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You can increase or decrease the level with items.

If you can not defeat the enemy, please try using it.

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-----Shisen

Let's endure with defense and recovery.


And let's use "Void" before defeating her.

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-----Eirfeel

Do not use attack (including skill) or magic for 2 turns in a row.


You need to act as follows.
Attack �� Magic �� Attack �� Magic �� ...
Or you may act as follows.
Attack �� Defense �� Attack �� Magic �� ...

-------------------------------------------------------------
-----Leticia

She uses counter techniques every turn. (Turns 2, 5, 8 ...)


Let's not attack in that turn.

The turn will also proceed when "Toppling".


Let's not mistake the number of turns.

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-----Millis

When the battle is prolonged, her defensive power goes up.

So, the early part of the battle should not defend "Hip Attack"
let's use "Heavy Slash". (Focus on damage)

There is a need to defend "Hip Attack" after the middle stage.


Because "Hip Attack" increases damage according to the number of hits.

It is better to recover when "Tackle".


The next candidate is "Peach Drop".

Her behavior pattern is one set with 6 turns.


1...Hip Attack
2...Tackle or HipRush
3...Normal Attack
4...Hip Attack
5...Tackle or HipRush�iThe opposite of turn 2�j
6...Peach Drop

Details of each skills


Hip Attack...It can defend up to 3 times. After that it hits even if
defending (damage can be reduced)
Tackle...If you are attacking or defending you will collapse your body and
become unable to move one turn
Hip Rush...Additional damage if you are recovering or defending.
Peach Drop...There is no additional damage if you defend.
-------------------------------------------------------------
-----Astriede
Let's look at the mouth when her gaze faces downward.

:No change in left fingers


She uses "Ballbusting".
Let's defend.

:Change in left fingers


She uses "Leg Jail" or "Slave Necklace".
It is damage increase when defending. Let's attack or recover.

If you are restrained by handcuffs, you can escape "escape" three times.
"Ballbusting" changes to "Deadend Scream" during restraint.
Eating is a major damage. Let's focus on her expression more.

When the player's HP becomes 40% or less, the attack power of Astride will rise.
Let's recover so as not to be below 40% as much as possible.
-------------------------------------------------------------
-----Sefina

There are three kinds of stance.


The method of attack on each is limited.

twist(wiggle) movement -> Normal Attack


swing left and right -> Thunder Blade
move rhythm on the spot -> Heavy Slash
-------------------------------------------------------------
-----Alcia

When Alcia's expression changes, She will use "Tit Heaven".


When it is "Weakening" it will be "Lust".
When it is "Lust" it will be defeated immediately.

It can be prevented by using "Refresh".


However, "Weakening" will be maintained after the second time.

Basic strategy:
"Heavy slash" for damage, "heal plus" and "refresh" when necessary.

-------------------------------------------------------------
-----Loretta

When she closes her right eye, she uses a counter to attack behavior.
When she closes the left eye, she uses a counter to magic behavior.

When "Tit Assault" hits, the above conditions are reversed.

There is a time limit after the 2nd turn.


When time runs out, it becomes a counter for most actions.

-------------------------------------------------------------
-----Camil

Every time Camil attacks, the "Balance Gauge" at the bottom right will increase.
When it reaches 100%, you will lose two turns.

When "defense" is used, the "Balance Gauge" goes down to 0.

When "Power Boost" is used, the increment of the "Balance Gauge" will be increased.
When Camil uses "Tit Pressure", the increment of the "Balance Gauge" will depend on
your action
Attack -> Small
Heal -> Large
Defend -> Knockdown
She tends to use "Tit Pressure" when the "Balance Gauge" is low, so heal carefully.

-------------------------------------------------------------
-----Lusy

Her weakness is "Magical Attack". So attack on her with "Thunder Blade".


However, using "Thunder Blade" will increase her anger gauge.
And when anger gauge becomes maximum she uses "Tit Rage Dancing".
The anger gauge is reduced by "Tit Prison", "Tit Down Hold", and so on.
The more damage, the more gauges will be reduced.

Using "Thunder blade" more than 4 times


Even in the finish you try to use Thunder Blade
She uses "Tit Rage Dancing" at the counter.

-------------------------------------------------------------
-----Shayna

Skill
Tit Slap...Damage up when Alf is doing recovery action.
Tit Combination...It becomes a counter only to "Heavy Slash".
Tit Hold...Escape with command input.Every time it becomes "Weakening", the command
disappears.
TIt Massage...Escape with command input.It becomes "Weakening".

She uses these four skills as one set at random.

Example)
Turn1...If she uses "Slap", At Turn 2 she uses either "Combination" "Hold"
"Massage".

Turn2...If she uses "Hold", At Turn 3 she uses either "Combination" "Massage".

Turn3...If she uses "Massage", At Turn 4 she uses "Combination"

Turn4...She uses "Combination".

