This document outlines patch notes and updates for the game Door Kickers: Action Squad from version 1.0.0 to 1.0.18. Major changes include the addition of weekly challenges, game changing mods, support for user created levels through Steam Workshop, a level editor, and fixes to bugs and gameplay issues. New modes like Zombie Invasion were also added.
This document outlines patch notes and updates for the game Door Kickers: Action Squad from version 1.0.0 to 1.0.18. Major changes include the addition of weekly challenges, game changing mods, support for user created levels through Steam Workshop, a level editor, and fixes to bugs and gameplay issues. New modes like Zombie Invasion were also added.
This document outlines patch notes and updates for the game Door Kickers: Action Squad from version 1.0.0 to 1.0.18. Major changes include the addition of weekly challenges, game changing mods, support for user created levels through Steam Workshop, a level editor, and fixes to bugs and gameplay issues. New modes like Zombie Invasion were also added.
----------------------------- + Added support for user created levels through Steam Workshop (game changing mods coming soon) + Added Level Editor (see game's "tools" folder) + Fixed small issues with the existing levels
----------------------------- + Executioner doesn't execute hostage anymore when zombies attack + Fixed zombie portals spawning outsite the level + Fixed: sometimes enemies shot backwards + Fixed: Tiny Trouble and Bigshot sliding away when trying to arrest them
v1.0.9 from 26-Oct-2018
----------------------------- +[!] Added Zombie Invasion Mode + Fixed network code to eliminate disconnects + Tweaked weapons and AIs (enemies don't get stuck anymore when shot from far away) + Working hard on the Workshop support
----------------------------- + Added weekly challenge + Improved internet coop code + Fixed small levels issues
v1.0.6 from 25-Sep-2018
----------------------------- +[!] Fixed Online COOP lag/frameskip +[!] Added Chinese, Japanese, Korean, Brazilian-Portuguese localizations + Improved Online COOP chat interface (Press ENTER to chat) + Fixed Griefer Gary bug that blocked him facing locked doors + Added "Mission Abort" option in online Coop in-game menu
v1.0.5 from 16-Sep-2018
----------------------------- + Fixed bug that made you lose XP points when transferring points from one player to the other and not using them + Changed UTF8 names conversion error handling (removed crash on malformed names in coop lobby) + Updated a few levels that had some minor issues
v1.0.4 from 14-Sep-2018
----------------------------- + Fixed Coop disconnects due to upgrades/perks window bug + Fixed Completionist achievement + Fixed bug that allowed Detonator Dick to detonate hostages without explosives on + Fixed Caddyshack perk + Small fixes to a few levels
v1.0.3 from 13-Sep-2018
----------------------------- + Fixed ghost frame on online coop restart + Improved Shield Boss + Added CRC check on online coop invites too + Added "player left" message when online peers leaves the game
v1.0.2 from 11-Sep-2018
----------------------------- + Changed controller buttons mapping (Back and Select) + Changed score formula to give more score + Fixed bug that made the Breacher run really fast (or really slow)
v1.0.1 from 10-Sep-2018
----------------------------- + Fixed bug that prevented chapters from unlocking
v1.0.0 from 10-Sep-2018
----------------------------- + FINAL RELEASE! + Added localizations support + Added new achievements and improved old ones + Added Recon class and many enemies (bosses included) + Fixed grenades falling through some metallic platforms + Fixed local COOP respawn, teleport back to location, hidden rooms logic + Changed leaderboards font so it can display Chinese/russian characters + Improved enemies AI + Added a neat new intro + Actors go up small stairs without jumping + Added skins to better differentiate the players
v0.10.1 from 04-July-2018
----------------------------- + Small fixes to some levels + Added progress bar to Warrant Server achievement + Fixed bug that showed "can't read settings" on launch (new users only)
v0.10.0 from 28-June-2018
