Download as pdf or txt
Download as pdf or txt
You are on page 1of 136

-- AbdoHacks V1

-- Made by Abdo!
-- Subscribe to YourBoiAbdo too!
-- I did not make ANY of these GUI's within this GUI, all credit goes to their
respectful owners

local AbdoHacks = Instance.new("ScreenGui")


local Hack = Instance.new("Frame")
local GUIbyme = Instance.new("TextLabel")
local TextLabel = Instance.new("TextLabel")
local KohlsAdminHouse = Instance.new("TextButton")
local Arsenal = Instance.new("TextButton")
local FloodEscape2 = Instance.new("TextButton")
local Assassin = Instance.new("TextButton")
local MurderMystery2 = Instance.new("TextButton")
local KAT = Instance.new("TextButton")
local CounterBlox = Instance.new("TextButton")
local WildRevolvers = Instance.new("TextButton")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
--Properties:
AbdoHacks.Name = "AbdoHacks"
AbdoHacks.Parent = game.CoreGui
AbdoHacks.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Hack.Name = "Hack"
Hack.Parent = AbdoHacks
Hack.BackgroundColor3 = Color3.new(0.333333, 1, 1)
Hack.BackgroundTransparency = 0.30000001192093
Hack.BorderColor3 = Color3.new(1, 1, 1)
Hack.BorderSizePixel = 4
Hack.Position = UDim2.new(0.237239495, 0, 0.159362555, 0)
Hack.Size = UDim2.new(0, 583, 0, 357)
Hack.Active = true
Hack.Draggable = true

GUIbyme.Name = "GUI by me"


GUIbyme.Parent = Hack
GUIbyme.BackgroundColor3 = Color3.new(1, 1, 1)
GUIbyme.BorderSizePixel = 0
GUIbyme.Size = UDim2.new(0, 583, 0, 40)
GUIbyme.Font = Enum.Font.Cartoon
GUIbyme.Text = "GUI Made by YourBoiAbdo#0608"
GUIbyme.TextColor3 = Color3.new(0, 0, 0)
GUIbyme.TextSize = 25

TextLabel.Parent = Hack
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0, 0, 0.879551828, 0)
TextLabel.Size = UDim2.new(0, 583, 0, 43)
TextLabel.Font = Enum.Font.Cartoon
TextLabel.Text = "Also, thank my friend, levijoloboy for fixing bugs when I
struggle!"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextSize = 20

KohlsAdminHouse.Name = "Kohls Admin House"


KohlsAdminHouse.Parent = Hack
KohlsAdminHouse.BackgroundColor3 = Color3.new(1, 1, 1)
KohlsAdminHouse.BorderSizePixel = 3
KohlsAdminHouse.Position = UDim2.new(0.0274442527, 0, 0.165266111, 0)
KohlsAdminHouse.Size = UDim2.new(0, 160, 0, 41)
KohlsAdminHouse.Font = Enum.Font.Cartoon
KohlsAdminHouse.Text = "Kohls Admin House"
KohlsAdminHouse.TextColor3 = Color3.new(0, 0, 0)
KohlsAdminHouse.TextSize = 18
KohlsAdminHouse.MouseButton1Down:connect(function()

wait(.2)
whitelist = {game.Players.LocalPlayer.Name,"Fren1","Fren2"} -- put admin names
here
banlist = {"noob","noob2"} -- put noob names here
blacklist = {"wah8ufhaw8fuhawyf8uhawuf8ahguiwag","hgyuahwbagwufgawfuyawfwfawf"}
-- put words you don't like here
deletepath = game.Players.LocalPlayer.Character:FindFirstChild("Delete")
deletepath2 = game.Players.LocalPlayer.Backpack:FindFirstChild("Delete")
slock = false

function newtag(plr)
admintag = Instance.new("BoolValue")
admintag.Parent = game.Players[plr]
admintag.Value = true
admintag.Name = "admin"
print("created admin tag for " .. plr)
end

function SaySetup(plr)
admintag = Instance.new("IntValue")
admintag.Parent = game.Players[plr]
admintag.Value = true
admintag.Name = "num"
end

function newsuc(plr)
admintag = Instance.new("BoolValue")
admintag.Parent = game.Players[plr]
admintag.Value = true
admintag.Name = "suc"
print("loopkilling " .. plr)
end

local function lock(instance)


for i,v in pairs(instance:GetChildren()) do
if v:IsA("BasePart") then
v.Locked = true
end
lock(v)
end
end

local function unlock(instance)


for i,v in pairs(instance:GetChildren()) do
if v:IsA("BasePart") then
v.Locked = false
end
unlock(v)
end
end

newtag(game.Players.LocalPlayer.Name)
SaySetup(game.Players.LocalPlayer.Name)

game.Players.LocalPlayer.ChildRemoved:connect(function(obj)
if obj.Name == "admin" then
newtag(game.Players.LocalPlayer.Name)
end
end)

function adminexe(plr,msg)
if game.Workspace:FindFirstChild("Delete") then
if plr:FindFirstChild("admin") then

local lower = string.lower(msg)


local len = string.len(lower)

if string.find(lower,":kick ") then


local name = string.gsub(lower,":kick ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
game.Workspace.Delete.delete:FireServer(v)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player)
end
end
end
end
end

if string.find(lower,"/e :kick ") then


local name = string.gsub(lower,"/e :kick ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
game.Workspace.Delete.delete:FireServer(v)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)
if name == sub then
player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player)
end
end
end
end
end

if string.find(lower,"/e kick ") then


local name = string.gsub(lower,"/e kick ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
game.Workspace.Delete.delete:FireServer(v)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player)
end
end
end
end
end

if string.find(lower,":loopkill ") then


local name = string.gsub(lower,":loopkill ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

if v:FindFirstChild("suc") then
v.suc:Destroy()
end

newsuc(v.Name)

game:GetService('RunService').Stepped:connect(function()
if player:FindFirstChild("suc") and player ~= nil
then
wait(0.00000001)

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
end
end)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

if player:FindFirstChild("suc") then
player.suc:Destroy()
end

newsuc(player.Name)

game:GetService('RunService').Stepped:connect(function()
if player:FindFirstChild("suc") and player
~= nil then

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
end
end)
end
end
end
end
end

if string.find(lower,"/e loopkill ") then


local name = string.gsub(lower,"/e loopkill ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

if v:FindFirstChild("suc") then
v.suc:Destroy()
end

newsuc(v.Name)

game:GetService('RunService').Stepped:connect(function()
if player:FindFirstChild("suc") and player ~= nil
then
wait(0.00000001)

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
end
end)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

if player:FindFirstChild("suc") then
player.suc:Destroy()
end

newsuc(player.Name)

game:GetService('RunService').Stepped:connect(function()
if player:FindFirstChild("suc") and player
~= nil then

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
end
end)
end
end
end
end
end

if string.find(lower,"/e :loopkill ") then


local name = string.gsub(lower,"/e :loopkill ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

if v:FindFirstChild("suc") then
v.suc:Destroy()
end

newsuc(v.Name)

game:GetService('RunService').Stepped:connect(function()
if player:FindFirstChild("suc") and player ~= nil
then
wait(0.00000001)

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
end
end)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

if player:FindFirstChild("suc") then
player.suc:Destroy()
end

newsuc(player.Name)

game:GetService('RunService').Stepped:connect(function()
if player:FindFirstChild("suc") and player
~= nil then

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
end
end)
end
end
end
end
end

if string.find(lower,":unloopkill ") then


local name = string.gsub(lower,":unloopkill ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

if v:FindFirstChild("suc") then
v.suc:Destroy()
end

end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

if player:FindFirstChild("suc") then
player.suc:Destroy()
end

end
end
end
end
end

if string.find(lower,"/e unloopkill ") then


local name = string.gsub(lower,"/e unloopkill ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

if v:FindFirstChild("suc") then
v.suc:Destroy()
end

end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

if player:FindFirstChild("suc") then
player.suc:Destroy()
end

end
end
end
end
end

if string.find(lower,"/e :unloopkill ") then


local name = string.gsub(lower,"/e :unloopkill ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

if v:FindFirstChild("suc") then
v.suc:Destroy()
end

end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

if player:FindFirstChild("suc") then
player.suc:Destroy()
end

end
end
end
end
end

if string.find(lower,"/e :infkill ") then


local name = string.gsub(lower,"/e :infkill ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
wait(0.000000000000001)
end -- nice little for loop here

end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
wait(0.000000000000001)
end -- nice little for loop here
end
end
end
end
end

if string.find(lower,"/e infkill ") then


local name = string.gsub(lower,"/e infkill ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
wait(0.000000000000001)
end -- nice little for loop here

end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
wait(0.000000000000001)
end -- nice little for loop here
end
end
end
end
end
if string.find(lower,":infkill ") then
local name = string.gsub(lower,":infkill ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)
wait(0.000000000000001)
end -- nice little for loop here

end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
wait(0.000000000000001)
end -- nice little for loop here
end
end
end
end
end

if string.find(lower,":infheck ") then


local name = string.gsub(lower,":infheck ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(v.Character)
wait(0.000000000000001)
end -- nice little for loop here

end
end
else
names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(player.Character)
wait(0.000000000000001)
end -- nice little for loop here
end
end
end
end
end

if string.find(lower,"/e infheck ") then


local name = string.gsub(lower,"/e infheck ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(v.Character)
wait(0.000000000000001)
end -- nice little for loop here

end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(player.Character)
wait(0.000000000000001)
end -- nice little for loop here
end
end
end
end
end

if string.find(lower,"/e :infheck ") then


local name = string.gsub(lower,"/e :infheck ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(v.Character)
wait(0.000000000000001)
end -- nice little for loop here

end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then
for i = 1, 1000000000000000000000000000000000000
do

game.Workspace.Delete.delete:FireServer(player.Character)
wait(0.000000000000001)
end -- nice little for loop here
end
end
end
end
end

if string.find(lower,"heck ") then


local name = string.gsub(lower,"heck ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(v.Character)
end
end
else

names = game.Players:GetChildren()
for i,v in pairs(names) do
strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player.Character)
end
end
end
end
end

if string.find(lower,":heck ") then


local name = string.gsub(lower,":heck ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(v.Character)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player.Character)
end
end
end
end
end

if string.find(lower,"/e heck ") then


local name = string.gsub(lower,"/e heck ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(v.Character)
end
end
else
names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player.Character)
end
end
end
end
end

if string.find(lower,"/e :heck ") then


local name = string.gsub(lower,"/e :heck ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(v.Character)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player.Character)
end
end
end
end
end

if string.find(lower,"frick ") then


local name = string.gsub(lower,"frick ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)

game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)

game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
end
end
end
end
end

if string.find(lower,":frick ") then


local name = string.gsub(lower,":frick ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)

game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)

game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
end
end
end
end
end

if string.find(lower,"/e frick ") then


local name = string.gsub(lower,"/e frick ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)

game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)

game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
end
end
end
end
end

if string.find(lower,"/e :frick ") then


local name = string.gsub(lower,"/e :frick ","")
local player = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(v.Character.Torso.Neck)

game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


player = v
if player.Name ~=
game.Players.LocalPlayer.Name then

game.Workspace.Delete.delete:FireServer(player.Character.Torso.Neck)
game.Workspace.Delete.delete:FireServer(v.Character.Head.Neck)
end
end
end
end
end

if string.find(lower,":ban ") then


local name = string.gsub(lower,":ban ","")
local player = nil
local plrname = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
plrname = v.Name
table.insert(banlist,(#banlist+1),plrname)
game.Workspace.Delete.delete:FireServer(v)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


plrname = v.Name
player = v

if player.Name ~= game.Players.LocalPlayer.Name
then
table.insert(banlist,(#banlist+1),plrname)
game.Workspace.Delete.delete:FireServer(player)
end
end

end

end
end

if string.find(lower,"/e ban ") then


local name = string.gsub(lower,"/e ban ","")
local player = nil
local plrname = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
plrname = v.Name
table.insert(banlist,(#banlist+1),plrname)
game.Workspace.Delete.delete:FireServer(v)
end
end
else

names = game.Players:GetChildren()
for i,v in pairs(names) do
strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


plrname = v.Name
player = v

if player.Name ~= game.Players.LocalPlayer.Name
then
table.insert(banlist,(#banlist+1),plrname)
game.Workspace.Delete.delete:FireServer(player)
end
end

end

end
end

if string.find(lower,"/e :ban ") then


local name = string.gsub(lower,"/e :ban ","")
local player = nil
local plrname = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
plrname = v.Name
table.insert(banlist,(#banlist+1),plrname)
game.Workspace.Delete.delete:FireServer(v)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


plrname = v.Name
player = v

if player.Name ~= game.Players.LocalPlayer.Name
then
table.insert(banlist,(#banlist+1),plrname)
game.Workspace.Delete.delete:FireServer(player)
end
end

end

end
end

if string.find(lower,":unban ") then


local name = string.gsub(lower,":unban ","")
local player = nil
local plrname = nil
local index = nil

if name == "all" then

for i,v in pairs(banlist) do


table.remove(banlist,i)
end

else
names = banlist

for i,v in pairs(names) do


strlower = string.lower(v)
sub = string.sub(strlower,1,#name)

if name == sub then


table.remove(banlist,i)
end
end
end
end

if lower == ":bans" then


print("-------------------------")

for i,v in pairs(banlist) do


print("Ban #" .. i .. " Player: " .. v)
end

print("-------------------------")
end

if lower == ":obby" then


if game.Workspace.Terrain.GameFolder.Workspace.Obby then

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Worksp
ace.Obby)
end
end

if lower == ":removeobby" then


if game.Workspace.Terrain.GameFolder.Workspace.Obby then

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Worksp
ace.Obby)
end
end

if lower == ":givers" then


if game.Workspace.Terrain.GameFolder.Admin then
local dividers =
game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Admin Dividers")

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.
Pads)
game.Workspace.Delete.delete:FireServer(dividers)
end
end

if lower == ":removegivers" then


if game.Workspace.Terrain.GameFolder.Admin then
local dividers2 =
game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Admin Dividers")
game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.
Pads)
game.Workspace.Delete.delete:FireServer(dividers2)
end
end

if lower == ":removepads" then


if game.Workspace.Terrain.GameFolder.Admin then
local dividers2 =
game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Admin Dividers")

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.
Pads)
game.Workspace.Delete.delete:FireServer(dividers2)
end
end

if string.find(lower,":blacklist ") then


local name = string.gsub(lower,":blacklist ","")
local player = nil
table.insert(blacklist,(#blacklist+1),name)
end

if string.find(lower,"/e blacklist ") then


local name = string.gsub(lower,"/e blacklist ","")
local player = nil
table.insert(blacklist,(#blacklist+1),name)
end

if string.find(lower,"/e :blacklist ") then


local name = string.gsub(lower,"/e :blacklist ","")
local player = nil
table.insert(blacklist,(#blacklist+1),name)
end

if string.find(lower,":unblacklist ") then


local name = string.gsub(lower,":unblacklist ","")
local player = nil

for i=1,#blacklist do

if string.find(name, blacklist[i]) then


table.remove(blacklist,i)
end

end
end

if string.find(lower,"/e unblacklist ") then


local name = string.gsub(lower,"/e unblacklist ","")
local player = nil

for i=1,#blacklist do

if string.find(name, blacklist[i]) then


table.remove(blacklist,i)
end

end
end
if string.find(lower,"/e :unblacklist ") then
local name = string.gsub(lower,"/e :unblacklist ","")
local player = nil

for i=1,#blacklist do

if string.find(name, blacklist[i]) then


table.remove(blacklist,i)
end

end
end

if lower == ":pads" then


if game.Workspace.Terrain.GameFolder.Admin then
local dividers2 =
game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Admin Dividers")

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.
Pads)
game.Workspace.Delete.delete:FireServer(dividers2)
end
end
if lower == ":roof" then
if game.Workspace.Terrain.GameFolder.Admin then

epic =
game.Players.Vortexturize.Backpack:FindFirstChild("Clone")

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
end
end
if lower == ":darkness" then
if game.Workspace.Terrain.GameFolder.Admin then

epic =
game.Players.Vortexturize.Backpack:FindFirstChild("Clone")

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
--EFFECIENCY AT IT'S FINEST
end
end

if lower == ":clonebaseplate" then


if game.Workspace.Terrain.GameFolder.Admin then
epic =
game.Players.Vortexturize.Backpack:FindFirstChild("Clone")

epic.create:FireServer(game.Workspace.Terrain.GameFolder.Workspace.Baseplate,
Vector3.new(-85, 10, 17), Vector3.new(180, 90, 0))
end
end

if lower == ":regen" then


if game.Workspace.Terrain.GameFolder.Admin then

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.
Regen)
end
end
if lower == ":removeregen" then
if game.Workspace.Terrain.GameFolder.Admin then

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin.
Regen)
end
end

if lower == "clear" then


for i,v in pairs(game.Workspace:GetChildren()) do
if v:IsA("Part") then
game.Workspace.Delete.delete:FireServer(v)
end
end
end

if lower == ":slock on" then


slock = true
end

if lower == "/e :slock on" then


slock = true
end
if lower == "/e slock on" then
slock = true
end

if lower == ":slock off" then


slock = false
end

if lower == "/e :slock off" then


slock = false
end

if lower == "/e slock off" then


slock = false
end

if string.find(lower,":wl ") then


local name = string.gsub(lower,":wl ","")
local player = nil
local plrname = nil

if name == "others" then


for i,v in pairs(game.Players:GetChildren()) do
if (not v:FindFirstChild("admin")) and v.Name ~=
game.Players.LocalPlayer.Name then
table.insert(whitelist,(#whitelist+1),v.Name)
newtag(v.Name)

v.Chatted:connect(function(msg)
adminexe(v,msg)
end)
end
end
else

names = game.Players:GetChildren()

for i,v in pairs(names) do


strlower = string.lower(v.Name)
sub = string.sub(strlower,1,#name)

if name == sub then


newtag(v.Name)
table.insert(whitelist,
(#whitelist+1),v.Name)

v.Chatted:connect(function(msg)
adminexe(v,msg)
end)
end
end
end
end

if string.find(lower,":unwl ") then


local name = string.gsub(lower,":unwl ","")
local player = nil
local plrname = nil
local index = nil

if name == "others" then


for i,v in pairs(whitelist) do
for i,v in pairs(banlist) do
if v ~= game.Players.LocalPlayer.Name then
table.remove(whitelist,i)
end
end

if game.Workspace:FindFirstChild(v) then

if v.Name ~= game.Players.LocalPlayer.Name
then
if v:FindFirstChild("admin") then
v.admin:Destroy()
end
end
end
end
else
names = whitelist

for i,v in pairs(names) do


strlower = string.lower(v)
sub = string.sub(strlower,1,#name)

if name == sub then


table.remove(whitelist,i)
end
end
end
end

if lower == ":wls" then


for i,v in pairs(whitelist) do
print("Player #" .. i .. " Player: " .. v)
end
end

if string.find(lower,":setloop ") then


local name = string.gsub(lower,":setloop ","")
local player = nil
game.Players.LocalPlayer.num.Value = name
end

if string.find(lower,"/e setloop ") then


local name = string.gsub(lower,"/e setloop ","")
local player = nil
game.Players.LocalPlayer.num.Value = name
end

if string.find(lower,"/e :setloop ") then


local name = string.gsub(lower,"/e :setloop ","")
local player = nil
game.Players.LocalPlayer.num.Value = name
end

if string.find(lower,":loop ") then


local name = string.gsub(lower,":loop ","")
local player = nil
for i = 1, game.Players.LocalPlayer.num.Value do
game.Players:Chat(name)
wait(0.000000000001)
end
end

if string.find(lower,"/e loop ") then


local name = string.gsub(lower,"/e loop ","")
local player = nil
for i = 1, game.Players.LocalPlayer.num.Value do
game.Players:Chat(name)
wait(0.000000000001)
end
end

if string.find(lower,"/e :loop ") then


local name = string.gsub(lower,"/e :loop ","")
local player = nil
for i = 1, game.Players.LocalPlayer.num.Value do
game.Players:Chat(name)
wait(0.000000000001)
end
end

if lower == ":ruin" then


house2 =
game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Simple House")
house = house2:GetChildren()
for i=1,#house,3 do
game.Workspace.Delete.delete:FireServer(house[i])
end

end

if lower == ":barriers" then


if game.Workspace.Terrain.GameFolder.Workspace then
epicheskiy =
game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Obby Box")
game.Workspace.Delete.delete:FireServer(epicheskiy)
end
end

if lower == ":removebarriers" then


if game.Workspace.Terrain.GameFolder.Workspace then
epicheskiy =
game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Obby Box")
game.Workspace.Delete.delete:FireServer(epicheskiy)
end
end

if lower == ":baseplate" then


if game.Workspace.Terrain.GameFolder.Workspace.Baseplate then

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Worksp
ace.Baseplate)
end
end

if lower == ":tohouse" then


game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-33.2027435, 8.22999954, 82.6940842))
end
if lower == ":gotohouse" then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-33.2027435, 8.22999954, 82.6940842))
end

if lower == ":removebaseplate" then


if game.Workspace.Terrain.GameFolder.Workspace.Baseplate then

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Worksp
ace.Baseplate)
end
end

if lower == ":removehouse" then


if game.Workspace.Terrain.GameFolder.Workspace then
epicheskiy2 =
game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Basic House")
game.Workspace.Delete.delete:FireServer(epicheskiy2)
end
end
if lower == ":house" then
if game.Workspace.Terrain.GameFolder.Workspace then
epicheskiy2 =
game.Workspace.Terrain.GameFolder.Workspace:FindFirstChild("Basic House")
game.Workspace.Delete.delete:FireServer(epicheskiy2)
end
end
if lower == ":unlock" then
unlock(workspace)
end

if lower == "/e unlock" then


unlock(workspace)
end

if lower == "/e :unlock" then


unlock(workspace)
end

if lower == ":lock" then


lock(workspace)
end

if lower == "/e lock" then


lock(workspace)
end

if lower == "/e :lock" then


lock(workspace)
end

if lower == ":breakgame" then


if game.Workspace.Terrain then

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Worksp
ace)

