Professional Documents
Culture Documents
Asdadasd HHHHFFRFFUU
Asdadasd HHHHFFRFFUU
Related Literature
Chua and Lopez (2019) stated that in the current generation, a gadget serves as both a
necessary companion and a tool for accomplishing a task. The results of this study, which might
serve as the foundation for the creation of an educational program, revealed how social media is
utilized and how it affects tertiary school students' values. Further study on additional, related
consequences of online and remote learning is suggested by the findings.
According to Garcia, M.A., Caraig D.J., Carator, K., Oyco, M.T., Tababa, G.A., Linaugo,
J., and De Oca P.R. (2022) Excessive phone use has already impacted academic achievement
and perceived sociability of students, but the intensity of screen time has worsened with the
transition to online learning. Consequently, students tend to delay their tasks as they are easily
distracted. This research examines the influence of gadget dependency on the academic
procrastination levels of students. It employs a descriptive correlational research design and
gathered data from Grade 12 STEM students. Overall, the degree of gadget dependency among
students is high, whereas academic procrastination level is moderate, and these two measures
have a significant relationship. Analysis shows that students from ROC are significantly higher
in both areas. Saliently, learning modality induces gadget dependency and academic
procrastination levels. In conclusion, gadget dependency directly affects academic
procrastination levels.
However, Jin and Junio-Sabio. (2018) stated in their study that as Mobile devices have
evolved into a form of personal ecosystem for people in the twenty-first century as they become
more accessible, durable, and portable. They also provide students from all socioeconomic
backgrounds with previously unheard-of educational opportunities. This study examined the
possible usage of mobile devices in a few Manila, Philippines, public senior high schools. In
total, 152 kids from a few different schools took part in this study. It was discovered that the
majority of participants had internet access and some sort of mobile device since they were used
for a range of learning activities outside of the classroom. Public schools in Manila, however,
also experience significant digital inequities. Overall, the results reveal that mobile devices have
the potential to be used in current public senior high schools, and that updated policy and
curricula are required to address the mobile era.
Meanwhile, Ashari, Z.K., Ngadiman, A.A., Zainudin, N.F., and Jumaat, N.F. (2018)
stated that gadgets have grown to be one of the most essential needs in modern living. The
younger generation is getting exposed to these many technological gadgets, and gadget use is
becoming more commonplace not just among adults. The use of gadgets by the younger
generation has a variety of effects, both positive and negative, on their socioemotional
development. The results of this study suggest a connection between the students' emotions and
their knowledge about and attitudes toward gadgets. Therefore, this study is crucial in supplying
information, particularly to schools, parents, and kids, so they may decide on the best solution
for using the devices in a more efficient manner.
S Esther Jennifer (2012) findings of the study's results show electronic devices like
video games, the internet, cellphones, and television are now frequently and unrestrictively used
tools. These devices now serve as the primary engine that drives daily life's rhythm. However, an
increasing number of teenagers have an uncontrollable habit instead of an essential component of
life, which has an impact on their family relationships and academic achievement. This study
was done to determine the effects of excessive teen use of electronic devices on their academic
performance and family interactions. Academic performance, family interaction, and excessive
use of technological devices are all negatively correlated. Television significantly correlated with
demographic factors as age, level of living, place of residence, and hobbies. Variables like age,
education level of the mother, standard of living, and outdoor activities exhibited a substantial
correlation with video games. Age, education level, place of residence, and interests all
significantly correlated with internet usage. Mobile phones and demographic factors do not
correlate. The investigator created a module and brochure based on the study’s findings in order
to educate parents and teenagers about the negative consequences of excessive usage of
electronic devices and provide ways to combat them.
Beng, J.T., Tiatri, S., Lusiana, F., and Wangi, V.H (2020) addresses the notion that
utilizing electronics should be kept to a minimum so that teenagers can use their time more
productively and interact socially with others. Before the COVID-19 epidemic, research from
2018 and 2019 advised limiting teenagers' screen use to 3 to 4 hours per day since excessive use
can interfere with tasks connected to learning and cognition.
The nature and intensity of teenage technology use, however, changed during the
COVID-19 pandemic. As a result, the postulate bounds of what constitutes normal technology
use have changed. Activities for student and teacher learning are what have changed. One of
them is the usage of educational resources through various forms of video conferencing.