----------------------------- +! Added 2 new enemies: Big Benny, Juggernaut Jim +! Added 6 new levels +! Added one new mission type: Arrest Warrant +! Completely overhauled the player selection screen + Added borderless window fullscreen + Made cover objects taller and changed cover mechanics + Mouse cursor hides after 5 seconds of inactivity + Added better aim to enemies + Added new achievements + Added new objects and tileset + Fixed bug that displayed all enemies and players 2 times + Moved save files to Users/[User]/AppData/Local/KillHouseGames/ActionSquad (fix game not starting issue) + Fixed Speed Pouches vs KSG Twin Shotgun bug (it didn't work on slug shots) + Fixed bug that prevented the player selection to be saved correctly when playing online
v0.9.0 from 09-May-2018
----------------------------- +! Added 2 new enemies: Detonator Dick, Machinegunner Ben +! Added 2 new NPCs: Old Lady, Bomb Vest Hostage +! Added new gun for the Assaulter: MCX300 Carbine and Special ability: MK48 Light Machinegun +! Added rigged remote explosive barrels that Detonator Dick can detonate +! Some enemies will now aim at players when they're on ladders or boxes +! New Gear: Mag Ready, Smoke Grenade, Antistab Armor +! Added 4 new cool music tracks + Added new voices for Agent Fergie when joining a game + Improved AI on smarter enemies: they get ready when they hear a door being breached + Tweaked the way enemies see/detect you + Both players must be present now to enter a hidden room when playing in coop + Doors move when kicked + Added new Achievements and fixed older ones (Troublemakers Arriving, Things Heating Up) + Added more AI behaviors with different probabilities for the same events + Improved script engine, added more math and conditional instructions + Fixed weird rendering, placing and interaction for health and ammo boxes + The shotguns only splat targets from close quarters + Wounded Cop doesn't alert the enemies when he sees the player + The Assaulter Aimed Shot ability doesn't kill the Wounded Cop anymore + Animated Doomsday Train level + Can't upload scores to Leaderboards if modding is enabled + Added graphics for Shield's SMG, Breacher's Dragonbreath
v0.6.13 from 05-Apr-2018 (patch)
-------------------------------- + Fixed mission 2.6 (invisible door) + Unlocked missions 4.1 and 4.2 + Fixed bug that prevented players from throwing grenades when on ladders
v0.6.12 from 03-Mar-2018
------------------------ + Reinforcements: Agent Fergie. Special abilities: Akimbo Pistols and MP5K SMG + Two new villains: Operator Orville and Grenadier Ghenady + New weapons for the Assaulter and Shield classes + Two new levels + Improved AI for most enemies + Added random enemies in some levels + Improved level design and UI + Fixed more freezing and network disconnect issues
v0.6.11 Update-1 from 26-Feb-2018
--------------------------------- + Added 2 new ingame tunes + reduced game's RAM footprint + Added some cheats. Will probably remove them after Early Access. + Network coop desync fixes (exploding barrels, item prices, etc) + Breacher slugs can now be shot from mid-air + Fixed: Breacher armor disappearing when switching to slugs + Fixed: Weapons locking when spamming the reload or fire buttons
v0.6.11 from 23-Feb-2018
------------------------ + Fixed shop bug that allowed for unlimited weapons unlocking (sorry guys :)
v0.6.1 from 22-Feb-2018
-------------------------- + [!] Added Steam Achievements + [!] Improved Ammo and Health boxes placement + [!] Major changes and improvements to Breacher class + [!] Added 3 new breacher shotguns: M870, KSG, HK512 + [!] Added Breacher SAW special ability - cuts through doors and enemies alike! + [!] Some special abilities can be activated from the ladders now + Completely re-wrote weapons system and added weapon scripts to allow for incredible new weapons! + Added Speed Loader gear (loads 4 shotgun shells at once) + Changed grenade throwing mechanics from ladders (use up, down to control throw) + Changed bullets rendering + Added a small window of invulnerability after respawning + "Continue" countdown replaced with "Respawn" countdown when dying + Added more levels and polished old ones + Explosive barrels now break doors! Kick that barrel! + Health and Ammo boxes now disappear after being completely consumed + Added 2 new level backgrounds + Fixed: Blowup Bart AI locking and Leader Lemmy armor bug + Fixed: mission ending before saving all hostages + Fixed: accuracy computation formula + Fixed: gore lag and short bullets when turning VSync OFF from the driver settings
v0.5.19 from 22-Dec-2017
