Professional Documents
Culture Documents
Goby
Goby
STEALTH DISADVANTAGE
✘
+3 resistance to bludgeoning, piercing, and slashing
+0 Dexterity
damage.
✘ +4 Constitution ARMOR CLASS
DEXTERITY
+0 Intelligence
Unarmored Defense. While you aren’t wearing
MAXIMUM HIT DICE TEMPORARY armor, your AC equals 12. You can use a shield and
10 -1 Wisdom
+0 Charisma
14 1d12 still gain this benefit.
CONDITIONAL
+0
CURRENT HIT POINTS
CONSTITUTION DEATH SAVING THROWS
SAVING THROWS
15 N
CIE C
+0 Acrobatics (Dex)
SPEED
25ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
Y
PROFI
RT
EXPE
11 ✘
+0 History (Int)
+1 Insight (Wis)
✘ +2 Intimidation (Cha) SPEED, SENSES, & CONDITIONS
+0 +0 Investigation (Int)
8 ✘ +1 Perception (Wis)
+0 Performance (Cha)
+0 Persuasion (Cha)
-1 +0 Religion (Int)
10 -1 Survival (Wis)
SKILLS
+0 11 PASSIVE PERCEPTION
ADVANTAGE
Javelin 30/120 +5 vs AC 1d6+3 piercing Armor Proficiencies. Light Armor, Medium Armor,
Thrown
Shields
NAME
SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS
Almost all of the common people and other folk that one might encounter along the Sword Coast or in the North have
one thing in common: they live out their lives without ever traveling more than a few miles from where they were born.
I have different assumptions from those around me You aren't one of those folk.
concerning personal space, blithely invading others'
space in innocence, or reacting to ignorant invasion You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances
of my own.
I have my own ideas about what is and is not food, are good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a
and I find the eating habits of those around me few outrageous stories. You have come to this part of Faerûn for your own reasons, which you might or might not
choose to share.
PERSONALITY TRAITS
Although you will undoubtedly find some of this land’s ways to be strange and discomfiting, you can also be sure that
Adventure. I'm far from home, and everything is some things its people take for granted will be to you new wonders that you've never laid eyes on before. By the same
strange and wonderful! (Chaotic) token, you're a person of interest, for good or ill, to those around you almost anywhere you go.
IDEAL
BOND
Trauma Survivor
You survived. Whatever it was, you made it through,
and you can help others do the same. People view
you as an expert on the traumatic situation you
faced—be it a specific sort of violence, illness, or
otherwise. You are aware of nonmagical recovery
techniques, common resources, and misinformation.
You know how to speak to sympathetic doctors,
clergy, and local leaders and can convince them to
shelter one person (other than yourself) at a modest
lifestyle for up to one month.
BACKGROUND FEATURE
TRINKET
ADDITIONAL FEATURES
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb
[Greataxe] 1 7
Handaxe 2 4
Explorer’s Pack 1 10
Javelin 4 8
0 0 0 0 0
29 lb / 240 lb 480 lb
#1 #2
STORED ITEM # lb. STORED ITEM # lb.
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Greataxe Handaxe Handaxe
Weapons Weapons Weapons
Javelin Javelin
Weapons Weapons