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Games For 26th Jan
Games For 26th Jan
Mark a straight line on the floor. (with string, or tape). Then get each child, one at a time, to walk
along the string, looking through the wrong end of a pair binoculars. See who can stay on the line for
longest.
Sleepy lions
A good one for young children (2-4) when things are getting out of control. Get everyone to lie down
and pretend to be sleepy lions. They musn’t make a move. You then walk around and try and disturb
them by talking, or very gentle tickling (very gently you don’t want them to be out too quickly).
Anyone who moves is out. They can also then help wake up the other lions.
Lemon Race
ADULT
Preparation:
- Download the worksheet and print the list
- Print the set of numbers (one set of numbers per team)
2. The goal of the game is to be the first team to rearrange themselves to the number that you call. The
leaders can help rearrange them to their appropriate positions. Once the team rearranges themselves,
they have to raise their hands and stand in place.
3. The first team to arrange themselves correctly receives one point. The team that reaches 10 points
wins the game.
Quickly search your purses, pockets, and wallets for the called item. Great team game.
Goal: Be the first to bring up the items called and get the most points.
Preparation:
- Download and print the list
2. Explain the game. You will call out a common object. The first team to bring you the called object wins
a point for their team. Each team can only bring up items that they have in their purses, pockets, wallets,
and whatever is on them. The first team that earns 10 points wins the game.
Variations:
- Instead of having a list of items to call out, you can ask each team to find an item for every letter of the
alphabet (for example-Hairbrush for H, Quarter for Q, etc.)- One item per letter. The team to bring up as
many items as they can that fits within the alphabet within 10 minutes, wins the game.
- Instead of having one point per item, you can assign different point values based on the difficulty of the
item. For example, the shoelace item can be worth 3 points while the quarter can be worth 1 point. The
team to reach 20 (or so) points wins the game.