hand = QT suited) Raise 2 Force
when BigBlindSize > 50 and (Hand = JT suited or Hand = T9 suited) Raise 2 Force

// average stack, positional Play late


when StackSize >= 20 and Raises = 0 and Calls = 0 and StillToAct = 3
when PairInHand Raise 2 Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT or Hand = A9 or Hand = A8 suited) Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9) Raise 2 Force
when (Hand = QJ or Hand = QT) Raise 2 Force
when BigBlindSize > 150 and (Hand = JT or Hand = J9 suited) Raise 2 Force
when BigBlindSize > 150 and (Hand = T9 or Hand = 98 or Hand = 87) Raise 2 Force

// average stack, positional Play Button and small blind


when StackSize >= 20 and Raises = 0 and Calls = 0 and StillToAct < 3 and
OpponentsAtTable > 2
when PairInHand Raise 2 Force
when Hand = A Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9 or Hand = K8 or Hand = K7
suited) Raise 2 Force
when (Hand = QJ or Hand = QT or Hand = Q9 or Hand = Q8 or Hand = Q7 suited) Raise
2 Force
when BigBlindSize > 150 and (Hand = JT or Hand = J9 or Hand = J8 suited) Raise 2
Force
when BigBlindSize > 150 and (Hand = T9 or Hand = 98 or Hand = 87 or Hand = 76 or
Hand = 65 or Hand = 54) Raise 2 Force
// when BigBlindSize > 150 and (Hand = T8 suited or Hand = 97 suited or Hand = 86
suited or Hand = 75 suited or Hand = 64 suited or Hand = 53 suited) Raise 2 Force

// ** Small stack < 20


// With a small stack playing speculative hands is no longer profitable

// small stack, positional Play early


when StackSize > 12 and StackSize < 20 and Raises = 0 and Calls = 0 and StillToAct
>= 7
when PairInHand and not (Hand = 22 or Hand = 33 or Hand = 44 or Hand = 55 or Hand
= 66 or Hand = 77) Raise 2 Force
when PairInHand Fold Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when Hand = AT suited Raise 2 Force
when Hand = KQ suited Raise 2 Force

// small stack, positional Play Middle


when StackSize > 12 and StackSize < 20 and Raises = 0 and Calls = 0 and StillToAct
< 7 and StillToAct > 3
when PairInHand and not (Hand = 22 or Hand = 33 or Hand = 44) Raise 2 Force
when PairInHand Fold Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT suited or Hand = A9 suited) Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT suited) Raise 2 Force
when BigBlindSize > 100 and (Hand = QJ or Hand = QT suited) Raise 2 Force
when BigBlindSize > 150 and (Hand = JT suited or Hand = T9 suited) Raise 2 Force
// small stack, positional Play late
when StackSize > 12 and StackSize < 20 and Raises = 0 and Calls = 0 and StillToAct
= 3
when PairInHand Raise 2 Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT or Hand = A9 or Hand = A8 suited) Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9) Raise 2 Force
when (Hand = QJ or Hand = QT) Raise 2 Force
when BigBlindSize > 100 and (Hand = JT or Hand = J9 suited) Raise 2 Force
when BigBlindSize > 150 and (Hand = T9 or Hand = 98 or Hand = 87) Raise 2 Force

// small stack, positional Play Button and small blind


when StackSize > 12 and StackSize < 20 and Raises = 0 and Calls = 0 and StillToAct
< 3 and OpponentsAtTable > 2
when PairInHand Raise 2 Force
when Hand = A Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9 or Hand = K8 or Hand = K7
suited) Raise 2 Force
when (Hand = QJ or Hand = QT or Hand = Q9 or Hand = Q8 or Hand = Q7 suited) Raise
2 Force
when BigBlindSize > 150 and (Hand = JT or Hand = J9 or Hand = J8 suited) Raise 2
Force

// = = = = =
// Limped pots
// = = = = =

// comfortable stack, positional Play early


when StackSize >= 20 and Raises = 0 and Calls > 0 and StillToAct >= 7
when PairInHand and not (Hand = 22 or Hand = 33 or Hand = 44) Raise 2 Force
when PairInHand Call Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when Hand = AT suited Raise 2 Force
when Hand = KQ suited Raise 2 Force

// comfortable stack, positional Play Middle


when StackSize > 30 and Raises = 0 and Calls > 0 and StillToAct < 7 and StillToAct
> 3
when (Hand = AA or Hand = KK or Hand = QQ or Hand = JJ) Raise 2 Force
when PairInHand and Calls > 2 Call Force
when PairInHand and not (Hand = 22 or Hand = 33 or Hand = 44 or Hand = 55 or Hand
= 66 or Hand = 77) Raise 3 Force
when PairInHand Call Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT suited or Hand = A9 suited) Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT suited) Call Force
when (Hand = QJ or Hand = QT suited) Call Force
when BigBlindSize > 150 and (Hand = JT suited or Hand = T9 suited) Raise 2 Force

// comfortable stack, positional Play late


when StackSize > 30 and Raises = 0 and Calls > 0 and StillToAct = 3
when (Hand = AA or Hand = KK or Hand = QQ or Hand = JJ) Raise 3 Force
when PairInHand and Calls > 2 Call Force
when PairInHand Raise 3 Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 3 Force
when (Hand = AT or Hand = A9 or Hand = A8 suited) Raise 3 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9) Call Force
when (Hand = QJ or Hand = QT) Call Force
when BigBlindSize > 150 and (Hand = JT or Hand = J9 suited) Raise 3 Force
when BigBlindSize > 150 and (Hand = T9 or Hand = 98 or Hand = 87) Raise 3 Force

// comfortable stack, positional Play Button


when StackSize > 30 and Raises = 0 and Calls > 0 and StillToAct = 2 and
OpponentsAtTable > 2
when (Hand = AA or Hand = KK or Hand = QQ or Hand = JJ) Raise 3 Force
when PairInHand and Calls > 2 Call Force
when PairInHand and not (Hand = 22 or Hand = 33 or Hand = 44) Raise 2 Force
when PairInHand Call Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT or Hand = A9 or Hand = A8 suited) Call Force
when Hand = A Raise 3 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9 or Hand = K8 or Hand = K7
suited) Raise 3 Force
when (Hand = QJ or Hand = QT or Hand = Q9 or Hand = Q8 or Hand = Q7 suited) Call
Force
when BigBlindSize > 100 and (Hand = JT or Hand = J9 or Hand = J8 suited) Raise 3
Force
when BigBlindSize > 150 and (Hand = T9 or Hand = 98 or Hand = 87 or Hand = 76 or
Hand = 65 or Hand = 54) Call Force
when BigBlindSize > 200 and (Hand = T8 suited or Hand = 97 suited or Hand = 86
suited or Hand = 75 suited or Hand = 64 suited or Hand = 53 suited) Call Force

// average stack, positional Play Middle


when StackSize > 20 and Raises = 0 and Calls > 0 and StillToAct < 7 and StillToAct
> 3
when (Hand = AA or Hand = KK or Hand = QQ) Raise 2 Force
when PairInHand and Calls > 2 Call Force
when PairInHand and not (Hand = 22 or Hand = 33 or Hand = 44 or Hand = 55 or Hand
= 66 or Hand = 77) Raise 2 Force
when PairInHand Call Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT suited or Hand = A9 suited) Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT suited) Call Force
when BigBlindSize > 150 and (Hand = QJ or Hand = QT suited) Call Force
when BigBlindSize > 150 and (Hand = JT suited or Hand = T9 suited) Raise 2 Force

// average stack, positional Play late


when StackSize > 20 and Raises = 0 and Calls > 0 and StillToAct = 3
when (Hand = AA or Hand = KK or Hand = QQ) Raise 2 Force
when PairInHand and Calls > 2 Call Force
when PairInHand Raise 2 Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT or Hand = A9 or Hand = A8 suited) Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9) Call Force
when (Hand = QJ or Hand = QT) Call Force
when BigBlindSize > 100 and (Hand = JT or Hand = J9 suited) Raise 2 Force
when BigBlindSize > 150 and (Hand = T9 or Hand = 98 or Hand = 87) Raise 2 Force

// average stack, positional Play Button


when StackSize > 20 and Raises = 0 and Calls > 0 and StillToAct = 2 and
OpponentsAtTable > 2
when (Hand = AA or Hand = KK or Hand = QQ or Hand = JJ) Raise 2 Force
when PairInHand and Calls > 2 Call Force
when PairInHand and not (Hand = 22 or Hand = 33 or Hand = 44) Raise 2 Force
when PairInHand RaiseMin Force
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT or Hand = A9 or Hand = A8 suited) Call Force
when Hand = A Raise 2 Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = K9 or Hand = K8 or Hand = K7
suited) Raise 2 Force
when (Hand = QJ or Hand = QT or Hand = Q9 or Hand = Q8 or Hand = Q7 suited) Raise
2 Force
when BigBlindSize > 100 and (Hand = JT or Hand = J9 or Hand = J8 suited) Raise 2
Force
when BigBlindSize > 150 and (Hand = T9 or Hand = 98 or Hand = 87 or Hand = 76 or
Hand = 65 or Hand = 54) Call Force
when BigBlindSize > 200 and (Hand = T8 suited or Hand = 97 suited or Hand = 86
suited or Hand = 75 suited or Hand = 64 suited or Hand = 53 suited) Call Force

when In SmallBlind and Raises = 0 and Calls > 0


when (Hand = AK or Hand = AQ or Hand = AJ) and StackSize > 20 Raise 3 Force
when (Hand = AK or Hand = AQ or Hand = AJ) and StackSize <= 20 Raise 2 Force
when (Hand = QQ or Hand = JJ or Hand = TT) and StackSize > 20 Raise 3 Force
when (Hand = QQ or Hand = JJ or Hand = TT) and StackSize <= 20 Raise 2 Force
when PairInHand and StackSize > 12 Call Force // its probably pushing below 12
anyway
when (Hand = AK or Hand = AQ or Hand = AJ) Raise 2 Force
when (Hand = AT or Hand = A9 or Hand = KQ or Hand = KJ or Hand = KT) Call Force
when (Hand = A suited or hand = K suited) call force
when Calls > 1 and StackSize > 15 and (Hand = T9 or Hand = 98 or Hand = 87 or
Hand = 76 or Hand = 65 or Hand = 54 or Hand = T8 suited or Hand = 97 suited or Hand
= 86 suited or Hand = 75 suited or Hand = 64 suited or Hand = 53 suited) Call Force

// Big blind. We assume our BB was lost anyway so we won't go crazy with a medium
hand, then we just want to see a flop
// But limping to the BB is very weak so we have to attack it with a good hand

when In BigBlind and Raises = 0 and Calls > 0


when (Hand = AK or Hand = AQ or Hand = AJ) and StackSize > 30 Raise 3 Force
when (Hand = AK or Hand = AQ or Hand = AJ) and StackSize > 20 Raise 2 Force
when (Hand = AK or Hand = AQ) and StackSize <= 20 RaiseMin Force
when (Hand = QQ or Hand = JJ or Hand = TT) and StackSize > 20 Raise 2 Force
when (Hand = QQ or Hand = JJ or Hand = TT) and StackSize <= 20 Call Force
when PairInHand and StackSize > 30 Raise 3 Force
when PairInHand and StackSize > 24 Raise 2 Force
when Calls = 1 and Raises = 0 and lastcallerposition < 3 and Random < 40 and
StackSize > 20 Raise 2 Force
when Others Fold Force

// = = = = =
// Raised pots
// = = = = =

// Someone went allin

// #6 calling allins
when (In SmallBlind or In BigBlind) and Opponents = 1 and OpponentIsAllIn and
StackSize > 11
when Hand = AK RaiseMax Force
when Hand = AQ and AmountToCall < 60% StackSize Call Force
when Hand = AJ and AmountToCall < 40% StackSize Call Force
when PairInHand and AmountToCall < 30% StackSize Call Force
when In BigBlind and OpponentIsAllIn and Calls = 0 and Raises = 1 and
AmountToCall < 20% StackSize and AmountToCall < 4 Call Force

// when Raises = 1 and OpponentIsAllIn and BotsLastAction = None


// Someone before us raised

// Do this always regardless of Position (to avoid having to put the same thing
every time)
when Raises = 1 and BotsLastAction = None and OpponentsAtTable > 2
when Hand = AA Raise 100% Force
when PairInHand and StackSize < 5 RaiseMax Force
when PairInHand and Calls = 0 and StackSize < 10 RaiseMax Force

// resteal from kill everyone page 80, Middle column


when Raises = 1 and Calls = 0 and AmountToCall < 6 and AmountToCall > 2 and
BotsLastAction = None and OpponentsAtTable > 2 and StillToAct < 3 and BigBlindSize
> 200
when (Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = AK) RaiseMax
Force
when StackSize > 9 and Hand = AQ suited RaiseMax Force
when StackSize > 11 and StackSize < 16 and Hand = AQ RaiseMax Force
when StackSize > 13 and Hand = AJ suited RaiseMax Force
when StackSize > 14 and Hand = KQ suited RaiseMax Force
when StackSize > 17 and StackSize < 23 and Hand = TT RaiseMax Force
when StackSize > 17 and StackSize < 23 and Hand = TT RaiseMax Force
when StackSize > 19 and StackSize < 22 and Hand = KJ suited RaiseMax Force
when StackSize < 17 and Hand = 99 RaiseMax Force

// On the big blind


when Raises = 1 and BotsLastAction = None and OpponentsAtTable > 2 and In BigBlind
when PairInHand and not (Hand = AA or Hand = KK or Hand = QQ or Hand = JJ) and
AmountToCall > 12% StackSize Fold Force

// On the small blind


when Raises = 1 and BotsLastAction = None and OpponentsAtTable > 2 and In
SmallBlind
when PairInHand and not (Hand = AA or Hand = KK or Hand = QQ or Hand = JJ) and
AmountToCall > 12% StackSize Fold Force
when (Hand = AJ or Hand = AT or Hand = A9 or Hand = KQ or Hand = KJ) and
AmountToCall < 3 and AmountToCall < 12% StackSize Call Force

// The Button
when Raises = 1 and BotsLastAction = None and OpponentsAtTable > 2 and StillToAct =
2
when PairInHand and not (Hand = AA or Hand = KK or Hand = QQ or Hand = JJ) and
AmountToCall > 12% StackSize Fold Force
when StackSize > 40 and (Hand = AJ or Hand = AT or Hand = A9 or Hand = KQ or Hand
= KJ) and AmountToCall < 4 and AmountToCall < 12% StackSize Call Force
when StackSize > 100 and (Hand = QJ or Hand = JT or Hand = T9 suited or Hand = 98
suited or Hand = 87 suited) and AmountToCall < 4 and AmountToCall < 12% StackSize
Call Force

// not In the blinds


when Raises = 1 and Calls = 0 and BotsLastAction = None and OpponentsAtTable > 2
and StillToAct > 2
when (Hand = 22 or Hand = 33 or Hand = 44 or Hand = 55 or Hand = 66 or Hand = 77
or Hand = 88 or Hand = 99) and AmountToCall > 8% StackSize Fold Force
when (Hand = KQ or Hand = KJ or Hand = KT or Hand = QJ or Hand = QT) and
AmountToCall > 20% StackSize Fold Force
when PairInHand and not (Hand = AA or Hand = KK or Hand = QQ or Hand = JJ) and
(AmountToCall > 12% StackSize or AmountToCall > 7) Fold Force
// There were 2 Raises before we acted
when Raises = 2 and Calls = 0 and BotsLastAction = None and OpponentsAtTable > 2
when Hand = AQ Fold Force

// There were many Raises before we acted


when Raises > 2 and Calls = 0 and BotsLastAction = None and OpponentsAtTable > 2
when Hand = AQ Fold Force

// #6 Stop and Go code, the setup


when (In SmallBlind or In BigBlind) and StackSize < 15 and Raises = 1 and
AmountToCall < 5 and lastraiserposition >= 2 and Opponents = 1
when (Hand = AK or Hand = AQ or Hand = QQ or Hand = JJ) RaiseMax Force
when (Hand = A or Hand = KQ or Hand = KJ or Hand = KT or Hand = QJ) Call Force
when (Hand = 77 or Hand = 88 or Hand = 99 or Hand = TT) Call Force

when opponentsattable > 3 and calls = 0 and raises = 0 and random < 25
when stilltoact <= 2 and (hand = AT or hand = A9 or hand = A8 or hand = A7 or
hand = KJ or hand = KT or hand = QJ or hand = QT or hand = JT or hand = J9 or hand
= 87 suited or hand = 76 suited or hand = 66 or hand = 55) raise 2 force
when stilltoact <= 3 and (hand = AJ or hand = KQ or hand = QJ suited or hand = JT
suited or hand = T9 suited or hand = 98 suited or hand = 99 or hand = 88 or hand =
77) raise 2 force
when stilltoact <= 4 and (hand = AK or hand = AQ or hand = AJ suited or hand = KQ
suited or hand = AA or hand = KK or hand = QQ or hand = JJ or hand = TT) raise 2
force

When (hand = 22 or hand = 33 or hand = 44 or hand = 55)


when botslastaction = none and raises >= 1 and amounttocall > 3 fold force
when raises >= 1 and amounttocall > 28% potsize fold force

When ( hand = A Q suited or hand = K Q suited or hand = A J suited)


When raises >= 2 fold force
When raises = 1 and calls = 0 and BetSize <= 5 and ( LastRaiserPosition = 1
or LastRaiserPosition = 2 or LastRaiserPosition = 3 ) and ( hand = Ad or hand =
Qd ) Raise 100% force
When raises = 1 and BetSize < 8 and calls >= 3 call force
When raises = 1 and BetSize <= 5 call force
When raises = 1 fold force

When hand = A Q
When raises >= 2 fold force
When raises = 1 and calls = 0 and BetSize <= 5 and ( LastRaiserPosition = 1
or LastRaiserPosition = 2 or LastRaiserPosition = 3 ) and ( hand = Ad or hand =
Qd ) Raise 100% force
When raises = 1 and BetSize <= 3 call force
When raises = 1 fold force
When In BigBlind and raises = 0 and calls = 1 and LastCallerPosition <= 3
Raise 100% force

When ( hand = A A or hand = K K )


when random <= 8 and raises = 0 and calls = 0 and stacksize > 35 call force
when random <= 8 and raises = 0 and calls = 0 and stacksize > 35 raisemin force
when TotalInvested > 100% StackSize RaiseMax force
when raises >= 2 RaiseMax force
when BetSize > 25% StackSize RaiseMax force
when (BotsLastAction = raise or BotsLastAction = call) Raise 100% force
when Others Raise 100% force
When (hand = K Q suited or hand = Q J suited or hand = J T suited or hand = J J)

When BotsLastAction = raise and raises = 1 and BetSize <= 8 and amounttocall <
33% stacksize call force
When raises >= 1 and BetSize > 8 fold force

When hand = K Q
When BotsLastAction = raise and raises = 1 and BetSize < 7 call force
When BotsLastAction = call and raises = 1 and BetSize < 6 call force
// #6 add StackSize protection
When ( In BigBlind or In SmallBlind ) and raises = 1 and LastRaiserPosition <=
4 and BetSize < 5 and StackSize > 30 and Random <= 35 raise force
When In BigBlind and raises = 1 and BetSize < 6 call force
When raises >= 2 fold force
When raises = 1 and opponents = 1 and OpponentIsAllIn and BetSize < 13%
StackSize call force
When raises = 1 and BetSize > 3 fold force
When raises = 1 and hand = K Q suited call force
When raises = 1 and AmountToCall = 1 call force
When raises = 1 and OpponentsAtTable > 2 fold force
When raises = 0 and calls = 0 and hand = K Q suited and StillToAct <= 3 Raise
100% force
When raises = 0 and calls = 0 and StillToAct = 3 raisemin force
When raises = 0 and calls = 0 and StillToAct <= 2 raise 2 force
When raises = 0 and calls = 0 and StillToAct >= 6 fold force
When raises = 0 and calls = 0 call force
When Opponents = 1 and OpponentIsAllIn and ( PairInHand or hand = A K or hand
= A Q suited ) and not ( hand = 2 2 or hand = 3 3 or hand = 4 4 or hand = 5 5
or hand = 6 6 ) and stacksize > 60
When BotsLastAction = raise and Amounttocall < 12 call force
When BetSize < 8 call force
// protection for 1 player allin and 2 or more callers. These fools drive up the
PotSize
//the lines below it would make it Call off huge amounts with any pair because it
is getting good odds
when Opponents > 2 and not (Hand = AA or Hand = KK or Hand = AK) Fold Force
When PotSize > 20 and Amounttocall < 11 call force
When PotSize > 25 and Amounttocall < 13 call force
When PotSize > 30 and Amounttocall < 16 call force
When PotSize > 35 and Amounttocall < 18 call force
When PotSize > 40 and Amounttocall < 21 call force
When PotSize > 50 and Amounttocall < 26 call force

// #8
When botslastaction = raise and opponentsattable = 1 and amounttocall = 1
when (hand = AQ or hand = AJ or hand = KQ suited) raise 100% force
when hand = AT suited and random <= 50 raise 100% force
when hand = A and not (hand = AA or hand = AK) call force
when (hand = K suited or hand = Q suited or hand = J suited or hand = T suited or
hand = 9 suited or hand = 8 suited or hand = 7 suited or hand = 6 suited or hand =
5 suited or hand = 4 suited) call force
when (hand = 56 or hand = 57 or hand = 58 or hand = 59 or hand = 67 or hand = 68
or hand = 69 or hand = 78 or hand = 79 or hand = 7T or hand = 7J or hand = 7Q or
hand = 7K or hand = 89 or hand = 8T or hand = 8J or hand = 8Q or hand = 8K or hand
= 9T or hand = 9J or hand = 9Q or hand = 9K or hand = TJ or hand = TQ or hand = TK
or hand = JQ or hand = JK or hand = QK) call force
When hand = A K
when raises = 1 and amounttocall <= 2 and botslastaction = none and random <= 50
raise 4 force
when random <= 10 and raises = 0 and stilltoact >= 3 and calls = 0 and stacksize
> 35 raisemin force
when botslastaction = raise and raises = 1 and callssincelastraise = 0 and hand =
AK suited and amounttocall <= 4 and random <= 50 Raise 100% force
when random <= 10 and raises = 0 and calls = 0 and stacksize > 35 raisemin force
when raises = 1 and AmountToCall = 1 Raise 100% force
when hand = A K suited and raises = 1 and AmountToCall < 4 Raise 100% force
when raises = 1 and AmountToCall = 2 and Random <= 50 Raise 100% force
when StackSize > 35 and raises >= 2 and ( not hand = A K suited ) and BetSize
> 15 fold force
when StackSize > 35 and raises >= 2 and BetSize > 25 fold force
when hand = A K suited and ( BotsLastAction = raise or BotsLastAction = call )
and BetSize < 40% StackSize and BetSize < 26 call force
when raises = 1 and ( BotsLastAction = raise or BotsLastAction = call ) and
BetSize < 33% StackSize and BetSize < 20 call force
when ( BotsLastAction = raise or BotsLastAction = call ) and raises >= 1 and
AmountToCall < 50% PotSize and AmountToCall < 15 call force
when raises = 0 and calls = 0 and StillToAct >= 5 and ( hand = Ac ) RaiseMin
force
when raises = 1 and BetSize > 3 and BetSize < 15 and not ( StackSize < 20 or
TotalInvested > 75% StackSize ) call force
when hand = A K suited and raises = 1 and BetSize > 3 and BetSize < 20 and
not ( StackSize < 20 or TotalInvested > 75% StackSize ) call force
when raises >= 2 and not ( TotalInvested > 75% StackSize or StackSize < 22 )
and BetSize > 50% StackSize fold force
when raises = 2 and ( TotalInvested > 75% StackSize or StackSize < 22 ) raisemax
force
when raises = 2 and hand = A K suited call force
when raises >= 3 and AmountToCall > 20% StackSize and ( not StackSize < 22 )
fold force
when hand = A K suited and raises = 1 and BetSize > 19 and not ( StackSize <
25 or TotalInvested > 75% StackSize ) fold force
when raises >= 1 and BetSize > 20 and not ( StackSize < 25 or TotalInvested >
75% StackSize or hand = AK suited ) fold force
when potsize < 8 Raise 100% force

when hand = JJ or hand = QQ


When stacksize < 26 and raises <= 1 raisemax force
when BotsLastAction = raise and raises >= 1 and StackSize <= 15 raisemax force
when raises = 0 and calls >= 3 and StackSize <= 20 raisemax force
when raises = 0 and calls >= 2 and StackSize <= 17 raisemax force
when raises = 0 raise 100% force

When hand = 99 or hand = TT


When stacksize <= 18 and raises <= 1 raisemax force
When ( BotsLastAction = raise or BotsLastAction = call ) and raises = 1 and
(AmountToCall > 25% StackSize or AmountToCall > 52% potsize or AmountTocall > 8)
and not ( opponents = 1 and OpponentIsAllIn ) fold force
When BotsLastAction = raise and raises = 1 and AmountToCall > 30% StackSize
fold force
When BotsLastAction = raise and raises = 1 call force
When ( In BigBlind or In SmallBlind ) and raises = 1 and calls = 0 and
BetSize <= 5 and Random <= 50 Raise 100% force
When ( In BigBlind or In SmallBlind ) and raises = 1 and BetSize <= 5 call
force
When raises = 0 and StillToAct >= 6 call force
When raises = 0 and calls >= 3 call force
When raises = 1 and BetSize <= 6 call force
When raises = 1 and ( BetSize = 7 or BetSize = 8 ) call force
When raises >= 1 and BetSize >= 9 and not ( BotsLastAction = raise or
BotsLastAction = call or OpponentIsAllIn ) fold force
When raises = 2 and ( not OpponentIsAllIn ) fold force
When raises >= 3 fold force

