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Fighter Neutral

Character Name Alignment Player

Fighter (3) Not set Not set


Character Level Deity Homeland Campaign

Human Medium Not set Not set (Adult) Not set Not set Not set Not set
Race Size Gender Age Height Weight Hair Eyes

Ability Score Mod. Temp. Temp.


Name Score Mod. HP
Hit Points
12 Movement
STR
Strength
18 +4 Total nonlethal Damage

30 ft. 6 sq. 20 ft. 4 sq.


Base Speed Armor Speed Burrow
DEX
Dexterity
14 +2
Wounds / Current HP

CON 14 +2 Initative 2 2 0 Fly Maneuverability Swim Climb Temp. Mods


Constitution = +
TOTAL Dex Misc. SKILLS
INT
Intelligence
12 +1 Damage Skill Names Total Abilit Ranks Misc
Reduction
Acrobatics 2 =DEX 2 +0 +0
WIS 12 +1
Wisdom Power 1 Appraise 1 =INT 1 +0 +0

CHA
x Artistry 1 =INT 1 +0 +0
Charisma
7 -2 Power 2
Bluff -2 =CHA -2 +0 +0
x Climb 4 =STR 4 +0 +0
AC
Armor Class
21 =10+ 9 + 0 + 2 + 0 + 0 + 0 + 0
TOTAL Armor Shield Dex. Size Natural Deflect. Misc.
x Craft (a) 1 =INT 1 +0 +0
x Craft (b) 1 =INT 1 +0 +0
Touch AC 12 Flat Footed AC 19
x Craft (c) 1 =INT 1 +0 +0
Total Base Save Ability Magic Misc. Mod. Temp. Mod.
Diplomacy -2 =CHA -2 +0 +0
FortitudeConstitution
5 = 3 + 2 + 0 + 0 + Disable Device* =DEX + +
Disguise -2 =CHA -2 +0 +0
Reflex 3 = 1 + 2 + 0 + 0 +
Dexterity
Escape Artist 2 =DEX 2 +0 +0

Will 2 = 1 + 1 + 0 + 0 +
Fly 2 =DEX 2 +0 +0
Wisdom
x Handle Animal* =CHA + +
Spell Energy Heal 1 =WIS 1 +0 +0
B.A.B. 3 Resistance Resistance
x Intimidate -2 =CHA -2 +0 +0
CMB 7 = 3 + 4 + 0 + 0 Knowledge (arcana)* =INT + +
Total BAB Strength Size Mod. Misc. Mod. x Knowledge (dungeoneering)* =INT + +
CMD 19 =10+ 3 + 4 + 2 + 0 + 0 x Knowledge (engineering)* =INT + +
Total BAB Strength Dex Mod. Size. Mod. Misc. Mod.
Knowledge (geography)* =INT + +
Weapon
Knowledge (history)* =INT + +
(Power Attack) Halberd Knowledge (local)* =INT + +
Critical Type Range Ammo
Knowledge (nature)* =INT + +
20/x3 P or S Knowledge (nobility)* =INT + +
Attack Damage
Knowledge (planes)* =INT + +
+8 1d10+9
Knowledge (religion)* =INT + +
Weapon Linguistics* =INT + +
x Lore* =INT + +
Critical Type Range Ammo Perception 1 =WIS 1 +0 +0
Perform (a) -2 =CHA -2 +0 +0
Attack Damage
Perform (b) -2 =CHA -2 +0 +0
x Profession (a)* =WIS + +
Weapon x Profession (b)* =WIS + +
x Ride 2 =DEX 2 +0 +0
Critical Type Range Ammo Sense Motive 1 =WIS 1 +0 +0
Sleight of Hand* =DEX + +
Attack Damage Spellcraft* =INT + +
Stealth 2 =DEX 2 +0 +0

Weapon
x Survival 1 =WIS 1 +0 +0
x Swim 4 =STR 4 +0 +0

Critical Type Range Ammo Use Magic Device* =CHA + +


X Class Skill *Trained Only

Conditional Modifiers
Attack Damage

Weapon
Languages

Critical Type Range Ammo

Attack Damage
Armor Item Bonus Type Check Penalty Spell Failure Weight Properties

Full plate 9 Armor -5 35% 50 lbs.

Totals 9 -5 35% 50 lbs.

Feats Other Specials Equipment Qty. lbs. Head Qty. lbs.

Armor Proficiency, Heavy


Armor Training +1
Armor Proficiency, Light
Bravery +1 Headband Qty. lbs.

Armor Proficiency, Medium


Cleave
Furious Focus Eyes Qty. lbs.

Power Attack
Shield Proficiency
Shoulders Qty. lbs.
Step Up
Tower Shield Proficiency
Weapon Focus: Halberd
Neck Qty. lbs.

Weapon Proficiency, Martial(all)


Weapon Proficiency, Simple
Chest Qty. lbs.

Body Qty. lbs.

Belt Qty. lbs.

Wrist Qty. lbs.

Hands Qty. lbs.

Feet Qty. lbs.

Rings Qty. lbs.

Play Notes

Racial Traits

Skilled

Background Traits

Light 100 lbs. or less Lift Over 300 lbs.


Load Head PP 0 Experience Points
GP 0
Medium 101-200 lbs. Lift Off 600 lbs.
Load Ground
SP 0 Next Level
Heavy
Load
201-300 lbs. Drag or
Push
1500 lbs. CP 0 9,000 (Medium Progression)

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