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin)
end
end

if lower == ":endme" then


if game.Players.LocalPlayer then

game.Workspace.Delete.delete:FireServer(game.Players.LocalPlayer)
end
end

if lower == ":removegame" then


if game.Workspace.Terrain then

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Worksp
ace)

game.Workspace.Delete.delete:FireServer(game.Workspace.Terrain.GameFolder.Admin)
end
end

if lower == ":clear" then


for i,v in pairs(game.Workspace:GetChildren()) do
if not v:IsA("Model") or not v:IsA("Camera") or not
v:IsA("Terrain") then
game.Workspace.Delete.delete:FireServer(v)
end
end
end

if string.find(lower,":cmds") then

game.StarterGui:SetCore("ChatMakeSystemMessage", {
Text = "Check the developer console for a list of additional
commands. (F9 or Shift + F9)";
Color = Color3.new(127, 0, 0);
Font = Enum.Font.SourceSansBold;
FontSize = Enum.FontSize.Size24;
})

print("----------------COMMANDS-------------------")
print("Selection options: Full Player Name, Abrreviated,
Others")
print('Example: ":ban others"')
print()
print(":cmds - I wonder what this does.")
print(":ban - Prevents user from rejoining the server. (/e :ban
and /e ban work)")
print(":unban -can use :unban all")
print(":bans - Shows bans in console")
print(":slock on - Turns serverlock on")
print(":slock off - Turns server lock off")
print(":kick - Removes player from the game (/e :kick and /e
kick work)")
print(":wl - Whitelists the player (Can use commands, not on you
though.)")
print(":unwl - Unwhitelists the player")
print(":wls -outputs whitelisted players to console (F9)")
print(":obby - Removes obby at the start. (removeobby also
works.)")
print(":givers - Removes admin givers. (:removegivers
:removepads and :pads also all work.)")
print(":clear --removes parts placed by players (Re-do the
script after you run this. Also, use the respawn command to get unstuck.)")
print(":removehouse - removes house")
print(":baseplate - Removes baseplate. (:removebaseplate also
works.)")
print(":regen - Removes baseplate. (:removeregen also works.)")
print(":barriers - Removes barriers around spawn
(:removebarriers also works.)")
print(":breakgame - Breaks everything. (:removegame also works
incase you got used to the remove commands.)")
print(":frick - Kills the player (Doing it without the : yields
the same results)")
print(":heck - Deletes the player's character (Doing it without
the : yields the same results)")
print(":roof - Clones the baseplate over the map")
print(":darkness - Clones multiple baseplates over the map
(Casting a shadow on the map)")
print(":unlock - Allows you to use your btools on any part in
the game (/e unlock and /e :unlock work)")
print(":gotohouse - Teleports you into the house")
print(":loopkill - Loopkills the player (Sometimes randomly stop)")
print(":unloopkill - Unloopkills the player")
print(":infkill - Loopkills the player, but it doesn't stop. Like at
all. Ever.")
print(":infheck - Essentially a loop punish on steroids.")
print()
print('Executing "kick others/etc." wont kick those whitelisted,
but if you single them out it will')
print('If a user is whitelisted he/she will not be able to see
commands on their screen with :cmds,')
print('and the same goes for :bans and :wls, since the game is
filtering enabled, however they will')
print('be able to use commands if whitelisted')
print('You can not be unwhitelisted or banned / kicked')
print("If someone uses the clear / clr command, you must re-
apply the script.")
print("Most commands that effect players can be used silently.
(Example /e :kick and /e kick would both work)")
print("-------------------------------------------")
print("Made by Timeless. (Updated by Vortex)")
print("-------------------------------------------")

end
end
elseif string.find(lower,":") and (not game.Workspace:FindFirstChild("Delete"))
then
game.StarterGui:SetCore("ChatMakeSystemMessage", {
Text = "Please give yourself btools, then drop the hammer tool. (Hammer tool
not found)";
Color = Color3.new(0, 223, 90);
Font = Enum.Font.SourceSansBold;
FontSize = Enum.FontSize.Size24;
})
end
end

game.Players.LocalPlayer.Chatted:connect(function(msg)
adminexe(game.Players.LocalPlayer,msg)
end)

if deletepath then
game.Players.LocalPlayer.Character.Delete.CanBeDropped = true

drop = Instance.new("BillboardGui")
drop.Parent = game.Players.LocalPlayer.PlayerGui

droplbl = Instance.new("TextLabel")
droplbl.Parent = drop
droplbl.Text = "Drop the delete tool to initialize commands"
droplbl.BackgroundTransparency = 1
droplbl.TextColor3 = Color3.new(200,0,0)
droplbl.TextScaled = true
droplbl.Size = UDim2.new(0,150,0,30)
droplbl.Position = UDim2.new(0,400,0,400)

wait(2)

drop:Destroy()
end

if deletepath2 then
game.Players.LocalPlayer.Backpack.Delete.CanBeDropped = true

drop = Instance.new("BillboardGui")
drop.Parent = game.Players.LocalPlayer.PlayerGui

droplbl = Instance.new("TextLabel")
droplbl.Parent = drop
droplbl.Text = "Drop the delete tool to initialize commands"
droplbl.BackgroundTransparency = 1
droplbl.TextColor3 = Color3.new(200,0,0)
droplbl.TextScaled = true
droplbl.Size = UDim2.new(0,150,0,30)
droplbl.Position = UDim2.new(0,400,0,400)

wait(2)

drop:Destroy()
end

game.Players.LocalPlayer.Backpack.ChildAdded:connect(function(tool)
if tool.Name == "Delete" then
wait(.1)
tool.CanBeDropped = true

drop = Instance.new("BillboardGui")
drop.Parent = game.Players.LocalPlayer.PlayerGui

droplbl = Instance.new("TextLabel")
droplbl.Text = "Drop the delete tool to initialize commands"
droplbl.BackgroundTransparency = 1
droplbl.Parent = drop
droplbl.TextColor3 = Color3.new(200,0,0)
droplbl.TextScaled = true
droplbl.Size = UDim2.new(0,150,0,30)
droplbl.Position = UDim2.new(0,400,0,400)

wait(2)

drop:Destroy()
end
end)

function start(plr)

local found = false


local banned = false

for i=1,#whitelist do
if plr.Name == (whitelist[i]) then
found = true
end
end
for i=1,#banlist do
if plr.Name == banlist[i] then
banned = true
end

if banned == true then


game.Workspace.Delete.delete:FireServer(plr)
end
end
if found == false and slock == true then
game.Workspace.Delete.delete:FireServer(plr)
end

if found == true then


newtag(plr.Name)
plr.Chatted:connect(function(msg)
adminexe(plr,msg)
end)
end
end

function blacklistcheck(plr,msg)
local lower = string.lower(msg)
local len = string.len(lower)
if (not plr:FindFirstChild("admin")) and plr.Name ~=
game.Players.LocalPlayer.Name then
for i=1,#blacklist do

if string.find(lower, blacklist[i]) then

if game.Workspace:FindFirstChild("Delete") then
game.Workspace.Delete.delete:FireServer(plr)
end
print(plr.Name.." was kicked for saying a blacklisted word")
end
end

end
end

function start2(plr)
plr.Chatted:connect(function(msg)
blacklistcheck(plr,msg)
end)
end

game.Players.PlayerAdded:connect(function(plr)
start(plr)
start2(plr)
end)

table.insert(blacklist,(#blacklist+1),"swagify")
table.insert(blacklist,(#blacklist+1),"clip all")

for _,v in pairs(game.Players:GetChildren()) do


start(v)
start2(v)
end

function onKeyPress(inputObject, gameProcessedEvent)


if inputObject.KeyCode == Enum.KeyCode.Minus and gameProcessedEvent == false
then
wait(0.1)
game.Players:Chat(":btools me")
wait(0.1)
if game.Players.LocalPlayer.Backpack:FindFirstChild("Delete")
then
game.Players.LocalPlayer.Backpack["Delete"].Parent =
game.Players.LocalPlayer.Character
end
wait(0.1)
game.Players.LocalPlayer.Character["Delete"].Parent =
game.Workspace
wait(0.1)
game.Players:Chat(":removetools me")

end
end

game:GetService("UserInputService").InputBegan:connect(onKeyPress)

local creditsdab = Instance.new("ScreenGui")


local Frame = Instance.new("Frame")
local aidez = Instance.new("ImageLabel")
local names = Instance.new("TextLabel")
local scriptmadeby = Instance.new("TextLabel")
local scriptmadeby_2 = Instance.new("TextLabel")
local x = Instance.new("TextButton")

creditsdab.Name = "creditsdab"
creditsdab.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

Frame.Parent = creditsdab
Frame.BackgroundColor3 = Color3.new(1, 1, 1)
Frame.Position = UDim2.new(0.399554282, 0, 0.241054624, 0)
Frame.Size = UDim2.new(0, 274, 0, 274)

aidez.Name = "aidez"
aidez.Parent = Frame
aidez.BackgroundColor3 = Color3.new(1, 1, 1)
aidez.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
aidez.Position = UDim2.new(-0.000740621239, 0, 0.000178694725, 0)
aidez.Size = UDim2.new(0, 274, 0, 274)
aidez.Image = "rbxassetid://1790178022"

names.Name = "names"
names.Parent = Frame
names.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
names.BackgroundTransparency = 0.30000001192093
names.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
names.Position = UDim2.new(0, 0, 0.897810221, 0)
names.Size = UDim2.new(0, 274, 0, 28)
names.Font = Enum.Font.SourceSans
names.Text = "Vortexturize | aidez moi | ObitoXDm8OI "
names.TextColor3 = Color3.new(1, 1, 1)
names.TextSize = 14
scriptmadeby.Name = "scriptmadeby"
scriptmadeby.Parent = Frame
scriptmadeby.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
scriptmadeby.BackgroundTransparency = 0.30000001192093
scriptmadeby.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
scriptmadeby.Position = UDim2.new(0, 0, -0.102189779, 0)
scriptmadeby.Size = UDim2.new(0, 274, 0, 28)
scriptmadeby.Font = Enum.Font.SourceSans
scriptmadeby.Text = "Script updated by"
scriptmadeby.TextColor3 = Color3.new(1, 1, 1)
scriptmadeby.TextSize = 14

scriptmadeby_2.Name = "scriptmadeby"
scriptmadeby_2.Parent = Frame
scriptmadeby_2.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
scriptmadeby_2.BackgroundTransparency = 0.30000001192093
scriptmadeby_2.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
scriptmadeby_2.Position = UDim2.new(0, 0, -0.164233565, 0)
scriptmadeby_2.Size = UDim2.new(0, 274, 0, 17)
scriptmadeby_2.Font = Enum.Font.SourceSans
scriptmadeby_2.Text = "Check the dev console for a list of commands! (F9 or
Shift + F9)"
scriptmadeby_2.TextColor3 = Color3.new(1, 1, 1)
scriptmadeby_2.TextScaled = true
scriptmadeby_2.TextSize = 14
scriptmadeby_2.TextWrapped = true

x.Name = "x"
x.Parent = creditsdab
x.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
x.BackgroundTransparency = 0.30000001192093
x.BorderColor3 = Color3.new(0.117647, 0.117647, 0.117647)
x.Position = UDim2.new(0.600445747, 0, 0.188323915, 0)
x.Size = UDim2.new(0, 28, 0, 28)
x.Font = Enum.Font.SourceSansSemibold
x.Text = "X"
x.TextColor3 = Color3.new(1, 1, 1)
x.TextSize = 30

x.MouseButton1Click:connect(function()
game.Players.LocalPlayer.PlayerGui.creditsdab:Destroy()
end)

game:GetService('RunService').Stepped:connect(function()
if game.Players.LocalPlayer.Backpack:FindFirstChild("Delete") then
game.Players.LocalPlayer.Backpack.Delete.CanBeDropped = true
else
game.Workspace.FilteringEnabled = true
end
end)

print("----------------COMMANDS-------------------")
print("Selection options: Full Player Name, Abrreviated, Others")
print('Example: ":ban others"')
print()
print(":cmds - I wonder what this does.")
print(":ban - Prevents user from rejoining the server. (/e :ban and /e ban
work)")
print(":unban -can use :unban all")
print(":bans - Shows bans in console")
print(":slock on - Turns serverlock on")
print(":slock off - Turns server lock off")
print(":kick - Removes player from the game (/e :kick and /e kick work)")
print(":wl - Whitelists the player (Can use commands, not on you though.)")
print(":unwl - Unwhitelists the player")
print(":wls -outputs whitelisted players to console (F9)")
print(":obby - Removes obby at the start. (removeobby also works.)")
print(":givers - Removes admin givers. (:removegivers :removepads and :pads also
all work.)")
print(":clear --removes parts placed by players (Re-do the script after you run
this. Also, use the respawn command to get unstuck.)")
print(":removehouse - removes house")
print(":baseplate - Removes baseplate. (:removebaseplate also works.)")
print(":regen - Removes baseplate. (:removeregen also works.)")
print(":barriers - Removes barriers around spawn (:removebarriers also works.)")
print(":breakgame - Breaks everything. (:removegame also works incase you got
used to the remove commands.)")
print(":frick - Kills the player (Doing it without the : yields the same
results)")
print(":heck - Deletes the player's character (Doing it without the : yields the
same results)")
print(":roof - Clones the baseplate over the map")
print(":darkness - Clones multiple baseplates over the map (Casting a shadow on
the map)")
print(":unlock - Allows you to use your btools on any part in the game (/e
unlock and /e :unlock work)")
print(":gotohouse - Teleports you into the house")
print(":loopkill - Loopkills the player (Sometimes randomly stop)")
print(":unloopkill - Unloopkills the player")
print(":blacklist WORD - kicks people if they say the set word")
print(":unblacklist WORD - removes the blacklist on the set word")
print(":setloop NUMBER - Sets the ammount of time the loop command loops")
print(":loop COMMAND - Loops the command as many times as you did with the
:setloop command")
print("redo - Gives you btools (assuming you have admin) then drops the hammer
tool")

print()
print('Executing "kick others/etc." wont kick those whitelisted,
but if you single them out it will')
print('If a user is whitelisted he/she will not be able to see
commands on their screen with :cmds,')
print('and the same goes for :bans and :wls, since the game is
filtering enabled, however they will')
print('be able to use commands if whitelisted')
print('You can not be unwhitelisted or banned / kicked')
print("If someone uses the clear / clr command, you must re-
apply the script.")
print("Most commands that effect players can be used silently.
(Example /e :kick and /e kick would both work)")
print("-------------------------------------------")
print("Made by Timeless. (Updated by Vortex)")
print("-------------------------------------------")
end)

Arsenal.Name = "Arsenal"
Arsenal.Parent = Hack
Arsenal.BackgroundColor3 = Color3.new(1, 1, 1)
Arsenal.BorderSizePixel = 3
Arsenal.Position = UDim2.new(0.0274442527, 0, 0.333333343, 0)
Arsenal.Size = UDim2.new(0, 160, 0, 41)
Arsenal.Font = Enum.Font.Cartoon
Arsenal.Text = "Arsenal"
Arsenal.TextColor3 = Color3.new(0, 0, 0)
Arsenal.TextSize = 24
Arsenal.MouseButton1Down:connect(function()
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false

local espupdatetime = 5; autoesp = false

local lockaim = true; local lockangle = 5

--function findwat(folder, what)


-- for i, smth in pairs(folder:GetChildren()) do
-- if string.find(string.lower(tostring(smth)), string.lower(what))
then
-- return smth
-- end
-- end
--end
--
--local plrs = findwat(game, "Players")

local Gui = Instance.new("ScreenGui")


local Move = Instance.new("Frame")
local Main = Instance.new("Frame")
local EspStatus = Instance.new("TextLabel")
local st1 = Instance.new("TextLabel")
local st1_2 = Instance.new("TextLabel")
local st1_3 = Instance.new("TextLabel")
local Name = Instance.new("TextLabel")
--Properties:
Gui.Name = "Gui"
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")

Move.Name = "Move"
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.545098, 0, 0)
Move.BackgroundTransparency = 1
Move.BorderSizePixel = 0
Move.Draggable = true
Move.Position = UDim2.new(0.005, 0, -0.15, 0)
Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)

Main.Name = "Main"
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(1, 1, 1)
Main.Position = UDim2.new(0, -7, 20.9960003, 0)
Main.Size = UDim2.new(1, 0, 5.79699993, 0)
Main.Style = Enum.FrameStyle.RobloxSquare

EspStatus.Name = "EspStatus"
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Position = UDim2.new(0, 0, 0.300000012, 0)
EspStatus.Size = UDim2.new(1, 0, 0.162, 0)
EspStatus.Font = Enum.Font.ArialBold
EspStatus.Text = "Press O to change team based mode"
EspStatus.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
EspStatus.TextScaled = true
EspStatus.TextWrapped = true

st1.Name = "st1"
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = ""
st1.TextColor3 = Color3.new(0.0784314, 0.541176, 0)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.875999987, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.Text = "Press E to lock on a person inside ur view"
st1_2.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
st1_2.TextScaled = true
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.54, 0)
st1_3.Size = UDim2.new(1, 0, 0.261999995, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Press L to enable esp loop and press T to update esp"
st1_3.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
st1_3.TextScaled = true
st1_3.TextWrapped = true

Name.Name = "Name"
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(0.545098, 0, 0)
Name.BackgroundTransparency = 1
Name.Position = UDim2.new(0, 25, 20.9860001, 0)
Name.Size = UDim2.new(0.838, 0, 1.27999997, 0)
Name.Font = Enum.Font.Arcade
Name.Text = "ARSENAL GUI"
Name.TextColor3 = Color3.new(0.541176, 0.168627, 0.886275)
Name.TextScaled = true
Name.TextSize = 12
Name.TextWrapped = true
-- Scripts:

local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer


Move.Draggable = true
Gui.ResetOnSpawn = false
Gui.Name = "Chat"
Gui.DisplayOrder = 999

Gui.Parent = plrs.LocalPlayer.PlayerGui

f = {}
local espforlder

f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name
~= lplr.Name then
if TeamBased == true then
if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp for team based")
local bill = Instance.new("BillboardGui",
espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 =
Color3.new(0.541176, 0.168627, 0.886275)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0

plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill = Instance.new("BillboardGui",
espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0.541176,
0.168627, 0.886275)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end

end
end
end
local cam = game.Workspace.CurrentCamera

local mouse = lplr:GetMouse()


local switch = false
local key = "k"
local aimatpart = nil
mouse.KeyDown:Connect(function(a)
if a == "t" then
print("worked1")
f.addesp()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "j" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health
> 1 then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an =
checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
end
else
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
print(plr)
end
plr.Character.Humanoid.Died:Connect(function()
if aimatpart.Parent == plr.Character or
aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)


local x1, y1, z1 = p0:ToOrientation()
local cf = CFrame.new(p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = math.deg
if deg then
--return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
else
return Vector3.new((x1-x2), (y1-y2), (z1-z2))
end
end

function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid and
plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and
plr.Character.Head then

if TeamBased == true then


if plr.Team.Name ~= lplr.Team.Name then
local cf =
CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in
pairs(plrs.LocalPlayer.Character:GetChildren()) do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj =
game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
if obj.Parent == plr.Character and obj.Parent ~=
lplr.Character then
table.insert(plrsforaim, obj)
end
end
else
local cf =
CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in
pairs(plrs.LocalPlayer.Character:GetChildren()) do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj =
game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
if obj.Parent == plr.Character and obj.Parent ~=
lplr.Character then
table.insert(plrsforaim, obj)
end
end

end
end
end

function aimat(part)
cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end

game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
end

-- if switch == true then


-- local maxangle = 99999
--
-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in pairs(plrs:GetChildren()) do
-- if plr.Name ~= lplr.Name and plr.Character and
plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health
> 1 then
-- if TeamBased then
-- if plr.Team.Name ~= lplr.Team.Name or
plr.Team.TeamColor ~= lplr.Team.TeamColor then
-- local an =
checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
-- else
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
--
--
--
--
-- end
-- end
-- elseif raycast == true then
--
-- end

if raycast == true and switch == false and not aimatpart then


getaimbotplrs()
aimatpart = nil
local maxangle = 999
for i, v in ipairs(plrsforaim) do
if v.Parent ~= lplr.Character then
local an = checkfov(v)
if an < maxangle and v ~= lplr.Character.Head then
maxangle = an
aimatpart = v
print(v:GetFullName())
v.Parent.Humanoid.Died:connect(function()
aimatpart = nil
end)
end
end
end

end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
warn("loaded")
end)