When ( hand = As T or hand = Ks J or hand = Qs J or hand = Ks T or hand = Js


T ) and not ( hand = A T suited or hand = K J suited or hand = Q J suited or
hand = K T suited or hand = J T suited )
When StillToAct >= 5 fold force
When raises = 0 and StillToAct = 4 call force

When hand = A 9
When StillToAct = 4 and Random <= 50 fold force
When calls = 0 and raises = 0 and StillToAct <= 2 raise 2 force
When calls = 0 and raises = 0 and StillToAct <= 4 raisemin force
when stilltoact >= 5 fold force

// #8 range widened
When ( hand = T 9 suited or hand = 9 8 suited or hand = 87 suited or hand = 76
suited)
When raises >= 2 fold force
// #5 ouch, caught it calling when it had 4bb, that's not good
when BigBlindSize < 60 Fold Force
when StackSize < 25 Fold Force
When ( BotsLastAction = raise or BotsLastAction = call ) and BetSize < 6 call
force
When ( BotsLastAction = raise or BotsLastAction = call ) and raises = 1 and
calls >= 2 and BetSize < 8 call force
When BotsLastAction = none and raises = 1 and calls >= 2 and BetSize < 6 call
force
When In BigBlind and raises = 1 and BetSize < 5 call force
When In SmallBlind and raises = 1 and BetSize < 4 call force
// #8 block below replaced
When raises = 1 and BetSize = 4 and hand = T9 suited and Random <= 50 call
force
When raises = 1 and BetSize = 3 and lastraiserposition <= 4 and (not hand = 76
suited) call force
When raises = 1 and BetSize = 3 and (not hand = 76 suited) and Random <= 50 call
force
When raises = 1 and BetSize = 2 call force
When raises = 1 fold force
When calls = 0 and StillToAct <= 3 and Random <= 50 and (not hand = 76 suited)
Raise 100% force
When calls = 0 and StillToAct <= 3 and opponentsattable <= 5 raisemin force
When calls = 0 and StillToAct <= 3 and (not hand = 76 suited) RaiseMin force
When calls = 0 and StillToAct >= 7 fold force
When hand = 76 suited and Stilltoact = 4 call force
When (not hand = 76 suited) call force

// doodle's headsup Play

When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = A T or hand = K J or


hand = Q J )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = K T or hand = Q T or
hand = J T )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = 6 6 or hand = 5 5 or
hand = 4 4 or hand = 3 3 or hand = 2 2 )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = A 9 suited or hand = A
8 suited or hand = A 7 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = A 6 suited or hand = A
5 suited or hand = A 4 suited or hand = A 3 suited or hand = A 2 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and hand = A 9
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = A 8 or hand = A 7 or
hand = A 6 or hand = A 5 )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = A 4 or hand = A 3 or
hand = A 2 )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = K 9 suited or hand = K
8 suited or hand = K 7 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = K 6 suited or hand = K
5 suited or hand = K 4 suited or hand = K 3 suited or hand = K 2 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = K 8 or hand = K 7 )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = Q 9 suited or hand = Q
8 suited or hand = Q 7 suited or hand = J 9 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = Q 6 suited or hand = Q
5 suited or hand = Q 4 suited or hand = Q 3 suited or hand = Q 2 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = 8 7 suited or hand = 7
6 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = 6 5 suited or hand = 5
4 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable <= 2 and stacksize > 25 and ( hand = J 8 suited or hand = J
7 suited or hand = T 8 suited or hand = T 7 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = Q 9 or hand = Q 8 or
hand = J 9 or hand = T 9 or hand = Q 7 or hand = J 8 or hand = J 7 or hand = 9
8 )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = 9 7 suited or hand = 9
6 suited or hand = 8 6 suited or hand = 8 5 suited or hand = 7s 5s or hand = 6h
4h )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = T 8 or hand = T 7 or
hand = 9 7 )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = 7 5 suited or hand = 6
4 suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = J suited or hand = T
suited )
When raises = 1 and BetSize <= 5 call force
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = 9 6 or hand = 8 6 or
hand = 7 6 or hand = 6 5 )
When raises = 0 and calls = 0 raise force
When OpponentsAtTable = 1 and stacksize > 25 and ( hand = 9 5 or hand = 8 5 or
hand = 7 5 )
When raises = 0 and calls = 0 raise force

// #5 stop stupid limps from default code


when others
When StackSize > 20 and stilltoact <= 2 and raises = 0 and calls = 0 and
(pairinhand or hand = A or hand = KQ or hand = KJ or hand = KT or hand = K9 or hand
= K8 or hand = K7 suited or hand = QJ or hand = QT or hand = Q9 or hand = Q8 or
hand = JT or hand = J9 or hand = J8 or hand = J7 suited or hand = T9 or hand = T8
or hand = T7 suited or hand = 98 or hand = 97 or hand = 87 or hand = 86 suited or
hand = 76 or hand = 65 suited or hand = 54 suited) raise 2 force
when Others Fold Force

flop

// TotalInvested 85

when TotalInvested > 85% StackSize raisemax force

//Rarely happens but

when (BotsLastAction = Bet or BotsLastAction = raise) and StackSize < 6 raisemax


force

//Post Flop StackSize below 11 after Action push

when BotsActionsOnThisRound >= 1 and (BotsLastAction = Bet or BotsLastAction =


raise) and StackSize < 11 raisemax force

//Freeroll early push


when User_Early_Stage and User_Freeroll and (HaveTopPair or HaveFlushDraw or
HaveStraightDraw or HaveOverPair or HaveTwoPair or HaveTrips or HaveSet) raisemax
force

// Call a single shortstacked all-in opponent when we raised preflop and got
something.

when (BotsLastAction = raise or BotsLastAction = Bet) and Opponents = 1 and (raises


= 1 or Bets = 1) and OpponentIsAllIn and (BetSize < 5 or BetSize < 21% StackSize)
and not HaveNothing call force

//Useful flop Variables

when BotsLastAction = Bet User_BotBetOnFlop

// #6 Stop and Go code, the finisher

when Opponents = 1 and RaisesBeforeFlop and Not BotRaisedBeforeFlop and Position =


First and Bets = 0 and Raises = 0 and StackSize < 12 and PotSize > 35% StackSize
and not (HaveFullHouse or HaveFlush or HaveStraight or HaveSet or HaveTrips)
RaiseMax Force

// Low Stack AA KK QQ

when Hand = AA and (BotsLastAction = Raise or BotsLastAction = Call) and StackSize


<= 20 RaiseMax Force
when Hand = KK and not Board = A and (BotsLastAction = Raise or BotsLastAction =
Call) and StackSize <= 20 RaiseMax Force
when Hand = QQ and not (Board = A or Board = K) and (BotsLastAction = Raise or
BotsLastAction = Call) and StackSize < 18 RaiseMax Force

//Half commitment with Pairs

When PairInHand and BotRaisedBeforeFlop and PotSize > 50% StackSize and Opponents <
3 and raises = 0 and calls = 0 and (Position = Last or checks = 2) Raisemax Force

//Push Bluff

when User_Late_Stage and BotRaisedBeforeFlop and raises = 0 and Bets = 0 and


User_Ante and StackSize <= 26 and TotalInvested > 2 RaiseMax Force
when User_Late_Stage and BotRaisedBeforeFlop and raises = 0 and Bets = 0 and
StackSize <= 15 and TotalInvested > 2 RaiseMax Force

//Pushes others

when BotsLastAction = call and StackSize < 16 and (HaveTopPair or HaveOverPair or


HaveTrips or HaveSet or HaveStraight or HaveFlush) raisemax force

//Early Stage Moves Definitions

when User_Early_Stage
when User_Uncoordinated_Sets_Early and UncoordinatedFlop and HaveSet and not
(HaveFullHouse or HaveQuads) and UncoordinatedFlop User_Uncoordinated_Sets_Early_OK
when User_Monster_Draws_Early and HaveStraightDraw and HaveFlushDraw
User_Monster_Draws_Early_OK
when User_Top_Pair_Flush_Draw_Early and HaveTopPair and HaveFlushDraw and
SuitsInHand = 1 User_Top_Pair_Flush_Draw_Early_OK
when User_Agressive_Flush_Draw_Play_Early and BotRaisedBeforeflop and HaveFlushDraw
User_Agressive_Flush_Draw_Play_Early_OK
when User_Block_Flush_Draws_Early and (HaveTopPair or HaveOverPair or HaveTwoPair
or HaveTrips or HaveSet or HaveStraight) and not (HaveFlush or HaveFullHouse or
HaveQuads) and TwoOfOneSuitPresentOnFlop and BotRaisedBeforeFlop
User_Block_Flush_Draws_Early_OK

//Early Stage Moves Pushes

when User_Early_Stage
when User_Set_Protection_Early and HaveSet and not HaveFullHouse and
(StraightPossible or FlushPossible or TwoOfOneSuitPresentOnFlop) raisemax force
when User_Monster_Draws_Early_OK and (raises >= 1 or Bets >= 1) raisemax force
when User_Top_Pair_Flush_Draw_Early_OK and (raises >= 1 or Bets >= 1) raisemax
force
when User_Naked_Ace_Bluff_Early and (bets = 1 or raises >= 1) and HaveNutFlushDraw
and not (HaveNutFlush or OpponentIsAllIn) raisemax force
when User_Agressive_Flush_Draw_Play_Early_OK and BotRaisedBeforeflop and
HaveFlushDraw and Opponents > 1 and (raises >= 1 or Bets = 1) raisemax force
when User_Block_Flush_Draws_Early_OK and Opponents >= 1 and BotsLastAction = Bet
and raises = 1 raisemax force

//Early Stage Moves raises

when User_Early_Stage
when User_Agressive_Flush_Draw_Play_Early_OK and BotRaisedBeforeflop and
HaveFlushDraw and Opponents = 1 and Bets = 1 and raises = 0 raise 75% force

//Early Stage Moves Bets

when User_Early_Stage
when User_Monster_Draws_Early_OK and raises = 0 and Bets = 0 bet 120% force
when User_Top_Pair_Flush_Draw_Early_OK and raises = 0 and Bets = 0 bet 100% force
when User_Agressive_Flush_Draw_Play_Early_OK and Opponents > 1 and raises = 0 and
Bets = 0 bet 100% force
when User_Block_Flush_Draws_Early_OK and Opponents >= 1 and raises = 0 and bets = 0
bet 120% force

//Early Stage Moves calls

when User_Early_Stage
when User_Uncoordinated_Sets_Early_OK and raises = 0 and bets = 0 call force

//Late Stage Moves Definitions

when User_Late_Stage
when User_Agressive_Flush_Draw_Play and BotRaisedBeforeflop and HaveFlushDraw
User_Agressive_Flush_Draw_Play_OK
when User_Monster_Draws and HaveStraightDraw and HaveFlushDraw
User_Monster_Draws_OK
when User_Top_Pair_Flush_Draw and HaveTopPair and HaveFlushDraw and SuitsInHand = 1
User_Top_Pair_Flush_Draw_OK
when User_NoFace_Flop_Bet and not (board = A or board = K or board = Q or board =
J) and UncoordinatedFlop User_NoFace_Flop_Bet_OK
when User_OneFace_Flop_Bet and not board = A and (Board = K or Board = Q or Board =
J) and UncoordinatedFlop User_OneFace_Flop_Bet_OK
when User_PairOnFlop_Bet and PairOnBoard User_PairOnFlop_Bet_OK
when User_Suited_Flop_Bet and Opponents < 3 and FlushPossible
User_Suited_Flop_Bet_OK
when User_Rag_Flop_Bet and not (Board = A or Board = K or Board = Q or Board = J or
Board = T) User_Rag_Flop_Bet_OK
when User_Probe_Bet_Steal and BotsLastAction = call and raises = 0 and Bets = 0
User_Probe_Bet_Steal_OK
when User_Block_Flush_Draws and (HaveTopPair or HaveOverPair or HaveTwoPair or
HaveTrips or HaveSet or HaveStraight) and not (HaveFlush or HaveFullHouse or
HaveQuads) and TwoOfOneSuitPresentOnFlop and BotRaisedBeforeFlop
User_Block_Flush_Draws_OK
when User_Highly_Connected_Flop_Bluff and TwoOfOneSuitPresentOnFlop and
StraightPossible User_Highly_Connected_Flop_Bluff_OK
when User_Accumulated_Barrels and botraisedbeforeflop and Opponents < 3
User_Accumulated_Barrels_Flop_OK
when User_Uncoordinated_Sets and UncoordinatedFlop and HaveSet and not
(HaveFullHouse or HaveQuads) and UncoordinatedFlop User_Uncoordinated_Sets_OK
when User_Floating and BotsLastAction = call and Opponents = 1 and Bets = 1 and
calls = 0 and BetSize < 51% PotSize User_Floating_Flop_OK
when User_Trips_Bluff_Bet and PairOnBoard and not HaveTrips User_Trips_Bluff_Bet_OK
when User_Missed_AK and hand = AK and not (HaveTopPair or HaveTwoPair or HaveTrips
or HaveStraight or HaveFlush or HaveFullHouse or HaveQuads) User_Missed_AK_OK

//Late Stage Moves Pushes

when User_Late_Stage
when User_Stop_N_Go_ATC and In BigBlind and BotsLastAction = call and
raisesbeforeflop and not BotRaisedBeforeFlop and Opponents = 1 and Bets = 0 and
StackSize < 20 raisemax force
when User_Set_Protection and HaveSet and not HaveFullHouse and (StraightPossible or
FlushPossible or TwoOfOneSuitPresentOnFlop) raisemax force
when User_Monster_Draws_OK and (raises >= 1 or Bets >= 1) raisemax force
when User_Top_Pair_Flush_Draw_OK and (raises >= 1 or Bets >= 1) raisemax force
when User_Early_Premium_Trap and (hand = AA or (hand = KK and not Board = A)) and
(raises = 1 or Bets = 1) raisemax force
when User_AA_Looks_Like_AK and hand = AA and BotsLastAction = raise raisemax force
when User_Stop_N_Go_LV2_OK and In BigBlind and BotsLastAction = call and raises = 0
and bets = 0 raisemax force
when User_Agressive_Flush_Draw_Play_OK and BotRaisedBeforeflop and HaveFlushDraw
and Opponents > 1 and (raises >= 1 or Bets = 1) raisemax force
when User_Block_Flush_Draws_OK and Opponents >= 1 and BotsLastAction = Bet and
raises = 1 raisemax force
when User_Naked_Ace_Bluff and (bets = 1 or raises >= 1) and HaveNutFlushDraw and
not (HaveNutFlush or OpponentIsAllIn) raisemax force

//Late Stage Moves raises

when User_Late_Stage
when User_Squeeze_Play and not (RaisesBeforeFlop or BotRaisedBeforeFlop) and Bets =
1 and calls = 1 and Opponents = 2 and (Position = Last or StillToAct = 0) and
BetSize < 5 raise 120% force
when User_Agressive_Flush_Draw_Play_OK and BotRaisedBeforeflop and HaveFlushDraw
and Opponents = 1 and Bets = 1 and raises = 0 raise 75% force

//Late Stage Moves Bets with something

when User_Late_Stage
when User_Monster_Draws_OK and raises = 0 and Bets = 0 bet 120% force
when User_Top_Pair_Flush_Draw_OK and raises = 0 and Bets = 0 bet 100% force
when User_Block_Flush_Draws_OK and Opponents >= 1 and raises = 0 and bets = 0 bet
120% force
when User_Agressive_Flush_Draw_Play_OK and Opponents > 1 and raises = 0 and Bets =
0 bet 100% force

//Late Stage Moves Bets with nothing

when User_Late_Stage and StackSize > 19


when User_5050_Dealer_Call_OK and BotsLastAction = Call and raises = 0 and bets = 0
and Opponents = 1 bet 75% force
when User_NoFace_Flop_Bet_OK and raises = 0 and Bets = 0 bet 75% force
when User_OneFace_Flop_Bet_OK and raises = 0 and Bets = 0 bet 75% force
when User_PairOnFlop_Bet_OK and raises = 0 and Bets = 0 Bet 75% force
when User_Suited_Flop_Bet_OK and raises = 0 and bets = 0 bet 75% force
when User_Rag_Flop_Bet_OK and raises = 0 and bets = 0 Bet 75% force
when User_Accumulated_Barrels_Flop_OK and botraisedbeforeflop and raises = 0 and
bets = 0 bet 65% force
when User_Last_Player_Calm_Board_Bet and bets = 0 and raises = 0 and calls = 0 and
(StillToAct = 0 or Position = Last) bet 75% force
when User_MITM_Steal_Bet and bets = 0 and raises = 0 and Opponents = 2 and
(Position = middle or StillToAct = 1) bet 75% force
when User_Missed_AK_OK and raises = 0 and bets = 0 and Opponents < 3 bet 120% force
when User_BB_Def_First and Opponents = 1 and BotsLastAction = Call and In BigBlind
and raises = 0 and bets = 0 bet 75% force
when User_Probe_Bet_Steal_OK and BotsLastAction = call and raises = 0 and Bets = 0
bet 2 force
when BotRaisedBeforeFlop and raises = 0 and Bets = 0 and User_Ante and StackSize >
26 Bet 7 force
when BotRaisedBeforeFlop and raises = 0 and Bets = 0 and not User_Ante and
StackSize > 15 Bet 4 force

//Late Stage Moves calls with something

when User_Late_Stage
when User_Uncoordinated_Sets_OK and raises = 0 and bets = 0 call force

//Late Stage Moves calls with nothing

when User_Late_Stage and StackSize > 19


when User_Trips_Bluff_Bet_OK and not BotRaisedBeforeflop and raises = 0 and Bets =
1 and Calls = 0 and Opponents = 1 and BetSize < 5 call force
when User_Delayed_CBet and BotsLastAction = raise and raises = 0 and Bets <= 1 and
BetSize <= 5 and random < 33 call force
when User_Floating_Flop_OK and BotsLastAction = call and Opponents = 1 and Bets = 1
and calls = 0 and BetSize < 51% PotSize call force
when User_Highly_Connected_Flop_Bluff_OK and bets = 1 and raises = 0 and BetSize <
5 call force

//others

when others
when BotRaisedBeforeFlop and BotsLastAction = Bet and HaveOverPair and
TotalInvested > 39% StackSize raisemax force
When totalinvested > 70% stacksize and havetoppair and havebestkicker and board = A
and not (board = K or board = Q or board = J or flushpossible or
morethanonestraightpossibleonflop) and (botslastaction = raise or botslastaction =
bet) and raises = 1 and opponents = 1 raisemax force
When totalinvested > 70% stacksize and havetoppair and havebestkicker and board = K
and not (board = A or board = Q or board = J or flushpossible or
morethanonestraightpossibleonflop) and (botslastaction = raise or botslastaction =
bet) and raises = 1 and opponents = 1 raisemax force
When totalinvested > 70% stacksize and havetoppair and havebestkicker and board = Q
and not (board = K or board = A or board = J or flushpossible or
morethanonestraightpossibleonflop) and (botslastaction = raise or botslastaction =
bet) and raises = 1 and opponents = 1 raisemax force
When totalinvested > 145% stacksize and (hand =AK or hand = AQ) raisemax force
When totalinvested > 145% stacksize and hand = A and overcards = 2 raisemax force
when BotsLastAction = raise and Opponents = 1 and bets = 0 and raises = 0 and
(checks = 1 or Position = Last) and not (Board = A or Board = K or Board = Q or
Board = J) and StackSize < 23 raisemax force
When (haveunderpair or havebottompair) and not (havetwopair or haveset or havetrips
or havefullhouse or havequads or havestraight or haveinsidestraightdraw or
haveflush or haveflushdraw or stacksize < 6) and not (opponents = 1 and
opponentisallin and stacksize > 30 and amounttocall < 6) and bigblindsize >= 150
fold force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
21% stacksize and botslastaction = bet and (have2ndtoppair or have2ndoverpair or
havetoppair or haveoverpair or haveset or havetrips or havenutflushdraw or
havestraight) call force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
17% stacksize and (havepair or havetrips or havestraightdraw or haveflushdraw) call
force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
9% stacksize and (haveinsidestraightdraw or hand = AK or overcards = 2) call force
When StackSize < 6 and (havepair or havetrips or havestraightdraw or haveflushdraw
or hand = AK) Raisemax force
When Stacksize < 11 and raisesbeforeflop and (havetoppair or haveoverpair or
havetwopair or havetrips or havestraight or haveflush) raisemax force
When Stacksize < 8 and (havetoppair or haveoverpair or havetwopair or havetrips or
havestraight or haveflush) raisemax force
When stacksize < 15 and not (have2ndtoppair or have2ndoverpair or havetoppair or
haveoverpair or havetwopair or haveset or havetrips or havefullhouse or havequads
or havestraight or haveflush or havestraightdraw or haveflushdraw or hand = AK or
totalinvested > 115% stacksize or amounttocall <= 1) fold force
When potsize > 5 and stacksize < 22 and not (have2ndtoppair or have2ndoverpair or
havetoppair or haveoverpair or havetwopair or haveset or havetrips or havefullhouse
or havequads or havestraight or haveflush or havestraightdraw or haveflushdraw or
hand = AK or totalinvested > 115% stacksize) fold force
When stacksize < 8 and not (havetoppair or haveoverpair or have2ndoverpair or
havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush or havestraightdraw or haveflushdraw or totalinvested > 115%
stacksize) fold force
When stacksize > 75 and betsize > 17% stacksize and paironboard and not
(havefullhouse or havetrips or hand = AA or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 17% stacksize and (not paironboard) and
flushpossible and not (haveflush or haveset or havestraight or havetwopair or
havenutflushdraw or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and straightpossible and not (havestraight or haveset or havetwopair
or haveoverpair or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and (not straightpossible) and not (haveset or havetwopair or
haveoverpair or havenutflushdraw or amounttocall < 18% potsize) fold force
When betsize > 40% stacksize and paironboard and (havetrips or havefullhouse)
raisemax force
When betsize > 40% stacksize and paironboard and not (board = KK or board = QQ or
board = JJ or board = TT or board = 99) and (havetrips or havefullhouse or hand =
AA or hand = KK) raisemax force
When betsize > 40% stacksize and flushpossible and (haveflush or haveset or
havestraight or havetoptwopair) raisemax force
When betsize > 40% stacksize and flushpossible and (not straightpossible) and
(haveflush or haveset or havestraight or havetwopair) raisemax force
When betsize > 40% stacksize and not (straightpossible or flushpossible or
paironboard) and (haveset or havetwopair) raisemax force
When betsize > 40% stacksize and raises = 0 and calls = 0 and not (straightpossible
or flushpossible or paironboard) and haveoverpair and (hand = AA or hand = KK or
hand = QQ) raisemax force

// #5 Call or push open ended straight draw when not too expensive, the line below
would make it Fold it
when Bets = 1 and Position = Last and (HaveStraightDraw and not
HaveInsideStraightDraw and SuitsOnBoard > 1) and AmountToCall < 20% StackSize and
StackSize > 10 Call Force
when Bets = 1 and Position = Last and (HaveStraightDraw and not
HaveInsideStraightDraw and SuitsOnBoard > 1) and PotSize > 40% StackSize RaiseMax
Force
when (bets = 1 or raises >= 1) and betsize > 15% stacksize and stacksize > 10 and
not (opponents = 1 and opponentisallin) and not (havetoppair or haveoverpair or
havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush or havenutflushdraw) and not (overcards = 2 and havenutstraightdraw
and suitsonboard >= 2) and not (totalinvested > 115% stacksize) and not (havepair
and haveflushdraw and suitsonboard = 2) fold force

// #5 dont push 20bb into a 4bb pot with TPTK


when Opponents <= 2 and PotSize > 40% StackSize and HaveTopPair and (HaveBestKicker
or Have2ndBestKicker) and not (PairOnBoard or FlushPossible or
MoreThanOneStraightPossibleOnFlop) RaiseMax Force
when Opponents <= 2 and HaveTopPair and Bets = 1 and Raises = 0 and PotSize < 30%
StackSize and (HaveBestKicker or Have2ndBestKicker) and not (PairOnBoard or
FlushPossible or MoreThanOneStraightPossibleOnFlop) Raise 100% Force
when Opponents <= 2 and HaveTopPair and Bets = 1 and Raises = 0 and (HaveBestKicker
or Have2ndBestKicker) and not (PairOnBoard or FlushPossible or
MoreThanOneStraightPossibleOnFlop) Call Force
when Opponents = 1 and OpponentIsAllIn and AmountToCall < 40% StackSize and
(HaveTopPair and Have2ndBestKickerOrBetter) and not (Board = KK or Board = QQ or
Board = JJ or Board = TT) Call Force