Teenagers have grown accustomed to spending 3–4 hours per day learning online during the
COVID-19 pandemic. Additionally, the usage of technology for other activities such as gaming,
browsing, and other hobbies is still prevalent. Consequently, based on additional field
observations and analyses from other sources, this study discovered that teenagers’ use of
gadgets for up to 8 hours a day while COVID-19 pandemic is advised.
The above reviews are supported by Agarwal, V., and Kar, K. S., (2015) who stated
that people regularly utilize technology to meet daily demands, including mobile, tablets, and
the internet. Today, it is impossible to fathom life without technologies because they have made
life easier. People can communicate more easily thanks to mobile devices and the internet.
Young people are the ones most frequently impacted by social networking on mobile devices and
the internet today. Adolescents use a variety of devices, including cell phones, tablets, laptops,
and iPads. Some individuals merely use it for conversation. Some people use it for activities
other than communication, such as entertainment (viewing movies, listening to music, playing
online games), shopping, exploring educational resources, etc. The use of technology is required
to make daily chores easier, but its excessive, abnormal, and unneeded use leads to addiction and
makes life more difficult.
(Trajeco, J.T., De Guzman, SS, 2012) Due to the numerous technology advancements
and inventions, 21st century pedagogy and learning have undergone tremendous change. One of
these technological advancements is e-learning, which can be facilitated through the use of the
internet and an electronic device like a tablet PC. Teachers are compelled by such advancements
in the world to help students acquire specific skills that will enable them to meet demands of the
21st century workplace.
People’s reliance on technology devices and the services they offer has grown to the
point where they are so dependent that they are unable to imagine taking any steps toward their
own development without them. Muduli, J.R., (2014). The degree of dependence is causing
digital products and services to become addictive. The population’s youth are the most
susceptible to developing a technology addiction. The goal of the study was to look at how
young people use technology, including how much time they spend using it, why they use it, and
how it affects their mental health and way of life.
Related Studies
We can see how important technology has become to our lives in the modern world.
It undoubtedly has a significant impact on how we live our daily lives. Technology has rapidly
advanced, creating new devices on a regular basis. We observe everyone utilizing technological
devices, from small children to senior citizens. TVs, cellphones, laptops, tablets, and other
devices might be included.
Technology has supplanted a human existence in many ways, including studying, according to
the researcher’s study, Effects of Electronic Gadgets in Student Life. With technological devices,
the reading and comprehension processes require less time. After sitting through a number of
lectures, students are left with a ton of homework to finish. Each week, it takes about 70 hours to
finish all of the cognitive tasks. You can make significant time savings by using devices.
Acharjya, Geeta, Sanyal (2017) explained how the Internet has changed how people
interact on a worldwide scale, the way businesses are run, how cultures are revolutionized, and
an unimaginable number of personal traits. It has a crucial societal and economic impact on how
information, network, and communication technology is built in the future. Everything will
eventually be interconnected and intelligently governed under the new regulations of the future.
Due to the advancement of mobile devices, embedded and ubiquitous communication
technologies, cloud computing, and data analytics, the idea of IoT is becoming more relevant to
the actual world.
Nayak, Adolesc, and Nurs (2022) detailed the abrupt shutdown of schools caused by
the 2019 (COVID-19) coronavirus pandemic and introduced the widespread usage of digital
technologies in education. Children's life in the modern world are now completely dependent on
the devices connected to the internet. Smart devices are more frequently used for academic
learning and pleasure by kids and teenagers. The sudden increase of COVID-19 cases has
increased worries about young people being addicted to smartphones. The negative effects of
excessive smartphone use on one's body, mind, and social interactions highlight the need for
measures to cut back on use. Another study made by Kee Loh el at. (2016) "Digital Natives,"
who have grown up with Internet technology, tend to absorb information in "shallow" ways that
involve quick attention switching and less considerations. They exhibit greater multitasking
habits, which are associated with heightened distractibility and subpar executive function.
Additionally, Internet-related addictive behaviors that show altered reward-processing and self-
control systems are more prevalent in digital natives. In addition, the study Rampally el at.
(2020) included that understanding internet search trends allows one to better understand how
people use the internet to find information, which is useful for creating an information education
and communication strategy.