FloodEscape2.Name = "Flood Escape 2"


FloodEscape2.Parent = Hack
FloodEscape2.BackgroundColor3 = Color3.new(1, 1, 1)
FloodEscape2.BorderSizePixel = 3
FloodEscape2.Position = UDim2.new(0.0274442527, 0, 0.49859947, 0)
FloodEscape2.Size = UDim2.new(0, 160, 0, 41)
FloodEscape2.Font = Enum.Font.Cartoon
FloodEscape2.Text = "Flood Escape 2"
FloodEscape2.TextColor3 = Color3.new(0, 0, 0)
FloodEscape2.TextSize = 20
FloodEscape2.MouseButton1Down:connect(function()
local FloodEscape2GUI = Instance.new("ScreenGui")
local OpenFrame = Instance.new("Frame")
local OpenButton = Instance.new("TextButton")
local Main = Instance.new("ImageLabel")
local Name = Instance.new("TextLabel")
local Credits = Instance.new("TextLabel")
local Btools = Instance.new("ImageButton")
local BtoolsLabel = Instance.new("TextLabel")
local INFJump = Instance.new("ImageButton")
local INFLabel = Instance.new("TextLabel")
local ESP = Instance.new("ImageButton")
local ESPLabel = Instance.new("TextLabel")
local Admin = Instance.new("ImageButton")
local AdminLabel = Instance.new("TextLabel")
local Close = Instance.new("TextButton")
--Properties:
FloodEscape2GUI.Name = "Flood Escape 2 GUI"
FloodEscape2GUI.Parent = game.CoreGui
FloodEscape2GUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
FloodEscape2GUI.Active = true

OpenFrame.Name = "OpenFrame"
OpenFrame.Parent = FloodEscape2GUI
OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
OpenFrame.BackgroundTransparency = 1
OpenFrame.Position = UDim2.new(0, 0, 0.669902921, 0)
OpenFrame.Size = UDim2.new(0, 218, 0, 44)

OpenButton.Name = "OpenButton"
OpenButton.Parent = OpenFrame
OpenButton.BackgroundColor3 = Color3.new(0.105882, 0.611765, 0.988235)
OpenButton.BorderSizePixel = 0
OpenButton.Position = UDim2.new(0, 0, 0.636893213, 0)
OpenButton.Size = UDim2.new(0, 144, 0, 47)
OpenButton.Font = Enum.Font.Cartoon
OpenButton.Text = "Open"
OpenButton.TextColor3 = Color3.new(1, 1, 1)
OpenButton.TextScaled = true
OpenButton.TextSize = 14
OpenButton.TextWrapped = true
OpenButton.MouseButton1Down:connect(function()
Main.Visible = true
OpenFrame.Visible = false
end)

Main.Name = "Main"
Main.Parent = FloodEscape2GUI
Main.BackgroundTransparency = 1
Main.BorderSizePixel = 0
Main.Position = UDim2.new(0.442518234, 0, 0.0951456204, 0)
Main.Size = UDim2.new(0, 262, 0, 385)
Main.Visible = false
Main.Image = "rbxassetid://1283904632"
Main.ImageColor3 = Color3.new(0.172549, 0.227451, 0.278431)
Main.ScaleType = Enum.ScaleType.Slice
Main.SliceCenter = Rect.new(22, 22, 234, 234)
Main.Active = true
Main.Draggable = true
Name.Name = "Name"
Name.Parent = Main
Name.BackgroundColor3 = Color3.new(0.172549, 0.227451, 0.278431)
Name.BorderSizePixel = 0
Name.Position = UDim2.new(-0.000807900447, 0, -0.00215874217, 0)
Name.Size = UDim2.new(0, 262, 0, 47)
Name.Font = Enum.Font.Cartoon
Name.Text = "Flood Escape GUI"
Name.TextColor3 = Color3.new(1, 1, 1)
Name.TextSize = 33
Name.TextWrapped = true

Credits.Name = "Credits"
Credits.Parent = Main
Credits.BackgroundColor3 = Color3.new(1, 1, 1)
Credits.BackgroundTransparency = 1
Credits.Position = UDim2.new(0.0488104224, 0, 0.854969859, 0)
Credits.Size = UDim2.new(0, 235, 0, 50)
Credits.Font = Enum.Font.Cartoon
Credits.Text = "Made By : Pro Hacks"
Credits.TextColor3 = Color3.new(1, 1, 1)
Credits.TextScaled = true
Credits.TextSize = 14
Credits.TextStrokeColor3 = Color3.new(1, 1, 1)
Credits.TextWrapped = true

Btools.Name = "Btools"
Btools.Parent = Main
Btools.BackgroundTransparency = 1
Btools.BorderSizePixel = 0
Btools.Position = UDim2.new(0.0490541458, 0, 0.155667633, 0)
Btools.Size = UDim2.new(0, 236, 0, 50)
Btools.Image = "rbxassetid://1283904632"
Btools.ImageColor3 = Color3.new(0.172549, 0.243137, 0.313726)
Btools.ScaleType = Enum.ScaleType.Slice
Btools.SliceCenter = Rect.new(22, 22, 234, 234)
Btools.MouseButton1Down:connect(function()
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()

-- Objects

local ScreenGui = Instance.new("ScreenGui")


local TextButton = Instance.new("TextButton")
local On = Instance.new("StringValue")

-- Properties

ScreenGui.Parent = player.PlayerGui

TextButton.Parent = ScreenGui
TextButton.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
TextButton.BorderSizePixel = 0
TextButton.Position = UDim2.new(0, 0, 0.455743879, 0)
TextButton.Size = UDim2.new(0, 186, 0, 35)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Btools (Off)"
TextButton.TextColor3 = Color3.new(0.27451, 0.27451, 0.27451)
TextButton.TextScaled = true
TextButton.TextSize = 14
TextButton.TextWrapped = true
On.Parent = TextButton
On.Value = "Off"

-- Scripts

TextButton.MouseButton1Up:Connect(function()
if On.Value == "Off" then
On.Value = "On"
TextButton.Text = "Btools (On)"
else
On.Value = "Off"
TextButton.Text = "Btools (Off)"
end
end)

mouse.Button1Up:Connect(function()
if On.Value == "Off" then
print('btools off')
else
if mouse.Target.Locked == true then
mouse.Target:Destroy()
else
mouse.Target:Destroy()
end
end
end)
end)

BtoolsLabel.Name = "BtoolsLabel"
BtoolsLabel.Parent = Btools
BtoolsLabel.BackgroundColor3 = Color3.new(1, 1, 1)
BtoolsLabel.BackgroundTransparency = 1
BtoolsLabel.Position = UDim2.new(0.0762711838, 0, 0, 0)
BtoolsLabel.Size = UDim2.new(0, 200, 0, 50)
BtoolsLabel.Font = Enum.Font.Cartoon
BtoolsLabel.Text = "Btools"
BtoolsLabel.TextColor3 = Color3.new(1, 1, 1)
BtoolsLabel.TextScaled = true
BtoolsLabel.TextSize = 14
BtoolsLabel.TextWrapped = true

INFJump.Name = "INF Jump"


INFJump.Parent = Main
INFJump.BackgroundTransparency = 1
INFJump.BorderSizePixel = 0
INFJump.Position = UDim2.new(0.0490541458, 0, 0.345278025, 0)
INFJump.Size = UDim2.new(0, 236, 0, 50)
INFJump.Image = "rbxassetid://1283904632"
INFJump.ImageColor3 = Color3.new(0.172549, 0.243137, 0.313726)
INFJump.ScaleType = Enum.ScaleType.Slice
INFJump.SliceCenter = Rect.new(22, 22, 234, 234)
INFJump.MouseButton1Down:connect(function()

game:GetService("UserInputService").JumpRequest:connect(function()game:GetServic
e"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Ju
mping")end)
end)

INFLabel.Name = "INFLabel"
INFLabel.Parent = INFJump
INFLabel.BackgroundColor3 = Color3.new(1, 1, 1)
INFLabel.BackgroundTransparency = 1
INFLabel.Position = UDim2.new(0.072033897, 0, 0, 0)
INFLabel.Size = UDim2.new(0, 200, 0, 50)
INFLabel.Font = Enum.Font.Cartoon
INFLabel.Text = "INF Jump"
INFLabel.TextColor3 = Color3.new(1, 1, 1)
INFLabel.TextScaled = true
INFLabel.TextSize = 14
INFLabel.TextWrapped = true

ESP.Name = "ESP"
ESP.Parent = Main
ESP.BackgroundTransparency = 1
ESP.BorderSizePixel = 0
ESP.Position = UDim2.new(0.0490541458, 0, 0.529693604, 0)
ESP.Size = UDim2.new(0, 236, 0, 50)
ESP.Image = "rbxassetid://1283904632"
ESP.ImageColor3 = Color3.new(0.172549, 0.243137, 0.313726)
ESP.ScaleType = Enum.ScaleType.Slice
ESP.SliceCenter = Rect.new(22, 22, 234, 234)
ESP.MouseButton1Down:connect(function()
while true do
wait(0.3)
for _, p in pairs(game:GetChildren()) do
if p.ClassName == ("Players") then
plr = p.LocalPlayer
team = plr.TeamColor
for _, v in pairs(p:GetChildren()) do
if v.Name ~= plr.Name and v.TeamColor ~= team then
for _, l in pairs(v.Character.Head:GetChildren()) do
if l.Name == ("OverRemove") then
l:Destroy()
end
end
i = Instance.new("BillboardGui",v.Character.Head)
i.Name = ("OverRemove")
f = Instance.new("Frame",i)
i.Active = true
i.AlwaysOnTop = true
i.Size = UDim2.new(1,0,1,0)
i.ExtentsOffset = Vector3.new(0,3.5,0)

f.Size = UDim2.new(1,0,1,0)
f.BorderSizePixel = 0
f.BackgroundColor3 = Color3.new(1,0,0)
elseif v.TeamColor == team then
for _, l in pairs(v.Character.Head:GetChildren()) do
if l.Name == ("OverRemove") then
l:Destroy()
end
end
end
end
end
end
end
end)

ESPLabel.Name = "ESPLabel"
ESPLabel.Parent = ESP
ESPLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ESPLabel.BackgroundTransparency = 1
ESPLabel.Position = UDim2.new(0.072033897, 0, 0, 0)
ESPLabel.Size = UDim2.new(0, 200, 0, 50)
ESPLabel.Font = Enum.Font.Cartoon
ESPLabel.Text = "ESP"
ESPLabel.TextColor3 = Color3.new(1, 1, 1)
ESPLabel.TextScaled = true
ESPLabel.TextSize = 14
ESPLabel.TextWrapped = true

Admin.Name = "Admin"
Admin.Parent = Main
Admin.BackgroundTransparency = 1
Admin.BorderSizePixel = 0
Admin.Position = UDim2.new(0.0490541458, 0, 0.724498808, 0)
Admin.Size = UDim2.new(0, 236, 0, 50)
Admin.Image = "rbxassetid://1283904632"
Admin.ImageColor3 = Color3.new(0.172549, 0.243137, 0.313726)
Admin.ScaleType = Enum.ScaleType.Slice
Admin.SliceCenter = Rect.new(22, 22, 234, 234)
Admin.MouseButton1Down:connect(function()
-- Creator: illremember#3799

-- Credits to infinite yield, harkinian, dex creators

prefix = ":"
wait(0.3)
Commands = {
'[-] cmdbar is shown when ; is pressed.',
'[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill
you and player',
'[2] bring [plr] -- You need a tool! Will bring player to you',
'[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
'[4] unspin -- Use after using spin cmd and dying, so you stop loop
teleporting',
'[5] attach [plr] -- You need a tool! Attaches you to player',
'[6] unattach [plr] -- Attempts to unattach you from a player',
'[7] follow [plr] -- Makes you follow behind the player',
'[8] unfollow',
'[9] freefall [plr] -- You need a tool! Teleports you and the player up into
the air',
'[10] trail [plr] -- The opposite of follow, you stay infront of player',
'[11] untrail',
'[12] orbit [plr] -- Makes you orbit the player',
'[13] unorbit',
'[14] fling [plr] -- Makes you fling the player',
'[15] unfling',
'[16] fecheck -- Checks if the game is FE or not',
'[17] void [plr] -- Teleports player to the void',
'[18] noclip -- Gives you noclip to walk through walls',
'[19] clip -- Removes noclip',
'[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
'[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
'[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
'[23] default -- Changes your speed, jumppower and hipheight to default
values',
'[24] annoy [plr] -- Loop teleports you to the player',
'[25] unannoy',
'[26] headwalk [plr] -- Loop teleports you to the player head',
'[27] unheadwalk',
'[28] nolimbs -- Removes your arms and legs',
'[29] god -- Gives you FE Godmode',
'[30] drophats -- Drops your accessories',
'[31] droptool -- Drops any tool you have equipped',
'[32] loopdhats -- Loop drops your accessories',
'[33] unloopdhats',
'[34] loopdtool -- Loop drops any tools you have equipped',
'[35] unloopdtool',
'[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
'[37] view [plr] -- Changes your camera to the player character',
'[38] unview',
'[39] goto [plr] -- Teleports you to player',
'[40] fly -- Allows you to fly, credit to Infinite Yield',
'[41] unfly',
'[42] chat [msg] -- Makes you chat a message',
'[43] spam [msg] -- Spams a message',
'[44] unspam',
'[45] spamwait [num] -- Changes delay of chatting a message for the spam
command in seconds default is 1 second',
'[46] pmspam [plr] -- Spams a player in private message',
'[47] unpmspam',
'[48] cfreeze [plr] -- Freezes a player on your client, they will only be
frozen for you',
'[49] uncfreeze [plr]',
'[50] unlockws -- Unlocks the workspace',
'[51] lockws -- Locks the workspace',
'[52] btools -- Gives you btools that will only show to you useful for
deleting certain blocks only for you',
'[53] pstand -- Enables platform stand',
'[54] unpstand -- Disables platform stand',
'[55] blockhead -- Removes your head mesh',
'[56] sit',
'[57] bringobj [obj] -- Only shows on client, brings an object/part to you
constantly, can be used to bring healing parts, weapons, money etc, type in
exact name',
'[58] wsvis [num] -- Changes visibility of workspace parts, num should be
between 0 and 1, only shows client sided',
'[59] hypertotal -- Loads in my FE GUI Hypertotal',
'[60] cmds -- Prints all commands',
'[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka
block hats',
'[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped
aka block tool',
'[63] spinner -- Makes you spin',
'[64] nospinner',
'[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd
for default and enter number after for custom',
'[66] noreach -- Removes reach, must have tool equipped',
'[67] rkill [plr] -- Kills you and the player, use kill to just kill the
player without dying',
'[68] tp me [plr] -- Alternative to goto',
'[69] cbring [plr] -- Brings player infront of you, shows only on client,
allows you to do damage to player',
'[70] uncbring',
'[71] swap [plr] -- You need a tool! Swaps players position with yours and
your position with players',
'[72] givetool [plr] -- Gives the tool you have equipped to the player',
'[73] glitch [plr] -- Glitches you and the player, looks very cool',
'[74] unglitch -- Unglitches you',
'[75] grespawn -- Alternative to normal respawn and usually works best for
when you want to reset with FE Godmode',
'[76] explorer -- Loads up DEX',
'[77] reset -- Resets your character.',
'[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
'[79] animgui -- Loads up Energize animations GUI',
'[80] savepos -- Saves your current position',
'[81] loadpos -- Teleports you to your saved position',
'[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
'[83] unbang',
'[84] delcmdbar -- Removes the command bar completely',
'[85] bringmod [obj] -- Brings all the parts in a model, client only, comes
from ;bringobj enter exact name of model',
'[86] shutdown -- Uses harkinians script to shutdown server',
'[87] respawn -- If grespawn doesnt work you can use respawn',
'[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
'[89] getplrs -- Prints all players in game',
'[90] deldecal -- Deletes all decals client sided',
'[91] opfinality -- Loads in my FE GUI Opfinality',
'[92] remotes -- Prints all remotes in the game in the console when added',
'[93] noremotes -- Stops printing remotes',
'[94] tpdefault -- Stops all loop teleports to a player',
'[95] stopsit -- Will not allow you to sit',
'[96] gosit -- Allows you to sit',
'[97] clicktp -- Enables click tp',
'[98] noclicktp -- Disables click tp',
'[99] toolson -- If any tools are dropped in the workspace you will
automatically get them',
'[100] toolsoff -- Stops ;toolson',
'[101] version -- Gets the admin version',
'[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
'[103] gravity [num] -- Changes workspace gravity default is 196.2',
'[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
'[105] clickdel -- Delete any block you press q on, client sided',
'[106] noclickdel -- Stops clickdel',
'[107] looprhats -- Loop removes mesh of your hats/loop block hats',
'[108] unlooprhats -- Stops loop removing mesh',
'[109] looprtool -- Loop removes mesh of your tool/loop block tools',
'[110] unlooprtool -- Stops loop removing mesh',
'[111] givealltools [plr] -- Gives all the tools you have in your backpack
to the player',
'[112] age [plr] -- Makes you chat the account age of the player',
'[113] id [plr] -- Makes you chat the account ID of the player',
'[114] .age [plr] -- Privately shows you the account age of the player',
'[115] .id [plr] -- Privately shows you the account ID of the player',
'[116] gameid -- Shows the game ID',
'[117] removeinvis -- Removes all invisible walls/parts, client sided',
'[118] removefog -- Removes fog, client sided',
'[119] disable -- Disables your character by removing humanoid',
'[120] enable -- Enables your character by adding humanoid',
'[121] prefix [key] -- Changes the prefix used, default is ;',
'[122] ;resetprefix -- Resets the prefix to ; incase you change it to an
unusable prefix. Say exactly ";resetprefix" to do this command, no matter what
your prefix is set to.',
'[123] flyspeed [num] -- Change your fly speed, default is 1',
'[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE
Godmode is on',
'[125] uncarpet -- Stops carpet player',
'[126] stare [plr] -- Turns your character to stare at another player',
'[127] unstare -- Stops stare player',
'[128] logchat -- Logs all chat (including /e and whispers) of all players',
'[129] unlogchat -- Disables logchat',
'[130] fixcam -- Fixes/resets your camera',
'[131] unstate -- Stops changing state',
}
speedget = 1

lplayer = game:GetService("Players").LocalPlayer

lplayer.CharacterAdded:Connect(function(character)
spin = false
flying = false
staring = false
banpl = false
end)

function change()
prefix = prefix
speedfly = speedfly
end

function GetPlayer(String) -- Credit to Timeless/xFunnieuss


local Found = {}
local strl = String:lower()
if strl == "all" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
table.insert(Found,v)
end
elseif strl == "others" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name ~= lplayer.Name then
table.insert(Found,v)
end
end
elseif strl == "me" then
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name == lplayer.Name then
table.insert(Found,v)
end
end
else
for i,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Name:lower():sub(1, #String) == String:lower() then
table.insert(Found,v)
end
end
end
return Found
end

local Mouse = lplayer:GetMouse()

spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
droppinghats = false
droppingtools = false
flying = false
spamdelay = 1
spamming = false
spammingpm = false
cbringing = false
remotes = true
added = true
binds = false
stopsitting = false
clickgoto = false
gettingtools = false
removingmeshhats = false
removingmeshtool = false
clickdel = false
staring = false
chatlogs = false
banpl = false
changingstate = false
statechosen = 0

adminversion = "Reviz Admin by illremember, Version 2.0"

flying = false
speedfly = 1

function plrchat(plr, chat)


print(plr.Name..": "..tick().."\n"..chat)
end

for i,v in pairs(game:GetService("Players"):GetPlayers()) do


v.Chatted:connect(function(chat)
if chatlogs then
plrchat(v, chat)
end
end)
end
game:GetService("Players").PlayerAdded:connect(function(plr)
plr.Chatted:connect(function(chat)
if chatlogs then
plrchat(plr, chat)
end
end)
end)

local ScreenGui = Instance.new("ScreenGui")