// #3 fix these shoves, it said StackSize < 25 but shoving 24bb into a 6bb pot is
bad. StackSize < 25 was a cash game condition
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) and StackSize < 10
RaiseMax Force
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) and PotSize > 40%
StackSize RaiseMax Force
// #17 Don't Play Small Overpairs if opponents showed agression with a comfortable
stack.
when HaveOverPair and Opponents <= 2 and (hand = 55 or hand = 66 or hand = 77 or
hand = 88) and StackSize > 30 and (Bets = 1 or Raises >= 1) fold force
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) and BetSize > 10 and
BetSize > 50% PotSize Fold Force // dont Call huge overbets
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) and BetSize < 16 Raise
75% Force
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) Bet 75% Force
when HaveOverPair and Opponents <= 2 and (not PairOnBoard) Call Force
when HaveOverPair and Opponents <= 2 and PairOnBoard and not (Board = KK or Board =
QQ or Board = JJ or Board = TT or Board = 99) and PotSize > 40% StackSize RaiseMax
Force
When (havetoppair or have2ndoverpair or have2ndtoppair) and not (havebestkicker or
have2ndbestkicker or have3rdbestkicker or havetwopair or havetrips or haveset or
havequads or havefullhouse or havestraightdraw or haveflushdraw or botislastraiser
or opponentisallin or totalinvested > 90% stacksize) and stacksize > 15 and (raises
>= 1 or betsize > 15% stacksize) fold force
When (have2ndtoppair or have2ndoverpair) and board = A and not (havetwopair or
havetrips or haveset or havequads or havefullhouse or havestraightdraw or
haveflushdraw or totalinvested > 90% stacksize) and stacksize > 15 and (raises >= 1
or betsize > 15% stacksize or opponents >= 2) fold force
When stacksize < 22 and potsize > 3 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or haveset or havetrips or havefullhouse or
havequads or havestraight or haveflush or haveflushdraw or havestraightdraw) fold
force

When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (not NutFullHouseOrFourOfAKind = 1) and havefullhouse call force
When TotalInvested > 115% StackSize and PairOnBoard and ( bets = 1 or raises >=
1 ) and not ( NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 1 or
NutFullHouseOrFourOfAKind = 3 or NutFullHouseOrFourOfAKind = 4 or HaveQuads or
HaveStraightFlush ) and ( HaveOverPair or Have2ndOverPair or HaveUnderPair or
HaveTopPair or Have2ndTopPair or HaveTrips or HaveStraight or HaveFlush or
HaveStraightDraw or HaveFlushDraw ) call force
When TotalInvested > 115% StackSize and FlushPossible and ( bets = 1 or raises
>= 1 ) and ( not HaveFlush ) and ( HavePair or HaveStraight or HaveNutFlushDraw
) call force
When TotalInvested > 115% StackSize and StraightPossible and ( bets = 1 or
raises >= 1 ) and ( not HaveStraight ) and ( HavePair or HaveFlushDraw ) call
force
When TotalInvested > 115% StackSize and ( bets = 1 or raises >= 1 ) and not
( HaveSet or HaveTopTwoPair ) and ( HavePair or HaveStraightDraw or
HaveFlushDraw ) call force
When TotalInvested > 300% StackSize and ( bets = 1 or raises >= 1 ) raisemax
force

When UserEarlyRaiser and bets = 1 and raises = 1 and amounttocall > 35% potsize and
not (hand = AA or havetwopair or haveset or paironboard or havenutflushdraw or
haveflush or havestraight) fold force
When opponents = 1 and position = last and bets = 1 and raises = 0 and betsize = 1
UserMinBettor
When Opponentisallin and (not UserDead) UserDead2
When (not havetoppair) user2set

When havenutstraightdraw and overcards >= 1 and (hand = A or hand = K or hand = Q)


and not (flushpossible or paironboard) and bets = 1 and raises = 0 and amounttocall
<= 8 and amounttocall < 20% stacksize call force
When hand = AA and bets = 1 and raises = 0 and calls = 0 and opponentisallin and
not (userdead or flushpossible or paironboard or board = KQ or board = KJ or board
= KT or board = QJ or board = QT or board = JT) and amounttocall < 20 call force
When haveoverpair and raises >= 1 and amounttocall > 10 and amounttocall > 50%
potsize and not (hand = AA or haveflushdraw or havestraightdraw) fold force

// #8 2 new lines
when StackSize < 13 and not (HavePair or HaveTrips or HaveSet or HaveStraight or
HaveFlush or HaveFullHouse or HaveQuads or HaveNutFlushDraw or BotIsLastRaiser or
BetSize = 1 or AmountToCall < 26% PotSize) and not (HaveStraightDraw and
HaveFlushDraw) and not (Overcards = 2 and HaveFlushDraw) and not (Overcards = 2 and
HaveNutStraightDraw) Fold Force
when PairOnBoard and (Bets = 1 or Raises >= 1) and StackSize > 22 and AmountToCall
> 56% PotSize and BetSize > 8 and not (Hand = AA or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush) Fold Force
when Raises >= 1 and AmountToCall > 40% PotSize and not (HaveTopPair or
HaveOverPair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads
or HaveStraight or HaveFlush) Fold Force

When (bets = 1 or raises >= 1) and amounttocall > 19% potsize and amounttocall > 3
and overcards = 0 and not (havepair or havestraight or haveflush or
havestraightdraw or haveflushdraw or havetrips or haveset or havetwopair or
havefullhouse or havequads) fold force
When amounttocall <= 2 and amounttocall < 30% potsize and havestraightdraw and not
(flushpossible or haveoverpair or havetoppair or havestraight) call force
When stacksize > 80 and havenutflushdraw and not (haveoverpair or havetoppair or
paironboard or flushpossible) and bets = 1 and raises = 0 and betsize <= 4 call
force
When raises >= 1 and not (haveoverpair or havetoppair or havetwopair or haveset or
haveflushdraw or havestraightdraw or paironboard or flushpossible or
straightpossible) and amounttocall > 8 and amounttocall > 24% potsize fold force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflushdraw or havestraightdraw or haveflush or havestraight) fold
force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflushdraw or havestraightdraw or haveflush or havestraight) sitout
force
When opponents = 2 and position = last and checks = 2 and bets = 0 and raises = 0
and (not botraisedbeforeflop) bet 75% force
When suitsonboard = 2 and not (board = A or board = K or board = Q or havestraight
or paironboard) and overcards = 2 and havestraightdraw and haveflushdraw and raises
= 1 and amounttocall < 30% stacksize call force
When tripsonboard and havefullhouse and bets = 0 and raises = 0 bet 75% force
When havetoppair and (hand = AK) and bets = 1 and raises = 0 and betsize < 10 and
botsactionsonthisround = 0 and betsize < 48% potsize and not (raisesbeforeflop and
botraisedbeforeflop) and not (straightpossible or flushpossible or paironboard or
opponents > 2 or folds > 1) raise 85% force
When haveoverpair and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand =
TT) and position = last and bets = 0 and raises = 0 and potsize < 26% stacksize bet
100% force
When haveoverpair and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand =
TT) and opponents = 3 and checks = 2 and botsactionspreflop = 1 and bets = 0 and
raises = 0 and potsize < 26% stacksize bet 100% force
When havetoppair and (havebestkicker or have2ndbestkicker) and bets = 1 and raises
= 0 and betsize <= 4 and not (raisesbeforeflop or botraisedbeforeflop or
flushpossible or threecardstraightonboard or board = A or havetwopair or haveset or
havetrips or havefullhouse or havequads or havestraight or haveflush) raise 85%
force
When havetoppair and have3rdbestkicker and bets = 1 and raises = 0 and betsize <= 4
and not (raisesbeforeflop or botraisedbeforeflop or flushpossible or
threecardstraightonboard or board = A or havetwopair or haveset or havetrips or
havefullhouse or havequads or havestraight or haveflush) raise 60% force
When (havetoppair or have2ndoverpair or have2ndtoppair) and bets = 1 and raises = 0
and betsize <= 4 and not (raisesbeforeflop or botraisedbeforeflop or flushpossible
or threecardstraightonboard or board = A or havetwopair or haveset or havetrips or
havefullhouse or havequads or havestraight or haveflush) call force
When haveoverpair and paironboard and opponents = 1 and bets = 0 and raises = 1 and
amounttocall < 39% potsize call force
When raises = 1 and amounttocall < 33% potsize and haveoverpair and
callssincelastraise = 0 call force
When bets = 1 and raises = 0 and botsactionsonthisround = 0 and opponents = 1 and
folds = 0 and betsize > 47% potsize and betsize <= 12 and (havepair or
haveflushdraw or havestraightdraw) and not (haveunderpair or havebottompair or
flushpossible or straightpossible or board = AA or board = KK or board = QQ or
board = JJ or haveset or havetrips or havetwopair) call force
When haveunderpair and raises >= 1 and amounttocall > 19% potsize and (not haveset)
fold force
When bets = 1 and amounttocall > 3 and amounttocall > 60% potsize and not (havepair
or havetwopair or havetrips or haveset or havefullhouse or haveflush or
havestraight or haveflushdraw or havestraightdraw) fold force
When stacksize < 28 and not (havepair or havetrips or haveset or havestraight or
haveflush or havefullhouse or havequads or havenutflushdraw or botislastraiser or
betsize = 1 or amounttocall < 26% potsize) and not (havestraightdraw and
haveflushdraw) and not (overcards = 2 and haveflushdraw) and not (overcards = 2 and
havenutstraightdraw) fold force
When uncoordinatedflop and opponents = 2 and position = first and bets = 0 and
raises = 0 and (havetwopair or haveset) and random <= 50 call force
When uncoordinatedflop and botslastaction = check and position = first and bets = 1
and raises <= 1 and (havetwopair or haveset) Raise 100% force
When have2ndoverpair and havestraightdraw and bets = 1 and raises = 0 and not
(flushpossible or betsize > 13 or amounttocall > 35% stacksize) call force
When paironboard and (bets = 1 or raises >= 1) and stacksize > 22 and amounttocall
> 56% potsize and betsize > 8 and not (hand = AA or havetrips or havefullhouse or
havequads or havestraight or haveflush) fold force
When raises >= 1 and amounttocall > 40% potsize and not (havetoppair or
haveoverpair or havetwopair or haveset or havetrips or havefullhouse or havequads
or havestraight or haveflush) fold force
When opponents >= 3 and raises >= 1 and havetoppair and not (havebestkicker or
have2ndbestkicker or havetwopair or haveset or havetrips or havefullhouse or
havequads or havestraightdraw or haveflushdraw) fold force
When (bets = 1 or raises >= 1) and amounttocall > 60% potsize and amounttocall > 30
and amounttocall > 28% stacksize and not (hand = AA or hand = KK or hand = QQ or
havetwopair or havetrips or haveset or havefullhouse or havequads or havestraight
or haveflush or havenutstraightdraw or havenutflushdraw) fold force
When opponents = 1 and opponentisallin and amounttocall < 28% potsize and
(botslastaction = raise or botslastaction = bet) and (bets = 1 or raises = 1) and
(not UserDead) and amounttocall < 22% stacksize call force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 1 and raises =
0 and opponents = 1 and (not opponentisallin) and betsize < 9 and random <= 15 and
stacksize > 50 raise 80% force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 0 and raises =
0 and haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard) call force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 1 and raises =
0 and haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard or amounttocall > 47% potsize) call force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 1 and raises =
0 and haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard) fold force
When botraisedbeforeflop and botslastpreflopaction = call and raises >= 1 and
haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard or amounttocall < 34% potsize) fold force
When uncoordinatedflop and opponents = 1 and position = last and bets = 1 and
raises = 0 and (haveset or havetoptwopair) and betsize > 3 and random <= 66 call
force
When uncoordinatedflop and opponents = 1 and position = last and bets = 1 and
raises = 0 and botcalledbeforeflop and raisesbeforeflop and not (folds >= 2 or
betsize > 8 or stacksize < 35 or botraisedbeforeflop) and random <= 33 raise 75%
force
When (hand = AA or hand = KK) and (botslastpreflopaction = call or
botslastpreflopaction = check) and position = first and bets = 0 and raises = 0 and
(haveoverpair or haveset) and not (paironboard or flushpossible or
straightpossible) call force
When (hand = AA or hand = KK) and (botslastpreflopaction = call or
botslastpreflopaction = check) and position = first and bets = 1 and raises = 0 and
(haveoverpair or haveset) and not (paironboard or flushpossible or straightpossible
or betsize > 8) raise 75% force

When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and


amounttocall < 17% stacksize and haveoverpair and (hand = JJ or hand = QQ or hand =
KK or hand = AA) and not (raisesbeforeflop or flushpossible or paironboard or
raises >= 2 or UserDead) call force
When ( bets = 1 or raises >= 1 ) and AmountToCall > 67% PotSize and BetSize > 12
and StackSize > 40 and not ( HaveTwoPair or HaveTrips or HaveSet or
HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or HaveNuts ) and not
( hand = A A and HaveNutFlushDraw ) and not ( hand = A A and
HaveBackdoorNutFlushDraw ) fold force
When ( opponents >= 4 or folds >= 3 ) and not ( bets = 1 and raises = 0 and
AmountToCall < 25% PotSize ) and not ( HaveTopPair or HaveOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveStraightDraw or HaveFlushDraw ) fold force
When ( HaveQuads or HaveStraightFlush ) call force
When (board = 222 or board = 333 or board = 444 or board = 555 or board = 666 or
board = 777) and opponents = 1 and hand = KK and (bets = 1 or raises = 1) and
amounttocall < 46% potsize call force
When TripsOnBoard and not (NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 3 or NutFullHouseOrFourOfAKind = 1 or HaveQuads) and
BetSize > 6 Fold Force
When (inbigblind or botslastaction = check) and havenothing and not
(raisesbeforeflop or botraisedbeforeflop or hand = A) fold force
When havestraightdraw and haveflushdraw and not (flushpossible or straightpossible
or paironboard or potsize > 12) call force
When HaveSet and ( not PairOnBoard ) and SuitsOnBoard = 2 and ( not
StraightPossible ) Raise 100% force
When HaveSet and ( not PairOnBoard ) and SuitsOnBoard = 2 and ( not Position =
First ) and ( bets = 1 or raises = 1 ) Raise 100% force
When HaveTopPair and HaveNutFlushDraw and not ( FlushPossible or PairOnBoard or
MoreThanOneStraightPossibleOnFlop ) and ( bets = 1 or raises = 1 ) and BetSize >
10 RaiseMax force
When HaveTopPair and HaveBestKicker and ( board = A or board = K ) and
opponents = 1 and raises = 1 and OpponentIsAllIn and AmountToCall < 50% PotSize
and not ( PairOnBoard or FlushPossible or MoreThanOneStraightPossibleOnFlop or
board = A K or UserDead) call force
When HaveTopPair and HaveBestKicker and ( board = A or board = K ) and raises =
1 and AmountToCall < 51% PotSize and not ( PairOnBoard or FlushPossible or
MoreThanOneStraightPossibleOnFlop or board = A K ) call force
When HaveTopPair and bets = 1 and raises = 0 and not ( HaveBestKicker or
opponents >= 3 or FlushPossible or PairOnBoard ) and BetSize > 38% PotSize and
BetSize < 47% PotSize and BetSize < 33% StackSize call force
When ( hand = A A or hand = K K ) and RaisesBeforeFlop and opponents = 1 and
( bets = 1 or raises = 1 ) and BetSize > 20% StackSize and not ( PairOnBoard or
FlushPossible or board = A or board = K or board = Q or board = J or board = T
or board = 9 or board = 8 ) RaiseMax force
When ( hand = A A or hand = K K ) and RaisesBeforeFlop and opponents = 1 and
( bets = 1 or raises = 1 ) and not ( PairOnBoard or FlushPossible or board = A
or board = K or board = Q or board = J or board = T or board = 9 or board =
8 ) Raise 100% force
When raises = 1 and BetSize < 20% PotSize and BetSize < 15% StackSize and
StackSize > 20 and not ( Haveoverpair or HaveTopPair or HaveTwoPair or HaveTrips
or HaveSet or HaveFullHouse or HaveStraight or HaveFlush ) and ( HavePair or
HaveInsideStraightDraw or HaveBackdoorFlushDraw or hand = A K ) call force
When raises >= 2 and not ( hand = A A or HaveTwoPair or HaveTrips or HaveSet
or HaveFullHouse or HaveStraight or HaveFlush or HaveNutFlushDraw or
OpponentIsAllIn ) fold force
When BotsLastAction = call and CalledOnFlop and raises = 1 and BetSize < 15%
StackSize and AmountToCall < 26% PotSize call force

// #30 Missed flop agression

when Opponents <= 2 and BigBlindSize >= 150 and (BotsLastAction = raise or
BotIsLastRaiser) and Bets = 0 and Raises = 0 and not ((HaveTopPair and
(HaveBestKicker or Have2ndBestKicker)) or HaveOverPair or HaveTwoPair or HaveTrips
or HaveSet or HaveStraight or haveFlush or HaveFullHouse or HaveQuads) and random <
67 bet 50% force
when Opponents <= 2 and BigBlindSize >= 150 and (BotsLastAction = raise or
BotIsLastRaiser) and Bets = 0 and Raises = 0 and not ((HaveTopPair and
(HaveBestKicker or Have2ndBestKicker)) or HaveOverPair or HaveTwoPair or HaveTrips
or HaveSet or HaveStraight or haveFlush or HaveFullHouse or HaveQuads) and random
>= 67 bet 75% force

// dont make too big bets, #9 fixed AA // KK minraises getting checked by the below
line
when BotIsLastRaiser and Position = First and Bets = 0 and Raises = 0 and
TotalInvested = 2 and not (Hand = AA or Hand = KK) Call Force
// when BotIsLastRaiser and StackSize > 25 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and PotSize >= 10 Bet 50% Force
when BotIsLastRaiser and StackSize > 13 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize < 5 Bet 100% Force
// rounded Bets
when BotIsLastRaiser and StackSize > 15 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 6 Bet 4 Force
when BotIsLastRaiser and StackSize > 17 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 7 Bet 5 Force
when BotIsLastRaiser and StackSize > 20 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 8 Bet 5 Force
when BotIsLastRaiser and StackSize > 22 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 9 Bet 6 Force
when BotIsLastRaiser and StackSize > 25 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 10 Bet 7 Force
when BotIsLastRaiser and StackSize > 27 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 11 Bet 8 Force
when BotIsLastRaiser and StackSize > 30 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 12 Bet 9 Force
when BotIsLastRaiser and StackSize > 32 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 13 Bet 9 Force
when BotIsLastRaiser and StackSize > 35 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 14 Bet 10 Force
when BotIsLastRaiser and StackSize > 37 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 15 Bet 11 Force
when BotIsLastRaiser and StackSize > 40 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 16 Bet 12 Force
when BotIsLastRaiser and StackSize > 42 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 17 Bet 12 Force
when BotIsLastRaiser and StackSize > 45 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 18 Bet 13 Force
when BotIsLastRaiser and StackSize > 48 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 19 Bet 14 Force
when BotIsLastRaiser and StackSize > 50 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize and
PotSize = 20 Bet 15 Force
when BotIsLastRaiser and StackSize > 60 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 2) and not (Board = A and StraightPossible) and not
(Board = K and StraightPossible) and not (Board = Q J T or Board = J T 9 or Board =
T 9 8 or Board = 9 8 7 or Board = 8 7 6) and not PotSize >= 33% StackSize Bet 75%
Force
when BotIsLastRaiser and StackSize > 30 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 1) and not (Board = A K Q or Board = K Q J or Board =
Q J T or Board = J T 9 or Board = T 9 8 or Board = 9 8 7) and PotSize >= 10 Bet 50%
Force
when BotIsLastRaiser and StackSize > 15 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 1) and not (Board = A K Q or Board = K Q J or Board =
Q J T or Board = J T 9 or Board = T 9 8 or Board = 9 8 7) and PotSize < 5 Bet 100%
Force
when BotIsLastRaiser and StackSize > 20 and Bets = 0 and Raises = 0 and not
(FlushPossible or Opponents > 1) and not (Board = A K Q or Board = K Q J or Board =
Q J T or Board = J T 9 or Board = T 9 8 or Board = 9 8 7) Bet 75% Force

When HaveInsideStraightDraw and Overcards >= 1 and not ( HaveStraightDraw or


HaveFlushDraw or HavePair ) and bets = 1 and raises = 0 and BetSize < 27%
PotSize call force
When HaveOverPair and not ( board = T or board = J or hand = A A or hand = K K
or HaveNutFlushDraw or HaveNutStraightDraw or OpponentIsAllIn or PairOnBoard )
and ( bets = 1 or raises >= 1 ) and BetSize > 64% PotSize fold force
When HaveOverPair and PairOnBoard and not ( hand = A A or hand = K K or
OpponentIsAllIn ) and ( bets = 1 or raises >= 1 ) and AmountToCall > 64% PotSize
fold force
When ( HaveUnderPair or HaveBottomPair ) and ( bets = 1 or raises >= 1 ) and
AmountTocall > 41% PotSize and not ( HaveSet or HaveTrips or HaveTwoPair or
HaveFullHouse or HaveQuads or HaveFlush or HaveFlushDraw or HaveStraight or
HaveStraightDraw or Overcards = 1 ) fold force
When bets = 1 and HaveBackdoorFlushDraw and raises = 0 and not ( HaveNuts or
HaveFullHouse or HaveStraight or HaveTrips or HaveTwoPair or HaveSet or
HaveTopPair or HaveOverPair or Have2ndOverPair or FlushPossible ) and BetSize <
7 and BetSize <= 20% PotSize call force
When HaveStraightDraw and not ( HavePair or HaveFlushDraw or HaveStraight or
Overcards = 2 ) and bets = 1 and calls = 0 and BetSize > 3 and AmountToCall >
35% PotSize and BetSize > 5% StackSize fold force
When Have3rdOverPair and not ( HaveNutFlushDraw or Have2ndNutFlushDraw or
BotIsLastRaiser ) and not ( bets = 0 and raises = 0 and opponents = 1 and
BotIsLastRaiser ) and not ( OpponentIsAllIn and BetSize > 15% StackSize ) and
Random <= 60 fold force
When ( board = A A or board = K K or board = Q Q or board = J J ) and checks >=
1 and raises >= 1 and not ( HaveTrips or HaveFullHouse or HaveQuads or
HaveNutFlushDraw or hand = A A or hand = K K or hand = Q Q or hand = J J or
hand = T T or hand = 9 9 or HaveTopNonBoardPairedPair ) fold force
When ( board = A A or board = K K or board = Q Q or board = J J ) and checks >=
1 and raises >= 1 and not ( HaveTrips or HaveFullHouse or HaveQuads or
HaveNutFlushDraw ) and ( hand = 2 or hand = 3 or hand = 4 or hand = 5 or hand
= 6 or hand = 7 ) fold force
When HaveTopPair and ( HaveBestKicker or Have2ndBestKicker ) and bets = 0 and
raises = 0 and not ( FlushPossible or MoreThanOneStraightPossibleOnFlop ) bet
100% force
When PairOnBoard and HaveTopPair and ( hand = A K or hand = A Q ) and opponents
= 1 and ( bets = 1 or raises = 1 ) and not ( HaveTrips or HaveFullHouse or
board = Q Q or board = J J or board = T T or board = 9 9 or board = 8 8 or
board = 7 7 ) and AmountToCall < 53% PotSize call force
When PairOnBoard and raises >= 1 and not ( HaveTrips or HaveFullHouse or
HaveQuads or hand = K K or hand = A A or OpponentIsAllIn or AmountToCall < 36%
PotSize ) fold force
When Overcards = 1 and HaveInsideStraightDraw and not ( HavePair or HaveTrips
or HaveSet or HaveFullHouse or HaveStraight or HaveFlush or HaveStraightDraw
or HaveFlushDraw ) and ( bets = 1 or raises >= 1 ) and BetSize > 8% StackSize
fold force
When HavePair and not ( HaveTopPair or HaveOverPair or Have2ndOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveInsideStraightDraw or HaveFlushDraw or BetSize
= 1 ) and ( bets = 1 or raises >= 1 ) and ( opponents > 1 or folds >= 1 or
BetSize > 15% StackSize ) fold force
When not ( RaisesBeforeFlop or BotRaisedBeforeFlop ) and ( Position = Last or
Position = Middle ) and not ( HaveTopPair and HaveBestKicker ) and not
( HaveOverPair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveInsideStraightDraw or HaveFlush or
HaveNutFlushDraw ) and bets = 1 and raises = 0 and BetSize > 10% StackSize fold
force
When HaveFullHouse and ( not TripsOnBoard ) and bets >= 1 Raise 100% force
When bets = 1 and PairOnBoard and HaveUnderPair and not ( HaveTrips or
HaveFullHouse or BetSize = 1 ) fold force
When opponents >= 2 and ( bets = 1 or raises >= 1 ) and not ( HaveTopPair or
HaveOverPair or HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or
HaveQuads or HaveInsideStraightDraw or HaveFlushDraw or HaveStraight or
HaveFlush or AmountToCall < 14% potsize ) fold force
When opponents >= 2 and ( HaveUnderPair or HaveBottomPair ) and not ( HaveTrips
or HaveTwoPair or HaveSet or HaveFullHouse or HaveQuads or
HaveInsideStraightDraw or HaveFlushDraw or havestraight or haveflush or BetSize =
1 ) and not (bets = 0 and raises = 0) and not (amounttocall < 10 and amounttocall <
20% potsize) fold force
When PairOnBoard and Overcards = 0 and not ( HaveTopPair or HaveTrips or
HaveFullHouse or HaveQuads or HaveInsideStraightDraw or HaveFlushDraw or
HaveStraight or bets = 0 or raises = 0 or BetSize = 1 ) fold force
When StraightPossible and ( bets = 1 or raises = 1 ) and not
( OnlyOneStraightPossible or HavePair or HaveTwoPair or HaveTrips or HaveSet
or HaveQuads or HaveFullHouse or HaveInsideStraightDraw or HaveFlushDraw or
BetSize = 1 ) fold force
When HaveOverPair and raises >= 1 and BetSize > 20 and BetSize > 90% PotSize
and not ( hand = A A or hand = K K or hand = Q Q or HaveQuads or HaveFullHouse
or HaveTrips or HaveSet or HaveFlushDraw or HaveStraightDraw ) fold force