Repeat this every 4 turns.

-------------------------------------------------------------
-----Fytte
Basically it repeats attack and recovery.

When Ballbusting hits when the player recovers


Fytte attacks in addition.

HP is over 50 �� Ballbusting usage increases.


HP is less than 50 �� Ballbusting usage is normal.

It is good to recover when HP is around 30-50%.

-------------------------------------------------------------
-----Sharifa & Natifa
If you continue to attack only one side
They use 'secret Absorption' to recover HP.

After damaging one side by 400-500, attacking the other side


They do not use "Secret Absorption".

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-----Mena

When she attacks, the "poison gauge" increases.


When the gauge reaches 100%, "Deadly Poison" will be inflicted.
Using "Detox" can reduce the poison gauge.
However, �gDeadly Poison�h cannot be removed using "Detox".

If "Power Boost" is active, the "Poison Gauge" will increase much faster.

Mena has two kinds of counter attacks.


*Taunting pose -> Counter against attack.
*Kiss Pose -> Counter against defense, magic.
The counters reverse when the smoke is active.

When Mena's HP is low she will use "Fake Crying".


*Smoke on -> Let' wait till she stops crying.
*Smoke off -> When waiting, she will recover so let's act early.

-------------------------------------------------------------
-----Auphemia

-The counter state changes according to the number of turns.


Turn 1 ... Heavy slash
Turn 2 ... Item
Turn 3 ... Attack, Thunder Blade
Turn 4 ... Recovery magic
Repeat this.

*Heavy slash always becomes a counter at PowerBoost.

-Normally, the following skills will be used randomly.


Tit Slap ...Damage
Tit Pressure ...Damage + 1turn can't action
Tit Paradise ...Damage + Weakening
Tit Drain ...Level Drain
EvilEye Temptation ...Charm
EvilEye Illusion Heaven ...Damage + Weakening + Max HP decrease
EvilEye Death Bind ...HP&MP Drain

The skill she used once is not used in subsequent turns.


But when she exhausts all seven types, she will also use all the skill randomly.

-------------------------------------------------------------
-----Leticia(Another)

-Counter skills change every turn


At the time of Omni-Bpoost it is also a counter for the skills in parentheses.
Turn1 Attack (Heavy Slash)
Turn2 Thunder Blade (Attack)
Turn3 Heavy Slash (Thunder Blade)
-Action pattern
Turn1
"Normal Attack" or "Flash Kick"

Turn2
"Sonic Cyclone" or "Tri Moon Slash"

Turn3
"Legsweep"

Turn4
Unused skills in Turn1

Turn5
Unused skills in Turn2

Turn6
Crotch Kick!

-Skill Notes
--Sonic Cyclone
AGI is down.

--Legsweep
Toppling.
You can prevent 'Topple' if you guard.

--Crotch Kick
ATK is down.

-------------------------------------------------------------
-----Shisen(Anoter)

-Action pattern
--Turn1
Alternately use "Normal Attack" or "Tama-Kudaki".

--Turn2
Alternately use "Senka-Okuri" or "Saka-Yomi".

--Turn3
Alternately use "Energy Drain" or "Energy Drain - Karma".

With down ...


"Mukuro Tsubushi" or "Energy Drain - Ground"
1st Random
2nd Unused skills in 1st
3rd Random
4th Unused skills in 3rd
...Repeat this

-Skill Notes
--Saka-Yomi
Become "Disabel Guard"
Recovering when HP is Max.

--Senka-Okuri
Become "Down"
--Mukuro-Tsubushi
Large damage if not guarded

--Energy Drain - Ground


Large damage if guarded

--Oboro-Sange
She uses it after "Energy Drain - Karma".
Large damage if not guarded

--Goku-Mon-Satsu
"Turn3" and "HP 1500 or more"
Using recovery magic, she uses this skill.
When "Omni - Boost", the number of turns is irrelevant.

-Etc
--Some skills ignore DEF of the player.

-------------------------------------------------------------
-----Selunelia (Witch mode)

-First half (Normal magic)


o The color of the background at the beginning of the turn will help you determine
the element Selunelia will use.
o Her magic can be nullified by using the elemental amulets.
o Holy and Dark magic is especially powerful, so it may be wise to nullify those
spells.
-Second half (Charm magic)
o Various negative effects occur when the ecstasy gauge increases.
(Ejaculation, charm, buff cancelation, etc�c )
o Because of this, Refresh should be used in order to decrease the ecstasy gauge.
o Sweet pheromone can be dispelled by using Negate.
-Other hints:
o Selunelia can heal by absorbing magical energy used by Heavy Slash and Thunder
Blade.
o The ecstasy gauge will increase much faster when Omni-Boost is active

-------------------------------------------------------------
-----Selunelia(Martial arts mode)

-When HP is less than half and more than 900, and you try to heal:
Counter attack occurs (Love Hold).
(In other words, it is necessary to recover when HP is more than half or 900 or
less)
-If you use Refresh on the turn right after being inflicted with weakness:
Counter attack occurs (Rapid Combination).
-Heavy Slash during Omni-boost will always miss.
-When she uses Legsweep, you will always collapse and miss a turn.
-Hip attack can lead to you collapsing, but it can be prevented by inputting the
right arrows in a QTE.
However, the arrow display time is shorter when suffering from a status effect or
during Omni-boost.
[Guard] will automatically prevent you from collapsing.