Catherine Lortie el at. (2013) state that There are growing concerns about excessive
internet use, and some have suggested that it might constitute addiction. We examined the
features and psychometric characteristics of a variety of questionnaires designed to measure
internet addiction. Berdin, Cordovez, Merida, Omoy, Torres, Ablen (2019) the world grows
technologically sophisticated, there is a great demand for the hottest electronic gadgets. Other
services that are supported by smartphones or cellphones include text messaging, multimedia
messaging, electronic mail, internet access, business applications, games, photography, and
calendaring, among others. Cellphones are also becoming one of the most common ways to get
information. Today's pupils have a variety of alternatives and obstacles as a result of the
prevalence of cellphones. Unquestionably handy and useful for study, the cellphone. Depending
on a student's mindset and use habits, it could be a harmful source of diversion. Unquestionably
handy and useful for study, the cellphone. Depending on a student's mindset and use habits, it
could be a harmful source of diversion. The highest mean was 3.36, which was classified as rank
1 and had the verbal interpretation "frequently." The respondent who uses technology for longer
than six hours has claimed to have trouble sleeping. He or she struggles with falling asleep or
staying asleep past their bedtime. The next issue had a weighted mean of 2.94, a verbal
interpretation of sometimes, and was ranked 2: the respondent can see items clearly, but objects
farther away appear fuzzy. The weighted mean for pain in the shoulder, wrist, thumb, and
decreased hand function was 2.52; accompanied by a verbal interpretation of occasionally and
ranked third after respondents report experiencing bodily discomfort from their symptoms. (such
as headaches, backaches, etc.) with a weighted mean of 2.44; a verbal interpretation of
occasionally; and ranked at rank 4. Respondents' poor hearing of even loud voices—with a
weighted mean of 1.84, a verbal interpretation of seldom, and a score of 5—was another physical
issue. There is no doubting that technology tools now play a big role in students' daily life. But
how do these gadgets impact students' learning, exactly? We have seen firsthand how technology
devices impair pupils' learning. Man has been mesmerized by the significant technological
advances, and today every region of the world is taking use of the luxuries that technology has to
offer. Through various fields, including education, modern technology has significantly bettered
people's lives. Therefore, users who are addicted to gadgets seem to be more noticeable because
it significantly impairs their psychological abilities, particularly their ability to interact with
others. For this reason, we conducted this study to determine how significantly gadgets impact
students.
According to the study of Jimeno (2017) There is a type of addiction that impairs
social abilities, changes brain development, and has negative health implications. Few people,
however, are aware that when their children get older, they are the ones who have contributed to
their children's addiction. Childhope (2021) stated in their study that Technology has improved
to the point that it now propels economic expansion, according to a research. Companies take
advantage of this to increase performance, which is why they seek out tech-savvy candidates that
can provide value to their organizations. In keeping with this, education at a school provides a
solid foundation for future careers. By incorporating technology into their system through their
materials, facilities, rooms, and even modules, it can benefit these children. However, today's
youth are digital natives. When it comes to their regular studies, technology can be more
beneficial than detrimental. Teaching and quarantine are connected through technology. We can
recollect how our education sector handled online programs in the second quarter of 2020.
Usage are affected by academic procrastination in school work along with low self-efficacy
(Gholamali et al., 2013; Tezer, 2020). Furthermore, there have been comprehensive research
studies on the relationship between procrastination and gadget dependency in line with phone
and internet addiction, such as Facebook use.