local Frame = Instance.new("Frame")
local CMDBAR = Instance.new("TextBox")
ScreenGui.Parent = game:GetService("CoreGui")
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
Frame.BackgroundTransparency = 0.3
Frame.Position = UDim2.new(0.5, 0, 0, 10)
Frame.Size = UDim2.new(0, 200, 0, 40)
Frame.Active = true
Frame.Draggable = true
CMDBAR.Name = "CMDBAR"
CMDBAR.Parent = Frame
CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
CMDBAR.BackgroundTransparency = 0.20000000298023
CMDBAR.Size = UDim2.new(0, 180, 0, 20)
CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
CMDBAR.Font = Enum.Font.SourceSansLight
CMDBAR.FontSize = Enum.FontSize.Size14
CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
CMDBAR.TextScaled = true
CMDBAR.TextSize = 14
CMDBAR.TextWrapped = true
CMDBAR.Text = "Press ; to type, Enter to execute"

local CMDS = Instance.new("ScreenGui")


local CMDSFRAME = Instance.new("Frame")
local ScrollingFrame = Instance.new("ScrollingFrame")
local TextLabel = Instance.new("TextLabel")
local closegui = Instance.new("TextButton")
CMDS.Name = "CMDS"
CMDS.Parent = game:GetService("CoreGui")
CMDSFRAME.Name = "CMDSFRAME"
CMDSFRAME.Parent = CMDS
CMDSFRAME.Active = true
CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
CMDSFRAME.BorderSizePixel = 0
CMDSFRAME.Draggable = true
CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
CMDSFRAME.Visible = false
ScrollingFrame.Parent = CMDSFRAME
ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
ScrollingFrame.BorderSizePixel = 0
ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
TextLabel.Parent = ScrollingFrame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 1
TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.FontSize = Enum.FontSize.Size18
TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You
need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring
[plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need
a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin
cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a
tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you
from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8]
unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player
up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront
of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13]
unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16]
fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player
to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip
-- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is
default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is
default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is
default,\n[23] default -- Changes your speed, jumppower and hipheight to default
values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25]
unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27]
unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you
FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops
any tool you have equipped,\n[32] loopdhats -- Loop drops your
accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have
equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO
TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38]
unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to
fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg]
-- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of
chatting a message for the spam command in seconds default is 1 second,\n[46]
pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze
[plr] -- Freezes a player on your client, they will only be frozen for
you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51]
lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only
show to you useful for deleting certain blocks only for you,\n[53] pstand --
Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55]
blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only
shows on client, brings an object/part to you constantly, can be used to bring
healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] --
Changes visibility of workspace parts, num should be between 0 and 1, only shows
client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds --
Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your
accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the
tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64]
nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say
;reachd for default and enter number after for custom,\n[66] noreach -- Removes
reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player,
use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative
to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on
client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] --
You need a tool! Swaps players position with yours and your position with
players,\n[72] givetool [plr] -- Gives the tool you have equipped to the
player,\n[73] glitch [plr] -- Glitches you and the player, looks very
cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal
respawn and usually works best for when you want to reset with FE Godmode,\n[76]
explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id]
-- Applies an animation on you, must be created by ROBLOX,\n[79] animgui --
Loads up Energize animations GUI,\n[80] savepos -- Saves your current
position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang
[plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar
completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client
only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses
harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work
you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace,
client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal --
Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI
Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when
added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all
loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96]
gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp
-- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace
you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101]
version -- Gets the admin version, \n This list of commands is NOT showing
everything, go to my thread in the pastebin link to see ALL commands."
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextSize = 15
TextLabel.TextWrapped = true
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
TextLabel.TextYAlignment = Enum.TextYAlignment.Top
closegui.Name = "closegui"
closegui.Parent = CMDSFRAME
closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
closegui.BorderSizePixel = 0
closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
closegui.Font = Enum.Font.SourceSansBold
closegui.FontSize = Enum.FontSize.Size24
closegui.Text = "X"
closegui.TextColor3 = Color3.new(1, 1, 1)
closegui.TextSize = 20

closegui.MouseButton1Click:connect(function()
CMDSFRAME.Visible = false
end)

game:GetService('RunService').Stepped:connect(function()
if spin then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[spinplr.Name].Character.HumanoidRootPart.CFrame
end
if followed then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")
[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
end
if traill then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")
[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
end
if annoying then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[annplr.Name].Character.HumanoidRootPart.CFrame
end
if hwalk then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
end
if staring then
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")
[stareplr.Name].Character.Torso.Position)
end
end)
game:GetService('RunService').Stepped:connect(function()
if noclip then
if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
lplayer.Character.Head.CanCollide = false
lplayer.Character.Torso.CanCollide = false
lplayer.Character["Left Leg"].CanCollide = false
lplayer.Character["Right Leg"].CanCollide = false
else
lplayer.Character.Humanoid:ChangeState(11)
end
end
if changingstate then
lplayer.Character.Humanoid:ChangeState(statechosen)
end
end)
game:GetService('RunService').Stepped:connect(function()
if droppinghats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if droppingtools then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if removingmeshhats then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if removingmeshtool then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
end)
game:GetService('RunService').Stepped:connect(function()
if banpl then
lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")
[bplrr].Character.HumanoidRootPart.CFrame
end
end)
game:GetService('RunService').Stepped:connect(function()
if stopsitting then
lplayer.Character.Humanoid.Sit = false
end
end)

plr = lplayer
hum = plr.Character.HumanoidRootPart
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if key == "e" then
if mouse.Target then
if clickgoto then
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5,
mouse.Hit.z)
elseif clickdel then
mouse.Target:Destroy()
end
end
end
end)

game:GetService("Workspace").ChildAdded:connect(function(part)
if gettingtools then
if part:IsA("Tool") then
part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
end
end
end)

lplayer.Chatted:Connect(function(msg)
if string.sub(msg, 1, 6) == (prefix.."kill ") then
if string.sub(msg, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(msg, 1, 7) == (prefix.."bring ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."spin ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
lplayer.Character.Animate.Disabled = false
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."unspin") then
spin = false
end
if string.sub(msg, 1, 8) == (prefix.."attach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 10) == (prefix.."unattach ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(msg, 1, 8) == (prefix.."follow ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
followed = true
flwplr = v
end
end
if string.sub(msg, 1, 9) == (prefix.."unfollow") then
followed = false
end
if string.sub(msg, 1, 10) == (prefix.."freefall ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."trail ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
traill = true
trlplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."untrail") then
traill = false
end
if string.sub(msg, 1, 7) == (prefix.."orbit ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or
string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(msg, 1, 7) == (prefix.."fling ") then
if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or
string.sub(msg, 8) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(msg, 1, 8) == (prefix.."unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(msg, 1, 8) == (prefix.."fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different
admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if string.sub(msg, 1, 6) == (prefix.."void ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(msg, 1, 5) == (prefix.."clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(msg, 1, 7) == (prefix.."speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
end
if string.sub(msg, 1, 4) == (prefix.."ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
end
if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
end
if string.sub(msg, 1, 4) == (prefix.."jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
end
if string.sub(msg, 1, 8) == (prefix.."default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(msg, 1, 7) == (prefix.."annoy ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
annoying = true
annplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unannoy") then
annoying = false
end
if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
hwalk = true
hdwplr = v
end
end
if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
hwalk = false
end
if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove";
})
end
if string.sub(msg, 1, 9) == (prefix.."drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 9) == (prefix.."droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to
Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(msg, 1, 6) == (prefix.."view ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
if game:GetService("Players")[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(msg, 1, 7) == (prefix.."unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
end
end
if string.sub(msg, 1, 6) == (prefix.."goto ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 4) == (prefix.."fly") then
repeat wait() until lplayer and lplayer.Character and
lplayer.Character:FindFirstChild('HumanoidRootPart') and
lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
lplayer.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0)
and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector *
(CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame *
CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and
SPEED ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector *
(lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame *
CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1, 0)
end
BG.cframe = workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if string.sub(msg, 1, 6) == (prefix.."unfly") then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 6) == (prefix.."chat ") then

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageReque
st:FireServer((string.sub(msg, 7)), "All")
end
if string.sub(msg, 1, 6) == (prefix.."spam ") then
spamtext = (string.sub(msg, 7))
spamming = true
end
if string.sub(msg, 1, 7) == (prefix.."unspam") then
spamming = false
end
if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
spamdelay = (string.sub(msg, 11))
end
if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
spammingpm = false
end
if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(msg, 1, 9) == (prefix.."unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if string.sub(msg, 1, 7) == (prefix.."lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(msg, 1, 7) == (prefix.."btools") then
local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct = Instance.new("HopperBin",lplayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(msg, 1, 7) == (prefix.."pstand") then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(msg, 1, 9) == (prefix.."unpstand") then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(msg, 1, 10) == (prefix.."blockhead") then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(msg, 1, 4) == (prefix.."sit") then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
vis = (string.sub(msg, 8))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(msg, 1, 5) == (prefix.."cmds") then
CMDSFRAME.Visible = true
end
if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blockhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 10) == (prefix.."blocktool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(msg, 1, 8) == (prefix.."spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = lplayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = lplayer.Character["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."nospinner") then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."reachd") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(msg, 1, 7) == (prefix.."reach ") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
handleSize = v.Handle.Size
wait()
local a = Instance.new("SelectionBox",v.Handle)
a.Name = "a"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(msg, 1, 8) == (prefix.."noreach") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.a:Destroy()
v.Handle.Size = handleSize
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(msg, 1, 7) == (prefix.."rkill ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-
100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 7) == (prefix.."tp me ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(msg, 1, 8) == (prefix.."cbring ") then
if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or
(string.sub(msg, 9)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(msg, 1, 9) == (prefix.."uncbring") then
cbring = false
cbringall = false
end
if string.sub(msg, 1, 6) == (prefix.."swap ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local NOWPLR = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[v.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 8) == (prefix.."glitch ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(msg, 1, 9) == (prefix.."unglitch") then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(msg, 1, 9) == (prefix.."grespawn") then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(msg, 1, 9) == (prefix.."explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(msg, 1, 6) == (prefix.."anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(msg, 1, 8) == (prefix.."animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."savepos") then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if string.sub(msg, 1, 8) == (prefix.."loadpos") then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(msg, 1, 6) == (prefix.."bang ") then
for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 7) == (prefix.."unbang") then
banpl = false
end
if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
if obj.Name == (string.sub(msg, 11)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."respawn") then
local mod = Instance.new('Model', workspace) mod.Name = 're
'..lplayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide
= false ins.Transparency = 1
lplayer.Character = mod
end
if string.sub(msg, 1, 9) == (prefix.."shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and v.Character:FindFirstChild'Head' then
for _,x in pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing = true
x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(msg, 1, 8) == (prefix.."delobj ") then
objtodel = (string.sub(msg, 9))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == objtodel then
v:Destroy()
end
end
end
if string.sub(msg, 1, 8) == (prefix.."getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if string.sub(msg, 1, 9) == (prefix.."deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(msg, 1, 11) == (prefix.."opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(msg, 1, 8) == (prefix.."remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0,
true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102,
198, true)
end end end
end)

game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end end
end)

game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4,
true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22,
true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198,
true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(msg, 1, 8) == (prefix.."stopsit") then
stopsitting = true
end
if string.sub(msg, 1, 6) == (prefix.."gosit") then
stopsitting = false
end
if string.sub(msg, 1, 8) == (prefix.."version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(msg, 1, 8) == (prefix.."clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position, ;noclicktp to stop";
})
end
if string.sub(msg, 1, 9) == (prefix.."clickdel") then
clickdel = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Press E to delete part at mouse, ;noclickdel to stop";
})
end
if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
clickdel = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click Delete";
Text = "Click delete has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 8) == (prefix.."toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
ScreenGui:Destroy()
end
if string.sub(msg, 1, 6) == (prefix.."reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(msg, 1, 7) == (prefix.."state ") then
statechosen = string.sub(msg, 8)
changingstate = true
end
if string.sub(msg, 1, 9) == (prefix.."gravity ") then
game:GetService("Workspace").Gravity = string.sub(msg, 10)
end
if string.sub(msg, 1, 10) == (prefix.."looprhats") then
removingmeshhats = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
removingmeshhats = false
end
if string.sub(msg, 1, 10) == (prefix.."looprtool") then
removingmeshtool = true
end
if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
removingmeshtool = false
end
if string.sub(msg, 1, 10) == (prefix.."givetool ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
v.Parent = player.Character
end
end
end
end
if string.sub(msg, 1, 5) == (prefix.."age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6))) do

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageReque
st:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(msg, 1, 4) == (prefix.."id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 5))) do

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageReque
st:FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(msg, 1, 6) == (prefix..".age ") then
for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of "..player.Name;
})
end
end
if string.sub(msg, 1, 5) == (prefix..".id ") then
for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of "..player.Name;
})
end
end
if string.sub(msg, 1, 7) == (prefix.."gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(msg, 1, 4) == (prefix.."pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if string.sub(msg, 1, 10) == (prefix.."removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(msg, 1, 8) == (prefix.."disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(msg, 1, 7) == (prefix.."enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(msg, 1, 8) == (prefix.."prefix ") then
prefix = (string.sub(msg, 9, 9))
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
})
end
if string.sub(msg, 1, 12) == (";resetprefix") then
prefix = ";"
wait(0.1)
change()
wait(0.1)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Prefix changed!";
Text = "Prefix is now "..prefix..". Make sure it's one key!";
})
end
if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
speedfly = string.sub(msg, 11)
wait()
change()
end
if string.sub(msg, 1, 8) == (prefix.."carpet ") then
for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId = "rbxassetid://282574440"
local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
banpl = false
end
if string.sub(msg, 1, 7) == (prefix.."stare ") then
for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
staring = true
stareplr = v
end
end
if string.sub(msg, 1, 8) == (prefix.."unstare") then
staring = false
end
if string.sub(msg, 1, 8) == (prefix.."logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if string.sub(msg, 1, 7) == (prefix.."fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(msg, 1, 8) == (prefix.."unstate") then
changingstate = false
end
end)

local function tp()


for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and
player.Character:FindFirstChild("HumanoidRootPart") then
if player.Name == brplr then
player.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame +
lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
end
end
end
end
local function tpall()
for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
if player.Character and
player.Character:FindFirstChild("HumanoidRootPart") then
player.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame +
lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
end
end
end
spawn(function()
while wait(spamdelay) do
if spamming == true then

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageReque
st:FireServer(spamtext, "All")
end
end
end)
spawn(function()
while wait(spamdelay) do
if spammingpm == true then

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageReque
st:FireServer("/w "..pmspammed.."
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
end
end
end)
spawn(function()
while wait() do
if cbring == true then
tp()
end
end
end)
spawn(function()
while wait() do
if cbringall == true then
tpall()
end
end
end)

Mouse.KeyDown:connect(function(Key)
if Key == prefix then
CMDBAR:CaptureFocus()
end
end)

CMDBAR.FocusLost:connect(function(enterPressed)
if enterPressed then
if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
if string.sub(CMDBAR.Text, 6) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(100000,0,100000)
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000,10,-100000))
wait(0.7)
tp(lplayer,game:GetService("Players")[v.Name])
wait(0.7)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
end
end
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.2)
tp(game:GetService("Players")[v.Name], lplayer)
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.5)
getout(lplayer, game:GetService("Players")[v.Name])
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame = NOW
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
spinplr = v
wait(0.5)
spin = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
spin = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
attplr = v
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local function getout(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
getout(lplayer, game:GetService("Players")[v.Name])
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
followed = true
flwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
followed = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(0,50000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
traill = true
trlplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
traill = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7)
== "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local o = Instance.new("RocketPropulsion")
o.Parent = lplayer.Character.HumanoidRootPart
o.Name = "Orbit"
o.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
o:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
lplayer.Character.HumanoidRootPart.Orbit:Destroy()
noclip = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7)
== "others" or string.sub(CMDBAR.Text, 7) == "me" then
lplayer.Character.HumanoidRootPart.CFrame =
lplayer.Character.HumanoidRootPart.CFrame
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
local y = Instance.new("RocketPropulsion")
y.Parent = lplayer.Character.HumanoidRootPart
y.CartoonFactor = 1
y.MaxThrust = 800000
y.MaxSpeed = 1000
y.ThrustP = 200000
y.Name = "Fling"
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
y.Target = game:GetService("Players")
[v.Name].Character.HumanoidRootPart
y:Fire()
noclip = true
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
noclip = false
lplayer.Character.HumanoidRootPart.Fling:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
wait(0.4)
lplayer.Character.HumanoidRootPart.Fling:Destroy()
end
if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a
different admin script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin
script.";
})
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.6)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(999999999999999,0,999999999999999)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
noclip = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip enabled";
Text = "Type ;clip to disable";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
noclip = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Noclip disabled";
Text = "Type ;noclip to enable";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
end
if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
end
if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
end
if string.sub(CMDBAR.Text, 1, 7) == ("default") then
lplayer.Character.Humanoid.JumpPower = 50
lplayer.Character.Humanoid.WalkSpeed = 16
lplayer.Character.Humanoid.HipHeight = 0
end
if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
annoying = true
annplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
annoying = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
hwalk = true
hdwplr = v
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
hwalk = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
lplayer.Character["Left Leg"]:Destroy()
lplayer.Character["Left Arm"]:Destroy()
lplayer.Character["Right Leg"]:Destroy()
lplayer.Character["Right Arm"]:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("god") then
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE Godmode enabled";
Text = "Use ;grespawn or ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Parent = workspace
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
droppinghats = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdhats to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
droppinghats = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdhats to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
droppingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Enabled";
Text = "Type ;unloopdtool to disable";
})
end
if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
droppingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loop Drop Disabled";
Text = "Type ;loopdtool to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to
Timeless
Local = game:GetService('Players').LocalPlayer
Char = Local.Character
touched,tpdback = false, false
box = Instance.new('Part',workspace)
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Touched:connect(function(part)
if (part.Parent.Name == Local.Name) then
if touched == false then
touched = true
function apply()
if script.Disabled ~= true then
no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Invisibility enabled!";
Text = "Reset or use ;respawn to remove.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
if game:GetService("Players")[v.Name].Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
game:GetService("Players")[v.Name].Character.Head
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
if lplayer.Character.Humanoid then
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
else
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Head
end
end
if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
repeat wait() until lplayer and lplayer.Character and
lplayer.Character:FindFirstChild('HumanoidRootPart') and
lplayer.Character:FindFirstChild('Humanoid')
repeat wait() until Mouse

local T = lplayer.Character.HumanoidRootPart
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = speedget

local function fly()