// #6 push all In when pot is large compared to our stack


when PairOnBoard and Raises = 0 and HaveTrips and PotSize > 60% StackSize RaiseMax
Force
When PairOnBoard and not ( board = A or board = K or board = Q ) and raises = 0
and HaveTrips Raise 100% force
When not ( FlushPossible or StraightPossible or PairOnBoard ) and ( bets = 1 or
raises <= 1 ) and HaveOverPair and ( hand = A A or hand = K K ) and BetSize <
25% StackSize Raise 100% force
When not ( FlushPossible or StraightPossible or PairOnBoard ) and ( bets = 1 or
raises <= 1 ) and HaveOverPair and ( hand = A A or hand = K K ) call force
When not ( PairOnBoard or FlushPossible or StraightPossible ) and
HaveNutFlushDraw and HaveInsideNutStraightDraw and ( bets = 1 or bets = 0 ) and
raises = 0 Raise 100% force
When not ( PairOnBoard or FlushPossible or StraightPossible ) and
HaveNutFlushDraw and HaveInsideNutStraightDraw and raises = 1 and BetSize < 35%
StackSize call force
When board = A and opponents > 2 and not ( HaveTopPair or HaveTwoPair or
HaveSet or HaveTrips or HaveFullHouse or HaveQuads or HaveStraight or
HaveFlush or HaveInsideStraightDraw or HaveFlushDraw or BetSize = 1 ) fold force
When opponents = 1 and bets = 0 and raises = 0 and HaveBottomPair and Position
= First and not ( HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush or HaveInsideStraightDraw or
HaveFlushDraw or hand = 9 or hand = 8 or hand = 7 or hand = 2 or hand = 3c or
hand = 3s or hand = 4c or hand = 4s or hand = 5c or hand = 5s or hand = 6c or
hand = 6s ) BetMin force
When opponents > 1 and bets = 1 and raises = 0 and HaveTopPair and not
( HaveBestKicker or PairOnBoard or FlushPossible or StraightPossible or
HaveTwoPair or HaveSet or HaveInsideStraightDraw or HaveBackdoorFlushDraw or
folds >= 2 ) and BetSize > 8 and BetSize < 20 call force
When PairOnBoard and HaveNutFlushDraw and Overcards = 2 and bets = 1 and raises
= 0 and BetSize < 47% PotSize call force
When board = A and bets = 1 and ( opponents > 1 or folds >= 1 ) and not
( HaveTopPair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or
HaveStraight or HaveFlush or HaveQuads or HaveInsideStraightDraw or
HaveFlushDraw or BetSize = 1 ) fold force
When ( board = K or board = Q or board = J ) and bets = 1 and ( opponents > 2
or folds >= 2 ) and not ( HaveTopPair or HaveOverPair or HaveTwoPair or HaveSet
or HaveTrips or HaveFullHouse or HaveStraight or HaveFlush or HaveQuads or
HaveInsideStraightDraw or HaveFlushDraw or BetSize = 1 ) fold force
When PairOnBoard and not ( HaveTrips or HaveFullHouse or HaveQuads or
HaveOverPair or AmountToCall < 33% PotSize ) and ( not TotalInvested > 100%
StackSize ) and ( bets = 1 or raises >= 1 ) and BetSize > 18% StackSize fold
force
When ( NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 2 or
HaveStraightFlush or HaveNutFlush ) and raises = 0 call force
When flushpossible and (bets = 1 or raises >= 1) and amounttocall > 47% potsize and
not (haveflush or havenutflushdraw or have2ndnutflushdraw or haveset or
havestraight or havetwopair or totalinvested > 90% stacksize) fold force

When Position = First and opponents >= 3


When ( HaveFullHouse or HaveStraightFlush or HaveNutFlush ) call force
When ( HaveTrips or HaveNutStraight or HaveSet or HaveTwoPair ) and
SuitsOnBoard = 3 and bets = 0 and raises = 0 and Random <= 50 call force
When HaveTopPair and SuitsOnBoard = 3 and bets = 0 and raises = 0 and not
( HaveBestKicker or Have2ndBestKicker ) bet 50% force

when HaveOverPair
when HaveNutFlushDraw and Bets >= 1 and BetSize < 55% PotSize RaiseMax Force

When HaveTopPair
When opponents = 1 and Position = Last and bets = 1 and BetSize > 3 and not (
HaveBestKicker or HaveTwoPair or HaveSet or HaveFlushDraw or PairOnBoard or
FlushPossible or MoreThanOneStraightPossibleOnFlop or RaisesBeforeFlop or
BetSize > 47% PotSize or StackSize < 25 or folds >= 1) call force
When not ( HaveSet or HaveTrips or HaveTwoPair or FlushPossible or
OneCardStraightPossible or HaveBestKicker or Have2ndBestKicker) and not (calls =
1 and amounttocall > 3 and amounttocall > 23% potsize) and opponents <= 2 and bets
= 1 and raises = 0 and BetSize < 25% StackSize and StackSize > 35 and BetSize
<= 50% PotSize call force
When not ( HaveSet or HaveTrips or HaveTwoPair or HaveNutFlushDraw or
HaveBestKicker or Have2ndBestKicker ) and not ( opponents = 1 and
OpponentIsAllIn ) and not ( HaveNutStraightDraw and not FlushPossible ) and not
( TotalInvested > 100% StackSize or BetSize < 40% StackSize ) and raises >= 1
and AmountToCall > 41% PotSize and StackSize > 20 fold force

When PairOnBoard and not ( board = K K or board = Q Q or board = J J or board =


T T or board = 9 9 or board = 8 8 ) and opponents < 3
When hand = A A and bets = 0 and raises = 0 bet 100% force
When hand = A A and bets = 1 and raises = 0 Raise 100% force
When hand = A A and raises >= 1 call force
When ( hand = K K or hand = Q Q or hand = J J or hand = T T ) and bets = 0
and raises = 0 bet 100% force
When hand = K K and bets = 1 and BetSize < 20 call force

When opponentsonflop = 1 and OpponentIsAllIn and ( bets = 1 or raises = 1 ) and


(not UserDead)
// If we Bet and get raised when someone else is already all-in, Fold small
pocket pairs since he probably has a bigger one or hit more than one pair
// The lines below it would make it Call huge Raises because of pot odds, and we
would risk stacking off on the turn // river if we Call here
When Raises > 0 and PairInHand and HaveOverPair and not (Hand = AA or Hand = KK
or Hand = QQ or Hand = JJ) and not HaveSet and AmountToCall > 20% StackSize Fold
Force
When AmountToCall < 28% PotSize and ( HavePair or hand = A or Overcards = 2
or HaveStraightDraw or HaveFlushDraw ) call force
When AmountToCall < 41% PotSize and ( HavePair or hand = A K or hand = A Q )
and not ( HaveBottomPair or HaveUnderPair ) call force
When AmountToCall < 33% PotSize and hand = A and Overcards = 2 call force
When PotSize > 10 and BetSize < 6 and ( HavePair or hand = A or Overcards = 2
or HaveStraightDraw or HaveFlushDraw ) call force

When opponents = 1 and hand = A K and PairOnBoard and ( board = 2 2 or board =


3 3 or board = 4 4 or board = 5 5 or board = 6 6 ) and ( not folds >= 1 )
When ( board = A or board = K ) and raises <= 1 Raise 100% force
When ( board = A or board = K ) and raises = 2 and not ( OpponentIsAllIn or
StackSize < 60 ) and BetSize < 50% StackSize call force

When opponents > 2 and not ( board = A or board = K or board = Q or board = J


or board = T or board = 9 ) and HaveTopPair and not ( HaveBestKicker or
Have2ndBestKicker or Have3rdBestKicker or HaveTwoPair or haveset or
havefullhouse or havequads or HaveInsideStraightDraw or HaveFlushDraw or
paironboard or flushpossible)
When BetSize > 10 fold force

When not (PairOnBoard or StraightPossible) and HaveNutFlushDraw and HaveTopPair


and HaveBestKicker
When raises <= 1 Raise 75% force
When raises >= 2 call force

When not (paironboard or MoreThanOneStraightPossibleOnFlop or hand = A A or


flushpossible or haveset or havetwopair or havestraight or havestraightdraw) and
HaveNutFlushDraw and ( HavePair or Overcards = 2 )
When raises = 0 Raise 75% force
When bets = 1 and BetSize <= 35% StackSize call force
When TotalInvested > 75% StackSize call force
When BetSize > 35% StackSize and ( not StackSize < 50 ) fold force

When opponents >= 3 and HaveTopPair and not ( HaveBestKicker or HaveTwoPair or


HaveSet or HaveTrips or HaveFullHouse or HaveQuads or HaveFlushDraw or
HaveInsideStraightDraw )
When ( not Position = Last ) and bets = 0 and raises = 0 call force
When raises >= 1 fold force
When Bets = 1 and SuitsOnBoard = 1 Fold Force // just Fold to monotone flop with
3+ Opponents if we have nothing, condition above says we don't have a flushdraw
anyway
When Bets = 1 and BetSize >= 3 and not (Hand = A or Hand = K or Hand = Q or Hand
= J or Hand = T) Fold Force // low top pair doesnt mean much
When bets = 1 and BetSize < 8 call force
When bets = 1 and BetSize >= 8 fold force

When opponents <= 2 and HaveTopPair and HaveBestKicker and RaisesBeforeFlop and
not ( PairOnBoard or StraightPossible or FlushPossible or BotRaisedBeforeFlop )
When raises = 1 and BetSize < 12 call force

When opponents = 1 and OpponentIsAllIn and ( bets = 1 or raises = 1 ) and (not


UserDead)
When ( HaveTopPair or HaveOverPair or HaveTwoPair or HaveTrips or HaveSet or
HaveFullHouse or HaveStraight or HaveFlush ) and AmountToCall < 35% stacksize
call force
When (Have2ndOverPair or have2ndtoppair) and (not board = A) and AmountToCall <
26% stacksize call force

When HaveTopPair and ( bets = 1 or raises >= 1 ) and not ( HaveTwoPair or


HaveSet or HaveTrips or HaveFullHouse or HaveQuads or HaveInsideStraightDraw
or HaveFlush or HaveFlushDraw or TotalInvested > 90% StackSize )
When HaveBestKicker and BetSize > 35 and StackSize > 35 and BetSize > 52%
PotSize and AmountToCall > 52% PotSize and not ( board = A or board = K ) fold
force
When BetSize > 20 and StackSize > 35 and BetSize > 45% PotSize and
AmountToCall > 40% PotSize and ( not HaveBestKicker ) and not ( opponents = 1
and OpponentIsAllIn ) fold force
When FlushPossible and hand = A A and HaveNutFlushDraw
When raises = 0 and bets = 1 and BetSize < 15% StackSize Raise 100% force
When raises = 0 and bets = 1 and BetSize >= 15% StackSize call force
When raises = 1 and BetSize <= 35% StackSize call force
When raises = 1 and BetSize > 35% StackSize and ( not TotalInvested > 75%
StackSize ) fold force
When raises >= 2 and ( not TotalInvested > 75% StackSize ) fold force
When raises >= 1 RaiseMax force

When FlushPossible
When ( not HaveFlush ) and HaveNutFlushDraw and ( bets = 1 or raises = 1 )
and ( BetSize < 14% StackSize or AmountToCall < 43% PotSize) call force
When bets = 1 and raises = 0 and ( not StraightPossible ) and ( opponents > 1
or folds >= 1 ) and not ( HaveFlush or HaveSet or HaveTopTwoPair or BetSize = 1
or betsize < 28% potsize) fold force
When ( raises >= 1 or BetSize > 25% StackSize ) and not ( HaveFlush or HaveSet
or amounttocall < 31% potsize or amounttocall < 8) fold force
When StraightPossible and ( opponents > 1 or folds >= 1 ) and not ( HaveFlush
or HaveSet or HaveStraight or BetSize = 1 or amounttocall < 26% potsize or
amounttocall < 6) fold force

When bets = 1 and BetSize > 2 and not ( HavePair or HaveSet or HaveTrips or
HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or
HaveInsideStraightDraw or HaveFlushDraw )
When BetSize > 33% PotSize fold force
When Overcards = 2 and hand = A and not ( board = K or board = Q or board = J
or board = T or board = 9 ) call force
When Overcards = 2 and hand = K Q and not ( board = J or board = T or board =
9 ) call force

When HaveTopPair and HaveBestKicker and not ( board = A or board = K or board =


Q or board = J or board = T or PairOnBoard or HaveNutFlushDraw )
When raises >= 2 fold force
When raises = 1 and BetSize < 20% StackSize and not ( FlushPossible or
MoreThanOneStraightPossibleOnFlop ) call force
When raises = 1 and BetSize >= 20% StackSize fold force
When raises >= 1 and ( FlushPossible or MoreThanOneStraightPossibleOnFlop )
fold force

When board = A and ( Have2ndOverPair or Have2ndTopPair ) and not ( HaveTwoPair


or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or HaveStraight or
HaveFlush or HaveStraightDraw or HaveFlushDraw )
When raises >= 1 fold force
When bets = 1 and BetSize > 15% StackSize fold force

When hand = A A and opponents = 1 and raises = 1 and not ( board = K or board =
Q or board = J or board = T or PairOnBoard or FlushPossible )
When BetSize < 35% StackSize and hand = Ac Raise 100% force
When ( not StraightPossible ) Raise 100% force
When BetSize < 35% StackSize call force
When BetSize > 35% StackSize and ( hand = Ac or hand = Ah ) RaiseMax force
When HaveTopPair and HaveBestKicker and ( board = A or board = K or board = Q
) and not ( PairOnBoard or HaveSet or HaveStraight or HaveFlush or
HaveStraightDraw or HaveFlushDraw )
When raises = 1 and BotsLastAction = bet and BetSize <= 40% StackSize and not
( TotalInvested > 90% StackSize or StackSize < 50 ) call force
When raises >= 1 and AmountToCall > 40% StackSize and AmountToCall > 47%
PotSize and not ( OpponentIsAllIn or TotalInvested > 90% StackSize or StackSize
< 50 ) fold force
When opponents = 1 and HaveStraightDraw and bets = 1 and raises = 0 and not (
HavePair or HaveTrips or HaveFlushDraw or StraightPossible )
When SuitsOnBoard = 3 and BetSize < 9% StackSize and BetSize <= 50% PotSize
call force
When SuitsOnBoard = 2 and BetSize < 6% StackSize and BetSize <= 38% PotSize
call force

When HaveOverPair and not ( hand = A A or hand = K K or hand = Q Q ) and


RaisesBeforeFlop and bets = 1 and raises = 0
When StackSize > 35 and BetSize > 25% StackSize and ( not HaveNutFlushDraw )
and not ( HaveNutStraightDraw and not FlushPossible ) and not ( opponents = 1
and OpponentIsAllIn and BetSize < 38% StackSize ) and BetSize > 43% PotSize and
BetSize < 55% PotSize and Random <= 50 call force
When StackSize > 35 and BetSize > 25% StackSize and ( not HaveNutFlushDraw )
and not ( HaveNutStraightDraw and not FlushPossible ) and not ( opponents = 1
and OpponentIsAllIn and BetSize < 38% StackSize ) and BetSize > 43% PotSize fold
force
When HaveOverPair and not ( hand = A A or hand = K K or hand = Q Q ) and
RaisesBeforeFlop and raises >= 1
When StackSize > 35 and BetSize > 30% StackSize and not ( HaveNutFlushDraw or
TotalInvested > 100% StackSize ) and not ( HaveNutStraightDraw and not
FlushPossible ) and not ( opponents = 1 and OpponentIsAllIn and BetSize < 38%
StackSize ) fold force

When ( board = 5 5 or board = 4 4 or board = 3 3 or board = 2 2 ) and not


( TripsOnBoard or opponents >= 3 ) and HaveOverPair
When bets = 0 and raises = 0 bet 100% force
When bets = 0 and raises = 1 and ( hand = T T or hand = J J or hand = Q Q or
hand = K K or hand = A A ) and not ( folds >= 2 or calls >= 2 ) and BetSize <
61% PotSize call force
When bets = 0 and raises = 1 and ( hand = T T or hand = J J or hand = Q Q or
hand = K K or hand = A A ) and not ( folds >= 2 or calls >= 2 ) and BetSize <
15% StackSize call force
When raises = 1 and OpponentIsAllIn and ( hand = T T or hand = J J or hand =
Q Q or hand = K K or hand = A A ) and ( AmountToCall <= 15 or AmountToCall <
47% PotSize ) and (not UserDead) call force

When HaveTwoPair and HaveTopPair and not ( PairOnBoard or FlushPossible )


When HaveTopTwoPair and ( not MoreThanOneStraightPossibleOnFlop ) and opponents
= 1 Raise 100% force
When raises = 1 call force
When raises = 2 and ( not MoreThanOneStraightPossibleOnFlop ) call force
When raises = 0 Raise 100% force

When HaveOverPair and ( hand = 9 9 or hand = T T or hand = J J ) and not


( HaveStraight or HaveFlush or HaveStraightDraw or HaveFlushDraw ) and raises
>= 1 and StackSize > 45
When AmountToCall > 38% StackSize fold force
When AmountToCall > 50% PotSize fold force
When BetSize > 62% PotSize fold force

When bets = 1 and ( HavePair or Overcards = 2 or hand = A or


HaveBackdoorNutFlushDraw ) and raises = 0 and not ( HaveNuts or HaveFullHouse
or HaveFlush or HaveStraight or HaveTrips or HaveTwoPair or HaveSet or
HaveTopPair or HaveOverPair ) and BetSize < 7
When BetSize <= 20% PotSize and opponents <= 2 call force
When BetSize <= 25% PotSize and opponents = 1 and Random <= 20 Raise 100% force
When BetSize <= 25% PotSize and opponents = 1 and Random <= 20 RaiseMin force
When BetSize <= 25% PotSize and opponents = 1 call force

When HaveOverPair and ( hand = A A or hand = K K or hand = Q Q ) and not


( PairOnBoard or FlushPossible or HaveNutFlushDraw or board = K or board = Q
or board = J or board = T or board = 9 or board = 8 or board = 5 6 7 or board
= 4 5 6 or board = 3 4 5 or board = 2 3 4 )
When bets = 0 and raises = 0 bet 100% force
When bets = 1 and raises = 0 Raise 100% force
When raises >= 1 and ( AmountToCall < 51% PotSize or BetSize < 45% StackSize )
call force

When MoreThanOneStraightPossibleOnFlop and ( board = A K or board = A Q or board


= A J or board = K Q or board = K J or board = Q J or board = Q T ) and not
(Haveoverpair or HaveTopPair or HaveTwoPair or HaveSet or HaveFlush or
HaveStraight or HaveNutStraightDraw or HaveFlushDraw )
When bets = 1 and raises = 0 and ( opponents >= 2 or folds >= 1 ) and
AmountToCall > 47% PotSize fold force

When ( bets = 1 or raises = 1 ) and not ( HaveNuts or HaveQuads or


HaveStraightFlush or HaveFullHouse or HaveFlush or HaveStraight or raises >= 2)
and AmountToCall < 20
when BotRaisedBeforeFlop and TotalInvested > 2 and Bets = 1 and raises = 0 and
Opponents = 1 and BetSize < 4 and (HaveTopPair or (HaveFlushDraw and not
FlushPossible) or (HaveStraightDraw and not StraightPossible)) raise 100% force
when BotRaisedBeforeFlop and TotalInvested > 2 and Bets = 1 and raises = 0 and
Opponents = 1 and BetSize < 2 and (HavePair or HaveFlushDraw or HaveStraightDraw or
OverCards = 2 or hand = A) raise 3 force
when StackSize > 50 and (HaveBackDoorFlushDraw or HaveInsideStraightDraw) and
Bets = 1 and raises = 0 and BetSize < 2 call force
when Hand = KK and Board = A and BetSize > 3 Fold Force // hero Fold ?
When AmountToCall < 20% PotSize and HavePair and not ( HaveSet or HaveTrips
or HaveTwoPair or HaveTopPair or HaveOverPair ) call force
When AmountToCall < 26% PotSize and HavePair and not ( HaveUnderPair or
HaveSet or HaveTrips or HaveTwoPair or HaveTopPair or HaveOverPair ) call force
When AmountToCall < 34% PotSize and ( HavePair or HaveNutStraightDraw or
HaveNutFlushDraw ) and not ( HaveUnderPair or HaveBottomPair or Have3rdOverPair
or HaveSet or HaveTwoPair or HaveOverPair or PairOnBoard ) call force
When AmountToCall < 37% PotSize and HaveFlushDraw and not ( FlushPossible or
HaveOverPair or HaveTopPair or HaveTwoPair or HaveSet or HaveTrips ) call force
When AmountToCall < 34% PotSize and HaveStraightDraw and not ( FlushPossible
or StraightPossible or HaveOverPair or HaveTopPair or HaveTwoPair or HaveSet
or HaveTrips ) call force
When AmountToCall < 37% PotSize and HaveStraightDraw and not ( FlushPossible
or StraightPossible or HaveOverPair or HaveTopPair or HaveTwoPair or HaveSet
or HaveTrips or suitsonboard = 2) call force

// Two Pair

When HaveTwoPair and not (FlushPossible or PairOnBoard)


When StackSize < 16 RaiseMax Force
when (Bets = 1 or Raises >= 1) raise 70% force
When Bets = 0 and raises = 0 Raise 80% Force

When HaveTwoPair and (FlushPossible or PairOnBoard)


When StackSize < 13 RaiseMax Force
when (Bets = 1 or Raises >= 1) and AmountToCall < 33% StackSize and BetSize < 45%
PotSize Call force
When Bets = 0 and Raises = 0 Call Force

// Prevent huge bets compared to your stack against multiple opponents

when Opponents >= 2


when PotSize > 30% StackSize and not (HaveTopPair or HaveTwoPair or HaveTrips or
HaveSet or HaveStraight or HaveFlush or HaveFullHouse or HaveQuads) fold force

turn

// TotalInvested 85

when TotalInvested > 85% StackSize raisemax force

//Rarely happens but

when (BotsLastAction = Bet or BotsLastAction = raise) and StackSize < 6 raisemax


force

//HadTopPair 75

when (HadTopPairOnFlop or HaveTopPair) and (BotsLastAction = Raise or


BotsLastAction = Bet) and TotalInvested > 70% StackSize

//Useful Turn Variables

when BotsLastAction = Bet and BotsActionsOnThisRound = 0 User_BotBetOnFlop


when BotsLastAction = Bet and BotsActionsOnThisRound >= 1 User_BotBetOnTurn

//Early Stage Moves Definitions

when User_Early_Stage
when User_ScareCard_Bet_Early and Opponents < 3 and not (BotsLastAction = Bet or
BotsLastAction = raise or User_BotBetOnFlop) and ((not FlushPossibleOnFlop and
FlushPossible) or OneCardStraightPossible) User_ScareCard_Bet_Turn_Early_OK
when User_Weak_Agressor_Bet_Early and raisesbeforeflop and BotsLastAction = call
and Opponents = 1 User_Weak_Agressor_Bet_Early_OK

//Early Stage Moves Pushes

when User_Early_Stage
when User_Monster_Draws_Early_OK and BotsLastAction = Bet raisemax force
when User_Top_Pair_Flush_Draw_Early_OK and BotsLastAction = Bet raisemax force
when User_Naked_Ace_Bluff_Early and (bets = 1 or raises >= 1) and HaveNutFlushDraw
and not (HaveNutFlush or OpponentIsAllIn) raisemax force
when User_Block_Flush_Draws_Early_OK and (HaveTopPair or HaveTwoPair or HaveTrips
or HaveSet or HaveStraight) and Opponents >= 1 and BotRaisedBeforeFlop and
BotsLastAction = call and TwoOfOneSuitPresentOnFlop and not FlushPossible raisemax
force

//Early Stage Moves raises

//Early Stage Moves Bets

when User_Early_Stage
when User_ScareCard_Bet_Turn_Early_OK and bets = 0 and raises = 0 bet 55% force
when User_Weak_Agressor_Bet_Early_OK and raises = 0 and bets = 0 bet 75% force

//Early Stage Moves calls

//Late Stage Moves Definitions

when User_Late_Stage
when User_Accumulated_Barrels and Opponents < 3 and botraisedbeforeflop and
BotsLastAction = bet and TurnCardIsOverCardToBoard User_Accumulated_Barrels_Turn_OK
when User_ScareCard_Bet and Opponents < 3 and not (BotsLastAction = Bet or
BotsLastAction = raise or User_BotBetOnFlop) and ((not FlushPossibleOnFlop and
FlushPossible) or OneCardStraightPossible) User_ScareCard_Bet_Turn_OK
when User_Weak_Agressor_Bet and raisesbeforeflop and BotsLastAction = call and
Opponents = 1 User_Weak_Agressor_Bet_OK
when User_Floating and BotsLastAction = call and Opponents = 1 and Bets = 1 and
calls = 0 and BetSize < 31% PotSize User_Floating_Turn_OK