The studies of Beng, J.T., Tiatri, S., Lusiana, F., and Wangi, V.H (2020)
Trajeco, J.T., De Guzman, SS, (2012), Ashari, Z.K., Ngadiman, A.A., Zainudin, N.F., and
Jumaat, N.F. (2018) have provided much insights to the present study as they said that excessive
usage of gadgets and internet may also affect children’s mental emphasized that gadget use
among adolescents is a common phenomenon. One of the many uses of gadgets is to access
social media, which happens to be one of the most common activities children and
adolescents engage in today. These social media sites provide entertainment and offer a
means of communication for adolescents and children. The reason why adolescents use gadgets
is because adolescents like to explore, and they spend more time with friends than parents in
this developmental stage. According to De Guzman, SS (2012) E-learning is also believed to
have an impact on the development of students’ “generic employability skills” such as
teamwork, communications, time management, learner dependence and positive attitudes and
behaviors. Through the ICT applications, the confidence level of the students has improved in
terms of applying their computer literacy skills in learning about different subject matters. It has
also strengthened linkages between and among schools when teachers engaged the class in a
virtual cultural and learning exchange. This has likewise paved way for the school and
community to enhance their relationship as students learn more about community events, policy
and programs and vice versa. According to Ashari, Z.K., Ngadiman, A.A., Zainudin, N.F., and
Jumaat, N.F. (2018) the use of technology gadgets actually gives various benefits to students
especially in relation to learning. Many past studies that illustrate the positive effects of
technology gadgets in addition to help the student's self-development process. The use of
technology gadgets is an effective medium for education, as it provides opportunities for self-
learning and educating children to be more creative and innovative. Additionally, learning
through technology gadgets may also increase student self-motivation to learn as well as benefits
to their developmental. However, the use of gadgets can also be harmful to students when used
freely and uncontrollably. Children are at risk of developing physical and health problems due to
incorrect body structure when using a technology gadget. This is likely due to the excessive use
of gadgets causing the child to be in a static position and the lack of body movements over a long
period of time. Exposure to over-screen light also affects children’s concentration.
Meanwhile, Agarwal, V., and Kar, K. S., (2015), concluded the influences of
gadget, internet, and technology usage. Technology addiction is labeled, when the use is beyond
the control and causing harm or impairment. There may be certain warning signs of technology
addiction, like abnormally excessive use of technology (internet or mobile). Individuals addicted
to technology are very much preoccupied with their gadgets and can’t stay without them.
Adolescents with poor coping skills, often find it difficult to deal with day to day minor issues
and engage with mobile or internet to distract themselves from the stressful situations. However,
in today’s world children are increasingly using technologies in task related to studies. Focus is
more on use of technologies to provide knowledge and it is possible in near future that education
will become paperless. But children and adolescents are not mature enough to understand
adverse effects associated with excessive use of these things and they are easily likely to be
hooked to modern technologies.
The study aimed to surface the present status of high rates usage of technology
especially in this generation and community of Grade 12 STEM class of Saint Louise De
Marillac College of Sorsogon (SLMCS). Within the use of technology, it provides more insights
about Technology provides students with easy-to-access information, accelerated learning, and
fun opportunities to practice what they learn. It enables students to explore new subjects and
deepen their understanding of difficult concepts, particularly in STEM. Through the use of
technology inside and outside the classroom, students can gain 21st-century technical skills
necessary for future occupations.
Theoretical Framework
This study is anchored two different theories: theory of Reasoned-Action and
the Technology Acceptance Model.
The Theory of Reasoned-Action Fishbein and Ajzen posits that Its history
returned to the period from 1910’s to 1960s. This period was the beginning of studying the
individuals’ behavior through the impact of attitude. Attitude has either a direct or an indirect
effect on behavior, and it is either one-dimensional or multidimensional factor.
Conceptual Framework
The conceptual framework systematically discussed the concepts of this
research.
Conceptual Paradigm
Survey / Questionnaire
Excessive usage of gadgets and
internet among grade 12 STEM
students of Saint Louise De Marillac
College of Sorsogon.