-------------------------------------------------------------
-----Shisuka

----Performance of each skill


(1) Sparkle Thrust
If it hits while picking up a weapon, damage is increased.

(2) Tornado Slash


If you hit when you are not defending, you will drop the weapon.
(Pick up weapons from skills)

(3) Infinite Slash


The turn immediately after Parry increases the damage (needs defense).

(4) Flowing Water Style


Your attack is parried. Shisuka strength increased.

(5) Ballbusting
Decrease your strength with a certain probability when hit.

Order of use of each skill


(1-2-3-4-5-4-3-2-1-5)
Repeat this

-------------------------------------------------------------
-----Monster Lord

- Omni-Boost should be active at all times.


(Omni-Boost lasts for 10 turns.)

- The Monster Lord uses Temptation every 10 turns.


If Temptation succeeds, then no matter what your next action is, it will be
countered.
Attack skills, guard and magic potions �� Skill Breaker
All other actions �� Illusion Heaven

-Temptation can only be resisted once.

- Skill Breaker
When HP is above 3000, its damage equals 80% of your current HP.
When HP is below 3000, its damage is approximately 2500.

- Illusion Heaven
Absorbs approximately 150 MP.
Levels will also be absorbed if MP drops to 100.
If MP drops to 0, you will be immediately defeated.

- Be sure to keep Omni-Boost active at all times,


rely on Heavy Slash in order to deal damage,
and use Heal Plus and items for healing when necessary.

- If Temptation succeeds, then your actions will either


be countered by Skill Breaker or Illusion Heaven.

- The damage from Skill Breaker can be deadly,


so forcing her to use Illusion Heaven is advisable.

- However, since your levels will be absorbed if your MP drops to 100,


and you will be defeated if your MP drops to 0,
it's best to try to keep your MP high in preparation.

-------------------------------------------------------------
-----Leela
- Counter Attack
If a player attacks or uses magic for two turns in a row,
she will use a counter attack.
*Two attacks in a row �� Slingshot Kick
*Two magic attacks in a row �� Wire Bind

- Wire bind
The user becomes unable to act.
You can escape from the wire by "Escape" or "Struggle".
("Struggle" is a skill that can only be used when you are stuck in a wire bind.
)

- Breast smoother
When hit, it becomes "Weakness".

- Denki Amma
If it hits while in "Weakness", it deals heavy damage.

- Tips
Try not to attack or perform magic for two turns in a row.
If you get hit by Denki Anma while in "Weakness",
you'll take a lot of damage.
Be careful when you use Refresh and Heal Plus.

-------------------------------------------------------------
-----Sharifa

- Limit-Break
If the player uses "Strength Boost" or "Omni-Boost",
Sharifa will use "Limit-Break".
All her ability values will be greatly increased.

- Normal Attack
Sharifa's normal attack is enhanced when her HP is below 50%.

- Wind-Barrier
When Sharifa's HP drops below 40%, she will use Wind Barrier.
She will be able to avoid all attacks.
Players will need to use "Agility Boost".

- Infinite-Chain
"Sharifa is waiting for an opening..."
After this message is displayed,
she will use the counter skill "Infinite-Chain" against "Hevislash".
Also, when you reduce her HP to zero with "Hevislash",
she will fight back with "Infinite-Chain".

- Tips
Use "Heavy Slash" in the beginning.
Do not use "Strength Boost" or "Omni-Boost".
When she uses the "Wind-Barrier", use the "Agility Boost".
Use your normal attack for the final blow.

-------------------------------------------------------------
-----Nathifa

- increase in magic power


When a player attacks with Thunder Blade or Heavy Slash,
Nathifa's magic power increases.
If the player uses "Strength Boost" or "Omni-Boost",
more of her magical power will be increased.

- Sun-Sphere
When the magic power rises above a certain level, or the HP drops below 50%.
She will use "Sun-sphere" instead of "Fire-ball".

- Marshmallow Massage
When the magic power rises above a certain level, or the HP drops below 20%.
She gets to use the "marshmallow massage".
"HP, MP absorption + LV reduction + weakness"
This is a powerful technique.

- Tips
In the beginning, use "Strength Boost" and "Omni-Boost" to attack normally.
When Nathifa's HP reaches about 20-30%, use "Hevislash" to finish her off.

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