flying = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
lplayer.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~=
0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector *
(CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame *
CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R =
CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0
and SPEED ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector *
(lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame *
CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1, 0)
end
BG.cframe = workspace.CurrentCamera.CoordinateFrame
until not flying
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
lplayer.Character.Humanoid.PlatformStand = false
end)
end
Mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = speedfly
elseif KEY:lower() == 's' then
CONTROL.B = -speedfly
elseif KEY:lower() == 'a' then
CONTROL.L = -speedfly
elseif KEY:lower() == 'd' then
CONTROL.R = speedfly
end
end)
Mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
fly()
end
if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
flying = false
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageReque
st:FireServer((string.sub(CMDBAR.Text, 6)), "All")
end
if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
spamtext = (string.sub(CMDBAR.Text, 6))
spamming = true
end
if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
spamming = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
spamdelay = (string.sub(CMDBAR.Text, 10))
end
if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
pmspammed = v.Name
spammingpm = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
spammingpm = false
end
if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
v.Character["Left Leg"].Anchored = true
v.Character["Left Arm"].Anchored = true
v.Character["Right Leg"].Anchored = true
v.Character["Right Arm"].Anchored = true
v.Character.Torso.Anchored = true
v.Character.Head.Anchored = true
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
v.Character["Left Leg"].Anchored = false
v.Character["Left Arm"].Anchored = false
v.Character["Right Leg"].Anchored = false
v.Character["Right Arm"].Anchored = false
v.Character.Torso.Anchored = false
v.Character.Head.Anchored = false
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = false
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = false
end
end
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Workspace unlocked. Use ;lockws to lock.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
local a = game:GetService("Workspace"):getChildren()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Locked = true
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Locked = true
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
Clone_T.BinType = "Clone"
local Destruct = Instance.new("HopperBin",lplayer.Backpack)
Destruct.BinType = "Hammer"
local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
Hold_T.BinType = "Grab"
end
if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
lplayer.Character.Humanoid.PlatformStand = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
lplayer.Character.Humanoid.PlatformStand = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
lplayer.Character.Head.Mesh:Destroy()
end
if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
lplayer.Character.Humanoid.Sit = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
local function bringobjw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants())
do
if obj.Name == (string.sub(CMDBAR.Text, 10)) then
obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
obj.CanCollide = false
obj.Transparency = 0.7
wait()
obj.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
obj.CFrame = lplayer.Character["Head"].CFrame
end
end
end
while wait() do
bringobjw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringObj";
Text = "BringObj enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
vis = (string.sub(CMDBAR.Text, 7))
local a = game:GetService("Workspace"):GetDescendants()
for i = 1, #a do
if a[i].className == "Part" then
a[i].Transparency = vis
elseif a[i].className == "Model" then
local r = a[i]:getChildren()
for i = 1, #r do
if r[i].className == "Part" then
r[i].Transparency = vis
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "HyperTotal GUI Loaded!";
})
end
if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
CMDSFRAME.Visible = true
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Accessory")) or (v:IsA("Hat")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
for i,v in pairs(lplayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.Handle.Mesh:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
local p = Instance.new("RocketPropulsion")
p.Parent = lplayer.Character.HumanoidRootPart
p.Name = "Spinner"
p.Target = lplayer.Character["Left Arm"]
p:Fire()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Spinner enabled";
Text = "Type ;nospinner to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
lplayer.Character.HumanoidRootPart.Spinner:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
local a = Instance.new("SelectionBox",v.Handle)
a.Name = "Reach"
a.Adornee = v.Handle
v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text,
7)))
v.GripPos = Vector3.new(0,0,0)
lplayer.Character.Humanoid:UnequipTools()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach applied!";
Text = "Applied to equipped sword. Use ;noreach to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
if v:isA("Tool") then
v.Handle.Reach:Destroy()
end
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Reach removed!";
Text = "Removed reach from equipped sword.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(Vector3.new(-100000,10,-100000))
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text,
8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
cbringall = true
else
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
brplr = v.Name
end
end
cbring = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
cbring = false
cbringall = false
end
if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local NOWPLR = game:GetService("Players")
[v.Name].Character.HumanoidRootPart.CFrame
local NOW = lplayer.Character.HumanoidRootPart.CFrame
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
local function tp(player,player2)
local char1,char2=player.Character,player2.Character
if char1 and char2 then
char1:MoveTo(char2.Head.Position)
end
end
wait(0.1)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.2)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
wait(0.5)
lplayer.Character.HumanoidRootPart.CFrame = NOW
wait(0.6)
tp(lplayer, game:GetService("Players")[v.Name])
wait(0.4)
lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
lplayer.Character.Humanoid.Name = 1
local l = lplayer.Character["1"]:Clone()
l.Parent = lplayer.Character
l.Name = "Humanoid"
wait(0.1)
lplayer.Character["1"]:Destroy()
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character
lplayer.Character.Animate.Disabled = true
wait(0.1)
lplayer.Character.Animate.Disabled = false
lplayer.Character.Humanoid.DisplayDistanceType = "None"
for i,v in
pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
lplayer.Character.Humanoid:EquipTool(v)
end
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.3)
lplayer.Character.HumanoidRootPart.CFrame =
game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
wait(0.4)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "Glitch"
b.Force = Vector3.new(100000000,5000,0)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools needed!";
Text = "You need a tool in your backpack for this command!";
})
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
lplayer.Character.HumanoidRootPart.Glitch:Destroy()
lplayer.Character.HumanoidRootPart.CFrame =
CFrame.new(10000,0,10000)
b = Instance.new("BodyForce")
b.Parent = lplayer.Character.HumanoidRootPart
b.Name = "unGlitch"
b.Force = Vector3.new(0,-5000000,0)
wait(2)
lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
end
if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
lplayer.Character.Humanoid.Health = 0
wait(1)
lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
end
if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "DEX Explorer has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
track:Play(.1, 1, 1)
end
if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "Energize Animations GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
saved = lplayer.Character.HumanoidRootPart.CFrame
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Position Saved";
Text = "Use ;loadpos to return to saved position.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
lplayer.Character.HumanoidRootPart.CFrame = saved
end
if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "rbxassetid://148840371"
local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
track2:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
local function bringmodw()
for i,obj in ipairs(game:GetService("Workspace"):GetDescendants())
do
if obj.Name == (string.sub(CMDBAR.Text, 10)) then
for i,ch in pairs(obj:GetDescendants()) do
if (ch:IsA("BasePart")) then
ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
ch.CanCollide = false
ch.Transparency = 0.7
wait()
ch.CFrame = lplayer.Character["Left Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Right Leg"].CFrame
wait()
ch.CFrame = lplayer.Character["Head"].CFrame
end
end
end
end
end
while wait() do
bringmodw()
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "BringMod";
Text = "BringMod enabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
local mod = Instance.new('Model', workspace) mod.Name = 're
'..lplayer.Name
local hum = Instance.new('Humanoid', mod)
local ins = Instance.new('Part', mod) ins.Name = 'Torso'
ins.CanCollide = false ins.Transparency = 1
lplayer.Character = mod
end
if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
game:GetService'RunService'.Stepped:Connect(function()
pcall(function()
for i,v in pairs(game:GetService'Players':GetPlayers()) do
if v.Character ~= nil and v.Character:FindFirstChild'Head'
then
for _,x in pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing = true
x.CharacterSoundEvent:FireServer(true, true) end
end
end
end
end)
end)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Attempting Shutdown";
Text = "Shutdown Attempt has begun.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
objtodel = (string.sub(CMDBAR.Text, 8))
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v.Name == objtodel then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
for i,v in pairs(game:GetService("Players"):GetPlayers())do
print(v)
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printed";
Text = "Players have been printed to console. (F9)";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
if (v:IsA("Decal")) then
v:Destroy()
end
end
end
if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Success!";
Text = "OpFinality GUI has loaded.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
remotes = true
added = true
game.DescendantAdded:connect(function(rmt)
if added == true then
if remotes == true then
if rmt:IsA("RemoteEvent") then
print("A RemoteEvent was added!")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0,
true)
end end end
end)
game.DescendantAdded:connect(function(rmtfnctn)
if added == true then
if remotes == true then
if rmtfnctn:IsA("RemoteFunction") then
warn("A RemoteFunction was added!")
warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5,
102, 198, true)
end end end
end)

game.DescendantAdded:connect(function(bndfnctn)
if added == true then
if binds == true then
if bndfnctn:IsA("BindableFunction") then
print("A BindableFunction was added!")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction",
239, 247, 4, true)
end end end
end)

game.DescendantAdded:connect(function(bnd)
if added == true then
if binds == true then
if bnd:IsA("BindableEvent") then
warn("A BindableEvent was added!")
warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193,
22, true)
end end end
end)

if binds == true then


for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableFunction") then
print(" game." .. v:GetFullName() .. " | BindableFunction")
print(" game." .. v:GetFullName() .. " | BindableFunction", 239,
247, 4, true)
end end
for i,v in pairs(game:GetDescendants()) do
if v:IsA("BindableEvent") then
warn(" game." .. v:GetFullName() .. " | BindableEvent")
print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193,
22, true)
end end
else
print("Off")
end
if remotes == true then
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteFunction") then
warn(" game." .. v:GetFullName() .. " | RemoteFunction")
print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102,
198, true)
end end
wait()
for i,v in pairs(game:GetDescendants()) do
if v:IsA("RemoteEvent") then
print(" game." .. v:GetFullName() .. " | RemoteEvent")
print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0,
true)
end end
else
print("Off")
end
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes";
Text = "Type ;noremotes to disable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
remotes = false
added = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Printing Remotes Disabled";
Text = "Type ;remotes to enable.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
spin = false
followed = false
traill = false
noclip = false
annoying = false
hwalk = false
cbringing = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
stopsitting = true
end
if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
stopsitting = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("version") then
print(adminversion)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Version";
Text = adminversion;
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
clickgoto = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Press E to teleport to mouse position";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
clickgoto = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Click TP";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
gettingtools = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Enabled";
Text = "Automatically colleting tools dropped.";
})
end
if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
gettingtools = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Tools Disabled";
Text = "Click TP has been disabled.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
ScreenGui:Destroy()
end
if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
lplayer.Character.Head:Destroy()
end
if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
statechosen = string.sub(CMDBAR.Text, 7)
changingstate = true
end
if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
removingmeshhats = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
removingmeshhats = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
removingmeshtool = true
end
if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
removingmeshtool = false
end
if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text,
10))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageReque
st:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
end
end
if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do

game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageReque
st:FireServer(player.Name.." Account ID: "..player.UserId, "All")
end
end
if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.AccountAge.." Days";
Text = "Account age of "..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = player.UserId.." ID";
Text = "Account ID of "..player.Name;
})
end
end
if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Game ID";
Text = "Game ID: ".. game.GameId;
})
end
if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
if pgscheck == true then
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Enabled!";
})
else
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "PGSPhysicsSolverEnabled";
Text = "PGS is Disabled!";
})
end
end
if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if v:IsA("Part") then
if v.Transparency == 1 then
if v.Name ~= "HumanoidRootPart" then
v:Destroy()
end
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
game:GetService("Lighting").FogStart = 0
game:GetService("Lighting").FogEnd = 9999999999999
end
if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
lplayer.Character.Humanoid.Parent = lplayer
end
if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
lplayer.Humanoid.Parent = lplayer.Character
end
if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
for i,v in
pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = lplayer.Character
wait()
for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text,
14))) do
v.Parent = player.Character
end
end
end
end
if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
speedfly = string.sub(CMDBAR.Text, 10)
wait()
change()
end
if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
local Anim3 = Instance.new("Animation")
Anim3.AnimationId = "rbxassetid://282574440"
local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
track3:Play(.1, 1, 1)
bplrr = v.Name
banpl = true
end
end
if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
banpl = false
end
if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
staring = true
stareplr = v
end
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
staring = false
end
if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
chatlogs = true
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat enabled";
Text = "Now logging all player chat.";
})
end
if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
chatlogs = false
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "LogChat disabled";
Text = "Stopped logging all player chat.";
})
end
if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
game:GetService("Workspace").CurrentCamera:Destroy()
wait(0.1)
game:GetService("Workspace").CurrentCamera.CameraSubject =
lplayer.Character.Humanoid
game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
lplayer.CameraMinZoomDistance = 0.5
lplayer.CameraMaxZoomDistance = 400
lplayer.CameraMode = "Classic"
end
if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
changingstate = false
end
CMDBAR.Text = ""
end
end)

wait(0.3)
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "Loaded successfully!";
Text = "Reviz Admin V2 by illremember";
})
wait(0.1)
print("Reviz Admin V2 loaded!")
if game:GetService("Workspace").FilteringEnabled == true then
warn("FE is Enabled (Filtering Enabled)")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Enabled";
Text = "Filtering Enabled. Enjoy using Reviz Admin!";
})
else
warn("FE is Disabled (Filtering Disabled) Consider using a different admin
script.")
game:GetService("StarterGui"):SetCore("SendNotification", {
Title = "FE is Disabled";
Text = "Filtering Disabled. Consider using a different admin script.";
})
end

local intro = Instance.new("ScreenGui")


local Frame = Instance.new("Frame")
local ImageLabel = Instance.new("ImageLabel")
intro.Parent = game:GetService("CoreGui")
Frame.Parent = intro
Frame.BackgroundColor3 = Color3.new(1, 1, 1)
Frame.BackgroundTransparency = 1
Frame.Size = UDim2.new(1, 0, 0, 300)
Frame.Position = UDim2.new(0, 0, -0.4, 0)
ImageLabel.Parent = Frame
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Position = UDim2.new(0, 0, 0, 0)
ImageLabel.Size = UDim2.new(1, 0, 1, 0)
ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
wait(3.01)
Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
wait(5.01)
intro:Destroy()
end)

AdminLabel.Name = "AdminLabel"
AdminLabel.Parent = Admin
AdminLabel.BackgroundColor3 = Color3.new(1, 1, 1)
AdminLabel.BackgroundTransparency = 1
AdminLabel.Position = UDim2.new(0.072033897, 0, 0, 0)
AdminLabel.Size = UDim2.new(0, 200, 0, 50)
AdminLabel.Font = Enum.Font.Cartoon
AdminLabel.Text = "Admin"
AdminLabel.TextColor3 = Color3.new(1, 1, 1)
AdminLabel.TextScaled = true
AdminLabel.TextSize = 14
AdminLabel.TextWrapped = true

Close.Name = "Close"
Close.Parent = Main
Close.BackgroundColor3 = Color3.new(1, 1, 1)
Close.BackgroundTransparency = 1
Close.Position = UDim2.new(0.00417904463, 0, -0.00406002672, 0)
Close.Size = UDim2.new(0, 12, 0, 21)
Close.Font = Enum.Font.Cartoon
Close.Text = "X"
Close.TextColor3 = Color3.new(1, 0, 0.0156863)
Close.TextScaled = true
Close.TextSize = 14
Close.TextWrapped = true
Close.MouseButton1Down:connect(function()
Main.Visible = false
OpenFrame.Visible = true
end)
end)

Assassin.Name = "Assassin"
Assassin.Parent = Hack
Assassin.BackgroundColor3 = Color3.new(1, 1, 1)
Assassin.BorderSizePixel = 3
Assassin.Position = UDim2.new(0.0257373154, 0, 0.684622884, 0)
Assassin.Size = UDim2.new(0, 160, 0, 41)
Assassin.Font = Enum.Font.Cartoon
Assassin.Text = "Assassin"
Assassin.TextColor3 = Color3.new(0, 0, 0)
Assassin.TextSize = 24
Assassin.MouseButton1Down:connect(function()
-- Press 'x' to enable and a box will show up.
-- Throw your knife at the box until it is no longer colourful.
-- This will only work if you have a target (not free for all/infected)

local Players = game:GetService("Players")


local Player = Players.LocalPlayer
local Mouse = Player:GetMouse()

local Enabled = false


Mouse.KeyDown:connect(function(key)
key = key:upper()
if key == "X" then
if Enabled then
Enabled = false
print("Disabled")
else
Enabled = true
print("Enabled")
end
end
end)

--// Created by EncryptedRBX/Floof //--

local Hitbox = Instance.new("Part")


Hitbox.Transparency = 0.6
Hitbox.Color = Color3.new(1, 1, 1)
Hitbox.Size = Vector3.new(3, 3, 3)
Hitbox.Material = "SmoothPlastic"
Hitbox.CanCollide = false
Hitbox.Anchored = true

local S = Instance.new("SelectionBox", Hitbox)


S.Adornee = Hitbox
S.Transparency = 0.3
S.SurfaceTransparency = 1
S.Color3 = Color3.new(0, 0, 0)
S.LineThickness = 0.05

game:GetService("RunService"):BindToRenderStep(tostring(math.random(1, 10000)),
1, function()
if Player and Player.Character then
if Player.Character:findFirstChild("HumanoidRootPart") then
local HRP =
Player.Character:findFirstChild("HumanoidRootPart")
Hitbox.CFrame = HRP.CFrame * CFrame.new(10, 0, 0)
end
if Player.PlayerGui.ScreenGui.UI.Target.Visible == false then
Hitbox.Transparency = 1
else
Hitbox.Transparency = 0.6
end
end
end)

--// Created by EncryptedRBX/Floof //--

function c3lerp(a,b,t)
return Color3.new(a.r * (1-t) + (b.r*t),a.g * (1-t) + (b.g*t),a.b * (1-t)
+ (b.b*t))
end

local Rainbow = {
Color3.new(1,0,0);
Color3.new(0,1,0);
Color3.new(0,0,1);
Color3.new(0,1,1);
Color3.new(1,0,1);
Color3.new(1,1,0);
}

spawn(function()
while true do
local k=Hitbox.Color
local b=Rainbow[math.random(1,#Rainbow)]
local slow=100
for i=1, slow do
Hitbox.Color=c3lerp(k,b,i/slow)
wait()
end
end
end)

--// Created by EncryptedRBX/Floof //--

GetTarget = function()
local Target = nil
local TargetName = nil
pcall(function()
TargetName = Player.PlayerGui.ScreenGui.UI.Target.TargetText.Text
end)
if TargetName then
if Players:findFirstChild(TargetName) then
Target = Players:findFirstChild(TargetName)
end
end
return Target
end

while wait() do
if Enabled then
local Target = GetTarget()
if Target and Target.Character then
Hitbox.Parent = Target.Character
else
Hitbox.Parent = workspace
end
else
Hitbox.Parent = nil
end
end
--// Created by Aconst-Sub to YT //--
end)

MurderMystery2.Name = "Murder Mystery 2"


MurderMystery2.Parent = Hack
MurderMystery2.BackgroundColor3 = Color3.new(1, 1, 1)
MurderMystery2.BorderSizePixel = 3
MurderMystery2.Position = UDim2.new(0.362196416, 0, 0.164775074, 0)
MurderMystery2.Size = UDim2.new(0, 160, 0, 41)
MurderMystery2.Font = Enum.Font.Cartoon
MurderMystery2.Text = "Murder Mystery 2"
MurderMystery2.TextColor3 = Color3.new(0, 0, 0)
MurderMystery2.TextSize = 20
MurderMystery2.MouseButton1Down:connect(function()
local coinkey = "c" --Coin grabber keybind
local MSkey = "m" --Murderer/Sheriff esp keybind
local playerskey = "q" --All players esp keybind
local espoffkey = "b" --Turn esp off keybind
local flykey = "f" --Fly keybind
local noclipkey = "r" --Noclip keybind
local godmodekey = "g" --Godmode keybind
local xrayonkey = "x" --Xray on keybind
local xrayoffkey = "z" --Xray off keybind
local bringgunkey = "t" --Teleport to gun keybind
local hideshowguikey = "p" --Show/Hide gui keybind
--End of easy customization options

--Gui Buttons and Status--


local MM2 = Instance.new("ScreenGui")
local Main = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local Coin = Instance.new("TextButton")
local MSEsp = Instance.new("TextButton")
local MSESPActive = Instance.new("TextLabel")
local PlayersEsp = Instance.new("TextButton")
local PlayersEspActive = Instance.new("TextLabel")
local EspOff = Instance.new("TextButton")
local EspOffActive = Instance.new("TextLabel")
local Run = Instance.new("TextButton")
local RunActiveGui = Instance.new("TextLabel")
local Fly = Instance.new("TextButton")
local FlyActive = Instance.new("TextLabel")
local Noclip = Instance.new("TextButton")
local NoclipActive = Instance.new("TextLabel")
local GodMode = Instance.new("TextButton")
local GodModeActive = Instance.new("TextLabel")
local GuiXrayOn = Instance.new("TextButton")
local GuiXrayOnActive = Instance.new("TextLabel")
local GuiXrayOff = Instance.new("TextButton")
local GuiXrayOffActive = Instance.new("TextLabel")
local BringGun = Instance.new("TextButton")
local Keybinds = Instance.new("TextButton")
local KeybindsActive = Instance.new("TextLabel")
local Hide = Instance.new("TextButton")
local Show = Instance.new("TextButton")

--Other Variables
local runActive = false
local teamname = "None"
local murderer = "None"
local sheriff = "None"
local player = game:GetService("Players").LocalPlayer

local esp = false


local plresp
local track = false

local NClip = false


local char = game.Players.LocalPlayer.Character
local obj = game.workspace
local mouse=game.Players.LocalPlayer:GetMouse()
local LP = game:GetService("Players").LocalPlayer
local flyvar = false

local showvar = true


local inputcode = game:GetService("UserInputService")
local godmodevar = false
local keyOff = false
local NClip = false

--Start of Gui--
MM2.Name = "MM2"
MM2.Parent = game.CoreGui
MM2.ResetOnSpawn = false

Main.Name = "Main"
Main.Parent = MM2
Main.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
Main.BorderColor3 = Color3.new(0, 0.607843, 1)
Main.BorderSizePixel = 5
Main.Draggable = true
Main.Position = UDim2.new(0.574999988, 0, 0.349999994, 0)
Main.Size = UDim2.new(0.2, 0, 0.4, 0)
Main.Visible = true
Main.Active = true

Title.Name = "Title"
Title.Parent = Main
Title.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
Title.BorderColor3 = Color3.new(0, 0.607843, 1)
Title.BorderSizePixel = 5
Title.Draggable = true
Title.Size = UDim2.new(1.005, 0, 0.2, 0)
Title.ZIndex = 3
Title.Font = Enum.Font.SciFi
Title.FontSize = Enum.FontSize.Size24
Title.Text = "Murder Mystery 2"
Title.TextColor3 = Color3.new(0, 0.607843, 1)
Title.TextScaled = true
Title.TextSize = 20
Title.TextStrokeColor3 = Color3.new(0.129412, 0.54902, 1)
Title.TextWrapped = true