References
Jinky Marie T Chua and Jennifer L Luyun, (2019). Social Media Use and Its Effects to the
Values of Tertiary School Students in Cagayan Valley, Philippines for Education Program
Development, Retrieved from https://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=Social+Media+Use+and+Its+Effects+to+the+Values+of+Tertiary+Sc
hool+Students+in+Cagayan+Valley%2C+Philippines+for+Education+Program+Development
%2C&btnG=#d=gs_qabs&t=1664964560385&u=%23p%3DuGFy6U1EHIsJ
Maria Isabel Garcia, Daisy Joy Caraig, Kezia Carator, Ma Theresa Oyco, Gil Adrienne Tababa,
Joji Linaugo, Phillip Raymund De Oca, (2022). The Influence of Gadget Dependency on the
Academic Procrastination Levels of Grade 12 STEM Students, Retrieved from
https://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=The+Influence+of+Gadget+Dependency+on+the+Academic+Procras
tination+Levels+of+Grade+12+STEM+Students&btnG=#d=gs_qabs&t=1664964732465&u=
%23p%3DD-vwmJoTtR0J
Wan Jin & Cecilia Junio-Sabio, (2018). Potential use of mobile devices in selected public senior
high schools in the city of Manila Philippines, Retrieved from
https://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=Potential+use+of+mobile+devices+in+selected+public+senior+high+
schools+in+the+city+of+Manila+Philippines&btnG=#d=gs_qabs&t=1664964819399&u=%23p
%3DkviHlOjz_W0J
Zakiah Mohamad Ashari, Alifa Aliya Ngadiman, Nurul Farhana Zainudin, Nurul Farhana
Jumaat, (2018). The Relationship between Knowledge and Attitude towards Technology Gadget
Usage with Students’ Socio-Emotions Development, Retrieved from
https://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=The+Relationship+between+Knowledge+and+Attitude+towards+Tec
hnology+Gadget+Usage+with+Students%27+Socio-
Emotions+Development&btnG=#d=gs_qabs&t=1664964919767&u=%23p%3DjmyybaQn7tIJ
Jap Tji Beng, Sri Tiatri, Fenny Lusiana, Vivien H Wangi, (2020). Intensity of gadgets usage for
achieving prime social and cognitive health of adolescents during the COVID-19 pandemic,
Retrieved from https://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=Intensity+of+gadgets+usage+for+achieving+prime+social+and+cogn
itive+health+of+adolescents+during+the+COVID-19+pandemic
%2C&btnG=#d=gs_qabs&t=1664965074021&u=%23p%3DYyFtX0WWVq0J
Vivek Agarwal & Sujit Kumar Kar, (2015). Technology addiction in adolescents, Retrieved
fromhttps://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=Technology+addiction+in+adolescents+by+vivek&btnG=#d=gs_qab
s&t=1664965304553&u=%23p%3DYvxvbjzLjcoJ
Josephine T Trajeco & SS De Guzman, (2012). A case study on the impact of a tablet-based
learning environment on the learning and study habits of high school students, Retrieved from
https://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=A+case+study+on+the+impact+of+a+tablet-
based+learning+environment+on+the+learning+and+study+habits+of+high+school+students&bt
nG=#d=gs_qabs&t=1664965409994&u=%23p%3DcR0bw6AD2ccJ
Jyoti Ranjan Muduli, (2014). Addiction to technological gadgets and its impact on health and
lifestyle: A study on college students, Retrieved from https://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=Addiction+to+technological+gadgets+and+its+impact+on+health+an
d+lifestyle&btnG=#d=gs_qabs&t=1664965619664&u=%23p%3Df0V5pQ3Gcp0J
Olga V Borisova, Dinara G Vasbieva, Viktoria B Frolova, Elena M Merzlikina, (2016). Using
gadgets in teaching students majoring in economics, Retrieved from
https://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=gadgets+and+internet+&btnG=#d=gs_qabs&t=1664979236298&u=
%23p%3DT3jWbIyrhOMJ
DP Acharjya, M Kalaiselvi Geetha, Sugata Sanyal, (2017). Internet of Things: novel advances
and envisioned applications, Retrieved from https://scholar.google.com/scholar?
hl=en&as_sdt=0%2C5&q=gadgets+and+internet+&btnG=#d=gs_qabs&t=1664980453361&u=
%23p%3Dk63Q-vufCxkJ
Shalini G Nayak et al. J Child Adolesc Psychiatr Nurs., (2022). Smartphone de-addiction among
children and adolescents: An hour of need, Retrieved from
https://pubmed.ncbi.nlm.nih.gov/35133675/
Kep Kee Loh et al. , (2016). How Has the Internet Reshaped Human Cognition?, Retrieved from
https://pubmed.ncbi.nlm.nih.gov/26170005/
Vijay Rampally et al., (2020). Global search trends on common vaccine-related information in
English on the Internet, Retrieved from https://pubmed.ncbi.nlm.nih.gov/32318405/
Catherine L Lortie, (2013). Internet addiction assessment tools: dimensional structure and
methodological status, Retrieved from https://pubmed.ncbi.nlm.nih.gov/23651255/