//Late Stage Moves Pushes

when User_Late_Stage
when User_Monster_Draws_OK and BotsLastAction = Bet raisemax force
when User_Top_Pair_Flush_Draw_OK and BotsLastAction = Bet raisemax force
when User_Stop_N_Go_LV2_OK and StackSize < 16 and In BigBlind and BotsLastAction =
call and raises = 0 and bets = 0 raisemax force
when User_Block_Flush_Draws_OK and (HaveTopPair or HaveTwoPair or HaveTrips or
HaveSet or HaveStraight) and Opponents >= 1 and BotRaisedBeforeFlop and
BotsLastAction = call and TwoOfOneSuitPresentOnFlop and not FlushPossible raisemax
force
when User_Naked_Ace_Bluff and (bets = 1 or raises >= 1) and HaveNutFlushDraw and
not (HaveNutFlush or OpponentIsAllIn) raisemax force
when User_Dont_Steal_My_Turn_Draw and Bets = 1 and raises = 0 and not
OpponentIsAllIn and ((HaveFlushDraw and not FlushPossible) or (HaveStraightDraw and
not (FlushPossible or StraightPossible))) raisemax force

//Late Stage Moves raises

when User_Late_Stage
when User_Squeeze_Play and not (RaisesBeforeFlop or BotRaisedBeforeFlop) and
NoBettingOnFlop and Bets = 1 and calls = 1 and Opponents = 2 and (Position = Last
or StillToAct = 0) and BetSize < 5 raise 90% force

//Late Stage Moves Bets with nothing

when User_Late_Stage and StackSize > 19


when User_Trips_Bluff_Bet_OK and BotsLastAction = call and PairOnFlop and raises =
0 and Bets = 0 and Opponents = 1 bet 70% force
when User_Accumulated_Barrels_Turn_OK and raises = 0 and bets = 0 bet 55% force
when User_Last_Player_Calm_Board_Bet and bets = 0 and raises = 0 and (StillToAct =
0 or Position = Last) bet 75% force
when User_MITM_Steal_Bet and bets = 0 and raises = 0 and Opponents = 2 and
(Position = middle or StillToAct = 1) bet 70% force
when User_Highly_Connected_Flop_Bluff_OK and BotsLastAction = call and raises = 0
and bets = 0 and (FlushPossible or OneCardStraightPossible) bet 70% force
when User_Floating_Flop_OK and BotsLastAction = call and Opponents = 1 and Bets = 0
and calls = 0 Bet 75% force
when User_Delayed_CBet and BotRaisedBeforeFlop and (BotsLastAction = call or
BotsLastAction = Check) and raises = 0 and Bets = 0 bet 70% force
when User_ScareCard_Bet_Turn_OK and bets = 0 and raises = 0 bet 55% force
when User_Weak_Agressor_Bet_OK and raises = 0 and bets = 0 bet 70% force

//Late Stage Moves calls

when User_Late_Stage
when User_Floating_Turn_OK and BotsLastAction = call and Opponents = 1 and Bets = 1
and calls = 0 and BetSize < 31% PotSize call force
when User_Delayed_CBet and BotRaisedBeforeFlop and raises = 0 and Bets <= 1 and
BetSize <= 5 and random < 50 call force

//The Blocking Bet

when User_Blocking_Bet and raises = 0 and calls = 0 and ((HaveStraightDraw or


HaveFlushDraw) and not (StraightPossible or FlushPossible)) bet 3 force

//The Delayed Bluff

when User_Delayed_Bluff and BotsLastAction = call and Opponents = 1 and raises = 0


and bets = 0 and (Position = Last or Checks = 1) bet 75% force

//Weak Opponents Bet

when User_Weak_Opponents_Bet and NoBettingOnFlop and Opponents = 2 and raises = 0


and bets = 0 bet 75% force
when User_Weak_Opponents_Bet and raises = 0 and bets = 0 and (Position = Last or
StillToAct = 0) bet 75% force

//others

when others
when BotRaisedBeforeFlop and BotsLastAction = Bet and HaveOverPair and
TotalInvested > 39% StackSize raisemax force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
17% stacksize and not (onecardflushpossible or onecardstraightpossible) and
(havetoppair or haveoverpair or have2ndoverpair or have2ndtoppair or haveset or
havetrips or havetwopair or havestraight or haveflush) call force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
10% stacksize and (havetoppair or haveoverpair or have2ndoverpair or have2ndtoppair
or haveset or havetrips or havetwopair or havestraight or haveflush) call force
When StackSize < 7 and (havetoppair or haveoverpair or have2ndtoppair or
have2ndoverpair or havetrips or haveset or havetwopair or havestraight or
haveflush) Raisemax force
When Stacksize < 11 and raisesbeforeflop and (havetoppair or haveoverpair or
havetwopair or havetrips or havestraight or haveflush) and not (nobettingonflop or
onecardstraightpossible or onecardflushpossible) raisemax force
When Stacksize < 11 and raisesbeforeflop and (not nobettingonflop) and
onecardflushpossible and (haveflush or haveset or havestraight) raisemax force
When Stacksize < 11 and raisesbeforeflop and not (nobettingonflop or
onecardflushpossible) and onecardstraightpossible and (havestraight or haveset)
raisemax force
When stacksize > 75 and betsize > 17% stacksize and paironboard and not
(havefullhouse or havetrips or haveflush or havestraight or hand = AA or
amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 17% stacksize and (not paironboard) and
flushpossible and not (haveflush or haveset or havestraight or havetwopair or
amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and straightpossible and not (havestraight or haveset or havetwopair
or haveoverpair or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and (not straightpossible) and not (haveset or havetwopair or
haveoverpair or amounttocall < 18% potsize) fold force

// Fold to overbets when the flush hits on the turn


when FlushPossible and suitsonflop = 2 and Raises > 0 and not (HaveFlush or
HaveFullHouse or HaveQuads) and AmountToCall > 20% StackSize Fold Force
when FlushPossible and suitsonflop = 2 and Bets > 0 and not (HaveFlush or
HaveFullHouse or HaveQuads) and BetSize >= 70% PotSize Fold Force
when FlushPossible and suitsonflop = 2 and Bets > 0 and not (HaveFlush or
HaveFullHouse or HaveQuads) and AmountToCall > 25% StackSize Fold Force

When betsize > 40% stacksize and paironboard and not (tripsonboard or
twopaironboard) and (havetrips or havefullhouse or haveflush or havestraight)
raisemax force
When betsize > 40% stacksize and paironboard and not (tripsonboard or board = KK or
board = QQ or board = JJ or board = TT or board = 99 or board = 88) and (havetrips
or havefullhouse or haveflush or havestraight or hand = AA) raisemax force
When betsize > 40% stacksize and not (paironboard or onecardflushpossible or
onecardstraightpossible) and flushpossible and (haveflush or haveset or
havestraight or havetoptwopair) raisemax force
When betsize > 40% stacksize and not (straightpossible or flushpossible or
paironboard) and (haveset or havetwopair) raisemax force
When betsize > 40% stacksize and raises = 0 and calls = 0 and not (straightpossible
or flushpossible or paironboard) and haveoverpair and (hand = AA or hand = KK)
raisemax force
when (bets = 1 or raises >= 1) and betsize > 15% stacksize and not (opponents = 1
and opponentisallin) and not (havetoppair or haveoverpair or havetwopair or haveset
or havetrips or havefullhouse or havequads or havestraight or haveflush or
totalinvested > 100% stacksize) fold force
when tripsonboard and (not totalinvested > 100% stacksize) and not (havequads or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2 or
nutfullhouseorfourofakind = 3 or nutfullhouseorfourofakind = 4 or
nutfullhouseorfourofakind = 5 or nutfullhouseorfourofakind = 6 ) fold force
When opponents = 1 and OpponentIsAllIn and (bets = 1 or raises = 1) and
AmountToCall < 40% StackSize and HaveTopPair and (havebestkicker or
Have2ndBestKicker) and not (onecardstraightpossible or onecardflushpossible or
board = KK or board = QQ or board = JJ or board = TT) call force
When (havetoppair or have2ndoverpair or have2ndtoppair) and not (havebestkicker or
have2ndbestkicker or have3rdbestkicker or havetwopair or havetrips or haveset or
havequads or havefullhouse or havestraightdraw or haveflushdraw or botislastraiser
or opponentisallin or totalinvested > 90% stacksize or havestraight or haveflush)
and stacksize > 15 and (raises >= 1 or betsize > 15% stacksize) fold force
When havenutflush and not (paironboard) and (bets = 1 or raises = 1) Raise 100%
force
When havenothing and raises >= 1 and stacksize > 31 and not (totalinvested > 145%
stacksize) fold force
When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 3 or
havetopnonboardpairedpair) and not (opponents >= 2 and board = AAA) and
amounttocall < 33% potsize raisemax force
When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (not NutFullHouseOrFourOfAKind = 1) and havefullhouse call force
When TotalInvested > 115% StackSize and PairOnBoard and ( bets = 1 or raises >=
1 ) and not ( NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 1 or
NutFullHouseOrFourOfAKind = 3 or NutFullHouseOrFourOfAKind = 4 or HaveQuads or
HaveStraightFlush ) and ( HaveOverPair or Have2ndOverPair or Have3rdOverPair or
HaveTopPair or Have2ndTopPair or Have3rdTopPair or HaveTrips or HaveStraight
or HaveFlush or HaveStraightDraw or HaveFlushDraw ) call force
When TotalInvested > 115% StackSize and FlushPossible and ( bets = 1 or raises
>= 1 ) and not ( HaveFlush or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraight or HaveNutFlushDraw ) call force
When TotalInvested > 115% StackSize and StraightPossible and ( bets = 1 or
raises >= 1 ) and not ( HaveStraight or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraight or HaveFlushDraw ) call force
When TotalInvested > 115% StackSize and ( bets = 1 or raises >= 1 ) and not
( HaveSet or HaveTopTwoPair or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraightDraw or HaveFlushDraw ) call force
// When TotalInvested > 300% StackSize and ( bets = 1 or raises >= 1 ) and not (
HaveSet or HaveTopTwoPair or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and
HaveBestKicker call force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
1 ) and (not position = last) and calledonflop and bets = 0 and raises = 0 and
opponents >= 2 call force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
2 or NutFullHouseOrFourOfAKind = 1 ) and bets = 0 and raises = 0 and Random <=
50 bet 70% force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
2 or NutFullHouseOrFourOfAKind = 1 ) raise 75% force

// #8 3 new lines
when HaveNutFlush and Raises <= 1 and (not PairOnBoard) and not
(StraightFlushPossibleByOthers and OneCardFlushPossible) Raise 100% Force
when Have2ndNutFlush and OneCardFlushPossible and Raises = 1 and Opponents = 1 and
OpponentIsAllIn and AmountToCall <= 34% PotSize Call Force
when Board = 2 3 4 5 and (Bets = 1 or Raises >= 1) and not (HaveStraight or
HaveFlush or BetSize = 1 or AmountToCall < 24% PotSize) Fold Force

When not (board = A or board = K or board = Q or flushpossible or straightpossible)


UserLowTurn
When twopaironboard User2PB
When UserMinBettor and opponents = 1 and position = last and calledonflop and (not
raisesonflop) and bets = 1 and raises = 0 and betsize = 1 and random >= 60 raise
80% force
When Opponentisallin and not (UserDead or UserDead2) UserDead3
When opponents = 1 and onecardstraightpossible and (bets = 1 or raises = 1) and
(not paironboard) UserTurnGood
When haveoverpair and raises >= 1 and amounttocall > 10 and amounttocall > 50%
potsize and not (hand = AA or havenutflushdraw or havenutstraightdraw or
havestraight or haveflush) fold force
When havetoptwopair and bets = 1 and betsize < 10% stacksize and not (flushpossible
or straightpossible or paironboard) Raise 100% force
When havetoptwopair and stacksize < 250 and bets = 1 and not (flushpossible or
straightpossible or paironboard) raisemax force
When havetoppair and not (onecardflushpossible or onecardstraightpossible or
havequads or havefullhouse or havetrips or havetwopair or havestraight or
haveflush) and nobettingonflop and opponents = 1 and bets = 1 and raises = 0 and
amounttocall < 43% potsize call force
When haveoverpair and paironboard and bets = 1 and raises = 0 and not
(onecardstraightpossible or onecardflushpossible) and (betsize < 8 or betsize < 37%
potsize) call force
When haveoverpair and paironboard and bets = 1 and raises = 0 and not
(straightpossible or flushpossible) and (betsize < 12 or betsize < 44% potsize)
call force
When haveflushdraw and havestraightdraw and not (flushpossible or
onecardstraightpossible) and bets = 1 and raises = 0 and amounttocall < 40% potsize
and amounttocall <= 4 call force
When paironflop and opponentsonflop = 1 and not (flushpossible or straightpossible)
and have2ndtoppair and havebestkicker and bets = 1 and raises = 0 and amounttocall
< 36% potsize and amounttocall <= 7 call force
When (have2ndoverpair or have2ndtoppair) and not (paironboard or
onecardflushpossible or onecardstraightpossible) and bets = 1 and raises = 0 and
(betsize < 8 or betsize < 5% stacksize) and betsize < 28% potsize call force
When amounttocall > 20% potsize and not (havepair or havestraight or haveflush or
havetwopair or havetrips or haveset or havefullhouse or havequads) fold force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflushdraw or havestraightdraw or haveflush or havestraight) fold
force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflushdraw or havestraightdraw or haveflush or havestraight) sitout
force
When tripsonboard and havetoppair and havefullhouse and bets = 1 and raises = 0 and
not (havequads or opponents > 2 or folds > 2 or betsize > 46% potsize or betsize >
35% stacksize or board = KKK or board = QQQ or board = JJJ or board = TTT) call
force
When havenutflush and raises <= 1 and (not paironboard) and not
(straightflushpossiblebyothers and onecardflushpossible) Raise 100% force
When have2ndnutflush and onecardflushpossible and raises = 1 and opponents = 1 and
opponentisallin and amounttocall <= 34% potsize and not (UserDead or UserDead2)
call force
When havetwopair and havetoppair and (bets = 1 or raises = 1) and amounttocall <
51% potsize and not (onecardflushpossible or onecardstraightpossible or paironboard
or stacksize < 40 or betsize < 12) and amounttocall < 40 call force
When havetwopair and havetoppair and (bets = 1 or raises = 1) and amounttocall <
51% potsize and not (flushpossible or paironboard or stacksize < 40 or betsize < 35
or betsize > 50% stacksize) and (onlyonestraightpossible or not straightpossible)
and amounttocall < 50 call force
When hand = AA and not (paironboard or haveflush or havestraight or haveset or
onecardstraightpossible or onecardflushpossible or raises >= 2) and (amounttocall <
20 or amounttocall < 47% potsize) and not (opponents >= 2 and bets = 1 and raises
>= 1) and not (bets = 0 and raises = 0) call force
When havetoppair and haveflushdraw and haveinsidestraightdraw and (bets = 1 or
raises = 1) and amounttocall < 42% potsize and not (flushpossible or paironboard)
and (onlyonestraightpossible or not straightpossible) call force
When havetoppair and opponents = 1 and position = last and checks = 1 and bets = 0
and raises = 0 and not (flushpossible or raisesonflop or board = A or board = K or
board = Q) and calledonflop and stacksize > 20 bet 70% force
When (have2ndoverpair or have2ndtoppair) and opponents = 1 and folds = 0 and bets =
1 and raises = 0 and not (raisesonflop or calledonflop or haveset or havetwopair or
haveflush or havestraight or onecardstraightpossible or onecardflushpossible or
board = AA or board = KK or board = QQ or board = JJ or board = TT) and
amounttocall < 23% stacksize and amounttocall < 36% potsize call force
When (have2ndoverpair or have2ndtoppair) and opponents <= 2 and position = last and
bets = 0 and raises = 0 and checks = 2 and (botslastaction = call or botslastaction
= check) and botsactionsonflop = 1 and stacksize > 20 and potsize < 10 bet 70%
force
When onecardstraightpossible and haveoverpair and (hand = AA or hand = KK or hand =
QQ) and bets = 1 and raises = 0 and not (flushpossible or board = K or board = Q or
board = J or board = T or board = 9 or folds > 1 or opponents > 2) and amounttocall
< 38% potsize call force
When haveinsidestraightdraw and overcards >= 1 and (bets = 1 or raises = 1) and
amounttocall <= 8% potsize and not (flushpossible or straightpossible or
paironboard) call force
When (have2ndtoppair or have2ndoverpair) and opponents = 1 and opponentsonflop = 1
and not (nobettingonflop or calledonflop or raisesonflop) and botslastaction =
check and botsactionsonthisround = 1 and bets = 1 and raises = 0 and position =
first and suitsonflop = 2 and amounttocall < 42% potsize and not (flushpossible or
board = A or board = K) call force
When (hand = AA or hand = KK or hand = QQ) and haveoverpair and not
(onecardflushpossible or opponentsonflop > 2 or board = KK or board = QQ or board =
JJ or board = 2345 or board = KJQT or board = QJT9 or board = JT98 or board = T987
or board = 9876) and opponents = 1 and bets = 0 and raises = 0 bet 60% force
When (hand = AA or hand = KK or hand = QQ) and haveoverpair and not
(onecardflushpossible or opponentsonflop > 2 or board = KK or board = QQ or board =
JJ or board = 2345 or board = KJQT or board = QJT9 or board = JT98 or board = T987
or board = 9876) and opponents = 1 and bets = 1 and raises = 0 and position = last
and amounttocall < 35% potsize raisemin force
When botslastpreflopaction = raise and botsactionsonflop = 1 and (not calledonflop)
and user2set and bets = 0 and raises = 0 and opponents <= 2 and havetoppair bet 60%
force
When overcards = 0 and betsize > 2 and amounttocall > 20% potsize and not (havepair
or havetwopair or haveset or havetrips or havefullhouse or havequads or
havestraight or haveflush or haveflushdraw) fold force
When paironflop and (acepresentonflop or kingpresentonflop or queenpresentonflop)
and botslastpreflopaction = bet and suitsonflop = 3 and not (havetoppair or
haveoverpair or havetwopair or haveset or havetrips or havefullhouse or havequads
or havestraight or haveflushdraw) and not (bets = 1 and raises = 0 and amounttocall
< 16% potsize) fold force
When uncoordinatedflop and opponents = 1 and position = last and bets = 1 and
raises = 0 and folds = 0 and calledonflop and (haveset or havetoptwopair) and not
(paironboard or flushpossible or straightpossible or botraisedonflop or
nobettingonflop) and potsize > 20% stacksize raisemax force
When opponents = 1 and havetoppair and havebestkicker and (bets = 1 or raises = 1)
and amounttocall < 41% potsize and (board = A or board = K or board = Q) and not
(paironboard or flushpossible or straightpossible or raisesonflop or folds >= 1)
call force
When havestraightdraw and haveflushdraw and not (flushpossible or straightpossible
or paironboard or raises >= 2 or amounttocall > 40) and not (raises >= 1 and
amounttocall > 55% potsize and amounttocall > 28) call force
When opponentsonflop >= 3 and (bets = 1 or raises >= 1) and amounttocall > 47%
potsize and amounttocall > 15 and not (havetoppair and havebestkicker) and not
(haveoverpair or havetwopair or haveset or havetrips or havefullhouse or havequads
or havestraight or haveflush) fold force
When raisesonflop and bets = 0 and raises = 0 and not (havetoppair or haveoverpair
or havetwopair or haveset or havetrips or havefullhouse or havequads or
havestraight or haveflush) fold force
When bets = 1 and calls = 1 and not (nobettingonflop or amounttocall < 15 or
amounttocall < 23% potsize or stacksize < 30 or haveoverpair or havetwopair or
haveset or havetrips or havefullhouse or havequads or havestraight or haveflush or
havestraightdraw or haveflushdraw) and not (havetoppair and havebestkicker) and not
(havetoppair and have2ndbestkicker) and not (havetoppair and have3rdbestkicker)
fold force
When flushpossible and raises >= 1 and amounttocall > 58% potsize and amounttocall
> 30 and havestraight and not (haveflush or havequads or havetrips or haveset or
havefullhouse or stacksize < 45) fold force
When board = 2345 and (bets = 1 or raises >= 1) and not (havestraight or haveflush
or betsize = 1 or amounttocall < 24% potsize) fold force
When havetrips and flushpossible and opponents >= 2 and raises >= 1 and calls >= 1
and amounttocall > 40% potsize and betsize > 9 and not (havefullhouse or haveflush
or havenutflushdraw or havequads) fold force
When straightpossible and opponents >= 2 and bets = 1 and amounttocall > 43%
potsize and not (havetoppair and have2ndbestkicker) and not (havetoppair and
havebestkicker) and not (nobettingonflop or haveoverpair or havetwopair or haveset
or havetrips or havefullhouse or havequads or havestraight or haveflush or
havenutflushdraw) and not (overcards = 2 and havenutstraightdraw) fold force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 0 and raises =
0 and haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard or nobettingonflop) call force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 1 and raises =
0 and haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard or amounttocall > 43% potsize) call force
When botraisedbeforeflop and botslastpreflopaction = call and bets = 1 and raises =
0 and haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard or nobettingonflop) fold force
When botraisedbeforeflop and botslastpreflopaction = call and raises >= 1 and
haveoverpair and not (hand = QQ or hand = KK or hand = AA or flushpossible or
paironboard or threecardstraightonboard or amounttocall < 34% potsize) fold force