--Start of functions for buttons--


function Create(base, team, colors1, colors2, colors3, teamname) --For all esps
local bb = Instance.new("BillboardGui",player.PlayerGui)
bb.Adornee = base
bb.ExtentsOffset = Vector3.new(0,1,0)
bb.AlwaysOnTop = true
bb.Size = UDim2.new(0,5,0,5)
bb.StudsOffset = Vector3.new(0,1,0)
bb.Name = "tracker"
local frame = Instance.new("Frame",bb)
frame.ZIndex = 10
frame.BackgroundTransparency = 0.3
frame.Size = UDim2.new(1,0,1,0)
local txtlbl = Instance.new("TextLabel",bb)
txtlbl.ZIndex = 10
txtlbl.Text = teamname
txtlbl.BackgroundTransparency = 1
txtlbl.Position = UDim2.new(0,0,0,-35)
txtlbl.Size = UDim2.new(1,0,10,0)
txtlbl.Font = "ArialBold"
txtlbl.FontSize = "Size12"
txtlbl.TextStrokeTransparency = 0.5
if team then --For teams, left over from origianl but never removed
txtlbl.TextColor3 = Color3.new(0,0,255)
frame.BackgroundColor3 = Color3.new(0,0,255)
else
txtlbl.TextColor3 = Color3.new(colors1,colors2,colors3)
frame.BackgroundColor3 = Color3.new(colors1,colors2,colors3)
end
end

function findmurderer() --Find who the murderer is


local colors1 = 255
local colors2 = 0
local colors3 = 0
for i, v in pairs(game:GetService("Players"):GetChildren()) do
if v ~= game:GetService("Players").LocalPlayer then
for i,v in pairs(v.Backpack:GetChildren()) do --Checks backpack for
knife
if v.Name == "Knife" then
if espnames == true then
local teamname = v.Parent.Parent.Name
if v.Parent.Parent.Character.Head ~= nil then
Create(v.Parent.Parent.Character.Head, false,
colors1 ,colors2, colors3, teamname)
else
if printvar == true then
print("Head missing from murderer!")
end
end
elseif espnames == false then
local teamname = "Murderer"
if v.Parent.Parent.Character.Head ~= nil then
Create(v.Parent.Parent.Character.Head, false,
colors1 ,colors2, colors3, teamname)
else
if printvar == true then
print("Head missing from murderer!")
end
end
end
murderer = v.Parent.Parent.Name
if printvar == true then
print(murderer.." is Murderer")
end
end
end
for i,v in pairs(v.Character:GetChildren()) do --Checks workspace
player for knife (holding it)
if v.Name == "Knife" then
if espnames == true then
local teamname = v.Parent.Name
if v.Parent.Head ~= nil then --Tried to failproof to
stop printing nil
Create(v.Parent.Head, false, colors1 ,colors2,
colors3, teamname)
else
if printvar == true then
print("Head missing from murderer!")
end
end
elseif espnames == false then
local teamname = "Murderer"
if v.Parent.Head ~= nil then
Create(v.Parent.Head, false, colors1 ,colors2,
colors3, teamname)
else
if printvar == true then
print("Head missing from murderer!")
end
end
end
murderer = v.Parent.Name
if printvar == true then --Tried to failproof to stop
printing nil
local murderer1 = tostring(v.Parent.Name)
print(murderer1.." is Murderer")
end
end
end
end
end
end

function findsheriff() --Find who the sheriff is


local colors1 = 0
local colors2 = 0
local colors3 = 255
for i, v in pairs(game:GetService("Players"):GetChildren()) do
if v ~= game:GetService("Players").LocalPlayer then
for i,v in pairs(v.Backpack:GetChildren()) do
if v.Name == "Revolver" or v.Name == "Gun" then --Lazy to check
if its revolver or gun and checks backpack for gun
if espnames == true then
local teamname = v.Parent.Parent.Name
if v.Parent.Parent.Character.Head ~= nil then --Tried to
failproof to stop printing nil
Create(v.Parent.Parent.Character.Head, false,
colors1 ,colors2, colors3, teamname)
else
if printvar == true then
print("Head missing from sheriff!")
end
end
elseif espnames == false then
local teamname = "Sheriff"
if v.Parent.Parent.Character.Head ~= nil then --Tried to
failproof to stop printing nil
Create(v.Parent.Parent.Character.Head, false,
colors1 ,colors2, colors3, teamname)
else
if printvar == true then
print("Head missing from sheriff!")
end
end
end
sheriff = v.Parent.Parent.Name
if printvar == true then
local sheriff1 = tostring(v.Parent.Parent.Name)
print(sheriff1.." is Sheriff")
end
end
end
for i,v in pairs(v.Character:GetChildren()) do
if v.Name == "Revolver" or v.Name == "Gun" then --Lazy to check
if its revolver or gun and checks workspace player for gun (holding it)
if espnames == true then
local teamname = v.Parent.Name
if v.Parent.Head ~= nil then --Tried to failproof to
stop printing nil
Create(v.Parent.Head, false, colors1 ,colors2,
colors3, teamname)
else
if printvar == true then
print("Head missing from sheriff!")
end
end
elseif espnames == false then
local teamname = "Sheriff"
if v.Parent.Head ~= nil then --Tried to failproof to
stop printing nil
Create(v.Parent.Head, false, colors1 ,colors2,
colors3, teamname)
else
if printvar == true then
print("Head missing from sheriff!")
end
end
end
sheriff = v.Parent.Name
if printvar == true then
local sheriff1 = tostring(v.Parent.Name)
print(sheriff1.." is Sheriff")
end
end
end
end
end
end

function findplayers() --Find all players but local player


findmurderer() --Finds murderer
findsheriff() --Finds sheriff
local colors1 = 0
local colors2 = 255
local colors3 = 0
for i, v in pairs(game:GetService("Players"):GetChildren()) do
if v ~= game:GetService("Players").LocalPlayer then --If not local
player
if v.Name ~= murderer then --If not murderer
if v.Name ~= sheriff then --If not sheriff
if espnames == true then
local teamname = v.Name
if v.Character.Head ~= nil then --Tried to failproof to
stop printing nil
Create(v.Character.Head, false, colors1 ,colors2,
colors3, teamname)
else
if printvar == true then
print("Head missing from sheriff!")
end
end
elseif espnames == false then
local teamname = "Innocents"
if v.Parent.Head ~= nil then --Tried to failproof to
stop printing nil
Create(v.Character.Head, false, colors1 ,colors2,
colors3, teamname)
else
if printvar == true then
print("Head missing from sheriff!")
end
end
end
end
end
end
end
end

function Clear() --Clears all the esps


for _,v in pairs(player.PlayerGui:children()) do
if v.Name == "tracker" and v:isA("BillboardGui") then
v:Destroy()
end
end
end

function XrayOn(obj) --Enables xray


for _,v in pairs(obj:GetChildren()) do
if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then
v.LocalTransparencyModifier = 0.75
end
XrayOn(v)
end
end

function XrayOff(obj) --Disables xray


for _,v in pairs(obj:GetChildren()) do
if (v:IsA("BasePart")) and not v.Parent:FindFirstChild("Humanoid") then
v.LocalTransparencyModifier = 0
end XrayOff(v)
end
end

function sFLY() --Fly function


repeat wait() until LP and LP.Character and
LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
repeat wait() until mouse

local T = LP.Character.Torso
local CONTROL = {F = 0, B = 0, L = 0, R = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
local SPEED = 0

local function FLY()


FLYING = true
local BG = Instance.new('BodyGyro', T)
local BV = Instance.new('BodyVelocity', T)
BG.P = 9e4
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0.1, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
spawn(function()
repeat wait()
LP.Character.Humanoid.PlatformStand = true
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B
~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0
then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B))
+ ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R,
(CONTROL.F + CONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R =
CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B)
== 0 and SPEED ~= 0 then
BV.velocity =
((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F +
lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L
+ lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) -
workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0.1, 0)
end
BG.cframe = workspace.CurrentCamera.CoordinateFrame
until not FLYING
CONTROL = {F = 0, B = 0, L = 0, R = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0}
SPEED = 0
BG:destroy()
BV:destroy()
LP.Character.Humanoid.PlatformStand = false
end)
end

mouse.KeyDown:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 1
elseif KEY:lower() == 's' then
CONTROL.B = -1
elseif KEY:lower() == 'a' then
CONTROL.L = -1
elseif KEY:lower() == 'd' then
CONTROL.R = 1
end
end)

mouse.KeyUp:connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
end
end)
FLY()
end

function NOFLY() --Unfly function


FLYING = false
LP.Character.Humanoid.PlatformStand = false
end

local noclipcoro = coroutine.wrap(function() --Noclip function


while true do
if NClip == true then
if game.Players ~= nil then
if game.Players.LocalPlayer ~= nil then
if game.Players.LocalPlayer.Character ~= nil then
if
game.Players.LocalPlayer.Character:FindFirstChild("Torso") ~= nil then
if
game.Players.LocalPlayer.Character:FindFirstChild("Head") ~= nil then

game.Players.LocalPlayer.Character.Torso.CanCollide = false

game.Players.LocalPlayer.Character.Head.CanCollide = false
end
end
end
end
end
end
game:service("RunService").Stepped:wait()
end
end)

noclipcoro() --For noclip to work

game:GetService("Players").LocalPlayer.CharacterAdded:connect(function(character
) --Resets specific things for ease
flyvar = false
FlyActive.Text = "Inactive"
FlyActive.TextColor3 = Color3.new(1, 0, 1)
godmodevar = false
GodModeActive.Text = "Inactive"
GodModeActive.TextColor3 = Color3.new(1, 0, 1)
Clear()
MSESPActive.Text = "Inactive"
MSESPActive.TextColor3 = Color3.new(1, 0, 1)
PlayersEspActive.Text = "Inactive"
PlayersEspActive.TextColor3 = Color3.new(1, 0, 1)
EspOffActive.Text = "Active"
EspOffActive.TextColor3 = Color3.new(0, 1, 0)
end)

mouse.KeyDown:connect(function(KeyDown) --If shift is held, run


if KeyDown == "0" and runActive == false and keyOff == false then
runActive = true
player.Character.Humanoid.WalkSpeed = 32
RunActiveGui.Text = "Active"
RunActiveGui.TextColor3 = Color3.new(0, 1, 0)
end
end)

mouse.KeyUp:connect(function(KeyUp) --If shift is released, walk


if KeyUp == "0" and runActive == true and keyOff == false then
runActive = false
player.Character.Humanoid.WalkSpeed = 16
RunActiveGui.Text = "Inactive"
RunActiveGui.TextColor3 = Color3.new(1, 0, 1)
end
end)

function coingrabberfunc() --Coin grabber function


local children = game.Workspace:GetChildren()
for _, child in pairs(children) do
for _, child in pairs(child:GetChildren()) do
table.insert(children, child)
end
if child:IsA("BasePart") and child.Name == "Coin" then
child.CFrame =
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
end
end
end

function godmodefunc() --Godmode function


local player = game.Players.LocalPlayer
if player.Character then
if player.Character:FindFirstChild("Humanoid") then
player.Character.Humanoid.Name = "1"
end
local l = player.Character["1"]:Clone()
l.Parent = player.Character
l.Name = "Humanoid"; wait(0.1)
player.Character["1"]:Destroy()
workspace.CurrentCamera.CameraSubject = player.Character.Humanoid
player.Character.Animate.Disabled = true; wait(0.1)
player.Character.Animate.Disabled = false
end
end

--Coin Grabber--
Coin.Name = "CoinGrabber"
Coin.Parent = Main
Coin.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
Coin.BorderColor3 = Color3.new(0, 0.607843, 1)
Coin.BorderSizePixel = 5
Coin.Position = UDim2.new(0, 0, 0.215, 0)
Coin.Size = UDim2.new(1.005, 0, 0.08, 0)
Coin.ZIndex = 4
Coin.Font = Enum.Font.SciFi
Coin.FontSize = Enum.FontSize.Size24
Coin.Text = "Coin Grabber ["..string.upper(coinkey).."]"
Coin.TextColor3 = Color3.fromRGB(255, 255, 26)
Coin.TextSize = 20
Coin.TextWrapped = true
Coin.MouseButton1Down:connect(function(x, y)
coingrabberfunc()
end)

--Murderer/Sheriff Esp--
MSESPActive.Name = "MSEspActive"
MSESPActive.Parent = Main
MSESPActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
MSESPActive.BorderColor3 = Color3.new(0, 0.607843, 1)
MSESPActive.BorderSizePixel = 5
MSESPActive.Position = UDim2.new(0.755, 0, 0.315, 0)
MSESPActive.Size = UDim2.new(0.25, 0, 0.08, 0)
MSESPActive.ZIndex = 4
MSESPActive.Font = Enum.Font.SciFi
MSESPActive.FontSize = Enum.FontSize.Size24
MSESPActive.Text = "Inactive"
MSESPActive.TextColor3 = Color3.new(1, 0, 1)
MSESPActive.TextSize = 20
MSESPActive.TextWrapped = true

MSEsp.Name = "MSEsp"
MSEsp.Parent = Main
MSEsp.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
MSEsp.BorderColor3 = Color3.new(0, 0.607843, 1)
MSEsp.BorderSizePixel = 5
MSEsp.Position = UDim2.new(0, 0, 0.315, 0)
MSEsp.Size = UDim2.new(0.75, 0, 0.08, 0)
MSEsp.ZIndex = 4
MSEsp.Font = Enum.Font.SciFi
MSEsp.FontSize = Enum.FontSize.Size24
MSEsp.Text = "Murderer/Sheriff Esp ["..string.upper(MSkey).."]"
MSEsp.TextColor3 = Color3.fromRGB(255, 102, 255)
MSEsp.TextSize = 20
MSEsp.TextWrapped = true
MSEsp.MouseButton1Down:connect(function(x, y)
murderer = "None"
sheriff = "None"
Clear()
findmurderer()
findsheriff()
if printvar == true then
print("Murderer/Sheriff")
end
MSESPActive.Text = "Active"
MSESPActive.TextColor3 = Color3.new(0, 1, 0)
PlayersEspActive.Text = "Inactive"
PlayersEspActive.TextColor3 = Color3.new(1, 0, 1)
EspOffActive.Text = "Inactive"
EspOffActive.TextColor3 = Color3.new(1, 0, 1)
end)

--All Players Esp


PlayersEspActive.Name = "PlayersEspActive"
PlayersEspActive.Parent = Main
PlayersEspActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
PlayersEspActive.BorderColor3 = Color3.new(0, 0.607843, 1)
PlayersEspActive.BorderSizePixel = 5
PlayersEspActive.Position = UDim2.new(0.755, 0, 0.415, 0)
PlayersEspActive.Size = UDim2.new(0.25, 0, 0.08, 0)
PlayersEspActive.ZIndex = 4
PlayersEspActive.Font = Enum.Font.SciFi
PlayersEspActive.FontSize = Enum.FontSize.Size24
PlayersEspActive.Text = "Inactive"
PlayersEspActive.TextColor3 = Color3.new(1, 0, 1)
PlayersEspActive.TextSize = 20
PlayersEspActive.TextWrapped = true

PlayersEsp.Name = "PlayersEsp"
PlayersEsp.Parent = Main
PlayersEsp.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
PlayersEsp.BorderColor3 = Color3.new(0, 0.607843, 1)
PlayersEsp.BorderSizePixel = 5
PlayersEsp.Position = UDim2.new(0, 0, 0.415, 0)
PlayersEsp.Size = UDim2.new(0.75, 0, 0.08, 0)
PlayersEsp.ZIndex = 4
PlayersEsp.Font = Enum.Font.SciFi
PlayersEsp.FontSize = Enum.FontSize.Size24
PlayersEsp.Text = "All Players Esp ["..string.upper(playerskey).."]"
PlayersEsp.TextColor3 = Color3.fromRGB(102, 255, 51)
PlayersEsp.TextSize = 20
PlayersEsp.TextWrapped = true
PlayersEsp.MouseButton1Down:connect(function(x, y)
Clear()
if printvar == true then
print("Players Esp")
end
MSESPActive.Text = "Inactive"
MSESPActive.TextColor3 = Color3.new(1, 0, 1)
PlayersEspActive.Text = "Active"
PlayersEspActive.TextColor3 = Color3.new(0, 1, 0)
EspOffActive.Text = "Inactive"
EspOffActive.TextColor3 = Color3.new(1, 0, 1)
findplayers()
end)

--Esp Off
EspOffActive.Name = "EspOffActive"
EspOffActive.Parent = Main
EspOffActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
EspOffActive.BorderColor3 = Color3.new(0, 0.607843, 1)
EspOffActive.BorderSizePixel = 5
EspOffActive.Position = UDim2.new(0.755, 0, 0.515, 0)
EspOffActive.Size = UDim2.new(0.25, 0, 0.08, 0)
EspOffActive.ZIndex = 4
EspOffActive.Font = Enum.Font.SciFi
EspOffActive.FontSize = Enum.FontSize.Size24
EspOffActive.Text = "Active"
EspOffActive.TextColor3 = Color3.new(0, 1, 0)
EspOffActive.TextSize = 20
EspOffActive.TextWrapped = true

EspOff.Name = "EspOff"
EspOff.Parent = Main
EspOff.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
EspOff.BorderColor3 = Color3.new(0, 0.607843, 1)
EspOff.BorderSizePixel = 5
EspOff.Position = UDim2.new(0, 0, 0.515, 0)
EspOff.Size = UDim2.new(0.75, 0, 0.08, 0)
EspOff.ZIndex = 4
EspOff.Font = Enum.Font.SciFi
EspOff.FontSize = Enum.FontSize.Size24
EspOff.Text = "Esp Off ["..string.upper(espoffkey).."]"
EspOff.TextColor3 = Color3.fromRGB(255, 255, 255)
EspOff.TextSize = 20
EspOff.TextWrapped = true
EspOff.MouseButton1Down:connect(function(x, y)
Clear()
if printvar == true then
print("Esp Off")
end
MSESPActive.Text = "Inactive"
MSESPActive.TextColor3 = Color3.new(1, 0, 1)
PlayersEspActive.Text = "Inactive"
PlayersEspActive.TextColor3 = Color3.new(1, 0, 1)
EspOffActive.Text = "Active"
EspOffActive.TextColor3 = Color3.new(0, 1, 0)
end)

--Run
RunActiveGui.Name = "RunActiveGui"
RunActiveGui.Parent = Main
RunActiveGui.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
RunActiveGui.BorderColor3 = Color3.new(0, 0.607843, 1)
RunActiveGui.BorderSizePixel = 5
RunActiveGui.Position = UDim2.new(0.755, 0, 0.615, 0)
RunActiveGui.Size = UDim2.new(0.25, 0, 0.08, 0)
RunActiveGui.ZIndex = 4
RunActiveGui.Font = Enum.Font.SciFi
RunActiveGui.FontSize = Enum.FontSize.Size24
RunActiveGui.Text = "Inactive"
RunActiveGui.TextColor3 = Color3.new(1, 0, 1)
RunActiveGui.TextSize = 20
RunActiveGui.TextWrapped = true

Run.Name = "Run"
Run.Parent = Main
Run.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
Run.BorderColor3 = Color3.new(0, 0.607843, 1)
Run.BorderSizePixel = 5
Run.Position = UDim2.new(0, 0, 0.615, 0)
Run.Size = UDim2.new(0.75, 0, 0.08, 0)
Run.ZIndex = 4
Run.Font = Enum.Font.SciFi
Run.FontSize = Enum.FontSize.Size24
Run.Text = "Run [Shift]"
Run.TextColor3 = Color3.fromRGB(255, 51, 0)
Run.TextSize = 20
Run.TextWrapped = true
Run.MouseButton1Down:connect(function(x, y)
if runActive == false then
runActive = true
player.Character.Humanoid.WalkSpeed = 32
RunActiveGui.Text = "Active"
RunActiveGui.TextColor3 = Color3.new(0, 1, 0)
elseif runActive == true then
runActive = false
player.Character.Humanoid.WalkSpeed = 16
RunActiveGui.Text = "Inactive"
RunActiveGui.TextColor3 = Color3.new(1, 0, 1)
end
end)

--Fly
FlyActive.Name = "FlyActive"
FlyActive.Parent = Main
FlyActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
FlyActive.BorderColor3 = Color3.new(0, 0.607843, 1)
FlyActive.BorderSizePixel = 5
FlyActive.Position = UDim2.new(0.755, 0, 0.715, 0)
FlyActive.Size = UDim2.new(0.25, 0, 0.08, 0)
FlyActive.ZIndex = 4
FlyActive.Font = Enum.Font.SciFi
FlyActive.FontSize = Enum.FontSize.Size24
FlyActive.Text = "Inactive"
FlyActive.TextColor3 = Color3.new(1, 0, 1)
FlyActive.TextSize = 20
FlyActive.TextWrapped = true

Fly.Name = "Fly"
Fly.Parent = Main
Fly.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
Fly.BorderColor3 = Color3.new(0, 0.607843, 1)
Fly.BorderSizePixel = 5
Fly.Position = UDim2.new(0, 0, 0.715, 0)
Fly.Size = UDim2.new(0.75, 0, 0.08, 0)
Fly.ZIndex = 4
Fly.Font = Enum.Font.SciFi
Fly.FontSize = Enum.FontSize.Size24
Fly.Text = "Fly ["..string.upper(flykey).."]"
Fly.TextColor3 = Color3.fromRGB(204, 255, 255)
Fly.TextSize = 20
Fly.TextWrapped = true
Fly.MouseButton1Down:connect(function(x, y)
if flyvar == false then
sFLY()
flyvar = true
FlyActive.Text = "Active"
FlyActive.TextColor3 = Color3.new(0, 1, 0)
elseif flyvar == true then
flyvar = false
NOFLY()
FlyActive.Text = "Inactive"
FlyActive.TextColor3 = Color3.new(1, 0, 1)
end
end)

