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## Possible Deposit Variables ##

# resources, resource and amount


# potential trigger (planet scope)
# blocked_modifier - applied to planet only when deposit blocker has been cleared
# constant_modifier - applied to planet always
# blocker = <key/any/none> - default any
# station = station class in orbit to gather

###############################
# Ancient Relics Deposits #
###############################

# Relic World Blockers

d_collapsed_spire = {
time = 480
icon = d_broken_spire

is_for_colonizable = yes
category = deposit_cat_rare_blocker

potential = { always = no }

planet_modifier = {
planet_max_districts_add = -1
}

use_weights_for_blocker_swap_types = no

blocker_swap_types = {
d_central_spire
}

resources = {
category = deposit_blockers
cost = {
energy = 2000
}
}
}

d_massive_crevice = {
time = 270
icon = d_massive_crevice

is_for_colonizable = yes
category = deposit_cat_rare_blocker

potential = { always = no }

planet_modifier = {
planet_max_districts_add = -1
}

use_weights_for_blocker_swap_types = no

blocker_swap_types = {
d_industrial_sector
}
resources = {
category = deposit_blockers
cost = {
energy = 1000
}
}
}

d_shattered_solar_array = {
icon = d_solar_array
time = 270

is_for_colonizable = yes
category = deposit_cat_rare_blocker

potential = { always = no }

planet_modifier = {
planet_max_districts_add = -1
}

use_weights_for_blocker_swap_types = no

blocker_swap_types = {
d_immense_solar_array
}

resources = {
category = deposit_blockers
cost = {
energy = 1000
}
}
}

d_flooded_reactor_pits = {
icon = d_reactor
time = 270

is_for_colonizable = yes
category = deposit_cat_rare_blocker

potential = { always = no }

planet_modifier = {
planet_max_districts_add = -1
}

use_weights_for_blocker_swap_types = no

blocker_swap_types = {
d_ancient_reactor_pits
}

resources = {
category = deposit_blockers
cost = {
energy = 1000
}
}
}

d_crumbling_mining_tunnels = {
icon = d_mining_tunnels
time = 270

is_for_colonizable = yes
category = deposit_cat_rare_blocker

potential = { always = no }

planet_modifier = {
planet_max_districts_add = -1
}

use_weights_for_blocker_swap_types = no

blocker_swap_types = {
d_abandoned_mining_tunnels
}

resources = {
category = deposit_blockers
cost = {
energy = 1000
}
}
}

# Relic World Deposits

d_ancient_reactor_pits = {
is_for_colonizable = yes
icon = d_reactor

potential = { always = no }

planet_modifier = {
district_generator_max = 6
}
}

d_immense_solar_array = {
is_for_colonizable = yes
icon = d_solar_array

potential = { always = no }

planet_modifier = {
district_generator_max = 3
}
}

d_abandoned_mining_tunnels = {
is_for_colonizable = yes
icon = d_mining_tunnels
potential = { always = no }

planet_modifier = {
district_mining_max = 6
}
}

d_relic_metal_boneyard = {
is_for_colonizable = yes
icon = d_metal_boneyard

potential = { always = no }

planet_modifier = {
district_mining_max = 3
}
}

d_central_spire = {
is_for_colonizable = yes
icon = d_central_spire
category = deposit_cat_rare

potential = { always = no }

planet_modifier = {
planet_jobs_society_research_produces_mult = 0.15
planet_jobs_engineering_research_produces_mult = 0.15
planet_jobs_physics_research_produces_mult = 0.15
}

triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_regular_empire = yes }
}
modifier = {
job_researcher_add = 8
}
}

triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_hive_empire = yes }
}
modifier = {
job_brain_drone_add = 8
}
}

triggered_planet_modifier = {
potential = {
exists = owner
owner = { is_machine_empire = yes }
}
modifier = {
job_calculator_add = 8
}
}
}

d_industrial_sector = {
is_for_colonizable = yes
icon = d_ruins_medium
category = deposit_cat_rare

potential = { always = no }

planet_modifier = {
building_crystal_mines_max = 2
building_gas_extractors_max = 2
building_mote_harvesters_max = 2
}
}

d_relic_dense_ruins = {
is_for_colonizable = yes
icon = d_ruins_large
category = deposit_cat_rare

potential = { always = no }

planet_modifier = {
planet_max_districts_add = -6
planet_jobs_society_research_produces_mult = 0.15
planet_jobs_engineering_research_produces_mult = 0.15
planet_jobs_physics_research_produces_mult = 0.15
}
}

d_former_relic_world = {
is_for_colonizable = yes
icon = d_central_spire
category = deposit_cat_rare

potential = { always = no }

planet_modifier = {
planet_jobs_society_research_produces_mult = 0.1
planet_jobs_engineering_research_produces_mult = 0.1
planet_jobs_physics_research_produces_mult = 0.1
}
}

# Archaeology Event Deposits

d_mutation_vats = {
is_for_colonizable = yes
icon = d_metal_boneyard
category = deposit_cat_rare

potential = { always = no }

resources = {
category = planet_deposits
produces = {
society_research = 12
exotic_gases = 1
}
}

# Artifacts Deposits

d_artifacts_1 = {
resources = {
category = orbital_research_deposits
produces = {
minor_artifacts = 1
}
}
station = shipclass_research_station

potential = { always = no }

drop_weight = {
weight = 0
}
}

d_artifacts_2 = {
resources = {
category = orbital_research_deposits
produces = {
minor_artifacts = 2
}
}
station = shipclass_research_station

potential = { always = no }

drop_weight = {
weight = 0
}
}

d_artifacts_3 = {
resources = {
category = orbital_research_deposits
produces = {
minor_artifacts = 3
}
}
station = shipclass_research_station

potential = { always = no }

drop_weight = {
weight = 0
}
}

d_artifacts_mining_1 = {
resources = {
category = orbital_mining_deposits
produces = {
minor_artifacts = 1
}
}
station = shipclass_mining_station

potential = { always = no }

drop_weight = {
weight = 0
}
}

d_artifacts_mining_2 = {
resources = {
category = orbital_mining_deposits
produces = {
minor_artifacts = 2
}
}
station = shipclass_mining_station

potential = { always = no }

drop_weight = {
weight = 0
}
}

d_artifacts_mining_3 = {
resources = {
category = orbital_mining_deposits
produces = {
minor_artifacts = 3
}
}
station = shipclass_mining_station

potential = { always = no }

drop_weight = {
weight = 0
}
}

d_artifacts_planet_1 = {
is_for_colonizable = yes
icon = "d_archaeological_dig"
category = deposit_cat_rare

potential = { always = no }

resources = {
category = orbital_research_deposits
produces = {
minor_artifacts = 1
}
}
}
d_artifacts_planet_2 = {
is_for_colonizable = yes
icon = "d_archaeological_dig"
category = deposit_cat_rare

potential = { always = no }

resources = {
category = orbital_research_deposits
produces = {
minor_artifacts = 2
}
}
}

d_artifacts_planet_3 = {
is_for_colonizable = yes
icon = "d_archaeological_dig"
category = deposit_cat_rare

potential = { always = no }

resources = {
category = orbital_research_deposits
produces = {
minor_artifacts = 3
}
}
}

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