When board = 2345 and hand = A and opponents <= 2 and bets = 1 and raises = 0 and
calls = 0 and folds = 0 and amounttocall < 51% potsize and (not flushpossible) call
force
When (board = 3456 or board = 4567 or board = 5678) and haveunderstraight and
opponents = 1 and bets = 1 and raises = 0 and amounttocall < 42% potsize and (not
flushpossible) call force
When onecardstraightpossible and haveunderstraight and (bets = 1 or raises >= 1)
and not (haveflush or amounttocall < 34% potsize) fold force
When onecardstraightpossible and havestraight and bets = 1 and raises = 0 and
(board = 9875 or board = 8764 or board = 7653 or board = 6542 or board = 543A) and
(not flushpossible) Raise 100% force
When onecardstraightpossible and have2ndnutstraight and pairinhand and bets = 1 and
raises = 0 and (board = J987 or board = T987 or board = 9876) and (not
flushpossible) Raise 100% force
When onecardstraightpossible and have2ndnutstraight and bets = 1 and raises = 0 and
not (board = QJT9 or board = JT98 or board = T987 or board = 9876 or board = KJT9
or board = KQT9 or board = KQJ9 or board = KQJT or board = QJT9 or board = QJT8 or
board = QT98 or board = QJ98 or board = JT98 or flushpossible) Raise 100% force
When onecardstraightpossible and havestraight and (bets = 1 or raises = 1) and not
(havenutstraight or flushpossible or raises >= 2) and (board = QJT8 or board = JT97
or board = T986) and amounttocall < 55% potsize call force
When onecardstraightpossible and havestraight and raises = 1 and amounttocall < 55%
potsize and not (havenutstraight or flushpossible or board = QJT9 or board = JT98
or board = T987 or board = 9876 or board = KJT9 or board = KQT9 or board = KQJ9 or
board = KQJT or board = QJT9 or board = QJT8 or board = QT98 or board = QJ98 or
board = JT98) call force
When haveoverpair and (hand = AA or hand = KK or hand = QQ) and (board = 88 or
board = 77 or board = 66 or board = 55 or board = 44 or board = 33 or board = 22)
and nobettingonflop and bets = 1 and raises = 0 and amounttocall < 47% potsize and
not (morethanonestraightpossibleonturn or flushpossible) call force
When inbigblind and havenothing and not (raisesbeforeflop or botraisedbeforeflop or
hand = A or nobettingonflop) fold force
When flushpossible and (bets = 1 or raises = 1) and (havenutflushdraw or
have2ndnutflushdraw) and not (haveflush or amounttocall > 33% potsize or raises >=
2) call force
When flushpossible and raises >= 1 and amounttocall > 33% potsize and not
(havetoppair and havebestkicker) and not (haveoverpair or havetwopair or haveset or
havetrips or havefullhouse or havequads or havestraight or haveflush or
havenutflushdraw) fold force
When paironboard and haveoverpair and bets = 0 and raises = 0 and not (hand = AA or
hand = KK or hand = QQ or board = T or board = 9 or nobettingonflop) call force
When havetrips and not (havefullhouse or havebestkicker or havenutstraight or
haveflush or stacksize < 45 or totalinvested > 90% stacksize) and not
(opponentisallin and opponents = 1) and raises >= 1 and amounttocall > 56% potsize
and betsize > 20 fold force
When (not botslastpreflopaction = raise) and not (nobettingonflop or havetoppair or
haveoverpair or havetwopair or haveset or havetrips or havefullhouse or havequads
or havestraight or haveflush or havestraightdraw or haveflushdraw or betsize < 26%
potsize) fold force
When (haveset or havetoptwopair) and not (flushpossible or straightpossible or
paironboard) and bets = 0 and raises = 0 and Random <= 50 bet 75% force
When haveset and not (flushpossible or straightpossible or paironboard) Raise 100%
force
When havetoptwopair and not (flushpossible or straightpossible or paironboard or
raises >= 2) Raise 100% force
When havetwopair and not (flushpossible or straightpossible or paironboard or
raises >= 1) Raise 100% force
When ( opponents >= 4 or folds >= 3 ) and not ( bets = 1 and raises = 0 and
AmountToCall < 25% PotSize ) and not ( HaveTopPair or HaveOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveStraightDraw or HaveFlushDraw ) fold force
When QuadsOnBoard and HaveBestKicker Raise 100% force
When PairOnBoard and ( bets = 1 or raises >= 1 ) and StackSize > 40 and
AmountToCall > 17 and AmountToCall > 50% PotSize and not ( HaveTrips or
HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or TotalInvested > 90%
StackSize ) fold force
When raises >= 1 and BetSize > 12 and AmountToCall > 52% PotSize and not
( HaveTopPair or HaveOverPair or HaveTwoPair or HaveSet or HaveTrips or
HaveFullHouse or HaveQuads or HaveStraight or HaveFlush ) fold force
When ( hand = T T or hand = J J or hand = Q Q or hand = K K or hand = A A )
and ( bets = 1 or raises = 1 ) and AmountToCall < 47% PotSize and BetSize > 3
and not ( FlushPossible or OneCardStraightPossible or board = A or board = K or
board = Q or board = J or board = T or board = 9 or board = 8 8 or board = 7 7
or RaisesOnFlop ) call force
When havetoppair and hadtoppaironflop and nobettingonflop and bets = 0 and raises =
0 and not (onecardflushpossible or onecardstraightpossible) bet 75% force
When HaveTopTwoPair and raises >= 1 and BetSize > 17 and AmountToCall > 47%
PotSize and not ( PairOnBoard or FlushPossible or
MoreThanOneStraightPossibleOnFlop or OneCardStraightPossible ) call force
When HaveTopTwoPair and not ( PairOnBoard or FlushPossible or
MoreThanOneStraightPossibleOnFlop or OneCardStraightPossible ) Raise 100% force
When (board = 222 or board = 333 or board = 444 or board = 555 or board = 666 or
board = 777) and not (board = A or board = K) and opponents = 1 and hand = KK and
(bets = 1 or raises = 1) and amounttocall < 46% potsize call force
When TripsOnBoard and not ( NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or HaveQuads or
HaveStraightFlush or QuadsOnBoard ) and AmountToCall > 25% potsize fold force
When TwoPairOnBoard and HaveFullHouse and not ( HaveTopPair or board = A A or
board = K K or board = Q Q or board = J J ) and bets = 1 and raises = 0 and
BetSize <= 50% PotSize call force
When TwoPairOnBoard and HaveFullHouse and not ( HaveQuads or HaveTopPair or
board = A A or board = K K or board = Q Q or board = J J or TotalInvested >
100% StackSize ) and bets = 1 and raises = 0 and BetSize > 50% PotSize and not
( opponents = 1 and OpponentIsAllIn and BetSize < 25% StackSize ) fold force
When TwoPairOnBoard and HaveFullHouse and not ( HaveQuads or HaveTopPair or
TotalInvested > 100% StackSize ) and ( opponents >= 2 or board = A A or board =
K K or board = Q Q or board = J J ) and raises >= 1 and not ( opponents = 1
and OpponentIsAllIn and BetSize < 25% StackSize ) fold force
When TwoPairOnBoard and HaveFullHouse and not ( HaveTopPair or TotalInvested >
100% StackSize ) and raises >= 1 and ( AmountToCall > 25% StackSize or
AmountToCall > 60% PotSize ) and not ( opponents = 1 and OpponentIsAllIn and
BetSize < 25% StackSize ) fold force
When HaveTopPair and raises >= 1 and AmountToCall > 43% PotSize and not
( HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveNutFlushDraw or board = A or board = K or
board = Q or board = J ) fold force
When HaveFlushDraw and not ( FlushPossible or PairOnBoard or
OneCardStraightPossible ) and ( HaveTopPair or Have2ndTopPair ) and bets = 1
and raises = 0 and AmountToCall < 40% PotSize call force
When RaisesOnFlop and StraightPossible and not ( HaveTopPair or HaveOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or HaveFlush
or HaveStraight or HaveFlushDraw or AmountToCall < 41% PotSize ) and Random <=
85 fold force
When FlushPossible and StraightPossible and ( bets = 1 or raises >= 1 ) and
AmountToCall > 43% PotSize and not ( HaveSet or HaveStraight or HaveFlush or
HaveFullHouse or HaveQuads or HaveNuts ) and not ( TotalInvested > 85% StackSize
) fold force
When opponents = 1 and Position = First and bets = 1 and raises = 0 and BetSize
<= 25% PotSize and BetSize < 5 and ( HaveInsideStraightDraw or Overcards = 2 or
HavePair or hand = A ) and not ( HaveOverPair or HaveTopPair or HaveTwoPair or
HaveSet or HaveStraight or HaveFlush or HaveTrips or HaveFullHouse ) call force
When opponents = 1 and HaveTopPair and HaveBestKicker and bets = 1 and raises =
0 and RaisesOnFlop and not ( HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or PairOnBoard or FlushPossible or StraightPossible ) and BetSize >
30% PotSize and BetSize < 55% PotSize call force
When opponents = 1 and HaveOverPair and ( hand = J J or hand = Q Q or hand = K
K or hand = A A ) and bets = 1 and raises = 0 and not ( PairOnBoard or
FlushPossible ) and BetSize >= 40% PotSize and BetSize < 55% PotSize and not
(onecardstraightpossible and raisesonflop and betsize > 16) and not
(onecardstraightpossible and betsize > 22) call force
When opponents = 1 and HaveOverPair and ( hand = J J or hand = Q Q or hand = K
K or hand = A A ) and bets = 1 and raises = 0 and not ( PairOnBoard or
FlushPossible or OneCardStraightPossible ) and BetSize < 40% PotSize Raise 100%
force
When Overcards = 2 and HaveNutFlushDraw and not ( NoBettingOnFlop or
CalledOnFlop ) and bets = 0 and raises = 0 bet 70% force
When HaveTwoPair and HaveTopPair and opponents <= 2 and raises = 1 and not
( PairOnBoard or FlushPossible or MoreThanOneStraightPossibleOnTurn or
HaveBottomPair ) call force
When opponents = 1 and raises = 1 and ( AmountToCall <= 2 or AmountToCall < 20%
PotSize ) and AmountToCall < 10% StackSize and StackSize > 15 and not
( HaveTopPair or HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or
HaveStraight or HaveFlush ) and ( HavePair or HaveInsideStraightDraw or
HaveFlushDraw ) call force
When HaveNutFlushDraw and not ( HaveTopPair or HaveTwoPair or HaveTrips or
HaveSet or HaveFullHouse or HaveStraight or haveflush) and ( bets = 1 or raises
>= 1 ) and StackSize > 25 and ( BetSize <= 5 or amounttocall <= 33% PotSize)
call force
When RaisesBeforeFlop and board = A and not ( HaveTopPair or HaveTwoPair or
HaveSet or HaveTrips or HaveFullHouse or HaveQuads or HaveStraight or
HaveFlush or HaveStraightDraw or HaveFlushDraw or BetSize = 1 ) fold force
When PairOnBoard and opponents <= 2 and bets = 1 and calls = 0 and raises = 0
and BetSize < 51% PotSize and BetSize < 25% StackSize and HaveTopPair and
( HaveBestKicker or Have2ndBestKicker ) and not ( board = K K or board = Q Q or
board = J J or board = T T or board = 9 9 or board = 8 8 or HaveTrips or
StraightPossible or FlushPossible ) call force
When BotsLastAction = call and raises = 1 and BetSize < 15% StackSize and
AmountToCall < 26% PotSize call force
When ( board = K K or board = Q Q or board = J J or board = T T or board = 9 9
or board = 8 8 or board = 7 7 ) and HaveTopPair and not ( PairOnFlop or
CalledOnFlop or HaveTrips or HaveFullHouse or HaveQuads or HaveFlush or
HaveStraight or HaveNutFlushDraw or StackSize < 25 or TotalInvested > 90%
StackSize ) and raises >= 1 and AmountToCall > 50% PotSize fold force
When opponents = 1 and hand = A A and raises = 1 and not ( FlushPossible or
MoreThanOneStraightPossibleOnTurn or PairOnBoard or board = K or board = Q or
board = J ) call force
When HaveTopPair and not ( HaveTwoPair or HaveSet or HaveTrips or HaveStraight
or HaveFlush or HaveStraightDraw or HaveFlushDraw or HaveFullHouse or HaveQuads
or HaveBestKicker or Have2ndBestKicker or Have3rdBestKicker ) and ( RaisesOnFlop
or BotRaisedOnFlop ) and bets = 0 and raises = 0 call force
When HaveTopPair and opponents = 1 and bets = 0 and raises = 0 and StackSize >
20 and NoBettingOnFlop and not ( HadTopPairOnFlop or PairOnBoard or
OneCardStraightPossible or OneCardFlushPossible ) bet 100% force
When HaveTopPair and HaveBestKicker and bets = 1 and raises = 0 and
StraightPossible and CalledOnFlop and not ( PairOnBoard or FlushPossible or
HaveSet or HaveTwoPair or HaveStraight or HaveStraightDraw or HaveFlushDraw or
board = A or board = K ) and BetSize > 33% PotSize and BetSize < 52% PotSize
and StackSize > 35 and BetSize < 38% StackSize call force
When PairOnBoard and not ( NoBettingOnFlop or HavePair or HaveTrips or
HaveStraight or HaveFlush or HaveFullHouse or HaveQuads or HaveStraightDraw or
HaveFlushDraw ) and ( board = 9 9 or board = T T or board = J J or board = Q Q
or board = K K or board = A A ) fold force
When FlushPossibleOnFlop and OneCardFlushPossible and ( bets = 1 or raises >=
1 ) and not ( NoBettingOnFlop or HaveNutFlush or Have2ndNutFlush or HaveTopSet
or BetSize < 34% PotSize ) fold force
When HaveStraightDraw and not ( HavePair or HaveFlushDraw or HaveStraight or
HaveSet or HaveTrips or Overcards = 2 or HaveFlush ) and bets = 1 and calls =
0 and BetSize > 3 and BetSize > 23% PotSize and BetSize > 10% StackSize fold
force
When HavePair and not ( HaveTopPair or HaveOverPair or Have2ndOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveStraightDraw or HaveFlushDraw or BetSize = 1 )
and ( bets = 1 or raises >= 1 ) and ( opponents > 1 or folds >= 1 or BetSize >
15% StackSize ) fold force
When PairOnBoard and opponents <= 2 and HaveNutFlush and not ( board = A A or
board = K K or board = Q Q or board = J J or board = T T or board = 9 9 or
board = 8 8 ) bet 75% force
When ( AcePresentOnFlop or BotRaisedOnFlop ) and not ( HaveTopPair or
HaveOverPair or Have2ndTopPair or Have2ndOverPair or HaveTwoPair or HaveTrips
or HaveSet or HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or
HaveStraightDraw or HaveFlushDraw or BetSize = 1 ) fold force
When opponents >= 2 and ( bets = 1 or raises >= 1 ) and not ( HaveTopPair or
HaveOverPair or HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or
HaveQuads or HaveStraightDraw or HaveFlushDraw or HaveStraight or HaveFlush or
BetSize = 1 ) fold force
When opponents >= 2 and ( HaveUnderPair or HaveBottomPair ) and not ( HaveTrips
or HaveSet or HaveFullHouse or HaveQuads or HaveInsideStraightDraw or
HaveFlushDraw or bets = 0 or raises = 0 or BetSize = 1 ) fold force
When PairOnBoard and Overcards = 0 and not ( HaveTopPair or Have2ndOverPair or
HaveTrips or HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or
BetSize < 12% StackSize ) fold force
When CalledOnFlop and AcePresentOnFlop and bets = 1 and not ( HaveTopPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveFlushDraw or HaveInsideStraightDraw or BetSize = 1 ) fold force
When HaveTopTwoPair and not ( FlushPossible or StraightPossible or PairOnBoard )
Raise 100% force
When OneCardStraightPossible and bets = 0 and raises = 0 and Position = Last
and not ( HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush or HaveFlushDraw ) call force
When opponents = 1 and NoBettingOnFlop and bets = 0 and raises = 0 and PotSize
< 10 and not ( OneCardStraightPossible or OneCardFlushPossible or board = A K Q
or board = A K J or board = A Q J or board = Q J T or board = A J T or board =
K J T or board = A K T or board = A Q T or board = K Q J or board = K Q T )
and StackSize > 35 bet 65% force
When HaveOverPair and raises >= 1 and BetSize > 20 and BetSize > 90% PotSize
and not ( hand = A A or hand = K K or hand = Q Q or HaveQuads or HaveFullHouse
or HaveTrips or HaveSet or HaveFlushDraw or HaveStraightDraw ) fold force
When HavePair and StraightPossible and BetSize > 75% PotSize and not
( NoBettingOnFlop or HaveOverPair or HaveTopPair or Have2ndOverPair or
Have2ndTopPair or HaveQuads or HaveFullHouse or HaveTrips or HaveSet or
HaveFlushDraw or HaveStraightDraw ) fold force
When TwoPairOnBoard and not ( NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or HaveQuads or
HaveStraightFlush ) and BetSize > 6 fold force
When QuadsOnBoard and not ( HaveBestKicker or BetSize = 1 ) fold force
When QuadsOnBoard and HaveBestKicker call force
When OneCardFlushPossible and BetSize > 15% StackSize and not HaveFlush fold
force

// #6 push all In when pot is large compared to our stack


when PairOnBoard and Raises = 0 and HaveTrips and PotSize > 60% StackSize RaiseMax
Force
When PairOnBoard and not ( FlushPossible or StraightPossible or board = A or
board = K or board = Q ) and HaveTrips Raise 75% force
When PairOnBoard and not ( FlushPossible or StraightPossible ) and ( board = A
or board = K or board = Q ) and HaveTrips and HaveBestKicker and raises >= 1
call force
When opponents = 1 and Position = First and ( not NoBettingOnFlop ) and
BotIsLastRaiser and not ( HaveTopPair or Have2ndTopPair or HaveOverPair or
Have2ndOverPair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush or HaveInsideStraightDraw or
HaveFlushDraw or BetSize = 1 ) fold force
When PairOnBoard and OvercardsOnBoard >= 1 and PairInHand and not
( HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or opponents = 1 or
BetSize = 1 ) fold force
When opponents >= 3 and Position = First and bets = 0 and raises = 0 and Random
<= 75
When not ( FlushPossible or PairOnBoard ) and HaveNutStraight call force
When ( not PairOnBoard ) and HaveNutFlush call force
When ( not NoBettingOnFlop ) and ( NutFullHouseOrFourOfAKind = 1 or
NutFullHouseOrFourOfAKind = 2 ) call force
When opponents >= 2 and Position = First and bets >= 1
When not ( FlushPossible or PairOnBoard ) and HaveNutStraight RaiseMax force
When not ( PairOnBoard or StraightFlushPossibleByOthers ) and HaveNutFlush and
raises >= 1 and TotalInvested > 50% StackSize RaiseMax force
When not ( PairOnBoard or StraightFlushPossibleByOthers ) and HaveNutFlush Raise
100% force
When not QuadsOnBoard and not TripsOnBoard and not TwoPairOnBoard and
HaveFullHouse RaiseMax force
When not ( FlushPossible or PairOnBoard or StraightPossible ) and HaveSet and
raises >= 1 and TotalInvested > 50% StackSize RaiseMax force
When opponents = 1 and Position = First and bets = 1 and raises = 0 and BetSize
<= 7 and NoBettingOnFlop and ( not folds >= 1 )
// When not ( OneCardFlushPossible or OneCardStraightPossible or PairOnFlop )
and hand = 8 Raise 100% force
When BetSize < 32% PotSize and HaveBestKickerOrBetter call force

When opponents = 1 and Position = Last and bets = 1 and raises = 0 and BetSize
< 33% PotSize and NoBettingOnFlop and ( not folds >= 1 )
When not ( PairOnBoard or OneCardFlushPossible or OneCardStraightPossible ) and
HaveFlushDraw RaiseMin force
When PairOnFlop and not ( OneCardFlushPossible or OneCardStraightPossible or
HaveBestKickerOrBetter ) and ( hand = 2 or hand = 3 or hand = 4 or hand = 5 or
hand = 6 or hand = 7 ) RaiseMin force
When opponents = 1 and Position = Last and bets = 1 and raises = 0 and ( not
folds >= 1 )
When not ( OneCardFlushPossible or OneCardStraightPossible ) and HaveTrips and
Overcards = 1 Raise 100% force
When not ( HavePair or HaveTwoPair or HaveQuads or HaveSet or HaveTrips or
HaveFlush or HaveStraight or HaveFullHouse ) and ( HaveFlushDraw or
HaveStraightDraw ) and BetSize > 35% PotSize and BetSize > 10 and Overcards <= 1
fold force
When opponents = 1 and not ( PairOnBoard or HaveFlush or HaveStraight or
HaveSet or HaveTwoPair )
When ( HaveUnderPair or HaveBottomPair or Have3rdTopPair ) and ( bets = 1 or
raises = 1 ) and BetSize > 2 fold force
When StraightPossible and AcePresentOnFlop and not ( PairOnBoard or
FlushPossible or OneCardStraightPossible )
When not ( HaveTopPair or HaveTwoPair or HaveSet or HaveStraight or BetSize = 1
) fold force
When HaveFlushDraw and not ( PairOnBoard or FlushPossible or
OneCardStraightPossible )
When HaveTopPair and HaveBestKicker and raises >= 1 call force
When PairOnBoard and ( OnlyOneStraightPossible or not StraightPossible ) and not
( FlushPossible or OneCardStraightPossible or board = A A or board = K K or
board = Q Q or board = J J or board = T T or board = 9 9 or board = 8 8 or
RaisesOnFlop ) and opponents < 3
When hand = A A and bets = 0 and raises = 0 bet 75% force
When hand = A A and bets = 1 and raises = 0 Raise 100% force
When hand = A A and raises >= 1 call force
When ( hand = K K or hand = Q Q or hand = J J or hand = T T ) and bets = 0 and
raises = 0 bet 75% force
When hand = K K and bets = 1 and raises = 0 and BetSize < 30 call force
When opponents = 1 and OpponentIsAllIn and (bets = 1 or raises = 1) and not
(UserDead or UserDead2)
When Amounttocall < 26% PotSize and ( HavePair or hand = A or Overcards = 2 )
and not ( OneCardStraightPossible or OneCardFlushPossible ) call force
When Amounttocall < 40% PotSize and ( Have2ndTopPair or Have2ndOverPair ) and
not ( OneCardFlushPossible or OneCardStraightPossible or TripsOnBoard ) call
force
When PotSize > 10 and AmountToCall < 5 and StackSize > 30 and HavePair call
force
When PotSize > 10 and AmountToCall < 5 and StackSize > 30 and hand = A and
Overcards = 2 call force
When PotSize > 18 and AmountToCall < 5 and StackSize > 30 and HaveNutFlushDraw
call force
When PairOnBoard and not ( HaveQuads or HaveFullHouse or HaveFlushDraw or
HaveStraightDraw or HaveTrips )
When HavePair and not ( HaveOverPair or Have2ndOverPair or HaveTopPair ) and
BetSize > 8 fold force
When opponents = 1 and Position = Last and not ( NoBettingOnFlop or HavePair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush )
When bets = 0 and raises = 0 call force
When opponents = 1 and OpponentIsAllIn and not ( OneCardFlushPossible or
OneCardStraightPossible or UserDead or UserDead2) and ( bets = 1 or raises = 1 )
When HaveTopPair and AmountToCall < 43% PotSize call force
When HaveOverPair and (not paironboard) and AmountToCall < 44% PotSize call force
When HaveOverPair and AmountToCall < 33% PotSize call force
When ( HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or HaveStraight or
HaveFlush ) and AmountToCall < 44% PotSize call force
When Have2ndOverPair and AmountToCall < 34% PotSize call force
When Have2ndTopPair and AmountToCall < 31% PotSize call force
When raises = 1 and ( HaveOverPair or HaveTwoPair or HaveTrips or HaveSet or
HaveFullHouse or HaveStraight or HaveFlush ) and AmountToCall < 60% PotSize call
force
When raises = 1 and HaveTopPair and ( HaveBestKicker or Have2ndBestKicker ) and
AmountToCall < 51% PotSize call force
When FlushPossible and hand = A A and HaveNutFlushDraw and not ( HaveFlush or
HaveStraight or HaveSet or PairOnBoard or OneCardStraightPossible )
When raises = 0 and bets = 1 and BetSize < 20% StackSize call force
When raises = 0 and bets = 1 and BetSize >= 20% StackSize fold force
When raises = 1 and BetSize <= 30% StackSize call force
When raises = 1 and BetSize > 30% StackSize fold force
When raises >= 2 fold force
When HaveTopPair and ( AcePresentOnFlop or BotRaisedOnFlop ) and not
( HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveInsideStraightDraw or HaveFlush or HaveFlushDraw ) and (raisesbeforeflop or
botraisedbeforeflop)
When ( Position = First or opponents >= 2 ) and bets = 0 and raises = 0 and
( not HaveBestKicker ) call force
When ( Position = First or opponents >= 2 ) and bets = 1 and raises = 0 and
( not HaveBestKicker ) and BetSize < 41% PotSize call force
When AmountToCall > 50% PotSize and not ( opponents = 1 and OpponentIsAllIn )
fold force
When AmountToCall > 40% PotSize and ( not HaveBestKicker ) and not ( opponents =
1 and OpponentIsAllIn ) fold force
When AmountToCall > 58% PotSize fold force
When HaveTopPair and CalledOnFlop and bets = 1 and raises = 0 and not
( PairOnBoard or FlushPossible or MoreThanOneStraightPossibleOnFlop or
OneCardStraightPossible or HaveBestKicker or HaveTwoPair or HaveSet or
HaveStraight or HaveFlushDraw )
When TwoOfOneSuitPresentOnFlop and Have2ndBestKicker and BetSize < 34 call force
When TwoOfOneSuitPresentOnFlop and Have2ndBestKicker and BetSize >= 34 fold force
When Have2ndBestKicker and BetSize < 27 call force
When Have2ndBestKicker and BetSize > 27 fold force
When BetSize < 20 call force
When BetSize >= 20 fold force
When PairOnBoard and not ( NoBettingOnFlop or CalledOnFlop or FlushPossible or
StraightPossible or board = K K or board = Q Q or board = J J or board = T T
or board = 9 9 or board = 8 8 )
When opponents = 1 and bets = 0 and raises = 0 and ( hand = As K or hand = As Q
or hand = As J or hand = Ad K or hand = Ad Q or hand = Ad J or HaveOverPair )
bet 70% force
When HaveTrips and not ( HaveFullHouse or HaveQuads or OneCardFlushPossible or
OneCardStraightPossible )
When bets = 1 and raises = 0 and ( HaveBestKicker or Have2ndBestKicker ) Raise
100% force
When bets = 1 and raises = 0 and ( BetSize <= 12% StackSize or BetSize < 43%
PotSize or BetSize <= 2 ) Raise 100% force
When bets = 1 and raises = 0 and BetSize < 55% PotSize call force
When opponents = 1 and raises = 1 and ( BetSize < 50% PotSize or BetSize < 50%
StackSize ) call force
When opponents = 1 and bets = 1 and raises = 0 and StackSize > 50 and ( BetSize
= 1 or BetSize < 17% PotSize ) and ( HavePair or hand = A K ) and not ( board =
A A or board = K K or board = Q Q or board = J J or board = T T or board = 9 9
or OneCardFlushPossible or OneCardStraightPossible or HaveTopPair or
HaveOverPair or HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush or RaisesOnFlop or BotRaisedOnFlop or
HaveUnderPair or folds >= 1 )
When Random <= 75 call force
When Random <= 25 Raise 100% force
When Others raise 75% force

// fix a donkbetting problem that doodle does when Position = First


When opponents = 1 and ( HadTopPairOnFlop or HadOverPairOnFlop ) and
OvercardsOnBoard = 1 and ( board = A or board = K or board = Q or board = J )
and not ( HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or HaveQuads or
HaveFlush or HaveStraight or HaveStraightDraw or HaveFlushDraw )
When Bets = 0 and Raises = 0 and PotSize > 15 Fold Force
When Bets = 0 and Raises = 0 and StackSize < 20 Fold Force // pot less than 15
When Bets = 0 and Raises = 0 and Position = Last Bet 50% Force // pot < 15 and
stack > 20 so we Bet max 10bb
When Bets = 0 and Raises = 0 Fold Force // Check when not In Last position, added
In version 2 because #1 made holdem.ppl Bet 70% Force
When Raises >= 1 Fold Force
When bets = 1 and BetSize > 40% PotSize fold force

When HaveTwoPair and HaveTopPair and not ( FlushPossible or


OneCardStraightPossible or PairOnBoard )
When raises = 1 and opponents = 1 and HaveTopTwoPair and BetSize > 35%
StackSize RaiseMax force
When raises = 1 and HaveTopTwoPair Raise 100% force
When raises = 1 call force
When raises = 2 and BetSize < 40% StackSize call force
When FlushPossible and HaveTopPair and StackSize > 20 and not ( HaveBestKicker
or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or HaveFlush or
HaveStraight or HaveTwoPair )
When ( bets = 1 or raises >= 1 ) and BetSize >= 43% PotSize and ( folds >= 2
or opponents >= 2 ) fold force
When HaveTopPair and HaveStraightDraw and not ( FlushPossible or PairOnBoard
or HadTopPairOnFlop or RaisesOnFlop or HaveSet )
When CalledOnFlop and ( bets = 1 or raises = 1 ) and BetSize < 51% PotSize
call force
When Have2ndTopPair and HaveFlushDraw and bets = 1 and raises = 0 and
StackSize > 35 and (not onecardflushpossible)
When BetSize < 34% PotSize call force
When opponents = 1 and BetSize < 40% PotSize call force
When Overcards = 1 and BetSize < 40% PotSize call force
When opponents = 1 and Overcards = 1 and BetSize < 43% PotSize call force
When HaveSet and OneCardStraightPossible and opponents = 1
When ( bets = 1 or raises = 1 ) and AmountToCall < 50% PotSize call force
When ( bets = 1 or raises = 1 ) and AmountToCall < 24% StackSize call force