--Noclip
NoclipActive.Name = "NoclipActive"
NoclipActive.Parent = Main
NoclipActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
NoclipActive.BorderColor3 = Color3.new(0, 0.607843, 1)
NoclipActive.BorderSizePixel = 5
NoclipActive.Position = UDim2.new(0.755, 0, 0.815, 0)
NoclipActive.Size = UDim2.new(0.25, 0, 0.08, 0)
NoclipActive.ZIndex = 4
NoclipActive.Font = Enum.Font.SciFi
NoclipActive.FontSize = Enum.FontSize.Size24
NoclipActive.Text = "Inactive"
NoclipActive.TextColor3 = Color3.new(1, 0, 1)
NoclipActive.TextSize = 20
NoclipActive.TextWrapped = true

Noclip.Name = "Noclip"
Noclip.Parent = Main
Noclip.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
Noclip.BorderColor3 = Color3.new(0, 0.607843, 1)
Noclip.BorderSizePixel = 5
Noclip.Position = UDim2.new(0, 0, 0.815, 0)
Noclip.Size = UDim2.new(0.75, 0, 0.08, 0)
Noclip.ZIndex = 4
Noclip.Font = Enum.Font.SciFi
Noclip.FontSize = Enum.FontSize.Size24
Noclip.Text = "Noclip ["..string.upper(noclipkey).."]"
Noclip.TextColor3 = Color3.fromRGB(0, 102, 255)
Noclip.TextSize = 20
Noclip.TextWrapped = true
Noclip.MouseButton1Down:connect(function(x, y)
if NClip == false then
NClip = true
if printvar == true then
print("Noclip Enabled")
end
NoclipActive.Text = "Active"
NoclipActive.TextColor3 = Color3.new(0, 1, 0)
elseif NClip == true then
NClip = false
if printvar == true then
print("Noclip Disabled")
end
NoclipActive.Text = "Inactive"
NoclipActive.TextColor3 = Color3.new(1, 0, 1)
end
end)

--GodMode
GodModeActive.Name = "GodModeActive"
GodModeActive.Parent = Main
GodModeActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
GodModeActive.BorderColor3 = Color3.new(0, 0.607843, 1)
GodModeActive.BorderSizePixel = 5
GodModeActive.Position = UDim2.new(0.755, 0, 0.915, 0)
GodModeActive.Size = UDim2.new(0.25, 0, 0.08, 0)
GodModeActive.ZIndex = 4
GodModeActive.Font = Enum.Font.SciFi
GodModeActive.FontSize = Enum.FontSize.Size24
GodModeActive.Text = "Inactive"
GodModeActive.TextColor3 = Color3.new(1, 0, 1)
GodModeActive.TextSize = 20
GodModeActive.TextWrapped = true

GodMode.Name = "GodMode"
GodMode.Parent = Main
GodMode.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
GodMode.BorderColor3 = Color3.new(0, 0.607843, 1)
GodMode.BorderSizePixel = 5
GodMode.Position = UDim2.new(0, 0, 0.915, 0)
GodMode.Size = UDim2.new(0.75, 0, 0.08, 0)
GodMode.ZIndex = 4
GodMode.Font = Enum.Font.SciFi
GodMode.FontSize = Enum.FontSize.Size24
GodMode.Text = "God Mode ["..string.upper(godmodekey).."]"
GodMode.TextColor3 = Color3.fromRGB(255, 255, 255)
GodMode.TextSize = 20
GodMode.TextWrapped = true
GodMode.MouseButton1Down:connect(function(x, y)
if godmodevar == false then
GodModeActive.Text = "Active"
GodModeActive.TextColor3 = Color3.new(0, 1, 0)
godmodevar = true
godmodefunc()
end
end)

--Xray On
GuiXrayOnActive.Name = "GuiXrayOnActive"
GuiXrayOnActive.Parent = Main
GuiXrayOnActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
GuiXrayOnActive.BorderColor3 = Color3.new(0, 0.607843, 1)
GuiXrayOnActive.BorderSizePixel = 5
GuiXrayOnActive.Position = UDim2.new(0.755, 0, 1.015, 0)
GuiXrayOnActive.Size = UDim2.new(0.25, 0, 0.08, 0)
GuiXrayOnActive.ZIndex = 4
GuiXrayOnActive.Font = Enum.Font.SciFi
GuiXrayOnActive.FontSize = Enum.FontSize.Size24
GuiXrayOnActive.Text = "Inactive"
GuiXrayOnActive.TextColor3 = Color3.new(1, 0, 1)
GuiXrayOnActive.TextSize = 20
GuiXrayOnActive.TextWrapped = true

GuiXrayOn.Name = "XrayOn"
GuiXrayOn.Parent = Main
GuiXrayOn.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
GuiXrayOn.BorderColor3 = Color3.new(0, 0.607843, 1)
GuiXrayOn.BorderSizePixel = 5
GuiXrayOn.Position = UDim2.new(0, 0, 1.015, 0)
GuiXrayOn.Size = UDim2.new(0.75, 0, 0.08, 0)
GuiXrayOn.ZIndex = 4
GuiXrayOn.Font = Enum.Font.SciFi
GuiXrayOn.FontSize = Enum.FontSize.Size24
GuiXrayOn.Text = "Xray On ["..string.upper(xrayonkey).."]"
GuiXrayOn.TextColor3 = Color3.fromRGB(255, 204, 102)
GuiXrayOn.TextSize = 20
GuiXrayOn.TextWrapped = true
GuiXrayOn.MouseButton1Down:connect(function(x, y)
GuiXrayOnActive.Text = "Active"
GuiXrayOnActive.TextColor3 = Color3.new(0, 1, 0)
GuiXrayOffActive.Text = "Inactive"
GuiXrayOffActive.TextColor3 = Color3.new(1, 0, 1)
XrayOn(obj)
end)

--Xray Off
GuiXrayOffActive.Name = "GuiXrayOffActive"
GuiXrayOffActive.Parent = Main
GuiXrayOffActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
GuiXrayOffActive.BorderColor3 = Color3.new(0, 0.607843, 1)
GuiXrayOffActive.BorderSizePixel = 5
GuiXrayOffActive.Position = UDim2.new(0.755, 0, 1.115, 0)
GuiXrayOffActive.Size = UDim2.new(0.25, 0, 0.08, 0)
GuiXrayOffActive.ZIndex = 4
GuiXrayOffActive.Font = Enum.Font.SciFi
GuiXrayOffActive.FontSize = Enum.FontSize.Size24
GuiXrayOffActive.Text = "Active"
GuiXrayOffActive.TextColor3 = Color3.new(0, 1, 0)
GuiXrayOffActive.TextSize = 20
GuiXrayOffActive.TextWrapped = true

GuiXrayOff.Name = "XrayOff"
GuiXrayOff.Parent = Main
GuiXrayOff.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
GuiXrayOff.BorderColor3 = Color3.new(0, 0.607843, 1)
GuiXrayOff.BorderSizePixel = 5
GuiXrayOff.Position = UDim2.new(0, 0, 1.115, 0)
GuiXrayOff.Size = UDim2.new(0.75, 0, 0.08, 0)
GuiXrayOff.ZIndex = 4
GuiXrayOff.Font = Enum.Font.SciFi
GuiXrayOff.FontSize = Enum.FontSize.Size24
GuiXrayOff.Text = "Xray Off ["..string.upper(xrayoffkey).."]"
GuiXrayOff.TextColor3 = Color3.fromRGB(255, 153, 51)
GuiXrayOff.TextSize = 20
GuiXrayOff.TextWrapped = true
GuiXrayOff.MouseButton1Down:connect(function(x, y)
GuiXrayOnActive.Text = "Inactive"
GuiXrayOnActive.TextColor3 = Color3.new(1, 0, 1)
GuiXrayOffActive.Text = "Active"
GuiXrayOffActive.TextColor3 = Color3.new(0, 1, 0)
XrayOff(obj)
end)

--Bring Gun to You


BringGun.Name = "BringGun"
BringGun.Parent = Main
BringGun.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
BringGun.BorderColor3 = Color3.new(0, 0.607843, 1)
BringGun.BorderSizePixel = 5
BringGun.Position = UDim2.new(0, 0, 1.215, 0)
BringGun.Size = UDim2.new(1.005, 0, 0.08, 0)
BringGun.ZIndex = 4
BringGun.Font = Enum.Font.SciFi
BringGun.FontSize = Enum.FontSize.Size24
BringGun.Text = "Teleport Gun ["..string.upper(bringgunkey).."]"
BringGun.TextColor3 = Color3.fromRGB(0, 255, 0)
BringGun.TextSize = 20
BringGun.TextWrapped = true
BringGun.MouseButton1Down:connect(function(x, y)
if game.Workspace.GunDrop.CFrame ~= nil then
game.Workspace.GunDrop.CFrame =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
else
if printvar == true then
print("Gun not currently dropped")
end
end
end)

--Keybinds
KeybindsActive.Name = "KeybindsActive"
KeybindsActive.Parent = Main
KeybindsActive.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
KeybindsActive.BorderColor3 = Color3.new(0, 0.607843, 1)
KeybindsActive.BorderSizePixel = 5
KeybindsActive.Position = UDim2.new(0.755, 0, 1.315, 0)
KeybindsActive.Size = UDim2.new(0.25, 0, 0.08, 0)
KeybindsActive.ZIndex = 4
KeybindsActive.Font = Enum.Font.SciFi
KeybindsActive.FontSize = Enum.FontSize.Size24
KeybindsActive.Text = "Active"
KeybindsActive.TextColor3 = Color3.new(0, 1, 0)
KeybindsActive.TextSize = 20
KeybindsActive.TextWrapped = true

Keybinds.Name = "Keybinds"
Keybinds.Parent = Main
Keybinds.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
Keybinds.BorderColor3 = Color3.new(0, 0.607843, 1)
Keybinds.BorderSizePixel = 5
Keybinds.Position = UDim2.new(0, 0, 1.315, 0)
Keybinds.Size = UDim2.new(0.75, 0, 0.08, 0)
Keybinds.ZIndex = 4
Keybinds.Font = Enum.Font.SciFi
Keybinds.FontSize = Enum.FontSize.Size24
Keybinds.Text = "Keybinds [Ctrl]"
Keybinds.TextColor3 = Color3.fromRGB(255, 255, 255)
Keybinds.TextSize = 20
Keybinds.TextWrapped = true
Keybinds.MouseButton1Down:connect(function(x, y)
if keyOff == true then
keyOff = false
KeybindsActive.Text = "Active"
KeybindsActive.TextColor3 = Color3.new(0, 1, 0)
elseif keyOff == false then
keyOff = true
KeybindsActive.Text = "Inactive"
KeybindsActive.TextColor3 = Color3.new(1, 0, 1)
end
end)

Show.Name = "Show"
Show.Parent = MM2
Show.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
Show.BorderColor3 = Color3.new(0, 0.607843, 1)
Show.BorderSizePixel = 5
Show.Position = UDim2.new(0, 0, 0.85799998, 0)
Show.Size = UDim2.new(0.08, 0, 0.04, 0)
Show.ZIndex = 4
Show.Font = Enum.Font.SciFi
Show.FontSize = Enum.FontSize.Size24
Show.Text = "Show ["..string.upper(hideshowguikey).."]"
Show.TextColor3 = Color3.new(0, 0.333333, 1)
Show.TextSize = 20
Show.TextWrapped = true
Show.Visible = false

Hide.Name = "Hide"
Hide.Parent = Main
Hide.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
Hide.BorderColor3 = Color3.new(0, 0.607843, 1)
Hide.BorderSizePixel = 5
Hide.Position = UDim2.new(0, 0, 1.415, 0)
Hide.Size = UDim2.new(1.005, 0, 0.08, 0)
Hide.ZIndex = 4
Hide.Font = Enum.Font.SciFi
Hide.FontSize = Enum.FontSize.Size24
Hide.Text = "Hide ["..string.upper(hideshowguikey).."]"
Hide.TextColor3 = Color3.new(0, 0.333333, 1)
Hide.TextSize = 20
Hide.TextWrapped = true

Hide.MouseButton1Down:connect(function(x, y)
if showvar == true then
showvar = false
Main.Visible = false
Show.Visible = true
if printvar == true then
print("Hidden")
end
end
end)

Show.MouseButton1Down:connect(function(x, y)
if showvar == false then
showvar = true
Show.Visible = false
Main.Visible = true
if printvar == true then
print("Shown")
end
end
end)

inputcode.InputBegan:connect(function(input)
if input.KeyCode == Enum.KeyCode.LeftControl then
if keyOff == true then
keyOff = false
KeybindsActive.Text = "Active"
KeybindsActive.TextColor3 = Color3.new(0, 1, 0)
elseif keyOff == false then
keyOff = true
KeybindsActive.Text = "Inactive"
KeybindsActive.TextColor3 = Color3.new(1, 0, 1)
end
end
end)

mouse.keyDown:connect(function(key)
if keyOff == false then
if key == coinkey then --Coin Grabber
coingrabberfunc()
elseif key == MSkey then --Murderer/Sheriff Esp On
murderer = "None"
sheriff = "None"
Clear()
findmurderer()
findsheriff()
if printvar == true then
print("Murderer/Sheriff")
end
MSESPActive.Text = "Active"
MSESPActive.TextColor3 = Color3.new(0, 1, 0)
PlayersEspActive.Text = "Inactive"
PlayersEspActive.TextColor3 = Color3.new(1, 0, 1)
EspOffActive.Text = "Inactive"
EspOffActive.TextColor3 = Color3.new(1, 0, 1)
elseif key == playerskey then --Player Esp On
Clear()
MSESPActive.Text = "Inactive"
MSESPActive.TextColor3 = Color3.new(1, 0, 1)
PlayersEspActive.Text = "Active"
PlayersEspActive.TextColor3 = Color3.new(0, 1, 0)
EspOffActive.Text = "Inactive"
EspOffActive.TextColor3 = Color3.new(1, 0, 1)
findplayers()
if printvar == true then
print("Players")
end
elseif key == espoffkey then --Esp off
Clear()
if printvar == true then
print("Esp Disabled")
end
MSESPActive.Text = "Inactive"
MSESPActive.TextColor3 = Color3.new(1, 0, 1)
PlayersEspActive.Text = "Inactive"
PlayersEspActive.TextColor3 = Color3.new(1, 0, 1)
EspOffActive.Text = "Active"
EspOffActive.TextColor3 = Color3.new(0, 1, 0)
elseif key == flykey then --Fly
if flyvar == false then
sFLY()
flyvar = true
FlyActive.Text = "Active"
FlyActive.TextColor3 = Color3.new(0, 1, 0)
elseif flyvar == true then
flyvar = false
NOFLY()
FlyActive.Text = "Inactive"
FlyActive.TextColor3 = Color3.new(1, 0, 1)
end
elseif key == noclipkey then --Noclip toggle
if NClip == false then
NClip = true
if printvar == true then
print("Noclip Enabled")
end
NoclipActive.Text = "Active"
NoclipActive.TextColor3 = Color3.new(0, 1, 0)
elseif NClip == true then
NClip = false
if printvar == true then
print("Noclip Disabled")
end
NoclipActive.Text = "Inactive"
NoclipActive.TextColor3 = Color3.new(1, 0, 1)
end
elseif key == godmodekey then --Godmode
if godmodevar == false then
godmodevar = true
godmodefunc()
GodModeActive.Text = "Active"
GodModeActive.TextColor3 = Color3.new(0, 1, 0)
end
elseif key == xrayonkey then --Xray On
GuiXrayOnActive.Text = "Active"
GuiXrayOnActive.TextColor3 = Color3.new(0, 1, 0)
GuiXrayOffActive.Text = "Inactive"
GuiXrayOffActive.TextColor3 = Color3.new(1, 0, 1)
XrayOn(obj)
elseif key == xrayoffkey then --Xray Off
GuiXrayOnActive.Text = "Inactive"
GuiXrayOnActive.TextColor3 = Color3.new(1, 0, 1)
GuiXrayOffActive.Text = "Active"
GuiXrayOffActive.TextColor3 = Color3.new(0, 1, 0)
XrayOff(obj)
elseif key == bringgunkey then --Teleport Gun to You
if game.Workspace.GunDrop.CFrame ~= nil then
game.Workspace.GunDrop.CFrame =
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame
else
if printvar == true then
print("Gun not currently dropped")
end
end
elseif key == hideshowguikey then --Show/Hide Gui
if showvar == false then
showvar = true
Show.Visible = false
Main.Visible = true
if printvar == true then
print("Shown")
end
elseif showvar == true then
showvar = false
Main.Visible = false
Show.Visible = true
if printvar == true then
print("Hidden")
end
end
end
end
end)
end)

KAT.Name = "K.A.T"
KAT.Parent = Hack
KAT.BackgroundColor3 = Color3.new(1, 1, 1)
KAT.BorderSizePixel = 3
KAT.Position = UDim2.new(0.362196416, 0, 0.329114914, 0)
KAT.Size = UDim2.new(0, 160, 0, 41)
KAT.Font = Enum.Font.Cartoon
KAT.Text = "K.A.T"
KAT.TextColor3 = Color3.new(0, 0, 0)
KAT.TextSize = 25
KAT.MouseButton1Down:connect(function()
PLAYER = game.Players.LocalPlayer
MOUSE = PLAYER:GetMouse()
CC = game.Workspace.CurrentCamera

ENABLED = false
ESP_ENABLED = false

_G.FREE_FOR_ALL = true

_G.BIND = 50
_G.ESP_BIND = 52
_G.CHANGE_AIM = 'q'

_G.AIM_AT = 'Head'

wait(1)

function GetNearestPlayerToMouse()
local PLAYERS = {}
local PLAYER_HOLD = {}
local DISTANCES = {}
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= PLAYER then
table.insert(PLAYERS, v)
end
end
for i, v in pairs(PLAYERS) do
if _G.FREE_FOR_ALL == false then
if v and (v.Character) ~= nil and v.TeamColor ~=
PLAYER.TeamColor then
local AIM = v.Character:FindFirstChild(_G.AIM_AT)
if AIM ~= nil then
local DISTANCE = (AIM.Position -
game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
local RAY =
Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p -
CC.CoordinateFrame.p).unit * DISTANCE)
local HIT,POS =
game.Workspace:FindPartOnRay(RAY, game.Workspace)
local DIFF = math.floor((POS -
AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist = DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
end
end
elseif _G.FREE_FOR_ALL == true then
local AIM = v.Character:FindFirstChild(_G.AIM_AT)
if AIM ~= nil then
local DISTANCE = (AIM.Position -
game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
local RAY =
Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p -
CC.CoordinateFrame.p).unit * DISTANCE)
local HIT,POS =
game.Workspace:FindPartOnRay(RAY, game.Workspace)
local DIFF = math.floor((POS -
AIM.Position).magnitude)
PLAYER_HOLD[v.Name .. i] = {}
PLAYER_HOLD[v.Name .. i].dist = DISTANCE
PLAYER_HOLD[v.Name .. i].plr = v
PLAYER_HOLD[v.Name .. i].diff = DIFF
table.insert(DISTANCES, DIFF)
end
end
end

if unpack(DISTANCES) == nil then


return false
end

local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))


if L_DISTANCE > 20 then
return false
end

for i, v in pairs(PLAYER_HOLD) do
if v.diff == L_DISTANCE then
return v.plr
end
end
return false
end

GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)


GUI_TARGET = Instance.new('TextLabel', GUI_MAIN)
GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)

GUI_MAIN.Name = 'AIMBOT'

GUI_TARGET.Size = UDim2.new(0,200,0,30)
GUI_TARGET.BackgroundTransparency = 0.5
GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
GUI_TARGET.BorderSizePixel = 0
GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
GUI_TARGET.Text = 'AIMBOT : OFF'
GUI_TARGET.TextColor3 = Color3.new(1,1,1)
GUI_TARGET.TextStrokeTransparency = 1
GUI_TARGET.TextWrapped = true
GUI_TARGET.FontSize = 'Size24'
GUI_TARGET.Font = 'SourceSansBold'

GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
GUI_AIM_AT.BackgroundTransparency = 0.5
GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
GUI_AIM_AT.BorderSizePixel = 0
GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
GUI_AIM_AT.Text = 'AIMING : HEAD'
GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
GUI_AIM_AT.TextStrokeTransparency = 1
GUI_AIM_AT.TextWrapped = true
GUI_AIM_AT.FontSize = 'Size18'
GUI_AIM_AT.Font = 'SourceSansBold'

local TRACK = false

function CREATE(BASE, TEAM)


local ESP_MAIN = Instance.new('BillboardGui',
PLAYER.PlayerGui)
local ESP_DOT = Instance.new('Frame', ESP_MAIN)
local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)