------------------------ + [!] Added 2 new enemies: Molotov Manny and Fanatic Frankie + [!] Added 2 new special abilities: Dragon Breath Rounds and SMG Assault + [!] Added Leaderboards (single player / coop) + [!] Added 2 more in-game soundtracks + [!] Added Wounded Cop NPC + [!] Added 6 new missions and updated old levels + You can now shoot grenades from ladders in all directions (keep left/right/down when throwing) + Changed bomb artwork and explosion + Changed some weapons + Added Christmas... easter egg + Updated graphics (tileset, explosions, characters) + Enemies that are too close are pushed away + Grenades can be thrown through windows + Added hostage voices + Added crows here and there, and rats, lots of rats + Added cool "Spawn" and "Reinforcement Called" animations + Removed class selection after dying and respawning + Fixed: dying when passing through doors resulted in transparent corpse + Fixed: breaching charge on horizontal glass damage rule + Fixed: rare "level finished" message while enemies still coming in through doors + Fixed: hostage kill not counted when used as human shield (Leader Lemmy) + Fixed: minor AI glitches when the enemy lost his target + Fixed: sometimes enemies could shoot you even if in cover mode + Fixed: Sniper Support shooting dead targets (if killed after enemy marked as sniper target) + Fixed: Sniper targets weren't counted as kills for the player that activated the Sniper Assist
v0.5.18 from 02-Dec-2017
------------------------ + [!] Added CHAT (press ENTER to open chat interface during Online COOP) + [!] Fixed rare network disconnect message when finishing a mission in coop + Added CRC check on important files. When modding the game one can only play with peers having the same mod enabled (Network error was shown before) + Added new "ready" sounds for Assaulter in player selection screen + Sniper support kills alert nearby enemies + Damage over Time frags (eg. fire from flashbangs) give the player Strategic Points now + Fixed grenades and barrel napalm lumps falling from hidden rooms when exiting the room before explosion + Fixed small bug that allowed the player to win a level when shooting the last and only hostage + When kicking down a door enemies will hear it and get alerted on both sides of the door now + Fixed Suicide Bomber damage on players with armor (more deadly) + Fixed breaching charge explosion damage and enemy alert events + Melee now hits enemies that are really close too + Fixes a bug where close enemies wouldn't get pushed back by melee + Fixed some errors in some of the levels (errors reported by players) + Changed the order of some levels based on their difficulty
v0.5.17 from 24-Nov-2017
------------------------ + Visual/gameplay improvements on several maps + Alt + F1 during gameplay brings up keyboard layout + Ingame Help mode (F1) shows the Special Ability key when Strategic Bar is full. + Added Exit button on COOP WIN Screen + Added Next Mission button on COOP LOSE Screen + Restart now takes you to class selection screen + Bomber doesn't explode anymore when kicked + Now you can't use special ability in midair or on ladders anymore + Shows frame latency on multiplayer and FPS when pressing F5 + Barrels incendiated by players that kill enemies count the enemies as kills + Removed stun from barrel napalm particles + Strategic bar blinks when getting strategic points + Respawn buddy icon blinks when playing a 2 player game + Sniper Support doesn't give SP anymore + Sniper Support doesn't kill enemies under fog of war + You can now jump for a few frames after falling off a platform (you can jump after breaking the horizontal glass too) + Fixed super powerful air kick effect when kicking an enemy to death near an edge and sending him flying + Removed aiming error on aimed shot + Fixed Leader Lemmy "GET HIM" loop + COOP: fixed rare lock bug on mission end + Tuned M4 Carbine a bit different. It's damage is dependend on range now to reflect fragmentation.
v0.5.16 from 19-Nov-2017
------------------------ + Fixed bugs that would result in the game freezing while playing online (FINAL) + Speed Pouches now give you -30% Reload Time + Improved random level selection when quick playing online
v0.5.15 from 19-Nov-2017
------------------------ + Added DPI Awareness + Fixed several bugs that would result in the game freezing while playing online + Fixed several issues in levels: 1.1, 2.2, 2.5, 2.7 + Fixed script-related crash + Fixed character selection screen desync + Fixed screen flashing red when team-mate got hit + Added legal documents EULA and Credits inside licensing.txt
v0.5.14 from 17-Nov-2017
------------------------ + Version v0.5.14 - Steam Early Access Version RC1