When ( bets = 1 or raises = 1 ) and not ( HaveNuts or HaveQuads or


HaveStraightFlush or HaveFullHouse or HaveFlush or HaveStraight ) and
AmountToCall < 25 and (opponents < 3 or betsize < 12)
When AmountToCall < 20% PotSize and HavePair and not ( HaveSet or HaveTrips
or HaveTwoPair or HaveTopPair or HaveOverPair ) call force
When AmountToCall < 26% PotSize and ( HavePair or HaveNutStraightDraw or
HaveNutFlushDraw ) and not ( HaveUnderPair or Have4thTopPair or Have4thOverPair
or HaveSet or HaveTrips or HaveTwoPair or HaveTopPair or HaveOverPair ) call
force
When AmountToCall < 34% PotSize and HavePair and not ( HaveUnderPair or
Have4thTopPair or Have4thOverPair or Have3rdTopPair or Have3rdOverPair or
HaveSet or HaveTrips or HaveTwoPair or HaveOverPair or PairOnBoard or
OneCardStraightPossible or OneCardFlushPossible ) call force
When AmountToCall < 34% PotSize and ( OneCardStraightPossible or
OneCardFlushPossible ) and ( HaveTwoPair or HaveSet ) call force
When AmountToCall < 40% PotSize and ( HaveOverPair or HaveTopPair ) and not
( HaveSet or HaveTrips or HaveTwoPair or PairOnBoard or OneCardStraightPossible
or OneCardFlushPossible ) call force

When HavePair and HaveFlushDraw and RaisesOnFlop and not ( HaveTopPair or


HaveOverPair or PairOnBoard or FlushPossible )
When ( Position = First or Position = Middle ) and bets = 0 and raises = 0
call force
When Position = Last and bets = 0 and raises = 0 bet 70% force
When PairOnBoard and HaveStraight and not ( FlushPossible or HaveUnderStraight
or OneCardStraightPossible ) and StackSize > 45
When bets = 1 and raises = 0 and AmountToCall < 41% PotSize call force
When raises >= 1 and AmountToCall > 50% PotSize fold force
When Have2ndNutStraight and PairInHand and OneCardStraightPossible and not
( PairOnBoard or FlushPossible or board = A K Q or board = A K J or board = A K
T or board = K Q J or board = K Q T or board = K Q 9 or board = K J T or board
= K J 9 or board = Q J T or board = Q J 9 or board = Q J 8 or board = Q T 9 or
board = J T 9 or board = T 9 8 or board = 9 8 7 )
When bets = 1 and raises = 0 Raise 75% force
When raises >= 1 call force
When OneCardStraightPossible and Have2ndNutStraight and ( not FlushPossible )
When bets = 0 and raises = 0 and opponents <= 2 bet 75% force

// dont double barrel with weak 1 pair hand


when HavePair and not (HaveTrips or HaveSet or HaveFullHouse or HaveTwoPair) and
BotsLastAction = Bet
when Opponents = 1 and Position = First and Bets = 0 and Raises = 0 and
HaveTopPair and not (Board = A or Board = K or Board = Q or Board = J or Board = T)
Call Force
when Opponents = 1 and Position = Last and Bets = 0 and Raises = 0 and
HaveTopPair and not (Board = A or Board = K or Board = Q or Board = J or Board = T
or Board = 9 or Board = 8) Call Force
when Opponents = 1 and Position = Last and Bets = 0 and Raises = 0 and
HaveTopPair Bet 50% Force
// overpair fix
when HaveOverPair and Position = First
when Bets = 0 and Raises = 0 Call Force

When opponents = 1 and BotRaisedOnFlop and bets = 0 and raises = 0 and not
( CalledOnFlop or StackSize < 50 )
When not ( OneCardStraightPossible or OneCardFlushPossible ) bet 70% force
When opponents = 1 and CalledOnFlop and Position = Last and checks = 1 and
bets = 0 and raises = 0 and ( not StackSize < 50 )
When not ( OneCardStraightPossible or OneCardFlushPossible ) and Random <= 50 bet
70% force
When opponents <= 2 and NoBettingOnFlop and bets = 0 and raises = 0 and ( not
StackSize < 50 )
When not ( FlushPossible or OneCardStraightPossible or PairOnBoard or
MoreThanOneStraightPossibleOnTurn ) and Random <= 50 bet 70% force
When opponents = 1 and not ( NoBettingOnFlop or CalledOnFlop or StackSize < 50 )

When bets = 0 and raises = 0 and Random <= 25 and not ( Position = Last and
HaveFlushDraw ) bet 70% force

When raises = 1 and not (havenuts or havefullhouse or havequads or


havestraightflush)
when onecardflushpossible and haveflush and not (havenutflush or have2ndnutflush
or have3rdnutflush) and amounttocall < 15% potsize call force
when onecardstraightpossible and havestraight and not (onecardflushpossible or
haveflush or havenutstraight) and amounttocall < 15% potsize call force
when onecardstraightpossible and havestraight and not (flushpossible or haveflush
or havenutstraight or board = KQJT) and amounttocall < 20% potsize call force
when not (onecardstraightpossible or onecardflushpossible) and (havetoppair or
haveoverpair) and amounttocall < 18% potsize call force
when (havetoppair or haveoverpair) and (havetoppair or haveoverpair) and
amounttocall < 13% potsize call force
when havepair and amounttocall < 9% potsize call force

when Have2ndNutFlushDraw or HaveNutFlushDraw


when Bets = 1 and raises = 0 and (BetSize <= 3 or BetSize <= 10% StackSize) call
force

// Two Pair

When HaveTwoPair and not (FlushPossible or PairOnBoard or OneCardStraightPossible


or OneCardFlushPossible)
When StackSize < 16 RaiseMax Force
when (Bets = 1 or Raises >= 1) raise 70% force
When Bets = 0 and raises = 0 Raise 80% Force
When HaveTwoPair and (FlushPossible or PairOnBoard) and not
(OneCardStraightPossible or OneCardFlushPossible)
When StackSize < 13 RaiseMax Force
when (Bets = 1 or Raises >= 1) and AmountToCall < 33% StackSize and BetSize < 45%
PotSize Call force
When Bets = 0 and Raises = 0 Call Force

// OverPairs

when HaveOverPair and not (OneCardStraightPossible or OneCardFlushPossible) and


BotRaisedBeforeFlop and (BotsLastAction = Bet or BotsLastAction = raise)
when Bets = 1 or TotalInvested > 10 or PotSize > 48% StackSize RaiseMax force

river

// TotalInvested 85

when TotalInvested > 85% StackSize raisemax force

//Rarely happens but

when (BotsLastAction = Bet or BotsLastAction = raise) and StackSize < 6 raisemax


force

//Useful Turn Variables

when BotsLastAction = Bet and BotsActionsOnThisRound = 0 User_BotBetOnTurn

//Early Stage Moves Definitions

when User_Early_Stage
when User_ScareCard_Bet_Early and Opponents < 3 and not (BotsLastAction = Bet or
BotsLastAction = raise or User_BotBetOnTurn or User_BotBetOnFlop) and ((not
FlushPossibleOnTurn and FlushPossible) or (not OneCardStraightPossibleOnTurn and
OneCardStraightPossible)) User_ScareCard_Bet_River_Early_OK

//Early Stage Moves Bets

when User_Early_Stage
when User_ScareCard_Bet_River_Early_OK and raises = 0 and Bets = 0 bet 55% force

//Late Stage Moves Definitions

when User_Late_Stage
when User_Accumulated_Barrels and Opponents < 3 and botraisedbeforeflop and
BotsLastAction = bet and raises = 0 and bets = 0 and RiverCardIsOverCardToBoard
User_Accumulated_Barrels_River_OK
when User_ScareCard_Bet and Opponents < 3 and not (BotsLastAction = Bet or
BotsLastAction = raise or User_BotBetOnTurn or User_BotBetOnFlop) and ((not
FlushPossibleOnTurn and FlushPossible) or (not OneCardStraightPossibleOnTurn and
OneCardStraightPossible)) User_ScareCard_Bet_River_OK

//Late Stage Moves Bets

when User_Late_Stage and StackSize >= 17


when User_Floating_Turn_OK and BotsLastAction = call and Opponents = 1 and Bets = 0
and calls = 0 Bet 75% force
when User_Delayed_CBet and BotRaisedBeforeFlop and (BotsLastAction = call or
BotsLastAction = Check) and raises = 0 and Bets = 0 bet 75% force
when User_Accumulated_Barrels_River_OK and raises = 0 and bets = 0 bet 45% force
when User_Last_Player_Calm_Board_Bet and bets = 0 and raises = 0 and (StillToAct =
0 or Position = Last) bet 75% force
when User_MITM_Steal_Bet and bets = 0 and raises = 0 and Opponents = 2 and
(Position = middle or StillToAct = 1) bet 75% force
when User_ScareCard_Bet_River_OK and raises = 0 and Bets = 0 bet 55% force

//Stop N Go Lv2

when User_Stop_N_Go_LV2 and In BigBlind and BotsLastAction = call and raises = 0


and bets = 0 raisemax force

//Squeeze Play

when User_Squeeze_Play and not (RaisesBeforeFlop or BotRaisedBeforeFlop) and


NoBettingOnFlop and NoBettingOnTurn and Bets = 1 and calls = 1 and Opponents = 2
and (Position = Last or StillToAct = 0) and BetSize < 5 raise 90% force

//others

when others
when BotRaisedBeforeFlop and BotsLastAction = Bet and HaveOverPair and
TotalInvested > 39% StackSize raisemax force
// 30% Random bluff
when not (HavePair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush) and Position = Last and Opponents < 3 and
Bets = 0 and Raises = 0 and not OpponentIsAllIn and Random < 40 Raise 30% Force
// Check with nothing
when not (HavePair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush) Fold Force
When (flushpossible or morethanonestraightpossibleonturn) and bets = 0 and raises =
0 and not (haveoverpair or havetwopair or haveset or havefullhouse or havequads or
haveflush or havestraight) call force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
14% stacksize and not (onecardflushpossible or onecardstraightpossible) and
(havetoppair or haveoverpair or have2ndoverpair or have2ndtoppair or haveset or
havetrips or havetwopair or havestraight or haveflush) call force
When opponents = 1 and opponentisallin and (bets = 1 or raises = 1) and betsize <
9% stacksize and (havetoppair or haveoverpair or have2ndoverpair or have2ndtoppair
or haveset or havetrips or havetwopair or havestraight or haveflush) call force
When StackSize < 7 and bets = 1 and not (onecardflushpossible or
onecardstraightpossible) and (havetoppair or haveoverpair or have2ndoverpair or
havetrips or haveset or havetwopair or havestraight or haveflush) Raisemax force
When Stacksize < 11 and raisesbeforeflop and bets = 1 and (havetoppair or
haveoverpair or havetwopair or havetrips or havestraight or haveflush) and not
(nobettingonflop or onecardstraightpossible or onecardflushpossible or paironboard)
raisemax force
When Stacksize < 11 and raisesbeforeflop and bets = 1 and not (nobettingonflop or
paironboard) and onecardflushpossible and haveflush raisemax force
When Stacksize < 11 and raisesbeforeflop and not (nobettingonflop or
onecardflushpossible or paironboard) and onecardstraightpossible and (havestraight
or haveset) raisemax force
When stacksize > 75 and betsize > 17% stacksize and paironboard and not
(havefullhouse or havetrips or haveflush or havestraight or hand = AA or
amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 17% stacksize and (not paironboard) and
flushpossible and not (haveflush or haveset or havestraight or amounttocall < 18%
potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and straightpossible and not (havestraight or haveset or havetwopair
or hand = AA or amounttocall < 18% potsize) fold force
When stacksize > 75 and betsize > 23% stacksize and (not paironboard) and (not
flushpossible) and (not straightpossible) and not (haveset or havetwopair or hand =
AA or hand = KK or amounttocall < 18% potsize) fold force
When betsize > 40% stacksize and paironboard and not (tripsonboard or
twopaironboard or onecardflushpossible or onecardstraightpossible) and
(havefullhouse or haveflush or havestraight) raisemax force

// Fold weak trips when faced with big Bet aggression, #9 fixed it so it doesnt
Fold quads or full houses
when BetSize > 40% StackSize and BetSize > 30% PotSize and PairOnBoard and not
(Board = AA or Board = KK or Board = QQ or Board = JJ or Board = TT or Board = 99
or OneCardFlushPossible or OneCardStraightPossible) and HaveTrips and not
(HaveFullHouse or HaveQuads) and OpponentCalledOnTurn Fold Force
When betsize > 40% stacksize and paironboard and not (tripsonboard or board = KK or
board = QQ or board = JJ or board = TT or board = 99 or board = 88 or
onecardflushpossible or onecardstraightpossible) and (havetrips or havefullhouse or
haveflush or havestraight or hand = AA) raisemax force
When betsize > 40% stacksize and not (paironboard or onecardflushpossible or
onecardstraightpossible) and flushpossible and (havenutflush or have2ndnutflush or
have3rdnutflush) raisemax force
When betsize > 40% stacksize and not (straightpossible or flushpossible or
paironboard) and haveset raisemax force
When betsize > 40% stacksize and not (straightpossible or flushpossible or
paironboard) and havetwopair and havetoppair raisemax force
When betsize > 40% stacksize and raises = 0 and calls = 0 and not (straightpossible
or flushpossible or paironboard) and haveoverpair and hand = AA raisemax force
when tripsonboard and (not totalinvested > 100% stacksize) and not
(havestraightflush or havequads or nutfullhouseorfourofakind = 1 or
nutfullhouseorfourofakind = 2 or nutfullhouseorfourofakind = 3 or
nutfullhouseorfourofakind = 4 or nutfullhouseorfourofakind = 5 or
nutfullhouseorfourofakind = 6 ) fold force
When opponents = 1 and OpponentIsAllIn and (bets = 1 or raises = 1) and
AmountToCall < 40% StackSize and HaveTopPair and (havebestkicker or
Have2ndBestKicker) and not (onecardstraightpossible or onecardflushpossible or
board = KK or board = QQ or board = JJ or board = TT) call force
When (botslastaction = bet or botslastaction = raise) and botsactionsonthisround =
0 and bets = 0 and raises = 0 and totalinvested > 140% stacksize raisemax force
When havenutflush and not (paironboard) and (bets = 1 or raises = 1) Raise 100%
force
When not (haveoverpair or havetoppair or have2ndoverpair or have2ndtoppair or
have3rdoverpair or have3rdtoppair or havestraight or haveflush or havetwopair or
haveset or havetrips or havefullhouse or havequads or hand = A or hand = K) fold
force
When haveoverpair and (hand = AA or hand = KK or hand = QQ) and opponents = 1 and
bets = 1 and raises = 0 and amounttocall < 40% potsize and not (flushpossible or
onecardstraightpossible or board = KQ or board = KJ or board = KT or board = QJ or
board = QT or board = JT or board = KK or board = QQ or board = JJ or board = TT or
board = 99 or board = 88) call force
When (raisesonflop or raisesonturn) and bets = 0 and raises = 0 and not
(haveoverpair or havetwopair or havetrips or haveset or havefullhouse or havequads
or havestraight or haveflush or stacksize < 20) fold force
When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 3 or
havetopnonboardpairedpair) and not (opponents >= 2 and board = AAA) and
amounttocall < 33% potsize raisemax force
When TotalInvested > 115% StackSize and TripsOnBoard and ( bets = 1 or raises >=
1 ) and (not NutFullHouseOrFourOfAKind = 1) and havefullhouse call force
When TotalInvested > 115% StackSize and PairOnBoard and ( bets = 1 or raises >=
1 ) and not ( NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 1 or
NutFullHouseOrFourOfAKind = 3 or NutFullHouseOrFourOfAKind = 4 or HaveQuads or
HaveStraightFlush ) and ( HaveOverPair or Have2ndOverPair or Have3rdOverPair or
HaveTopPair or Have2ndTopPair or Have3rdTopPair or HaveTrips or HaveStraight
or HaveFlush ) call force
When TotalInvested > 115% StackSize and FlushPossible and ( bets = 1 or raises
>= 1 ) and not ( HaveFlush or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraight or HaveFlush ) call force
When TotalInvested > 115% StackSize and StraightPossible and ( bets = 1 or
raises >= 1 ) and not ( HaveStraight or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HavePair
or HaveStraight ) call force
When TotalInvested > 115% StackSize and ( bets = 1 or raises >= 1 ) and not
( HaveSet or HaveTopTwoPair or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and HavePair
call force
When TotalInvested > 300% StackSize and ( bets = 1 or raises >= 1 ) and not
( HaveSet or HaveTopTwoPair or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or
NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and
HaveBestKicker call force
When HaveNuts and ( bets = 1 or raises >= 1 ) and BetSize > 25% StackSize
RaiseMax force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
2 or NutFullHouseOrFourOfAKind = 1 ) and bets = 0 and raises = 0 and Random <=
50 bet 60% force
When ( HaveNuts or HaveQuads or HaveStraightFlush or NutFullHouseOrFourOfAKind =
2 or NutFullHouseOrFourOfAKind = 1 ) raise 60% force
When UserLowTurn and position = last and bets = 1 and (board = A or board = K or
board = Q) and not (calledonflop or calledonturn or nobettingonflop or
nobettingonturn or betsize < 34% potsize or havetoppair or haveoverpair or
havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush) fold force
When User2PB and opponents = 1 and nobettingonturn and bets = 0 and raises = 0 and
havefullhouse bet 65% force
When User2PB and opponents = 1 and nobettingonturn and bets = 0 and raises = 0 and
hand = AA and (not flushpossible) bet 65% force
When User2PB and opponents = 1 and nobettingonturn and bets = 1 and raises = 0 and
havefullhouse and havetrips and not (havequads or havetoppair or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2 or
rivercardisovercardtoboard or amounttocall > 50% potsize) call force
When haveoverpair and raises >= 1 and amounttocall > 10 and amounttocall > 50%
potsize and not (hand = AA or havestraight or haveflush) fold force
When havefullhouse and tripsonboard and (hand = AA or hand = KK or hand = QQ or
hand = JJ) and not (haveset or havequads or quadsonboard) and (bets = 1 or raises =
1) and amounttocall < 50% potsize and betsize > 3 call force
When twopaironboard and not (havetrips or havequads or havefullhouse or haveflush
or havestraight or haveoverpair or have2ndoverpair or havetoppair or have2ndtoppair
or havebestkicker) and amounttocall > 15% potsize fold force
When haveset and onecardstraightpossible and not (paironboard or suitsonboard = 1)
and bets = 1 and raises = 0 and opponents = 1 and (amounttocall < 34% potsize or
betsize < 15) call force
When havetwopair and havetoppair and not (flushpossible or straightpossible or
paironboard) and raises = 1 and amounttocall < 60% stacksize call force
When (haveset or havetwopair or hand = AA or hand = KK or hand = QQ) and not
(havefullhouse or suitsonboard = 1 or havenuts or raisesonflop or raisesonturn or
onecardflushpossible or straightpossibleonturn) and bets = 1 and raises = 0 and
opponentsonflop = 1 and amounttocall < 43% potsize call force
When betsize > 4 and amounttocall > 43% potsize and not (nobettingonturn or
havetoppair or haveoverpair or havetwopair or haveset or havetrips or havefullhouse
or havequads or havestraight or haveflush) fold force
When (bets = 1 or raises >= 1) and amounttocall > 50% potsize and amounttocall > 17
and stacksize > 22 and not (nobettingonturn or havetwopair or haveset or havetrips
or havefullhouse or havequads or havestraight or haveflush) fold force
When (bets = 1 or raises >= 1) and amounttocall > 50% potsize and amounttocall > 17
and stacksize > 22 and not (havetoppair and havebestkicker) and not (havetwopair or
haveset or havetrips or havefullhouse or havequads or havestraight or haveflush)
fold force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflush or havestraight) fold force
When stacksize = 0 and stacksize < 1 and not (haveoverpair or havetoppair or
have2ndoverpair or have2ndtoppair or havetwopair or haveset or havetrips or
havequads or haveflush or havestraight) sitout force
When havetwopair and not (onecardflushpossible or onecardstraightpossible or
paironboard or board = KJT or board = KQT or board = AJT or board = AKT or board =
KT9 or board = Q98 or board = KQ9 or threecardstraightonboard) and bets = 1 and
raises = 0 and amounttocall < 51% potsize call force
When tripsonboard and (bets = 1 or raises = 1) and betsize > 2 and opponents > 2
and not (haveoverpair or havequads or have2ndoverpair or have3rdoverpair or
havetoppair or have2ndtoppair) fold force
When tripsonboard and havetoppair and havefullhouse and bets = 1 and raises = 0 and
not (havequads or havestraightflush or opponents > 2 or folds > 2 or betsize > 46%
potsize or board = KKK or board = QQQ or board = JJJ or board = TTT) call force
When paironboard and havetrips and position = last and raisesonflop and
calledonturn and bets = 0 and raises = 0 and not (havefullhouse or havequads or
havebestkicker) call force
When havefullhouse and UserTurnGood and bets = 1 and raises = 0 Raise 100% force
When flushonboard and straightonboard and (not board = AKQJT) and raises > 1 and
amounttocall > 6 fold force
When flushonboard and straightonboard and (not board = AKQJT) and raises = 1 and
amounttocall > 10 and amounttocall > 43% potsize fold force
When onecardflushpossible and opponents > 1 and (bets = 1 or raises >= 1) and
betsize > 6 and amounttocall > 43% potsize and not (havefullhouse or havequads or
havestraightflush or havenutflush or have2ndnutflush) fold force
When onecardflushpossible and (bets = 1 or raises >= 1) and betsize > 6 and
amounttocall > 43% potsize and not (havefullhouse or havequads or havestraightflush
or havenutflush or have2ndnutflush or have3rdnutflush) fold force
When haveoverpair and have2ndnutstraight and raises = 1 and not (flushpossible or
paironboard) call force
When flushpossible and straightpossible and bets = 0 and raises = 0 and not
(havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush or nobettingonturn or onlyonestraightpossible) fold force
When onecardstraightpossible and havestraight and not (haveunderstraight or
havenutstraight or have2ndnutstraight or flushpossible or paironboard) and bets = 1
and raises = 0 and (betsize < 15 or betsize < 18% stacksize or betsize < 46%
potsize) call force
When board = 2345 and (bets = 1 or raises >= 1) and not (havestraight or haveflush
or betsize = 1 or amounttocall < 24% potsize) fold force
When flushpossibleonturn and raisesonturn and bets = 0 and raises = 0 and position
= first and not (havenutflush or havefullhouse or havequads) fold force
When flushpossible and straightpossible and bets = 1 and amounttocall > 2 and
amounttocall > 34% potsize and not (havetoppair or haveoverpair or havetwopair or
haveset or havetrips or havefullhouse or havequads or havestraight or haveflush)
fold force
When flushpossible and straightpossible and bets = 1 and amounttocall > 3 and
amounttocall > 42% potsize and not (havetoppair and havebestkicker) and not
(havetoppair and have2ndbestkicker) and not (haveoverpair or havetwopair or haveset
or havetrips or havefullhouse or havequads or havestraight or haveflush) fold force
When flushpossible and opponents >= 3 and bets = 1 and amounttocall > 5 and
amounttocall > 42% potsize and not (havetoppair and havebestkicker and board = A)
and not (havetoppair and havebestkicker and board = K) and not (haveoverpair or
havetwopair or haveset or havetrips or havefullhouse or havequads or havestraight
or haveflush) fold force
When paironturn and havetrips and raisesonturn and position = first and bets = 0
and raises = 0 and not (havefullhouse or havequads or tripsonboard or
twopaironboard) call force
When havetwopair and havetoppair and bets = 1 and raises = 0 and straightpossible
and not (betsize < 30% potsize or paironboard or flushpossible or
onecardstraightpossible or onlyonestraightpossible) call force
When havetwopair and havetoppair and bets = 1 and raises = 0 and
onlyonestraightpossible and not (paironboard or flushpossible or
onecardstraightpossible) Raise 100% force
When paironboard and onlyonestraightpossible and havetrips and (havebestkicker or
have2ndbestkicker or have3rdbestkicker) and bets = 1 and raises = 0 and opponents =
1 and betsize < 41% potsize and not (raisesonturn or paironturn or flushpossible or
onecardstraightpossible or havefullhouse or havequads) Raise 100% force
When paironboard and havetrips and (havebestkicker or have2ndbestkicker or
have3rdbestkicker) and bets = 1 and raises = 0 and opponents = 1 and betsize < 44%
potsize and not (raisesonturn or paironturn or flushpossible or straightpossible or
havefullhouse or havequads) Raise 100% force
When raises = 1 and (botslastaction = bet or botslastaction = raise) and (havepair
or havetrips or haveflush or havestraight) and not (havenuts or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2 or
nutfullhouseorfourofakind = 3 or havestraightflush or havequads) and amounttocall
<= 34% potsize call force
When bets = 1 and raises = 0 and betsize < 34% potsize and not (raisesonturn or
onecardflushpossible or onecardstraightpossible or folds >= 1 or havetwopair or
haveset or havefullhouse or havequads or havestraight or haveflush) and
(have2ndtoppair or have2ndoverpair or havetoppair or haveoverpair) and not (calls =
1 and amounttocall > 5 and amounttocall > 23% potsize) call force
When raises >= 1 and amounttocall > 56% potsize and board = A and not (havetwopair
and havetoppair) and not (paironboard or haveset or havestraight or haveflush) fold
force
When (board = 222 or board = 333 or board = 444 or board = 555 or board = 666 or
board = 777) and not (board = A or board = K or raisesonturn or havestraightflush)
and opponents = 1 and hand = KK and bets = 1 and raises = 0 and amounttocall < 46%
potsize call force
When (board = 222 or board = 333 or board = 444 or board = 555 or board = 666 or
board = 777) and not (board = A or board = K or raisesonturn or havestraightflush)
and opponents = 1 and hand = KK and raises = 1 and amounttocall < 37% potsize call
force
When tripsonboard and opponents = 1 and bets = 1 and raises = 0 and havefullhouse
and betsize <= 34% potsize and not (havenuts or havequads or havestraightflush or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2 or
nutfullhouseorfourofakind = 3 or raisesonturn) call force
When twopaironboard and opponents = 1 and bets = 1 and raises = 0 and havefullhouse
and betsize <= 34% potsize and not (havenuts or havequads or havestraightflush or
nutfullhouseorfourofakind = 1 or nutfullhouseorfourofakind = 2) call force
When opponents <= 2 and position = last and bets = 0 and raises = 0 and havetoppair
and nobettingonturn and not (onecardflushpossible or onecardstraightpossible or
paironboard) bet 60% force
When bets = 1 and amounttocall >= 55% potsize and not (havetoppair and
havebestkicker) and not (haveoverpair or havetwopair or havetrips or haveset or
havefullhouse or havequads or havestraight or haveflush) fold force
When bets = 1 and raises = 0 and amounttocall > 50% potsize and havetwopair and
havetoppair and straightpossible and betsize > 12 and not (onecardstraightpossible
or flushpossible or paironboard or morethanonestraightpossibleonturn) call force
When board = 2345 and hand = A and opponents <= 2 and bets = 1 and raises = 0 and
calls = 0 and folds = 0 and amounttocall < 51% potsize and not (paironboard or
flushpossible) call force
When (board = 3456 or board = 4567 or board = 5678) and haveunderstraight and
opponents = 1 and bets = 1 and raises = 0 and amounttocall < 42% potsize and not
(flushpossible or paironboard) call force
When (board = KQJT9 or board = QJT98 or board = JT987 or board = T9876) and not
(haveflush or havenutstraight or have2ndnutstraight or betsize < 26% potsize) fold
force
When straightonboard and not (havenutstraight or have2ndnutstraight or
flushpossible or board = KQJT9 or board = QJT98 or board = JT987 or board = T9876)
and bets = 1 and raises = 0 and amounttocall < 53% potsize call force
When onecardstraightpossible and haveunderstraight and (bets = 1 or raises >= 1)
and not (haveflush or havefullhouse or amounttocall < 34% potsize) fold force
When onecardstraightpossible and havestraight and bets = 1 and raises = 0 and
(board = 9875 or board = 8764 or board = 7653 or board = 6542 or board = 543A) and
not (flushpossible or paironboard or straightonboard) raise 50% force
When onecardstraightpossible and have2ndnutstraight and pairinhand and bets = 1 and
raises = 0 and (board = J987 or board = T987 or board = 9876) and not
(flushpossible or paironboard or straightonboard) raise 50% force
When onecardstraightpossible and have2ndnutstraight and bets = 1 and raises = 0 and
not (board = QJT9 or board = JT98 or board = T987 or board = 9876 or board = KJT9
or board = KQT9 or board = KQJ9 or board = KQJT or board = QJT9 or board = QJT8 or
board = QT98 or board = QJ98 or board = JT98 or board = AQJT or board = AKJT or
flushpossible or paironboard or straightonboard) raise 50% force
When onecardstraightpossible and havestraight and (bets = 1 or raises = 1) and not
(havenutstraight or flushpossible or paironboard or straightonboard or raises >= 2)
and (board = QJT8 or board = JT97 or board = T986) and amounttocall < 55% potsize
call force
When onecardstraightpossible and havestraight and raises = 1 and amounttocall < 55%
potsize and not (havenutstraight or flushpossible or paironboard or straightonboard
or board = QJT9 or board = JT98 or board = T987 or board = 9876 or board = KJT9 or
board = KQT9 or board = KQJ9 or board = KQJT or board = QJT9 or board = QJT8 or
board = QT98 or board = QJ98 or board = JT98 or board = AQJT or board = AKJT) call
force