ESP_MAIN.Name = 'ESP'
ESP_MAIN.Adornee = BASE
ESP_MAIN.AlwaysOnTop = true
ESP_MAIN.ExtentsOffset = Vector3.new(0, 1, 0)
ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)

ESP_DOT.Name = 'DOT'
ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
ESP_DOT.BackgroundTransparency = 0.3
ESP_DOT.BorderSizePixel = 0
ESP_DOT.Position = UDim2.new(-0.5, 0, -0.5, 0)
ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
ESP_DOT.Visible = true
ESP_DOT.ZIndex = 10

ESP_NAME.Name = 'NAME'
ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
ESP_NAME.BackgroundTransparency = 1
ESP_NAME.BorderSizePixel = 0
ESP_NAME.Position = UDim2.new(0, 0, 0, -40)
ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
ESP_NAME.Visible = true
ESP_NAME.ZIndex = 10
ESP_NAME.Font = 'ArialBold'
ESP_NAME.FontSize = 'Size14'
ESP_NAME.Text = BASE.Parent.Name:upper()
ESP_NAME.TextColor = BrickColor.new('Bright red')
end

function CLEAR()
for _,v in pairs(PLAYER.PlayerGui:children()) do
if v.Name == 'ESP' and v:IsA('BillboardGui') then
v:Destroy()
end
end
end

function FIND()
CLEAR()
TRACK = true
spawn(function()
while wait() do
if TRACK then
CLEAR()
for i,v in pairs(game.Players:GetChildren()) do
if v.Character and
v.Character:FindFirstChild('Head') then
if _G.FREE_FOR_ALL == false then
if v.TeamColor ~= PLAYER.TeamColor
then
if
v.Character:FindFirstChild('Head') then
CREATE(v.Character.Head,
true)
end
end
else
if v.Character:FindFirstChild('Head')
then
CREATE(v.Character.Head, true)
end
end
end
end
end
end
wait(1)
end)
end

MOUSE.KeyDown:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.BIND then
ENABLED = true
end
end)

MOUSE.KeyUp:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.BIND then
ENABLED = false
end
end)

MOUSE.KeyDown:connect(function(KEY)
KEY = KEY:lower():byte()
if KEY == _G.ESP_BIND then
if ESP_ENABLED == false then
FIND()
ESP_ENABLED = true
print('ESP : ON')
elseif ESP_ENABLED == true then
wait()
CLEAR()
TRACK = false
ESP_ENABLED = true
print('ESP : OFF')
end
end
end)

MOUSE.KeyDown:connect(function(KEY)
if KEY == _G.CHANGE_AIM then
if _G.AIM_AT == 'Head' then
_G.AIM_AT = 'Torso'
GUI_AIM_AT.Text = 'AIMING : TORSO'
elseif _G.AIM_AT == 'Torso' then
_G.AIM_AT = 'Head'
GUI_AIM_AT.Text = 'AIMING : HEAD'
end
end
end)
game:GetService('RunService').RenderStepped:connect(function()
if ENABLED then
local TARGET = GetNearestPlayerToMouse()
if (TARGET ~= false) then
local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
if AIM then
CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p,
AIM.CFrame.p)
end
GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
else
GUI_TARGET.Text = 'AIMBOT : OFF'
end
end
end)

repeat
wait()
if ESP_ENABLED == true then
FIND()
end
until ESP_ENABLED == false
wait()
_G.FREE_FOR_ALL = true
_G.BIND = 50 -- LEFT CTRL
_G.ESP_BIND = 52 -- LEFT ALT
end)

CounterBlox.Name = "Counter Blox"


CounterBlox.Parent = Hack
CounterBlox.BackgroundColor3 = Color3.new(1, 1, 1)
CounterBlox.BorderSizePixel = 3
CounterBlox.Position = UDim2.new(0.362196416, 0, 0.497064948, 0)
CounterBlox.Size = UDim2.new(0, 160, 0, 41)
CounterBlox.Font = Enum.Font.Cartoon
CounterBlox.Text = "Counter Blox"
CounterBlox.TextColor3 = Color3.new(0, 0, 0)
CounterBlox.TextSize = 22
CounterBlox.MouseButton1Down:connect(function()
-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local strucidhack = Instance.new("ScreenGui")
local MainGUI = Instance.new("Frame")
local aimbotandesp = Instance.new("TextButton")
local closegui = Instance.new("TextButton")
local TextLabel = Instance.new("TextLabel")
local opengui = Instance.new("Frame")
local open = Instance.new("TextButton")
--Properties:
strucidhack.Name = "strucid hack"
strucidhack.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
MainGUI.Active = true
MainGUI.Draggable = true

MainGUI.Name = "MainGUI"
MainGUI.Parent = strucidhack
MainGUI.BackgroundColor3 = Color3.new(1, 1, 1)
MainGUI.Position = UDim2.new(0.22521247, 0, 0.195965424, 0)
MainGUI.Size = UDim2.new(0, 385, 0, 371)
MainGUI.Visible = false

aimbotandesp.Name = "aimbot and esp"


aimbotandesp.Parent = MainGUI
aimbotandesp.BackgroundColor3 = Color3.new(1, 1, 1)
aimbotandesp.BorderColor3 = Color3.new(0.333333, 0.666667, 1)
aimbotandesp.BorderSizePixel = 3
aimbotandesp.Position = UDim2.new(0.136179864, 0, 0.310200483, 0)
aimbotandesp.Size = UDim2.new(0, 257, 0, 118)
aimbotandesp.Font = Enum.Font.GothamSemibold
aimbotandesp.Text = "Strucid Aimbot and esp"
aimbotandesp.TextColor3 = Color3.new(0, 0, 0.498039)
aimbotandesp.TextSize = 23
aimbotandesp.MouseButton1Click:connect(function()
local plrs = game:GetService("Players")
local TeamBased = true ; local teambasedswitch = "o"
local presskeytoaim = true; local aimkey = "e"
local raycast = false

local espupdatetime = 5; autoesp = false

local lockaim = true; local lockangle = 5

--function findwat(folder, what)


-- for i, smth in pairs(folder:GetChildren()) do
-- if string.find(string.lower(tostring(smth)), string.lower(what)) then
-- return smth
-- end
-- end
--end
--
--local plrs = findwat(game, "Players")

local Gui = Instance.new("ScreenGui")


local Move = Instance.new("Frame")
local Main = Instance.new("Frame")
local EspStatus = Instance.new("TextLabel")
local st1 = Instance.new("TextLabel")
local st1_2 = Instance.new("TextLabel")
local st1_3 = Instance.new("TextLabel")
local Name = Instance.new("TextLabel")
--Properties:
Gui.Name = "Gui"
Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")

Move.Name = "Move"
Move.Parent = Gui
Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
Move.BackgroundTransparency = 0.40000000596046
Move.BorderSizePixel = 0
Move.Position = UDim2.new(0.005, 0,0.018, 0)
Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)

Main.Name = "Main"
Main.Parent = Move
Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
Main.BackgroundTransparency = 0.69999998807907
Main.Position = UDim2.new(0, 0, 0.995670795, 0)
Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
EspStatus.Name = "EspStatus"
EspStatus.Parent = Main
EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
EspStatus.BackgroundTransparency = 1
EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
EspStatus.Font = Enum.Font.ArialBold
EspStatus.Text = "Press T to update Esp"
EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
EspStatus.TextScaled = true
EspStatus.TextSize = 14
EspStatus.TextWrapped = true

st1.Name = "st1"
st1.Parent = Main
st1.BackgroundColor3 = Color3.new(1, 1, 1)
st1.BackgroundTransparency = 1
st1.Position = UDim2.new(0.271787882, 0, 0, 0)
st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
st1.Font = Enum.Font.ArialBold
st1.Text = "Press "..aimkey.." to lock on a person inside ur view"
st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1.TextScaled = true
st1.TextSize = 14
st1.TextWrapped = true

st1_2.Name = "st1"
st1_2.Parent = Main
st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
st1_2.BackgroundTransparency = 1
st1_2.Position = UDim2.new(0, 0, 0.375590861, 0)
st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_2.Font = Enum.Font.ArialBold
st1_2.Text = "Press L to enable esp loop"
st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_2.TextScaled = true
st1_2.TextSize = 14
st1_2.TextWrapped = true

st1_3.Name = "st1"
st1_3.Parent = Main
st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
st1_3.BackgroundTransparency = 1
st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
st1_3.Font = Enum.Font.ArialBold
st1_3.Text = "Press O to change team based mode"
st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
st1_3.TextScaled = true
st1_3.TextSize = 14
st1_3.TextWrapped = true
local teambasedstatus = st1_3:Clone()
teambasedstatus.Parent = st1_3
teambasedstatus.TextScaled = true
teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
teambasedstatus.Text = tostring(TeamBased)

Name.Name = "Name"
Name.Parent = Move
Name.BackgroundColor3 = Color3.new(1, 1, 1)
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(0.838, 0, 0.980000019, 0)
Name.Font = Enum.Font.Arial
Name.Text = "FPS gui v1.0"
Name.TextColor3 = Color3.new(0, 0, 0)
Name.TextScaled = true
Name.TextSize = 14
Name.TextWrapped = true
Name.TextXAlignment = Enum.TextXAlignment.Left
-- Scripts:

local plrsforaim = {}

local lplr = game:GetService("Players").LocalPlayer


Move.Draggable = true
Gui.ResetOnSpawn = false
Gui.Name = "Chat"
Gui.DisplayOrder = 999

Gui.Parent = plrs.LocalPlayer.PlayerGui

f = {}
local espforlder

f.addesp = function()
--print("ESP ran")
if espforlder then
else
espforlder = Instance.new("Folder")
espforlder.Parent = game.Workspace.CurrentCamera
end
for i, v in pairs(espforlder:GetChildren()) do
v:Destroy()
end
for _, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name
then
if TeamBased == true then
if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp for team based")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end
else
local e = espforlder:FindFirstChild(plr.Name)
if not e then
--print("Added esp")
local bill = Instance.new("BillboardGui", espforlder)
bill.Name = plr.Name
bill.AlwaysOnTop = true
bill.Size = UDim2.new(1,0,1,0)
bill.Adornee = plr.Character.Head
local Frame = Instance.new('Frame',bill)
Frame.Active = true
Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
Frame.BackgroundTransparency = 0
Frame.BorderSizePixel = 0
Frame.AnchorPoint = Vector2.new(.5, .5)
Frame.Position = UDim2.new (0.5,0,0.5,0)
Frame.Size = UDim2.new (1,0,1,0)
Frame.Rotation = 0
plr.Character.Humanoid.Died:Connect(function()
bill:Destroy()
end)
end
end

end
end
end
local cam = game.Workspace.CurrentCamera

local mouse = lplr:GetMouse()


local switch = false
local key = "k"
local aimatpart = nil
mouse.KeyDown:Connect(function(a)
if a == "t" then
print("worked1")
f.addesp()
elseif a == "u" then
if raycast == true then
raycast = false
else
raycast = true
end
elseif a == "l" then
if autoesp == false then
autoesp = true
else
autoesp = false
end
end
if a == "j" then
if mouse.Target then
mouse.Target:Destroy()
end
end
if a == key then
if switch == false then
switch = true
else
switch = false
if aimatpart ~= nil then
aimatpart = nil
end
end
elseif a == teambasedswitch then
if TeamBased == true then
TeamBased = false
teambasedstatus.Text = tostring(TeamBased)
else
TeamBased = true
teambasedstatus.Text = tostring(TeamBased)
end
elseif a == aimkey then
if not aimatpart then
local maxangle = math.rad(20)
for i, plr in pairs(plrs:GetChildren()) do
if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and
plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
if TeamBased == true then
if plr.Team.Name ~= lplr.Team.Name then
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
end
else
local an = checkfov(plr.Character.Head)
if an < maxangle then
maxangle = an
aimatpart = plr.Character.Head
end
print(plr)
end
plr.Character.Humanoid.Died:Connect(function()
if aimatpart.Parent == plr.Character or aimatpart == nil then
aimatpart = nil
end
end)
end
end
else
aimatpart = nil
end
end
end)

function getfovxyz (p0, p1, deg)


local x1, y1, z1 = p0:ToOrientation()
local cf = CFrame.new(p0.p, p1.p)
local x2, y2, z2 = cf:ToOrientation()
--local d = math.deg
if deg then
--return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
else
return Vector3.new((x1-x2), (y1-y2), (z1-z2))
end
end

function getaimbotplrs()
plrsforaim = {}
for i, plr in pairs(plrs:GetChildren()) do
if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health >
0 and plr.Name ~= lplr.Name and plr.Character.Head then

if TeamBased == true then


if plr.Team.Name ~= lplr.Team.Name then
local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p,
plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
table.insert(plrsforaim, obj)
end
end
else
local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p,
plr.Character.Head.CFrame.p)
local r = Ray.new(cf, cf.LookVector * 10000)
local ign = {}
for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
if v:IsA("BasePart") then
table.insert(ign , v)
end
end
local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
table.insert(plrsforaim, obj)
end
end

end
end
end

function aimat(part)
cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
end
function checkfov (part)
local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
local angle = math.abs(fov.X) + math.abs(fov.Y)
return angle
end

game:GetService("RunService").RenderStepped:Connect(function()
if aimatpart then
aimat(aimatpart)
if aimatpart.Parent == plrs.LocalPlayer.Character then
aimatpart = nil
end
end

-- if switch == true then


-- local maxangle = 99999
--
-- --print("Loop")
-- if true and raycast == false then
-- for i, plr in pairs(plrs:GetChildren()) do
-- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and
plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
-- if TeamBased then
-- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~=
lplr.Team.TeamColor then
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
-- else
-- local an = checkfov(plr.Character.Head)
-- if an < maxangle then
-- maxangle = an
-- aimatpart = plr.Character.Head
-- if an < lockangle then
-- break
-- end
-- end
-- end
--
--
--
--
-- end
-- end
-- elseif raycast == true then
--
-- end

if raycast == true and switch == false and not aimatpart then


getaimbotplrs()
aimatpart = nil
local maxangle = 999
for i, v in ipairs(plrsforaim) do
if v.Parent ~= lplr.Character then
local an = checkfov(v)
if an < maxangle and v ~= lplr.Character.Head then
maxangle = an
aimatpart = v
print(v:GetFullName())
v.Parent.Humanoid.Died:connect(function()
aimatpart = nil
end)
end
end
end

end
end)
delay(0, function()
while wait(espupdatetime) do
if autoesp == true then
pcall(function()
f.addesp()
end)
end
end
end)
warn("loaded")
end)

closegui.Name = "close gui"


closegui.Parent = MainGUI
closegui.BackgroundColor3 = Color3.new(1, 1, 1)
closegui.Position = UDim2.new(0.892828405, 0, 0.0474808663, 0)
closegui.Size = UDim2.new(0, 28, 0, 36)
closegui.Font = Enum.Font.SourceSansBold
closegui.Text = "X"
closegui.TextColor3 = Color3.new(0, 0, 0)
closegui.TextSize = 34
TextLabel.Parent = MainGUI
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BorderSizePixel = 3
TextLabel.Position = UDim2.new(0.0389667451, 0, 0.0325634778, 0)
TextLabel.Size = UDim2.new(0, 313, 0, 50)
TextLabel.Font = Enum.Font.SciFi
TextLabel.Text = "Anti ban strcuid aimbot and esp"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextSize = 20

opengui.Name = "open gui"


opengui.Parent = strucidhack
opengui.BackgroundColor3 = Color3.new(1, 1, 1)
opengui.Position = UDim2.new(0.0198300499, 0, 0.925072074, 0)
opengui.Size = UDim2.new(0, 19, 0, 22)

open.Name = "open"
open.Parent = opengui
closegui.MouseButton1Click:connect(function()
MainGUI.Visible = false
opengui.Visible = true
end)
open.BackgroundColor3 = Color3.new(1, 1, 1)
open.Position = UDim2.new(-0.746906042, 0, -0.172385469, 0)
open.Size = UDim2.new(0, 65, 0, 29)
open.Font = Enum.Font.SourceSans
open.Text = "Open gui"
open.TextColor3 = Color3.new(0, 0, 0)
open.TextSize = 14
open.MouseButton1Click:connect(function()
MainGUI.Visible = true
opengui.Visible = false
end)
end)

WildRevolvers.Name = "Wild Revolvers"


WildRevolvers.Parent = Hack
WildRevolvers.BackgroundColor3 = Color3.new(1, 1, 1)
WildRevolvers.BorderSizePixel = 3
WildRevolvers.Position = UDim2.new(0.362196416, 0, 0.684622884, 0)
WildRevolvers.Size = UDim2.new(0, 160, 0, 41)
WildRevolvers.Font = Enum.Font.Cartoon
WildRevolvers.Text = "Wild Revolvers"
WildRevolvers.TextColor3 = Color3.new(0, 0, 0)
WildRevolvers.TextSize = 22
WildRevolvers.TextWrapped = true
WildRevolvers.MouseButton1Down:connect(function()
local Player = game.Players.LocalPlayer;
local Mouse = Player:GetMouse();
local MaxRange = 300;
local Hotkey = Enum.KeyCode.X;
local UIS = game:GetService'UserInputService';
local auto = true;

function Shoot()
local MyHMR = Player.Character and Player.Character.PrimaryPart;
local MyData = workspace.PlayerData:FindFirstChild(Player.Name);
local IsSameTeam = (MyHMR and MyHMR.Parent:FindFirstChild'CowboyHat' and true)
or false;
if MyHMR and MyData then
for i,v in pairs(game.Players:GetPlayers()) do
local HMR = v and v.Character and v.Character.PrimaryPart;
local Data = workspace.PlayerData:FindFirstChild(v.Name);
local Hum = HMR and v.Character:FindFirstChild'Humanoid';
local Head = Hum and v.Character:FindFirstChild'Head';

if Head and Hum.Health > 0 and not (((HMR.Parent:FindFirstChild'CowboyHat' and


true) or false) == IsSameTeam) then
local Found = false;
for ii,targ in pairs({HMR, Head}) do
if not Found then
local R = Ray.new(MyHMR.Position, (targ.Position-MyHMR.Position).unit*MaxRange);
local P, Pos = workspace:FindPartOnRay(R, Player.Character);
local p = Instance.new('Part', Player.Character);
p.Anchored = true;
p.Material = Enum.Material.Neon;
p.CanCollide = false;
p.Transparency = .5;
local dist = (MyHMR.Position-Pos).magnitude;
p.Size = Vector3.new(.1,.1,dist);
p.CFrame = CFrame.new(MyHMR.Position, Pos)*CFrame.new(0,0,-dist/2);
game:GetService('Debris'):AddItem(p, .1)
if P and P:isDescendantOf(HMR.Parent) then
Hum.Health = 0;
local Info = {};
Info.Start = MyHMR.Position;
Info.HitPart = targ;
Info.HitPosition = targ.Position;
game.ReplicatedStorage.Events.GunFired:FireServer(Info);
warn('Hit '..v.Name);
Found = true;
delay(1, function()
if Hum and Hum.Parent then
Hum.Health = 100
end
end)
p.Color = Color3.new(0,1,0);
else
p.Color = Color3.new(1,0,0);
end
end
end
end
end
end
end
UIS.InputBegan:Connect(function(Key, GPE)
if Key.KeyCode == Hotkey then
Shoot();
end
end)
spawn(function()
while auto and wait(.1) do
print'Shooting..';
Shoot();
end
end)
warn'Loaded!';
end)
TextButton.Parent = Hack
TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
TextButton.Position = UDim2.new(0.698655486, 0, 0.164775074, 0)
TextButton.Size = UDim2.new(0, 160, 0, 41)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Coming Soon"
TextButton.TextColor3 = Color3.new(0, 0, 0)
TextButton.TextSize = 14
TextButton_2.Parent = Hack
TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
TextButton_2.Position = UDim2.new(0.697912931, 0, 0.332725137, 0)
TextButton_2.Size = UDim2.new(0, 160, 0, 41)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "Coming Soon"
TextButton_2.TextColor3 = Color3.new(0, 0, 0)
TextButton_2.TextSize = 14

TextButton_3.Parent = Hack
TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
TextButton_3.Position = UDim2.new(0.697912931, 0, 0.497064948, 0)
TextButton_3.Size = UDim2.new(0, 160, 0, 41)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "Coming Soon"
TextButton_3.TextColor3 = Color3.new(0, 0, 0)
TextButton_3.TextSize = 14

TextButton_4.Parent = Hack
TextButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
TextButton_4.Position = UDim2.new(0.696940184, 0, 0.683752418, 0)
TextButton_4.Size = UDim2.new(0, 160, 0, 41)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "Coming Soon"
TextButton_4.TextColor3 = Color3.new(0, 0, 0)
TextButton_4.TextSize = 14

You might also like