When havetoppair and havebestkicker and (hand = AK or hand = AQ) and opponents = 1
and bets = 1 and raises = 0 and betsize < 50% potsize and not (onecardflushpossible
or onecardstraightpossible or paironboard) call force
When havetoptwopair and raises = 1 and not (flushpossible or paironboard or
onecardstraightpossible) call force
When havetoptwopair and raises >= 2 and not (flushpossible or paironboard or
straightpossible) call force
When havetwopair and position = last and bets = 0 and raises = 0 and not
(paironboard or onecardflushpossible or onecardstraightpossible) bet 65% force
When opponents = 1 and nobettingonturn and bets = 1 and raises = 0 and
(have3rdtoppair or have2ndtoppair or havetoppair) and not (paironboard or
flushpossible or morethanonestraightpossibleonturn or haveset or havetwopair or
havestraight or betsize > 43% potsize or betsize > 12) call force
When flushpossible and paironboard and (bets = 1 or raises >= 1) and amounttocall >
42% potsize and not (nobettingonturn or havetoppair or haveoverpair or havetwopair
or haveset or havetrips or havefullhouse or havequads or havestraight or haveflush)
fold force
When opponents = 1 and havetoppair and (hand = AK or hand = AQ or hand = AJ) and
paironboard and position = last and bets = 0 and raises = 0 and checks = 1 and not
(board = AA or board = KK or board = QQ or board = JJ or board = TT or board = 99
or raisesonturn or flushpossible or morethanonestraightpossibleonturn) bet 60%
force

// #9 overbet probable nuts


when (HaveTopSet or HaveTopTwoPair) and not (FlushPossible or StraightPossible or
PairOnBoard) and Bets = 0 and Raises = 0 Bet 150% Force

When (haveset or havetoptwopair) and not (flushpossible or straightpossible or


paironboard) and bets = 0 and raises = 0 and Random <= 50 bet 60% force
When haveset and not (flushpossible or straightpossible or paironboard) Raise 100%
force
When havetoptwopair and not (flushpossible or straightpossible or paironboard or
raises >= 2) Raise 100% force
When havetwopair and not (flushpossible or straightpossible or paironboard or
raises >= 1) Raise 100% force
When HaveTrips and bets = 1 and raises = 0 and BetSize < 33% PotSize and not
( opponents > 1 or RaisesOnTurn or FlushPossible or OneCardStraightPossible )
raise 60% force
When ( opponents >= 4 or folds >= 3 ) and not ( bets = 1 and raises = 0 and
AmountToCall < 25% PotSize ) and not ( HaveTopPair or HaveOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush ) fold force
When HaveTopPair and bets = 0 and raises = 0 and not ( NoBettingOnTurn or
HaveBestKicker or Have2ndBestKicker or HaveNuts or HaveTwoPair or HaveSet or
HaveTrips or HaveFullHouse or HaveQuads or HaveStraight or HaveFlush ) call
force
When NoBettingOnFlop and NoBettingOnTurn and not ( HaveTopPair or Have2ndTopPair
or Have2ndOverPair or HaveOverPair or HaveTwoPair or HaveSet or HaveTrips or
HaveFullHouse or HaveQuads or HaveStraight or HaveFlush ) and bets = 1 and
BetSize > 4 fold force
When ( bets = 1 or raises >= 1 ) and AmountToCall > 50% PotSize and AmountToCall
> 20 and not ( HaveTopPair and HaveBestKicker ) and not ( HaveOverPair or
HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush ) fold force
When HaveOverPair and bets = 1 and raises = 0 and BetSize < 30% PotSize call
force
When OneCardStraightPossible and not ( HaveStraight or HaveFlush or
HaveFullHouse or HaveQuads ) and bets = 0 and raises = 0 call force
When OneCardStraightPossible and not ( HaveNutStraight or Have2ndNutStraight or
HaveFlush or HaveFullHouse or HaveQuads or TotalInvested > 100% StackSize ) and
( bets = 1 or raises >= 1 ) and amounttocall > 43% PotSize fold force
When opponents = 1 and raises = 1 and ( AmountToCall <= 2 or AmountToCall < 20%
PotSize ) and AmountToCall < 10% StackSize and StackSize > 15 and not
( HaveTopPair or HaveTwoPair or HaveTrips or HaveSet or HaveFullHouse or
HaveStraight or HaveFlush or folds >= 1 ) and ( HavePair or HaveBestKicker )
call force
When ( HaveUnderPair or HaveBottomPair or Have5thOverPair or Have4thTopPair or
Have4thOverPair ) and ( bets = 1 or raises >= 1 ) and BetSize > 41% PotSize and
not ( HaveSet or HaveTrips or HaveTwoPair or HaveFullHouse or HaveQuads or
HaveFlush or HaveStraight ) fold force
When NoBettingOnFlop and NoBettingOnTurn and not ( HaveTopPair or HaveOverPair
or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or HaveQuads or
HaveStraight or HaveFlush ) fold force
When PairOnBoard and HavePair and not ( HaveOverPair or HaveTopPair or
HaveTrips or HaveFullHouse or HaveFlush or HaveStraight ) and bets = 0 and
raises = 0 call force
When not ( HavePair or HaveTwoPair or HaveSet or HaveTrips or HaveFullHouse or
HaveQuads or HaveStraight or HaveFlush ) and ( bets = 1 or raises >= 1 ) and
BetSize > 25% PotSize fold force
When OneCardFlushPossible and ( BetSize > 20% StackSize or BetSize > 10 ) and
not ( HaveFlush or HaveFullHouse or HaveQuads ) fold force
When OneCardFlushPossible and ( not PairOnBoard ) and ( bets = 1 or raises >=
1 ) and BetSize > 55% StackSize and not ( HaveNutFlush or TotalInvested > 110%
StackSize ) fold force
When OneCardFlushPossible and raises >= 1 and not ( HaveNutFlush or
HaveFullHouse or HaveQuads or HaveStraightFlush or TotalInvested > 100%
StackSize ) and AmountToCall > 50% PotSize and BetSize > 3 and StackSize > 20
fold force
When QuadsOnBoard and HaveBestKicker Raise 100% force
When TripsOnBoard and ( not QuadsOnBoard ) and opponents = 1 and HaveFullHouse
and bets = 1 and BetSize < 26% PotSize call force
When TripsOnBoard and ( not QuadsOnBoard ) and HaveFullHouse and not
( NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 2 or
NutFullHouseOrFourOfAKind = 3 or HaveQuads or HaveStraightFlush ) and bets = 0
and raises = 0 call force
When PairOnBoard and not ( HaveTopPair or HaveOverPair or HaveTrips or
HaveFullHouse or HaveQuads or HaveStraight or HaveFlush or bets = 0 or raises
= 0 ) fold force
When opponents >= 2 and PairOnBoard and FlushPossible and StraightPossible and
BetSize > 5 and not ( HaveOverPair or HaveTrips or HaveFullHouse or HaveQuads
or HaveFlush or HaveStraight ) fold force
When TripsOnBoard and not ( NutFullHouseOrFourOfAKind = 1 or
NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 3 or HaveQuads or
HaveStraightFlush or QuadsOnBoard ) and BetSize > 15 and amounttocall > 33%
potsize fold force
When TwoPairOnBoard and board = A A and HaveFullHouse and ( not hand = A ) and
bets = 0 and raises = 0 call force
When TwoPairOnBoard and board = A A and HaveFullHouse and ( not hand = A ) and
BetSize > 38% PotSize fold force
When TwoPairOnBoard and not ( NutFullHouseOrFourOfAKind = 1 or
NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 3 or HaveQuads or
HaveStraightFlush ) and BetSize > 6 fold force
When QuadsOnBoard and not HaveBestKicker fold force
When QuadsOnBoard and HaveBestKicker RaiseMin force
When PairOnBoard and not ( FlushPossible or StraightPossible or board = A or
board = K or board = Q ) and HaveTrips and raises = 1 and BetSize > 15 call
force
When PairOnBoard and not ( FlushPossible or StraightPossible ) and ( board = A
or board = K or board = Q ) and HaveTrips and HaveBestKicker and raises = 1
call force
When opponents = 1 and bets = 1 and raises = 0 and HavePair and not ( HaveSet
or HaveQuads or HaveTrips or HaveFullHouse or HaveTwoPair or HaveStraight or
HaveFlush or HaveTopPair or HaveOverPair or PairOnBoard or OneCardFlushPossible
or OneCardStraightPossible ) and BetSize < 38% PotSize and BetSize < 18%
StackSize call force
When opponents = 1 and FlushPossible and not ( PairOnBoard or
OneCardFlushPossible or OneCardStraightPossible )
When HaveTopPair and not ( HaveBestKicker or HaveNuts or HaveSet or HaveTwoPair
or HaveFlush or HaveStraight ) and bets = 0 and raises = 0 call force
When HaveTopPair and not ( HaveBestKicker or HaveNuts or HaveSet or HaveTwoPair
or HaveFlush or HaveStraight ) and bets = 1 and BetSize < 50% PotSize and
BetSize < 15 call force
When PairOnBoard and HaveStraight and not ( FlushPossible or
OneCardStraightPossible or HaveTrips or HaveFullHouse ) and StackSize > 45
When bets = 1 and raises = 0 and AmountToCall > 32% PotSize call force
When raises = 1 and AmountToCall > 47% PotSize fold force
When raises = 1 and AmountToCall <= 47% PotSize call force
When raises = 2 and AmountToCall > 40% PotSize fold force
When raises = 2 and AmountToCall <= 40% PotSize call force
When opponents = 1 and PairOnBoard and StraightPossible and not ( FlushPossible
or OneCardStraightPossible or board = A A or board = K K or board = Q Q or
board = J J or board = T T or board = 9 9 or folds >= 1 )
When HaveNutStraight and bets = 1 Raise 100% force
When PairOnBoard and ( OnlyOneStraightPossible or not StraightPossible ) and not
( FlushPossible or OneCardStraightPossible or board = A A or board = K K or
board = Q Q or board = J J or board = T T or board = 9 9 or board = 8 8 or
CalledOnTurn or RaisesOnFlop ) and opponents <= 2
When hand = A A and bets = 0 and raises = 0 Bet 60% force
When hand = A A and bets = 1 and raises = 0 Raise 100% force
When hand = A A and raises >= 1 call force
When ( hand = K K or hand = Q Q) and bets = 0 and raises = 0 Bet 60% force
When ( hand = K K or hand = Q Q or hand = J J or hand = T T ) and position =
last and bets = 0 and raises = 0 bet 60% force
When hand = K K and bets = 1 and raises = 0 and BetSize < 40 call force
When ( not NoBettingOnFlop ) and ( not NoBettingOnTurn ) and ( FlushPossible or
MoreThanOneStraightPossibleOnFlop or MoreThanOneStraightPossibleOnTurn ) and
opponents = 1 and Position = First and ( HaveOverPair or HaveTopPair or
Have2ndOverPair ) and not ( PairOnBoard or HaveSet or HaveTwoPair or
HaveStraight or HaveFlush )
When bets = 0 and raises = 0 call force
When BetSize >= 40% PotSize fold force
When bets = 1 and BetSize < 40% PotSize call force
When PairOnBoard and not ( HaveQuads or HaveFullHouse or HaveFlush or
HaveStraight or HaveTrips )
When HavePair and not ( HaveOverPair or Have2ndOverPair or HaveTopPair or
Have2ndTopPair ) and BetSize > 8 fold force

When opponents = 1 and OpponentIsAllIn and ( bets = 1 or raises = 1 ) and


( HaveTopPair or HaveOverPair or Have2ndOverPair or HaveTwoPair or HaveTrips
or HaveSet or HaveFullHouse or HaveStraight or HaveFlush ) and not (UserDead or
UserDead2 or UserDead3)
When bets = 1 and raises = 0 and betsize < 45% PotSize call force
When raises = 1 and AmountToCall < 47% PotSize and ( HaveTopPair and
HaveBestKicker ) call force
When raises = 1 and AmountToCall < 51% PotSize and HaveOverPair call force
When raises = 1 and AmountToCall < 54% PotSize and ( HaveTwoPair or HaveTrips
or HaveSet or HaveFullHouse or HaveStraight or HaveFlush ) call force

When HaveSet and ( bets = 1 or raises = 1 ) and not ( HaveFullHouse or


HaveQuads )
When not ( StraightPossible or FlushPossible ) Raise 100% force
When BotsLastAction = raise and not ( OneCardStraightPossible or
OneCardFlushPossible ) and ( BetSize < 50% StackSize or BetSize < 61% PotSize )
call force
When not ( FlushPossible or OneCardStraightPossible ) and OnlyOneStraightPossible
Raise 100% force
When BetSize > 10 and not ( OneCardStraightPossible or OneCardFlushPossible )
call force
When HaveTrips and not ( HaveFullHouse or HaveQuads or OneCardFlushPossible or
OneCardStraightPossible )
When bets = 1 and raises = 0 and BetSize < 43% PotSize call force
When opponents = 1 and raises = 1 and BetSize < 43% PotSize call force
When bets = 1 and raises = 0 and PotSize > 10 and AmountToCall < 7 call force
When bets = 1 and raises = 0 and PotSize > 15 and AmountToCall < 10 call force
When bets = 1 and raises = 0 and PotSize > 20 and AmountToCall < 15 call force
When bets = 1 and raises = 0 and PotSize > 25 and AmountToCall < 17 call force
When bets = 1 and raises = 0 and PotSize > 30 and AmountToCall < 22 call force
When bets = 1 and raises = 0 and PotSize > 35 and AmountToCall < 26 call force
When bets = 1 and raises = 0 and PotSize > 40 and AmountToCall < 30 call force
When bets = 1 and raises = 0 and PotSize > 45 and AmountToCall < 33 call force
When bets = 1 and raises = 0 and PotSize > 50 and AmountToCall < 37 call force
When bets = 1 and raises = 0 and PotSize > 60 and AmountToCall < 45 call force
When bets = 1 and raises = 0 and PotSize > 75 and AmountToCall < 56 call force
When bets = 0 and raises = 0 and opponents = 1 and ( not RaisesOnTurn ) bet 60%
force
When opponents = 1 and bets = 0 and raises = 0 and HaveTopPair and
( HaveBestKicker or Have2ndBestKicker ) and not ( PairOnBoard or FlushPossible
or RaisesOnTurn or OneCardStraightPossible )
When ( not StraightPossible ) bet 60% force
When OnlyOneStraightPossible bet 50% force
When Random <= 25 bet 40% force
When opponents = 1 and bets = 0 and raises = 0 and HaveOverPair and not
( PairOnBoard or FlushPossible or RaisesOnTurn or OneCardStraightPossible )
When ( not StraightPossible ) bet 60% force
When OnlyOneStraightPossible bet 50% force
When Random <= 25 bet 40% force
When opponents = 1 and bets = 1 and PairOnBoard and HaveFlush and not
( PairOnTurn or board = A A or board = K K or board = Q Q or board = J J or
board = T T or board = 9 9 or board = 8 8 or folds >= 1 )
When StraightFlushPossible and Have2ndNutFlush and raises = 0 Raise 75% force

// #9 some fine tuning PotSize > 40% StackSize


when HaveNutFlush and (not PairOnBoard) and Bets = 0 and Raises = 0 and PotSize >
60% StackSize RaiseMax Force
when HaveNutFlush and (not PairOnBoard) and Bets = 0 and Raises = 0 and PotSize <
30% StackSize Bet 150% Force
when HaveNutFlush and (not PairOnBoard) and Bets = 0 and Raises = 0 Bet 100%
Force
when HaveNutFlush and Bets = 0 and Raises = 0 Bet 100% Force
when HaveNutFlush and Raises = 0 Raise 100% Force
when BotsLastAction = Raise and Raises = 1 and BetSize < 50% StackSize and Random
<= 75 Call Force

When HaveStraight and PairOnBoard and not ( FlushPossible or TripsOnBoard )


When bets = 0 and raises = 0 and not ( board = A A or board = K K or board =
Q Q or board = J J or board = T T or RaisesOnTurn ) and ( opponents <= 2 or
checks >= 1 ) bet 75% force
When bets = 1 and raises = 0 and not ( board = A A or board = K K or board =
Q Q or board = J J or board = T T or RaisesOnTurn ) and BetSize < 57% PotSize
call force
When bets = 1 and raises = 0 and BetSize < 51% PotSize and opponents <= 2 call
force
When raises = 1 and ( BotsLastAction = bet or BetSize < 43% PotSize ) call
force
When raises = 2 and BetSize < 34% PotSize call force
When PairOnBoard and HaveTrips and not ( FlushPossible or HaveStraight or
HaveFullHouse or StackSize < 55 or TotalInvested > 85% StackSize or hand = A K )
When raises >= 1 and StraightPossible and AmountToCall > 52% PotSize and
AmountToCall > 15 fold force
When raises >= 1 and AmountToCall > 70% PotSize and AmountToCall > 15 fold
force

When ( bets = 1 or raises = 1 ) and not ( HaveNuts or HaveQuads or


HaveStraightFlush or HaveFullHouse or HaveFlush or HaveStraight or
twopaironboard) and AmountToCall < 30 and (opponents < 3 or betsize < 12)
When AmountToCall < 20% PotSize and HavePair and not ( HaveSet or HaveTrips or
HaveTwoPair or HaveTopPair or HaveOverPair ) call force
When AmountToCall < 26% PotSize and HavePair and not ( HaveUnderPair or
HaveBottomPair or Have5thOverPair or Have4thTopPair or Have4thOverPair or
HaveSet or HaveTrips or HaveTwoPair or HaveTopPair or HaveOverPair ) call force
When AmountToCall < 34% PotSize and HavePair and not ( HaveUnderPair or
HaveBottomPair or Have5thOverPair or Have4thTopPair or Have4thOverPair or
Have3rdTopPair or Have3rdOverPair or HaveSet or HaveTrips or HaveTwoPair or
HaveOverPair or PairOnBoard or OneCardStraightPossible or OneCardFlushPossible )
call force
When AmountToCall < 34% PotSize and ( OneCardStraightPossible or
OneCardFlushPossible ) and ( HaveTwoPair or HaveSet ) call force
When AmountToCall < 40% PotSize and ( HaveOverPair or HaveTopPair ) and not
( HaveSet or HaveTrips or HaveTwoPair or PairOnBoard or OneCardStraightPossible
or OneCardFlushPossible ) call force

When PairOnBoard and HaveFlush and not ( TripsOnBoard or OneCardFlushPossible


or HaveFullHouse or HaveQuads or HaveStraightFlush )
When bets = 1 and raises = 0 and AmountToCall > 50% PotSize and ( board = A A
or board = K K or board = Q Q or board = J J or board = T T or board = 9 9 or
board = 8 8 ) call force
When raises >= 1 and AmountToCall > 57% PotSize fold force
When OneCardStraightPossible and Have2ndNutStraight and not ( FlushPossible or
RaisesOnTurn )
When bets = 0 and raises = 0 and opponents <= 2 bet 60% force

When flushpossible and (not onecardflushpossible)


when bets = 1 and raises = 0 and not (onecardstraightpossible or amounttocall >
55% potsize or haveflush or paironboard) and havetwopair and havetoppair call force
when raises >= 1 and amounttocall > 52% potsize and not (haveflush or
havefullhouse or havequads) fold force
when raises = 1 and (haveset or havenutstraight or have2ndnutstraight or
havetrips) call force
when raises >= 2 and (not haveflush) and amountTocall > 43% potsize fold force

When opponents = 1 and NoBettingOnTurn and bets = 0 and raises = 0 and ( not
StackSize < 50 )
When not ( HavePair or HaveBestKicker or NoBettingOnFlop or FlushPossible or
OneCardStraightPossible or PairOnBoard or UncoordinatedFlop ) and Random <= 50
bet 60% force

When raises = 1 and not (havenuts or havefullhouse or havequads or


havestraightflush)
when onecardflushpossible and haveflush and not (havenutflush or have2ndnutflush
or have3rdnutflush) and amounttocall < 15% potsize call force
when onecardstraightpossible and havestraight and not (onecardflushpossible or
haveflush or havenutstraight) and amounttocall < 15% potsize call force
when onecardstraightpossible and havestraight and not (flushpossible or haveflush
or havenutstraight or board = KQJT) and amounttocall < 20% potsize call force
when not (onecardstraightpossible or onecardflushpossible) and (havetoppair or
haveoverpair) and amounttocall < 18% potsize call force
when (havetoppair or haveoverpair) and (havetoppair or haveoverpair) and
amounttocall < 13% potsize call force
when havepair and amounttocall < 9% potsize call force

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